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Gareth von Kallenbach (980 KP) rated the PlayStation 3 version of Deadpool in Video Games
Jun 19, 2019
Marvel comics classic antihero Deadpool has made a jump to the big leagues as the star of his own videogame by high Moon Studios. For those unfamiliar with the character, Deadpool is a mentally unstable mercenary who is deadly efficient with all manner of weaponry and takes delightful glee and dispensing violence. As the game opens, dead pool breaks down the fourth wall and openly speaks to the players often chiding them for their performance as well as cracking several raunchy one-liners and quips in the process. In his rundown apartment, we learn the dead pool has coursed through the use of high explosives the creation of a videogame written by and starring himself.
At numerous times throughout the game Deadpool will open the script to offer his creative input and decide to go off script and make some very creative and often bloody changes to the storyline which often causes the unseen but often heard studio exec complain about the budget of the game being surpassed.
While this is a very interesting set up and does add a lot of unique new wrinkles to a game of this type, at its heart Deadpool is simply an action adventure game in a style that we have seen many times before often in better games.
In pursuit of a contract, Deadpool graphically dispatches waves of enemies using his signature swords and guns which allow him to do all manner of complicated and impressive combat moves. As enemies are dispatched, players can earn the ability to purchase and equip new weapons such as shotguns, bear traps, grenades, dual machine guns, and more as well as have the ability to upgrade some of Dead pools abilities such as his healing speed. Like fellow mutant Wolverine, who briefly shows up the game, Deadpool is capable of regenerating health, so when combat becomes too intense it is often advisable for players to retreat to heal before wading back into the never-ending siege of enemy opponents.
Deadpool can also do some very creative stealth kills such as coming up behind an opponent and decapitating them or dispatching them with a quick shot to the head. This does have its own risks as excessive noise tends to attract large mobs of enemies and even as good as Deadpool is there comes a point where discretion is the better part of valor. Thankfully Deadpool has the ability to teleport away from danger and this comes exceptionally handy during the games numerous and at times frustrating jump sequences when a jump goes wrong.
There are elements of the game that are frustratingly hard but then there are moments that are absolute delight for fans of action games as well as, book heroes. The bawdy and over-the-top humor was excessive at times but was also entertaining and the character animations were true delight especially when Deadpool became a spinning dervish of death and dismemberment courtesy of his bladed weapons and guns.
Many of the enemies though became highly redundant and some did require a considerable amount of effort to dispatch so it is important that players conserve their ammunition as much as possible as running dry often required a hasty retreat rather than staying and finishing the job.
There were several clever cameos in game which I do not want to spoil and it was really nice to step into the bizarre and mayhem filled world in which the title character lives. My biggest issues with the game were that the gameplay became very repetitive after a while and the timed jumps and certain fights became extremely frustrating. If I want to do precision jumps from platform to platform to accomplish a goal, I will fire up the Wii U and play a game of Mario brothers.
I also had issues with some glitches in the game such as weapons animations disappearing and one extremely annoying sequence where the control systems on the PC version of the game went haywire and the character started to move on his own without any input from the controls. There were also some problems with the camera angles which in the heat of pitched battles became highly frustrating as I found myself boxed in and unable to see which way to go.
The graphics and sound in the game were solid but to control systems did have an element of frustration to them. While you are able to customize the controls on the PC version of the game, I did have to wonder how much easier the game would be on a console as it seems as if this wasn’t the intended platform of choice as it is a button mashers dream which is very conducive to a game control but not as friendly to a keyboard and mouse combination.
If you can look past the frustrations of the game, there is a lot to like here. Specifically the character, the action, and the ability to play as a truly demented individual who writes his own rules and does not care what anyone else has to say.
In the end the game is entertaining though nothing spectacular and while it may appeal mainly to hard-core fans of the character, I cannot help but think that the game could’ve been so much more.
http://sknr.net/2013/06/28/deadpool/
At numerous times throughout the game Deadpool will open the script to offer his creative input and decide to go off script and make some very creative and often bloody changes to the storyline which often causes the unseen but often heard studio exec complain about the budget of the game being surpassed.
While this is a very interesting set up and does add a lot of unique new wrinkles to a game of this type, at its heart Deadpool is simply an action adventure game in a style that we have seen many times before often in better games.
In pursuit of a contract, Deadpool graphically dispatches waves of enemies using his signature swords and guns which allow him to do all manner of complicated and impressive combat moves. As enemies are dispatched, players can earn the ability to purchase and equip new weapons such as shotguns, bear traps, grenades, dual machine guns, and more as well as have the ability to upgrade some of Dead pools abilities such as his healing speed. Like fellow mutant Wolverine, who briefly shows up the game, Deadpool is capable of regenerating health, so when combat becomes too intense it is often advisable for players to retreat to heal before wading back into the never-ending siege of enemy opponents.
Deadpool can also do some very creative stealth kills such as coming up behind an opponent and decapitating them or dispatching them with a quick shot to the head. This does have its own risks as excessive noise tends to attract large mobs of enemies and even as good as Deadpool is there comes a point where discretion is the better part of valor. Thankfully Deadpool has the ability to teleport away from danger and this comes exceptionally handy during the games numerous and at times frustrating jump sequences when a jump goes wrong.
There are elements of the game that are frustratingly hard but then there are moments that are absolute delight for fans of action games as well as, book heroes. The bawdy and over-the-top humor was excessive at times but was also entertaining and the character animations were true delight especially when Deadpool became a spinning dervish of death and dismemberment courtesy of his bladed weapons and guns.
Many of the enemies though became highly redundant and some did require a considerable amount of effort to dispatch so it is important that players conserve their ammunition as much as possible as running dry often required a hasty retreat rather than staying and finishing the job.
There were several clever cameos in game which I do not want to spoil and it was really nice to step into the bizarre and mayhem filled world in which the title character lives. My biggest issues with the game were that the gameplay became very repetitive after a while and the timed jumps and certain fights became extremely frustrating. If I want to do precision jumps from platform to platform to accomplish a goal, I will fire up the Wii U and play a game of Mario brothers.
I also had issues with some glitches in the game such as weapons animations disappearing and one extremely annoying sequence where the control systems on the PC version of the game went haywire and the character started to move on his own without any input from the controls. There were also some problems with the camera angles which in the heat of pitched battles became highly frustrating as I found myself boxed in and unable to see which way to go.
The graphics and sound in the game were solid but to control systems did have an element of frustration to them. While you are able to customize the controls on the PC version of the game, I did have to wonder how much easier the game would be on a console as it seems as if this wasn’t the intended platform of choice as it is a button mashers dream which is very conducive to a game control but not as friendly to a keyboard and mouse combination.
If you can look past the frustrations of the game, there is a lot to like here. Specifically the character, the action, and the ability to play as a truly demented individual who writes his own rules and does not care what anyone else has to say.
In the end the game is entertaining though nothing spectacular and while it may appeal mainly to hard-core fans of the character, I cannot help but think that the game could’ve been so much more.
http://sknr.net/2013/06/28/deadpool/
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Bob Mann (459 KP) rated Soul (2020) in Movies
Dec 30, 2020
Soul is Pixar at its most cerebral
In the last few days I've seen Pixar's latest animation - "Soul" - described by various reviewers as a cross between "Inside Out", "Coco", "La La Land" and "Whiplash". I'll add to that some older movies with more obvious parallels with the story: 1946's "A Matter of Life and Death" with David Niven; 1941's "Here Comes Mr Jordan" with Robert Montgomery and its 1978 remake - a personal favourite of mine - "Heaven Can Wait" with Warren Beatty. For these all tell the story of someone plucked from the world a tad too early.
In "Soul", Joe (Jamie Foxx) is a talented jazz pianist always dreaming of getting to be a big time session musician. He is stuck though in a worthwhile but unappreciated job as a high school music teacher. But his luck is - temporarily - about to change when an old successful student (nice touch) recommends him to provide backing to the fearsome jazz star Dorothea Williams (Angela Bassett).
Just as things seem to going his way, an open manhole cover has other ideas, and Joe falls to his 'death'. Feeling his soul has exited the world too early, and just before he gets his big shot, Joe's spirit struggles to return to the world with the help of reluctant soul/recruit "22" (Tina Fey).
Pete Docter seems to have done it again with "Soul". The man behind Pixar's hugely successful "Up" and "Inside Out" has the magic touch with these animated classics. He's had more than his share of Oscar success. (Although having gone straight to streaming on Disney+, does it qualify for the Oscars this year? Or have they relaxed the rules?) Assuming it is eligible, you'd be a brave man to bet against "Soul" winning Best Animated Feature this year.
For there are some sequences of this movie that are breathtakingly effective. The fall of Joe from the "stairway to the great beyond" to the pre-life domain (as shown in the trailer) is a masterpiece of graphic design. (And do I detect in there a tribute to the "stargate" in "2001: A Space Odyssey"?) What makes these sequences distinctive is not the afterlife soul's or the "great before" souls, who resemble blue variants of Casper. It's the 'counsellors' of the realms. They are surreally drawn Picasso-style in 2D and - although easy to draw for preschooler's with a crayon - might be a bit of a stretch for them to relate to.
But will the kids get it? I know that my 6-year old grandson enjoyed watching it. But ultimately, this is principally a Pixar film squarely targeted at adults to enjoy. Indeed, the themes of death and afterlife might be disturbing for younger children (as in "Coco"). They will certainly struggle to understand the land of lost souls, where those obsessed with their work or hobbies (metal detecting! LOL!) are almost beyond reach. And surely the message of 'enjoying the everyday here and now' rather than getting too wrapped up in career or life goals will only be relatable to adults.
"Soul" is brim-full with Pixar quirkiness. As per normal, the movie has a lot of detail that will need multiple watches. And I can confirm that the pause button helps! For example, "22" has been an earth-apprentice for so many millennia that he has had just about every mentor who's ever passed through. His 'den' is wallpapered with "Hello, My Name is ...." badges, and a pause at that point reveals mentors as varied as Gandhi, Aretha Franklin, Albert Einstein and Stephen Hawking! And in the end titles, the usual list of babies born during production are "Recent You Seminar graduates"!
The movie also features two of the most distinctive voices from UK television. Graham Norton plays Moonwind: a sign-spinning hippy and lost-soul-sea piratical captain (I've honestly not been taking drugs). And Richard Ayoade, a UK TV regular but familiar to US audiences from his role in "The IT Crowd", plays Counsellor Jerry (well, one of them!). Alice Braga, as another Counsellor Jerry and most recently seen as the doctor in "The New Mutants", is another familiar voice
For once, Michael Giacchino doesn't get the scoring gig. Instead, this went to the "Nine Inch Nails" partnership of Trent Reznor and Atticus Ross. (The soundtrack for "Mank" was their most recent work). The music is perhaps not as immediately accessible as some of the previous Pixar scores. But I think will be a 'grower'.
I have a "but" in my review. I sobbed like a young child during parts of "Up". And similarly, I was a mess as 'Bing Bong' faded away in "Inside Out". And yet here, my tear ducts remained stubbornly unchallenged. Perhaps this is a personal thing, and others were a soggy mess after this movie. But, for me, it simply didn't connect with me at the same raw emotional level that Docter's other work (and indeed other Pixar movies) have done. So, for that reason (only), I'm going to hold off my highest rating.
It's highly recommended since, notwithstanding this, it's a magnificent effort. (At the 11th hour, it made my "Number 7" slot in my Top 10 of 2020). It's also worth noting that it's mildly groundbreaking in being the first Pixar movie with a black leading character.
(For the full graphical review, please check out the full review in One Mann's Movies here - https://bob-the-movie-man.com/2020/12/30/soul-is-pixar-at-its-most-cerebral/).
In "Soul", Joe (Jamie Foxx) is a talented jazz pianist always dreaming of getting to be a big time session musician. He is stuck though in a worthwhile but unappreciated job as a high school music teacher. But his luck is - temporarily - about to change when an old successful student (nice touch) recommends him to provide backing to the fearsome jazz star Dorothea Williams (Angela Bassett).
Just as things seem to going his way, an open manhole cover has other ideas, and Joe falls to his 'death'. Feeling his soul has exited the world too early, and just before he gets his big shot, Joe's spirit struggles to return to the world with the help of reluctant soul/recruit "22" (Tina Fey).
Pete Docter seems to have done it again with "Soul". The man behind Pixar's hugely successful "Up" and "Inside Out" has the magic touch with these animated classics. He's had more than his share of Oscar success. (Although having gone straight to streaming on Disney+, does it qualify for the Oscars this year? Or have they relaxed the rules?) Assuming it is eligible, you'd be a brave man to bet against "Soul" winning Best Animated Feature this year.
For there are some sequences of this movie that are breathtakingly effective. The fall of Joe from the "stairway to the great beyond" to the pre-life domain (as shown in the trailer) is a masterpiece of graphic design. (And do I detect in there a tribute to the "stargate" in "2001: A Space Odyssey"?) What makes these sequences distinctive is not the afterlife soul's or the "great before" souls, who resemble blue variants of Casper. It's the 'counsellors' of the realms. They are surreally drawn Picasso-style in 2D and - although easy to draw for preschooler's with a crayon - might be a bit of a stretch for them to relate to.
But will the kids get it? I know that my 6-year old grandson enjoyed watching it. But ultimately, this is principally a Pixar film squarely targeted at adults to enjoy. Indeed, the themes of death and afterlife might be disturbing for younger children (as in "Coco"). They will certainly struggle to understand the land of lost souls, where those obsessed with their work or hobbies (metal detecting! LOL!) are almost beyond reach. And surely the message of 'enjoying the everyday here and now' rather than getting too wrapped up in career or life goals will only be relatable to adults.
"Soul" is brim-full with Pixar quirkiness. As per normal, the movie has a lot of detail that will need multiple watches. And I can confirm that the pause button helps! For example, "22" has been an earth-apprentice for so many millennia that he has had just about every mentor who's ever passed through. His 'den' is wallpapered with "Hello, My Name is ...." badges, and a pause at that point reveals mentors as varied as Gandhi, Aretha Franklin, Albert Einstein and Stephen Hawking! And in the end titles, the usual list of babies born during production are "Recent You Seminar graduates"!
The movie also features two of the most distinctive voices from UK television. Graham Norton plays Moonwind: a sign-spinning hippy and lost-soul-sea piratical captain (I've honestly not been taking drugs). And Richard Ayoade, a UK TV regular but familiar to US audiences from his role in "The IT Crowd", plays Counsellor Jerry (well, one of them!). Alice Braga, as another Counsellor Jerry and most recently seen as the doctor in "The New Mutants", is another familiar voice
For once, Michael Giacchino doesn't get the scoring gig. Instead, this went to the "Nine Inch Nails" partnership of Trent Reznor and Atticus Ross. (The soundtrack for "Mank" was their most recent work). The music is perhaps not as immediately accessible as some of the previous Pixar scores. But I think will be a 'grower'.
I have a "but" in my review. I sobbed like a young child during parts of "Up". And similarly, I was a mess as 'Bing Bong' faded away in "Inside Out". And yet here, my tear ducts remained stubbornly unchallenged. Perhaps this is a personal thing, and others were a soggy mess after this movie. But, for me, it simply didn't connect with me at the same raw emotional level that Docter's other work (and indeed other Pixar movies) have done. So, for that reason (only), I'm going to hold off my highest rating.
It's highly recommended since, notwithstanding this, it's a magnificent effort. (At the 11th hour, it made my "Number 7" slot in my Top 10 of 2020). It's also worth noting that it's mildly groundbreaking in being the first Pixar movie with a black leading character.
(For the full graphical review, please check out the full review in One Mann's Movies here - https://bob-the-movie-man.com/2020/12/30/soul-is-pixar-at-its-most-cerebral/).
Movie Metropolis (309 KP) rated Halloween (2018) in Movies
Jun 10, 2019
A True successor to the original
Halloween 1978 and little-known director John Carpenter terrifies thousands of impressionable horror fans with the introduction of ‘The Shape’. Jamie Lee Curtis becomes the new ‘scream queen’ and all is well in the world of the slasher genre.
Fast-forward to 2009 and Rob Zombie directs the sequel to his reasonably successful remake of Halloween, but it was poorly received by critics and audiences alike. Why? Well Zombie’s grungy, rock-anthem vibe didn’t really sit too well with Michael Myers and the result was a distasteful and messy outing that set the franchise back nearly 10 years.
Of course, in between 1978 and 2009, the series was ripped apart, put back together again until it was a shadow of its former self. Anyone remember Busta Rhymes doing a vague impression of a karate master in Halloween: Resurrection? Best forget about that.
Nevertheless, director David Gordon Green, a lifetime fan of Carpenter’s iconic original is in the chair to helm a direct sequel to the 1978 classic. That’s right, it forgoes every single film apart from the first. But is it a worthy sequel to one of the greatest horror films of all time?
It’s been 40 years since Laurie Strode survived a vicious attack from crazed killer Michael Myers on Halloween night. Locked up in an institution, Myers manages to escape when his bus transfer goes horribly wrong. Laurie now faces a terrifying showdown when the masked madman returns to Haddonfield. But this time, she’s ready for him.
Having Jamie Lee Curtis and John Carpenter back for this instalment is already a coup for Gordon Green. Clearly, they thought enough of the material that he and co-writer Danny McBride had produced to give one more shot at crafting a properly deserved sequel. And it works very well, so well in fact that we have, barring the original, the best Halloween movie to date.
Jamie Lee Curtis is absolutely fabulous as a world-weary Laurie Strode. Traumatised by the events of 40 years ago, she holds herself up in a cabin on the outskirts of Haddonfield, flanked by floodlights and CCTV cameras. The script does a very good job at showing how massive events can destroy an individual’s life and Curtis’ understated performance is a highlight here.
Judy Greer gets a nicely fleshed out role as Karen, Laurie’s daughter. She’s an incredibly talented actress and it’s a world away from the one-dimensional characters she’s been given to play in blockbusters like Jurassic World. The great thing about this film is that each of the main characters feels real. There’s no cheap sex scenes, the kills are well-placed and the dialogue is superbly written – you actually believe these are real people, rather than characters in a movie.
While the body count is high, Halloween doesn’t rely on the murders to progress the story forward. This is very much Laurie’s film as opposed to Michael’s and it works very well. There’s some nice juxtaposition as shots that would have involved Michael in the original, choose to put Laurie front and centre here. Halloween features some tasteful references to the original as well as its less-well received sequels. They’re not immediately obvious for those not too familiar with the series, but die-hards will enjoy seeing those homages pop up every now and then.
Halloween is a resounding success. It takes what audiences loved about the original and updates them in a sequel that, while not being wholly original, respects what came before it
The film starts relatively slowly with a not quite successful side-plot involving two investigative journalists, but once Michael Myers gets his mask back, the film rarely lets up until the end. Populated by enough kills and scares to keep the audience happy, this is a Halloween movie that doesn’t rely too much on jump scares. There’s a few, but they’re nicely filmed which helps lift them above the mundane.
To look at, this is a film that is head and shoulders above anything else in the genre. Gordon Green uses incredibly fluid camera techniques that almost mimic those of the original. In one extended sequence, Myers moves in and out of shot as the camera follows him from house to house, selecting his next victim. With no cuts in between, it’s a stunning scene to watch and very effective.
Thankfully, the writing duo has decided to pass on giving Michael anything resembling a back story. The embodiment of ‘pure evil’ as Samuel Loomis once put it, Myers needn’t have any motives – and that’s what makes him so terrifying. In fact, his first kill here reaffirms his evil characteristics and it’s clear that David Gordon Green and Danny McBride were aiming for this take on the character.
Then there’s the score. John Carpenter has returned to craft new music for this instalment and it is by far the best score in the series, possibly even better than the original. That haunting Halloween theme tune is back, but upgraded with guitar riffs and electronic percussion. It’s a fabulous update that works perfectly with the modern characters and an older Michael.
While it’s true that the film isn’t out-and-out scary, the finale is exquisite as Laurie and Michael come face-to-face once again. Only the abrupt ending and forgetting of some key characters lets it down. After all, what’s the point in caring about a character and never learning of their fate?
Overall, Halloween is a resounding success. It takes what audiences loved about the original and updates them in a sequel that, while not being wholly original, respects what came before it. While this is sure to make bucket loads at the box-office, it feels like it was crafted with care by a writing team and director that absolutely adores the series. It’s a must watch.
https://moviemetropolis.net/2018/10/20/halloween-2018-review-a-true-successor-to-the-original/
Fast-forward to 2009 and Rob Zombie directs the sequel to his reasonably successful remake of Halloween, but it was poorly received by critics and audiences alike. Why? Well Zombie’s grungy, rock-anthem vibe didn’t really sit too well with Michael Myers and the result was a distasteful and messy outing that set the franchise back nearly 10 years.
Of course, in between 1978 and 2009, the series was ripped apart, put back together again until it was a shadow of its former self. Anyone remember Busta Rhymes doing a vague impression of a karate master in Halloween: Resurrection? Best forget about that.
Nevertheless, director David Gordon Green, a lifetime fan of Carpenter’s iconic original is in the chair to helm a direct sequel to the 1978 classic. That’s right, it forgoes every single film apart from the first. But is it a worthy sequel to one of the greatest horror films of all time?
It’s been 40 years since Laurie Strode survived a vicious attack from crazed killer Michael Myers on Halloween night. Locked up in an institution, Myers manages to escape when his bus transfer goes horribly wrong. Laurie now faces a terrifying showdown when the masked madman returns to Haddonfield. But this time, she’s ready for him.
Having Jamie Lee Curtis and John Carpenter back for this instalment is already a coup for Gordon Green. Clearly, they thought enough of the material that he and co-writer Danny McBride had produced to give one more shot at crafting a properly deserved sequel. And it works very well, so well in fact that we have, barring the original, the best Halloween movie to date.
Jamie Lee Curtis is absolutely fabulous as a world-weary Laurie Strode. Traumatised by the events of 40 years ago, she holds herself up in a cabin on the outskirts of Haddonfield, flanked by floodlights and CCTV cameras. The script does a very good job at showing how massive events can destroy an individual’s life and Curtis’ understated performance is a highlight here.
Judy Greer gets a nicely fleshed out role as Karen, Laurie’s daughter. She’s an incredibly talented actress and it’s a world away from the one-dimensional characters she’s been given to play in blockbusters like Jurassic World. The great thing about this film is that each of the main characters feels real. There’s no cheap sex scenes, the kills are well-placed and the dialogue is superbly written – you actually believe these are real people, rather than characters in a movie.
While the body count is high, Halloween doesn’t rely on the murders to progress the story forward. This is very much Laurie’s film as opposed to Michael’s and it works very well. There’s some nice juxtaposition as shots that would have involved Michael in the original, choose to put Laurie front and centre here. Halloween features some tasteful references to the original as well as its less-well received sequels. They’re not immediately obvious for those not too familiar with the series, but die-hards will enjoy seeing those homages pop up every now and then.
Halloween is a resounding success. It takes what audiences loved about the original and updates them in a sequel that, while not being wholly original, respects what came before it
The film starts relatively slowly with a not quite successful side-plot involving two investigative journalists, but once Michael Myers gets his mask back, the film rarely lets up until the end. Populated by enough kills and scares to keep the audience happy, this is a Halloween movie that doesn’t rely too much on jump scares. There’s a few, but they’re nicely filmed which helps lift them above the mundane.
To look at, this is a film that is head and shoulders above anything else in the genre. Gordon Green uses incredibly fluid camera techniques that almost mimic those of the original. In one extended sequence, Myers moves in and out of shot as the camera follows him from house to house, selecting his next victim. With no cuts in between, it’s a stunning scene to watch and very effective.
Thankfully, the writing duo has decided to pass on giving Michael anything resembling a back story. The embodiment of ‘pure evil’ as Samuel Loomis once put it, Myers needn’t have any motives – and that’s what makes him so terrifying. In fact, his first kill here reaffirms his evil characteristics and it’s clear that David Gordon Green and Danny McBride were aiming for this take on the character.
Then there’s the score. John Carpenter has returned to craft new music for this instalment and it is by far the best score in the series, possibly even better than the original. That haunting Halloween theme tune is back, but upgraded with guitar riffs and electronic percussion. It’s a fabulous update that works perfectly with the modern characters and an older Michael.
While it’s true that the film isn’t out-and-out scary, the finale is exquisite as Laurie and Michael come face-to-face once again. Only the abrupt ending and forgetting of some key characters lets it down. After all, what’s the point in caring about a character and never learning of their fate?
Overall, Halloween is a resounding success. It takes what audiences loved about the original and updates them in a sequel that, while not being wholly original, respects what came before it. While this is sure to make bucket loads at the box-office, it feels like it was crafted with care by a writing team and director that absolutely adores the series. It’s a must watch.
https://moviemetropolis.net/2018/10/20/halloween-2018-review-a-true-successor-to-the-original/
Eleanor Luhar (47 KP) rated The Outs in Books
Jun 24, 2019
Well this was... an interesting read...
Just gonna quickly put a little trigger warning in here, as there is graphic and emotional descriptions of depression and suicide. But the story isn't about these things, and they aren't properly talked about until far later in the novel.
You're thrown right into the deep end from page one, having to put the pieces together as the plot progresses. We meet one of our protagonists, Caleb, in an unfamiliar room with mysterious men and a random little girl. He ends up taking her with him as he runs, trying to figure out what he did during the Outs.
The Outs are kinda confusing. They're moments in time where electrical appliances all fail, and anything that happens is forgotten as soon as the Outs end. Oh, and anyone killed during the Outs is resurrected from the dead.
I'm really not sure how to describe this book. The plot is super confusing - Caleb and his aphasic friend, Kitzi, take this weird little girl (Amanda) who somehow has powers over everyone and everything, in an attempt to stop Deeds and his army of Deadheaders. Caleb has a psychopathic voice in his head called Crimes, Amanda's dreams come true, Kitzi's suicide happens to have taken place at the same time the Outs started, she can smell the truth - and somehow they're all connected to the Outs? These three individuals - and many others along the way - each have a big part in what is happening. But how?
Honestly, I cannot explain it. There are so many little ties and strings throughout this book that all add up, and I couldn't possibly include them all.
It definitely is a unique book. The idea is pretty good, too - the whole "nightmares becoming real" and all. But I just didn't connect; I don't know if it was the pacing or what, but I just didn't feel involved in it.
I feel like I should've been able to sympathise with the characters more - they had good backstories, emotional and family issues that different people should be able to relate to. And the narration following Kitzi often makes references to comic books which I personally really appreciated. But I just didn't quite feel them. Maybe it's just me - there's nothing wrong with the writing in particular, so maybe it's just personal preference. I don't know.
I had a few typos in my copy but I received an ARC, not a final copy, so that shouldn't affect anyone buying the book. I loved the cover, and the art at each chapter start was great. Also, the inclusion of "Notes From Last Night" (a site where people recorded notes during the outs for after they forget) was awesome, too. It added a whole other dimension to the world, an extra little bit of interest.
I wanted to like this, I really did. And I didn't dislike it - but it didn't feel like anything special to me. 3 stars for The Outs.
Just gonna quickly put a little trigger warning in here, as there is graphic and emotional descriptions of depression and suicide. But the story isn't about these things, and they aren't properly talked about until far later in the novel.
You're thrown right into the deep end from page one, having to put the pieces together as the plot progresses. We meet one of our protagonists, Caleb, in an unfamiliar room with mysterious men and a random little girl. He ends up taking her with him as he runs, trying to figure out what he did during the Outs.
The Outs are kinda confusing. They're moments in time where electrical appliances all fail, and anything that happens is forgotten as soon as the Outs end. Oh, and anyone killed during the Outs is resurrected from the dead.
I'm really not sure how to describe this book. The plot is super confusing - Caleb and his aphasic friend, Kitzi, take this weird little girl (Amanda) who somehow has powers over everyone and everything, in an attempt to stop Deeds and his army of Deadheaders. Caleb has a psychopathic voice in his head called Crimes, Amanda's dreams come true, Kitzi's suicide happens to have taken place at the same time the Outs started, she can smell the truth - and somehow they're all connected to the Outs? These three individuals - and many others along the way - each have a big part in what is happening. But how?
Honestly, I cannot explain it. There are so many little ties and strings throughout this book that all add up, and I couldn't possibly include them all.
It definitely is a unique book. The idea is pretty good, too - the whole "nightmares becoming real" and all. But I just didn't connect; I don't know if it was the pacing or what, but I just didn't feel involved in it.
I feel like I should've been able to sympathise with the characters more - they had good backstories, emotional and family issues that different people should be able to relate to. And the narration following Kitzi often makes references to comic books which I personally really appreciated. But I just didn't quite feel them. Maybe it's just me - there's nothing wrong with the writing in particular, so maybe it's just personal preference. I don't know.
I had a few typos in my copy but I received an ARC, not a final copy, so that shouldn't affect anyone buying the book. I loved the cover, and the art at each chapter start was great. Also, the inclusion of "Notes From Last Night" (a site where people recorded notes during the outs for after they forget) was awesome, too. It added a whole other dimension to the world, an extra little bit of interest.
I wanted to like this, I really did. And I didn't dislike it - but it didn't feel like anything special to me. 3 stars for The Outs.
Darren (1599 KP) rated A Beautiful Mind (2001) in Movies
Jun 20, 2019
Story: A Beautiful Mind starts as we see John Nash (Crowe) start his time at Princeton University where we meet fellow students Sol (Goldberg), Hansen (Lucas), Bender (Rapp), Ainsley (Gray-Stanford) and his roommate Charles (Bettany). Struggling to find his place in the University it takes an everyday occurrence for John to final start rolling on his theory.
After becoming the brightest student John moves onto becoming a teacher while secretly working for the government on code breaking reporting to Parcher (Harris). While teaching he meets the beautiful Alicia Nash (Connelly) and the two strike it off before starting their lives together.
When it becomes apparent John is struggling to manage both live the people that care about him with Charles returning to his life, Parcher pushing him too much and his wife wondering what he is up to, but this beautiful mind is about to be tested when Dr Rosen (Plummer) a psychologist enters his life.
A Beautiful Mind is a wonderfully drama showing us the story of one of the greatest minds of our generation. We see how difficult the life was for John before learning of his mind being damaged due to his schizophrenia. We follow from his time in school until his Noble Peace Prize. We see John deal and learn with his condition to still go on achieve greatness in his life. This is such a brilliant story that shows how success you can achieve your potential regardless.
Actor Review
Russell Crowe: John Nash is the brilliant mathematician that believes he has been working for the government cracking codes, but when we and he learns the truth we discover this beautiful mind is damaged in other ways. We see John’s life from early Princeton till his final acceptance in the scientific world. Russell gives the best performance of his career her where he shines in the drama.john
Ed Harris: Parcher is the man John believes works for the government as he lives the life of mystery and code breaking John believes he is part of. Ed is great in this supporting role.parcher
Jennifer Connelly: Alicia Nash starts off as a student of John’s before being the only person that sees there is something wrong with his mind, she supports him through every decision in their lives. Jennifer is brilliant in this role of the patience wife.
Paul Bettany: Charles is the roommate John has at Princeton that helps him break out of the problems he has been suffering through but we learn the truth about Charles once we learn John’s mental state. Paul put himself on the map with this great supporting role.charles
Support Cast: A Beautiful Mind has a brilliant supporting cast that all give performances worthy of this subject matter.
Director Review: Ron Howard – Ron shows that he can handle the serious films that are important to see the greatest people in human history.
Biographical: A Beautiful Mind shows the struggles John Nash had with his own sanity to achieve unlocking all of the potential inside his mind.
History: A Beautiful Mind is one film that shows the mind of someone so troubled achieving so much.
Settings: A Beautiful Mind uses the real life location re-created for the story to be unfolded in.
Suggestion: A Beautiful Mind is one for everyone to watch at least once. (Watch)
Best Part: The Pen scene.
Worst Part: Slightly too much time on the imagined side of John’s life.
Favourite Quote: Dr Rosen ‘Imagine if you suddenly learned that the people, the places, the moments most important to you were not gone, not dead, but worse, had never been. What kind of hell would that be?’
Believability: Based on the John Nash and his amazing story.
Chances of Tears: Maybe a few nearer the end.
Chances of Sequel: No
Post Credits Scene: No
Oscar Chances: Won 4 Oscars including Best Picture, Director and Supporting Actress with another 4 Nomination including Best Actor.
Budget: $60 Million
Runtime: 2 Hours 15 Minutes
Tagline: The Only Thing Greater Than the Power of the Mind is the Courage of the Heart
Trivia: John Nash is shown smoking in the film. In reality, he was a militant anti-smoker.
Overall: Brilliant Biographical film that is a must watch for all.
https://moviesreview101.com/2016/05/27/paul-bettany-weekend-a-beautiful-mind-2001/
After becoming the brightest student John moves onto becoming a teacher while secretly working for the government on code breaking reporting to Parcher (Harris). While teaching he meets the beautiful Alicia Nash (Connelly) and the two strike it off before starting their lives together.
When it becomes apparent John is struggling to manage both live the people that care about him with Charles returning to his life, Parcher pushing him too much and his wife wondering what he is up to, but this beautiful mind is about to be tested when Dr Rosen (Plummer) a psychologist enters his life.
A Beautiful Mind is a wonderfully drama showing us the story of one of the greatest minds of our generation. We see how difficult the life was for John before learning of his mind being damaged due to his schizophrenia. We follow from his time in school until his Noble Peace Prize. We see John deal and learn with his condition to still go on achieve greatness in his life. This is such a brilliant story that shows how success you can achieve your potential regardless.
Actor Review
Russell Crowe: John Nash is the brilliant mathematician that believes he has been working for the government cracking codes, but when we and he learns the truth we discover this beautiful mind is damaged in other ways. We see John’s life from early Princeton till his final acceptance in the scientific world. Russell gives the best performance of his career her where he shines in the drama.john
Ed Harris: Parcher is the man John believes works for the government as he lives the life of mystery and code breaking John believes he is part of. Ed is great in this supporting role.parcher
Jennifer Connelly: Alicia Nash starts off as a student of John’s before being the only person that sees there is something wrong with his mind, she supports him through every decision in their lives. Jennifer is brilliant in this role of the patience wife.
Paul Bettany: Charles is the roommate John has at Princeton that helps him break out of the problems he has been suffering through but we learn the truth about Charles once we learn John’s mental state. Paul put himself on the map with this great supporting role.charles
Support Cast: A Beautiful Mind has a brilliant supporting cast that all give performances worthy of this subject matter.
Director Review: Ron Howard – Ron shows that he can handle the serious films that are important to see the greatest people in human history.
Biographical: A Beautiful Mind shows the struggles John Nash had with his own sanity to achieve unlocking all of the potential inside his mind.
History: A Beautiful Mind is one film that shows the mind of someone so troubled achieving so much.
Settings: A Beautiful Mind uses the real life location re-created for the story to be unfolded in.
Suggestion: A Beautiful Mind is one for everyone to watch at least once. (Watch)
Best Part: The Pen scene.
Worst Part: Slightly too much time on the imagined side of John’s life.
Favourite Quote: Dr Rosen ‘Imagine if you suddenly learned that the people, the places, the moments most important to you were not gone, not dead, but worse, had never been. What kind of hell would that be?’
Believability: Based on the John Nash and his amazing story.
Chances of Tears: Maybe a few nearer the end.
Chances of Sequel: No
Post Credits Scene: No
Oscar Chances: Won 4 Oscars including Best Picture, Director and Supporting Actress with another 4 Nomination including Best Actor.
Budget: $60 Million
Runtime: 2 Hours 15 Minutes
Tagline: The Only Thing Greater Than the Power of the Mind is the Courage of the Heart
Trivia: John Nash is shown smoking in the film. In reality, he was a militant anti-smoker.
Overall: Brilliant Biographical film that is a must watch for all.
https://moviesreview101.com/2016/05/27/paul-bettany-weekend-a-beautiful-mind-2001/
Heather Cranmer (2721 KP) rated The Cutting Room Floor in Books
Jun 7, 2018
(This review can be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).
When I read the synopsis of this book, I was definitely intrigued. When the opportunity arrived to review this book, I decided I'd take a chance on it. While I wasn't overly impressed with the book, it was still an alright read.
The title suits the book well. The chapters titles are written like a script and sometimes include blocking directions. (If you're not familiar with drama terms, you may want to look that up). The main characters are drama geeks as well.
I do like the cover! It's definitely eye catching, and it made me want to pick this book up.
I didn't really have a problem with the world building. I felt like the world building was done rather well except I didn't like how Riley seemed to find every girl she came across as hot. That just doesn't happen in real life, yet it happened to Riley in this book.
I felt like the pacing was a bit slow in this book. At times I was debating with whether or not I should carry on. However, there are some parts of this book where the pacing does pick up, especially towards the end., so not all hope is lost.
I found the plot line to be interesting enough. I was a drama geek in school, so the plot suited me. There was the whole muder mystery thing with Riley's favorite teacher, Riley's confusion about her sexuality, and Dez's stalker crush on Riley going on. I definitely wanted to know how things would play out.
I thought the characters were written fairly well. As I've said before, I didn't like how the author made it seem like Riley was hot for every girl she came across. Saying that, I did like Riley though. Everything about her (minus liking every girl) felt real, and her confusion was very realistic. I didn't like Dez. I felt he was way too controlling when it came for Riley and that he was super selfish. In fact, I'd even go as far as calling him scary. He was always there for Riley but only because he was a stalker. There's not one thing I liked about Dez.
The dialogue flowed smoothly, and all interactions between characters felt realistic. There is some swearing in this book, but it's not over the top.
Overall, The Cutting Room Floor is a decent read. The pacing could do with some work as it does come across as a bit dull some of the time. However, the plot itself is interesting.
I'd recommend this book to those aged 14+ who want a book to read to help them pass the time.
<b>I'd give The Cutting Room Floor by Dawn Klehr a 3.5 out of 5.</b>
(I was provided with a free paperback of this title from the author in exchange for a fair and honest review).
When I read the synopsis of this book, I was definitely intrigued. When the opportunity arrived to review this book, I decided I'd take a chance on it. While I wasn't overly impressed with the book, it was still an alright read.
The title suits the book well. The chapters titles are written like a script and sometimes include blocking directions. (If you're not familiar with drama terms, you may want to look that up). The main characters are drama geeks as well.
I do like the cover! It's definitely eye catching, and it made me want to pick this book up.
I didn't really have a problem with the world building. I felt like the world building was done rather well except I didn't like how Riley seemed to find every girl she came across as hot. That just doesn't happen in real life, yet it happened to Riley in this book.
I felt like the pacing was a bit slow in this book. At times I was debating with whether or not I should carry on. However, there are some parts of this book where the pacing does pick up, especially towards the end., so not all hope is lost.
I found the plot line to be interesting enough. I was a drama geek in school, so the plot suited me. There was the whole muder mystery thing with Riley's favorite teacher, Riley's confusion about her sexuality, and Dez's stalker crush on Riley going on. I definitely wanted to know how things would play out.
I thought the characters were written fairly well. As I've said before, I didn't like how the author made it seem like Riley was hot for every girl she came across. Saying that, I did like Riley though. Everything about her (minus liking every girl) felt real, and her confusion was very realistic. I didn't like Dez. I felt he was way too controlling when it came for Riley and that he was super selfish. In fact, I'd even go as far as calling him scary. He was always there for Riley but only because he was a stalker. There's not one thing I liked about Dez.
The dialogue flowed smoothly, and all interactions between characters felt realistic. There is some swearing in this book, but it's not over the top.
Overall, The Cutting Room Floor is a decent read. The pacing could do with some work as it does come across as a bit dull some of the time. However, the plot itself is interesting.
I'd recommend this book to those aged 14+ who want a book to read to help them pass the time.
<b>I'd give The Cutting Room Floor by Dawn Klehr a 3.5 out of 5.</b>
(I was provided with a free paperback of this title from the author in exchange for a fair and honest review).
Purple Phoenix Games (2266 KP) rated Evo (second edition) in Tabletop Games
Oct 11, 2019
I always get so excited when I start a review because I want to tell you all about these wonderful experiences we have had with different games. I want to let you in on all of our inside jokes that make their way into our every day language. But, alas, I cannot. At least not yet. But my hope is that I will interest you enough to give our favorite games a shot so that you can have these, or similar, great experiences. And Evo is one of our favorite games.
Evo pits its players against one another in a clash to populate an island too small for everyone to enjoy harmoniously. It’s a… Small (dino) World, if you will. By improving your clan’s dinosaurs, survivability, and vigor you may be able to establish the most prosperous clan. At least until the meteor hits and wipes everyone off the face of the island anyway…
DISCLAIMER: We do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
Evo is played over several phases over several turns. Exactly how many turns is unknown because the end game is denoted by a randomized meteor token. To setup Evo shuffle the meteor token into the bottom few climate rotation tokens and set them as a stack face down. These will be the round trackers and also will dictate how the climate may change from round to round. Set the climate wheel on the starting space and within view of the players. Shuffle the event cards and place them face down near the enhancement bid board. Give each player the mat, dinomeeples (yay I got one that makes sense!), and bidding totem of their chosen color. Lay the correct map for the amount of players on the table and have each player place their dinomeeples on the corresponding starting spaces on the map. Give each player their starting money (in VP chips). Determine the starting initiative order and place the totems on the bid board in that order. Set aside the combat die and you are finally ready to play!
The first phase of the game is Climate. (after the first round) A new climate token will be revealed which directs the players to adjust the climate wheel or keep it status quo. The climate wheel determines which spaces on the map will have cold, hot, Death-Valley-type, or safe climates for dinos to live on. This is known information at the beginning of the round so the players can plan out the rest of the round to keep their dinos safe before the culling.
The next phase is bidding on enhancements. Draw from the bag enough tokens for the players to quarrel over and place them randomly on the bid board. In initiative order players will bid on enhancements using their VP chips. When a player is outbid for an item they must place their bid totem on another item. Once all players are winning bids on items they pay the supply for their winnings and add it to their mat in the appropriate slots. These could include items to help a dino survive the cold, increase their attack potential, give their dinos more movement (or walks, as we call them), and other special abilities.
Now that the players are enhanced a bit more, their dinosaurs can move on the map. This may be necessary for some, but not all, depending on how they have enhanced their dino clans. A dino can move as many spaces as feet are shown on the player’s board, or the total movement can be split by multiple dinos. The more feet, the more movement. If, during the movement phase, a dino wishes to enter a space currently inhabited by a rival clan’s dinomeeple a combat will occur. Combat is determined by comparing horns and defenses and the roll of the combat die.
Once movement is over, it’s time for the dinos to get saucy – it’s baby-making time! I mean, it’s reproduction time! That’s not appropriate either. You can create one more dinomeeple to place on the map adjacent to another dino. This is how you may expand your empire of cute dinomeeples.
Once these phases are complete the players will consult the climate wheel to see which of their dinos are safe from elimination. For those dinos that are safe a player will earn 1 VP. Play continues in this fashion until the round that the meteor token is flipped from the stack of climate tokens that typically start a round. As the meteor destroys all dinomeeples on the map players will total their VPs and the winner is the clan leader with the most VP at game’s end.
Components. There are a LOT of components in this box. One of the best components in the game is the well-designed box insert. As you unpack the game you can really just setup right out of the box. The maps, bidding board, and climate wheel are normal-style game boards and of good quality. The cards are OK and get the job done. The die is a painted wooden die and it’s fun to roll. The climate tokens, VPs, and enhancement chips are all thick cardboard. The play mats are a matte cardstock (and that’s fine because it just holds your components). The other components are the cloth bag for enhancement draws and those cutie little dinomeeples! Everything is really well-produced and has held up really well for us. My only minor minor complaint is that I wish the dinomeeples were a different shape per color, but everyone having brontosauri is fine with me too. The art. The art is SPECTACULAR on this one. Seriously really great artwork. The cards, the boards, the playmats, the enhancements. Everything looks just amazing.
I kinda already let you know that I love this game. So I am not going to wax poetic here and go into some long analyses of why I love it. It is a more-involved Small World (I hope you caught that shameless reference in the intro) that uses dinosaurs instead of fantasy race/class combos. You know Evo is great when you can compare it to an already-great game from the same designer. I also think you could play Evo and Small World back-to-back and have an enjoyable experience. They are similar, but offer a different experience FOR SURE. I know this one is tough to find nowadays, but please, if you see it for sale in the wild PICK IT UP. It’s a great game that will offer years and years of play for you and your game group. Purple Phoenix Games gives this one a prehistoric 16+ / 18. I say “plus” because I may change it to a 6 in the future. It’s that good.
Evo pits its players against one another in a clash to populate an island too small for everyone to enjoy harmoniously. It’s a… Small (dino) World, if you will. By improving your clan’s dinosaurs, survivability, and vigor you may be able to establish the most prosperous clan. At least until the meteor hits and wipes everyone off the face of the island anyway…
DISCLAIMER: We do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
Evo is played over several phases over several turns. Exactly how many turns is unknown because the end game is denoted by a randomized meteor token. To setup Evo shuffle the meteor token into the bottom few climate rotation tokens and set them as a stack face down. These will be the round trackers and also will dictate how the climate may change from round to round. Set the climate wheel on the starting space and within view of the players. Shuffle the event cards and place them face down near the enhancement bid board. Give each player the mat, dinomeeples (yay I got one that makes sense!), and bidding totem of their chosen color. Lay the correct map for the amount of players on the table and have each player place their dinomeeples on the corresponding starting spaces on the map. Give each player their starting money (in VP chips). Determine the starting initiative order and place the totems on the bid board in that order. Set aside the combat die and you are finally ready to play!
The first phase of the game is Climate. (after the first round) A new climate token will be revealed which directs the players to adjust the climate wheel or keep it status quo. The climate wheel determines which spaces on the map will have cold, hot, Death-Valley-type, or safe climates for dinos to live on. This is known information at the beginning of the round so the players can plan out the rest of the round to keep their dinos safe before the culling.
The next phase is bidding on enhancements. Draw from the bag enough tokens for the players to quarrel over and place them randomly on the bid board. In initiative order players will bid on enhancements using their VP chips. When a player is outbid for an item they must place their bid totem on another item. Once all players are winning bids on items they pay the supply for their winnings and add it to their mat in the appropriate slots. These could include items to help a dino survive the cold, increase their attack potential, give their dinos more movement (or walks, as we call them), and other special abilities.
Now that the players are enhanced a bit more, their dinosaurs can move on the map. This may be necessary for some, but not all, depending on how they have enhanced their dino clans. A dino can move as many spaces as feet are shown on the player’s board, or the total movement can be split by multiple dinos. The more feet, the more movement. If, during the movement phase, a dino wishes to enter a space currently inhabited by a rival clan’s dinomeeple a combat will occur. Combat is determined by comparing horns and defenses and the roll of the combat die.
Once movement is over, it’s time for the dinos to get saucy – it’s baby-making time! I mean, it’s reproduction time! That’s not appropriate either. You can create one more dinomeeple to place on the map adjacent to another dino. This is how you may expand your empire of cute dinomeeples.
Once these phases are complete the players will consult the climate wheel to see which of their dinos are safe from elimination. For those dinos that are safe a player will earn 1 VP. Play continues in this fashion until the round that the meteor token is flipped from the stack of climate tokens that typically start a round. As the meteor destroys all dinomeeples on the map players will total their VPs and the winner is the clan leader with the most VP at game’s end.
Components. There are a LOT of components in this box. One of the best components in the game is the well-designed box insert. As you unpack the game you can really just setup right out of the box. The maps, bidding board, and climate wheel are normal-style game boards and of good quality. The cards are OK and get the job done. The die is a painted wooden die and it’s fun to roll. The climate tokens, VPs, and enhancement chips are all thick cardboard. The play mats are a matte cardstock (and that’s fine because it just holds your components). The other components are the cloth bag for enhancement draws and those cutie little dinomeeples! Everything is really well-produced and has held up really well for us. My only minor minor complaint is that I wish the dinomeeples were a different shape per color, but everyone having brontosauri is fine with me too. The art. The art is SPECTACULAR on this one. Seriously really great artwork. The cards, the boards, the playmats, the enhancements. Everything looks just amazing.
I kinda already let you know that I love this game. So I am not going to wax poetic here and go into some long analyses of why I love it. It is a more-involved Small World (I hope you caught that shameless reference in the intro) that uses dinosaurs instead of fantasy race/class combos. You know Evo is great when you can compare it to an already-great game from the same designer. I also think you could play Evo and Small World back-to-back and have an enjoyable experience. They are similar, but offer a different experience FOR SURE. I know this one is tough to find nowadays, but please, if you see it for sale in the wild PICK IT UP. It’s a great game that will offer years and years of play for you and your game group. Purple Phoenix Games gives this one a prehistoric 16+ / 18. I say “plus” because I may change it to a 6 in the future. It’s that good.
Lucy Buglass (45 KP) rated Crazy Rich Asians (2018) in Movies
Jun 20, 2019
A Rom-Com with Substance
Yes, I know what you’re thinking. This isn’t really the kind of film I’m particularly fond of. Everything about it screams ‘cheesy rom-com’, just look at that poster. But, I’m happy to say I walked away from this film feeling so glad that I had watched it. This is a classic example of not judging a film by its poster or trailer, as it has so much more to offer.
As the title of my review suggests, I mainly loved this film because of the overall narrative. There’s a lot of character development and dark secrets, meaning your interest is constantly held throughout the film. You really start to care about these characters and their lives, and I didn’t feel like anyone was just thrown in there for the sake of it. The dynamics between characters is really well done and realistic, and it’s very easy for you to quickly love or hate them. I was so impressed by the quality of the acting, and how each actor brought their characters to life on screen. I was especially blown away by Michelle Yeoh and Gemma Chan, for very different reasons. I was also happy to see an all-Asian cast in a mainstream film, as we still have a lot to do when it comes to wider representation and films like this are a huge step in the right direction.
I also feel like people could identify with some of the themes, especially this idea of a class divide and feeling unwelcome. It was so eye-opening to see how some people are shunned by families because of their social status, and how important it is for families to protect their name and heritage at all costs. Whilst Crazy Rich Asians shows an extreme version of this type of behaviour, class divides are prevalent across the world so this was a really interesting theme to explore. This theme is one of the reasons why I felt this film had so much substance, as it goes beyond simply being just another rom-com and shows us some serious, real-life issues instead. There are some scenes in Crazy Rich Asians that are far from comedic, and shows us a darker side to life within a wealthy, influential circle. The results are as dark as you’d expect. I don’t want to give any spoilers – experience it for yourself instead.
As for the comedy, it was genuinely laugh-out-loud funny. I am always apprehensive with comedy films as sometimes it can become too ridiculous and slapstick, but Crazy Rich Asians was satirical and smart, with some silly moments thrown in there too. I’m so impressed with how they blended humour with drama this effortlessly. It knows how to balance this without going too far one way, and the result is an incredibly well-rounded and three dimensional film that made me laugh and cry in equal measure. It’s a truly captivating film from start to finish.
Visually, it’s a stunning piece of cinema. You’re greeted with bright colours, gorgeous set design, and you’re transported to a world of luxury and Chinese culture, with these hostile undertones. On the big screen it’s even better, because you get to experience this gorgeous film on a large scale. It’s hard to take your eyes off it. I’m looking forward to revisiting this film in future so I can look for more details the second time around, as I’m sure I missed stuff during my initial viewing!
If this is the future of rom-com, consider me converted. I was so impressed by the overall film and would recommend it to anyone. Please don’t let the title and synopsis put you off, it’s such a smart, funny, heartbreaking film and I urge you to give it a go. You might end up as surprised as me!
https://lucygoestohollywood.com/2018/09/16/a-rom-com-with-substance-my-thoughts-on-crazy-rich-asians/
As the title of my review suggests, I mainly loved this film because of the overall narrative. There’s a lot of character development and dark secrets, meaning your interest is constantly held throughout the film. You really start to care about these characters and their lives, and I didn’t feel like anyone was just thrown in there for the sake of it. The dynamics between characters is really well done and realistic, and it’s very easy for you to quickly love or hate them. I was so impressed by the quality of the acting, and how each actor brought their characters to life on screen. I was especially blown away by Michelle Yeoh and Gemma Chan, for very different reasons. I was also happy to see an all-Asian cast in a mainstream film, as we still have a lot to do when it comes to wider representation and films like this are a huge step in the right direction.
I also feel like people could identify with some of the themes, especially this idea of a class divide and feeling unwelcome. It was so eye-opening to see how some people are shunned by families because of their social status, and how important it is for families to protect their name and heritage at all costs. Whilst Crazy Rich Asians shows an extreme version of this type of behaviour, class divides are prevalent across the world so this was a really interesting theme to explore. This theme is one of the reasons why I felt this film had so much substance, as it goes beyond simply being just another rom-com and shows us some serious, real-life issues instead. There are some scenes in Crazy Rich Asians that are far from comedic, and shows us a darker side to life within a wealthy, influential circle. The results are as dark as you’d expect. I don’t want to give any spoilers – experience it for yourself instead.
As for the comedy, it was genuinely laugh-out-loud funny. I am always apprehensive with comedy films as sometimes it can become too ridiculous and slapstick, but Crazy Rich Asians was satirical and smart, with some silly moments thrown in there too. I’m so impressed with how they blended humour with drama this effortlessly. It knows how to balance this without going too far one way, and the result is an incredibly well-rounded and three dimensional film that made me laugh and cry in equal measure. It’s a truly captivating film from start to finish.
Visually, it’s a stunning piece of cinema. You’re greeted with bright colours, gorgeous set design, and you’re transported to a world of luxury and Chinese culture, with these hostile undertones. On the big screen it’s even better, because you get to experience this gorgeous film on a large scale. It’s hard to take your eyes off it. I’m looking forward to revisiting this film in future so I can look for more details the second time around, as I’m sure I missed stuff during my initial viewing!
If this is the future of rom-com, consider me converted. I was so impressed by the overall film and would recommend it to anyone. Please don’t let the title and synopsis put you off, it’s such a smart, funny, heartbreaking film and I urge you to give it a go. You might end up as surprised as me!
https://lucygoestohollywood.com/2018/09/16/a-rom-com-with-substance-my-thoughts-on-crazy-rich-asians/








