David McK (3425 KP) rated Assassins Creed: Mirage in Video Games
Mar 31, 2024 (Updated Mar 31, 2024)
Until they drifted away from the formula, turning too much (IMO) intro a standard open-world game.
So at around about the time of AC: origins, then.
I still played Origins and (forced my way through) Odyssey, but heard bad things about Valhalla.
By this time, I was also getting fed up with having to spend over a year just to complete the story, so skipped Valhalla completely.
So I felt that the back-to-basics approach of Mirage was exactly what was needed to revive my interest in the series. I've also heard that this was originally meant to be an expansion to Valhalla; truth be told I'm glad that they didn't go down that route as otherwise I would have missed this one out completely.
There's no mention - like, at all - of the Animus in this, which purports to tell the back-story of Basim, who was (apparently) a character in Valhalla. I'd no knowledge of that beforehand; thankfully it also felt like that wasn't needed.
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Rose (201 KP) rated Assassin's Creed: Origins in Video Games
Nov 28, 2017
The visuals are beautiful, in both day and night.
As per usual, I'm far more interested in exploring the world and doing side quests than running through the main story, but when I do, I get sucked right in: I need to know what happens next... until I get the itch to go exploring again or another side quest catches my eye.
I like the inclusion of taming certain animals and having them be additional dps when fighting. It's really cool knowing that a huge lion has your back when you're taking out a group of bandits. Though I am disappointed that they don't seem to follow you into caves or are still waiting outside when you emerge from clearing out a bandit infestation.
I'm very impressed at the schedule of extra quests and events such as fighting various gods like Anubis and Sobek, as well as the upcoming history to lay out the groundwork for the brotherhood in an expansion next year.
All of these are going to keep me very entertained for quite a while.
Gloria (27 KP) rated Prison Break - Season 2 in TV
Jul 18, 2017
The show continues to keep you on the edge of your seat. Shocking character deaths and big moments that change the pace for the rest of the season pop up regularly. The big risks it takes, make for a more tense and enjoyable season.
While the tense, tight, and dangerous corridors of the prison are missed, the writers show that they can keep viewers interested and fearing for their favorite characters even with a bigger playground. This immediately creates more interest and intrigue.
It's an expansion and improvement on what was an already excellent show.
The concepts and characterizations are greater than ever, and the complex nature of a prison escape comes flowing with liquid tension, and at all times it grips you with a curious state of empathy.
Alan Zornes (1 KP) rated Betrayal at House on the Hill in Tabletop Games
Apr 2, 2019
Otway93 (567 KP) rated Resident Evil 2: The Board Game in Tabletop Games
Oct 25, 2019
At first I was a little sceptical about how Resident Evil 2 would translate to a board game, but the creators managed to capture the story and the horror perfectly, somehow making everybody involved absolutely terrified, just like the game!
The game is slightly complicated for those new to dice based games (me included), but I believe it to be an excellent starter for beginners.
The game is also unusually for 1-4 players, though I can't imagine it being much fun solo.
Another plus is the number of expansions, all enjoyable, but just like the core game, they are all considerably expensive for what's involved.
The cost is the main issue with this game, the core game costing between £60-80, and expansions anywhere between £15-30 each.
The expansions, with the exception of the rather good B-Files Expansion, contain very little, and add very little. They contain very little and still use the same amount of packaging, using a lot of plastic and wasting paper and cardboard.
Phil Leader (619 KP) rated The Long War in Books
Nov 20, 2019
As with human colonisation throughout history, mankind has embraced the Long Earth and made the assumption that it is 'theirs' to do with as they want. And as history shows, this usually doesn't end well for the existing natives.
This then is an exploration of this in the context of the Long Earth, the potential for conflict arising from both mankind and the other sentient races and raising questions about how to co-exist. The title is a little misleading as there is no war as such, but it does set the tone.
As with the first book, the main interest in this is with the investigation of the different Earths that can be conceived, and how sentient races could be very different from us not only physically but also in their social norms, philosophy and ambitions.
This didn't measure up to the first book but it's not a bad sequel by any means
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