Jensen: The Complete Story of the American-Powered Cars: v.8
Book
The story of Jensen favouring American V8 power began during the 1930s, with the building of their...
GameCritics (290 KP) rated Final Fantasy XIV Online: Stormblood in Video Games
Jul 13, 2017
Original Score: 4.5 out of 5
Read Review: http://twinfinite.net/2017/07/final-fantasy-xiv-stormblood-review/
In the Midst of Magic
Book
Meet Kara Hartman, a young photojournalist who is hiding her magic from the world. Traumatized by...
Urban Fantasy FF LGBTQA+
Fighting the Lure (Fighting for Love)
Book
Amelia is the last person Sam should fall for—her brand new client at the gym, a decade younger...
Contemporary FF Romance MMA
Final Fantasy Dimensions II
Games
App Watch
A journey that links the past to the future! ◆◇Game Introduction◇◆ A fascinating cast of...
games
Sarah (7798 KP) rated Final Fantasy VII Remake in Video Games
Jul 4, 2020
This is by far the most beautiful game I've ever played. The graphics are stunning, to the point where you can barely tell the difference between film style cut scenes and standard gameplay. Everything from the scenery to the characters looks amazing. The story is your typical convoluted yet endearing Final Fantasy plot with a lot of dialogue, some of it entirely unnecessary (but nothing more than you'd expect with a FF game).
The gameplay itself is good but unusual. It's a lot more linear than you'd expect with little options to run around in an open world like you would usually in an FF game. But I didn't mind this so much because it meant at least you didn't have to run around for hours across an entire world to complete side quests. The most divisive aspect of the gameplay is by far the battle mode. In the first opening battle I hated it, but gradually I got used to it - it's just so different from the normal FF gameplay. It isn't without it's flaws though, the worst one is due to the ability for enemies to attack you whenever, there is a rather frustrating feature where if you use your ATB to choose an action and get attacked right after, you lose the action you were about to take. Rather annoying. The gameplay on the motorbike too is interesting and different, but also becomes a little tedious and annoying towards the end.
I'm also in two minds about how this is only a remake of the first few hours of the original game. It gives off a rather unfinished vibe, and kind of feels like how you felt getting to the end of The Fellowship of the Ring. Whilst I'm intrigued to see how the story ends, I hope the gameplay changes a little as more of the same for another 40+ hours (x however many parts are planned) is a bit much. I also think its crazy how you can complete the main story with the majority of side quests done, yet you've only achieved 51%. I really haven't got the willpower to be a completions any more!
Despite my moans above, these are only really minor niggles and overall this is a stunning game that I really enjoyed playing. Definitely deserves the award for the most beautiful game I've ever played.
Zlatan Ibrahimovic the Ultimate Fan Book
Book
Zlatan Ibrahimovic: The Ultimate Fan Book takes you into the Swedish football superstar's world like...
Rodney Barnes (472 KP) rated Final Fantasy III in Video Games
Oct 3, 2019 (Updated Oct 3, 2019)
Strength Check (Dungeons and Dating #1)
Book
Roxie Esposito just opened a board game café in San Francisco and should be basking in success....
Contemporary FF Romance
Sarah (7798 KP) rated the PlayStation 4 version of NieR: Automata in Video Games
May 3, 2020 (Updated May 3, 2020)
This game looks amazing. The world they've created here is bleak yet beautifully rendered. The characters are well styled (even if a little inappropriate, but that's to be expected from a Japanese game). The score and music is beautiful. Maybe overly dramatic at times but it really helps build tension and drama in the game. The gameplay itself is a cross between Final Fantasy and a Devil May Cry style game, with a variety of side quests, upgrades and levelling up available alongside a non-turn based open fighting system. For me I actually preferred this style of fighting to the FF games as it's more like a real battle rather than everyone taking turns. There is a lot of detail in this game too, but without going to quite the extremes FF games do. It never quite feels as huge and unmanageable.
The story is different and how the gameplay unfolds took me a while to get used to, especially when you get on to the second and third parts of the story. But when you get over the initial irritation you soon come to love the game play and how you discover all the different aspects to the story. Especially the rather sweet & emotional sides to the characters.
However there are some downsides. The fighting is very repetitive and despite various types of bosses, there is rarely any skill involved to defeating them - continuously shooting and hack and slash seems to be the standard. There's also a lot of grinding involved in this game and it can get a bit irritating. The machines also regenerate very quickly and it can get quite tiresome to run in & out of areas within a space of minutes and have to defeat the same baddies over and over.
Also, unless you're willing to dedicate a large portion of your life then it seems near impossible to get 100% completion. I'm at 72% and have done virtually all of the side quests and endings. Admittedly I havent quite finished yet but when I do I doubt I'll have anywhere near 90% - maxing out weapons and levelling up to level 99 to defeat an otherwise undefeatable machine just doesn't appeal.
Finally, the idea behind the 26 endings to this game is one I'm still undecided on. In a way it feels like a "choose your own ending" style thing like the old Goosebumps books, however it's not obvious how to get these endings (I looked them up). Maybe it's because I'm not a fan of wandering everywhere in an open world trying & hitting absolutely everything, it's a bit of a slog. But knowing where to find the endings for me made them a little more entertaining.
Overall this is a very enjoyable game and definitely an 8/8.5. If they had cut out some of the grinding and slogging commonly found in rpgs to make it more achievable to get 100%, I'd definitely rate it at least a 9.