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Bellum Magica
Bellum Magica
2021 | Adventure, Fantasy, Fighting, Medieval
One of the many recent trends in board games has been that of playing as the villains in the game’s lore. One of the bigger games that I remember employing this little shift is Legendary: Marvel Villains, and another that I truly enjoy is Disney Villainous. There is just something about playing as the bad guys in a game that is designed for the bad guys to finally win. Enter Bellum Magica, a game that I didn’t even realize existed until it arrived on my door step from Blue Orange Games. I wonder, will this one find its way into my collection permanently?

Bellum Magica is a medieval fantasy engine building game for two to five players. In it, players are evil lords waging war on a local village and each other in an attempt to becoming the richest lord of all. The winner is the player who earns the most VP from treasure chests looted during the game.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, each player chooses a castle board and is randomly dealt two goblin cards to be added to the castle. These goblin cards have icons on the left and the right of the main character art, and will slide beneath the main castle board on either side to activate their icons for the duration. Next, the human kingdom (that will inevitably be attacked by players) is setup per number of players and placed on the table. The two different creature decks are shuffled and two cards from each pile are revealed. The other tokens are placed in the insert “token reserves” and are available to all. The first player takes the die and is known as the Captain. The game is now setup and ready to begin!
Each turn consists of six phases and, luckily, the game comes with a couple player aids to remind players of the order. First, the Captain rolls the die to Choose an active horde. Whichever result is rolled will then activate the corresponding line on the castle board, with all icons activating during the turn. If a player is unsatisfied with the rolled result, they may discard a barrel token in order to buy a round of drinks for the Captain, forcing them to re-roll the die. The Captain may also discard a Confusion Spell token in order to re-roll the die as well. These items are earned later in the game from different actions. Next, all players Gather resources (collect items) shown on the line that is activated on their castle board and any cards that have been added to alter these items (see photo below). Players will compare treasure map icons shown on the active line, and Call back their scouts who have gone in search of treasure chests. The player with the most icons will collect a metal chest, and if players are tied for the most, they each instead collect a wooden chest.

Once all items have been collected, players may enact the Attack action in turn order. Depending on the number and types of sword icons showing on the right side of players’ castle boards, they may choose to attack one of the face-up kingdom cards in the offer OR may choose to instead attack another player. In order to attack, the player will need to possess at least as many normal swords and/or magic swords as are showing on the kingdom card or on an opponent’s castle board. By successfully attacking, the player will collect spoils shown on the kingdom card, or may steal a treasure from an opponent, provided the attacker also possesses a thief icon on the active line.

When attacks are all resolved, players may next Recruit creatures from the setup creature decks by paying the recruitment costs (in food and glyph tokens). Players then decide under which side of their castle board they will slide the newly-acquired creature to aid in their efforts on future turns. These creatures can provide more resources or more attacking icons, depending on the side added.


After all these phases have been completed, the End of the Turn phase aptly finishes the turn. Cards are replenished and the new Captain is passed the die. Play continues in this fashion until one player has ten treasure chests at the end of an Attack phase. The player with the most VP from collected treasure chests is the winner!
Components. This game boasts some excellent artwork and some of the cutest little tokens I’ve seen. Firstly, the art is simply amazing. I love the looks of it, and the game is beautiful on the table once setup and playing. There are three types of wooden tokens that just make me smile while playing with them: little chicken legs, beer barrels, and cool little purple glyphs. I honestly wish they were bigger, but I understand cost of manufacturing places limitations when trying to keep products within a certain price point. All said, though, the components are great with this one!

I have one super tiny rule shrug: the addition of the Confuse Spell token and its rules. Now, I think I understand WHY it exists – these can be used every turn a player is Captain. So, it acts like a beer barrel, but is useful on future turns when you are Captain. If players are good at the game, and if you play with the full complement of players, you may not have many turns as Captain before someone wins, so I guess I don’t fully agree with the necessity of the Confusion Spells… except to further instill the fantasy theme.

That said, I still really enjoy Bellum Magica as a gateway-level engine builder. The more cards you add to your castle board, the better opportunities you give yourself to gain more and more resources throughout each turn. I have found that getting yourself a magic sword icon or more as soon as possible helps setup bigger turns and can be the difference between victory and embarrassment. As the kingdom cards start running out, their difficulty level increases, so having those extra magic swords come in handy big time. Also, investing in thief icons to be able to control other players’ treasure chest hoards may be invaluable. There are many ways to craft each turn to maximize effectiveness, and that helps keep Bellum Magica relevant and exciting to play.

It is probably no surprise by now, but I do enjoy playing Bellum Magica. When I first tried reading the rules I was a bit confused and wasn’t quite sure what the point was, but as I started playing more and more, the rules are really just pared down, almost like an outline or first draft. If you can stick with it and get it to the table, I believe you will find a very capable gateway engine building game with an accessible theme and great art and components. Purple Phoenix Games gives this one metal treasure chested 4 / 6. I do believe I will continue to love it more and more as I play it more and more. If you align with my board game tastes, this is an easy one to recommend. If you and I normally align somewhat, then I might suggest playing someone else’s copy before grabbing one of your own right away. I am more into gateway-weighted games than most reviewers, I’m sure, so this might be a bit lighter than your normal fare. In any case, I think this one needs to be played. A lot. If you ever see me out and about, or at a convention, let me know that you want to play this with me and I will not turn down the opportunity.
  
The Cruel Prince
The Cruel Prince
Holly Black | 2018 | Fiction & Poetry, Romance, Young Adult (YA)
6
8.4 (36 Ratings)
Book Rating
Underwhelming sadly
I’m feeling a little underwhelmed if I’m honest, I have never read a Holly Black book before and with the hype surrounding this I fully felt I would be blown away, I was left with a gentle simmer. I have to say I really didn’t enjoy the characters and I’m finding it hard to think of one that was particularly likeable. Jude and her sister Tarryn are now living as wards of the man who brutally murdered their parents when they were very young, yet they seem to embrace him and throughout it doesn’t appear to be any thirst for revenge against him that fuels her, instead it seems to be focused on the torment and bullying she receives from the “cruel” prince Carden and getting back at him and his posse. I say “cruel” because it’s actually quite ambiguous, there are plenty of princes who are truly cruel in this story, more so than Carden who is just a by product of his experiences. I certainly wouldn’t agree with the blurb that he is the “wickedest of the Kings sons.” All the male characters are written without much in the way of redeeming features and most of the girls are scheming. Sadly, I didn’t really care about Jude and I found the situations she found herself in slowly more and more ludicrous almost as if it was ultimately forgotten that she was human playing fae.

However, after the first 8 chapters the story moves from High School drama to something more fantasy based, Jude finds herself tasked with an unusual role which she hopes will find her favour within the court (Tarryn gets reduced to wanting to be a good little wife to a high lord – urgh) and ultimately secure her a role in which she will win respect. Jude must learn to become tough, to learn secrets and to ultimately become a pawn in a much larger game for power. Despite my reservations Holly Black worked some magic on me that led me to not want to put the book down, there were twists and turns, truths and lies, and a plot that left me reeling, if not a little confused sometimes. It’s a book that feels like it is trying to be many things, there is one scene that feels particularly Game of Thrones esq, but it does for the most part mange to keep it’s own identity.

I have struggled to write this review and I did hover between 2 and 3 stars for a long time, I have decided on 3 as for about 2/3 I did actually enjoy the underlying story, if not the characters themselves. I found it richly woven with plenty to keep me thinking ahead and an intriguing back story. There are a number of games in play and lots of clues of being dotted around, unfortunately Jude is too caught up to put the pieces together properly which isn’t surprising as even I was struggling to keep up with all the things going on! Despite myself, I will probably read book 2 as for some reason that I can’t entirely fathom I really want to know what happens next, perhaps it’s a glamour from the pages themselves…….
  
MA
Mad About the Hatter
8
8.0 (2 Ratings)
Book Rating
I received a free copy of this book to review from Netgalley.

Hatter has been kept prisoner in the red queens dungeons for longer than he can remember. Eventually the day has come, he has been summoned by the Queen herself what can only be for none the less a beheading as everyone knows this is her favourite pastime. To the Hatters amazement she is sparing his head by striking a deal that he can’t refuse (really he can’t refuse) by capturing ‘boy Alice’ – and returning him for a right old head lolloping.

‘Boy Alice’ is in fact Alice’s younger brother Henry(17). He has never believed Alice’s stories of wonderland and always thought she was attention seeking, for which they have never seen eye to eye.

All Henry remembers is Alice apologising after their recent altercation, handing him a glass of punch and telling him to find the Hatter!

Henry finds himself in a mysterious place of oversized flowers and a caterpillar sitting upon a mushroom that speaks in riddles – can it really be Wonderland? Was Alice really an attention seeking twit?.

When Hatter finds Henry they grow to like each other and try to figure a plan to get Henry back to his home but by doing so they have to cross some challenging areas within Wonderland such as the Neverglades and Drawrof, during this adventure the relationship between the Hatter and Henry blossom.

    "Rules are merely a fistful of conundrums, obstacles and barriers knotted and twisted together for the sole purpose of sucking the last bit of fun out of every experience"

I loved this book so much! The world-building was amazing that I felt like I was in Wonderland alongside the Hatter and Henry. Every section of Wonderland they crossed was so different from the last and every bit as magical.

The book is only 190 pages so a very fast and easy read. I liked that all the original characters were used and they all had the same traits as from Alice in Wonderland and that new creatures added and were blended in well.

The friendship between Henry and that Hatter was very sweet and heartwarming as they ventured on through the mystical lands and defied death, the feelings for one another become more than companions.

There were some particularly funny moments in the book that did make me laugh out loud as they were quite witty and there were still some essence of nonsense but not as much as Alice in Wonderland.

Alice to me was the only character that I didn’t really feel genuine, it felt a bit forced like she had to been in the book because it was based on Alice in Wonderland by C.S Lewis.

Nearing the end of the book there was a particular cheesy bit that I didn’t really like as it was a bit of a cliché but other than that I thoroughly enjoyed the book. I was sucked in to the magical world that was Wonderland!

I think there is definitely room for a sequel.

    "That’s the secret to Wonderland. Believing. It’s what fuels magic"

I would recommend this book for anyone that reads/likes Young Adult and Lite fantasy novels.

I have never read anything else by Dakota Chase, though she has other books published such as ‘Changing Jamie’ and ‘Monster Town’.

Overall I rate this 4 out of 5 stars
  
Dragonslayer (Twitterlight #1)
Dragonslayer (Twitterlight #1)
Matthew Lang | 2018 | LGBTQ+, Paranormal, Science Fiction/Fantasy
8
7.0 (2 Ratings)
Book Rating
creeps up on ya, but so bloody good!
Independent reviewer for Divine Magazine, I was gifted my copy of this book.

Adam, a student, is pulled into a world, a fight, he knows nothing about. A fight involving a sword and a dragon and hero that it seems he is! Faced with four armed beasts, flying lizards, magic and sorcery, fur sprouting lovers, and many more challenging things, Adam must kill the dragon, and return home, or die trying.

I don't know about you, but I read a lot, a LOT, a lot. And much of that reading is within the same genres and I'm happy to be doing all that reading, don't get me wrong. It's just much of the same. And I don't know what I was expecting from this book, but I'm fairly certain I saw the word dragon in the blurb and that did it for me.

This book, right here?? Totally way out of my comfort zone, and it is high fantasy at its very best! I freaking LOVED this book, bar one teeny tiny thing, but I'll come back to that. So bloody good!

Adam is pulled into the twitterlight world, where there is no sun, nor moon, and the world is bathed in this half light. A princess, a warrior, and a child cast out from his people find Adam, and immediately bring him into their quest. And Adam is like " oh, ok, lets get to it then!" He literally just jumps straight in and I loved that he did not question much in the beginning; more so, once he realised that HE was the one meant to kill the dragon, but still, he was mostly " yeah ok!"

Duin, the child cast out from his people but a child no more, creeps into Adam heart, much as he does his bed, and I loved that, while fully aware that such things are not the norm in this twitterlight world, Duin can't keep away from Adam.

I LOVED the twist at the end, I really did not see that one coming!

Which brings me to why I knocked a whole star off, even though I loved this book.

Single
Person
Point
Of
View.

Only Adam gets a voice! And I wanted, no I desperately NEEDED to hear from Duin, I really did! There were to many to mention points along the way that Duin needed to be heard and he wasn't. And that really pissed me off, even though I did LOVE this book! Oh, don't get me wrong, it's a bloody great book, even without Duin's voice, but I WANTED his voice, you know?? It would really have made this a stand out of the year book, for me!

It's billed as Twitterlight book one, but I can't see anything pertaining to future books. I don't know if they will be about Adam and Duin future adventures, or if they will be about other people we have met here. I don't care, I want to read them. This is the first I've read of Matthew Lang, and he is firmly in my crosshairs.

So, ONLY because Duin doesn't get a say

4 stars

**same worded review will appear elsewhere**
  
Into the Woods (2014)
Into the Woods (2014)
2014 | Family, Musical
For those seeking a big dose of magic this holiday season, Disney’s “Into the Woods” aims to deliver just that. Adapted to the silver screen from the original Broadway musical production by Stephen Sondheim, the plot intertwines several of the Grimm Brothers’ fairy tales to create one story.

At the center of the story is The Baker (James Corden) and The Baker’s Wife (Emily Blunt) who are desperate to break the curse, which keeps them from having a child. The Witch (Meryl Streep) who placed the curse weaves a devious web, entangling all of the characters in a tumultuous adventure.

Streep is terrifying and highly entertaining to watch in her role. Her vocal and facial expressions exude a character of pure evil.

Other characters incorporated into the story include Little Red Riding Hood (Lilla Crawford), Cinderella (Anna Kendrick), and Rapunzel (Mackenzie Mauzy), just to name a few.

Disney toned down several aspects of the original plot, which would not have been appropriate for children. However, the story still maintains a racy mix of seriousness and humor. Each scene highlights the absurdities of fairy tales only noticed by adults.

One scene which will have adults rolling with laughter is the sudden duet between Cinderella’s Prince (Chris Pine) and his brother, Rapunzel’s Prince (Billy Magnusson). They sing about the challenges of literally chasing the ladies of their desire and their refusal to acknowledge any possibility of rejection.

Certain scenes test the limits of appropriateness and are almost perverse, or perhaps even err on the side horror.

One example of this is the role of The Wolf (Johnny Depp). As he stalks Little Red Riding Hood through the forest he sings about how she is fresh, supple, and young. Through the lyrics and the choice to use a human in the role, rather than a CGI wolf, a strange glimmer of pedophilia surfaces. This is taken a step further when The Wolf reveals a jacket full of candy in his attempt to lure the child.

The element of horror enters the film in a scene where Cinderella’s Stepmother cuts the feet of the ugly stepsisters to try and force them into the glass slipper offered by the Prince. This is not graphically shown. However, it is implied as she waves around a knife and sings about it.

Despite a few of these adult twists, the film should be fun for the whole family to watch. Just keep in mind that, like the original tales, some short scenes may be a bit horrifying for young children.

As is tradition with fairy tales, the good comes with the bad. The moral messages of each fairy tale are combined into one larger message: One should be careful what they wish for, because in the grander scheme of life the ramifications of those wishes may be unforeseen.

It is also a visually stunning piece of work. Nothing comes off as overdone or cheesy. The tales truly come to life and transport viewers into a land of fantasy.

The majority of the film is very exciting and fast moving. That being said, the film is lengthy with a runtime of 124 minutes. Unfortunately, the last 30 minutes begins to drag on and feel tiring. This would have been an easy fix if perhaps the last few songs had been shortened, or the last thirty minutes was cut completely.

All in all, the film is a truly magical cinematic experience. I give “Into the Woods” 4 out of 5 stars.
  
The True Adventures of Wolfboy (2021)
The True Adventures of Wolfboy (2021)
2021 | Adventure, Drama, Fantasy
Nice but lacking in magic
The Adventures of Wolfboy, also known as The True Adventures of Wolfboy, is a 2021 coming of age style drama and the feature film debut from Czech director Martin Krejcí. It follows Paul, a teenager with a life changing physical condition called congenital hypertrichosis that causes an abnormal and excessive amount of hair growth across his entire body, as he journeys to meet his estranged mother.

Paul (Jaeden Martell) lives an isolated life with his father in New York, where he hides away from everyone and only ventures out under the cover of a woolly balaclava, despite his father’s (Chris Messina) attempts to coax him into accepting his condition and revealing himself to the world. After a failed trip out to the local carnival for his 13th birthday, Paul returns home to find a mysterious gift from his mother (Chloë Sevigny), who he’s never known as she left when he was a child. Following a confrontation with his father over his proposal to send him to a special school, Paul runs away from home in search of his estranged mother. Along the way, he meets a number of colourful characters including carnival owner Mr. Silk (John Turturro), complicated and friendly Aristiana (Sophie Giannamore) and the daring and roguish Rose (Eve Hewson).

The Adventures of Wolfboy is undoubtedly a film for young adults or teenagers, meant as a coming of age, ‘accepting yourself’ type of road movie and in this it succeeds, although its message is rather more subtle than you’d expect. It expertly deals with the theme of loving yourself and others just as you are in a very low key manner, to the point where you almost miss the subtle hints at a character’s backstory (which is definitely true for Aristiana). For some this might be a problem, but a lot of films go out of their way to be heavy handed, virtually shoving a message down your throat so for me, I enjoyed the subtleties on display here. They’re helped by an unassuming performance from Jaeden Martell and charismatic turns from both Eve Hewson and Sophie Giannamore, who altogether with a story that doesn’t play out quite as predictably as first thought, make this an entertaining and heartwarming watch.

That said, despite the well meaning and heartwarming intentions, this film does falter. The title itself and the fairytale storyboard chapter titles throughout the film give this a magical sense of fantasy that just doesn’t quite materialise. I feel like it’s meant to be whimsical and adventurous, but the actual finished article falls short. It isn’t helped by John Turturro’s Mr Silk, who despite being the villain just comes across as weird rather than sinister, and what becomes of his character is a little lacklustre too. Generally if feels like it’s missing some ‘oomph’, a magical whimsical boost to turn this into something more than an average coming of age movie.

The Adventures of Wolfboy is a nice heartwarming film, and it’s refreshing to see a subtle take on a subject that has been done many times before. I just wished they’d have taken the magical and whimsical angle further, as this would have made it more than just average.
  
Reverie
Reverie
2
2.0 (1 Ratings)
Book Rating
I wanted to love Reverie by Ryan La Sala so much!

Reverie has a wonderful cover that draws you in immediately. The plot mentions a boy and a fantasy world that revolves around dreams. Everything I hoped this book would be – it wasn’t.

Kane is a gay teenager who is trying to pick up the pieces of his life back together after an attack leaves him with no memories of the past. He is in the search of who he is and who he was, and he discovers an alternate reality that he was involved in.

Reveries are worlds born from a person’s private fantasies, and once they manifest they can only be unraveled by bringing their conflicts to a resolution. Reveries have rules and plots, magic and monsters – anything you could wish for. And one wrong step can twist the entire thing into a lethal nightmare maze.

Sounds complicated already?

What if I told you that this is only from the blurb and the book doesn’t really explain these things at all?

Kane is an unraveler, together with The Others. Or at least he was, until one of The Others purged Kane of his memories. And here we are now, with Kane trying to solve the mystery and fight against evil.

I jumped into this book very eagerly, and was disappointing immediately, within the first couple of pages. The reveries and their whole concept were quite confusing, to the point of me not knowing whether the characters are now in a reverie, or in their real world.

Reverie had an amazing concept and it could’ve been done way better than this. I am just disappointed. It all seemed a bit messy and felt like it wasn’t thought through…

I didn’t connect with any of the characters, except for Kane, for the below reasons. And that was it… I didn’t care about any of the others, and there were quite a few characters.

One thing that annoyed me about Reverie, was the exaggeration of the #OwnVoices.

I am not against it, on the contrary! I love equality and I love diversity, and I share love everywhere and to everyone, and if you know me in real life, you will know this about me. We are all equal and different at the same time, and that is the unique thing that connects us all.

However, this book keeps mentioning that Kane is gay. And Kane is a lovely character. He is smart and he is brave. His memories were lost and is desperately trying to find out who he is, who he was, who are his true friends, who is good and who is evil. He doesn’t take for granted on what people tell him. He is AMAZING. Kane was so much more than just gay. But the author kept trying so hard to put an #OwnVoices hashtag on this book, that is was quite aggressive and off-putting. I love books that feature #OwnVoices, but Ryan, please – a little bit of modesty would’ve been nice.

I keep feeling this pressure of trying to write a book review that will not offend anyone, and I don’t mean to offend anyone, but I need to say that sometimes, there can be such a thing as “too much OwnVoicing” in a book. And we shouldn’t be afraid to point it out!

I am really sad about this one, guys. Honestly, I expected it to love it so bad, and now I feel down. I wouldn’t recommend it, but if you think you will love it, please pick it up. You are valid!
  
    Puzzle Quest 2

    Puzzle Quest 2

    Games and Entertainment

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