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Small Great Things
Small Great Things
Jodi Picoult | 2016 | Fiction & Poetry
10
8.7 (19 Ratings)
Book Rating
Jodi Picoult has been my favourite author since I first came across her novels in 2008. With twenty-three novels under her belt, she continues to delight readers with her page-turning stories. Most of Picoult’s books contain a moral issue, often, but not always, in the form of medical ethics, as well as a hefty court case. Although following along similar lines, <i>Small Great Thing</i>s is a radical, revolutionary book, which, with great courage, Picoult has written with the intent to expose the reader to truths that most of us, as a society, are <s>intentionally</s> oblivious to.

The gist of the storyline is that a baby dies whilst under the care of a nurse, prompting the grieving parents to take her to court with the accusation of murder. Although that sounds like an interesting story, it barely begins to describe what the book is about. The character on trial, Ruth, is an African American labour and delivery nurse – something that in this day and age need not by an issue. On the other hand, the parents of the baby are White Supremacists: seriously racist with the belief that white people are the master race. The father, Turk, refuses to let his wife and child be treated by Ruth, however circumstances result in her being the only nurse available to watch Davis, when, unfortunately, he so happens to go into cardiac arrest. Although the reader knows that Ruth is not at fault, Turk insists she murdered his child – but is he accusing her of medical negligence, or punishing her for being black?

Three characters, all with different views and experience when it comes to racism, alternately narrate<i> Small Great Things</i>. Ruth and Turk represent the extremes at either side of the scale. Ruth experiences first hand the negative impact of prejudice in the American system and society, not only through this court case, but in everyday life as well. She also reveals the difficulties growing up in a predominately white environment, never feeling like she fitted in with her peers. Alternatively, Turk spent his teenage years attending KKK rallies, participating in a white power movement, and beating up anyone who was different: black, foreign, gay, Jewish and so forth.

The third character represents the majority of white people living in America. Kennedy is a public defender and the lawyer assigned to Ruth’s case. Like most of the population, she believes that she is not racist, and persuades Ruth to leave the colour of her skin out of the argument. However, as she gets to know her client, she begins to realize that it is nigh on impossible to ignore racial prejudice.

Picoult shocks the reader on two accounts: one, the way that people of colour have been, and still are, treated; and two, the revelation that an invisible empire of White Supremacists are living amongst us. Yet there is a third way in which Picoult provokes outrage – she indirectly accuses the reader of being racist, too.

There is always something to learn in a Jodi Picoult novel, for instance medical terminology, or the way in which a court trial is conducted. <i>Small Great Things</i> provides a lot more eye opening information than any of her previous books, unveiling facts about such a controversial subject.

Through Kennedy, the reader’s eyes are opened to the racial discrimination that we all turn a blind eye to. Ignored are the difficulties African Americans suffer when going shopping, applying for jobs, attending school, walking down the street, sitting on a bus, and so forth. Picoult asks me as a reader to think about how my life has been affected by racial discrimination: being served politely in shops because I am white, not having my ethnicity questioned when applying for college etc. Living in Britain I have not experienced openly hateful comments or behaviours towards people with a different skin tone – I used to believe this was primarily an American problem. Yet, <i>Small Great Things</i> has really made me think about the hierarchy of power within society, particularly in regards to the ethnicity of those at the top, compared with those at the bottom.

Jodi Picoult sat on the idea of writing a book about racism for well over a decade, yet it is particularly apt that it is published now, with the current predicaments America is facing. Although we have come a long way in attempts to achieve equality for all – compare the trial in <i>To Kill A Mockingbird</i> to Picoult’s version – recent events have revealed that we are no where near.

<i>Small Great Things</i> will shock everyone who reads it regardless of their ethnicity and so forth. Many may find it uncomfortable to read, become upset or outraged, and even feel like they are being directly targeted. If this is the case, then good – it should do that. Everyone needs to read this book. On the one hand it is a brilliant, well told story with a beautiful, almost poetic narrative, and on the other, it causes us to face up to the issues we are forever making light of or overlooking entirely. We have grown up believing that racism is a form of hatred when, actually, it is about power. However <i>Small Great Things </i>makes you feel, it is definitely worth reading, especially for the satisfying ending – one that you do not see coming.
  
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Literally.Laura (1763 KP) rated the Xbox One version of No Man's Sky in Video Games

Oct 25, 2018  
No Man&#039;s Sky
No Man's Sky
2016 | Action/Adventure
The game stated off simple enough, you find yourself crash landed on some foreign planet. The planet that I had the misfortune of landing on (not sure if it’s the same for every person) was an ungodly hot hell-hole filled with rabid, attacking plants and sparse resources. My initial introduction to the game seemed to be a little lackluster. I felt like I didn’t really know what I was supposed to do, as well as I wasn’t sure how any of the controls worked. After some time, I started to get the hang of how to move around and how to interact with the environment. Figuring out how to using the “mining pistol” to harvest resources was quite the revelation. After some time I came across my crash-landed spaceship. It was not in working order whatsoever. The game wanted me to fix said ship using a variety of different resources and pieces of technology to be crafted. I found the interfaces to accomplish this goal were a little vague and complicated. Unable to find the needed resources nearby, I set off on a little adventure. One glaring feature I noticed in the game was there was a resource drain on your “shielding” from environmental effects. My 60-degree Celsius planet played havoc upon this shielding, which required me to continually recharge it. I was not a fan of this. It seemed too often that my shields would be next to zero soon after I charged them. I imagine the searing heat might have had something to do with that, perhaps if I had landed on a tropical beach planet that wouldn’t have been much of an issue. Anyways, I meander along looking for my needed resources. True to my wonderful luck so far, I lose track of where home base was. Completely off track. I wander and wander in the hopes that I can find my way back. Through this struggle, I realize that I have the ability to harness my inner Neanderthal and am able to punch the local flora to death. This saved me considerable energy charges for my mining pistol. I forgot to mention everything I use has a drain, from the mining pistol, to my health, to the shielding from the environment. So continually you must fill these items up with different elemental resources you harvest from the planet (carbon, oxygen, etc etc). Beating all the plants and rocks to death proved useful, I was able to collect a large number of resources to help myself survive having no shelter whatsoever. Through my travels I encounter my first visit from the local fauna. They appeared to be goat-like creatures that dug their way out of the ground and wandered about. I was able to feed them carbon-based foods, to which they all started to crowd around me and beg for more. Luckily my jet pack allowed me to make a quick escape. After what seemed like an eternity of moving in the same direction (hoping the world was small enough to make this work), I fell into a hole. Inside the hole was a large cavern which I was eager to explore. There were many different resources that I had not come across yet, and thankfully there weren’t any angry plants or goats there to attack me. I travelled all the way to the end of the cave, hoping to find a civilization or something interesting. As I neared the end I was greeted by a giant wall of rock with nothing to offer, so I angrily turned back around and flew out of the cave. Crossing a few more mountain tops, finally I saw something of interest! There were four mechanical looking storage containers with some lights surrounding them. I took it upon myself to investigate. There didn’t seem to be any signs of life around the containers, so I figured there could only be one solution. I started to punch the containers down to collect whatever they were hiding. After the first container went down, alarms started to go off and the game told me I alerted “sentinels”. Not knowing what this meant, I saw a dog-looking robot approach and subsequently started lasering me to death. Apparently, those containers weren’t meant for sharing. Anyways, I ran off barely escaping with my life. In hindsight I wonder if death would have been an easier way to return to my poor, broken ship. I finally figured out how to seek out distress signals (which my ship had one), so my screen was marked with a true destination. Shortly after learning of this, the world decided to start up a fire storm which made the temperature jump up to 100-degrees Celsius. Needless to say, I was completely prepared and didn’t almost die on the way over to the distress signal. After finally finding my way to salvation I realized that the distress signal I followed wasn’t actually my ship, but some random, broken down building. I am a poor navigator.

Overall, I would rate this game a 7/10 so far. There are many features that I have not obtained access to yet, I imagine with upgrades and new resources my sad, sad, plight would be a little easier to manage. The visuals are beautiful, and from what I’ve read so far, there are many different worlds you can visit. Would not recommend the one I landed on.
  
Ford v Ferrari (aka Le Mans &#039;66) (2019)
Ford v Ferrari (aka Le Mans '66) (2019)
2019 | Action, Biography, Drama, Sport
Damon, Bale and fast cars (1 more)
Epic technical film making - cinematography, editing and sound - Oscar bait
Virtually nothing (0 more)
A linear story on a circular track - but beautifully done.
Despite the love affair cinema has had with cars over the years, the sport of motor racing on film has been patchy. Too often the drama on the track has been deluged with melodrama off the track, as in John Frankenheimer's "Grand Prix" from 1966. While recent efforts such as Ron Howard's "Rush" have brought modern filming techniques to better convey the speed and excitement, it is Steve McQueen's "Le Mans" from 1971 that had previously set the bar for realism in the sport. But even there, there were a few off-track love stories to interweave into the action.

I wouldn't hesitate to suggest that "Le Mans '66" is a strong contender for the motor racing high-water mark.

The film was marketed as "Ford v Ferrari" in the US. (What... do the American distributors think their film-goers are so stupid that if "Le" is in the title they will think it sub-titled foreign language??). But it's a valid title, since the movie tells the true story of when Henry Ford... the second... (Tracy Letts) throws his toys out of the pram at Ford's faltering progress. ("James Bond does not drive a Ford". "That's because he's a degenerate!" snaps back Ford, which kind of typifies the problem"). Marketing man Lee Iacocca (Jon Bernthal) persuades retired hot-shot racer Carroll Shelby (Matt Damon) to take Ford's blank-cheque to build a car to win the Le Mans 24 hour race.

Shelby enlists maverick Brit racer Ken Miles (Christian Bale) to help design and drive the next-generation machine. But neither had banked on the interference of the hoards of Ford suits, led by VP Leo Beebe (Josh Lucas). An explosion is imminent! And its not just from the over-heated brake pads!

What's really odd about this film is how linear the story is. While we get to see the family life of Miles (to add necessary context to what follows) these are merely minor diversions. There are no sub-plots or flashback scenes. It just relates the history from beginning to end, enlivened by some of the best and most exciting motor-racing footage put to celluloid.

At a bladder-testing 152 minutes, this really shouldn't have worked. I should have got bored and restless. But I really didn't.

In many ways - bladders aside - I think this will appeal in particular to an older breed of movie-goer. It's a 100% 'sit back in your seat and enjoy' cinema treat.

This is the first film Matt Damon and Christian Bale have made together, and I understand that Damon specifically signed on since he wanted to work with Bale. And there is palpable chemistry there. The movie includes one of the best 'bad-fights' since Colin Firth and Hugh Grant locked horns in the Bridget Jones films. And Damon - never one of the most expressive actors in the world - here really shines.

Bale also appears to be having a whale of a time. Not having to adopt a US accent suits him, as he blasts and swears his way through various UK-specific expletives that probably passed the US-censors by! He often tends to play characters in movies that are difficult to warm to, but here - although suitably spiky and irascible - the family man really shines through and you feel a real warmth for the guy.

There's a strong supporting cast behind the leads, with Tracy Letts' fast-driving breakdown being a standout moment. I wonder how many takes they needed on that for Damon to keep a semi-straight face?! Also impressive as the son Peter Miles is Noah Jupe. If you're wondering where the hell you've seen him before, he was young (Marcus in "A Quiet Place").

Where the film comes alive is on the track, and a particular shout out should to to the technical teams. Cinematography is by Phedon Papamichael ("Walk the Line"), film editing is led by Andrew Buckland and Michael McCusker. And sound mixing - which to my ear was piston-valve perfect - is by Steven Morrow. Also worthy of note is a kick-ass driving soundtrack by Marco Beltrami that genuinely excited. These categories are fearsomly hard to predict in awards season, but you might like to listen out for those names.

If I was going to pick at any faults in the film, it would be that Ford exec Leo Beebe is painted a little too much as a "boo-hiss" pantomime villain in the piece. It could have been perhaps toned down 20% or so.

James Mangold ("Logan"; "Walk the Line") directs in style. From the rather po-faced trailer, you might think this is a "car movie that's not for me". But it really is a tremendously fun movie, with some genuinely laugh-out-loud moments mixed in with edge-of-your-seat action and some heart-rending moments.

Above all, this is a film that really benefits from the wide-screen and sound-system that only a big cinema can provide. As such this goes on my "get out and see it" list without any hesitation! It's going to make my movies of the year: and I'm off to see it again on Saturday!

Read the full review here - https://bob-the-movie-man.com/2019/11/20/one-manns-movies-film-review-le-mans-66-2019/
  
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Kirk Bage (1775 KP) rated Parasite (2019) in Movies

Jan 22, 2021 (Updated Jan 22, 2021)  
Parasite (2019)
Parasite (2019)
2019 | Drama
Hello there! It’s been six weeks since my last post – Covid 19 related restriction issues sent me to a very odd place mentally and it has taken me a while to snap out of it enough to have the energy and will to keep writing these reviews. But what better way to recomense than with the history making Best Picture film from earlier in this strange year of 2020, before all the things that changed our way of thinking began?

The hype surrounding this movie in January was immense, for a film coming from Korea out of the blue, with an image and plot that didn’t fit into any of the normal marketing boxes. Every review ranged from this is incredible to… just see it for yourself. Nothing could have been more intriguing. I was certainly hooked on the idea, although by the time the Oscars came around I still hadn’t managed to see it at the cinema.

I found it fascinating that the academy had chosen 2020 as the year to change the dodgy sounding “Best Foreign Language film” to “Best International film”. It was about time, really, to acknowledge the us and them philosophy of world cinema didn’t really wash. And as the sublime Roma had paved the way for non English films to be considered again in all the main categories as serious contenders, I just had a feeling this was the year Oscar would make a statement with this film.

And so it turned out to be. It was a strong year. At the time I was a huge Joker advocate, having not yet seen 1917 either. Looking back now, I think, although not as perfect as Roma the year before, Parasite certainly deserves the praise and accolades it garnered from all around the world. Although any of those 3 films (Parasite, 1917 and Joker) would have been obvious winners in any other less competitive year.

So what is it about Parasite that raises it above the masses? Well, for a start it looks both beautiful and awe inspiring in every shot. Each image is designed and framed expertly to create a montage of mood and form that holds the multi-layered storytelling in place. Rarely have I seen such a well balanced and crisp visual design for a film, of any kind. Even with the subtitles off there is plenty to engage the eye and mind here. But it’s real secret is how it draws you in to believing you are watching one kind of satirical drama for about 40 minutes and then punches you in the solar plexus with the revelation that it has mutated into something darker, weirder and more entertaining on every level.

The “twist” when it comes along is so well placed and unexpected, even if you are told to expect one, that it entirely transforms your experience. You have been engaging with social issues and a basic satire on the rich vs the poor, where true power is a good wifi signal, and then, blam, you are watching a modern horror story with truly disturbing ramifications. I found this gear shift riveting and striking in a way that I can’t remember from a film in a long time.

But, looking back on it after several months, is that tonal shift really a strength? Some criticism, however minor in the scheme of things, did point this out, that what we get with Parasite is an unfocused and confused mix of genres that doesn’t entirely cohere. I mean, I see that, but have to disagree, simply because the writing at every point is too intelligent and sharp to give a damn about staying still and balanced on just one idea. Parasite is an exercise in energetic chaos that juggles many balls, all as interesting as one another, without dropping any of them.

Poverty, class, elitism, generational gaps, vanity, work ethics and morality, roles within a family unit, loyalty, weakness, revenge and bitterness are all themes here, and many more. Start going down the alley of one conversation that Parasite starts and end up somewhere entirely different in just a few sentences. And that is why it is worth seeing, several times. And that is why it works and was rewarded.

Is it a film I will be keen to see over again as the years pass? Yes and no. I’d probably be most interested to see it with someone who hasn’t seen it, to see their reaction. But I’m much less likely to give it multiple watches than the previous mentioned Joker and 1917, or indeed Roma, which I just can’t help comparing it to, even though they have virtually nothing in common, as I wish it had been Roma that made history at the awards rather than this. Of course, it is personal taste at that level of quality, but I believe Roma to be the better film.

If nothing else, however, Parasite marks the graduation of Bong Joon Ho, from a quirky filmmaker, whose interesting but not quite great near misses include The Host, Snowpiercer and Okja – all entertaining but flawed – to an auteur of considerable skill. Will the elements of his mind and vision ever align this well again. I hope so. I’ll be looking out for it, as will the rest of the world now.
  
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Kirk Bage (1775 KP) rated Roma (2018) in Movies

Mar 2, 2020 (Updated Mar 3, 2020)  
Roma (2018)
Roma (2018)
2018 | Drama
The photography (0 more)
Nothing (0 more)
I watched Roma exactly a week ago today. And although I knew 20 minutes in that I loved it, and at the end that I really loved it, I have taken that time to let it settle within me in before coming to write about it. Some films are so good that you have to do that: let it sink into you fully, before doing anything so trivial as judging and comparing them. Roma is incomparable! I have never seen anything like it, or felt as deeply moved by a film in a long time.

Not that it didn’t get attention at the time of its release, it did, receiving 10 Oscar nominations and winning 3, for best foreign language film, director and cinematography, but it certainly wasn’t seen by as many people as it should have been, despite its presence on Netflix from the start. Having digested it now, and spending some time reading about how and why it was made, I feel a slight mission to recommend it to as many people as I can.

Based on Alfonso Cuarón’s own childhood in Mexico City, and his memories of his family and especially their housemaid, Liboria (Libo) Rodriguez, to whom the film is dedicated, it is a masterpiece labour of love that few directors ever achieve or even attempt to make. After a strong career of exceptional films, including Y Tu Mamá También, Children of Men and Gravity, it was the box office and critical success of the latter that gave Cuarón carte blanche to go and make whatever project he chose. Where many might have been tempted by the big money of superhero or fantasy movies (for which he had some experience with Harry Potter and the Prisoner of Azkaban) he went back to his roots and shot a very personal non-English film, in black and white, where no music exists except that which occurs naturally, and on the surface not much happens.

At least it feels like not much is happening, such is the naturalistic, almost improvised (although it wasn’t) style and pace; shot with a lens capturing detail and nuance with some of the most beautiful photography I have ever had the privilege to see. Truly, an awful lot is happening, but you have to feel and experience it, not simply be told it by the narrative. It takes a while for our Hollywood conditioned brains to accept this at first, and many might come to it and give up half an hour in because of that challenge. I can promise, however, there is not a single thing boring about this film, unless humanity is boring.

Oscar nominated lead Yalitza Aparicio as the shy, loving maid, Cleo, was not an actor before this film. She auditioned and was hand picked by Cuarón from hundreds of young women, without knowing who he was or what the film was about. Apparently, the film was shot in sequence so as not to confuse her emotionally on her extraordinary journey. She is so unassuming and natural that part of you falls in love with her immediately. In time, we almost come to forget we are watching an act at all, and almost become her, such is the empathy she evokes.

Which isn’t an easy ride, as we watch her be gently and then cruelly ignored, mistreated and used; climaxing in one of the most astonishingly painful and jaw-dropping scenes imaginable, and then a scene of such powerful redemption and humanity it instantly breaks the heart and lifts the soul. All the while she never asks for attention or love, but is just herself: a young woman living a difficult but beautiful life in a country and time full of turmoil, prejudice and social change.

The recreation of Mexico in 1970 is so breathtaking, it is hard to imagine at times we are not watching a documentary from that era. But, it is the detail the lens chooses to capture that reminds you this is a visual poem and a love-letter to a time, a place and a family far away in history and the memory of one man (represented by ten year old Carlos Peralta as Paco). At times it evokes the work of the very greatest film artists of all time: Bergman, Fellini, Hitchcock etc. Not one image is wasted or insignificant, from the reflection of the sky in water, to the dog-shit constantly lining the driveway. Everything is chosen and meaningful in the full context of the work.

There is no awkward exposition, no dramatic moments milked for all they are worth, no sequences of heightened excitement that manipulate us; simply truthful moments that hang in the air for what they are, leaving us to decide how we relate to them without ever preaching or teaching us how. In that way, it is a work of such maturity that I doubt many living directors could emulate it at all. The closest comparison I can think of is the personal passion Spielberg put into Shindler’s List, but really it is a moot comparison, and in fact owes much more to films like Haneke’s The White Ribbon.

Can it be faulted? Well, yes, certainly. But, honestly, I don’t see the point in trying. It is as close to perfection a small story of this kind can be. Importantly, I think it is an open film, that allows us to take from it whatever we like, relating to our own experiences and cares. For me, it said that any pain and hardship can be overcome, as long as there is love and beauty walking by its side. A message of no small importance. If you haven’t seen it, I urge you to do so. If you have, then please keep spreading the word. I believe it to be a genuine classic that will endure the criticism of many decades to come. Without a doubt in my mind something very special indeed.
  
Toni Erdmann (2016)
Toni Erdmann (2016)
2016 | Comedy, Drama
Well Now! *over exaggerated sigh of relief* After my first movie review of the year it is a suspicious coincidence as well as a welcome relief, that I have the incredibly good fortune to bring you the review of a movie that is not only good but it’s original, sometimes confusing, weird, downright funny, and German. Hey, sometimes when you are disappointed with a domestic film it’s best to look at a foreign film. That ‘strategy’ applies to any movie viewer in any country I can assure you. Today’s film for your consideration is already making waves and winning awards in Germany, Europe, and around the world. It’s making such a significant fuss that as of February 7th, its confirmed that Jack Nicholson is coming out of self-imposed retirement to portray the lead in an American remake of the movie!

‘Toni Erdmann’ is an Austrian-German dramatic comedy written, directed, and co-produced by Maren Abe. The film stars famed Austrian actor Peter Simonischek as Winfried Conradi (the character was based on the directors father a purported prankster) a divorced music teacher and father whose considered by his family, friends, and students to be a hippie. He has the reputation of being a prankster and is notorious for playing practical jokes. He is estranged from his daughter Ines (Sandra Huller). An ambitious business woman working for a company in Romania. They rarely speak except for family gatherings at which Ines is usually on her phone conducting business and actually spends little time with the family. Her father in particular. The only friendship Winfried has is with his blind and deaf dog. One night, after a family gathering and paying a visit to his mother, Winfried falls asleep in his front yard only to wake up and find that his beloved dog has passed away during the night. Feeling lost and dwelling on the past, he travels to Bucharest where his daughter currently consults for an oil company. He finds the office complex where she is based and waits in the lobby for several hours. Finally, he catches a glimpse of Ines walking through the lobby with several board members of her client’s company and sneaks up behind them wearing sunglasses and his trademarked fake teeth while pretending to read a newspaper. Ines notices but completely ignores Winfried. Despite the failure of his practical joke, Ines contacts her father and invites him to a reception at the American embassy in Bucharest where they have a chance encounter with the CEO of a German oil company Mr. Henneberg with whom Ines has been desperately trying arrange business dealings with. While paying little attention to Ines, ironically Henneberg begins a conversation with Winfried in which he casually and jokingly mentioned that he has hired a replacement daughter because Ines is always so busy. Much to the surprise of both, Henneberg invites Ines and her father to join him and his entourage for drinks at a trendy bar where he continues to brush off Ines but only after sharing Winfried’s joke with his colleagues.

Ines is so absorbed in her work she seems to only tolerate her father’s presence and after a few days, Winfried decides to leave feeling alienated as though he’s getting in the way of his daughter’s life. A few days later, Ines and two of her friends are out having drinks when Winfried appears at the bar. Wearing a wig and his trademark false teeth he chimes in on the conversation between his daughter and her friends and comically introduces himself as ‘Toni Erdmann’ a consultant and life coach. Ines two friends continue to converse with him trying their best not to laugh while Winfried continues to ‘enhance’ his character much to the dismay of Ines.

Meanwhile, Ines day-to-Day work routine becomes more frustrating as she seems to be going nowhere with her career despite her best efforts. Becoming almost amused with her father’s character, Ines decides to play along with the character and even invites ‘Erdmann’ to spend time with her at work and with her friends and later even to a business meeting. Strangely enough, the ‘Erdmann’ character created by her father has become a strange and hilarious means of bonding with her father leading to one misadventure after another in which she decides she no longer cares about her current state of being and proceeds to alienate her boss and her colleagues and a way that’s reminiscent of her father’s ‘prankster tendencies’.

This film did not disappoint. It’s funny, it’s shocking, it’s awkward at some points. Most importantly, it’s original. It flys in the face of routine and redundancy and like many great films implies that in the end, the most important thing is family. When worse comes to worse family might not always get you out of trouble but they will certainly provide the catalyst for an escape from the hum drum of whatever is eating at your life.

‘Toni Erdmann’ has already been nominated for ‘Best Film Of The Year’ by critics in several countries including France and England. It premiered at the Cannes film festival last year in the ‘Un Certain Regard’ category of the film festival but the night before its premiere, the judges and critics gave it such praise it was immediately added to the more prestigious ‘Palme d’Or’ category and went on to receive high praise at its premiere. It has already won 20 awards in serval countries with many more awards pending. I’m calling this film 4 out of 5 stars. The film clocks in at 162 minutes. A bit long on the tooth for running time but DO NOT let that discourage you from seeing the film. Do yourself a favor and check out ‘Toni Erdmann’ now and see the original in all it’s hilarious glory. As I mentioned earlier, it’s been confirmed that Jack Nicholson is coming out of retirement to portray the lead in the American remake. This film is totally something you would’ve seen Mr. Nicholson doing early in his career back when he was just getting started as an actor. Even with this in mind someone somewhere along the line could still screw it up.
  
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Kyera (8 KP) rated The 100 in Books

Feb 1, 2018  
The 100
The 100
Kass Morgan | 2018 | Science Fiction/Fantasy, Young Adult (YA)
6
7.5 (16 Ratings)
Book Rating
"The door slid open and Clarke knew it was time to die." What a way to start the book. Kass Morgan dives right into her storyline with an in-your-face opener. It took a bit of time before I, as the reader realized what this book was about. She began by setting up a number of characters, switching between perspectives, to quickly introduce you to the players. Those people who will have the biggest impact upon the storyline.

Each character is thrown into the mix, destined to be sent to Earth. The first in a long, long time. While not all make it, we are still treated with back stories and past relationships. Had the author not included those scenes, her characters would have been much more difficult to relate to. You come to briefly understand what the person goes through, exactly why he/she is so angry and hurt, and what they each did to become subjected to the fate of the 100. Personally, I would have preferred that greater attention had been given to character development rather than relationship development.

The Earth was unlivable for so long, and yet they send these 100 "children" as guinea pigs, rather than trained professionals. People who could colonize, build shelters, feed the colony, study the land and environment, or even tend to the ill. Instead, these youths are forced to come together with a common goal - survival.

One gets to a certain point in the novel and then realizes they don't entirely know what these different living situations/names mean. Of course, the Walden and Arcadian people seem to be of a lower class, economic, and social standing than the Phoenix. Walden also had an outbreak at one point that had to be quarantined. But beyond that? I'm not entirely sure what the distinctions are. Clearly the Phoenix people are "posh", with foreign accents, prone to extravagances and taking what they have for granted. But how did they come to be in that, dare I say, caste to begins with? Were people settled based upon their original locations on Earth? Or perhaps based upon the money/knowledge they could provide? Unfortunately, that aspect of the story is not very clearly explained. It seems that the author took more time to focus on the intricacies of the relationships than the world building.

Sometimes the author was redundant, choosing to repeat the same fears/desire over and over again. Yes, we understand that the medicine is missing. Was it flung from the ship before the crash or during? Can they survive without it? We don't know yet, but if we didn't realize the medicine was important the first time it was mentioned... We certainly realized it after the tenth.

This book has a very unique concept in that it combines the post-apocalyptic Hunger Games or Divergent-type Earth with space. While it may exist in other novels, I've not yet read something similar. Where it does seem to follow typical YA novels is the fact that it has a love triangle. Those seem like they are a requirement, as they are in most popular young adult novels. (HG, Divergent, TMI, Vampire Diaries, etc.)

There is a bit of mystery in the book as well. It seems that the reason one of the characters is arrested must be kept a secret, even from the reader. The author continuously has the girl think to herself, 'Why isn't he asking me about my confinement?', 'He's happy, this is for the best [that he doesn't know.]', and even has her love interest say "I heard a rumor about a girl on Phoenix who was arrested for..." Yes, there was a dramatic pause. And no, he does not finish his sentence. After the third or fourth time, the author finally reveals the girl's situation during a flashback.

Throughout the novel, the author develops the relationship between two main characters. Unfortunately, it's a bit jarring and sporadic. It quickly jumps from bitter hatred from the moment they step foot on Earth to reconciliation after one act, then back to hatred. Again, after one act. While relationships can be a roller coaster, this is a bit too authentic to the carnival ride.

The relationship is not perfect, especially when she has a second possible love interest. A guy who after only a short while, thinks of only her before he falls asleep. That girl must be something. The first time they really spend any time together, he decides that making out is the best course of action. Much to the dismay of her other love interest, though it does not dissuade him. Sound familiar?

It doesn't take long before he snaps at her and their brief... Whatever it was is over. Or is it?

They must be masochists, because it seems they're just gluttons for punishment and emotional, gut wrenching hurt... Or just those that don't learn from history. (Doomed to repeat it and all that.) Who would continuously subject themselves to that kind of torment? Move on and let yourself heal. It's not a post-apocalyptic world that only the two of you can repopulate... There are other individuals in camp with you. (Like the second guy you may or may not like, but that you certainly make out with in the woods.) But that's just my perspective.

While I found myself bemused and skeptical at times about certain aspects of the book, none of those times corresponded to the purposefully exaggerated environment that they must adapt to on Earth. Rather it is the progression of relationships, situations characters find themselves in, and utterly disastrous karmic intervention. Seriously, they must have really messed with the world for it to so perfectly separate two lovers as it does.

I suspected there would be a particular plot twist and unsurprisingly it came to fruition approximately 98% of the way through the book. I'm intrigued to see where the author takes it and how it will develop in the sequel - The 100: Day
21 (which is next on my review list!)

I find myself enjoying the read, dispute the obvious flaws one notices whilst reading it. If you take it as an easy, enjoyable read - then that is what you will come away with. If you expect it to be a fantastic piece that delves into the human psyche to truly draw you into a character's life and relationships - then you will be quite disappointed. Overall, I would recommend this novel to those who enjoy dystopian, teen romance series.
  
A Whole New World
A Whole New World
Liz Braswell | 2015 | Young Adult (YA)
7
7.0 (11 Ratings)
Book Rating
Review by Disney Bookworm
“What if Aladdin had never found the lamp?”

OK so I am going to start off this review with a really pedantic comment and I know I am being petty and that this will almost definitely end in a rant but… he does find the lamp! Of course he does! Aladdin is the diamond in the rough! He is literally the only one who can find the lamp. If he didn’t find the lamp nothing would happen: Jasmine would probably grow old with her tiger; Jafar would carry on hypnotising the Sultan; Aladdin would probably wind up arrested and this would be the shortest twisted tale in history.
*Ahem*
So, Aladdin finds the lamp. Let’s move past it, because if you have read my other reviews, you will know I love Liz Braswell: her twisted tales always wind up being my favourites as she always brings something completely unexpected to the novels. In the circumstances, I can forgive the tagline.

This review of “A Whole New World” comes at a time where Aladdin is everywhere: the live action movie was released in the UK just over a month ago and, I for one, loved it! With this in mind, I just had to re-read this twisted tale and shout about the wholly different Agrabah that it presents to the reader.

Braswell’s Agrabah is a raw, dirty, troubled cousin of the Agrabah we all know and love. I struggle to comprehend exactly how the movies did it, because both showed starving children, but we found ourselves simultaneously accepting and glossing over the poverty of the street rats. We have no such option in “A Whole New World”.
From starving infants; old men shovelling camel dung for coins; to Aladdin’s own mother dying of a wasting disease: this novel takes no prisoners in the Quarter of the Street Rats. However, those in the Palace remain blind to the struggles of the poor, with the Sultan playing with his golden toys whilst some of his citizens have no food or clean water.
The plight of the Agrabah people creates an undercurrent of resentment that runs all the way through Aladdin and Jasmine’s story. It is also a clear indicator of the identity of this novel: Braswell has taken all the romanticism of the familiar story and buried it in her own cave of wonders, leaving behind a highly political but incredibly powerful story.

The twisted tale starts off on a similar vein to both movies, boy meets girl, boy rescues girl from hand severing businessman, boy winds up arrested and transported to a creepy cave where he finds an old lamp, boy’s monkey can’t keep his hands to himself and boy is left clinging on for his life at the entrance to said creepy cave. However, in this version, when Jafar steps on Aladdin’s fingers to prevent his escape, Abu doesn’t grab the lamp! How will Aladdin escape now?

As is to be expected from Braswell’s novels, the characters are phenomenal. Aladdin is the proud, eternal optimist that we recognise but with a strong ethical viewpoint that is introduced by the inclusion of his mother as a character.
Creating a new character, particularly Aladdin’s mother, could simply be a tactic to give some history to the charming thief. However, Braswell uses the matriarch to add depth to Aladdin: she tells him “don’t let how poor you are, decide who you are…you can choose to be something more”.
This is ultimately the lesson the genie would teach Aladdin if they were to meet and so I think it is very clever of Braswell to keep this element of Aladdin’s character. It allows us to witness Aladdin’s pride and strength through these instilled virtues: he has even lost friends over his views of when he considers it acceptable to be a thief.

Although I wouldn’t consider the genie a main character in this tale (he doesn’t get as much airtime as in the films): he remains a funny and flippant sidekick for the most part. However, in keeping with the tone of “A Whole New World”, he does use this humour to provoke our thoughts. The genie and Braswell divulge that there was once a whole race of djinn who have since died out. The genie has lost his home, his wife and his freedom and so, he rightly asks, who would stay sane under those conditions?

Jafar; Mr dark and twisty himself, is a whole other level of evil in this twisted tale. He does present some of the characteristics of the movie villain: power mad, desperate for everyone to love him and all that jazz; however, he also tortures the genie and plans to break the laws of magic in order to create an army of the dead. It’s all very game of thrones all of a sudden!

I know what you’re thinking: what about Jasmine? Surely, she isn’t all dark and twisty as well? The girl looks good in turquoise baggy trousers for goodness sakes!
Jasmine begins her journey as the typical naïve, sheltered princess she is always portrayed as: possessing no knowledge of the price of food or the struggles of her own people. However, Braswell manages to make even the live-action Jasmine appear over-dramatic and petty: she isn’t resisting marriage just because she doesn’t fancy random foreign prince number 3; she is resisting becoming a “baby making machine” and signing herself up to an early grave.
“A princess among men”, Jasmine and the reader soon realise that she has to step forward and become the hero of this tale. This is no small ask for someone who has never led an army or witnessed death before. Nonetheless, Jasmine is clearly up to the task: this is no weak princess trapped in an hourglass of sand, waiting to be rescued by a man. This is a Sultana!

The story of Aladdin typically conjures up images of love, magic carpets and romantic duets. Liz Braswell’s story of Agrabah does orbit around love, how could it not? However, “A Whole New World” explores the shades of grey in life: Street rats are not always bad, Princesses are not always good and magic is not always the solution. This is not a tale of love; it is a tale of finding strength in unlikely places; it is a tale that teaches us you don’t need magic to have a happy ending.
  
ROVE
ROVE
2021 | Card Game, Print & Play
A few months back, I had the opportunity to sit down with Jason Tagmire (founder of ButtonShy Games) and talk about the company and the gaming industry. In that interview, Jason had hinted at a cute little solo game that was in the works. And guess what… IT’S HERE! Read on to find out more about ROVE: Results-Oriented Versatile Explorer, hitting the ButtonShy webstore on November 26, 2021!

Disclaimer: We were provided with a copy of this game for the purposes of this preview. This is a final production copy, so what you see pictured is what you would receive in a retail copy. -L


ROVE: Results-Oriented Versatile Explorer (referred to as just ROVE from hereon out) is a solo spatial puzzle game. In the game, you are a ROVE who has crash-landed on a foreign planet. You need to get all your Modules in order to accomplish various Missions, thus performing your programmed duties, before you run out of power! To setup for a game, shuffle the 6 Module cards and place them randomly in a 2×3 grid, ability-side up. Shuffle the remaining double-sided cards Mission-side up to form the Mission deck. Take the top card of the Mission deck and place it to the side to serve as the first Mission of the game. Draw a hand of 5 cards (Movement-side facing you), and the game is ready to begin! Pictured below is the setup for a normal game.
Since this is a solo game, there aren’t really ‘turns,’ but rather you are playing cards, moving Modules, matching patterns, and attempting to complete 7 Missions. At the beginning of the game, the 6 different Modules are setup in a 2×3 grid. Each Mission card has a pattern listed on the right-hand side: with one specific Module highlighted, and remaining locations where any other Modules may be placed. To complete a Mission, you are going to attempt to arrange the Modules in the specified pattern on the current Mission card. Easy, right? Well, yes. Except moving a Module costs Movement Points (MP), and the different Modules have restrictions/rules as to how they can move. For example, the Brain Module can only move orthogonally, while the Laser Module can move in any direction, orthogonally or diagonally. Pictured below are some of the game components for clarity of understanding.

After taking a look at the current Mission, you will begin this spatial puzzle. The cards in your hand will provide a number of MP. Each card offers 2 different amount of MP. The number on the upper half is the base MP for the card, the middle of the card shows an arrangement of Modules, and the lower half of the card also shows a number of MP. If your Modules match the pattern on the card when you play it, you gain the lower number of MP, which is usually substantially larger than the upper number. Select a card from your hand to play, and then move the Modules using the provided MP following their movement restrictions. When you have used all the MP of a card, check to see if the Mission has been completed. If it has been, then great! You now take the top card of the Mission deck and add it to the current Mission card, covering the completed pattern. The new card shows a pattern that is your new Mission goal. Draw a card from the deck to add to your hand, and start working towards the new pattern. If you did not yet complete the Mission, play another card from your hand for MP and continue attempting to complete the Mission pattern.


One unique twist to this game is that, along with specific movement restrictions, each Module provides a powerful one-time ability to be used in the game. These abilities vary from allowing you to draw cards, to even swapping two different Modules. Time their use wisely, because once it’s been used, it’s gone for the rest of the game. The game continues in this fashion, of playing cards, moving Modules, and arranging them in specific patterns, until you have successfully completed 7 Missions. When you do so, you win the game! If, however, you run out of MP, cards in hand, or Module abilities before completing your 7th Mission, the game is lost and your ROVE is stuck on this lost planet FOREVER.
If you’ve ready any of my (p)reviews of ButtonShy Games before, you will know that I’m a big fan. Not all of them are complete winners in my eyes, but ROVE is one that exceeded my expectations. When Jason teased this little solo game, I was intrigued. I was expecting just a light little filler-type game with cute artwork. After having played it now, I can assure you that it is so much more. First, let’s talk gameplay. Yes, it’s a solo game, but it is quite challenging for consisting of only 18 cards. This game is a spatial puzzle, and that is the perfect way to describe it. You are trying to visualize your movements, seeing how you can best use your MP to complete the Mission, while not making unnecessary moves. Each Module moves in specific ways, and although a move may seem like the right choice at first, it might not pay off in the long run. You’ve got to be able to think ‘turns’ in advance with placements, and decide which Module to move when and where.

Along with the strategy for completing Missions, your cards in hand can provide bonus MP if your Modules match the printed pattern. So not only are you wanting to match the Mission cards with your Module placements, but you want to also maximize your number of MP by matching Modules to your cards. And let’s touch on the variability of gameplay. With the Modules randomly setup every game, and the deck of Mission cards shuffled, you’re sure to get a different game with every play. You are working towards the active Mission, but you can also see what Mission comes next. Can you complete one while also setting up some placements for the next? Maybe the luck of the shuffle is against you, putting 2 completely opposite Missions back-to-back. Or maybe the cosmos are with you, allowing you to chain together several Missions in a row with minimal movement. There is not a second that you will be disengaged in this game, and it truly is a testament to its design. Along with my copy, I also received a copy of the Fascinating Flora expansion – which adds new Missions and card abilities to the gameplay. No spoilers on that here, but just trust me that the strategic elements are elevated even more.


Components. Obviously, this is a game of 18 cards in one of the famous ButtonShy wallets. Quality of production is excellent, as to be expected from ButtonShy. The layout of the cards is pretty interesting and thematic. When you complete a Mission, the completed pattern is covered by the next Mission card. As the game progresses, this creates a cute little scene of your ROVE traversing the planet while completing its tasks. And on the movement cards themselves, the layout is logical and clear. The artwork is adorable, and I honestly just like looking at the scenes themselves sometimes. All in all, excellent components.
ROVE is quickly climbing the ranks towards being my favorite ButtonShy game. The gameplay is so seemingly simple, yet extremely strategic. That being said, the game plays in about 15 minutes, so it’s not going to take up your night of solo gaming. I guess I would consider this a filler-type game, but don’t let that categorization fool you. There is way more to this game than meets the eye. Also, the theming and artwork are unique and cute – think Wall-E as a solo card game! One of the best parts of this game? It’s coming straight to retail – no waiting for a Kickstarter! Check out the ButtonShy store to grab a copy for yourself. Are you up to the puzzle-y challenge that is ROVE? Try it to find out. I cannot rave about this game enough. (See what I did there?)
  
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Hadley (567 KP) rated Pet Sematary in Books

Jul 31, 2019  
Pet Sematary
Pet Sematary
Stephen King | 2011 | Fiction & Poetry, Horror
8
8.4 (53 Ratings)
Book Rating
Realistic horror scenes (1 more)
Great writing
Overuse of some words (1 more)
Some contradictions
Louis Creed, the main character of Stephen King's 'Pet Sematary,' wants a good life for his family. He's starting his first term as a newly appointed doctor for the University of Maine. Louis' family moved from Chicago to Maine for this very job, which consists of his young daughter, Ellie, his wife, Rachel, his infant son, Gage, and Ellie's black cat, Church (which is short for Winston Churchill). This cat quickly becomes the topic of conversation when the Creeds' new neighbor, Jud Crandall, warns them about the road in front of their house: " 'I'd get him fixed, ' Crandall said, crushing his smoke between his thumb and forefinger. 'A fixed cat don't tend to wander as much. But if it's all the time crossing back and forth, its luck will run out, and it'll end up there with the Ryder kids' coon and little Timmy Dessler's cocker spaniel and Missus Bradleigh's parakeet. Not that the parakeet got run over in the road, you understand. It just went feet up one day.' "

When Louis becomes curious about a trail behind his new home that leads into the woods, Jud gladly introduces the Creed family to the infamous 'Pet Sematary.' A place where children, for years, have buried their pets when they die. This place, and the death of Church, form the starting basis of King's amazing novel.

Louis' life suddenly changes after the death of a University student named Victor Pascow, and gets even worse when Louis starts to have dreams about him. One night, even the ghost of Pascow shows up at Louis' house: " He stood there with his head bashed in behind the left temple. The blood had dried on his face in maroon stripes like Indian warpaint. His collarbone jutted whitely. He was grinning. 'Come on, Doctor,' Pascow said. 'We got places to go.' " Louis ends up following Pascow to the pet sematary where he tells him: " 'I come as a friend,' Pascow said--- but was friend actually the word Pascow had used? Louis thought not. It was as if Pascow had spoken in a foreign language which Louis could understand through some dream magic... and friend was as close as to whatever word Pascow had actually used that Louis's struggling mind could come. ' Your destruction and the destruction of all you love is very near, Doctor.' He was close enough for Louis to be able to smell death on him. "

Later on, Louis feels Pascow's premonition might be coming true when he finds that Church has been killed by a passing vehicle. Jud, who happened to find Church, tells him to follow him so that they can bury the cat, but Jud doesn't stop at the pet sematary as expected, instead he goes past a deadfall barrier and continues on to a place he calls the Micmac Burial Ground, a burial ground that was made by the Micmac Indians. Through this entire scene, Louis experiences paranormal-type things, including the maniacal laughter of a disembodied voice. Jud warns Louis to not pay any attention to anything he experiences here: " 'You might see St. Elmo's fire- - - what the sailors call foo-lights. It makes funny shapes, but it's nothing. If you should see some of those shapes and they bother you, just look the other way. You may hear sounds like voices, but they are the loons down south toward Prospect. The sound carries. It's funny.' "

Now, the real story begins when Church returns to the house after his burial, where Louis finds dried blood on the cat's face and small pieces of plastic from the garbage bag his body had been in. Breathing and eating, the cat has certainly come back to life, but Louis notices that Church isn't the same as he was before; while Louis is in a hot bath, Church takes a seat on the toilet, where we witness him swaying back and forth, from this point on, Louis starts to regret following Jud to the Micmac burial ground.

Ellie, Louis' daughter, begins to suspect that something is different about Church, but she shrugs it off and doesn't necessarily question it:

" 'Daddy?' Ellie said in a low, subdued voice.

'What, Ellie? '

'Church smells funny.'

'Does he?' Louis asked, his voice carefully neutral.

'Yes!' Ellie said, distressed. 'Yes, he does! He never smelled funny before! He smells like... he smells like ka-ka!'

'Well, maybe he rolled in something bad, honey,' Louis said. 'Whatever that bad smell is, he'll lost it.'

'I certainly hope so,' Ellie said in a comical dowager's voice. She walked off. " King spends a majority of 'Pet Sematary' addressing everyone's fear of death; he discusses parents' fear of explaining death to their children for the first time, and even makes readers face the real nightmare of losing a child.

And the realism that King writes about is what makes him the great writer that he is today. King writes about the death of a child, but also makes Louis into a very real character that any parent could relate to. While many books touch on this subject, none can touch on grief like King does: " It was well for Louis- - - well for all three of the remaining family members--- that Steve had shown up as promptly as he had, because Louis was at least temporarily unable to make any kind of decision, even one so minor as giving his wife a shot to mute her deep grief. Louis hadn't even noticed that Rachel had apparently meant to go to the morning viewing in her housecoat, which she had misbuttoned. Her hair was uncombed, unwashed, tangled. Her eyes, blank brown orbits, bulged from sockets so sunken that they had almost become the eyes of a living skull. Her flesh was doughy. It hung from her face. She sat at the breakfast table that morning, munching unbuttered toast and talking in disjointed phrases that made no sense at all. At one point she had said abruptly, 'About that Winnebago you want to buy, Lou---' Louis had last spoken about buying a Winnebago in 1981. "

Yet, this isn't a book about grief, but a horror book about grief, which King masterfully put together. He molds the darkness of losing a child with the horror of making zombies, but King makes the story seem so realistic that any parent would go to the lengths that Louis did - - -and Jud, for that matter - - - even with the dire consequences at stake: " You're slanting all the evidence in favor of the conclusion you want to produce, his [Louis] mind protested. At least tell yourself the goddamned truth about the change in Church. Even if you want to disqualify the animals--- the mice and the birds--- what about the way he is? Muddled... that's the best word of all, that sums it up. The day we were out with the kite. You remember how Gage was that day? How vibrant and alive he was, reacting to everything? Wouldn't it be better to remember him that way? Do you want to resurrect a zombie from a grade-B horror picture? Or even something so prosaic as a retarded little boy? A boy who eats with his fingers and stares blankly at images on the TV screen and who will never learn to write his own name? What did Jud say about his dog? 'It was like washing a piece of meat.' Is that what you want? A piece of breathing meat? And even if you're able to be satisfied with that, how do you explain the return of your son from the dead to your wife? To your daughter? To Steve Masterton? To the world? What happens the first time Missy Dandridge pulls into the driveway and sees Gage riding his trike in the yard? Can't you hear her screams, Louis? Can't you see her harrowing her face with her fingernails? What do you say to the reporters? What do you say when a film crew from 'Real People' turns up on your doorstep, wanting to shoot film of your resurrected son? "

Pet Sematary is an emotional thrill ride, with Louis as a very relatable character, and the writing makes this a must-read book for all readers. With one of my favorite descriptive parts taking place in the 'Little God Swamp' that exists just outside of the Micmac Burial Ground when King describes the legendary Wendigo:

" The mist stained to a dull slate- gray for a moment, but this diffuse, ill-defined watermark was better than sixty feet high. It was no shade, no insubstantial ghost; he could feel the displaced air of its passage, could hear the mammoth thud of its feet coming down, the suck of mud as it moved on. For a moment he believed he saw twin yellow- orange sparks high above him. Sparks like eyes. "

The novel is so well-written that it reads easily, and King's descriptions put the reader right inside of the book.

With a few inconsistencies here and there, and overuse of some words, Pet Sematary is a very enjoyable book for lovers of the horror genre. I highly recommend this book!