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Ivana A. | Diary of Difference (1171 KP) rated Thorn in Books
Aug 3, 2020
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#1 <a href="https://www.goodreads.com/review/show/3214627135">Thorn</a> - ★★★★★
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Thorn by Intisar Khanani is such a powerful story about finding your true self, fighting against the injustice and loving with your whole heart.
<b>Synopsis</b>
Princess Alyrra grew up in a cruel family, fearing that her brother might hurt her every day. She despises the fact that she needs to behave in a certain way to appeal to the court. Her despise grows even more when she learns that she's been betrothed to the powerful Prince Kestrin, a stranger from another kingdom.
But when a sorceress robes Alyrra of her true identity, she sees this as an opportunity to start a new life as a goose girl, where she doesn't have to pretend in front of everyone and be her true self.
Soon enough, she realises what is actually going on with the regular people in the kingdom. The poverty, the crimes, the fact that the royal guards don't care at all. The fact that the street thieves have to make their own sets of rules in order to keep the peace on the streets.
When a big tragedy hits home, Alyrra knows she needs to make a choice. Stay here and give up the identity of the princess forever, or go back to being a princess, only for the sake of saving the people.
<b><i>"It is rare for someone who wants power to truly deserve it."</i></b>
<b>My Thoughts:</b>
Thorn is the first book of the Dauntless Path series, and I am so happy I had the chance to read it! Very powerful book, with a very strong female character, who is not afraid to say what she thinks and fight for what she believes in!
<b><i>"I've found that acting when you are afraid is the greatest sign of courage there is."</i></b>
What I loved about Alyrra's character is that it shows us how much of a hardship it can be to make a certain choice. It is not just black and white. At first, we all root for the - get your identity back. However, Alyrra has been abused all her life. Her brother abused her physically and her mother mentally. She then had to deal with the pressure of being a princess. Following rules. Not saying what she really thinks, but what others want to hear. She is then promised to marry someone she doesn't know and pretend to be someone she is not, again.
<b><i>And suddenly, she can be someone else.</i></b>
She has the chance to start a brand new life. A person that is not in the spotlight. She can think and speak freely. And that is why I understand her choice to want to stay as a goose girl forever.
<b><i>"We all have our unspoken sorrows, hopes we cannot mention, choices we may yet regret."</i></b>
But then she sees the true picture of how people are treated in the kingdom. How people live. The injustice that happens on the streets every single day. And then she also gets the attention of the prince and being who she is, she is not afraid to say her mind.
But to truly change things, she needs to become a princess again. And making such a choice comes not only with consequences, but with huge sacrifices too.
The ending of Thorn was very well written and very satisfying. I am looking forward to reading more about Alyrra's story and get more answers in the next book. I cannot recommend Thorn enough!
Thank you to ReadersFirst and Hot Key Books, for sending me a copy of this book in exchange for an honest review.
Night Reader Reviews (683 KP) rated Full Dark No Stars in Books
Apr 14, 2020
1922
This story reminded me largely of Poe's Tell-Tale Heart and I am sure many other bookworms will see the resemblance between these two stories. Wilfred Leland James is a farmer living on 80 acres of land with his wife and his son. When his wife is given 100 acres of adjacent land when her father dies, Wilfred is thrilled until he learns that she plans on selling all of it off to a big company and that there is nothing he can do to stop her. She is determined to sell the land and move to the city, taking their son with her either Wilfred wants to go or not. Their respective stubbornness starts a chain of events that can only end in pain and misery for all involved.
Big Driver
Tess is a mystery writer of the sort that writes simple little mysteries often read by older ladies and their book clubs and who occasionally makes guest appearances to talk about her books. When she takes a shortcut home suggested to her after one such event she finds herself in a world that she doesn't even dare to write about. A stranger stopping to help her ends up having other plans for her and leaves her for dead after raping her multiple times. Tess manages to survive and makes her way home but the damage has been done in more than one way and she sets out to get revenge on all she believes to be involved in what happened. Is it possible though that she doesn't know the full story?
Fair Extension
Dave Streeter has cancer and doesn't have much time left to live, under a year for sure. He is extremely jealous of an old friend of his from school who seems to have it all while Dave and his family are not struggling but they also are not doing as well as what his old friend is. Then one day while heading home and contemplating his life. he sees a man along the extension by the airport with a little stand set up. This man offers Dave an extension on his life but Dave has to offer someone that he hates up to this man in exchange, not to kill him but someone must pay the price.
A Good Marriage
One day while Darcy's husband is away on business and she is looking for batteries she stubbles on a box that her husband has hidden under a table in the garage. When she tries to push the box under the table the rest of the way she pushes the box up against something that she ends up wishing she never investigated. When she looks at what the box hit she ends up discovering that her husband has been harboring a horrible secret from even before they were married but this puts her in a very bad spot. She fears no one would believe that she did not know about what he was doing until now and she also fears the stigma that the discovery will leave on their children. At the same time though she must do something about what she found out.
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Purple Phoenix Games (2266 KP) rated Kids Chronicles: Quest for the Moon Stones in Tabletop Games
Jan 13, 2022
In Kids Chronicles: Quest of the Moon Stones (which I will just call “this game” from here on out if you please), players are new apprentices to Merlin, the old wizard keeping two neighboring kingdoms together and keeping them from warring with each other. In this game, players will be adventuring across the double-sided board solving riddles, completing quests, and meeting tons of great characters all with the assistance and guidance of a free app specifically designed for this game.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
Setup could not be easier for this game. First, download the Kids Chronicles app to your phone or tablet, lay out the board (initially on the side that looks like Summer), display the Character cards and Item cards face-up in their respective decks. You don’t even have to sort or shuffle them! And you’re done. The game is ready to be played! Open the app and let it guide you through each mission – but do start with the tutorial, especially if any player hasn’t played a hybrid board game like this before.
I do not want to give away too much information in this review, so I will keep this portion brief. Throughout the game players will be marching around to different parts of the board, speaking with characters, collecting items, and solving riddles by scanning the QR codes found on the cards and board locations. I really should stop here so as not to spoil any actual gameplay information.
I have reviewed many of these hybrid app-driven games from Lucky Duck Games (Chronicles of Crime, CoC: 1400, CoC: 1900, and CoC: 2400). None of them, however, are designed for children, nor recommended for children to even play. With those titles, very adult themes are played through, but this is not so here with this game. Kids Chronicles is VERY family friendly, and the app simply walks players through the entire setup and missions.
What I enjoy most about this game, especially after having played their bigger siblings, is that there is no time limit to have things completed. So players can travel across the land, scanning whatever they like, and not be penalized for it. You just can’t do that with the grown-up versions. Also, the art is excellent and colorful – perfect for a kids game. The stunning visual appeal, free-feeling adventuring, and introducing the hybridization of apps and board games to children all work together really well here.
Now, the box advises that this game is for ages 7+ but my little 5-year-old loves this one and asks to play it all the time. There is a lot of reading to be done from the app (it doesn’t read anything aloud), but that just adds to the fun for us, because I enjoy adding different voices to the characters. So in a way, this is very similar to reading a nighttime book, but just way more fun.
So, if you have little gamers at home that are ready for that next step, I recommend checking out Kids Chronicles. I am super happy that Lucky Duck Games is branching out into the children’s games market, and bringing that excellent scanning mechanic along for the ride. Once you get the hang of this style of game, I suggest you also then pick up a copy of one of the Chronicles of Crime games for your adult game nights. You can thank me later!
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Hazel (1853 KP) rated My Sister's Keeper in Books
Dec 7, 2018
<i>My Sister’s Keeper </i>was the first Jodi Picoult novel I read. (I have since read all Picoult’s books to date) I was not expecting much when I first picked it up, especially as I was reading it for a medical ethics module at college. Yet this book rekindled my love of reading and suddenly, after only reading one story, I was asking for Jodi Picoult books for my birthday.
Many people may be familiar with the storyline, even if they have not read the book, as <i>My Sister’s Keeper</i> shot to fame when the film version hit the cinemas. Thirteen-year-old Anna Fitzgerald was Rhode Islands first genetically engineered baby, created with the purpose of providing her older sister Kate with the means to survive acute promyelocytic leukemia. However over the next few years Kate relapses resulting in Anna going under numerous procedures, such as bone marrow extraction, in order to save Kate’s life. Now things have got so bad that Kate will die unless Anna gives up one of her kidneys, yet unwilling to do this Anna hires a lawyer, Campbell Alexander, to sue her parents for the rights of her own body.
From reading a synopsis the reader can already see that <i>My Sister’s Keeper</i> is going to be an emotional story, but what was it that made me love the author so much?
The story was told from six points of view: Anna, Jesse (older brother), Sara (mother), Brian (father), Campbell and Julie (guardian ad litem). Notice that Kate was not one of the narrators, which leads us to speculate from the very start that Anna wins the case and Kate dies. Despite the six main characters there is no antagonist – unless you count cancer – and in all of them the reader can find something relatable.
In one of the chapters, Jesse pronounces that Kate is the martyr, Anna the peacekeeper and himself the lost cause. With Anna we can recognize the struggle to follow the decisions laid down for us by other people – a time when we have no choice of our own. Jesse represents the times when we have been ignored and forgotten because of bigger or more important events, thus resulting in attention seeking behaviour. Brian, the firefighter, the man who wants to save everyone, cannot put out the metaphorical fire that is his family. Sara, whose narrative starts in the past rather than present day, shows us how easy it is to get wrapped up in one problem (or daughter), ignoring everything (or everyone) else.
One thing that is great about all Picoult’s novels is that they are not focused on one storyline. Granted this book is focused on the trial and Kate’s illness, but the inclusion of Campbell and Julia’s voices provide an interesting subplot. Julia is not exactly thrilled to discover that she will be working alongside Campbell, a person she knew from school that she had a difficult past with. Since then Julia has found herself unlucky in love and blames Campbell for this. Campbell on the other hand has been having trouble of his own and now needs a service dog with him at all times. Yet he is self conscious about people knowing the true reason behind this and often comes up with creative lies to stop people from asking questions. “Maybe if God gives you a handicap, he makes sure you’ve got a few extra doses of humor to take the edge off.”
Another reason Picoult’s books are so great is that the reader learns something every time. <i>My Sister’s Keeper</i> is full of medical and legal jargon, which may go over some people’s heads, but it is also bursting with random bits of knowledge, for example the way a fire should be treated, facts about astronomy and many other interesting details that the characters use as metaphors to describe their experiences.
Without taking into account Picoult’s novels and writing style as a whole, <i>My Sister’s Keeper</i> is a story that will stay in people’s hearts and minds for a long time. It is never revealed who the narrator of the prologue was, but we immediately assume that it is Anna and that she wants Kate to die. By the end, we are still unsure who the character was but if it was Anna we see it in a completely different light. This is not a book about whether it is ethical for Anna to be Kate’s donor; it is not a story about cancer. Instead it is a message about the right for each person to have choices in regards to their lives.
A warning to potential readers: this book could break your heart, shock you or leave you in tears. <i>My Sister’s Keeper</i> is full of irony. Some of that makes up part of the story line, for instance Jesse’s experimentation with arson – fires that are then put out by his father. But the biggest sense of irony, the biggest shock is the ending (FYI this is the complete opposite to the film ending). After everything that has been achieved, devastating circumstances result in the same conclusion that it would have had Anna sat back and done nothing. Yet this does not make it a pointless story, despite Anna’s actions almost tearing the family apart, it also wakes them from the stupor that Kate’s illness has put them in and makes them realise how precious everything else in their life is too.
I highly recommend this book to everyone, and if you have not read a Jodi Picoult novel before I strongly suggest you begin with this one. It is suitable for adult and adolescent readers, especially those who like to think about hypothetical, moral questions. <i>My Sister’s Keeper</i> definitely gets you questioning your own choices and actions within your own life and may even make you view the world slightly differently.
Purple Phoenix Games (2266 KP) rated Dodekka in Tabletop Games
Mar 3, 2021
Dodekka is loosely named after the Greek prefix for 12, Dodeca. Twelve is a big aspect of this game. In it players are attempting to score a large value of cards from one suit while keeping other suits to a minimum, as they are negative points at the end of the game. The player with the most points at the end of the game will be crowned the winner.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup shuffle the main deck of cards and reveal three near the deck. The game may now begin! Note: this may be the easiest setup of any game I have played.
Dodekka is played in turns where each player will take one of a choice of two actions: take a card or add a card. When a player decides to take a card they simply take the card closest to the deck into their hand. Should they wish to add a card the player will simply reveal a card from the deck and add it to the end of the line. Easy, right? Well that’s not much of a game, admittedly. Where’s the catch?
When players add cards to the end of the line they must take care not to increase the total value of the cards within the line past 12. Each suit contains cards numbered zero through four, so adding a card to the line can be quite a gamble if the total value of the cards in the line is already in double digits. Many times players will be forced to take the card closest to the deck out of fear of busting the line total. When a players busts they must take ALL the cards in the line and a new set of three will be revealed to form a new line.
However, there is a catch to this catch. A catch-ception! Should the line bust when adding a card, but the newly added card is of the matching value of the card already at the end of the line (for example adding a three when the last card is already a three) then the bust is delayed until another player brings the total value down by taking a card or busts on a failed gamble.
Play continues in this fashion of players collecting cards of certain suits to earn points or pressing their luck by adding cards to the line until the deck runs out of cards. At that point players will add up the values of the suit with the most points in their hand and subtract the NUMBER of non-scoring cards. Using the photo below for example, should the player choose to score blue they would have five points. However, they would need to subtract the number of cards from the non-scoring suit, which also equals five (two purple cards and three green cards). This will be a net zero score. The player with the most points wins!
Components. This game is a bunch of cards. The cards are all great quality and feature minimal art. The numbering text on the cards are ancient Greek-themed and work for me. I actually like that the art gets out of the way of the cards and allows the numbers and suit colors to shine. Although, I try to be conscious of our colorblind friends and Dodekka is also considerate here by the addition of different art for each suit to help these players be successful. I have no qualms with any of the components here.
All in all, this game is quite similar to another favorite of ours: No Thanks! In each, players are trying to keep away from gaining a bunch of cards that will negatively impact their final scores. Also in each is the element of press your luck that I find simply delicious. You try to wait as long as possible sometimes so as not to get stuck with the bad card(s) but sometimes that gamble blows up in your face. I just love it!
What I like better in Dodekka than I do in No Thanks! is that there is so little to setup that this can be taken almost anywhere and played without any real concern for losing or damaging components. Being solely cards and setup just being a deck with three exposed cards is so simple that players I have introduced to Dodekka are floored that they don’t receive any cards or have anything at setup. It is just refreshing to start a game that can be setup in 10 seconds or less, depending on shuffling skills.
I really don’t want to say this because I love No Thanks! but I may have found its replacement. Dodekka is light, fast, and gives the same level of heart-racing excitement when you need to add a card to the line when it is at 11 already and showing a three at the end. Can you risk pulling a 0, 1, or 3 to remain cool, or will a 2 or 4 be your downfall and cause you to take the lot? It’s wonderful! If you are looking for a small card game that is an excellent little filler and has interesting twists on familiar mechanics, I recommend you grab a copy of Dodekka. Purple Phoenix Games gives this one an under-the-radar 10 / 12. Go grab your trusty dodecahedrons (or borrow mine – my Monk doesn’t use it for anything) and get Dodekka to the table!