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Beckie Shelton (40 KP) rated Dubious (The Loan Shark Duet, #1) in Books
Feb 8, 2018
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🌟🌟🌟🌟STARS.
Dubious (The Loan Shark Duet, #1) was a delight to read and once I started there was no stopping me, I was on a mission to finish this.
So the low-down on Dubious was that Valentina Haynes a young veterinary student manages to get on the wrong side of the Louw family courtesy of her car thief neighbour, who while watching her disabled brother Charlie lets him run up gambling debt's at a local club.
Sent in on a kill order Gabriel Louw wanting Valentina for himself offers her an out, come work for him for nine years to pay off her brother's debt and he will let her brother go.
Now this book was fantastic and was such an easy read.
Despite the subject matter involved here, this was not in any way for me dark.
Gabriel rather than force Valentina (who is now working as a maid in his home).
Gradually seduces her senses with his brand of charisma and skills.
Alongside Gabriel, Valentina has to endure his mother Magda. who from day one is unhappy with her son's decision to allow the Hayne's to continue to exist and is just looking for an excuse to end Valentina.
I also loved the fact that Gabriel wasn't your typical looker and was covered in scars, this to me was an actual plus rather than a minus because I do adore me a less than perfect anti-hero.
Gabriel also came packed with a spoilt teenage daughter and I get the impression from her behaviour that she was less than aware of her father's profession.
I also thought it was a stroke of genies to set this in South Africa, Johannesburg to be precise.
This made it stand out for me from the norm, I can honestly say I don't think I've read this genre of story set in this background before.
This made this really original.
The tale told here was not very angsty but that didn't matter.
As this story progressed, two things became very clear to me, Gabriel's self-confidence in his own appeal was low, more than likely due to his scarring.
He felt that his money and power was all he had to offer besides the obvious things as well of course.
The second being Valentina has vastly underestimated how much Gabriel wants to protect and keep her, the former going to such extremes that it was bound to come crashing down around his ears just through miscommunication.
There were some very interesting side characters here Quinn and Rhett, Gabriel's bodyguards being two that grew on me and I believe they both generally liked Valentina.
Also, her friend Kris was a diamond watching her brother Charlie, maybe for the next nine years, this was definitely above and beyond.
Bet we would all love a friend like that.
So the only reason I pulled this down a star was that I feel that Gabriel himself would with this sort of reputation and power be less than inclined to allow his mother to pull his strings.
Yes, I know in the beginning she was described as having all the power.
I just fail to see, how with Gabriel's sort of nature he has allowed this status quo to go unchallenged all these years, I just can't see it.
After all, he is the muscle and scary face of the Louw's family loan shark franchise.
I actually just really wanted him to tell his mother to go screw herself.
So Would I recommend this? Hell yeah!!!
Dubious was well written with great developed characters and an interesting storyline.
It also really helped that the hero and heroine were both extremely likeable people.
Even considering the hero's occupation.
And the way this was left. well just Phew, so need that next instalment.
Dubious ended on such a fantastic cliffhanger.
I would like to say thank you to NetGalley, the publisher and the author for providing me with a free ARC.
This is my own free and honest opinion of Dubious.
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Reviewed By Bookworm
www.beckiebookworm.com
🌟🌟🌟🌟STARS.
Dubious (The Loan Shark Duet, #1) was a delight to read and once I started there was no stopping me, I was on a mission to finish this.
So the low-down on Dubious was that Valentina Haynes a young veterinary student manages to get on the wrong side of the Louw family courtesy of her car thief neighbour, who while watching her disabled brother Charlie lets him run up gambling debt's at a local club.
Sent in on a kill order Gabriel Louw wanting Valentina for himself offers her an out, come work for him for nine years to pay off her brother's debt and he will let her brother go.
Now this book was fantastic and was such an easy read.
Despite the subject matter involved here, this was not in any way for me dark.
Gabriel rather than force Valentina (who is now working as a maid in his home).
Gradually seduces her senses with his brand of charisma and skills.
Alongside Gabriel, Valentina has to endure his mother Magda. who from day one is unhappy with her son's decision to allow the Hayne's to continue to exist and is just looking for an excuse to end Valentina.
I also loved the fact that Gabriel wasn't your typical looker and was covered in scars, this to me was an actual plus rather than a minus because I do adore me a less than perfect anti-hero.
Gabriel also came packed with a spoilt teenage daughter and I get the impression from her behaviour that she was less than aware of her father's profession.
I also thought it was a stroke of genies to set this in South Africa, Johannesburg to be precise.
This made it stand out for me from the norm, I can honestly say I don't think I've read this genre of story set in this background before.
This made this really original.
The tale told here was not very angsty but that didn't matter.
As this story progressed, two things became very clear to me, Gabriel's self-confidence in his own appeal was low, more than likely due to his scarring.
He felt that his money and power was all he had to offer besides the obvious things as well of course.
The second being Valentina has vastly underestimated how much Gabriel wants to protect and keep her, the former going to such extremes that it was bound to come crashing down around his ears just through miscommunication.
There were some very interesting side characters here Quinn and Rhett, Gabriel's bodyguards being two that grew on me and I believe they both generally liked Valentina.
Also, her friend Kris was a diamond watching her brother Charlie, maybe for the next nine years, this was definitely above and beyond.
Bet we would all love a friend like that.
So the only reason I pulled this down a star was that I feel that Gabriel himself would with this sort of reputation and power be less than inclined to allow his mother to pull his strings.
Yes, I know in the beginning she was described as having all the power.
I just fail to see, how with Gabriel's sort of nature he has allowed this status quo to go unchallenged all these years, I just can't see it.
After all, he is the muscle and scary face of the Louw's family loan shark franchise.
I actually just really wanted him to tell his mother to go screw herself.
So Would I recommend this? Hell yeah!!!
Dubious was well written with great developed characters and an interesting storyline.
It also really helped that the hero and heroine were both extremely likeable people.
Even considering the hero's occupation.
And the way this was left. well just Phew, so need that next instalment.
Dubious ended on such a fantastic cliffhanger.
I would like to say thank you to NetGalley, the publisher and the author for providing me with a free ARC.
This is my own free and honest opinion of Dubious.
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Reviewed By Bookworm
www.beckiebookworm.com
Bob Mann (459 KP) rated Jurassic World: Fallen Kingdom (2018) in Movies
Sep 29, 2021
Greedy men + Dinosaurs = Lunch!
I’ve really had a rollercoaster of emotions on this one. As a general fan of dinosaurs running riot, since I saw the brilliant original in 1993, I was pretty disillusioned by the teaser trailer for this one: all over-the-top CGI. But as the lights dimmed and the Universal logo faded to ominous sonar sounds, the hairs stood up again and I thought J.A. Bayona (“A Monster Calls“) *might* deliver something really special here. Ultimately though, I left the theatre disappointed… but only slightly so.
With extreme topicality given what is happening on one of the Hawaiian islands at the moment, Isla Nublar – home to the now derelict Jurassic World theme park – is in serious trouble due to a volcanic eruption. Swayed by chaos theory expert Ian Malcolm (Jeff Goldblum), a US senate committee decides to do…. absolutely nothing, letting the dinosaurs face re-extinction. This is much to the fury of our heroine from the first film, Claire Dearing (Bryce Dallas-Howard), who now runs a “Save the Dinosaurs” group. When all seems lost, help comes from the wallet of philanthropist Benjamin Lockwood (James Cromwell, “Babe”, “LA Confidential”) and his ops manager Eli Mills (Rafe Spall, “The Big Short“) who propose to fund a private rescue mission: a mission that requires the involvement of Velociraptor-wrangler Owen Grady (Chris Pratt, “Guardians of the Galaxy“, “Passengers“). But are their motives truly honourable?
The film has its moments, with some well-executed action scenes, some nice munching of bad people and a few scenes that are truly touching: shots of a brachiosauruses’ last moments is a memorable piece of cinema. But that said, the film is extremely patchy. An exciting (but not particularly logical) pre-title sequence seques into a very wordy and action-free first reel, headed up by Goldblum (always seated: did he have his legs chewed off by a raptor?) droning on (blah blah blah), no doubt for a huge fee but not for much purpose. The early part of the movie is good however at introducing new characters: specifically the geeky Franklin (Justice Smith) and the pre-requisite 2018 ‘Times Up” kick-ass female character Zia ( Daniella Pineda), who is actually very good. As a whole though it’s not terribly engaging, leading to even the reveal of the derelict theme park – which should have been a high point – falling somewhat flat.
The much trailered volcano scenes that follow are impressive but should have been left to impress in the film.
Things ratchet up again though when the action moves to the more confining environment of Lockwood’s estate, bringing in arch-villain Gunnar Eversol played by Toby Jones (“The Snowman“, “Atomic Blonde“), who really should have taken the stairs, and Lockwood’s granddaughter Maisie ( Isabella Sermon) who is excellent as the ‘child in peril’. Some of the character’s actions don’t make a lot of sense (laser-targeting Owen? Why?) but they do generate some memorable scenes, supported by Michael Giacchino’s stirring soundtrack.
So, it pretty much works as an action film, but in terms of character development it doesn’t go anywhere in particular: Claire and Owen come out in about the same condition as they came in. I was expecting something deeper from Bayona (with his “A Monster Calls” being my personal No. 2 film of last year) than just a ‘running and screaming’ film.
It’s also difficult to avoid the fact that after five of these films there’s nothing much new under the Isla Nublar sun. Some of the plot here is a retread of the genetic shenanigans of the last film, mixed with the ‘off-island’ antics of “The Lost World”. And most of the action scenes are just stripped and re-painted from the earlier films. For example, the “about to get eaten but saved by another dinosaur” trope so expertly done by Spielberg in the finale of JP1 is re-hashed not once but THREE times in this movie: leading to more yawning that excitement if I’m honest.
Overall though, it’s an effective summer blockbuster that mostly delivers on the thrills and should be a good crowd-pleaser. By the way, staying through the endless credits is worth it not just for getting the full force of Giacchino and Williams’ majestic themes: there is quite a nice “monkey” at the end, illustrating that gambling might involve more than just money in the future!
With extreme topicality given what is happening on one of the Hawaiian islands at the moment, Isla Nublar – home to the now derelict Jurassic World theme park – is in serious trouble due to a volcanic eruption. Swayed by chaos theory expert Ian Malcolm (Jeff Goldblum), a US senate committee decides to do…. absolutely nothing, letting the dinosaurs face re-extinction. This is much to the fury of our heroine from the first film, Claire Dearing (Bryce Dallas-Howard), who now runs a “Save the Dinosaurs” group. When all seems lost, help comes from the wallet of philanthropist Benjamin Lockwood (James Cromwell, “Babe”, “LA Confidential”) and his ops manager Eli Mills (Rafe Spall, “The Big Short“) who propose to fund a private rescue mission: a mission that requires the involvement of Velociraptor-wrangler Owen Grady (Chris Pratt, “Guardians of the Galaxy“, “Passengers“). But are their motives truly honourable?
The film has its moments, with some well-executed action scenes, some nice munching of bad people and a few scenes that are truly touching: shots of a brachiosauruses’ last moments is a memorable piece of cinema. But that said, the film is extremely patchy. An exciting (but not particularly logical) pre-title sequence seques into a very wordy and action-free first reel, headed up by Goldblum (always seated: did he have his legs chewed off by a raptor?) droning on (blah blah blah), no doubt for a huge fee but not for much purpose. The early part of the movie is good however at introducing new characters: specifically the geeky Franklin (Justice Smith) and the pre-requisite 2018 ‘Times Up” kick-ass female character Zia ( Daniella Pineda), who is actually very good. As a whole though it’s not terribly engaging, leading to even the reveal of the derelict theme park – which should have been a high point – falling somewhat flat.
The much trailered volcano scenes that follow are impressive but should have been left to impress in the film.
Things ratchet up again though when the action moves to the more confining environment of Lockwood’s estate, bringing in arch-villain Gunnar Eversol played by Toby Jones (“The Snowman“, “Atomic Blonde“), who really should have taken the stairs, and Lockwood’s granddaughter Maisie ( Isabella Sermon) who is excellent as the ‘child in peril’. Some of the character’s actions don’t make a lot of sense (laser-targeting Owen? Why?) but they do generate some memorable scenes, supported by Michael Giacchino’s stirring soundtrack.
So, it pretty much works as an action film, but in terms of character development it doesn’t go anywhere in particular: Claire and Owen come out in about the same condition as they came in. I was expecting something deeper from Bayona (with his “A Monster Calls” being my personal No. 2 film of last year) than just a ‘running and screaming’ film.
It’s also difficult to avoid the fact that after five of these films there’s nothing much new under the Isla Nublar sun. Some of the plot here is a retread of the genetic shenanigans of the last film, mixed with the ‘off-island’ antics of “The Lost World”. And most of the action scenes are just stripped and re-painted from the earlier films. For example, the “about to get eaten but saved by another dinosaur” trope so expertly done by Spielberg in the finale of JP1 is re-hashed not once but THREE times in this movie: leading to more yawning that excitement if I’m honest.
Overall though, it’s an effective summer blockbuster that mostly delivers on the thrills and should be a good crowd-pleaser. By the way, staying through the endless credits is worth it not just for getting the full force of Giacchino and Williams’ majestic themes: there is quite a nice “monkey” at the end, illustrating that gambling might involve more than just money in the future!
Gareth von Kallenbach (980 KP) rated the PC version of BioShock Infinite in Video Games
Jun 19, 2019
After a few delays the third game in the Bioshock series has arrived from 2K Games and he continues the amazing legacy of the series in grand style. Playing as Booker DeWitt players embark on an epic rescue adventure to the floating city of Columbia in the early 1900s.
Booker is anxious to erase his massive gambling debts and has been told that recovering a girl named Elizabeth from the floating city will clear his accounts. Upon arrival, Booker notes the grand spectacle of the city as well as the Steampunk themes that combine technology, science, and fiction.
Playing from a first person perspective, Booker is able to interact with his environment from looting ammunition, food, health, power ups, money, and other items necessary for survival in a hostile city. Booker can also obtain needed supplies from various mechanical vending machines located throughout the city.
This is a very good thing as despite the beauty of Columbia, it is rife with all manner of dangers as the self-proclaimed savior Comstock has an endless supply of enemies to throw at you to keep you from recovering Elizabeth.
The narration of the story kicks into high gear once you encounter Elizabeth as many of the missions become escort and protect in nature but the back story of the central characters as well as the social strife in Columbia become more and more evident.
An underlying tone of racial tension and labor unrest is threatening the status quo and Booker finds himself squarely in the middle of both factions.
Elizabeth has some amazing abilities of her own such as being able to open tears in time and space which would explain Comstock’s obsession with her. Aside from an arsenal of weapons which includes pistols, shotguns, machine guns, rocket launchers, and various rifles, Booker can gain special powers through the use of vigors that are located throughout the game. While only able to wield to it time, the ability to telekinetic please send enemies flying, blast them with water, fry them to a crisp, and other spectacular feats are absolutely essential to the game as well is highly satisfying. In order to power the special powers, Booker must constantly replenish assault supply which adds a new element to the game strategy.
One of the greatest features of the game was the magnetic melee weapon which also doubles as a magnetic hook. This allows Booker to travel via rail Skyway by taking spectacular leaps and sliding along the rails. The sheer rush of whipping through the city especially during combat situations is a remarkable achievement from both a visual and gameplay perspective.
Graphically the game is fantastic as the amount of detail is simply breathtaking. If one was to nitpick they could state that the character facial animations seem a bit dated but they are definitely in keeping with the previous two games and in my opinion do not detract from the game in any way shape or form.
When death happens in the game, players are able to be resurrected at a nearby point for little bit of their money which allows for a smoother gameplay experience. Some moments the game on normal setting were quite difficult and for gamers who need a break, players can choose to lower or raise the difficulty setting in game.
Unlike the previous games the storyline is more linear and your decisions do not drastically change the outcome of the game unless you are playing the game in the optional 1999 mode where decisions can in deed change the outcome of the game including placing the character in no-win situations.
The voice acting and sound of the game are first rate and I especially enjoyed the nostalgic music and primitive recording and playback devices the time which added a very unique perspective to the game. There is no multiplayer aspect of the game so players who complete the game will have to look forward to the planned DLC content which will be offered in the future.
The immersive factor of the game really captured me and in my opinion sets a new standard for storytelling and player interaction. While enemies tended to be for the most part mindless foes who charged headlong to their doom, this did change as the game went along as some enemies presented some real challenges and displayed some very interesting and clever strategies.
Upon completion of the game, I found myself pausing to reflect on the twist and turns of the storyline as well as look ahead with great anticipation for the next installment of this epic series. Bioshock Infinite is a must own for fans of the series as well as action games and is definitely an early candidate for game of the year awards.
http://sknr.net/2013/04/02/bioshock-infinite/
Booker is anxious to erase his massive gambling debts and has been told that recovering a girl named Elizabeth from the floating city will clear his accounts. Upon arrival, Booker notes the grand spectacle of the city as well as the Steampunk themes that combine technology, science, and fiction.
Playing from a first person perspective, Booker is able to interact with his environment from looting ammunition, food, health, power ups, money, and other items necessary for survival in a hostile city. Booker can also obtain needed supplies from various mechanical vending machines located throughout the city.
This is a very good thing as despite the beauty of Columbia, it is rife with all manner of dangers as the self-proclaimed savior Comstock has an endless supply of enemies to throw at you to keep you from recovering Elizabeth.
The narration of the story kicks into high gear once you encounter Elizabeth as many of the missions become escort and protect in nature but the back story of the central characters as well as the social strife in Columbia become more and more evident.
An underlying tone of racial tension and labor unrest is threatening the status quo and Booker finds himself squarely in the middle of both factions.
Elizabeth has some amazing abilities of her own such as being able to open tears in time and space which would explain Comstock’s obsession with her. Aside from an arsenal of weapons which includes pistols, shotguns, machine guns, rocket launchers, and various rifles, Booker can gain special powers through the use of vigors that are located throughout the game. While only able to wield to it time, the ability to telekinetic please send enemies flying, blast them with water, fry them to a crisp, and other spectacular feats are absolutely essential to the game as well is highly satisfying. In order to power the special powers, Booker must constantly replenish assault supply which adds a new element to the game strategy.
One of the greatest features of the game was the magnetic melee weapon which also doubles as a magnetic hook. This allows Booker to travel via rail Skyway by taking spectacular leaps and sliding along the rails. The sheer rush of whipping through the city especially during combat situations is a remarkable achievement from both a visual and gameplay perspective.
Graphically the game is fantastic as the amount of detail is simply breathtaking. If one was to nitpick they could state that the character facial animations seem a bit dated but they are definitely in keeping with the previous two games and in my opinion do not detract from the game in any way shape or form.
When death happens in the game, players are able to be resurrected at a nearby point for little bit of their money which allows for a smoother gameplay experience. Some moments the game on normal setting were quite difficult and for gamers who need a break, players can choose to lower or raise the difficulty setting in game.
Unlike the previous games the storyline is more linear and your decisions do not drastically change the outcome of the game unless you are playing the game in the optional 1999 mode where decisions can in deed change the outcome of the game including placing the character in no-win situations.
The voice acting and sound of the game are first rate and I especially enjoyed the nostalgic music and primitive recording and playback devices the time which added a very unique perspective to the game. There is no multiplayer aspect of the game so players who complete the game will have to look forward to the planned DLC content which will be offered in the future.
The immersive factor of the game really captured me and in my opinion sets a new standard for storytelling and player interaction. While enemies tended to be for the most part mindless foes who charged headlong to their doom, this did change as the game went along as some enemies presented some real challenges and displayed some very interesting and clever strategies.
Upon completion of the game, I found myself pausing to reflect on the twist and turns of the storyline as well as look ahead with great anticipation for the next installment of this epic series. Bioshock Infinite is a must own for fans of the series as well as action games and is definitely an early candidate for game of the year awards.
http://sknr.net/2013/04/02/bioshock-infinite/
Debbiereadsbook (1202 KP) rated From A Jack To A King in Books
Jul 3, 2018 (Updated Jan 31, 2019)
bloody LOVED this book! and the narration!
Independent reviewer for Divine Magazine, I was gifted both the ebook AND audio version of this book.
First half of this review is from when I READ it, the second half is the audio bit.
Oh it's been a while since I had my Scotty Cade fix, and this proper hit THAT spot!
Bay is, by his own words, pretty much a recluse. Save for promoting his latest book and getting his gambling hit, he doesn't get out much. And when he DOES, he uses his character Jack as his alter ego. Winning escort King in a card game, and coming face to face with the spitting image of Jack knocks Bay off his axis. Just as meeting Bay knocks King off of his. King doesn't see Jack, he sees BAY. He also sees that Bay might be the one to halt his recovery.
I will be honest here, cos ya'll know I'm all about sharing, and tell you, I walked into this one a little wary. I've read a couple of other porn star books and had pretty much decided that I didn't like that particular troupe, and I wouldn't read any more. But this came up, and, I mean, its' Scotty Cade for heaven's sake! So I signed up and I was so very NOT disappointed!
What this one did, what made it stand out, was there was very little "work" time for King, once he and Bay had met. There is a scene before, and one after. But the one after is a huge part of the story; a necessary and integral part.
I loved that it's nearly to the end of the book before Bay and King come together properly. Loved that Bay put his research skills to good use; both for helping King with his recovery and watching all those videos to further his relationship with King.
Loved that while previously only ever having been with women, Bay didn't seem overly perturbed by his attraction to King. OH, he questioned his sexuality, many many times, but he wasn't particularly bothered by it!
There are some difficult topics dealt with here. Bullying and how that effects Bay as an adult. Sex addiction and how that makes King so very wary of what he feels for Bay so very VERY early on. Both topics are dealt with well and with sensitivity, but some readers may struggle with them.
I have just one teeny tiny niggle, but it doesn't affect my rating or my overall enjoyment of this book. It's just ME, being a little bit picky!
I would have liked, just once, while Bay and King are up close and personal, for Bay to have used King's given name, and not his "stage" name. That's all! Told you it was me being picky!
Mr Cade has a particular knack of writing with emotion; of being able to make you cry in really random places along with his characters; of being able to grab at your heart strings, tug them, snap them and put them back together again! And I bloody loved this book for that!!
I read this in one sitting, stayed up way past my bedtime to finish this! Loved it!!
5 full and shiny stars!
AUDIO REVIEW
Kenneth Obi narrates. And Mr Obi is growing on me for several reasons. As I see more and more books narrated by him, I can see his skill set growing. A quick search shows far more books that I expected, but the oldest is only November 2017, so he is still fairly new at this, and in the time since I listened to the other one he narrated that is in my library, I can hear a difference.
Obi's voice for Bay was. . . unexpected. I've no idea WHY, but that was my first thought. He sounds almost too young, but as I listened, I realised it fit Bay, PERFECTLY, it really did. I LOVED Bay's voice, I really did.
Obi's reading voice is clear and even, his voices for ALL the characters are clear and distinct enough for my crappy hearing to make them out. It was my only real criticism in the last book I listened to of his work, the voices were too similar for my crappy hearing to keep up. NOT so here.
The scenes for King and Bay getting up close and personal came over way more. . .what's the word. . . whats. . . .the. . .word. . . intense? maybe? I dunno, can't find that right word, and I hate not being able to do that, but they came across all kinds of different to when I read it. An AMAZING different though, cos Obi got out all the emotions that you don't always pick up when reading. The hitches and dips in the voices, the little noises, they don't always come across well on paper but HEARING them?? Oh yes Sir, intense is the right word!
I stand by what I said in my read review though! I would have liked, just once, while Bay and King are up close and personal, for Bay to have used King's given name, and not his "stage" name. That's all!
Watch out for Mr Obi, he's now firmly on my list!!
5 stars for the book
5 stars for the narration
5 stars overall.
**same worded review will appear elsewhere**
First half of this review is from when I READ it, the second half is the audio bit.
Oh it's been a while since I had my Scotty Cade fix, and this proper hit THAT spot!
Bay is, by his own words, pretty much a recluse. Save for promoting his latest book and getting his gambling hit, he doesn't get out much. And when he DOES, he uses his character Jack as his alter ego. Winning escort King in a card game, and coming face to face with the spitting image of Jack knocks Bay off his axis. Just as meeting Bay knocks King off of his. King doesn't see Jack, he sees BAY. He also sees that Bay might be the one to halt his recovery.
I will be honest here, cos ya'll know I'm all about sharing, and tell you, I walked into this one a little wary. I've read a couple of other porn star books and had pretty much decided that I didn't like that particular troupe, and I wouldn't read any more. But this came up, and, I mean, its' Scotty Cade for heaven's sake! So I signed up and I was so very NOT disappointed!
What this one did, what made it stand out, was there was very little "work" time for King, once he and Bay had met. There is a scene before, and one after. But the one after is a huge part of the story; a necessary and integral part.
I loved that it's nearly to the end of the book before Bay and King come together properly. Loved that Bay put his research skills to good use; both for helping King with his recovery and watching all those videos to further his relationship with King.
Loved that while previously only ever having been with women, Bay didn't seem overly perturbed by his attraction to King. OH, he questioned his sexuality, many many times, but he wasn't particularly bothered by it!
There are some difficult topics dealt with here. Bullying and how that effects Bay as an adult. Sex addiction and how that makes King so very wary of what he feels for Bay so very VERY early on. Both topics are dealt with well and with sensitivity, but some readers may struggle with them.
I have just one teeny tiny niggle, but it doesn't affect my rating or my overall enjoyment of this book. It's just ME, being a little bit picky!
I would have liked, just once, while Bay and King are up close and personal, for Bay to have used King's given name, and not his "stage" name. That's all! Told you it was me being picky!
Mr Cade has a particular knack of writing with emotion; of being able to make you cry in really random places along with his characters; of being able to grab at your heart strings, tug them, snap them and put them back together again! And I bloody loved this book for that!!
I read this in one sitting, stayed up way past my bedtime to finish this! Loved it!!
5 full and shiny stars!
AUDIO REVIEW
Kenneth Obi narrates. And Mr Obi is growing on me for several reasons. As I see more and more books narrated by him, I can see his skill set growing. A quick search shows far more books that I expected, but the oldest is only November 2017, so he is still fairly new at this, and in the time since I listened to the other one he narrated that is in my library, I can hear a difference.
Obi's voice for Bay was. . . unexpected. I've no idea WHY, but that was my first thought. He sounds almost too young, but as I listened, I realised it fit Bay, PERFECTLY, it really did. I LOVED Bay's voice, I really did.
Obi's reading voice is clear and even, his voices for ALL the characters are clear and distinct enough for my crappy hearing to make them out. It was my only real criticism in the last book I listened to of his work, the voices were too similar for my crappy hearing to keep up. NOT so here.
The scenes for King and Bay getting up close and personal came over way more. . .what's the word. . . whats. . . .the. . .word. . . intense? maybe? I dunno, can't find that right word, and I hate not being able to do that, but they came across all kinds of different to when I read it. An AMAZING different though, cos Obi got out all the emotions that you don't always pick up when reading. The hitches and dips in the voices, the little noises, they don't always come across well on paper but HEARING them?? Oh yes Sir, intense is the right word!
I stand by what I said in my read review though! I would have liked, just once, while Bay and King are up close and personal, for Bay to have used King's given name, and not his "stage" name. That's all!
Watch out for Mr Obi, he's now firmly on my list!!
5 stars for the book
5 stars for the narration
5 stars overall.
**same worded review will appear elsewhere**
A Bibliophagist (113 KP) rated Warcross in Books
Jan 27, 2020
Decent characters (2 more)
Plot
Pacing
YA formula (2 more)
Predictable
Not enough of the game
YA VR fun
I really enjoyed this book, as VR stories are some of my favorite types and rarely done well. This one was done well enough but suffered the large YA pitfall of there would be no story had people actually communicated with each other.
The story follows Emika, a scrappy teen living in the slums of (I think New York). As YA books tend to do, she is a normal, poor, orphan girl, who happens to be able to afford to dye her hair rainbow, and oh, I forgot to mention, very good at hacking. The world is fully submerged into the Nuerolink, which are AR/VR glasses almost everyone has, that handle the internet, gaming worlds, infrastructure etc etc. The most popular aspect is a game on the Nuerolink called Warcross, a rather simple Team vs Team capture the flag with power-ups and battling. Football move over, Warcross is where it's at. Because the nuerolink is so ingrained into society, a seedy underbelly of gambling and dark web has cropped up, and Emika makes her pennies as a bounty hunter for people who gamble in Warcross games. On the eve of the Opening of the biggest Warcross Tournament of the year (which takes up like... 6 months of the year...) Emika is being threatened with eviction, failed to get a bounty that would have fixed her situation. So as far as YA tropes go we can check off "ordinary, but special girl of poor circumstances".
Emika and her roommate, even though they are facing a looming eviction, log into the neurolink to experience the opening day ceremony. This is where Lu really introduces the ability of the nuerolink and where we can underline the "special" aspect of our tropey lead, as she somehow hacks herself into the opening game ceremony, revealing herself to the world. This is probably a good place to point out that hacking in this book is pretty much just Emika saying "I hacked into this thing" and little more than that. She runs a program here and there, that always does what she wants. Honestly as the story progresses I forget that she hacks, but the book doesn't let you forget that she's "super good at it".
Now fearing more than just eviction, but fearing for her freedom as she just did something very illegal, Emika is surprised when her world is turned upside down and she's spirited away by the Nuerolink creator to Tokyo. The creator being hot boy Hideo, whom she has been just ever so obsessed with since she was a kid, and much to her fantasies, he thinks she is special and needs her hacker expertise to track down someone that's been messing with the code in the game. BUT she needs to do it from within the game. So now she's going to be in the big game of the year as a player, a spy, and a hacker. Somehow juggling the investigation and playing a game professionally that she's the only kind of dabbled in (as far as we know, YA spoiler alert, she's super good at it).
I know I sound snarky, and like I didn't like the book, but I did. once you just accept the YA formula and that this book will be full of it, you can just lean back an enjoy the ride. Emika finds herself in a deep plot that involves other players, the dark web, and the ghosts of Hideo's past. Of course because YA Hideo is just smitten with Emika from the get go. She's great at the game, everyone acknowledges how special she is, but the big YA factor I struggled with over looking was the utter lack of communication. This whole book could've ended in a few chapters had the characters just communicated with each other. But there was always some kind of personal justification for why they couldn't just talk to each other.
I found the game world to be well thought out and interesting, just unfortunately it didn't get nearly as much page time as I'd like. I get that the story is about the scheme around the game, and not the game, but Lu introduced her as a player so I wanted more. I wanted more intereaction with her teammates, more development. She never felt like she was part of the group to me, which made it harder to believe in the second book when they all go out of their way to help her. The romance with Hideo was heavy-handed but cute, so I didn't mind it. But I kept finding myself wanting more gameplay. It's called Warcross for goodness sake.
One thing I have to commend Lu on is that it has a decent number of legitimate twists. Twists that made me actually gasp once or twice. That kept me intrigued and made me read it in a day. But unfortunately, while a fun little romp, the story's reliance on bad communication and YA tropes to advance the plot made the book lack a soul that really could take the story to the next level. I didn't care too much about anyone. I just wanted answers more than anything. But instead, we get a mysterious bad guy being cryptic, even though if he wasn't cryptic we could have avoided a lot and Emika always winning cause she's special. Though most of the information she gets is freely given to her and had nothing to do with her skills as a hacker.
When my boyfriend asked me if I liked it, I shrugged and said "yea it was fun, can we go get the second book". But I didn't have the overwhelming desire to tell him the plot or anything else as I do with books that truly resonate with me. To be fair when I did attempt to describe it the soap opera YA aspect seemed glaring and he just rolled his eyes.
Absolutely worth a read, especially if you enjoy this genre. But just don't go in expecting it to be special, it follows the YA formula to a T.
The story follows Emika, a scrappy teen living in the slums of (I think New York). As YA books tend to do, she is a normal, poor, orphan girl, who happens to be able to afford to dye her hair rainbow, and oh, I forgot to mention, very good at hacking. The world is fully submerged into the Nuerolink, which are AR/VR glasses almost everyone has, that handle the internet, gaming worlds, infrastructure etc etc. The most popular aspect is a game on the Nuerolink called Warcross, a rather simple Team vs Team capture the flag with power-ups and battling. Football move over, Warcross is where it's at. Because the nuerolink is so ingrained into society, a seedy underbelly of gambling and dark web has cropped up, and Emika makes her pennies as a bounty hunter for people who gamble in Warcross games. On the eve of the Opening of the biggest Warcross Tournament of the year (which takes up like... 6 months of the year...) Emika is being threatened with eviction, failed to get a bounty that would have fixed her situation. So as far as YA tropes go we can check off "ordinary, but special girl of poor circumstances".
Emika and her roommate, even though they are facing a looming eviction, log into the neurolink to experience the opening day ceremony. This is where Lu really introduces the ability of the nuerolink and where we can underline the "special" aspect of our tropey lead, as she somehow hacks herself into the opening game ceremony, revealing herself to the world. This is probably a good place to point out that hacking in this book is pretty much just Emika saying "I hacked into this thing" and little more than that. She runs a program here and there, that always does what she wants. Honestly as the story progresses I forget that she hacks, but the book doesn't let you forget that she's "super good at it".
Now fearing more than just eviction, but fearing for her freedom as she just did something very illegal, Emika is surprised when her world is turned upside down and she's spirited away by the Nuerolink creator to Tokyo. The creator being hot boy Hideo, whom she has been just ever so obsessed with since she was a kid, and much to her fantasies, he thinks she is special and needs her hacker expertise to track down someone that's been messing with the code in the game. BUT she needs to do it from within the game. So now she's going to be in the big game of the year as a player, a spy, and a hacker. Somehow juggling the investigation and playing a game professionally that she's the only kind of dabbled in (as far as we know, YA spoiler alert, she's super good at it).
I know I sound snarky, and like I didn't like the book, but I did. once you just accept the YA formula and that this book will be full of it, you can just lean back an enjoy the ride. Emika finds herself in a deep plot that involves other players, the dark web, and the ghosts of Hideo's past. Of course because YA Hideo is just smitten with Emika from the get go. She's great at the game, everyone acknowledges how special she is, but the big YA factor I struggled with over looking was the utter lack of communication. This whole book could've ended in a few chapters had the characters just communicated with each other. But there was always some kind of personal justification for why they couldn't just talk to each other.
I found the game world to be well thought out and interesting, just unfortunately it didn't get nearly as much page time as I'd like. I get that the story is about the scheme around the game, and not the game, but Lu introduced her as a player so I wanted more. I wanted more intereaction with her teammates, more development. She never felt like she was part of the group to me, which made it harder to believe in the second book when they all go out of their way to help her. The romance with Hideo was heavy-handed but cute, so I didn't mind it. But I kept finding myself wanting more gameplay. It's called Warcross for goodness sake.
One thing I have to commend Lu on is that it has a decent number of legitimate twists. Twists that made me actually gasp once or twice. That kept me intrigued and made me read it in a day. But unfortunately, while a fun little romp, the story's reliance on bad communication and YA tropes to advance the plot made the book lack a soul that really could take the story to the next level. I didn't care too much about anyone. I just wanted answers more than anything. But instead, we get a mysterious bad guy being cryptic, even though if he wasn't cryptic we could have avoided a lot and Emika always winning cause she's special. Though most of the information she gets is freely given to her and had nothing to do with her skills as a hacker.
When my boyfriend asked me if I liked it, I shrugged and said "yea it was fun, can we go get the second book". But I didn't have the overwhelming desire to tell him the plot or anything else as I do with books that truly resonate with me. To be fair when I did attempt to describe it the soap opera YA aspect seemed glaring and he just rolled his eyes.
Absolutely worth a read, especially if you enjoy this genre. But just don't go in expecting it to be special, it follows the YA formula to a T.
Charlie Cobra Reviews (1840 KP) rated the PlayStation 4 version of Genshin Impact in Video Games
Apr 6, 2021
Free to play (2 more)
Gorgeous world full of beauty
Good story and fun to play
"Gacha" game, to unlock new characters and weapons the game utilizes in game currency that you can buy with real world money (1 more)
Multi-player/Co-op mode needs work
Another Example of Free to Play Done Right, Loads of Fun!
https://youtu.be/BFdBTc-vscg
Genshin Impact is a 2020 action RPG game developed and published by miHoYo and produced by Hugh Tsai. It was released for Microsoft Windows, Playstation 4, Android and IOS on September 4th 2020 and backwards compatible for Playstation 5 in November 2020. Genshin Impact is a "gacha game" featuring an open-world environment, action based battle system utilizing elemental magic and character switching. There have been no updates as of late as to when or if the game might release for Nintendo Switch or Xbox. The game has been considered a commercial success due to it's large fan base and grossing over $1 billion dollars within 6 month of it's release.
Taking place in the fantasy world of Teyvat, Genshin Impact, is home to seven different nations, each of which is tied to an element and ruled by a god associated with it. Such as the city-state nation of Mondstadt, whose element is Anemo, the air element and worships Barbatos, the Anemo Archon and the nation of Liyue whose element is Geo, the rock/earth element and worships Rex Lapis (Morax), the Geo Archon. The main story follows a set of twins not from this world, which you can choose to be either the male or female version of. They become the one referred to as the Traveler, which is the main character of the game. They have traveled across many worlds with their twin but have become separated from them by an unknown god in Teyvat. The Traveler travels across Teyvat in search of their lost sibling with their companion, a child-like "fairy" named Paimon and becomes involved in the affairs of the other nations, gods, and the world.
This is a really great game with it's beautiful anime inspired graphics and a bunch of fun. I've been playing since around December and have probably logged in over 80 hours and I still find this game a lot of fun. . It's an open world RPG so you can pretty much go wherever you want although certain locations are going to have enemies you encounter that might be too difficult for you to fight depending on the level of your characters. Notice how I said characters, not character. You're able to have a party of four characters at one time and be able to actively switch between characters in the middle of battle to be able to utilize different attacks and combinations of skills and elements. There are 7 different elements such as Anemo (air), Geo (earth, Pyro (fire), Cryo (ice), Hydro (water), Electro (lightning/electricity), and Dendro which hasn't been revealed yet but is speculated to be nature related since the name has Greek origins and a loose meaning of "tree". The characters all use weapons in fighting and have a couple of different types like archers who use bows, mages or magic users who don't use weapons but only use magical/elemental attacks, spear users, and two different kinds of sword users, a regular size ones and a claymore or bigger sword users. You can press the attack button a couple of times for your character to do their attack action or combo or hold down the button to do a charge attack. Each character also has two unique combat skills based on their element, an elemental skill and a elemental burst. One of them, the elemental skill has a cool down period but can be used again right after and the other, the elemental burst needs to gather energy you get from defeating enemies to charge up before you can use it. Your character has a lot of freedom and can perform a lot of different actions such as running, jumping, climbing, swimming and gliding and these actions are all limited by your stamina. You can even use your elemental abilities to do things like freeze water and walk on top of it and other environment altering actions. The game is really easy to learn but has a lot of different aspects to it that can be a little complicated. For one, characters can have their strength increased with items such as artifacts that have different perks and additional ones for combining similar ones together, they can also get different weapons that also have different perks which can increase in effect by being "refined". You are able to level up your character by using items you get from completing missions and challenges as well as defeating enemies and bosses. Bosses and challenges that reward highly valuable resources are scattered throughout the world and while some bosses can be challenged weekly some challenges can only be completed once. There are also different types of dungeons that can be challenged but the bosses and dungeons take a currency called "Resin" to attempt and you only have so much of it a day until it regenerates. As your characters progress and you complete more of the story and game your Adventure Rank increases unlocking new quests, challenges, and raises the World Level, which is a measure of how strong the enemies in the world are and the rarity of rewards you get from defeating them. There are some good things that make the game a little easier or help you along the way alot too. Like the many teleportation nodes scattered throughout Teyvat that once you find and unlock you can use whenever you want to fast travel to places you have already been and also the Statues of the Seven where you can heal and revive characters. Your characters can die if their health becomes too low and they will still be in your party/group but you won't be able to use them until you revive them and you can also revive and heal your characters by giving them different food items. You can find food all over the place from hunting animals, gathering fruit and vegetables or purchasing them from a store and there is even a little mini-game type thing where you can make dishes yourself around campfires. Ingredients can even be cooked into meals that regenerate health or boost statistics like attack or defense. Items are also dropped from defeated enemies and found in treasure chests that can be used in increasing a character's strength and ore that can be used to refine and enhance weapon strength or create weapons is usually found scattered around too. There's a multiplayer mode that's pretty much a co-op mode and is useful in teaming up to defeat certain bosses and helping out your friends or maybe showing them the ropes but it's definitely lacking and needs some polish. By completing quests you can unlock five additional characters by completing the story but more characters can only be unlocked by the game's "gacha" mechanic and in-game events. This is another part that gets very complicated in my opinion. There are several premium in-game currencies obtainable by playing the game and also by in-app purchases (real money) that can be used to obtain characters and weapons through the "gacha" system. Something most people would say is very similar to the concept of loot boxes or others would say closer to gambling. There is a pity system that guarantees the player will receive rare items after a set number of draws but I hear it can be pretty ridiculous and there are plenty of people who have spent hundreds of dollars or more to get characters or weapons that they really wanted. I just stick with whatever is free and I've had no complaints but they know what they are doing because as I mentioned above this free to play game has made over $1 billion dollars in 6 months since it was released. There are characters and weapons that are only available for a limited time and if you miss out on getting them while they're available you might not get another chance to ever get them again. So like I said this game is super fun and a really great game, I definitely give it an 8/10 and it gets my "Must Play Seal of Approval especially if your a fan of Zelda Breath of the Wild or anime or "gacha" games in general.
Genshin Impact is a 2020 action RPG game developed and published by miHoYo and produced by Hugh Tsai. It was released for Microsoft Windows, Playstation 4, Android and IOS on September 4th 2020 and backwards compatible for Playstation 5 in November 2020. Genshin Impact is a "gacha game" featuring an open-world environment, action based battle system utilizing elemental magic and character switching. There have been no updates as of late as to when or if the game might release for Nintendo Switch or Xbox. The game has been considered a commercial success due to it's large fan base and grossing over $1 billion dollars within 6 month of it's release.
Taking place in the fantasy world of Teyvat, Genshin Impact, is home to seven different nations, each of which is tied to an element and ruled by a god associated with it. Such as the city-state nation of Mondstadt, whose element is Anemo, the air element and worships Barbatos, the Anemo Archon and the nation of Liyue whose element is Geo, the rock/earth element and worships Rex Lapis (Morax), the Geo Archon. The main story follows a set of twins not from this world, which you can choose to be either the male or female version of. They become the one referred to as the Traveler, which is the main character of the game. They have traveled across many worlds with their twin but have become separated from them by an unknown god in Teyvat. The Traveler travels across Teyvat in search of their lost sibling with their companion, a child-like "fairy" named Paimon and becomes involved in the affairs of the other nations, gods, and the world.
This is a really great game with it's beautiful anime inspired graphics and a bunch of fun. I've been playing since around December and have probably logged in over 80 hours and I still find this game a lot of fun. . It's an open world RPG so you can pretty much go wherever you want although certain locations are going to have enemies you encounter that might be too difficult for you to fight depending on the level of your characters. Notice how I said characters, not character. You're able to have a party of four characters at one time and be able to actively switch between characters in the middle of battle to be able to utilize different attacks and combinations of skills and elements. There are 7 different elements such as Anemo (air), Geo (earth, Pyro (fire), Cryo (ice), Hydro (water), Electro (lightning/electricity), and Dendro which hasn't been revealed yet but is speculated to be nature related since the name has Greek origins and a loose meaning of "tree". The characters all use weapons in fighting and have a couple of different types like archers who use bows, mages or magic users who don't use weapons but only use magical/elemental attacks, spear users, and two different kinds of sword users, a regular size ones and a claymore or bigger sword users. You can press the attack button a couple of times for your character to do their attack action or combo or hold down the button to do a charge attack. Each character also has two unique combat skills based on their element, an elemental skill and a elemental burst. One of them, the elemental skill has a cool down period but can be used again right after and the other, the elemental burst needs to gather energy you get from defeating enemies to charge up before you can use it. Your character has a lot of freedom and can perform a lot of different actions such as running, jumping, climbing, swimming and gliding and these actions are all limited by your stamina. You can even use your elemental abilities to do things like freeze water and walk on top of it and other environment altering actions. The game is really easy to learn but has a lot of different aspects to it that can be a little complicated. For one, characters can have their strength increased with items such as artifacts that have different perks and additional ones for combining similar ones together, they can also get different weapons that also have different perks which can increase in effect by being "refined". You are able to level up your character by using items you get from completing missions and challenges as well as defeating enemies and bosses. Bosses and challenges that reward highly valuable resources are scattered throughout the world and while some bosses can be challenged weekly some challenges can only be completed once. There are also different types of dungeons that can be challenged but the bosses and dungeons take a currency called "Resin" to attempt and you only have so much of it a day until it regenerates. As your characters progress and you complete more of the story and game your Adventure Rank increases unlocking new quests, challenges, and raises the World Level, which is a measure of how strong the enemies in the world are and the rarity of rewards you get from defeating them. There are some good things that make the game a little easier or help you along the way alot too. Like the many teleportation nodes scattered throughout Teyvat that once you find and unlock you can use whenever you want to fast travel to places you have already been and also the Statues of the Seven where you can heal and revive characters. Your characters can die if their health becomes too low and they will still be in your party/group but you won't be able to use them until you revive them and you can also revive and heal your characters by giving them different food items. You can find food all over the place from hunting animals, gathering fruit and vegetables or purchasing them from a store and there is even a little mini-game type thing where you can make dishes yourself around campfires. Ingredients can even be cooked into meals that regenerate health or boost statistics like attack or defense. Items are also dropped from defeated enemies and found in treasure chests that can be used in increasing a character's strength and ore that can be used to refine and enhance weapon strength or create weapons is usually found scattered around too. There's a multiplayer mode that's pretty much a co-op mode and is useful in teaming up to defeat certain bosses and helping out your friends or maybe showing them the ropes but it's definitely lacking and needs some polish. By completing quests you can unlock five additional characters by completing the story but more characters can only be unlocked by the game's "gacha" mechanic and in-game events. This is another part that gets very complicated in my opinion. There are several premium in-game currencies obtainable by playing the game and also by in-app purchases (real money) that can be used to obtain characters and weapons through the "gacha" system. Something most people would say is very similar to the concept of loot boxes or others would say closer to gambling. There is a pity system that guarantees the player will receive rare items after a set number of draws but I hear it can be pretty ridiculous and there are plenty of people who have spent hundreds of dollars or more to get characters or weapons that they really wanted. I just stick with whatever is free and I've had no complaints but they know what they are doing because as I mentioned above this free to play game has made over $1 billion dollars in 6 months since it was released. There are characters and weapons that are only available for a limited time and if you miss out on getting them while they're available you might not get another chance to ever get them again. So like I said this game is super fun and a really great game, I definitely give it an 8/10 and it gets my "Must Play Seal of Approval especially if your a fan of Zelda Breath of the Wild or anime or "gacha" games in general.