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Killer Dungeon (Euphoria Online Book 3)
Killer Dungeon (Euphoria Online Book 3)
Phil Tucker | 2018 | Science Fiction/Fantasy
7
7.0 (1 Ratings)
Book Rating
The narrative (0 more)
So much of the previous books is lost (3 more)
Sudden epic scope creep
Loose ends
deus ex machina abounds
I am (slightly) disappoint
I loved the first two books in this trilogy. The narrative was so detailed and descriptive that you truly lived the action along with the protagonist, you felt every blow, you were part of every strategy, you celebrated every unlikely victory. We knew we were in an epic online world that we hadn't explored yet but were happy with the dangerous little corner we knew inside out.
The book starts off with Chris, low-ranked newbie with a knack for strategy, being the new leader/castellan of Castle Winter, charged with defending, repairing and upgrading the castle, caring for its inhabitants, fending off the nearby army of the undead and still trying to discover the hidden treasure in the dungeon.
This change in his status obviously precipitated a change in focus for him, which is understandable - a castellan with all these responsibilities can't still go off exploring. But this started to feel like those boring aspects of games like the Witcher/Red Dead Redemption where you have to go shopping, play card games, train a horse, collect herbs etc and was relatively dull.
While a raft of super-strength gamers try to tackle the seemingly unbeatable Dungeon, Chris decides he needs to buy goods and services in-game with the help of the deus-ex style pot of money he suddenly inherits. He is taken to explore some of the online world in order to do so. This is where I started to lose interest, as the shopping and political aspects of the world and narrative now takes over, when all you want to do is get into that dungeon (you know, the one mentioned in the title of the book) with the rest of the true gamers.
In all the dungeon is just sort of solved. It just happens. We are treated to a re-telling of the action from some of those gamers but this was totally unsatisfactory. Three perilous rooms are in that dungeon and we get to see next to none of the action in solving them.
There is something of a race against time as Chris has a deadline looming to find the treasure hidden in the dungeon to deliver to the lord of the undead. This adds to the thrill somewhat but then the genre-required conspiracy starts to grow (the game was designed by the all-powerful AI to help save mankind from itself), and then the book loses a lot of its original charm for me.
I loved this trilogy, but can't help but feel Tucker had designed a massive world for the story to take place in, and suddenly realised two books in that he hadn't explored any of it (the first two books were very narrow in scope considering the size of the online world but did not suffer for that) and was nearing the end of the three books he had planned. In my view this story had at least another two or three books in it, I would have loved to have seen the dungeon rooms solved in the same detailed manner as the puzzles in the first two books, and would have liked a lot less metaphysical elephant-god mumbo jumbo. I can't help but feel Tucker realised he had set himself up with unsolvable situations and a character who couldn't really put himself in those positions.
In short: Great story, rushed ending ("sod it, say everyone else does the hard work and then an elephant god solves the unsolvable")
  
Catan
Catan
1995 | Economic, Territory Building
Good replayability, simple mechanics, easy to pick up (0 more)
Can be overplayed/samey (0 more)
Classic family friendly game
I do enjoy Catan, my wife and family enjoys Catan. It is a nice and easy enough game to play. It is challenging enough without being difficult, and I would go as far as to suggest the age bracket is slightly lower than the suggested. It's one of the games we turn to when there isn't enough time left for Agricola or Terrforming Mars or a similar, long length game.

The game itself is varied each time you play, and although there is a lot of commonality between games, it only takes a couple if minor changes (even as random as a particularly lucky or unlucky roll) and the game can take a drastically different direction. Playing a Road card, instead of saving for a settlement, can come back to haunt you when the resource you *nearly* got would have been vital.


Having played the base game for a good few years, we are looking for the expansions, but they are either/both difficult to get hold of, or quite expensive. The base game is a staple which should be in most collections, especially for casual gamers.
  
Ready Player One (2018)
Ready Player One (2018)
2018 | Sci-Fi
So many references to games and movies (2 more)
Great story
Visually beautiful
Perfect movie for gamers and movie buffs!
I want to start off by saying I've never read the book so I can't make comparisons like so many have. For the movie it's self it's incredible.

Visually it's beautiful. So much action and set pieces. It felt like a video game most times but as it kept going back to the real world, the CGI ended up being a little distracting at times but it never put me off. They did an amazing job with it. It was probably even intended to keep reminding you it wasn't real. To differentiate between was was real and what was not.

So much references and it's fun to spot them. I saw the back to the future delorian, iron giant, tracer from overwatch, master chief.....I can keep going. I was quite surprised at a lot of them though, especially of the shining.

The cast is great, the plot was great, the environments were great. It makes you want this world to be real.

I really hope a sequel is considered. I'd be happy with the same cast as long as the story is right. I had a lot of fun with this movie.
  
    Four Discs Classic Game

    Four Discs Classic Game

    Games and Education

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    Four Discs (Connect 4 or Four in a Row) is a fun and challenging game for kids, adults, beginners...