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Dusk
Dusk
2018 | Action
I am late to the party with this one but DUSK is a game that I have been aware of since it was first announced but only recently had a chance to play. For fans of First Person Shooters and especially those who played early genre classics like DOOM, DOOM 2, and The Wolfenstein series; the recent trend of Indie developers making retro-looking shooters has been growing. While most have been fairly mediocre; there have been some such as Ion Fury which captured the Pixelated action that players embraced before 3D cards became widely used and eventually a necessary part of gaming.

DUSK lovingly blends old and new as it even has a DOS-like startup menu while the game loads to provide plenty of loving nostalgia.

The game is broken down into three chapters and tasks players to survive a dangerous cult and the various creatures and enemies they encounter. The gameplay is fairly simple as players gather weapons, ammunition, health, and other items and dispatch enemies as they race through a level to find various keys needed to open locked doors and advance to the end of the level.

Players will have an impressive arsenal at their disposal from pistols, shotguns, machine guns, hunting rifles, a Rivet gun, grenade launchers, and a sword. All of which will come in handy as there are multiple enemy types that lurk in the darkness.

Players will have a flashlight as well but be warned; there are maps where it will not be functional in certain parts and having to fire guns to provide temporary lighting in order to find a well-hidden path to advance will test your patience.

Players will also be able to double down on some weapons and dual Shotguns can be very enjoyable but may not have the rate of fire that players need.

There are also power-ups along the way that can speed up a player’s rate of fire and other enhancements to help move things along.

Levels were generally very fun and engaging and provided plenty of solid gameplay and enjoyable moments. There is a multiplayer aspect that features the old Deathmatch format but I was unable to find anyone in any of the games during the times I checked.

DUSK was a winning mix of nostalgia and action and had some very clever map designs and sequences such as one frustrating one where gravity was upturned and forced players to be very patient and creative.

I hope we see a DUSK 2 in the near future as the game is a winner and can show bigger studios how to make an engaging shooter that gamers will love without the mega-budget bells and whistles.
  
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Gareth von Kallenbach (977 KP) rated the Xbox Series X version of Immortals: Fenyx Rising in Video Games

Nov 30, 2020  
Immortals: Fenyx Rising
Immortals: Fenyx Rising
2020 | Action/Adventure
Immortals Fenyx Rising is a rare treat in that it is a game that did not come in with the massive wave of hype that usually accompanies a major release; yet delivers beyond expectations.

The game is set in Ancient Greece and casts players as Fenyx who must travel to set right the many things that have gone wrong along the way.

Greek gods provide humorous narration to help move the story along as there is lots for players to do and see in the game.

Once a character is created; players will have to climb, swim, battle, and solve puzzles in a highly-detailed universe. While some may think the combat would be hack and slash being able to gain advanced weapons such as a divine axe and bow really help mix things up.

The Arrow of Apollo as an example allows players to control the arrow in flight which is ideal for solving puzzles and making precisions shots. I also used it to scout an area by firing it into the air and using it to study the layout of the area.

Puzzles are a big part of the game and being able to hold and throw large boulders is key to defeating large enemies as well as moving large objects onto pressure plates to open doors or move heavy objects into position.

After each main mission; players will be able to obtain new powers by completing a challenge from the Gods. This usually involves jumping from objects, solving puzzles, and combat. Upon completion players will obtain a new device/ability which will help them going forward. I can tell you that having a set of wings really helped cover the map by being able to jump from a cliff and glide to a destination as long as my stamina holds up.

One great mission had me move a large pearl across the land and down hills to the see. Not only was it fun and varied; but it also showed how the missions are not repetitions of the prior ones.

I had several hours invested in the game before the area with the cosmetic options and upgrades arrived and the sheer scale of the game ensures that players will not find this a quick gaming experience.

Combat is a mix of hack and slash and ranged combat; but I am a big fan of smashing enemies with large boulders when able.

Some may have issues with the campy dialogue and delivery of the lines but this would be missing the point as the game is a fun and immersive adventure which will provide gamers with plenty of hours of enjoyment.

4 stars out of 5
  
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Gareth von Kallenbach (977 KP) rated the PC version of Crysis Remastered in Video Games

Oct 8, 2020  
Crysis Remastered
Crysis Remastered
2020 | Shooter
Back in 2007 EA released Crysis which touted a new gaming engine and state of the art technology. The game inspired sequels but many people found the game ran clunky on their PCs as the new engine had some pretty hefty technology requirements.

In the age of remasters gamers now can experience the game with remastered graphics which brings the graphics in the game to a more modern level.

Players play a member of an elite unit who wear specialized Nano Suits during high-risk missions. The suits can make the wearer invisible, move faster, and armor up to absorb energy. The biggest issue is that those abilities do take a considerable amount of power and can only be used for brief increments so players will have to use them strategically.

When a mission goes wrong players must attempt to battle hordes of North Korean troops and other threats to achieve various goals and mission objectives.

Players will be able to utilize an arsenal of weapons ranging from pistols, shotguns, machine guns, grenades, and their fists and must make sure to use ammunition wisely as the supply is not infinite and players will have to recover weapons from enemies when they deplete their ammunition or resort to using their fists until they can find resupply options.

While the game does look more modern, the gameplay is still jerky especially in combat. Compared to modern shooters the smoothness and speed factor is lacking and it at times has a herky-jerky gameplay to it. Being able to cleanly shoot an enemy is erratic as some are real bullet sponges while others in the same class go down fairly easily.

The game also uses a checkpoint save system so failing to complete an objective will have players trying a scenario repeatedly until they are successful.

Players will also be able to utilize vehicles that they find which can help when they need to make a fast escape from a location or if they opt to make a direct assault.

The sound and graphics of the game are solid but the gameplay was decidedly retro and had many of the issues that bothered me with the original release. I had hoped for a total redo but in many ways it was like slapping a new coat of paint on an old car and expecting top of the line performance.

Crysis: Remastered is a nice trip down memory lane but pails when compared to more modern games in terms of enjoyment as I think a new game in the series would have been better. Perhaps this is a way to test what the current demand for the franchise is. For now the game is a nice piece of updated nostalgia.
  
Mortal Kombat Legends: Scorpion's Revenge (2020)
Mortal Kombat Legends: Scorpion's Revenge (2020)
2020 | Action, Adventure, Animation
The hugely popular Mortal Kombat franchise has a new cinematic entry with the release of Mortal Kombat Legends: Scorpion’s Revenge. The film is based on the very popular game series which began in the arcades and grew to dominate home gaming systems.

The franchise has also included theatrical films, toys, and scores of merchandise and the recent Mortal Kombat XI game was a massive success as well.

With news of a new live-action film in the works; Warner Bros has given fans something that truly fits the franchise well in the form of an R-Rated animated film.
While the prior films had a PG-13 rating, this one relishes the gore and violence and gives fans plenty of what they have come to expect.
The plot follows elements of the game and early film in that the evil Shao Khan has called forth the champions from the various realms to fight in a generational tournament where the realm who wins 10 strait events will have control over all the realms.
With 9 consecutive wins in place for Shao Khan and his champion Goro (Kevin Michael Richardson), the God Raiden (Dave B. Mitchell), has assembled a team of champions to save Earth.

There is Liu Kang (Jordan Rodrigues), Sonya Blade (Jennifer Carpenter), and the ego maniac Johnny Cage (Joel McHale).

The team must battle all manner of enemies which includes a very impressive list from the game series and it was great to see so many of them appear even if their roles were small.

The main story focuses on Scorpion (Patrick Seitz) and his attempt to regain what was taken from him and it is his backstory which sets the tone and frames much of the events.

Action wise the film delivers as there are the moves, graphic internal close ups, and gore that fans will expect. There are also a few surprises along the way that I do not want to spoil. I did wonder why every creature in the film had red blood as I do remember there being a bit of variety amongst the non-human creatures but this is a minor fact in what is otherwise an enjoyable film that fans should like.

While the plot does not hold much in the way of surprises; it does give fans the action and characters they love and does bring some interesting new elements to the franchise as well as the basis for some character growth in future films.

The animation and voice work is first-rate and really captures the look and tone of the series while having a visual style of its own.

The ending clearly seems to be setting up a sequel and I for one cannot wait to see what they have in store next.

4 stars out of 5
  
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