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Army of Thieves (2021)
Army of Thieves (2021)
2021 | Action, Comedy, Crime, Horror, Thriller
8
6.3 (6 Ratings)
Movie Rating
“Did He Just Say Gulp?”
I have Covid-19, and am confined to quarters. So time to catch up on some streaming films. New on Netflix is “Army of Thieves”, a quirky prequel, of sorts, to Zac Snyder’s “Army of the Dead“.

Plot Summary:
Sebastian Schlencht-Wöhnert (Matthias Schweighöfer) is a geek obsessed with the work of legendary safe-manufacturer Hans Wagner whose magnum opus was a series of four intricate safes named after the four parts of his namesake’s Ring cycle: The Rhinegold, The Valkyrie, Siegfried and Götterdämmerung.

Seeking more the glory of cracking the legendary safes (rather than the riches within), high-class jewel-thief Gwendoline (Nathalie Emmanuel) teams with Sebastian to crack the three known safes (in Paris, Prague and St Moritz) before they are officially ‘retired’. Together with Korina (Ruby O. Fee), muscle-man Brad (Stuart Martin) and getaway driver Rolph (Guz Khan) the gang try to stay one step ahead of obsessed Interpol agent Delacroix (Jonathan Cohen).

Certification:
US: TV-MA. UK: 15.

Talent:
Starring: Matthias Schweighöfer, Nathalie Emmanuel, Ruby O. Fee, Stuart Martin, Guz Khan, Jonathan Cohen.

Directed by: Matthias Schweighöfer.

Written by: Shay Hatten (from a story by Shay Hatten and Zack Snyder).

“Army of Thieves” Review: Positives:
I really wasn’t expecting much from this offering. For me, the character of Dieter in “Army of the Dead” was an annoyingly quirky comedy character in a zombie-actioner that you just wanted to punch in the face…. repeatedly. But in contrast, this Dieter-centric film is deliberately quirky throughout and it just all worked for me. Under his own direction, Schweighöfer’s Sebastian/Dieter becomes a genuinely quirky, lovelorn and loveable loser that you want to root for.
The look and feel of the film is utterly glorious. The wonderful cinematography by Bernhard Jasper makes the introduction to the European locations feel Bond-like and the combination of Production Design and Special Effects make the safe-cracking scenes tense, dynamic and beautiful to watch. It’s all nicely rounded off by a quirky Steve Mazzaro / Hans Zimmer score.
Shay Hatten’s script delivers a nice balance of action and exposition. It actually – shock horror – takes time to flesh out some character behind the generic heist-movie stereotypes. Setting the movie in the same timeline as the emerging Nevada zombie-apocalypse as “Army of the Dead” is neat: (although those expecting extensive zombie-action will feel short-changed). And having the Las Vegas safe as the mythical Götterdämmerung is a nice touch. Above all – “SURPRISE!!!” – the script surpassed the essential six-laughs test.
The acting is above par, with Schweighöfer putting in a fabulous turn and the stunningly beautiful Nathalie Emmanuel (best known for being Ramsey in the Fast and Furious series) gets to be a lot more than mere window-dressing here. Stuart Martin is notable here for looking astonishingly like Hugh Jackman…. I mean, really, they could be twins.

Negatives:
I mean, honestly, there are more holes in this story than a St Moritz swiss-cheese. Why would all of the safes, owned by different private institutions, be being “decommissioned” due to a Zombie outbreak on the other side of the world? Can the Interpol team really be that incompetent? And however clever he is, I don’t buy that you can open safes like that!
Although I liked the balance of the script overall, the story is pretty simplistic and linear.


Summary Thoughts on “Army of Thieves”
Sometimes a little movie appears that surprises and delights you, and this was one of those for me. It’s not big and it’s not clever. But it is very nicely made, thoroughly entertained me and was – for me – way better than its source movie. A recommended watch on Netflix.
  
The Geek Who Came From The Cold: Surviving the Post - USSR Era on a Hollywood Diet
The Geek Who Came From The Cold: Surviving the Post - USSR Era on a Hollywood Diet
Leon Kaminsky | 2019 | Biography, Education, Film & TV, History & Politics, Humor & Comedy
8
8.0 (1 Ratings)
Book Rating
What I liked best was that the informative quality of the book was wonderful and the author clearly did his research (I even wondered at times if the book was based on the author’s own childhood). (0 more)
What I did not like was the fact that the book ends fairly abruptly. (0 more)
Honest Review for Free Copy of Book
Readers should not be fooled by the title The Geek Who Came From The Cold: Surviving The Post-USSR Era On A Hollywood Diet by Leon Kaminsky has nothing to do with food or dieting at all. The “Hollywood Diet” mentioned in the title is movies, mainly those from the US. A little bit of knowledge about Russia and their policies would be helpful when reading this book but is not required.

Leon is a young boy growing up in Russia at the end of the 1900s. He has a nervous problem (possibly anxiety) and has a hard time at school and with other people in general. Leon quickly falls in love with movies, specifically those from Hollywood after seeing them for the first time. Like so many other people who are not exactly social for one reason or another, he trades social interaction for watching films. His love for movies over the years borders on the edge of obsession as he knows not only actors and directors but also the Russian’s who voice over the tapes to translate them. His daily and weekly schedule revolves around what movies are being played on TV or at the theaters.

He takes readers through the difficulty of obtaining some of the popular movies that can be found just about anywhere here in the United States. This difficulty is not only because of how much Russia censored movies from just about anywhere but because the titles are often changed as well. Leon shares his excitement and the challenges he faced to get his first VCR play and to transport his VHS collection when his family moved. He even talks about when owning a VCR was illegal in Russia and when people would give anything to have one, including offering to trade a boat for a VCR.

What I liked best was that the informative quality of the book was wonderful and the author clearly did his research (I even wondered at times if the book was based on the author’s own childhood). I appreciated the human qualities of the book, such as the struggles Leon faces at school. New facts about Russia was presented to the readers in a way that prevented anything from feeling too overly informative. What I did not like was the fact that the book ends fairly abruptly. I would have liked to see at least one chapter about after the family’s move to Germany. There were also multiple sections where it would begin on one topic and end on another, seemingly unrelated topic.

Movie fans will enjoy this book but it is recommended that they be somewhat familiar with movies from the 1980s (I think was the time period of most movies mentioned in the book, I myself am far from a movie buff at all) and newer. High school students may not be able to fully appreciate the cinematic history in this book and may feel more like a history book to them. It should also be noted as VHS tapes are already a thing of the past (I am holding on to a few to show my children in the future) upcoming generations may not know what the book is talking about without asking their parents or google. Finally, I give this book a rating of 3 out of 4. This book is very informative about a topic not many people are probably aware of. Sadly this gives it a very narrow target audience. The way the book is written makes it feel like it is an autobiography about a movie lover growing up where movies are largely controlled. The plot of the book is frequently lost through during all the movie talk.

https://www.facebook.com/nightreaderreviews
  
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Paul Kellett (118 KP) created a post in Solo Gamers

May 9, 2019  
"Wait, you can play boardgames on your own? How does that work? Isn't it dull? and wouldn't you just rather play a video game?"

These are the most common questions I see asked whenever someone says they play solo boardgames and, if you have never experienced modern boardgames with solo rules, then you are quite right to wonder what, why and how. Let me shed some light on this side of our wonderful hobby.

You can never play enough games

Whilst we have a great group to play games on a Tuesday, 3-4 hours a week is not always enough to scratch that itch, especially if you want to play something bigger and more involved.

There are a lot of great games that need a good few hours to really get into and are not really suitable for playing in the pub on a Tuesday. If you can't meet up with anyone on other nights, then being able to play a game solo is a valid option.

Some benefits include:

*Being able to really get into the theme of a game

*Not having to worry about being slow and annoying anyone else

* Being able to play without distraction.

*Getting away from computer screens/technology.

So why play solo?

There are many reasons why people play solo games, from not having the time to get to game nights, needing something to do when the kids are asleep to just wanting to relax.

For me, I work on computers and my eyes are suffering from looking at screens all day so being able to sit down and play a boardgame is a great way to unwind and rest my eyes whilst still keeping my brain active. I can come home from work and play a short game (like Friday, Onirim or Deep Apace D6) for half an hour or more to unwind - much better than just vegging out in front of the TV.

I love deep, thematic games which tell stories. If I get a few hours free on a weekend, I can spend a Sunday afternoon lost in another world, no distractions, no stress, just me enjoying an interesting story. It's like reading a book but you are actually involved in the adventure.

So how does it work? Do you just play both sides against yourself?

No. Well, yes, you could and people do, but there is much more.

The solo gaming community has grown massively over the last few years with the 1 Player Guild on the Boardgame Geek website boasting well over 15,000 members worldwide and games designers are taking note (many of them being actively involved in the solo community themselves).

As such, many games released nowadays will have either variant rules for solo play or whole expansions or sets of cards designed purely for solo play. There are even games designed purely for solo players.

The easiest games to play solo are co-operative games. This type of game has players working together to reach a common goal in order to win the game. With a few exceptions (games with hidden traitor mechanics), all co-op games can be played solo either playing one character or taking control of two or more characters. This can get a bit heavy and confusing having to keep track of multiple characters' cards, skills, and what not, but if you know the rules fairly well, it gets easier. A lot of people do this to learn a game before bringing it to the club to teach to the rest of us.

Some good solo co-op games include:
* Robinson Crusoe
* Gloom of Kilforth
* Space Cadets: Away Missions
* Legends Untold

Then there are the games that have specific components purely for solo play. These will sometimes change the basic rules or add "Automa" or "dummy" players which function as close to a human player as possible. Usually this is a separate deck of cards that give instructions on what the dummy player will do each turn.

Games with Automa cards include:
* Scythe
* Viticulture
* Xia: Legends of a Drift System (The Automa is included in the Embers of a Forsaken Star expansion)

Finally there are the solitaire games, the ones designed from the start to be 1 player only games, these include:
* Friday
* Hostage Negotiator
* Deep Space D6
* Unbroken

A lot of these tend to be smaller, shorter games that are ideal for sticking in your bag and taking with you to play wherever you are. I often play a quick game of Deep Space D6 at lunchtime at work and when I am out working as drum tech for bands, it's cool to be able to fill in the downtime with a game of something.
  
Jumanji: Welcome to the Jungle (2017)
Jumanji: Welcome to the Jungle (2017)
2017 | Action, Adventure, Comedy
Welcome back to Jumanji
How dare they make a sequel/remake/reboot of Jumanji? I mean that film was a classic. Admittedly a very average classic that doesn’t really live up to your childhood memory of it, but still. And, yeah, Zathura was a kind of remake given it was adapted from a book by the same writer and explored the same themes, but nobody watched that, so how dare they do a new Jumanji film? I mean it’s only 22 years since the original came out!

Do you find yourself agreeing with any of that little rant? If you do, then I have a few things to say. First, accept that for thousands of years similar tales have been retold to new generations to keep the spirit of a story alive. Second, why not actually wait to see what the new film has to offer before casting judgement as Jumanji: Welcome to the Jungle actually serves well as a sequel to the first film, whilst doing something new with the idea.

Starting in the mid-90s, and the board game is unearthed on a beach. Given to a teenage kid by his father, the kid isn’t impressed as ‘nobody plays board games these days’, and he gets back to playing on his console. Overnight, reacting to the changes in gaming culture the box works some magic, and the next day the game has morphed to a video game format, to entice a new generation. Jump forward to present day and a group of unlikely teenagers are cast together in detention when they happen upon the abandoned game console. Taking a break from their junk-room sorting, they fire up the game and find themselves pulled into the game -world, each taking on the avatar of the character template they chose on load up. Presented with a quest in true video-game fashion, they set off to find a way to escape, whilst learning something about themselves in the process.

By transitioning to a video-game setting, the story allows for a great deal of fun to be had poking at the contrivances and conventions of the format, especially for games of the era in which the game was inspired. The characters all have strengths and weaknesses, the spawning of lives by dropping from the sky is so reminiscent of many a side-scrolling platform shooter of yesteryear. Even the behaviour of the NPC – I mean support cast – is perfectly drawn upon the mannerisms that game characters act, being there to spout random exposition to move you on your quest. As for the quests – yep, they are pointlessly complicated, filled with traps and red herrings.

But such pokes at video game culture would be wasted if the casting was wrong, but in the four main stars they have cast the perfect personae for each archetype. The heroic, strong and smouldering hero, who is being played by a soft heated geek – The Rock of course. You want a ‘Lara Croft’ style action heroine, albeit played by a socially awkward teen girl – enter Karen Gillan. Weak sidekick who is only there to carry equipment, but being played by a high school jock who thinks he can do anything – Kevin Hart is your man. Round that off with a studious professor type, being played by a female – that kind of comic role works well for Jack Black. Each of the stars cast has a lot of fun playing with there archetypes, and the film does them all justice to allow them to each have their moments to shine. Gillan, in particular, does a great job at looking entirely awkward yet confident at the same time, and her nerdy seduction scene showcases a comic timing ability equal to her action talents showcased in the GotG films.

The action is thrilling, the humour well placed, and the direction solid enough to bring this video game movie to life. In fact, this is one of the best video game movies to date, even though it isn’t even adapted from a real video game. A few nods to the original Jumanji are present, but without awkwardly placed. The end result is a fun family adventure with some great action set pieces and a wry humour, much like the original was. Don’t let nostalgia for the original put you off exploring the world of Jumanji once more.
  
I'll Give You the Sun
I'll Give You the Sun
Jandy Nelson | 2015 | Children
10
8.2 (13 Ratings)
Book Rating
I'll give you the sun follows twins Noah and Jude that are aspiring artists. They are both working on their portfolios to get into a prestigious art school in the local area when a tragedy pulls them apart and they start to live two separate lives.

I loved this book the writing was so poetic and beautiful. The story is written from two perspectives and at different times. Noah's perspective is written when he is 13. 5 years old and before 'said' tragedy struck and Jude's when she is 16 - two years later. At 13 years old the pair were close with sibling rivalries, respecting each others art and dividing the world up.

“I gave up practically the whole world for you,” I tell him, walking through the front door of my own love story. “The sun, stars, ocean, trees, everything, I gave it all up for you.”

At 16 the pair couldn't be further apart, they constantly avoid each other and barely talk. When lies start to unravel and they discover the truth, can they become two once more.

Noah is a painter, he's such a cute young boy, with his confusion of being gay and what it means to come out is so cleverly portrayed through this character. The frustration and tension is palpable between him and Brian. The want of your heart desires and the reality of doing and facing the backlash from the people around you is what stops him. Noah has never been perceived as 'normal' to his class mates and being bullied is a daily problem until he meets the new kid Brian who is a baseball player for his local school, with Brian by his side he becomes socially accepted, even though he knows that Brian is a bit of geek like himself with his meteorite collections.

Jude an ambitious sculptor is a young impressionable girl at the age of 14, however as she is telling her POV at the age of 16 she has had a lot of time to develop but also grieve at the same time. Jude is struggling at school, she hasn't made any good artwork for the past 2 years and believes there is someone out to destroy her pieces. She has one last chance to make it right and is sent to work with a local but famous sculptor. The sculptor has problems of his own and between the both of them they start to overcome their grief through the process of sculpting.

Oscar is not the typical cool guy, who has everything going for him with his distinguishable features, his past and present he is also on the road to self discovery. When we first meet Oscar in Noah's perspective he is a drunk, with ambitions to be a model. 2 years later in Jude's perspective he is a recovering alcoholic/drug user, going to college for photography and has a cocky side to him which covers up the true Oscar.

“It occurs to me that Jude does this too, changes who she is depending on who she’s with. They’re like toads changing their skin color. How come I’m always just me?”

There were only two things that stopped me from giving this book 5 stars and it's not much but I had to factor them in. I found the book a bit predictable in some parts. You could tell how it was going to pan out. Also the ending felt a bit rushed for me towards the end, I think it could have been a bit longer to make the ending a bit more bulkier. The thing I liked with Nelson's writing is your reading away and then BAM! She just lets you have this incredible fact like it's nothing major and I had to reread to make sure I hadn't read it wrong. The grandma's bible that Jude follows got a bit tiresome in the end.

I went in to this book blind, not knowing too much about the premise and I recommend it, I like going in to books not knowing much it is more surprising and enjoyable to read. There are references in the book to famous people and quotes such as Winston Churchill and E.E Cummings. This book deals with love, bullying, grief, growing up, self discovery and all the challenges of being a teenager.

I recommend this book to anyone that likes to read Young Adult and Contemporary novels.

Overall I rated this book 4.5 stars out of 5.
  
Ghostbusters (1984)
Ghostbusters (1984)
1984 | Comedy, Sci-Fi
A Comedy Classic
My daughter was flipping channels the other day and ran across the great 1984 Supernatural comedy GHOSTBUSTERS and stopped to watch for awhile. As happens with her generation, she eventually got more interested in her phone and friends and wandered away. Me? I was drawn back into this film so much so that I went downstairs, grabbed the DVD (yes, kids, I still own DVDs) and popped the film into my Home Theater System to give it a proper viewing.

I gotta say...I was so inspired by how terrific this film is that I changed course and devoted the 23rd BankofMarquis Movies podcast to this film.

Starring the comedic trio of Bill Murray, Dan Aykroyd and Harold Ramis and featuring Sigourney Weaver, Ernie Hudson and the great Rick Moranis, GHOSTBUSTERS tells the tale of supernatural exterminators called to save NYC when paranormal experiences start escalating in the Big Apple.

But it's not the destination, it's the journey that makes this film so much fun. Told in a standard 2 Act arc - Origin Story followed by a 2nd Act of battling the "Big Bad" - it is the comedic timing and chemistry of the 3 leads that makes this film work (aided by a wonderful "straight man" turn by Sigourney Weaver and a brilliant "side-kick" comedic turn by Rick Moranis).

Credit for keeping this film together, moving and more than just a "series of jokes" is Director Ivan Reitman (STRIPES, MEATBALLS), he had the comedic "cred" to appeal to these 3 big time comedians, but has a Producers sense of efficiency and a Director's command of subject and tone.

This film was Aykroyd's idea and he shines as, Ray Stantz, the heart of the Ghostbusters. He truly believes in what he is doing and has a child-like sense of wonder in his actions. Harold Ramis (more noted as a Writer and a Director) was brought in to co-write Aykroyd's idea, steering it more towards Reitman's idea of humor and writing in a way that would make Murray shine - but he is also wonderfully deadpan as techno-geek Egon Spengler. The serious nerd who never smiles.

But...make no mistake...this film revolves around the antics of con-man Dr. Peter Venkman, a scientist who doesn't believe any of this, but is willing to go along as long as it achieves his goals. And...what are his goals? Well...womanizing and getting through life with as little work as possible. Murray is at the top of his comedic game in this film and most of his scenes are improvised - but, to be fair to the writers, Murrya's riffs are what Ramos and Aykroyd put down on paper. He is the mouth of this film and his energy drives this movie throughout.

Sigourney Weaver proved that she could do more than Sci-Fi action (like ALIEN) when she plays the straightman to these 3 wild-men. She stated that she was channeling her inner Margaret Dumont (straightman to the Marx Brothers) and she does an admirable, charming job in a role that could have easily come off as annoying.

Rick Moranis, of course, almost steals the film as the nerdy accountant neighbor of Weaver's. His improvised riff as he goes around the room at his own party is the stuff of comedic gold.

Ernie Hudson comes along as the 4th Ghostbuster. Many folks thinks that he is the "unnecessary" GhostBuster, but I would argue that he comes along at a time (right after the origin story is complete) to be the audience surrogate - to ask the questions that need to be asked and to get necessary expository passages out.

And...finallly...there is William Atherton as EPA Agent Walter Peck. I kind of feel sorry for this actor, for he had a decent career going up to Ghostbusters, but he was so good as the annoying, buzzkill "anti-Ghostbuster" that serves as the foil for their antics, that he wasn't really accepted in any other kind of role the rest of his career (he would play a version of this character in the first 2 DIE HARD films).

The special effects hold up, just enough to make them passable. Keep in mind that this film was made over 35 years ago and the effects were state of the art back in the day, so I would recommend you cut that some slack.

And...if you do...you'll be rewarded with a rollicking fun time at the movies.

Letter Grade: A

9 stars (out of 10) and you can that to the Bank(OfMarquis)