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Robin Hood: Hero of the People
Robin Hood: Hero of the People
2019 | Adventure, Card Game, Fighting, Medieval
“Yer a hero, Travis!” … said no Hagrid to me ever in my life. However, I do enjoy playing heroes in my board games. As Robin Hood you live by few rules: rob from the rich, give to the poor, and save your fellow Merry Men. That dastardly Sheriff of Nottingham is out to foil and jail you and your crew. Can you use your skills to rob enough from the rich, recruit your fellows, and keep your bounty on your head low enough to win the game? Such is your plight in this one-player game from first-time designer, Rodney Owen.

Disclaimer: This review is for a Kickstarter preview. We are not being paid for this preview, but we were sent the game from the designer. Components and rules may be changed before the product and project is finished. -T

As this game is not yet in full production, I will paraphrase the rulebook here for you so you can get an idea of how the game plays. Then I will give my opinions on this little card game.

Robin Hood: Hero of the People is a one-player card game that is played over three phases. To win the game you must have all Merry Men and Maid Marian recruited and active, while the bounty on your head is less than 500. You lose by seeing the bounty at or above 1,000 or by playing through the entire deck of Story Cards without winning. You may set the difficulty level by choosing how much you would like the bounty to start at before you begin play (100, 200, or 300). The rulebook instructs you how to setup the game using several piles of cards to create the play area. Deal yourself three Loot (skill) cards and the game is on!


The first phase of the game is Robbing from the Rich. During this phase you draw three (or more depending on other cards currently in play) Loot cards from the big deck. These cards consist of different skills to use later – like Archery, Strength, Swords, etc. You will also find Gold and Influence cards. These Loot cards are needed to recruit Maid Marian and all the Merry Men, as well as used for negating powerful negative Story Card effects in the third phase of the game. Once you have drawn your Loot cards, you may play up to three of them into your Inventory in front of you (unless a card instructs you otherwise). Only your cards in the Inventory will be used to recruit and rescue Merry Men, or be affected by Story Cards.

You have placed your skills and bargaining cards in the Inventory. It is now time to use them to recruit your Merry Men! The second phase is the Actions phase. You have several options of actions to take on your turn, but you may only take one action. One option is to recruit Merry Men characters. Each character card begins the game face-down in a grid. The card backs show the recruitment costs (paid in skills) for each. They all have different skill cost combinations on each back so you must choose your Inventory cards carefully in the first phase. During the game some characters may become jailed through the Story Cards. Also on the backs of the character cards are the costs to rescue your friends from jail, and the costs are different than the recruitment costs. This throws a wrench into your plans as you are trying to recruit and protect all your Merry Men, just to have them thrown in jail and made unavailable to you. Curse you, Sheriff of Nottingham!

Also during this phase, in addition to recruiting and rescuing your allies, you may purchase King Richard cards, Sherwood Forest cards, or decrease your bounty. King Richard cards are very very costly (requiring up to nine skills to purchase!) but also very powerful and very helpful to your cause. There are three of these in the game and when you have used one you must discard it out of the game. Do you have an abundance of skills and Loot cards to use? Would you like to protect your Merry Men from becoming jailed? Well during this phase you may also purchase Sherwood Forest cards to begin building a hideout. It costs two Strength skills, but once you have acquired all six Sherwood Forest cards, most of the Merry Men are protected from being jailed. Huzzah! The final option you have in this phase is spending any three Loot cards from your Inventory to reduce your bounty by 100.

The third and final phase is the Story Card phase. During setup you are instructed to separate this deck into two piles, shuffle them independently, and place the Story Cards in set one on top of the story cards in set two. Set one cards are annoyances that can bleed you of skill cards or raise the bounty on your head. Annoying! The cards in set two are far worse, as they will jail your unprotected Merry Men and set you back further from victory… also whilst raising your bounty. Super annoying!! Curse you again, Sheriff!!

If no win or lose conditions have been met at this time, you will return to the first phase with this additional rule: switch your active character (you start the game with Robin Hood) with another character you have recruited in the grid. Each character has a different special ability to be used on your next turn as well as a different set of skills printed on the face that you may use as discounts for recruitment, rescues, and purchasing of King Richard and Sherwood Forest cards. Example: Much the Miller shows 1x Sword and 1x Strength. You can use his skills as a discount to purchase a Sherwood Forest card by spending just one Strength card from your Inventory. Time to stick it to the Sheriff!

So how does it all shake down? Overall I say the game is really good. It is unfinished, and has not yet made it to Kickstarter, and I suspect that has something to do with any drawbacks I have experienced. Upon reading the provided rulebook and attempting Game 1, I had several rules questions. Rodney was quick to provide answers and it made the game so much more playable and enjoyable. Since it is a solo game only, every decision you make directly impacts how the game is played (duh, right?). There’s nobody else to mess with your plans, nor help them succeed. There’s no AI or ghost player. Just you versus the game. I have played this many times now on different difficulty levels and have won and lost on each. It would seem balanced, however…

There are a few strategies I attempted to use on my different plays to see how they might add to the complexity and change the results. I noticed that I won more when I completely ignored Sherwood Forest and King Richard’s cards. Yes, one of the King Richard cards reduces the bounty by quite a bit, and that’s just in one turn, but the cost is so mighty that I rarely found them enticing enough to pull the trigger. Same goes for Sherwood Forest. Though the cards cost a paltry two Strength, I found that I needed those Strength cards to recruit or rescue my Men and could not justify spending two per card (and six total cards to build the hideout) for that protection. Your play style may vary, and I am itching to play again to try new things out. Maybe I’m wrong about Sherwood Forest. I think that’s a really great trait for a game – to have its players thinking about different strategies while not playing, and just waiting for when they can play again.

I have to say, I am very excited to see this go to Kickstarter, and to learn what Rodney has in mind for improvements to the components, or rule tweaks, and the almighty stretch goals. I might be backing this one, even though I have a great working version of it now…
  
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TheBookMother (105 KP) rated Christine in Books

May 26, 2019  
Christine
Christine
Stephen King | 1983 | Horror, Science Fiction/Fantasy
6
8.0 (40 Ratings)
Book Rating
Sets the scene of 50s and 80s America well. Creative use of music lyrics. Supernatural thriller typical of King. (0 more)
Felt abit stagnant in places Bit of a slow burner (0 more)
Think classic slasher come Top Gear.
Contains spoilers, click to show
Like alot of my recent reads I picked up a very well loved copy from a supermarket fundraising bookcase.
Now, I do feel quite conflicted in critiquing the master that is Stephen King especially as it's not all positive. It's probably the same feeling if you kicked your Nan or when you've hidden your son's favourite toy that drives you crazy and watch him scour the house for it for days on end.
It started off in true King fashion. I've read a few of his repertoire including the classics. I have come to recognise his tone and the way he sets the scene.
We begin by meeting Dennis who is recalling past events which include his friend Arnie and his obsession with his new car Christine. We soon find out Christine is a bit more than your average first car and anyone who seems to cross Arnie will feel her very gory and murderous wrath. We learn that her previous owner LeBay begins to possess Arnie. Dennis sets out to try and save his friend from the evil clutch(es) (I had to sorry!) of Christine and stop her once and for all.
Tense, descriptive with an air of paranormal/ supernatural you generally know what you're getting with King and you know there will tend to be a twist or scare along the way.
However, I did find this abit of a slow burner and not what expected it to be.
I think it could be because this is 20+ years old and I am probably desensitised by slashers it did feel quite cliché in places.
I did at times feel slightly confused as we were introduced to Christine the possessed car but then we learn it's all to do with Lebay taking over and even ageing Arnie. It did remind me abit of Ghost Rider.
I enjoyed the music lyrics at the beginning of each chapter and throughout as it really did help set scene and help with showing the difference between Arnie and Lebay's ages.
I have to admit I was distracted alot and do put it down frequently but I did pick up and finish it eventually.
I normally finish a book in 2-3 days (children, work and life permitting!) But this took a while longer. Perhaps, as I felt it was a tad stagnant in places.
It was never the less an okay read, it's a good slasher come supernatural story but one I did think I would have enjoyed alot more.
  
Ant-Man and the Wasp (2018)
Ant-Man and the Wasp (2018)
2018 | Action, Sci-Fi
Yes Infinity War was good... but for me, Ant-Man And The Wasp was better. Yes IW was epic and devastating, but out of the two I didn't have any quibbles about this one. The CGI was what really did it for me. In IW Thanos' minions looked terrible, even when you take into consideration that they're aliens. But seeing the CGI in the flashback scenes in this one I was impressed at how real it all looked.

This is another film that makes me wish companies would think before they make their trailers. Fallout showed you a trailer that makes it look like Cavill is fighting Cruise and gives away a plot point that, at that point in the actual film, isn't certain. Fallen Kingdom shows you the shot of our giant aquatic friend playing with surfers, which in the actual movie doesn't happen until the closing scenes. In one of the Ant-Man trailers we see what amounts to the end of credits scene... yes there are things that are added to fit with the MCU timeline, but I don't feel like that really makes any difference to the situation. I also think that they should have left the shrinking building out of the trailers to give that a bigger impact in the release.

As far as the movies of the MCU go there are definitely some that are on the funnier side, and this fits that bill. Paul Rudd is obviously still a little goofy, and has an amazing montage sequence as he battles with his last few days of house arrest. But the real comedic star of this for me was Michael Peña. Lovable and an absolute gem. His face when he gets his hands on the Hot Wheels case... kid in a candy store. I truly hope that he survived the dusting of Infinity War. Pipe dreams I know, but I'm hoping he makes it through so he can Neville Longbottom Thanos.

To briefly cover the mid credit scene, which obviously left me with my jaw dropped a bit. There's one thing I'm wondering about, Scott says... "our new ghost friend"... now initially you'd think that he's talking about Ava, but she went off separately at the end of the film and it's got to take a fairly long time to make a new Quantum Tunnel, so could he be talking about someone else?

I still don't quite understand the decision to release this after IW considering the film itself is based before in the timeline, the only thing requiring it to be that way were the after credit scenes. Bit of a shame as I feel like after the epic nature of IW this has suffered as it's not on the same world ending and story completing level
  
Ride of Her Life
Ride of Her Life
Kimberly Dean | 2012 | Contemporary, Erotica, Fiction & Poetry
5
5.0 (1 Ratings)
Book Rating
Woman Surprised When Neighbor Waits For Her When Coming Home Late
Genre: Contemporary, Erotica

Word Count: 3,830

Average Smashwords rating: 5 out of 5 stars

My rating: 2.5 out of 5 stars

Warning: quotes below are certainly rated R.

When Andrea’s car breaks down and she gets a ride home with a coworker, the last thing she expects is her sexy yet scary-looking neighbor, Bo, waiting for her and livid. Worried out of his mind, Bo is done flirting with Andrea without action. Tonight, he’ll show her exactly what he wants with her.


Ride of Her Life is a hot little escape, but it’s like daydreaming about the stock photo of a tattooed macho man. True, it has some great sexy time.

He was fucking her hard and fast, but it was too much. Too raw. Too intimate. She felt too vulnerable, and she tried to lower her legs.

“No.” Keeping her legs close together, he leaned forward. “I like it this way. It makes you tighter. Makes you pay attention to me.”

The increase in pressure startled her. “Bo!”

He bucked at the sound of his name, and Andrea could hardly stand the pleasure. It felt naughty, exhibitionistic, and so damn good.

“That’s right, sweet thing. Give it to me. I’m the guy who’s meant to be your lover, not your handyman.”

But Bo has no character whatsoever. For that matter, Andrea isn’t much better with her inconsistent weirdness.

Bo is a jerk. He was mad that his neighbor didn’t call him when she was going to be home late or ask him to drive all the way to the college just to give him a ride. He was even more irritated that the coworker who dropped her off was male. Bo is her next door neighbor! Sure, they’re closer than most neighbors, but that doesn’t mean she needs to call him when she is a little bit late.

There’s an inch of depth that flickers beneath Bo’s otherwise boring flatness. His anger stems from worry and he’s insecure around Andrea. He doesn’t think he’s smart enough for her and in a moment of vulnerability asks her what he means to her.

It’s clear the two of them have history together. They have been neighbors for a while and Bo is always there to help with lawn mowing, giving her takeout, and doing repairs around the house. Andrea fantasizes about him at night but is scared to acknowledge her attraction to him. Bo seems to know it anyway and basically takes her on a picnic table with Andrea barely getting a consent out.

The lack of real consent is a huge turn-off for me. Just because he mows her lawn doesn’t mean he gets to, well, mow her lawn. There’s a difference between dominating and borderline-raping, and I wish that was much clearer here.

Andrea’s character is all over the place. She goes from caring to femme fatale in less than four thousand words.

At first, she’s slightly scared of Bo. She’s nervous and innocent for most of the story.

The tingle was back. Her entire body vibrated with anticipation and nerves. She’d never done anything like this. A thrill of uneasiness and excitement rushed through her

By the end, he’s just a fuck for her.

“Can we go inside now?” she asked, her lips brushing against his ear.

“On one condition. Tell me what I am to you.”

She smiled softly. “Oh honey, you’re the man I call when I need a ride.”

Where is this new found confidence of hers and when did she start calling him honey? Did her orgasm compel a man-eating ghost to possess her for the sake of reliving glory days?

We’ll never find out, because that’s where the story ends. There’s no real conclusion and just the flippant line to half-heartedly tie the ending and beginning together. It left me wholly unsatisfied.
  
Blood of Assassins
Blood of Assassins
RJ Barker | 2018 | Science Fiction/Fantasy
7
7.0 (1 Ratings)
Book Rating
I can't quite see what the fuss is all about
*** Disclosure: I received an advance copy of this book from NetGalley in return for an honest review ***


I read Blood of Assassins straight on the back of Age of Assassins, which I thought was OK.
Here we are back with Girton Club-Foot and his assassin master 5 years after the conclusion of the first book. Having travelled as mercenaries during this time, Girton has stopped training with the sword and picked up a warhammer instead. The book opens with he and his master seeing off some foreign assassins of their own, his master becoming poisoned in the conflict.
The Tired Lands has deteriorated over this time with Girton's three fellow squires all vying to become king, resulting in a long war that has taken its toll on the land and its people.
Girton becomes tasked with finding the spy within his old friend, Rufra's, camp and soon becomes embroiled in finding a murderer and fending off attacks on the camp and nearby towns.
Girton is one of the most annoying characters I have come across for a while, being incredibly stupid, selfish and childish. He is mooted as an incredible warrior on his return, which I thought of as odd due to nobody seeing his true skills in the first book - he always had to pretend to be mostly useless to hide his assassin and sorcery abilities. Hi is also praised for solving the mystery over the assassin-hiring in the first book, even though he solved that by luck, people just confessing to him or other people working it out instead of him.
Here he again does next to nothing to solve the mystery of the spy and only when he is confronted by them does he work it out.
As in the first book, he again becomes embroiled in identifying a murderer in the camp, which he again does despite his stupidity.
I'm all for an anti-hero but they are supposed to still make you either love them or hate them, I found myself completely indifferent to Girton's plight and just wanted to get through it.


There were more typical fantasy battle scenes in this book, which were well executed, but these were few and far between and came somewhat at odds with the plot. This redeemed the book for me.
However, as with the first book, there were no hints at who the culprit was, too much of it was left to the reveal, meaning the mystery aspect of the book was a little clumsy.
And the dream sequences, which in the first book served to tell the story of Girton's upbringing, here are a complete nonsense and add nothing to the story. Just flowery nonsense.
Barker has a good turn of phrase, but at times I thought it just confusing:


"The impact came from behind, high in the centre of my back, throwing me forward.
An arrow.
I knew the way they killed. Felt its ghost as it ruptured my lungs, split my breastbone and burst from my chest. I hit the floor, dust billowing from the carpet. The weight on my back forced me down into the choking cloud.
Not an arrow."


For me this was style over substance and left me unnecessarily confused as to what was happening.


The first person perspective is also fatally flawed in this setting as we therefore automatically know Girton survives, taking the edge off all the battles he is involved in.


In summary, a little flowery at times and doesn't know whether it wants to be a fantasy book or a thriller and succeeds in neither all that well.
  
Miss Peregrine's Home for Peculiar Children
Miss Peregrine's Home for Peculiar Children
Ransom Riggs | 2013 | Children, Young Adult (YA)
6
7.9 (128 Ratings)
Book Rating
This review can also be found on my blog <a href="themisadventuresofatwentysomething.blogspot.co.uk">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>.

I feel the synopsis of what the book is about makes it sound a lot better than what it is. I wanted to like this book, I really did. I had high hopes for it. Unfortunately, it didn't do much for me. I was expecting more of a ghost story. Instead I got more of a sci-fi story, and one that wasn't very good.

Jacob's grandfather tells him of a magical island of which he spent his childhood. He shows him photos and tells him stories about the peculiar children he grew up with. As Jacob becomes a teenager, he stops believing in his grandfather's ridiculous stories until something awful happens. Jacob travels to the mysterious island to find out about his grandfather. Little does he know that by going to that island he's put himself and many others in danger.

First off, I thought the word building/setting were fantastic. The author made me feel as if I was on the island. I'll give him props there. The description of the world was beautifully described.

I couldn't relate very much to the characters. I can't really place why that is. I just couldn't connect. I found myself not caring what happened to any of them. Perhaps the author should've spent a bit more time character building to make me relate to at least one the characters. The characters just felt a bit one dimensional. There wasn't even one that I could remotely say that I favourited. Okay, that's a lie. I liked Fiona, the Irish girl, but I only liked her because she was Irish, and I love all things Irish. That's it.

I found the pacing to be a bit slow. I'd read a chapter, then I'd get bored with it and go off to do something else. I really struggled with this book. There are a couple of chapters that the pacing is great in, but it's not until the last two chapters that the pacing definitely picks up.

The dialogue was easy to understand although some Americans may not get all the slang British terms. There was one scene where a character says "I was taking a piss" where he meant that he was joking around. The phrase he meant was "taking the piss" which is a British slang phrase for joking. "Taking a piss" isn't a typo either as it's mentioned a few more times. This annoyed me because taking a piss, is just that, it means urinating. "Taking the piss" means to be joking around. Other than that, the dialogue was good.

The best part of the book was the photographs found within the book. I loved that little touch! I found myself studying the photos and enjoying them a million times better than the actual book.

The cover is also something I loved about the book. How freaky does that little girl look??? The German cover looks even better. It's the same photo, just with a green hue. If I was marking the book based on the cover alone, it'd get 5 out of 5 for me.

The title of the book doesn't really leave anything to make you wonder what the books about. It says exactly what the book is about - a home for peculiar children.

All in all, this book left me feeling empty. I didn't really feel much of anything reading it until I got to the last two chapters where it got exciting. However, I will not put myself through the torture of reading the second book in the series especially as I don't care about the characters or what happens to them. I'm just glad I won this book in a competition and didn't buy it.

I was going to give this book a 2 - 2.5 star rating but the ending saved it a bit.
  
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Amy Norman (1042 KP) rated The Haunting of Bly Manor in TV

Oct 10, 2020 (Updated Oct 10, 2020)  
The Haunting of Bly Manor
The Haunting of Bly Manor
2020 | Drama, Horror, Mystery
Ok wow. There is so much to deconstruct from 'The Haunting of Bly Manor'.

*there will be no direct spoilers but I will be talking about indirect spoilers*
Indirect spoilers to me are still spoilers, as they change the way you view what piece of media you are consuming! So fair warning here, don't read on if you want to watch Bly unencumbered, or directed towards certain aspects.

The first thing I hope that everyone appreciates about Bly is that it is not a carbon copy of 'The Haunting of Hill House', it is a beautiful piece of its own theatre, and should be appreciated in its own right e.g. each individual season of American Horror Story.
If you are looking for more jump scares, and something more akin to Hill House, then you need to look else where.

Bly is such a delicate and deliberate story, that unfurls so slowly, it crawls. I understand some will find this boring, and will likely give up watching after the first 3 episodes, but it is so perfectly placed, I would implore you to watch on until the end.

*Every* detail within Bly is precise.

I constantly felt like the walls, the flooring, paintings, and general decor were changing, but it was so subtle, and often hadn't at all, it is purposefully disorientating.
Even the camera angles are ever so slightly askew between each shot, the cinematography is unfalteringly gorgeous as a whole anyway.

The colour palate, and colour itself, becomes a character of its own, and was a joy to watch, and take note of.
The dark corners are so black, and add to the heaviness and gravity of any particular scene, leaving you constantly second guessing if you saw a ghost in the background, or if something did subtly change, and then importantly why.

For me, a great many of the characters are heart achingly powerful to watch. I was mesmerised by certain scenes, and I was so drawn in, I sometimes forgot they were delivering an absolutely powerful monologue, and haven't interacted with another character for a while.

For me this was absolutely an ensemble piece, it would not have worked without each moving part, and I would struggle to choose an outstanding performance, as they all delivered.

Some noteworthy topics!
The background ghosts blend in so sublimely, I am sure I missed plenty of them, including some obvious ones, but again that is all part of the absolute majesty of Bly, or 'The Haunting' series.
I would advise to try not to look for them on a first watch through, and let them come to you organically.

I've already seen some mention of this, and I expect it will become a bone of contention - the accents.
I will admit, at first I found some of the accents difficult to listen to, but they are so important, and key to a much larger arc. At first I thought someone needs to fire that voice acting coach! However, what they have done is actually absolutely stellar.

I could gush about the programme for a while but I will leave it here, and let each person decide for themselves what they enjoy about it!

Overall, the whole series is surprisingly poignant and heartfelt - not a lot of titles in the horror genre can claim that. I thoroughly enjoyed it, and will likely rewatch, something I haven't been overly inclined to do in recent years.
I so hope that audiences will enjoy this for what it is, and it won't be downplayed as being 'not as good as Hill House', as they are non-comparable to me.

Masterful! Please enjoy for the utter eye candy the whole thing is.
  
The Invisible Man (2020)
The Invisible Man (2020)
2020 | Horror, Sci-Fi
Elisabeth Moss - excellent performance (1 more)
Slowly creeping tension - clever camera work
Wildly implausible plot and bad decision making! (0 more)
Have you seen "The Invisible Man"?
Cecilia Kass (Elisabeth Moss) is trapped in a highly controlling and violent relationship with technology mogul Adrian Griffin (Oliver Jackson-Cohen). Escaping from his fortress-like home, she lives in fear of his retribution. So she is much relieved, if a little surprised, at the report of his suicide. Now living with old friend James Lanier (Aldis Hodge) and his teenage daughter Sydney (Storm Reid), Cecilia can finally start to relax. But as strange things start to happen, is the ghost of Griffin back to haunt her? Or is it really all in her rapidly disintegrating mind, as her sister Emily (Harriet Dyer) and James suspect?

Australian writer/director Leigh Whannell is famous as the writer behind the "Saw" and "Insidious" franchises. So he knows a thing or two about crafting horror movies. And in this Blumhouse production, after a clever attention-grabbing opening, he really takes his time in building an understanding of Cecilia's mental state. When things start to happen, they happen so stealthily that I needed to hit the rewind button a couple of times (no cinema experience for this one I'm afraid). Cinematographer Stefan Duscio keeps slowly panning away from Cecilia across the room to show empty corridors before slowly panning back again. It's superbly effective and was comprehensively creeping me out!

When the set action pieces do occur then they are satisfactorily exciting, albeit wildly implausible. I did not see some of the "Surprises" coming, making them jolt-worthy. And the denouement really delivered for me, reminiscent of Hitchcock's style.

Now most famous for "Mad Men" and "The Handmaids Tale" on TV, Elisabeth Moss has delivered a range of impressive film performances including in "High Rise" and - as most closely related to this role - in "Girl, Interrupted" as mental patient Lisa. It's a star turn, no doubt about it.

This movie was intended by Universal to be part of the "Dark Universe" series. But the Tom Cruise flop "The Mummy" unfortunately put paid to that. Which is a great shame. If they'd started with this one, then they might have had a hit on their hands. With a post-credits "monkey" (there isn't one in this movie by the way) they could have lined up into the follow-up movie and started the ball rolling.

It's a rollicking action flick that had my attention throughout. However, the initial question it poses - haunting, 'all in the mind' or something else - gets clarified a little too early for me (and - note - is spoiled by the trailer), so the movie falls short of being a classic for that reason.

There's one aspect of the movie that really irritated me. And that is that there was no credit whatsoever for the idea of H.G. Wells that originated this story. There's a discussion of that here: since Wells died in 1946, his copyright will have expired on his works 70 years later. This is definitely NOT a retelling of his story, but in reusing the novel's title it would seem at least 'polite' to include a "Based on an idea by H.G. Wells" in the credits somewhere.

All in all, this is still a bit of a B-movie, but its a bloody good one! Utterly preposterous at times, and with decision-making that would feel at home within the Trump presidency, it's an entertaining rollercoaster of a movie. Definitely comes with a "recommended" from me and I'll look forward to a re-watch at some point.

For the full graphical review, please check out the One Mann's Movies review here - https://bob-the-movie-man.com/2021/01/09/have-you-seen-the-invisible-man/ .
  
F(
Faded (The Faded Trilogy, #1)
8
8.0 (1 Ratings)
Book Rating
Faded, was, well, a tad bit boring. The concept's interesting – 4 teens are killed and are then bought back to life to help some spirits – who are like guardian angels and have been around for almost a hundred years – defeat a trio of peeps called The Forces who have been around since 1989. Oh, and it most certainly puts out a new definition of feeling as though someone's watching you.
<img border="0" src="http://1.bp.blogspot.com/-gswVIYSfcvM/U4ekIGUabqI/AAAAAAAADWE/McEZ8jexlHQ/s1600/giphy+(3).gif"; height="179" width="320">
I promise you I really don't

The world to me before that time seemed like a utopian society, hence "perfect little town of Fort Everwick." In fact, the story started out boring in the prologue, even though I – and possibly many others – appreciated the set up so I wasn't confused later. Plus, there wouldn't be any need of a long novella or prequel to everything. Which may or may not result in me wishing to stick my hand through the screen, pull out the book, and throw it at the wall.
<img border="0" src="http://2.bp.blogspot.com/-nEbLJxU6kIw/U4ekYLUnVhI/AAAAAAAADWM/INy-VFIulSg/s1600/throwing-book.gif"; height="179" width="320">
The story really didn't catch my attention until the accident happened – each scene just seems to enter with a boring start and Faded just didn't click too much with me on the writing. However, after the accident happened, I found the attacks becoming more old each time after the first. It just seemed to be a repeat of the others – doors slam shut of their own accord, doors and windows can't be opened, windows shatter, lights flicker on and off before plunging everyone into darkness – really, I actually thought Chloe would keep using the same tactic throughout the entire story and then just let it end. Hope was nearly lost until knives decided to start flying. I'm pretty I did a happy dance as well. I know that sounds really weird for me to have hope and start dancing when there are flying knives involved, but that's beside the point.
<img border="0" src="http://1.bp.blogspot.com/-mA0fuCk0cxI/U4elybjJ9EI/AAAAAAAADWc/sBKoSXUqc0g/s1600/im-bored-so-bored.gif"; height="151" width="320">
What I also didn't like were the point of views just switching randomly – not many signals whatsoever. Perhaps that's just the nature of third person and I'm just so used to seeing first person (has anyone noticed that?). Either way, it was confusing how the author would go from Savannah to Abigail, Logan to Jackson, or anyone else.
<img border="0" src="http://2.bp.blogspot.com/-E58aKHQnzK4/U4emA3lXoMI/AAAAAAAADWk/520TrVGPGXE/s1600/giphy+(4).gif"; height="140" width="320">
That said, characters! I thought Hattie was really cute and perky. She was just the sunshine of the entire story and so optimistic while everyone else was either a) serious, b) running for their lives (kidding) or c) oblivious (the majority of the townspeople). Savannah seemed to be a great heroine, but I really can't promise that entirely due to the repeats of the attacks from the Forces. She seems like a really strong heroine with her determination and loyalty – especially to her little sister (their relationship is so amazing; most siblings fight in books!) – but like I said earlier... not so original attacks.
<blockquote>I was there the day she was born. I was there when she started school. I was there the first time she fell off her bike, and I was the one who picked her up and helped her get back on it. You know why? Because I’m her sister. That’s what I’m supposed to do. I’m supposed to protect her. It’s an unwritten rule.</blockquote>
I loved Hunter's charm and the way he used words in front of Savannah. It's as though he's doing a creative *wink, wink, nudge, nudge* towards Savannah.
<blockquote>Hunter: So, how about a date?
Savannah: What?
Hunter: How about a date that is actually in the eighties? I can only find dates that are in the seventies. How about you?
Savannah: You mean the article dates?
Hunter: What did you think I meant?</blockquote>
Perhaps what I really loved the most are the failures after the accident, when Madison, Abigail, Jackson and Savannah have no control over their powers. I actually found those scenes funny – I mean, everyone's literally oblivious for the most part – especially Operation Scare Keira. ;)
<blockquote>Jackson: But I thought I was invisible.
Madison: Well, you thought wrong because you’re clearly not.
Jackson: But Coach Ford didn’t yell at me once during practice, so I figured I must be invisible today.
Madison: So the first place you think to test out that theory is in the girls’ locker room?</blockquote>
That's not the operation, but I did find that pretty funny... :3

While Faded isn't the greatest start in the entire world or made a dent into my favorites, it's certainly memorable with the characters and its uniqueness (ooo, random thought: girl falls in love with a ghost... Phantom of the Opera anyone?). I'm really curious as to how Miles will play out the second book in the trilogy, and hopefully it'll be much different in any attacks there compared to Faded.
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This review and more posted over at <a href="http://bookwyrming-thoughts.blogspot.com/2014/07/review-faded-by-chloe-miles.html">Bookwyrming Thoughts</a>
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The Nun (2018)
The Nun (2018)
2018 | Horror
I’ve always been a sucker for supernatural thrillers that are based on “actual events”, even if the way it’s portrayed in the movies nowhere resembles the truth. For some reason, it’s always intriguing to watch a film and imagine that these things could potentially happen. This has always been the draw of The Conjuring films, which are loosely based on the lives of Ed and Lorraine Warren, whose paranormal investigations were the inspiration behind not only this series but the Amityville Horror. So, when I heard that The Nun was another movie set in the same cinematic universe as The Conjuring franchise I anxiously awaited the opportunity to review it.

The Nun begins with two nuns who are attempting to destroy an evil being that has cursed an abbey in a small Romanian village for hundreds of years. After a young man who goes by the name Frenchie (Jonas Bloquet) discovers one of the nuns has hung herself, the Vatican summons Father Burke (Demián Bichir), who is known for his special skills in exorcisms and Sister Irene (Taissa Farmiga), a young nun-in-training to investigate the matter. With Frenchie as their guide, they travel to the abbey to uncover the mysteries of the nun’s suicide.

The Nun reintroduces us to a familiar demonic figure that was originally introduced in The Conjuring 2. Sadly, this is where the similarities to the other Conjuring films end. The Nun has its share of jump scares, but the entire film seems to be a compilation of various horror tropes including everything from crosses turning upside down to using holy water to get rid of demons. All the typical exorcism movie elements are there, but none of them really add any context to the story or answer any questions as to why the priest and nun were sent to investigate the suicide. There is no discernable path that the characters take to unravel the mystery, and it attempts to build suspense only to “Hollywood-up” the ending. They sacrificed suspense and mystery and replaced it with monster filled battles and cheesy one-liners. Instead of beautifully haunting ghosts and demons we got what I could only describe as nun-mummies which can now be taken down with shovels and shotguns. A shotgun was not part of Father Burke’s exorcism arsenal but towards the end of the movie you start to think maybe that should have been his weapon of choice all along (who needs a cross and holy water, when you have your trusty 12-gauge).

The setting is as beautiful as it is creepy, and it’s hard not to wonder how they could take such an amazing setting and dumb it down. The Nun herself is particularly creepy and the characters at first glance appear to be interesting which is why it’s so disappointing that the movie feels so much like a missed opportunity. The pacing of the movie is incredibly slow as well, with all the buildup of the investigation most of the time you are just waiting for something to happen. To make it even worse, most of the buildups lead the audience down a path of confusion and not only raise more questions that will never be answered, but also destroy any believability of the story.

Ultimately, fans of The Conjuring franchise will likely leave disappointed and with even more longing for The Conjuring 3 to be released. The movie lacks much of the suspense and outright terror that the previous movies in the series were well known for and ultimately feels like a spinoff movie that lacks any real connection to the movies preceding it. The Nun isn’t a terrible movie, and I didn’t leave feeling as though I had completely wasted an hour and a half of my time, it just really doesn’t do anything to break new ground or move the franchise along in any meaningful way. While there are parts of the movie that will have you jump, the reality is, that the scenes following these moments will keep you bewildered and likely cause you to forget what made you jump in the first place. It has some interesting concepts, but nothing that hasn’t been done better in similar movies before it. In the end it’s a movie that people will not likely hate but will not feel satisfied with either. I certainly wouldn’t recommend paying full price to see it, but it may be worth the Saturday matinee price or watching it when it comes to Blu-ray. If you want a good ghost or demon movie to get you in the Halloween spirit, this isn’t it. You’d be much better off watching the spectacularly classic Poltergeist or The Exorcist if you really want to be scared out of your wits.

What I liked: The setting and atmosphere, The Nun herself was pretty freaky

What I liked less: Disjointed story, Too many unanswered questions, Overall “meh” feeling