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Acanthea Grimscythe (300 KP) rated The Motion of Puppets in Books
May 16, 2018
In Keith Donohue's modern retelling of Orpheus and Eurydice, The Motion of Puppets, we're introduced to a range of characters from a besotted husband and his missing wife, to an emotionally unstable puppet girl as the husband embarks on a journey to save his wife from eternity as a doll. For fans of mythology, this sounds like a great read and it is, without a doubt, beautifully written; however, when it comes to execution, the story fell flat.
Theo and Kay Harper are newlyweds with a ten year age difference between them. A teacher at a local college, Theo takes an summer vacation away from New York with his wife, Kay, as she performs with a cirque in Quebec City. While she works, he translates a book from French to English, and everything appears to be fine. That is, until Kay suddenly disappears one night after going out with her fellow actors for dinner and drinks. Woven with necromancy, animated puppets, and many references to the madness of Alice in Wonderland, Donohue's story could be considered riveting, and perhaps I would gladly label it so if I had not been so profoundly bored while reading it.
The book's plot is, in and of itself, highly intriguing. As a fan of horror and having proclaimed a love for anything necromantic in nature, the idea of people becoming puppets, or even dying and being reanimated in any fashion really, is something apt to catch my attention, and for that reason and my love of ancient mythology, I requested an advanced reader's copy of The Motion of Puppets. My frustration with it came mostly in the fact that I felt like the book progressed too slowly and there seemed to be a lot of extra "fluff" added in. For instance, the snippets regarding Theo's translation of Eadweard Muybridge's biography really felt a bit unnecessary. There was no real correlation between Muybridge and the book itself, save to provide Theo with something on which to focus. That, also, didn't feel necessary, as Theo seems to be a rather detached character, despite his very clear obsession with his wife. Even Kay's point of view seems to be a bit overly deluded, considering her time as a puppet is significantly shorter than that of the other puppets around her and yet she seems almost as aloof as they are by the conclusion of the book.
In addition to moving at a bit of a slow pace, The Motion of Puppets also seems to rely a bit more on Alice in Wonderland-like elements than it does mythos or current happenings. Everything seems weird and ridiculous, and little, if anything, makes any sense. If you try to make sense of it, chances are you'll find yourself lost, which I found myself giving up on halfway through the book. Magic is clearly alluded to as being the cause for the current state of the majority of the cast's existence; however, it is hardly mentioned and never really explained. Clearly there's enough oddness going on that the nearly-faceless bad guys worry about being found out, but even that isn't enough of a reason to delve into the why or how: it simply is.
There is no doubt in my mind that Keith Donohue is an excellent writer; he has a beautiful command of language that quite literally takes my breath away. Though The Motion of Puppets failed to satisfy me as a reader, I will likely read more of his work when I have the time. As for the genre of this book, horror probably isn't the right one. It'd be better suited in fantasy. There's nothing scary here.
Thank you to Macmillan-Picador, NetGalley, and the author for providing me with an advanced reader's copy of this book in exchange for an honest review.
Theo and Kay Harper are newlyweds with a ten year age difference between them. A teacher at a local college, Theo takes an summer vacation away from New York with his wife, Kay, as she performs with a cirque in Quebec City. While she works, he translates a book from French to English, and everything appears to be fine. That is, until Kay suddenly disappears one night after going out with her fellow actors for dinner and drinks. Woven with necromancy, animated puppets, and many references to the madness of Alice in Wonderland, Donohue's story could be considered riveting, and perhaps I would gladly label it so if I had not been so profoundly bored while reading it.
The book's plot is, in and of itself, highly intriguing. As a fan of horror and having proclaimed a love for anything necromantic in nature, the idea of people becoming puppets, or even dying and being reanimated in any fashion really, is something apt to catch my attention, and for that reason and my love of ancient mythology, I requested an advanced reader's copy of The Motion of Puppets. My frustration with it came mostly in the fact that I felt like the book progressed too slowly and there seemed to be a lot of extra "fluff" added in. For instance, the snippets regarding Theo's translation of Eadweard Muybridge's biography really felt a bit unnecessary. There was no real correlation between Muybridge and the book itself, save to provide Theo with something on which to focus. That, also, didn't feel necessary, as Theo seems to be a rather detached character, despite his very clear obsession with his wife. Even Kay's point of view seems to be a bit overly deluded, considering her time as a puppet is significantly shorter than that of the other puppets around her and yet she seems almost as aloof as they are by the conclusion of the book.
In addition to moving at a bit of a slow pace, The Motion of Puppets also seems to rely a bit more on Alice in Wonderland-like elements than it does mythos or current happenings. Everything seems weird and ridiculous, and little, if anything, makes any sense. If you try to make sense of it, chances are you'll find yourself lost, which I found myself giving up on halfway through the book. Magic is clearly alluded to as being the cause for the current state of the majority of the cast's existence; however, it is hardly mentioned and never really explained. Clearly there's enough oddness going on that the nearly-faceless bad guys worry about being found out, but even that isn't enough of a reason to delve into the why or how: it simply is.
There is no doubt in my mind that Keith Donohue is an excellent writer; he has a beautiful command of language that quite literally takes my breath away. Though The Motion of Puppets failed to satisfy me as a reader, I will likely read more of his work when I have the time. As for the genre of this book, horror probably isn't the right one. It'd be better suited in fantasy. There's nothing scary here.
Thank you to Macmillan-Picador, NetGalley, and the author for providing me with an advanced reader's copy of this book in exchange for an honest review.

graveyardgremlin (7194 KP) rated To Die For (Blair Mallory, #1) in Books
Feb 15, 2019
Hmm, I'm having a hard time describing how I feel about this book. I liked it enough, Blair was a decent character, but there was something (or things) missing. I'm not one of those who hate first person narratives (I really have no preference - both first and third person narratives are fine with me, as long as they work for the book), but for some reason it felt weird in this book and didn't quite work for me. Also, I don't know how I feel about Wyatt. His reason for leaving Blair two years ago was lame and I can't believe she let him off the hook so easily; not to mention he was rather one-dimensional. The mystery was hardly that and it seemed as if the author forgot all about someone trying to kill Blair until the end, deadline was near, and just added some cockamamie, loony-tune ending that was a total let down and came from left field. Not to mention, the whole someone-wants-to-kill-Blair thing was pushed aside for all the petty arguing and sex. Now I liked Blair giving Wyatt a hard time and all, but some of the stuff she said or did was overkill and the editor needed to trim a good fifty or so pages of it out of the book. It didn't help that going into the book, I thought it was a more serious romantic suspense, which is what I really wanted to read at the time.
Some of my petty annoyances with the book came fairly early on: I don't get why Blair (and/or the author) thought Jason Carson or Jenni Mallory rhymed. Now if his name was Jason Cayson, I'd understand, or Jenni Menni, but just because Jason and Carson both end with 'son,' it doesn't rhyme because it's the same thing. I don't know if I'm saying that right but oh well. My other thing was that Blair couldn't wear some underwear because the bra got ruined. Uh, okay. Now I like my undies to match but that wouldn't mean I'd never wear the underwear again because the bra that matched got ruined. That's just snobby and stupid. Yeah, I know, ridiculous things to find annoying in the book, but we all have something. LoL
After I finished the book and went to Amazon I saw that there's a sequel. I'm not sure if I'm up for another trip into Blair's mind or not, but if I come across it real cheap or someone gives it to me, I might read it. That's not to say I didn't enjoy the book, I did, but I liked Blair up to a point, but when it got to around page 250, she was just a bit too much for a 378 page book. Maybe if we weren't in her head the whole time, or the book was shorter, I would have liked the book better.
Here's part of an Amazon review I liked:
'Wyatt had stayed away from his soulmate for two years and only came running with an engagement ring when he thought she had been murdered. How long would he have stayed away if nothing had happened to Blair? Also, Blair was supposedly only a 'dumb blonde' when it suited her. But I question the intelligence of anyone who thinks someone who cuts her brake line is just stupid and someone who shoots her with intent to kill is just a nitwit. I wonder if these things bothered anyone else. Still, these problems did not take too much away from my enjoyment of the book.'
Some of my petty annoyances with the book came fairly early on: I don't get why Blair (and/or the author) thought Jason Carson or Jenni Mallory rhymed. Now if his name was Jason Cayson, I'd understand, or Jenni Menni, but just because Jason and Carson both end with 'son,' it doesn't rhyme because it's the same thing. I don't know if I'm saying that right but oh well. My other thing was that Blair couldn't wear some underwear because the bra got ruined. Uh, okay. Now I like my undies to match but that wouldn't mean I'd never wear the underwear again because the bra that matched got ruined. That's just snobby and stupid. Yeah, I know, ridiculous things to find annoying in the book, but we all have something. LoL
After I finished the book and went to Amazon I saw that there's a sequel. I'm not sure if I'm up for another trip into Blair's mind or not, but if I come across it real cheap or someone gives it to me, I might read it. That's not to say I didn't enjoy the book, I did, but I liked Blair up to a point, but when it got to around page 250, she was just a bit too much for a 378 page book. Maybe if we weren't in her head the whole time, or the book was shorter, I would have liked the book better.
Here's part of an Amazon review I liked:
'Wyatt had stayed away from his soulmate for two years and only came running with an engagement ring when he thought she had been murdered. How long would he have stayed away if nothing had happened to Blair? Also, Blair was supposedly only a 'dumb blonde' when it suited her. But I question the intelligence of anyone who thinks someone who cuts her brake line is just stupid and someone who shoots her with intent to kill is just a nitwit. I wonder if these things bothered anyone else. Still, these problems did not take too much away from my enjoyment of the book.'

graveyardgremlin (7194 KP) rated Tempest Rising (Jane True, #1) in Books
Feb 15, 2019
Horror, Romance, Mystery, Urban Fantasy? None of those really, though it falls under the UF genre.
I'm not quite sure why TEMPEST RISING is categorized as horror (fantasy - yes, horror - no), as there is nothing horrific at all about the book, except maybe a little bit of violence. The book was slow to start and, sadly, it never really got very far, and ended up more boring than not. The world building was good, and learning about the different species was interesting, but most of it was, at best, just okay.
The character development was next to nil. Jane starts off decent enough, could be fairly witty, but as the book progressed she became less likeable and her inner monologue started to grate on my nerves. Even though she's had some tough experiences, overall she came across as rather juvenile and I wasn't very impressed with her. And how many 'duh' moments could one person possibly have? Yes, she's new to the 'supe' world, yes, she doesn't know all there is to it, but c'mon, use some smarts girl, it's not that hard to put two and two together. So now it comes to Ryu. Oh, Ryu, ye of no personality. You may be hot, but that's all you have going for you. Talk about a flat character, he was pretty darn boring, which was unfortunate because he took up a big part of the book, and I just plain didn't like him. I got pretty sick of Jane and Ryu going at it like rabbits all the time, which would have been better used by giving him some much needed personality. Along with that, maybe an explanation of how Ryu's Japanese (I'm guessing because of his first name and almond eyes) and who also just happens to be a baobhan sith, which is a type of female vampire, from Scotland at that. The most interesting characters were Anyan, and the town pariah's (that's Jane) many friends, both human and non. How a social outcast has so many friends is beyond me, but you know Jane is despised by her woe-is-me attitude and the two people who hate her. Despite what she thinks, I highly doubt the town revolves around her.
Some of the author's descriptions are confusing and I had to reread them to 'get' it. How can something be both squat and tall (pg. 216), pray tell? I'm still pondering that one. Also, the descriptions and analogies could be really odd, and not in a good way, more in a 'where in the world did that come from?' and 'what the heck?' sorta ways. Like what was up with Ryu's laugh? Barking like a seal, giggling like a choking Pomeranian, and whatever other weird ways he laughed. I'm sorry, but that's not very attractive, but I guess it was supposed to be funny and endearing. Editing problems arose when I couldn't figure out if a certain creature was a goblin or gremlin (there is a difference). I finally figured it out when goblin edged out gremlin for the lead. A mistake dealing with the Porsche's trunk was another minor detail that I picked up on, but most people would probably miss it. I only noticed because I've wanted a Porsche since I was ten. :P
The end does show some promise that Jane might actually get some grit, being a half-selkie is a nice change from the supernatural usual after all, and Ryu just might not be featured as much. So, even with all the problems I had with the book, which did unfortunately top what I did like about the book, I probably will check out the next book in the series.
I'm not quite sure why TEMPEST RISING is categorized as horror (fantasy - yes, horror - no), as there is nothing horrific at all about the book, except maybe a little bit of violence. The book was slow to start and, sadly, it never really got very far, and ended up more boring than not. The world building was good, and learning about the different species was interesting, but most of it was, at best, just okay.
The character development was next to nil. Jane starts off decent enough, could be fairly witty, but as the book progressed she became less likeable and her inner monologue started to grate on my nerves. Even though she's had some tough experiences, overall she came across as rather juvenile and I wasn't very impressed with her. And how many 'duh' moments could one person possibly have? Yes, she's new to the 'supe' world, yes, she doesn't know all there is to it, but c'mon, use some smarts girl, it's not that hard to put two and two together. So now it comes to Ryu. Oh, Ryu, ye of no personality. You may be hot, but that's all you have going for you. Talk about a flat character, he was pretty darn boring, which was unfortunate because he took up a big part of the book, and I just plain didn't like him. I got pretty sick of Jane and Ryu going at it like rabbits all the time, which would have been better used by giving him some much needed personality. Along with that, maybe an explanation of how Ryu's Japanese (I'm guessing because of his first name and almond eyes) and who also just happens to be a baobhan sith, which is a type of female vampire, from Scotland at that. The most interesting characters were Anyan, and the town pariah's (that's Jane) many friends, both human and non. How a social outcast has so many friends is beyond me, but you know Jane is despised by her woe-is-me attitude and the two people who hate her. Despite what she thinks, I highly doubt the town revolves around her.
Some of the author's descriptions are confusing and I had to reread them to 'get' it. How can something be both squat and tall (pg. 216), pray tell? I'm still pondering that one. Also, the descriptions and analogies could be really odd, and not in a good way, more in a 'where in the world did that come from?' and 'what the heck?' sorta ways. Like what was up with Ryu's laugh? Barking like a seal, giggling like a choking Pomeranian, and whatever other weird ways he laughed. I'm sorry, but that's not very attractive, but I guess it was supposed to be funny and endearing. Editing problems arose when I couldn't figure out if a certain creature was a goblin or gremlin (there is a difference). I finally figured it out when goblin edged out gremlin for the lead. A mistake dealing with the Porsche's trunk was another minor detail that I picked up on, but most people would probably miss it. I only noticed because I've wanted a Porsche since I was ten. :P
The end does show some promise that Jane might actually get some grit, being a half-selkie is a nice change from the supernatural usual after all, and Ryu just might not be featured as much. So, even with all the problems I had with the book, which did unfortunately top what I did like about the book, I probably will check out the next book in the series.

Molly J (Cover To Cover Cafe) (106 KP) rated A Heart Revealed (Winds of Change, #2) in Books
Feb 27, 2019
*This review is from my blog and originally published in 2011*
Okay. Let me take just one moment to reflect on this book. *Reflecting* Okay. That’s better. WOW. I don’t even know where to begin. There is so much to say about this novel. Let me start off by saying if you’ve never read a Julie Lessman novel, stop what you are doing right now, and grab a copy. You won’t be sorry. The first novel I read by her was last September, entitled A Hope Undaunted, book 1 in this Winds Of Change series. I couldn’t believe how much I fell in love with her work! I was then lucky enough to win all three novels in her first series, The Daughters of Boston. Though they are still sitting on my shelf to be read, they are definitely calling my name and I can’t wait to go back and read them.
Now, on to the rest. In the first book in this series, I fell in love with Luke McGee. In this novel, I think I love Sean O’Connor even more. I really enjoy Snickers bars, so see, Julie? You could send SEAN my way, and I’d be forever blissfully happy. I LOVED his character. He was great in his role in A Hope Undaunted , but reading his story with the focus on him, was absolutely amazing. His past wasn’t perfect, and there were times when he went wild with anger, but he overcame that. There was one thing from his past that he holds inside though. No one, not even his nosy sisters, know. That is until, he finds himself drawn to his best friend Emma in a way that he couldn’t imagine. He opens up to her….with everything.
Emma Malloy. Bless her soul. She was a wonderful character, flawed and sweet, and wanting everyone close to her to be happy. Including Sean. When she finds her self falling in love with him, when she’s still married to the man who beat her 11 years ago, she’s determined to push him off on Rose Kelly…the woman who loves him. Trouble is, something happened to Sean and he won’t try with Rose.
Oh, I so want to go on and on….but I’m SO close to giving away the plot! I DO NOT want to do that! I want you to devour the book like I did and take the time to reflect on the wonderfulness of this novel. It’s stunning. It’s breath taking. It’s a roller coaster of emotions, from happiness, to sadness, to anger, to pride, to passion. It has a WHOPPER of a twist and an ending that will leave you smiling and tears running down your face. Not to mention I LOVED Casey Herringshaw and Michelle Tuller’s characters 😉 *grins*!
I highly suggest that you grab a copy of this novel NOW. It’s 5 Books worthy, two thumbs up, hats off, a home run, a winner, a best seller……what ever you want to call it’s that. Julie Lessman really has a way to make ME feel a part of the heart of the story. She speaks to me through the words of her characters, and really brings me closer to God each time. She is by far my absolute FAVORITE Christian novelist and I will NEVER part with her books. They are forever on myself for me to read and reread, and reflect on each time. I am looking forward to book three in this series, Steven O’Connor’s story. Sweet angels in Heaven, though, Julie, do you have to make us wait a whole YEAR!?!? *Sigh* Oh well. All the more for me to savor that one upon it’s release.
Okay. Let me take just one moment to reflect on this book. *Reflecting* Okay. That’s better. WOW. I don’t even know where to begin. There is so much to say about this novel. Let me start off by saying if you’ve never read a Julie Lessman novel, stop what you are doing right now, and grab a copy. You won’t be sorry. The first novel I read by her was last September, entitled A Hope Undaunted, book 1 in this Winds Of Change series. I couldn’t believe how much I fell in love with her work! I was then lucky enough to win all three novels in her first series, The Daughters of Boston. Though they are still sitting on my shelf to be read, they are definitely calling my name and I can’t wait to go back and read them.
Now, on to the rest. In the first book in this series, I fell in love with Luke McGee. In this novel, I think I love Sean O’Connor even more. I really enjoy Snickers bars, so see, Julie? You could send SEAN my way, and I’d be forever blissfully happy. I LOVED his character. He was great in his role in A Hope Undaunted , but reading his story with the focus on him, was absolutely amazing. His past wasn’t perfect, and there were times when he went wild with anger, but he overcame that. There was one thing from his past that he holds inside though. No one, not even his nosy sisters, know. That is until, he finds himself drawn to his best friend Emma in a way that he couldn’t imagine. He opens up to her….with everything.
Emma Malloy. Bless her soul. She was a wonderful character, flawed and sweet, and wanting everyone close to her to be happy. Including Sean. When she finds her self falling in love with him, when she’s still married to the man who beat her 11 years ago, she’s determined to push him off on Rose Kelly…the woman who loves him. Trouble is, something happened to Sean and he won’t try with Rose.
Oh, I so want to go on and on….but I’m SO close to giving away the plot! I DO NOT want to do that! I want you to devour the book like I did and take the time to reflect on the wonderfulness of this novel. It’s stunning. It’s breath taking. It’s a roller coaster of emotions, from happiness, to sadness, to anger, to pride, to passion. It has a WHOPPER of a twist and an ending that will leave you smiling and tears running down your face. Not to mention I LOVED Casey Herringshaw and Michelle Tuller’s characters 😉 *grins*!
I highly suggest that you grab a copy of this novel NOW. It’s 5 Books worthy, two thumbs up, hats off, a home run, a winner, a best seller……what ever you want to call it’s that. Julie Lessman really has a way to make ME feel a part of the heart of the story. She speaks to me through the words of her characters, and really brings me closer to God each time. She is by far my absolute FAVORITE Christian novelist and I will NEVER part with her books. They are forever on myself for me to read and reread, and reflect on each time. I am looking forward to book three in this series, Steven O’Connor’s story. Sweet angels in Heaven, though, Julie, do you have to make us wait a whole YEAR!?!? *Sigh* Oh well. All the more for me to savor that one upon it’s release.

Amanda (96 KP) rated More Than We Can Tell (Letters to the Lost # 2) in Books
Mar 14, 2019
One of the things I don’t pay attention to when I read a book is if it is in a series. Most of the time I’ll catch it, but in this case, I didn’t know it was part of the LETTERS TO THE LOST verse. I didn’t catch it till the book REFERENCED a scene from that book. I adored LETTERS TO THE LOST. This book DID reference, but it is a stand alone story, so if you want to read it, you DO NOT have to read LETTERS TO THE LOST – although I HIGHLY recommend it.
Each chapter is told in separate POV’s
Rev Fletcher – He lives with his foster parents and is closed off due to physical torment from his highly religious nut father.
Emma Blue – Known as Azure M in her online game – She created this game and has made it public for other users to play, one user in particular is harassing her. Her parents are a different story. Her mother is a bit controlling while her father is more of a friend who designs video games.
This book, for starters, totally DID NOT use one of my least favorite tropes and have non existent parents in a world where it’s teenagers telling this story. Kudos for giving parents roles of being parents – with the exception of Emma’s father. He doesn’t really play the role of father, and it kind of makes it known in the story, which is fine with me.
Emma keeps this new game she created to herself mostly because her mother has tried to get her away from games, going as far as turning off the internet. See, if I were trying to do that, I would have taken the router/modem with me as well, not just unplugged it. That’s just me. She finds comfort in not only an online friend she made called, ETHAN, but also when she meets REV outside a church.
Rev has his own baggage. His father gave up his parental rights, and now, he’s emailing Rev and basically stirring up old resentment, but also feelings of wanting to please his father. I feel bad for Rev and I can’t even get frustrated with him when he completely shuts down even though his best friend tries to get him to talk and help him.
Emma was being stubborn, although most times I can understand with her mother, but when things escalate between her and ETHAN (and I mean they ESCALATED!) I wanted to just shake her for being so…stupid.
It is NEVER OKAY to not at least be supportive of your friend’s interest, even if you don’t find it all that interesting – just saying.
Despite a few annoyances, some from Emma and her mother, but also Rev on some occasions, I actually enjoyed this book. I liked how this story unraveled and how that while it’s told from another verse, it’s still a book by itself. I’m left with more questions than answers. I like how the author didn’t use one of my least favorite tropes even though she could have. I wind up really liking Emma’s mother and she has put up with A LOT – so it was nice seeing how Emma actually TRIES to let her mother into her life, even if there are still baby steps to be made.
Rev realizes that his father, despite being this man who tortured, he is just a man.
It was an enjoyable read with a couple of twists that maybe I should have seen coming, but I didn’t. I don’t think that’s a bad thing, however. You really get a sense of where Rev lives and his adoptive parents.
I won’t give away anymore than LETTERS TO THE LOST is worth the read. If anything, just so you can get all excited like I did when it’s referenced in this book.
Each chapter is told in separate POV’s
Rev Fletcher – He lives with his foster parents and is closed off due to physical torment from his highly religious nut father.
Emma Blue – Known as Azure M in her online game – She created this game and has made it public for other users to play, one user in particular is harassing her. Her parents are a different story. Her mother is a bit controlling while her father is more of a friend who designs video games.
This book, for starters, totally DID NOT use one of my least favorite tropes and have non existent parents in a world where it’s teenagers telling this story. Kudos for giving parents roles of being parents – with the exception of Emma’s father. He doesn’t really play the role of father, and it kind of makes it known in the story, which is fine with me.
Emma keeps this new game she created to herself mostly because her mother has tried to get her away from games, going as far as turning off the internet. See, if I were trying to do that, I would have taken the router/modem with me as well, not just unplugged it. That’s just me. She finds comfort in not only an online friend she made called, ETHAN, but also when she meets REV outside a church.
Rev has his own baggage. His father gave up his parental rights, and now, he’s emailing Rev and basically stirring up old resentment, but also feelings of wanting to please his father. I feel bad for Rev and I can’t even get frustrated with him when he completely shuts down even though his best friend tries to get him to talk and help him.
Emma was being stubborn, although most times I can understand with her mother, but when things escalate between her and ETHAN (and I mean they ESCALATED!) I wanted to just shake her for being so…stupid.
It is NEVER OKAY to not at least be supportive of your friend’s interest, even if you don’t find it all that interesting – just saying.
Despite a few annoyances, some from Emma and her mother, but also Rev on some occasions, I actually enjoyed this book. I liked how this story unraveled and how that while it’s told from another verse, it’s still a book by itself. I’m left with more questions than answers. I like how the author didn’t use one of my least favorite tropes even though she could have. I wind up really liking Emma’s mother and she has put up with A LOT – so it was nice seeing how Emma actually TRIES to let her mother into her life, even if there are still baby steps to be made.
Rev realizes that his father, despite being this man who tortured, he is just a man.
It was an enjoyable read with a couple of twists that maybe I should have seen coming, but I didn’t. I don’t think that’s a bad thing, however. You really get a sense of where Rev lives and his adoptive parents.
I won’t give away anymore than LETTERS TO THE LOST is worth the read. If anything, just so you can get all excited like I did when it’s referenced in this book.

Kristy H (1252 KP) rated Half Of What You Hear in Books
Mar 20, 2019
Captivating characters and story
Bess and Cole Warner arrive in Greyhill, Virginia from Washington, DC. Ostensibly they've come to take over the local inn from Cole's parents, Diane and Bradley, but they are also fleeing the city. Bess is leaving behind her job as a social secretary at the White House, which she left in disgrace. Greyhill, meanwhile, is a beautiful town, but also one of old money, tradition, and gossip. Bess literally lives across the stress from her in-laws, allowing Diane to pop in anytime, bringing with her her trademark mixture of judgement and condescension. Bess soon realizes that it's not easy to assimilate into Greyhill if you're deemed an "outsider." Her husband seems happy among his old friends--many of whom are more than glad to spread gossip about Bess. Her twin children are figuring out their way at the local private school--a challenge that seems harder for her daughter than son. When she's offered a chance to write an article on a local figure, Susannah Greyhill Lane, Bess jumps at the chance. She soon realizes Susannah is a bit of a kindred spirit: the town doesn't seem to like her much either. Susannah also has a lot of secrets, some of which involve Bess' in-laws. As Bess learns more about Greyhill's past, she starts to wonder exactly what she's gotten herself and her family into.
This was a really engaging, easy-to-read book that expertly captured the small town dynamic. Bess was a likeable character, struggling as an outsider in her husband's town. She's trying to put a mistake behind her at her former job, giving her even more trust issues. The novel is told mainly from Bess' point of view, but we also get snippets of town gossip, too. Ugh, having lived in such a town, I can tell you that Lewis really gets it right. I was wrapped up in the story from the beginning and felt awfully sorry for Bess--moving away from all she knew and having to deal with those hateful small town busybodies (sometimes there's nothing worse, really).
"It's like living in Stars Hollow, the charming small town on Gilmore Girls... Although honestly, so far, Greyhill feels a little more Desperate Housewives. The star character being me."
I was initially drawn to reading this book because the fake town of Greyhill, as written, is practically in my backyard. It frequently mentions my hometown of Madison (which, believe me, *never* shows up in books - it's not that big), as well as where I currently live. Even better, Lewis captures both quite well, as well as the moneyed, snobby atmosphere of Greyhill that will be intimately familiar to anyone who lives in Virginia. There's always something fun about reading about a place (or places) you know. My favorite sports team even gets a mention!
Bess is also a very realistic mother. The book does an excellent job of capturing how hard it is being a mom when your kid is going through a hard time, for example. Honestly, it does a good job of portraying parenthood in general--it's real and true throughout. I very much appreciated that. None of the sugarcoated parent/child relationships we get in some books.
This one was not completely what I expected. While it's character-driven and portrays Bess' struggle to fit in in Greyhill, it is almost a mystery at times. You can't really trust what you read and it's twisty, with some surprises thrown in. It makes for a fast, interesting read that delves into the history of Greyhill and Bess' family.
Overall, this was a really captivating book. I enjoyed the characters and the story--and the setting was a real bonus. This is the first book I've read by Krusek Lewis, but I definitely would like to read more.
I received a copy of this book from the publisher, Harper Collins, via LibraryThing in return for an unbiased review - thank you!
This was a really engaging, easy-to-read book that expertly captured the small town dynamic. Bess was a likeable character, struggling as an outsider in her husband's town. She's trying to put a mistake behind her at her former job, giving her even more trust issues. The novel is told mainly from Bess' point of view, but we also get snippets of town gossip, too. Ugh, having lived in such a town, I can tell you that Lewis really gets it right. I was wrapped up in the story from the beginning and felt awfully sorry for Bess--moving away from all she knew and having to deal with those hateful small town busybodies (sometimes there's nothing worse, really).
"It's like living in Stars Hollow, the charming small town on Gilmore Girls... Although honestly, so far, Greyhill feels a little more Desperate Housewives. The star character being me."
I was initially drawn to reading this book because the fake town of Greyhill, as written, is practically in my backyard. It frequently mentions my hometown of Madison (which, believe me, *never* shows up in books - it's not that big), as well as where I currently live. Even better, Lewis captures both quite well, as well as the moneyed, snobby atmosphere of Greyhill that will be intimately familiar to anyone who lives in Virginia. There's always something fun about reading about a place (or places) you know. My favorite sports team even gets a mention!
Bess is also a very realistic mother. The book does an excellent job of capturing how hard it is being a mom when your kid is going through a hard time, for example. Honestly, it does a good job of portraying parenthood in general--it's real and true throughout. I very much appreciated that. None of the sugarcoated parent/child relationships we get in some books.
This one was not completely what I expected. While it's character-driven and portrays Bess' struggle to fit in in Greyhill, it is almost a mystery at times. You can't really trust what you read and it's twisty, with some surprises thrown in. It makes for a fast, interesting read that delves into the history of Greyhill and Bess' family.
Overall, this was a really captivating book. I enjoyed the characters and the story--and the setting was a real bonus. This is the first book I've read by Krusek Lewis, but I definitely would like to read more.
I received a copy of this book from the publisher, Harper Collins, via LibraryThing in return for an unbiased review - thank you!

Mothergamer (1586 KP) rated the PC version of Kingdoms of Amalur: Reckoning in Video Games
Apr 3, 2019
Say Fable, Skyrim, and Dragon Age have a baby and Kingdoms of Amalur: Reckoning is the result and what a brilliant result it is. Not only is there a fantastic in depth story created by R.A. Salvatore, there is amazing art work done by Todd McFarlane and an incredible musical score by Grant Kirkhope. Last but not least, there is of course the game's executive designer, Ken Rolston. Together, these individuals made one hell of a RPG video game, that was not only fun to play, it's worth playing through again and again.
The story begins with your character finding himself or herself revived from death by a creation known as the Well Of Souls. This event has disrupted the threads of fate that affect the people and events of Amalur leaving you with no determined fate. This opens you up to many possibilities and of course there are those who would exploit it for their own personal gain.
With an opening like this, Kingdoms Of Amalur's story has a lot of depth and there are many possibilities that one can take as it progresses. There is so much to explore on the map and there is a freedom to it as you can explore as much as you like. The story line itself leads to you exploring the kingdom of Amalur even further opening up new areas and you are not isolated to just one location.
All the areas are beautifully done and are different from each other. No similarities or one map used repeatedly here. There is even a dangerous beauty and creativity to all the fantasy monsters that are a threat to you such as mountain trolls. Although you will see some of the same monsters in different areas as well as types of NPCs and other characters, it mixes together so well it doesn't hinder the game play or the story. The dialogue with characters is well written and even more refreshing, well acted. It's never boring and in some dialogues it even adds more to the tale.
One flaw Kingdoms Of Amalur has is a couple of the quests had a few bugs, such as the Shine And Shadow quest. The quest couldn't be finished because of the quest items not being in the inventory or the Boss for this particular quest just didn't show up. It wasn't a terribly trying ordeal, but it was something that was noticed and something that could and should be fixed. Other than that, there was no other technical issues with the game for me. The game didn't freeze once during all the hours of game play and the frame rate didn't drop, and because of how much fun I had with the game, a couple of quest bugs didn't bother me at all. But, let's move on to the rest of the good.
The core of Kingdoms Of Amalur is the combat throughout the game along with the ability to fully customize your character and play to your character's strengths due to your fate or lack of one. The possibilities are endless and you can even open up new job classes as your character levels up as the game progresses. Award points earned after leveling up can be put into three categories: Might, Finesse, and Sorcery giving you added abilities and status boosts associated with whichever job class you have chosen. Combine this with all the questing and yes, that includes all the side quests, five guild story arcs, and the downloadable content of The Legend Of Dead Kel, that could easily give you 100 hours or more of game time. To sum up, Kingdoms Of Amalur isn't just a run of the mill RPG. It's something more. It has a great mix of excellent story telling, amazing game play, and an exciting world to explore that promises tons of great adventure. Overall, it is a game worth having in a gamer's collection.
The story begins with your character finding himself or herself revived from death by a creation known as the Well Of Souls. This event has disrupted the threads of fate that affect the people and events of Amalur leaving you with no determined fate. This opens you up to many possibilities and of course there are those who would exploit it for their own personal gain.
With an opening like this, Kingdoms Of Amalur's story has a lot of depth and there are many possibilities that one can take as it progresses. There is so much to explore on the map and there is a freedom to it as you can explore as much as you like. The story line itself leads to you exploring the kingdom of Amalur even further opening up new areas and you are not isolated to just one location.
All the areas are beautifully done and are different from each other. No similarities or one map used repeatedly here. There is even a dangerous beauty and creativity to all the fantasy monsters that are a threat to you such as mountain trolls. Although you will see some of the same monsters in different areas as well as types of NPCs and other characters, it mixes together so well it doesn't hinder the game play or the story. The dialogue with characters is well written and even more refreshing, well acted. It's never boring and in some dialogues it even adds more to the tale.
One flaw Kingdoms Of Amalur has is a couple of the quests had a few bugs, such as the Shine And Shadow quest. The quest couldn't be finished because of the quest items not being in the inventory or the Boss for this particular quest just didn't show up. It wasn't a terribly trying ordeal, but it was something that was noticed and something that could and should be fixed. Other than that, there was no other technical issues with the game for me. The game didn't freeze once during all the hours of game play and the frame rate didn't drop, and because of how much fun I had with the game, a couple of quest bugs didn't bother me at all. But, let's move on to the rest of the good.
The core of Kingdoms Of Amalur is the combat throughout the game along with the ability to fully customize your character and play to your character's strengths due to your fate or lack of one. The possibilities are endless and you can even open up new job classes as your character levels up as the game progresses. Award points earned after leveling up can be put into three categories: Might, Finesse, and Sorcery giving you added abilities and status boosts associated with whichever job class you have chosen. Combine this with all the questing and yes, that includes all the side quests, five guild story arcs, and the downloadable content of The Legend Of Dead Kel, that could easily give you 100 hours or more of game time. To sum up, Kingdoms Of Amalur isn't just a run of the mill RPG. It's something more. It has a great mix of excellent story telling, amazing game play, and an exciting world to explore that promises tons of great adventure. Overall, it is a game worth having in a gamer's collection.

Becs (244 KP) rated Garden of Ashes in Books
Apr 11, 2019
Overall - an amazing story (1 more)
Background was added
There were a few plot holes (1 more)
Something was lacking but I'm not sure what
Thrilling!
You can also find this review on my blog: bookingwayreads.wordpress.com
I received a copy of Garden of Ashes (book 2 of the Snow Spark series) to read and review for my honest opinion from The Parliament Press.
TRIGGER WARNINGS: Gore, Oppression, Violence, Discrimination
This little novel carried a good left hook. It picks up right where The Bone Roses left off and really delves into the background of a few characters. The story still is geared toward a mature audience, especially with Garden of Ashes so beware of more graphic scenes when reading.
Starting where we left off, Rags has been caught and is now on a train with Colton and Nigel to the Kingdom. More specifically, the Threshing Floor. This is not any place for a rustler, or really anybody for that matter. Just think cattle herding but with humans and loads of death. That's what you get when dealing with the Threshing Floor. The major problem with the non-bowing criminals who go in, they never come out and are never seen again.
Rags is given only two options - either bow to the Kingdom and Hyperion or face death. Using everything she has to survive, she is forced to play the twisted rigged game that the Kingdom has laid out. Luckily, she has the help of Henny and Colton, who both stand by her side helping shape her into the Kingdom's standards and also giving her opportunities to remain a rustler at heart.
The overall story had me reeled, but I also felt like something was lacking a tad bit. I have no idea what that bit that is missing is but you could just tell that the story was lacking in places. There was plot, as it continued on from book 1, and new characters were introduced with a small bit of background on them that eventually came to light later on down the road. Drama upon drama was interlaced into the story-line and really kept the reader engaged with the story as a whole.
Characters:
Rags - stubborn and yet sympathetic, able to get in and out of trouble, and very realistic.
Henny - the smol angry cinnamonroll we all thought was going to be the person to cause Rags' death has turned to be an ally. Maybe even a possible love interest to Rags?
Colton - still a sarcastic green-eyed red head as he was in book 1. He was there to help Rags stay out of trouble and seemed to become more friends with Rags then a possible love interest.
Hyperion - the complete a** of a king that wants everyone to worship him.
Sahrobi - Hyperion's sadistic murder loving daughter that honestly needs to be in a psych ward cause she got some problems!
Margo - Sahrobi's husband, as cruel and sadistic as Sahrobi also got some problems. Thank goodness he got his a** handed to him in the end.
Ethan and Ali - two slaves that Rags helps saves and cares for while in the Threshing Floor.
Rosemary - a slave that is in debt to the Kingdom, possible relation to Rags?
Reasons why I rated it 4 stars:
1. It was lacking something and I can't put my finger on it.
2. Grammar and spelling seemed to be great!
3. There were a few plot holes while reading, but that could be because I feel asleep during reading and lost where I was at.
4. There was background added to some of the characters, but there wasn't as much that really needed to be added.
5. The overall story was amazing and really added to the story that took place in The Bone Roses. I will defiantly be rereading!
"False hope is worse than no hope on a good day."
I received a copy of Garden of Ashes (book 2 of the Snow Spark series) to read and review for my honest opinion from The Parliament Press.
TRIGGER WARNINGS: Gore, Oppression, Violence, Discrimination
This little novel carried a good left hook. It picks up right where The Bone Roses left off and really delves into the background of a few characters. The story still is geared toward a mature audience, especially with Garden of Ashes so beware of more graphic scenes when reading.
Starting where we left off, Rags has been caught and is now on a train with Colton and Nigel to the Kingdom. More specifically, the Threshing Floor. This is not any place for a rustler, or really anybody for that matter. Just think cattle herding but with humans and loads of death. That's what you get when dealing with the Threshing Floor. The major problem with the non-bowing criminals who go in, they never come out and are never seen again.
Rags is given only two options - either bow to the Kingdom and Hyperion or face death. Using everything she has to survive, she is forced to play the twisted rigged game that the Kingdom has laid out. Luckily, she has the help of Henny and Colton, who both stand by her side helping shape her into the Kingdom's standards and also giving her opportunities to remain a rustler at heart.
The overall story had me reeled, but I also felt like something was lacking a tad bit. I have no idea what that bit that is missing is but you could just tell that the story was lacking in places. There was plot, as it continued on from book 1, and new characters were introduced with a small bit of background on them that eventually came to light later on down the road. Drama upon drama was interlaced into the story-line and really kept the reader engaged with the story as a whole.
Characters:
Rags - stubborn and yet sympathetic, able to get in and out of trouble, and very realistic.
Henny - the smol angry cinnamonroll we all thought was going to be the person to cause Rags' death has turned to be an ally. Maybe even a possible love interest to Rags?
Colton - still a sarcastic green-eyed red head as he was in book 1. He was there to help Rags stay out of trouble and seemed to become more friends with Rags then a possible love interest.
Hyperion - the complete a** of a king that wants everyone to worship him.
Sahrobi - Hyperion's sadistic murder loving daughter that honestly needs to be in a psych ward cause she got some problems!
Margo - Sahrobi's husband, as cruel and sadistic as Sahrobi also got some problems. Thank goodness he got his a** handed to him in the end.
Ethan and Ali - two slaves that Rags helps saves and cares for while in the Threshing Floor.
Rosemary - a slave that is in debt to the Kingdom, possible relation to Rags?
Reasons why I rated it 4 stars:
1. It was lacking something and I can't put my finger on it.
2. Grammar and spelling seemed to be great!
3. There were a few plot holes while reading, but that could be because I feel asleep during reading and lost where I was at.
4. There was background added to some of the characters, but there wasn't as much that really needed to be added.
5. The overall story was amazing and really added to the story that took place in The Bone Roses. I will defiantly be rereading!
"False hope is worse than no hope on a good day."

Fred (860 KP) rated Avengers: Endgame (2019) in Movies
Apr 25, 2019
Over-hyped? Yes. Good? Meh. Then why a 7? Read on.
So, I'll keep this spoiler-free, although I'm sure everyone and their dog will have seen this within a week of it's release. Let me say here that when I watch a movie, I remember the boring parts, especially when most of the movie is boring. And I also don't fall for it when the ending of a movie is awesome & so I leave the theater thinking the whole movie was awesome, when it just wasn't.
Anyway, the movie starts with a scene that could have been (and should have been) the ending to Infinity War & it would have changed nothing of the "half the world is dead" cliffhanger we were left with. We would have also gotten a shorter final movie, which would be better off. At least we wouldn't have those ridiculous "when to pee" articles on the internet. Please. I've seen all the Lord of the Rings movies in the theater. Nobody talked pee breaks & those movies were far superior to the Marvel movies. So, after this fantastic beginning, we then get a long sequence of scenes where it seems to want to re-introduce the characters we've seen in 20 freaking films already. Let's catch-up, shall we? Yes, let's make a 3 hour movie to show us our heroes eating lunch. Are you kidding me? The film goes on too long here & it's all very unnecessary. We are finally told the heroes are going to do something about the situation & they start to figure out how to do it. So, here's a minor SPOILER here, so skip to the next paragraph if you don't want to see it. The heroes decide to get the Infinity stones. And here's where there's a problem for me. See in Infinity War, I felt Thanos got the stones too easily. In a half hour, he got all 6. Well, the heroes get them even quicker in this film. What could have been made into a separate movie, they have the stones in 20 minutes. Playing with time-travel, they could have spread out the nostalgic look back into the older films, like they did in this film, but they could have had a lot more fun or play with it like Back to the Future II did when Marty went back to 1955 again. I felt a missed opportunity.
Okay, no more spoilers. So after the heroes do this, they now have to ability to do what they want & then starts maybe the greatest piece of film I've ever seen. At least in any of the Marvel Cinematic Universe movies. It's incredible & a comic-book fan's sweet dream come true. There are really no surprises as to what is going to happen. You know who's showing up. You know when they're showing up & you know what the endgame is going to be. Again, I will not give anything away, but I'm pretty sure everyone knows someone or someones will not continue on. We know the rumors & you've heard the end will bring you to tears. So, after this scene, we are "treated" to about 15 minutes of a sad sequence. Boo Hoo. We say goodbye, but then something extraordinary. The final scene to the film is perfect. It fixes one of what I considered a great injustice in the MCU & ends the film with a "YES!" moment.
So, final verdict is I am giving the film a 7 out of 10. Don't believe the perfect 10 scores. It's not a 10. In fact, I feel that if I ever watch it again, I will probably watch the beginning, then skip to the end. Most of the film is filler to lead us to that phenomenal scene.
Anyway, the movie starts with a scene that could have been (and should have been) the ending to Infinity War & it would have changed nothing of the "half the world is dead" cliffhanger we were left with. We would have also gotten a shorter final movie, which would be better off. At least we wouldn't have those ridiculous "when to pee" articles on the internet. Please. I've seen all the Lord of the Rings movies in the theater. Nobody talked pee breaks & those movies were far superior to the Marvel movies. So, after this fantastic beginning, we then get a long sequence of scenes where it seems to want to re-introduce the characters we've seen in 20 freaking films already. Let's catch-up, shall we? Yes, let's make a 3 hour movie to show us our heroes eating lunch. Are you kidding me? The film goes on too long here & it's all very unnecessary. We are finally told the heroes are going to do something about the situation & they start to figure out how to do it. So, here's a minor SPOILER here, so skip to the next paragraph if you don't want to see it. The heroes decide to get the Infinity stones. And here's where there's a problem for me. See in Infinity War, I felt Thanos got the stones too easily. In a half hour, he got all 6. Well, the heroes get them even quicker in this film. What could have been made into a separate movie, they have the stones in 20 minutes. Playing with time-travel, they could have spread out the nostalgic look back into the older films, like they did in this film, but they could have had a lot more fun or play with it like Back to the Future II did when Marty went back to 1955 again. I felt a missed opportunity.
Okay, no more spoilers. So after the heroes do this, they now have to ability to do what they want & then starts maybe the greatest piece of film I've ever seen. At least in any of the Marvel Cinematic Universe movies. It's incredible & a comic-book fan's sweet dream come true. There are really no surprises as to what is going to happen. You know who's showing up. You know when they're showing up & you know what the endgame is going to be. Again, I will not give anything away, but I'm pretty sure everyone knows someone or someones will not continue on. We know the rumors & you've heard the end will bring you to tears. So, after this scene, we are "treated" to about 15 minutes of a sad sequence. Boo Hoo. We say goodbye, but then something extraordinary. The final scene to the film is perfect. It fixes one of what I considered a great injustice in the MCU & ends the film with a "YES!" moment.
So, final verdict is I am giving the film a 7 out of 10. Don't believe the perfect 10 scores. It's not a 10. In fact, I feel that if I ever watch it again, I will probably watch the beginning, then skip to the end. Most of the film is filler to lead us to that phenomenal scene.

Phillip McSween (751 KP) rated Avengers: Endgame (2019) in Movies
Apr 26, 2019 (Updated Apr 29, 2019)
Epic Indeed
Hours after viewing Avengers: Endgame, it’s taken me awhile to really get to the meat of what I wanted to say. The movie is bananas and heavy, both in a good way. It’s kind of like eating a really delicious meal, thinking you want more before deciding, “No, I think I’ve had the perfect amount actually.” The movie isn’t perfect, but damn if it isn’t an amazing spectacle. After The Snap, the Avengers set out to fix what went wrong by whatever means they can muster.
Acting: 10
From Robert Downey Jr. to Paul Rudd, each of these actors/actresses manage to fit into their roles just right as if it was a part made just for them. One might say, “Well, they’ve played the roles for x amount of years. They should be good at it by now.” But it isn’t just their roles but the maturation of those roles that really make an impact. While one might think it easy just to play the same character repeatedly, we neglect to take into account the growth that characters do/should endure and how it affects the characters overall. Side note: I just love how much of a bad ass Brie Larson is and I can’t wait to see what Marvel has in store for her next.
Beginning: 10
Not only does the beginning have a strong emotional setup, it turns the entire film on its head. What you expected to happen is actually not happening at all. And furthermore…I LOVE IT!
Characters: 10
Cinematography/Visuals: 10
Visuals are absolutely jaw-dropping in certain spots. The movie probably had some of the absolute best one-shots in film PERIOD. I can’t go into detail without giving anything away, but serious eye candy awaits, especially during the battles.
Conflict: 10
Whatever the film lacks in action more than makes up for things in Endgame’s grand finale. The battle reminded me of old kung fu films and Helm’s Deep all rolled into one. Outside of The Lord of the Rings Trilogy, I can’t remember a battle so epic in movies. If you don’t love it, you don’t love movies.
Genre: 10
Memorability: 10
My brain is running 100 miles an hour as I type this, thinking of all the different scenes and how everything tied so seamlessly together. Just masterful and wonderfully crafted. This movie will remain etched in your brain for a long time to come. Talk about setting a bar.
Pace: 10
With a three-hour runtime, this was honestly where I expected the film to trip up. Thing is, it doesn’t feel like three hours, not even in the slightest. I would’ve watched another hour if they had let me. There are so many stories to tell and so much going on that you’re at the end before you know it.
Plot: 10
I did have to put my thinking cap on in some spots, but all plot points tied in really nicely with no glaring holes I could see. It would be easy to make the storyline overly complex, but The Russo Brothers were firing on all cylinders with the execution of the story. It’s just complex enough to keep you engaged, but not to over-the-top where you lose interest.
Resolution: 10
Overall: 100
Eleven years of these great superheroes leading up to this moment. Was Avengers: Endgame worth the wait? You better freakin’ believe it. Go see this with all the confidence in the world that you will walk away with a smile on your face and perhaps a tear or two in your eye. And, when you go, you might see me there because I’m DEFINITELY watching this again in theaters. All three hours.
Acting: 10
From Robert Downey Jr. to Paul Rudd, each of these actors/actresses manage to fit into their roles just right as if it was a part made just for them. One might say, “Well, they’ve played the roles for x amount of years. They should be good at it by now.” But it isn’t just their roles but the maturation of those roles that really make an impact. While one might think it easy just to play the same character repeatedly, we neglect to take into account the growth that characters do/should endure and how it affects the characters overall. Side note: I just love how much of a bad ass Brie Larson is and I can’t wait to see what Marvel has in store for her next.
Beginning: 10
Not only does the beginning have a strong emotional setup, it turns the entire film on its head. What you expected to happen is actually not happening at all. And furthermore…I LOVE IT!
Characters: 10
Cinematography/Visuals: 10
Visuals are absolutely jaw-dropping in certain spots. The movie probably had some of the absolute best one-shots in film PERIOD. I can’t go into detail without giving anything away, but serious eye candy awaits, especially during the battles.
Conflict: 10
Whatever the film lacks in action more than makes up for things in Endgame’s grand finale. The battle reminded me of old kung fu films and Helm’s Deep all rolled into one. Outside of The Lord of the Rings Trilogy, I can’t remember a battle so epic in movies. If you don’t love it, you don’t love movies.
Genre: 10
Memorability: 10
My brain is running 100 miles an hour as I type this, thinking of all the different scenes and how everything tied so seamlessly together. Just masterful and wonderfully crafted. This movie will remain etched in your brain for a long time to come. Talk about setting a bar.
Pace: 10
With a three-hour runtime, this was honestly where I expected the film to trip up. Thing is, it doesn’t feel like three hours, not even in the slightest. I would’ve watched another hour if they had let me. There are so many stories to tell and so much going on that you’re at the end before you know it.
Plot: 10
I did have to put my thinking cap on in some spots, but all plot points tied in really nicely with no glaring holes I could see. It would be easy to make the storyline overly complex, but The Russo Brothers were firing on all cylinders with the execution of the story. It’s just complex enough to keep you engaged, but not to over-the-top where you lose interest.
Resolution: 10
Overall: 100
Eleven years of these great superheroes leading up to this moment. Was Avengers: Endgame worth the wait? You better freakin’ believe it. Go see this with all the confidence in the world that you will walk away with a smile on your face and perhaps a tear or two in your eye. And, when you go, you might see me there because I’m DEFINITELY watching this again in theaters. All three hours.