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Moby recommended Suicide by Suicide in Music (curated)

 
Suicide by Suicide
Suicide by Suicide
1977 | Electronic, Experimental, Rock

"One of the first jobs I ever had was working as a caddy on a golf course, and I worked just long enough so I could buy Lodger by David Bowie. The second job I had was cutting lawns, and I remember it was one of those hot summer days, I was sweating and getting attacked by wasps, and I was just thinking 'This is all worthwhile, because when I'm done here I'm going to ride my bike and go and buy the cut out vinyl of Suicide'. Cut outs were like the discount version. To be honest with you, I don't really even remember why I was fixated on buying the first Suicide album. Part of it was the cover, and the guy who ran my local record store, his name was Johnny, he was this alcohol and drug-addicted crazy person, and you'd walk in and he'd be playing all these random records, from Nick Drake to the Grateful Dead to The Clash to Miles Davis, and one day he was playing Suicide. It sounded like nothing I'd ever heard before. I think I was about 14. It wasn't until many years later that I met anyone who liked Suicide. I don't know if you experienced this as well, but when I was growing up albums were these almost, not to sound too grad studenty, totemic things that you would take into your house. Nowadays if I hear a song and it doesn't immediately resonate with me I probably won't spend any time on it. Some of the early records that I bought, like Public Image's Second Edition or Suicide, I'd made the effort to bring these into my house. I only had nine or 10 albums in my possession, so if I didn't understand a record back then I would think it was my fault. I'd think that the people making the record were smarter and more sophisticated than I was, and the fact that I didn't understand it was indicative of my own shortcomings. It was the middle of the summer, and I didn't really have a lot of friends, I didn't have a lot going on. My mum would go to work in the day and I was pretty much left alone to read books and watch TV. I had a lot of free time to listen to records. I took the Suicide album home and it didn't make sense to me, but I spent day after day and week after week listening to it until I cracked the code and it started to make sense. The first song is 'Ghostrider', and I still remember that Saul on the road to Damascus moment when I was listening to it for the third or fourth time, and there's that recurring line ""America America is killing its youth"", and I'd never heard anyone say anything like that before. And to say it in such a throwaway, casual way, it wasn't delivered in a portentous way, it's a throwaway lyric in a song, and that was the moment that really resonated. At the same time I was taking guitar lessons, and my teacher loved very complicated well-produced modern jazz fusion and heavy metal with long guitar solos, and he'd force me to listen to Van Halen or Larry Carlton and then when I listened to Suicide I was first confused - am I allowed to like something that clearly my music teacher hates? And finally I admitted to myself I don't like these well-produced records, I like these strange sounds. I think it also really corrupted my musical DNA."

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Tides of Time
Tides of Time
2015 | Ancient, Card Game, Civilization
There are now several civilization building games out there. Many of which are very good. But how would you build your civ? Lots of sprawling castles and shows of wealth? Beautiful gardens and a tendency toward the arts? Complete militaristic and drunk with power? I like to mix it up a bit, and Tides of Time allows me to do just that – mix up your civ to create the best synergy of elements.

Tides of Time is a card drafting and set collection mini civilization building game that spans three ages (rounds). The player with the most amount of VPs at the end of the game is the winner. The VPs are scored at the end of each round and then added to arrive at the final score. You earn VPs throughout the game by having cards in your civ that feed off each other in amazing combo play.

To setup, shuffle the big civ element cards and deal each player a hand of five. Place the others nearby to draw from during the subsequent rounds. Place the “Relic of the Past” tokens nearby as well. You are ready to play.

On your turn you will draft one card from your hand, then pass to your opponent. When you select a card, play it to your tableau in front of you. Continue this simple draft until you have your Round 1 civilization cards ready to score. Each card will belong to one of five suits, with three card being unsuited, and each card having some sort of scoring ability or special ability to affect the cards in play. Example: having a majority in crown suit cards will score you 7 VP (the top leftmost card in the play pic below). Obviously if you have played this card early in the round you want to try to amass the majority of crowns for those yummy 7 VPs. This is how the card combos will generally work, with many other rules and scoring abilities to discover on your own.

At the end of Round 1 and 2 you will select one of your cards you played this round and place the “Relic of the Past” token on it. This freezes the card to your tableau to be used again in future rounds. So taking our example from before, if you chose the 7 VPs from crown majority card in Round 1, you can use it in Rounds 2 and 3 to score again should you satisfy the scoring ability. 21 VPs from one card is pretty great.

Components. This is a bunch of cards, two cardboard tokens, a score pad, and a golf pencil. The cards are great quality, and a satisfyingly large size. The tokens are good as well, and the writing supplies are good too. The artwork throughout is very very good and I enjoy studying the paintings, though they have nothing to do with game play. No complaints here at all.

I am a sucker for drafting games where you pass your hand to gain other card. Games like 7 Wonders, Among the Stars, and even Sushi Go! are really good times. When I play Tides of Time it gives me that same feeling of trying to guess your opponent’s strategy as well as fulfill your best tactics to score massive points. It is quick and light and a really great filler. There is enough variability in this one to keep me coming back for more and I definitely enjoy pulling it out giving it a run.

My only concern is that I don’t pull it off the shelf enough. It is in a weird slot of 2-player filler. When I feel like playing a great 2-player game, I will typically pull out Patchwork, 7 Wonders: Duel, or Jaipur. This really is a great game, and if you are a fan of drafting games that have you exchanging hands (as opposed to simply drafting from a face-up row or grid) then you should give this one a try. I do enjoy other games a bit more, but I am glad we have this available to us. We at Purple Phoenix Games give this one a pasted-on 8 / 12.