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Django Unchained (2012)
Django Unchained (2012)
2012 | Action, Drama, Western
Writer-director Quentin Tarantino has returned in a big way with “Django Unchained” his homage to spaghetti Westerns. The film stars Jamie Foxx as a slave named Django who is part of a convoy of slaves being transported through Texas two years before the start of the Civil War. Django is unaware that his life is about to take a monumental turn when his caravan encounters Dr. King Schultz (Christoph Waltz) one dark evening. Schultz wishes to purchase Django, and when his current owners make the mistake of threatening the good doctor, he quickly turns the table on them and sets Django and his fellow slaves free. Schultz reveals to Django that he is in fact a bounty hunter and needs him to help identify three potential targets. Since Django last lived at the plantation where the three targets worked as overseers, he is essential to Schultz’s hunt. Schultz offers to free Django and pay him $75.00 for his assistance and the duo set off on their mission.

Some truly action-packed and hysterical scenes later, Schultz realizes that Django is an absolute natural for the business and decides to take him on for the winter as an assistant, even going so far as to offer to share one third of his bounties with them. In return, Schultz also offers to help Django reclaim his wife who was sold to a plantation somewhere in Tennessee. Schultz rationalizes that to show up now would be extremely dangerous, therefore the duo must wait out the winter earning money before embarking on their rescue mission.

The hard work of the team pays off and they learn that Django’s wife has been sold to one of the largest plantations under the ownership of Calvin Candie (Leonardo di Caprio), a despotic plantation owner who is as greedy as he is cruel. Despite having more money than he could ever use, Calvin likes to force certain members of his slaves to fight to the death. Schultz and Django decide to use this angle as their chance to get close to Calvin so they can verify that Django’s wife is indeed at the plantation and determine what it will take to buy or obtain her freedom. This proves to be no easy task as not only is Calvin surrounded by an army hired guns, but he also has a very surly and suspicious head of a household named Stephen (Samuel L. Jackson), eyeing every move that the strangers make and questioning their actions.

What follows is a hyperkinetic storm of violence, fury, music, and color in the true Tarantino style. The director is never one to shy away from blood and violence and there are tons of it in the film. The amazing thing about it is despite being graphic and, in some cases, borderline gratuitous, it does not distract from the enjoyment of the film and its characters. The performances were absolutely amazing, especially the work of Waltz, Foxx, and diCaprio. Jackson also does very solid supporting work as does Don Johnson in his appearance as an uber-racist plantation owner. Waltz worked previously with Tarantino on “Inglorious Bastards”, and this is where the Austrian actor really gained notice by Hollywood. This time out he gives a captivating performance as the complex killer with a heart of gold.

While I understand Tarantino’s style is not for everybody, it’s hard not to be impressed with the way he is able to paint a picture, fill it with interesting and quirky characters, and quickly tear it all apart as things descend into utter chaos and destruction. You alternate between laughing, cheering, and being shocked all the way through the film’s nearly three-hour runtime. Yet rarely did the film ever seem to drag on unnecessarily. There was some loss of pacing as the characters converged on Calvin’s plantation, and some may question some of the character changes or gaps in logic in the film’s finale.

I believe this film is one of the best films of the year. It captured so much of what an action film and drama should have: interesting, complex and well-acted characters, a good story, and plenty of action. Those who are easily offended will want to take note that the language in the film is extremely rough and there is frequent uses of racials lurs, as well is derogatory comments made about the black characters in the film. While this is intended to show the mindset and lifestyle of the 1860s in which the film is set, some may find it unsettling if they go in unprepared.

That being said I can honestly say that this was the most enjoyable Tarantino film I have ever seen and could be his best work to date.
  
Let Him Go (2020)
Let Him Go (2020)
2020 | Crime, Drama, Thriller
7
8.0 (3 Ratings)
Movie Rating
Lesley Manville and Diane Lane deliver powerhouse female performances (0 more)
Feud for Thought
After a family tragedy for the Blackledge family, grandparents George (Kevin Costner) and Margaret (Diane Lane) are left to bring up baby Jimmy (Bram and Otto Hornung) with mother/daughter-in-law Lorna (Kayli Carter). But a few years later, Lorna marries bad-un Donnie Weboy (Will Brittain) and disappears back to Donnie's hillbilly extended family in the wilds of North Dakota, led by the fearsome Blanche Weboy (Lesley Manville). Fearing for the child's wellbeing, Margaret drags retired Sheriff George on a dangerous journey to rescue the child.

There are strong similarities in this story with a sub-plot of the excellent "Ozark", where the psychopathic Darlene Snell (Lisa Emery) is intent on having a child to grow up with on her remote ranch. The sense of tension there is recreated here, exacerbated by the movie's extremely slow (read "glacial") pace in its early stages. It's the same sort of rising dread that I felt with "Nocturnal Animals". This reaches its peak at a tense standoff over lamb chops at the Weboy ranch, but we are probably half-way into the film by then.

The slow pace however is broken by a couple of extremely violent scenes that earn the movie its UK-15 certificate. One (no spoilers here!) harks back to another Kevin Costner blockbuster where he was a bit luckier! And the finale turns a slightly sleepy tale of "two old folks" into an 'all guns blazing' action western that's highly unexpected. Although you could argue that this is tonally extremely uneven, it works and makes the movie a lot more memorable than it otherwise would be.

The standout leading performance here is the one from Diane Lane as the mentally tortured Granny pursuing her convictions across the country. Here writer/director Thomas Bezucha gives the character full rein. It's a memorable 'strong female' part, that would have been dominated by the male lead in the writing of films a few years back. Lane delivers a dramatic and rock-solid performance that has Oscar nomination written all over it.

I'm also a big fan of Kevin Costner, not just because he's a solid and reliable actor over many years. I always remember him gamely appearing as "The Postman"/'propeller-guy' in Billy Crystal's hilarious montage opening for the 70th Academy Awards. Anyhow, here he has his meatiest dramatic role in many years, and delivers fully on it. Top job, although I suspect this may not be his year for his elusive Best Actor award.

Finally, rounding out the Oscar hopefuls is the brilliant Lesley Manville as Blanche Weboy. It's a dream of a role for the Brighton-born star, nominated of course for the Best Supporting Actress two years ago for "Phantom Thread". And she is genuinely chilling here, firing on all cylinders like some sort of deranged Bette Davis on speed. She's used sparingly in the movie, but that makes her scenes all the more memorable. Another nomination perhaps? I'd predict so, yes.

I found this to be an uncomfortable watch, since I found myself in a moral quandary with the storyline. It's clear that Margaret is genuinely concerned for the safety of Jimmy (and less so, Lorna). Yet, what she is ultimately prepared to do is consider child abduction, when the law if probably on the side of the other party. Sure, the lifestyle and attitudes of the Weboys are alien to this more traditional "Granny". But although Blanche rules with a Victorian-level of grit, isn't she - at least before any of her more vicious tendencies emerge - entitled to do that? The film firmly roots itself behind the Blackledge's as "the good guys", but the script cleverly has you questioning that at various points,

Two technical categories in "Let Him Go" are also worthy of note. The cinematography is by Guy Godfree, and the sweeping vistas of Montana and North Dakota (actually Alberta in Canada!) are gloriously delivered. And the music by Michael Giacchino - one of my favourite composers - is cello-heavy and fitting for the sombre storyline. I always assess the quality of a score by whether I annoy the cinema cleaners by sitting until the last of the end credits have rolled, and this is one I did that to.

As the last movie I see before Christmas, "Let Him Go" is not exactly a feelgood festive offering. It's a well-crafted and thoughtful story, but not one to make you feel good inside, for the reasons outlined above. If you are a movie-lover though, then it's an interesting watch, if only for the fine acting performances on offer.

(For the full graphical review, please check out the "Bob the Movie Man" review on the web here - https://bob-the-movie-man.com/2020/12/23/let-him-go-is-not-a-joyous-affair-but-delivers-oscar-worthy-performances/. Thanks.)
  
The Hitman's Bodyguard (2017)
The Hitman's Bodyguard (2017)
2017 | Action, Comedy
A plethora of clichés.
2017’s summer blockbusters fizzle to a halt with this formulaic action comedy. Ryan Reynolds (“Deadpool“) plays Michael Bryce: a cocksure “Triple A rated” bodyguard, always planning three steps ahead so that he can protect his clients without killing anyone in the process. With such arrogance, a fall is inevitable. On the other side of the legal scales is Darius Kincaid (Samuel L Jackson, “The Hateful Eight“), a contract killer who always gets his man. But the incarcerated Kincaid is offered a deal to release his equally incarcerated wife Sonia (Selma Hayek) in return for testifying against the fearsome Belarus president Vladislav Dukhovich (Gary Oldman, “Dawn of the Planet of the Apes”), on trial for war crimes at The Hague. An Interpol team led by Bryce’s’s ex-squeeze Amelia Roussel (the striking Elodie Yung) now have to get Kincaid to Belgium unscathed with Dukhovich’s well-trained and well-armed thugs stopping at nothing to ensure he won’t be there to testify. Fate transpires that Bryce and Kincaid become an unlikely team in trying to bring Dukhovich to justice.


After losing your no claims bonus, hysterical laughter is the only way forwards. Ryan Reynolds and Samuel L Jackson.

This is a movie whose script seems to have been glued together from a patchwork of other movie scenes:


– the bad guy / bad guy partner relationship of “The Nice Guys“. Check.
– the street ambush of “Clear and Present Danger”. Check.
– the Amsterdam boat chase of “Puppet on a Chain”. Check.
– the comedic bar-room brawl from “Airplane”. Check.

Many of the action scenes are done with panache and some great stunt work. But it’s all stuff we’ve seen countless times before, so what is needed for differentiation is the relationships between Bryce and Kincaid: this needs to be the cornerstone of the film. But it just doesn’t quite work. Jackson’s contribution is never in doubt, even though we’ve seen this motherf-ing shtick countless times before: he’s still magnetic, charismatic and a joy to watch. But unfortunately Reynolds just doesn’t deliver the acting goods to make the banter believable: there is a reason “Deadpool” is his best film – he wears a mask for most of it! His ‘puppy-dog look’ gets rolled out multiple times, but it’s unconvincing in the extreme. Together they are no match for Gosling/Crowe in “The Nice Guys“.


Nun but the brave. Jackson (if not Reynolds) get happy clappy.


On firmer ground is the quirky relationship between Mr and Mrs Kincaid. Although sharing limited screen time together, Hayek and Jackson spark off each other wonderfully. Seeing Selma Hayek in uncharacteristically sweary and belligerent mode was highly entertaining (although it’s worth commenting that my wife took great offence to the ‘comic’ bullying of an overweight cellmate).


“I had to ask the guy next to me to pinch me to make sure I wasn’t dreaming” – the future Mr and Mrs Kincaid meet in a rough place… the seediest dive on the wharf.


Elsewhere in the acting roll call, Elodie Yung delivers just the right measure of cuteness, toughness and passion as Roussel, but Oldman delivers a full-on retread of his Ivan “Get off my plane” Korshunov from “Air Force One”. There is also a change to Oldman’s character’s face at the end of the film in the form of a rampant skin complaint which is ‘explained’ by a clumsily inserted news item about an “attempted poisoning”: it’s such a clunky and bizarre addition to the script that it made me wonder whether the actor has some unexpected ailment (like shingles) during filming…. but I can see nothing related to this online.


The striking Elodie Yung as the Interpol agent Roussel.


The screenplay by relative newcomer Tom O’Connor bumps along from implausible action scene to implausible action scene, with more that its fair share of ‘WTF’ moments. For example, after a random chase through multiple Amsterdam alleys and shops, Jackson pulls up outside the very DIY shop Reynolds ends up in to pick him up! The script is also tonally uneven throughout: given this is supposed to be an “action comedy” the action is often brutal and unpleasant and the comedy – in the main – just not funny enough. (About the funniest thing in the film are the most ineffective sub machine guns known to man, most notably in the mildly ludicrous, if well staged, boat chase scene!)


An entertaining cameo from Richard E Grant as a businessman in danger.


The film also manages to offend, in more ways than the 15-rated violence and language used: I’m not sure WHEN this movie was actually filmed, but the use of an articulated lorry as a terrorist weapon towards the end of the film is certainly in very poor taste after the events of Nice, London and Barcelona. Not appreciated.
Directed by Patrick Hughes (“The Expendables 3″…. say no more) this hodge-podge of a flick is sporadically entertaining, but is one I will struggle to remember in a couple of months time.
  
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Daniel Boyd (1066 KP) rated the PlayStation 4 version of Red Dead Redemption 2 in Video Games

Oct 30, 2018 (Updated Nov 20, 2018)  
Red Dead Redemption 2
Red Dead Redemption 2
2018 | Action/Adventure
Slow West
I have decided to do something totally different for my Red Dead 2 review; instead of just reviewing it as a whole once I am finished with it, I am going to start my review just now and then continually add to it the further through it I progress. There are a few reasons for this, firstly because this game is huge and is probably too vast to sum up in just a few paragraphs once I have completed the story. Secondly, because we would all be waiting weeks for me to review it; I am not going to be done with this thing anytime soon. Third is because it's something new, a break from my traditional structure of writing reviews. Finally, because I feel that my opinion on this game is going to change based on the different things that I experience during my playthrough, along with my score of the game. There will also most likely be spoilers as we move on through the game, so maybe just read up to where you have also played to. Once I have completed the game, I may write a summary of my thoughts at the bottom of this review, or I might just scrap this and write a whole new review from scratch, we shall see.

So far, I think I have played between 3 - 4 hours of the game and already I have been through a range of emotions. The game opened in a very cinematic fashion and I was on-board right away. The shots used and atmosphere that was present was very reminiscent of The Hateful 8. Then you get to a small group of shacks and are forced to play through the first few story missions consecutively, which act as tutorials for a lot of the games systems. This part is pretty laborious, but thankfully just as I was starting to get bored, you progress to Chapter 2 and the game opens up.

I must admit, I didn't enjoy the first few hours I spent wandering through the game's world. Arthur moves so damn slowly and every task takes an age to complete, in fact every part of the game seems slow. Horse riding to a location takes forever, the few moments of gunplay are sparse and the aiming controls are anything but smooth. Other than that, the time is spent chopping wood or doing other chores. The word CHORE, is actually adequate to describe the gameplay up to this point.

To break up this slow pace, I decided to go exploring and do some outlaw activities. The problem is that this game's witness/bounty system is ridiculous. You can't so much as lift a finger in the Valentine town centre without the lawmen hunting you and your bounty climbing higher and higher. I'm talking anything from accidently bumping someone with your horse to walking beside another citizen for too long - it is ridiculously harsh and Rockstar seem to favour 'realism,' over fun with this mechanic. So, because I am getting so much grief from the lawmen in Valentine and racking up a bounty way higher than I can afford at this early stage, I decide to go off the beaten path and look for loners to rob. The problem here is, even if you meticulously look around the area to make sure that the coast is clear and then rob your victim, someone out of the blue will appear, halfway across the map and run toward the nearest town to report you. So, naturally you hunt down that witness and kill them, then another witness sees this occur and start running to report you and the cycle continues until someone inevitably reports or shoots you. It's as if Rockstar don't want you to have fun and play the outlaw in their game about playing as an outlaw.

Reading back on what I've read so far, I feel like I have bashed this game pretty hard. As an aspiring game developer myself, I have an idea of what goes into a project like this and what Rockstar have achieved in that sense is truly astonishing and inspiring. The lighting work along with the cinematic camera and near photo-realistic graphics make this game a visual beauty. The world also feels genuinely alive, the voice acting is brilliant and the small touches and intricate level of detail present is insane. Presentation wise, this game is flawless.

Okay, at this point I am about 5 or 6 hours into the game. I am still on chapter 2 and have only done a couple more story missions, but I have done a good bit of exploring too. So far, I have experienced 2 bugs. One was when a story mission required me to get on a horse to take and sell at the Valentine stable and the horse was invisible during the cutscene and non-existent when it switched to gameplay. A quick restart solved this, but still the bug was present during a main story mission.

The other happened during a random stranger encounter. I was riding through an open area full of lumberjacks cutting down trees and one of the trees fell on a guy's leg. I got off my horse and ran over to help, but while doing so, I saw a bunch of bounty hunter symbols appear on the mini map. I ignored them and pressed the button prompt to help lift the tree, but while doing so, the bounty hunters appeared and fired their guns in the air. The rest of the men fled and I was left standing beside the guy that was trapped under the tree, unable to move or do anything. As I stood and spammed every button trying to make Arthur move, the bounty hunters just surrounded me and pointed their guns towards me, but none of them shot. We were left in this awkward standoff for a few minutes before I eventually gave up and had to restart. This second bug is probably the more egregious of the two I've had so far, as I now have no way of knowing if I am going to be able to get that random encounter again.

This is annoying as the random encounters are by far the best part of this game so far. I don't want to spoil too many of them here, but they range from exciting to terrifying to just plain sad and all of them are brilliant.

As I settle into Arthur as a character, I realise more and more how much I prefer and miss playing as John. John was cool where Arthur is goofy. John was smooth where Arthur is wooden. Don't get me wrong, Arthur is well written and acted, but I really think he would play better as a side character rather than a protagonist. Plus the way I play him totally contradicts his whole attitude. I'm playing him as a ruthless killer who shoots entire groups of people on sight and he is still a lovable, goofy rogue in cutscenes.

I have played a few more hours over the last few nights, I must be around 10 hours in now, (although there doesn't seem to be any way of checking that for sure.) I am still on Chapter 2 in terms of the story, but I have been doing a lot of exploring and have found/bought a decent amount of better gear and weapons for Arthur. It also turns out that there is some fast travel in this game, if you upgrade Dutch's tent via the camp ledger and then upgrade your own, (costs about $500 all in,) you can fast travel from the camp to any major location that you have previously visited. Unfortunately while I was fast travelling last night to a location, I experience the first occurrence of pop-in that I have seen so far in the game. I understand that this game is extremely vast and there is a great deal to load in, but when every other aspect of the game is so polished in terms of presentation, it stuck out like a sore thumb.

In terms of exploration, I have probably spent less than half of my 10 hours in the game so far doing story missions and instead spent the majority of my time just riding/walking around and taking in the sights, or speaking to strangers, or violently robbing and killing them at gunpoint whenever the notion takes me. Strawberry is a cool little town, it is quite similar to Valentine in terms of the size and the available shops etc. St Denis is another story. Located at the south-east corner of the map, it is a huge, bustling city with an overwhelming amount to take in. Without spoiling too much, it will also open up a few more opportunities for Arthur once you get there.

I have played a lot more of the game since I last updated this, I'd guess I am closer to 20 hours playtime than 10 at this point. I have finally progressed to Chapter 3, the gang has moved camp to near another small town called Rhodes, which has lots to see and do considering it's small size. That is one thing that Rockstar have undoubtedly nailed in this game, making these towns truly feel alive and like they continue to exist even when you are not riding through them. I'd go as far as to say that this open world feels more alive than any other one that I have spent time in.

The story missions up until this point are touch and go. Some are really fun and exciting and some are monotonous and boring and feel more like busywork than progress. I much prefer the side missions up to this point. The debt collecting missions and the bounty missions are satisfying and feel worthwhile. The robbery side missions that you do with certain gang members are also a nice, more engaging change from the slower pace of the story.

In terms of the game's characters, I am just as much of as a fan of John Marston as I was in the last game and I must admit that spending more time with Arthur has made him grow on me slightly. As for the rest of the gang though, it's a mixed bag. I like Sean, Charles, Javier and Lenny, but the rest are just annoying and a chore to be around. One major disappointment regarding the characters for me, is that I thought that this game was going to make me sympathise with Dutch and see things from his perspective, the way that MGS 3 did for Big Boss, but no. Apparently he was always an unlikable dick.
  
Show all 4 comments.
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Andy K (10821 KP) Oct 30, 2018

I think the open world stuff will be better. So far kind of limiting. I'll write a review when I'm further along.

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Daniel Boyd (1066 KP) Oct 31, 2018

Looking forward to reading it.

Call of Duty: Ghosts - Invasion
Call of Duty: Ghosts - Invasion
Shooter
Just in time for the 4th of July, Activision has released the Invasion DLC for Call of Duty: Ghosts so PC and Playstation users can get in on the action. The content as per the usual formula releases first on Xbox systems and then makes it way to the other platforms where it can be purchased on its own or as part of a season pass which offers 4 DLC releases.

The new release offers four new maps and the latest chapter of Extinction which will provide plenty of variety to keep fans going until the final DLC set is released which sets the stage for Call of Duty: Advanced Warfare in the fall.

Mixing old and new the new maps have much to offer at first glance and look to take the online experience of the game to the next level.

Pharaoh

Is set amongst Egyptian runes and there are dark temples and rubble strewn courtyards for players to navigate. Sadly it also makes for an ideal place for campers to setup in the shadow and this is one of the biggest frustrations as spawn camping happened to me often.

When I could get out to explore the richly detailed maps were great fun and I enjoyed the traps such as the collapsible pillar, the secret room, and the flesh eating scarabs as well as other treats the developers provided. I just wish gameplay issues did not mar the joy as much as they did.

Departed

Is set in a small Mexican Town during the Day of the Dead festival as if you had any doubt, the hearse and lively décor in the town’s fountain would be a giveaway. There is a church, retail shops, courtyards, and vehicles to contend with, however once again, camping rules the day as players often hide in the shadows or above picking players off when they spawn and making progress around the map tricky.

The Death Mariachi can be obtained via Field Orders and having a spectral ally with dual .44 Magnums can be a huge help along the way to victory for those lucky enough to obtain it.

Mutiny

This is perhaps the most creative of the new content as players battle in and around pirate ships and must contend with some speed and stealth requirements and two great Field Orders. There is the cannon barrage from the nearby sailing ship and the Ghostly Crew who are more than happy to help send enemies down the briny depths each chance they get.

I found a shotgun or an AK 47 worked best here as the close quarters make ideal conditions for a shotgun but on deck and the pier the rapid fire functions of the AK really helped out.

Favela

This is an update of the popular map from Modern Warfare II set in the Rio slums. Players have to run and gun across varied terrain to battle the enemy which is no easy task as snipers and campers love this map so expect to be frustrated if you have not played it before. Every window is a possible hiding place so this is not ideal for run and gun players.

Awakening

This is the third chapter in the Extinction storyline where players team up to battle an alien threat. This time they take the fight and the drill to the Alien’s backyard. As before players earn money by dispatching aliens which can be used for better weapons and power ups.

You need to work with one another as death will happen and you will need your team to revive you as once all four players are down, the game is over, and you will have to start the campaign over.

Calling in some sentry guns and artillery strikes help with the never ending waves as this is the best of the DLC by far.

 As much as I wanted to love this collection, sadly I ran into several issues with this collection which has marred my enjoyment of it. Issues with camping, lag, and rampant hacking have been so bad that I have struggled at times to find games on the PC version and when I have, gameplay at times has been almost unplayable.

Skill is one thing but when you unload half a clip in a target and they stand there taking it or kill you dead with one shot all the while being hit, you know you have a hack, lag, or gameplay issues. This happened time and time again, day in and day out.

Many players had told me in game how unhappy they have been with this collection as the maps encourage camping which leads to a lot of frustration.

Some users have complained that the matchmaking system is combing players regardless of their geography which is resulting in latency issues. I cannot tell you how many times a game has slowed to a crawl or stopped or how gunfire appeared to have no affect due to lag which on a 20 MBS line should not happen.

I did not see issues as bad as this with the previous two DLCs, the first one actually helped change my thoughts on the multiplay of Ghost which for me has been the least enjoyable of the series. That being said, it sadly is a return to form this time around and I am hoping that we have a better finale in store.

http://sknr.net/2014/07/14/call-of-duty-ghosts-invasion-dlc/
  
Pacific Rim (2013)
Pacific Rim (2013)
2013 | Action, Fantasy, Sci-Fi
Director Guillermo Del Toro has introduced an interesting new twist to the “giant monster run amok” genre with his latest film “Pacific Rim”. The movie details how extraterrestrial life has appeared upon the earth via a rift in the ocean floor. These gigantic alien life are known as Kaijus after the Japanese word for gigantic creature and have unleashed utter devastation upon the coastal cities of the world. Since the first attack took six days to repel, the leaders of the world devised a new plan of defense which involves the building of gigantic mechanized robots or Jaegers, after the German word for hunter. It is learned that the initial results were very promising however as time went along, the alien threat continued to evolve and adapt and were soon becoming a challenge for the mech defenses.

Enter into the mix Raleigh Becket (Charlie Hunnam), a young Jaeger pilot who, with his brother, pilots the Gypsy Danger mech. It is learned that two pilots are needed to control the mechs as the neural demands were too much for one individual alone. Through a process known as “drifting” the pilots are linked to one another’s minds which allows them each to control one half of the machine in combat situations. Needless to say it is vital that the two pilots are compatible as the connection allows them to see into each other’s minds and memories so therefore having somebody of a compatible nature is key to success.

Six years into the war tragedy strikes leaving Raleigh dissolution and alone. In the ensuing seven years he is working on a last gasp project to build gigantic walls around coastal cities in an effort to stop the alien menace and protect cities. Things have not been going well and due to increasing losses the command has canceled the Jaeger program and ordered the few remaining next to Hong Kong to provide a measure of defense will wall is completed.

This does not sit well with Defense Marshall Pentecost (Idris Elba), who believes that the mechs offer humanity’s best defense against the enemy and as such he seeks down Raleigh and return Sam reluctantly to the program. It is learned that there are only four mechs left and a desperate plan to deliver a nuclear payload through the rift directly to the enemy is put in place. Of course complications arise specifically in the form that Raleigh needs to find a new copilot and by far and away the best candidate for him Rinko (Mako Mori) is being blocked from taking part in the mission by the Defense Marshall. This combined with tension between their rival pilot and Raleigh certainly has him rethinking his place in the mission.

As if this was not complicated enough, base scientist Newton (Charlie Day), is convinced that there is a much bigger threat coming and that their current course of action is not going to be enough to save the day.What follows is an FX heavy spectacle of action as humanity makes a last-ditch stand against the alien apocalypse in spectacular style.

The movie, while entertaining, does strain credibility to a serious extreme even by adventure film standards. We’re supposed to believe that enormous amounts of money have been spent to develop and maintain the defense program when the weaponry aboard the mechs as well as conventional weaponry such as Tomahawk missiles and such could be mounted aboard ships and coastal batteries and deployed with similar success at a significantly reduced cost. We are told that the initial attack took six days to repel using jets and tanks but from my point of view heavy assault gunships, rail guns, cruise missiles, as well as the plasma weaponry shown in the film would certainly do the job from any floating or fixed coastal location.

Even though the 3-D in the movie was converted it was done very well and there were some very good moments of immersion especially during the very well done combat sequences. My biggest issue was that the middle of the film tended to drag as we had a lot of interpersonal dramas play out but they lacked attention and character development that they needed to be fully effective. Despite the extremely solid cast, many of the characters were very thinly developed as the emphasis on the movie was clearly on putting giant robots against giant creatures and unleashing as much carnage and mayhem as possible.

In this regard the film worked however the times in between do not work so well and there is a surprising lack of chemistry amongst many of the leads which undermines the sense of urgency, desperation, and sacrifice which is key to the story.

Charlie Day provides some good comic relief in his role and Hunnam and Elba do a good job with the limited characters that they are given.

While it is not a bad film by any stretch the imagination, it could have been so much more because as it stands now it is basically in the vein of the Toho Godzilla movies just with a bigger budget and better effects.

http://sknr.net/2013/07/11/pacific-rim/
  
The Green Hornet (2011)
The Green Hornet (2011)
2011 | Action, Comedy, Sci-Fi
8
5.5 (15 Ratings)
Movie Rating
The Green Hornet has appeared in books, a television series, and perhaps in its most famous form, as a radio series. Adapting a superhero to the big screen is not without its share of challenges. For every Batman and Spiderman that sets box office records there are several that fail miserably, such as Daredevil, Elektra, The Phantom, The Shadow, and the first Hulk movie.

When it was first announced that Seth Rogen would star as the title character many people were first skeptical that a chubby comedian would be able to pull off the part. While the Green Hornet is not as iconic as Batman, the casting did bring to mind the controversy of casting Michael Keaton as the Dark Knight for Tim Burton’s take on the Caped Crusader.

Further complicating matters were the delays and in the announcement that the film would be converted to 3-D in postproduction even though it was shot in 2-D. When the film failed to meet its anticipated holiday debut there were those that had wondered if the film would fail to meet even modest expectations as January certainly isn’t the time of year that action films, especially those based on a superhero, are released.

Thankfully the film is an extremely pleasant surprise that deftly mixes comedy and action with smart pacing in a winning formula. The film tells the story of Britt Reid (Rogen), the son of a wealthy newspaper owner who, despite his best efforts, always disappoints his father who never runs out of ways to criticize his only child. Britt, to his father’s dismay, has no ambition in his life and is content to live in the guesthouse of his father’s mansion, womanizing and embracing the party scene.

When his father dies unexpectedly, Britt is forced to take control of the newspaper, a job for which he is woefully unqualified. It is at this time that Britt meets Kato (Jay Chou), his father’s long-time employee, responsible for taking care of the elder Reid’s very impressive fleet of cars.

One evening in an act of rebellion against the benevolent image of his father, Britt and Kato intervene to stop a crime. Motivated by their success and by Kato’s amazing ability to invent technology and modify vehicles, as well as his superb martial arts abilities, the duo set out to make a name for themselves by taking on the city’s criminal element.

While it first appears that Britt sees this as just some grand adventure, he soon becomes dedicated to the cause and sets upon a path to use his newspaper to play up his newly created hero. The plan is to make the Green Hornet appear to be a bad guy when in reality he is fighting to end crime. The convoluted idea has some initial success despite Britt’s lack of fighting ability. Britt and Kato soon begin to make a name for themselves in the local underworld as well is dominate the media.

At this time a young assistant named Lenora case (Cameron Diaz), comes to work for Britt. Britt and Kato are both captivated by Lenora and use her knowledge of criminal psychology to detail their plan of action for their alter egos. While Britt and Kato are buoyed by their initial success they soon find themselves under the scrutiny of the local crime boss Chudnofsky (Christopher Waltz), an insecure criminal who believes people don’t think he is scary enough or stylish enough.
 
Finding them an annoyance, Chudnofsky decides to wage all-out war on the Green Hornet and Kato and will rest at nothing to see them dead. As if this was not bad enough, Britt and Kato find themselves in a jealous rivalry over Lenora as well as their roles. Britt sees himself as the real hero and Kato as merely his sidekick. Kato naturally takes umbrage with this being not only the one who develops all of their gadgets, including the awesome black beauty equipped with bulletproof glass, machine guns, rocket launcher and a flamethrower, but also the one with the amazing fighting skills.

What follows is a hilarious and action packed film that is one of the most satisfying action-buddy-comedies ever made. Rogen is in his element cleverly playing Britt as an everyman who, despite having all the advantages of wealth, is still very much a kid playing superhero who has to learn about the important things in life .

The action sequences are fresh and entertaining and both Rogen and Chao pull off their roles very convincingly. While the plot is not overly complex it serves its point and propels the characters along without getting bogged down or becoming too ridiculous. Director Michel Gondry keeps the film moving at a steady pace without overstaying its welcome and does not allow the action to overtake the characters.

The supporting cast is very strong and the only real issue I had with the film was the converted 3-D that was totally unnecessary and did little to enhance the film. Very few sequence appeared to benefit from it. That being said I had a fantastic time at this film and I surely hope that we’ll be seeing other films in the series in the not too distant future.
  
40x40

Becs (244 KP) rated The Raven Boys in Books

Sep 22, 2019  
The Raven Boys
The Raven Boys
Maggie Stiefvater | 2012 | Paranormal, Science Fiction/Fantasy, Young Adult (YA)
9
7.8 (36 Ratings)
Book Rating
Ronan Lynch, Adam Parrish, and Noah Czerny made this novel (1 more)
The rollercoaster of emotions you feel
The villain didn't offer as much as I'd like but it was too big of a letdown (1 more)
The MC wasn't my favorite but she had good complexities that made her unique
Deserves all the hype!
You can also find this review on my blog: bookingwayreads.wordpress.com

TRIGGER WARNINGS: suicidal ideation, (past) suicide attempt, violence, guns, death

REVIEW: Y’all, I think I found a new favorite series. This series… the characters… the world-building… the character development… UGH I absolutely adore everything about it. Ronan Lynch has my heart and Noah Czerny is such a babie and I want to protect him forever and ever. The Raven Boys gave me so much more than what I was expecting.

The Raven Boys follows Blue Sargent. But unlike her family of physics, seers, and clairvoyants, Blue has no magical abilities. She has been warned all her life that the first person she kisses, will die. One night, she sees a boy on the Corpse Road and this is a sign. The only way that a non seer sees a ghost is if that ghost is either a true love or the non-seer killed them. This is where the Raven Boys come into play.

The Raven Boys is basically the name of four boys that attend Aglionby – Gansey Richard III, Adam Parrish, Ronan Lynch, and Noah Czerny. Gansey is the so-called leader of the group and he’s on a mission to find the final resting place of Glendower, a Welsh King who passed away in Henrietta. There is a legend that says if he’s awoken, he grants the person who woke him a “favor”. Gansey wants to be the person to wake Glendower but he isn’t the only one looking for him.

I didn’t know too much about this series other than the writing style wasn’t the greatest. I didn’t really see a problem with this as I listened to them on audiobook. The narrator was not my favorite and some of the voices he used I didn’t feel worked with the characters. But all in all, I was really invested in the plot and paranormal aspect of Blue and the Raven Boys.

Speaking of Blue and the Raven Boys, they were so well-written! Each character within this novel was complex and had their own unique peculiarities that made them extremely interesting to read about. They were also really relatable. Even the situations that they each experienced, felt real and not at all cliche’d. Plus, all the sarcastic remarks had me howling with laughter, especially Ronan and Gansey’s friendship. It was *chefs kiss*

“We have to be back in three hours,” Ronan said. “I just fed Chainsaw but she’ll need it again.”
“This,” Gansey replied “is precisely why I didn’t want to have a baby with you.”

The characters that I found the most interesting, were honestly Ronan, Noah, and Adam. Blue was a great protagonist and had her complexities, but I didn’t feel anything special for her. Gansey was also an interesting character but I felt that the book revolved a bit too much about him and his mission. I wanted more scenes with Noah, Adam, and Ronan.

Ronan gave me all the bad boy vibes and has my heart while Noah is such a babie that I must protect. But if we’re talking great backstories and the main character in my book, I would say Adam takes that role. Adam’s story is honestly the best of them all. It was tragic, and made my heart hurt in more places than I expected that he had to go through what he did. I was taken on the biggest roller coaster ride I’ve ever been on and man, this book hit home – hard.

I was unable to put this down and I just wanted to keep listening to it. I was emotional because of the relationship with the OT5, driven due to the quest of finding Glendower and wanting to discover the truth. This is also the first book that I felt nothing for the “villain”. I mean if you know me, I’m always falling for the villain and here, I’m just like meh about him. He didn’t offer a ton to the story but he did offer just enough that without him, this story wouldn’t have made sense one bit.

Also, can we talk about all the foreshadowing within this novel? Cause holy guacamole! There was a ton. For example:

“Ronan said, “I’m always straight.”
Adam replied “Oh, man, that’s the biggest lie you’ve ever told.”

Like.. WHAT!? DO I SMELL A BUDDING ROMANCE? FRIENDS TO LOVERS MAYBE? Please let these two be a couple in the end, cause I need me a Ronan and Adam couple scene. DON’T LET ME DOWN MAGGIE!

The writing was beautiful, and I felt it flowed wonderfully. I got swept into the world of Cabeswater and I loved how you could actually feel like you were there alongside Blue and the Raven Boys.

Okay, before I make this any longer and bore y’all to death with my love for Ronan Lynch and Noah Czerny – just please… I beg of you to pick this up and give The Raven Boys a chance.

“The way Gansey saw it was this: if you had a special knack for finding things, it meant you owed the world to look.”
  
Bloodborne
Bloodborne
Role-Playing
Strategic, challenging, and rewarding combat (6 more)
Excellent orchestrated soundtrack
Great aesthetic and visual design
Cool boss designs
Old Hunters expansion adds extra challenge
30-40 hour campaign with loads of content
Lovecraftian horror at its finest
Optional chalice dungeons can be a bit repetitive (0 more)
Bloodborne is an action RPG developed by From Software and directed by Hidetaka Miyazaki, creator of the Dark Souls series. Bloodborne takes elements from the Dark Souls games and mixes in elements of Gothic and Lovecraftian horror to make one truly unique experience exclusively for the Playstation 4.
 You play as a Hunter and you have come to the city of Yharnam on the night of the Hunt where the lines between man and beast are blurred. Initially, your goal is quite simple: just go out and kill some beasts of all manner. Everything from werewolves to madmen to even other NPC Hunters. But as you progress through the game, you begin to unravel a conspiracy involving ancient gods from the cosmos coming down to incite this madness upon the townsfolk. Souls games aren't really known for their stories. Most of the game's backstory can often be found in item descriptions. However, Bloodborne differentiates itself by having one of the most fleshed out and intriguing plots of the entire Soulsborne series.
The presentation here is breathtaking. It evokes the style of olden Gothic horror tales from days long past. Towering spires line the horizon clearly inspired by Victorian and Gothic style architecture of Romania and this is reflected in the games level design. Blood spills out in a vibrant crimson color. Most of the game is completely silent save for the excellent sound design. The soundtrack only kicks in during boss fights and other key moments in the game making it even more special.
If you are familiar with any of the Dark Souls games, then you pretty much know what to expect from Bloodborne's combat. Bloodborne emphasizes speed and aggression with its combat system, but it is still quite strategic and very challenging. Don't go in thinking you can just rush through this in a weekend. This game takes patience and effort from the player to be rewarded. The weapon variety is significantly smaller than that of the Dark Souls games, but that's not necessarily a bad thing. Each weapon feels unique, and each one will cater to a specific play style. And since you can transform almost all the weapons in the game, they almost feel like two weapons in one. For example, a shortsword can be transformed into a greatsword and so on. Instead of giving you a shield, Bloodborne instead gives you a wide variety of firearms, from pistols and shotguns, to a flamesprayer and a cannon. You can use these guns on enemies to riposte and perform a visceral attack for massive damage, even on some of the bosses. Armor sets are all really cool, reflecting the games Gothic design. The good thing is that you don't need to worry about upgrading armor sets like in previous Souls games. And the boss designs here are great, some of the hardest and most challenging fights in any game. You have to learn and figure out the timings of their attacks in order to know when best to strike. And if you ever feel like you're getting stuck, you can always bring in a friend with the game's co-op system. The side characters are also great, some of them giving you optional quests that you can carry out if you choose to do so.
There are optional chalice dungeons that you can complete should you choose to do so. The good thing is that they aren't required to finish the game. The bad thing is that these aren't designed as well as the main game. These dungeons are randomly generated and it certainly feels that way as rooms are often copy pasted together to the point where you feel like you're going in circles. Enemy designs are also lazy as hell here, some of them being reused as bosses. It feels like these chalice dungeons were thrown in at the last minute to offer some kind of replay value when they clearly weren't needed in the first place. I'm baffled by their inclusion as some trophies are linked to the completion of these optional missions. But since these are completely optional, they don't take away from the overall score.
There are also a few more minor gripes that I have with Bloodborne. The camera can often get in the way of the surrounding architecture at times. The framerate dips during some instances, even after several patches. Fortunately, these things don't happen all that often. And why can't I warp between lanterns? This doesn't make much sense as if you want to get to a new area, you have to warp to the hub zone and then warp to the area you want to go to. I feel like this would save a lot of load times if you are going back and forth for farming runs. Oh well.
Bloodborne is never impossibly hard. It does have a high learning curve for new players, but if you keep at it and if you are patient enough, you will discover just how rewarding this experience can be. This was my first foray into the Souls series and I am so looking forward to going back in to Bloodborne to try out new builds, new play styles, new weapons, and even greater challenge in New Game Plus mode. Bloodborne is now one of my all time favorite games ever made.
  
Final Notice: A Political Thriller
Final Notice: A Political Thriller
Van Fleisher | 2017 | Thriller
10
8.0 (3 Ratings)
Book Rating
Final Notice by Van Fleisher is a book that hits you hard with facts of life today in the United States. It begs the question, "What would you do if you knew you had one week to die?" Although reading the book for enjoyment had been very enlightening, I found it raised many common issues of today's world into light. However, it also made me think about the different issues that could come with knowing when I would die and how would I react. Though uncertain what I would do in that situation, Fleisher has some pretty good ideas on how some people would go about their final days. In the book, you can see how guns, anger, and other situations could affect such a decision, as well as, how different parties would react to such. With advancing technology, I wouldn't be surprised if someone who read this was able to create the VT2 like in the book. After all, who doesn't want to know when they will die?

The book follows a great many of characters, all having their own personality and involvement in one way or another to a device that would inform you of your impending death. It would give you a notice so that you could get your affairs in order, or so its creator had intended for it to do. You get to read about how the some people reacted poorly while others just let their end meet them. You also get to see how the government and other agencies (like the press and the public) are affected by the actions of some of the people who knew their end would be soon. In Final Notice, the reader will see how some of the gun laws, racism, and other bigoted treatment can affect the way someone will carry out their final days. Although the book is mainly about the device that can detect with accuracy your time of death, the reader will find themselves completely relating to stand points and often agreeing with certain characters over others. I know I spent a lot of time wishing Vince, a main character you can learn to love, was real so that I could have some of the conversations he often had with his group of friends.

In fact, I found that there were a lot of characters that I could admire and see many others feeling the same way. Most stood for what they believed in, even when others were not as supporting. It gives me hope that even if a device like this came to us now, that maybe as a society we could still do what is right for our fellow man, and start fighting back peacefully against those who wronged us. But as seen in the book, there is also a chance that it could make things worse as well. Having such realistic details on how people could react, had my interest the whole time, especially when a new character was involved.

I had found this book to be an amazing representation of how the United States of America is now. Though it was considered to already have happened, based on the time line being in Obama's presidency, I was able to relate to a few characters and their opinions on the people around them. I enjoyed being able to connect to characters and see that, although they aren't real, there are good people out there wanting to stop some of the wrong doings of others the way I wish to. I often found myself lost in the book, not able to put it down because I just couldn't wait for the next thing to happen. With all the realistic situations these characters went through, and all the gut wrenching suspense, I found it to be a real page turner, which is what I want out of a good book. However, I did find that I longed to hear more about some characters that apparently weren't as important to the story as others. So, I do believe that could have been improved, but over all I found this book to be enticing.

I would rate this book to be 4 stars out of 4 stars. There didn't seem to have any errors, and it often used a plethora of words that I enjoyed seeing instead of all the basic words you can find. I even had to look up a few as I don’t see them often. From the beginning, Fleisher had mapped out the main idea of the book with easy understanding and had slipped in issues we have in our world without a problem. It ran so smoothly together, that it made me feel like it was possible that this book wasn’t fiction at all. I would definitely recommend this book to all my friends, and I have already recommended it to my husband and family. It’s a rather short book, but the ideas and heart in it, makes it a savory delight in my eyes.

Final Notice by Van Fleisher is a must read in my mind. With great story telling and a beautiful way of words, the reader can easily get lost in this fiction work. It was dealt with care and professionalism and it shows. I, again, will state that everyone should read this book at least once if you have interest in how people and the world around you would react if there was such a device. This is by far one of the best books I read, and I hope you will feel the same after reading it yourself.