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TacoDave (3640 KP) rated Avengers: Endgame (2019) in Movies
Apr 26, 2019
Cast (3 more)
Humor
Story
Epic Scale
Almost a perfect movie
Contains spoilers, click to show
I just got out of Avengers: Endgame. This will have minor spoilers, but nothing related to the plot.
If you read my review of Captain Marvel, you'll see that I was underwhelmed because they didn't really explain her powers or weaknesses. Avengers: Endgame is exciting, funny, rich, and fantastic, full of great callbacks to earlier MCU movies and references to things we hadn't heard about it a while.
And yet... Here comes Captain Marvel. Again, her powers aren't explained. She doesn't help much until the last 20 minutes, and in those minutes she is seemingly invincible. Because we don't know what can hurt her, the stakes are minimal. It's an invincible woman punching an invincible man and there isn't really an expectation of anything.
But then she gets hit. And someone says "She has backup" or "She has friends" or something similar, and then we see almost every female character from the MCU come behind her to help.
I literally don't care if a superhero is male or female. It doesn't matter. But by forcing scene into the film, it is a reminder that Captain Marvel = Girl Power!!! and it pulled me right out of the film. It was an unnecessary political statement in the midst of a galatic battle. And I hated it.
I'm pro-woman. I'm pro-man. I think both sexes have unique attributes and abilities and features. But trying to say "The women have her back!" was, again, like I felt the directors sitting next to me in the theater, poking me in the ribs, saying "Look at the woke subtext!!!"
It isn't necessary. It is dumb. Let the heroes - all of them - have moments of strength and weakness. Imagine if there was a hero who suddenly called on the name of God and a big cross appeared behind them and the hand of God came down and helped them. That's the kind of heavy-handedness (pun intended) it felt like.
Go see the movie. It's great. But that one bit really soured the end of the movie for me, reminding me that it was a fictional story set in modern times. Why?
If you read my review of Captain Marvel, you'll see that I was underwhelmed because they didn't really explain her powers or weaknesses. Avengers: Endgame is exciting, funny, rich, and fantastic, full of great callbacks to earlier MCU movies and references to things we hadn't heard about it a while.
And yet... Here comes Captain Marvel. Again, her powers aren't explained. She doesn't help much until the last 20 minutes, and in those minutes she is seemingly invincible. Because we don't know what can hurt her, the stakes are minimal. It's an invincible woman punching an invincible man and there isn't really an expectation of anything.
But then she gets hit. And someone says "She has backup" or "She has friends" or something similar, and then we see almost every female character from the MCU come behind her to help.
I literally don't care if a superhero is male or female. It doesn't matter. But by forcing scene into the film, it is a reminder that Captain Marvel = Girl Power!!! and it pulled me right out of the film. It was an unnecessary political statement in the midst of a galatic battle. And I hated it.
I'm pro-woman. I'm pro-man. I think both sexes have unique attributes and abilities and features. But trying to say "The women have her back!" was, again, like I felt the directors sitting next to me in the theater, poking me in the ribs, saying "Look at the woke subtext!!!"
It isn't necessary. It is dumb. Let the heroes - all of them - have moments of strength and weakness. Imagine if there was a hero who suddenly called on the name of God and a big cross appeared behind them and the hand of God came down and helped them. That's the kind of heavy-handedness (pun intended) it felt like.
Go see the movie. It's great. But that one bit really soured the end of the movie for me, reminding me that it was a fictional story set in modern times. Why?
Paul Kellett (118 KP) rated Dawn of the Zeds (Third edition) in Tabletop Games
May 20, 2019
Staged rules to ease you in slowly (1 more)
Strong solo game plus team and 1 Vs many rules
The Ultimate Zombie Tower Defense
I've been wanting DotZ for some time so jumped on the reprint and expansions when they hit Kickstarter last year.
As a solo player, having a town defense game designed as a solo game first was a big draw for me and the game certainly doesn't disappoint.
After hearing so much about it and the complexity, I was surprised to find it a lot smaller than I expected - the board is smaller than most modern board games and there aren't anywhere near as many chits and cards as other wargames. The game will play easily on a coffee table.
The first thing you see are the 5 rule books, but these are handily split into a "Start Here" basic game book which lets you quickly jump in and play a basic game, just your heroes fending off the Zeds from reaching the town, the advanced rules which lead you through the next level of difficulty, adding in extra rules, the set-up guide with all the instructions for each difficulty level plus epilogues to see how well you did. Next there is the Farmingdale Dossier - a reference book with all the various hero and zombie special skills and finally, the complete rules A-Z with rules for all difficulty levels and game modes.
The levels are all colour coded so it is easy to sort and set up the desired difficulty level and the rules are similarly split up and each rule numbered so you can quickly find what you need.
Gameplay is tight and atmospheric, you really feel like you are holding back the zombie hoardes. Careful planning and strategy is vital as actions are limited (and you never actually know how many actions you will get from turn to turn making you make some hard choices as to what is best to do each turn.
Overall a very satisfying game that will keep me busy for a long time and the ability to add more advanced rules when I feel comfortable is great.
As a solo player, having a town defense game designed as a solo game first was a big draw for me and the game certainly doesn't disappoint.
After hearing so much about it and the complexity, I was surprised to find it a lot smaller than I expected - the board is smaller than most modern board games and there aren't anywhere near as many chits and cards as other wargames. The game will play easily on a coffee table.
The first thing you see are the 5 rule books, but these are handily split into a "Start Here" basic game book which lets you quickly jump in and play a basic game, just your heroes fending off the Zeds from reaching the town, the advanced rules which lead you through the next level of difficulty, adding in extra rules, the set-up guide with all the instructions for each difficulty level plus epilogues to see how well you did. Next there is the Farmingdale Dossier - a reference book with all the various hero and zombie special skills and finally, the complete rules A-Z with rules for all difficulty levels and game modes.
The levels are all colour coded so it is easy to sort and set up the desired difficulty level and the rules are similarly split up and each rule numbered so you can quickly find what you need.
Gameplay is tight and atmospheric, you really feel like you are holding back the zombie hoardes. Careful planning and strategy is vital as actions are limited (and you never actually know how many actions you will get from turn to turn making you make some hard choices as to what is best to do each turn.
Overall a very satisfying game that will keep me busy for a long time and the ability to add more advanced rules when I feel comfortable is great.
Andy K (10821 KP) rated The Matrix Reloaded (2003) in Movies
Jun 2, 2019
The car chase scene saved it
I remember when the Matrix Reloaded was released in 2003. The hype train could not have been going any faster and full throttle. The fact that both parts 2 and 3 were filmed back to back and released the same year meant Warner Brothers was betting the farm that the movies would be huge successes and may continue to build a historic franchise for them.
The story continues kind of where the first truly exceptional groundbreaking first film leaves off; however, the tone is much different. I didn't think very much interesting exposition even occurs. The heroes and villains are pretty much the same as the first film. There is some strange Zion dance sequence where you get to see too many nipples and the story is kind of confusing and hard to follow.
When they started talking about the keymaster and gatekeeper, I started thinking of Ghostbusters and kind of laughed about it. They meet some French guy, his girlfriend some some weird twins with white dreadlocks who turn to ghosts whenever they are threatened.
And then comes the highway chase scene...
One of the great film car chases, the sequence goes on forever it seems (like over 30 minutes) and took months to film I had read. Having not seen the film in a while, I was drawn to the edge of my seat as some of the nuances were fresh to me as some of the details faded over time.
I had always thought one of the most the interesting parts of the original film, other than the groundbreaking special effects, was more cerebral meaning we are all sitting in these globules hooked up to the master machine looking like some sort of Borg creature powering the enemy Matrix while drowning in our dreams.
This movie takes a different direction and becomes more of an interesting sci fi drama with one killer car chase scene. The Smith battle at the end I felt was too forced and processed to be epic or interesting.
To be continued... in the Matrix Revolutions
The story continues kind of where the first truly exceptional groundbreaking first film leaves off; however, the tone is much different. I didn't think very much interesting exposition even occurs. The heroes and villains are pretty much the same as the first film. There is some strange Zion dance sequence where you get to see too many nipples and the story is kind of confusing and hard to follow.
When they started talking about the keymaster and gatekeeper, I started thinking of Ghostbusters and kind of laughed about it. They meet some French guy, his girlfriend some some weird twins with white dreadlocks who turn to ghosts whenever they are threatened.
And then comes the highway chase scene...
One of the great film car chases, the sequence goes on forever it seems (like over 30 minutes) and took months to film I had read. Having not seen the film in a while, I was drawn to the edge of my seat as some of the nuances were fresh to me as some of the details faded over time.
I had always thought one of the most the interesting parts of the original film, other than the groundbreaking special effects, was more cerebral meaning we are all sitting in these globules hooked up to the master machine looking like some sort of Borg creature powering the enemy Matrix while drowning in our dreams.
This movie takes a different direction and becomes more of an interesting sci fi drama with one killer car chase scene. The Smith battle at the end I felt was too forced and processed to be epic or interesting.
To be continued... in the Matrix Revolutions
Purple Phoenix Games (2266 KP) rated The Big Book of Madness in Tabletop Games
Jun 12, 2019
Man, this game looks great! The components are really cool! The premise is excellent, and something that is somewhat underused! This is going to be amazing! We get to be Harry Potter and his friends tracking down baddies and using spells to squish them back in their book!
Except, it totally misses the mark for me. -100 points to Grifflepuffinclaw.
So here you are minding your own business at magic college, when you happen past The Big Book of Madness and its pages fly open, releasing monsters onto the campus. Being the heroes that you are training to become, you leap into action to use your spells to reign them back into the book and save the day… hopefully before lunch in the caf. (Purists, I know that’s not exactly the premise, take a cold shower.)
This game uses some clever mechanics, like a shared pool of spell cards that can be used on anyone’s turn to help them with their plans, deck building (which is my favorite mechanic), variable player powers, and a super-sweet book that is assembled while setting up. The shared pool is the best part of this game. You can send cards from your hand right into the shared pool of cards that are available to everyone on their turn, should they need them to defeat curses.
We are no strangers to co-op games, so this was an easy win in my head. But, for some unfathomable reason, my playmates refused to put cards into the shared pool. Y U NO HLAP MEH, FREN?? I am almost positive that the shared pool is the key to victory, but after several plays of this game, I don’t think any of us really want to try anymore. That being said, I have since gotten rid of this game and am excited to see what will fill its shoes as the next great-looking co-op with a shared resource pool. Sorry IELLO, I typically love your products.
Purple Phoenix Games gives The Big Book of Madness a big ol score of 8 / 12.
https://purplephoenixgames.wordpress.com/2018/12/10/the-big-book-of-madness-review/
Except, it totally misses the mark for me. -100 points to Grifflepuffinclaw.
So here you are minding your own business at magic college, when you happen past The Big Book of Madness and its pages fly open, releasing monsters onto the campus. Being the heroes that you are training to become, you leap into action to use your spells to reign them back into the book and save the day… hopefully before lunch in the caf. (Purists, I know that’s not exactly the premise, take a cold shower.)
This game uses some clever mechanics, like a shared pool of spell cards that can be used on anyone’s turn to help them with their plans, deck building (which is my favorite mechanic), variable player powers, and a super-sweet book that is assembled while setting up. The shared pool is the best part of this game. You can send cards from your hand right into the shared pool of cards that are available to everyone on their turn, should they need them to defeat curses.
We are no strangers to co-op games, so this was an easy win in my head. But, for some unfathomable reason, my playmates refused to put cards into the shared pool. Y U NO HLAP MEH, FREN?? I am almost positive that the shared pool is the key to victory, but after several plays of this game, I don’t think any of us really want to try anymore. That being said, I have since gotten rid of this game and am excited to see what will fill its shoes as the next great-looking co-op with a shared resource pool. Sorry IELLO, I typically love your products.
Purple Phoenix Games gives The Big Book of Madness a big ol score of 8 / 12.
https://purplephoenixgames.wordpress.com/2018/12/10/the-big-book-of-madness-review/
Kyera (8 KP) rated Hunting Prince Dracula in Books
Feb 1, 2018
Hunting Prince Dracula is the second book in the Stalking Jack the Ripper series, which is a fantastic Victorian-era forensics mystery that takes its readers on a harrowing journey with its main characters. In Hunting, Audrey Rose and Thomas travel to Romania to study at one of Europe's foremost schools on forensic science. Although they expected to examine cadavers, they never thought the bodies would belong to victims of a killer in the midst of their spree.
I found the plot of Hunting Prince Dracula to be more enjoyable than its predecessor, Stalking Jack the Ripper. There was a new cast of supporting characters which brought a depth to the storyline that wasn't as prevalent previously. There were more characters that had been introduced and developed that you formed bonds with or questioned their intentions - could they be the killer or the next victim?
By far my favourite aspect of the series was the Holmes/Watson-esque relationship between Thomas and Audrey Rose. Thomas' quips and barbs were the most enjoyable parts of the book, despite his sometimes rakish manner. He was my favourite character in both the first and second book. It was nice to see his emotional development over the course of the novel as he had previously been hiding that aspect of himself.
Audrey Rose continues to monologue incessantly in her head, both chastizing herself profusely for her feelings and reliving the events of Stalking Jack the Ripper. It is clear that she is suffering from a traumatic event, but is unable to determine how to deal with it. It was interesting to see her attempting to cope, yet sometimes falling prey to fits of her imagination as she was unable to process the events completely. Stalking pushed Audrey Rose in ways that she was not equipped to deal with and her struggle throughout the book feels authentic.
I felt that the mystery was very well done and the culprit wasn't obvious from the first few pages, rather you questioned everything up until the very end. Our heroes conclude the story with the news that they will be traveling once more and Escaping from Houdini in the third book in this series.
I found the plot of Hunting Prince Dracula to be more enjoyable than its predecessor, Stalking Jack the Ripper. There was a new cast of supporting characters which brought a depth to the storyline that wasn't as prevalent previously. There were more characters that had been introduced and developed that you formed bonds with or questioned their intentions - could they be the killer or the next victim?
By far my favourite aspect of the series was the Holmes/Watson-esque relationship between Thomas and Audrey Rose. Thomas' quips and barbs were the most enjoyable parts of the book, despite his sometimes rakish manner. He was my favourite character in both the first and second book. It was nice to see his emotional development over the course of the novel as he had previously been hiding that aspect of himself.
Audrey Rose continues to monologue incessantly in her head, both chastizing herself profusely for her feelings and reliving the events of Stalking Jack the Ripper. It is clear that she is suffering from a traumatic event, but is unable to determine how to deal with it. It was interesting to see her attempting to cope, yet sometimes falling prey to fits of her imagination as she was unable to process the events completely. Stalking pushed Audrey Rose in ways that she was not equipped to deal with and her struggle throughout the book feels authentic.
I felt that the mystery was very well done and the culprit wasn't obvious from the first few pages, rather you questioned everything up until the very end. Our heroes conclude the story with the news that they will be traveling once more and Escaping from Houdini in the third book in this series.
Gareth von Kallenbach (980 KP) rated The Maze Runner: The Death Cure (2018) in Movies
Jun 19, 2019
Originally slated to appear in Feb. 2017, but delayed due to the onset
injury of Dylan O”Brien; the final part of the “Maze Runner” trilogy has
arrived with the release of “Maze Runner: The Death Cure”. The film picks
up shortly after the events of the previous film where the heroes are
trying to rescue their friend MinHo from the forces of WCKD who are
looking to find a cure for a devastating virus in his blood. Since Minho
and his fellow “Gladers” are immune, the hope is that they hold the key to
the future of humanity, so WCKD is willing to do whatever it takes to find
the cure even if it means torture and killing individuals and other
captives I n their lab.
Against the wishes of his newly found comrades, Thomas, Newt, and their
friends set off to the last city to rescue their friend even though they
know they will face legions of troops and fortified defenses as well as
swarms of infected individuals along the way.
At the same time, Teresa is busy working with WCKD on a cure and seems to
have had little lasting effecting from betraying Thomas and his friends.
Ava and Rat Man seem to be in a perpetual state of conflict over their
next course of action and with time to find a cure growing shorter and
shorter, desperation begins to grow.
The arrival of Thomas only worsens the situation as the characters find
themselves in a very complicated situation fighting not only for their own
survival but for that of their friends and society as a whole.
The film is over two hours long and at times drags, but does have some
good action sequences and does up the action compared to prior films in
the series.
While it remains to be seen if either of the two prequel books that
followed the trilogy will be adapted, the final film in the trilogy does
offer a satisfying and at times exciting conclusion to the series, as long
as you are willing to be patient with the long run time and slower
portions of the story.
http://sknr.net/2018/01/24/maze-runner-death-cure/
injury of Dylan O”Brien; the final part of the “Maze Runner” trilogy has
arrived with the release of “Maze Runner: The Death Cure”. The film picks
up shortly after the events of the previous film where the heroes are
trying to rescue their friend MinHo from the forces of WCKD who are
looking to find a cure for a devastating virus in his blood. Since Minho
and his fellow “Gladers” are immune, the hope is that they hold the key to
the future of humanity, so WCKD is willing to do whatever it takes to find
the cure even if it means torture and killing individuals and other
captives I n their lab.
Against the wishes of his newly found comrades, Thomas, Newt, and their
friends set off to the last city to rescue their friend even though they
know they will face legions of troops and fortified defenses as well as
swarms of infected individuals along the way.
At the same time, Teresa is busy working with WCKD on a cure and seems to
have had little lasting effecting from betraying Thomas and his friends.
Ava and Rat Man seem to be in a perpetual state of conflict over their
next course of action and with time to find a cure growing shorter and
shorter, desperation begins to grow.
The arrival of Thomas only worsens the situation as the characters find
themselves in a very complicated situation fighting not only for their own
survival but for that of their friends and society as a whole.
The film is over two hours long and at times drags, but does have some
good action sequences and does up the action compared to prior films in
the series.
While it remains to be seen if either of the two prequel books that
followed the trilogy will be adapted, the final film in the trilogy does
offer a satisfying and at times exciting conclusion to the series, as long
as you are willing to be patient with the long run time and slower
portions of the story.
http://sknr.net/2018/01/24/maze-runner-death-cure/
Gareth von Kallenbach (980 KP) rated Year One (2009) in Movies
Aug 9, 2019
I had no idea what to expect with “Year One”. Would it be another flop like “Nacho Libre”? How does Michael Cera fit into this kind of film? Could this be unexpected comedy gold reminiscent of the 1981 Mel Brook’s classic “History of the World: Part I”?
“Year One” follows the journey of two cavemen, Zed (Jack Black) and Oh (Michael Cera), through a comedic adaptation of early mankind. Zed and Oh are lowly members of their tribe rebuffed by the women they desire. Desperate to be something more Zed consumes the forbidden fruit from the tree of knowledge and is immediately out casted from his tribe. Oh joins Zed and the two begin a trip encountering fractured Biblical stories and characters.
Eventually our heroes are led into the lecherous city of Sodom, where they find the tribe and their ladyloves have been taken as slaves. As the two attempt to free the women from a life of slavery eccentric vaguely plotted comedy ensues.
The cast, filled with the usual silly suspects, includes Paul Rudd as Abel, Christopher Mintz-Plasse as Issac, and Vinnie Jones as Sargon. But do not expect their normal brand of comedy because it has been replaced with visually graphic potty humor.
The sets and costumes are well created but near impossible to notice when there is a pile of sheep innards being interpreted by Oliver Platt, who plays the High Priest. The few interesting one-liners fail to save “Year One” from an aura similar to “Austin Powers in Goldmember“.
Why after great films like “School of Rock” and “Be Kind Rewind” is Jack Black purposely trying to end his career? Moreover, why has he decided to take Michael Cera with him? As for Michael Cera this awful sort of humor is not going to lead him out of the valley of “Juno” fandom.
The flick is better than “Nacho Libre”, but it is not comedy gold. If you enjoy simple potty humor you should definitely see the film, but if not plan to borrow the DVD from a friend only to be happy you did not purchase it.
“Year One” follows the journey of two cavemen, Zed (Jack Black) and Oh (Michael Cera), through a comedic adaptation of early mankind. Zed and Oh are lowly members of their tribe rebuffed by the women they desire. Desperate to be something more Zed consumes the forbidden fruit from the tree of knowledge and is immediately out casted from his tribe. Oh joins Zed and the two begin a trip encountering fractured Biblical stories and characters.
Eventually our heroes are led into the lecherous city of Sodom, where they find the tribe and their ladyloves have been taken as slaves. As the two attempt to free the women from a life of slavery eccentric vaguely plotted comedy ensues.
The cast, filled with the usual silly suspects, includes Paul Rudd as Abel, Christopher Mintz-Plasse as Issac, and Vinnie Jones as Sargon. But do not expect their normal brand of comedy because it has been replaced with visually graphic potty humor.
The sets and costumes are well created but near impossible to notice when there is a pile of sheep innards being interpreted by Oliver Platt, who plays the High Priest. The few interesting one-liners fail to save “Year One” from an aura similar to “Austin Powers in Goldmember“.
Why after great films like “School of Rock” and “Be Kind Rewind” is Jack Black purposely trying to end his career? Moreover, why has he decided to take Michael Cera with him? As for Michael Cera this awful sort of humor is not going to lead him out of the valley of “Juno” fandom.
The flick is better than “Nacho Libre”, but it is not comedy gold. If you enjoy simple potty humor you should definitely see the film, but if not plan to borrow the DVD from a friend only to be happy you did not purchase it.
Phil Leader (619 KP) rated Havana Storm in Books
Nov 14, 2019
I've been reading some pretty demanding books recently and needed something a bit more lightweight and the Cussler template usually fits the bill. You always know what you are going to get and sometimes that's just what you need. I didn't expect this book to blow me away and it didn't - but it was better than my expectations.
This is another collaboration with Dirk Cussler and as usual it's hard to know how much of the book is down to Clive and how much to Dirk. But that's not the point. In this book you get lots of underwater action, 'bad guys' intent on making money and creating environmental disaster in the process and Cuban political intrigue.
In previous installments the children of Dirk Pitt (called Dirk and Summer) have sometimes appeared to have written in just to make sure they appear in the series leaving the actual meat of the story progression to the familiar team of Pitt and Giordino. But this is quite notable for the ensemble cast that get their hands dirty in the course of the story, especially when the usual pairings are split up and Pitt works with his daughter and Dirk is with Giordino.
There are the usual scrapes and death-defying escapes but again the reader is kept guessing as sometime the escapes leave the heroes free to continue their task of thwarting the bad guys but other times ingenious and risky plans work but end up with their almost immediate recapture.
Overall the book is indeed a little more realistic that previous ones (although still pretty far fetched). The threat is localised rather than global and the motivation of political power and greed seems plausible, as does the way the NUMA team pull the threads together to work out what is going on.
This is never going to be a must read book or on any kind of literary shortlist for me but for pure escapist adventure, it's really hard to beat.
Possibly one for Dirk Pitt fans only as the first few books are far superior, but a lot better than some installments in the series.
Rating: Some violence but not excessive
This is another collaboration with Dirk Cussler and as usual it's hard to know how much of the book is down to Clive and how much to Dirk. But that's not the point. In this book you get lots of underwater action, 'bad guys' intent on making money and creating environmental disaster in the process and Cuban political intrigue.
In previous installments the children of Dirk Pitt (called Dirk and Summer) have sometimes appeared to have written in just to make sure they appear in the series leaving the actual meat of the story progression to the familiar team of Pitt and Giordino. But this is quite notable for the ensemble cast that get their hands dirty in the course of the story, especially when the usual pairings are split up and Pitt works with his daughter and Dirk is with Giordino.
There are the usual scrapes and death-defying escapes but again the reader is kept guessing as sometime the escapes leave the heroes free to continue their task of thwarting the bad guys but other times ingenious and risky plans work but end up with their almost immediate recapture.
Overall the book is indeed a little more realistic that previous ones (although still pretty far fetched). The threat is localised rather than global and the motivation of political power and greed seems plausible, as does the way the NUMA team pull the threads together to work out what is going on.
This is never going to be a must read book or on any kind of literary shortlist for me but for pure escapist adventure, it's really hard to beat.
Possibly one for Dirk Pitt fans only as the first few books are far superior, but a lot better than some installments in the series.
Rating: Some violence but not excessive
Phil Leader (619 KP) rated Kings or Pawns (Steps of Power #1) in Books
Nov 18, 2019
This book contains the usual staple fantasy races: elves, humans, dwarves, centaurs. There are epic battles and bold heroes, princesses in peril and magic. There is even a map at the front.
But that is where any similarity between this book and most other epic fantasy novels ends. Sherwood tells the tale of an elven country that has become corrupt with a ruling council who make decisions for reasons of profit, driving the rightful kings away and installing a puppet regime. Meanwhile the country is facing a war led by a brilliant defector.
When his father, the king, dies young Prince Hairem is determined to stand up to the council and stop the rot. But the council has ruled for hundreds of years, how can he possibly change things? Meanwhile Jikun, the general of the army must obey the council's wishes, even if the orders will only lead to destruction.
Sherwood starts with a few scenes and set pieces and gradually introduces the key players; Jikun is bold and brilliant but has a lot of inner demons which threaten to destroy him. Hairem is idealistic but naive.
The machinations of the council are real House of Cards type stuff, every way that Hairem tries to exert his authority blunted and diverted by the wily council members, who simultaneously try to make out they are on his side. As a political thriller this works amazingly well despite being set in a fantasy world; the descriptions and characters are perfectly pitched. It seems that pretty much everybody has dark secrets which everybody else is either trying to discover or use to their advantage.
There are scenes of action too, with Jikun and the army and also Sellemar mounting a daring raid into enemy territory plus duels and assasination attempts. This book really does have everything packed into it and the ending is both shocking and perfectly balanced to allow for further books in the series while satisfyingly closing a number of plot threads.
I was expecting a fairly standard fantasy book when I started this; what I got was an absolute gem that just begged to be read. A total masterpiece.
But that is where any similarity between this book and most other epic fantasy novels ends. Sherwood tells the tale of an elven country that has become corrupt with a ruling council who make decisions for reasons of profit, driving the rightful kings away and installing a puppet regime. Meanwhile the country is facing a war led by a brilliant defector.
When his father, the king, dies young Prince Hairem is determined to stand up to the council and stop the rot. But the council has ruled for hundreds of years, how can he possibly change things? Meanwhile Jikun, the general of the army must obey the council's wishes, even if the orders will only lead to destruction.
Sherwood starts with a few scenes and set pieces and gradually introduces the key players; Jikun is bold and brilliant but has a lot of inner demons which threaten to destroy him. Hairem is idealistic but naive.
The machinations of the council are real House of Cards type stuff, every way that Hairem tries to exert his authority blunted and diverted by the wily council members, who simultaneously try to make out they are on his side. As a political thriller this works amazingly well despite being set in a fantasy world; the descriptions and characters are perfectly pitched. It seems that pretty much everybody has dark secrets which everybody else is either trying to discover or use to their advantage.
There are scenes of action too, with Jikun and the army and also Sellemar mounting a daring raid into enemy territory plus duels and assasination attempts. This book really does have everything packed into it and the ending is both shocking and perfectly balanced to allow for further books in the series while satisfyingly closing a number of plot threads.
I was expecting a fairly standard fantasy book when I started this; what I got was an absolute gem that just begged to be read. A total masterpiece.
Phil Leader (619 KP) rated The Midas Code (Tyler Locke #2) in Books
Nov 20, 2019
The story of King Midas is a Greek Legend warning on the folly of greed where everything the king touches turns to gold - including his daughter. But at the heart of every story is a grain of truth. What if King Midas was real and there really was a Midas Touch that could turn other things into gold? How much would it be worth? And more importantly how far would some people go in order to secure it?
Jordan Orr is in a race against time to secure this ancient and valuable artifact but he is missing two important pieces - an expert in ancient civilisations and an engineer able to decode centuries old mechanisms. He therefore puts Stacy Benedict, scholar and presenter of a popular TV show on ancient cultures, and Tyler Locke into a situation where they have no choice but to help him. Can Locke outsmart Orr? And does the Midas Touch really exist?
The second of the Tyler Locke thrillers sees Morrison once again explore the theme of an old story and imagining a what if situation of there being some truth to it. He then adds Tyler Locke - ex army engineer, mechanism and explosives expert and Grant Westfield, ex pro-wrestler and ex Army Ranger to the mix. As Benedict, Locke and Westfield move around Europe following the instructions laid down in a codex written Archimedes it seems Orr is always one step ahead of them. Locke must use all of his ingenuity to try to thwart Orr in his plans.
As with his other novels Morrison doesn't let up for one second and he relishes pushing his heroes to the limit. 'Out of the frying pan and into the fire' has nothing on this.
It would be easy to write a thriller of this sort and be sloppy with the details but Morrison is as always well-researched and keen to show off Locke's scientific and engineering credentials and is effortless at making ancient stories seem like they could - just about - be true.
Overall another absolutely brilliant book. Could Morrison be the best thriller writer working today? It's not something I'd discount.
Jordan Orr is in a race against time to secure this ancient and valuable artifact but he is missing two important pieces - an expert in ancient civilisations and an engineer able to decode centuries old mechanisms. He therefore puts Stacy Benedict, scholar and presenter of a popular TV show on ancient cultures, and Tyler Locke into a situation where they have no choice but to help him. Can Locke outsmart Orr? And does the Midas Touch really exist?
The second of the Tyler Locke thrillers sees Morrison once again explore the theme of an old story and imagining a what if situation of there being some truth to it. He then adds Tyler Locke - ex army engineer, mechanism and explosives expert and Grant Westfield, ex pro-wrestler and ex Army Ranger to the mix. As Benedict, Locke and Westfield move around Europe following the instructions laid down in a codex written Archimedes it seems Orr is always one step ahead of them. Locke must use all of his ingenuity to try to thwart Orr in his plans.
As with his other novels Morrison doesn't let up for one second and he relishes pushing his heroes to the limit. 'Out of the frying pan and into the fire' has nothing on this.
It would be easy to write a thriller of this sort and be sloppy with the details but Morrison is as always well-researched and keen to show off Locke's scientific and engineering credentials and is effortless at making ancient stories seem like they could - just about - be true.
Overall another absolutely brilliant book. Could Morrison be the best thriller writer working today? It's not something I'd discount.