Search
Search results

Purple Phoenix Games (2266 KP) rated Composure in Tabletop Games
Sep 5, 2019
Sometimes you just identify with something so strongly that you have to respond to the call for action. Such was the case when I was contacted about reviewing Composure. Here’s what hooked me, “We started as just a couple buddies that didn’t think Cards Against Humanity was that funny.” If you know me or my game tastes, you would know that CAH is my ultimate least favorite game of all time. It’s just gross for the sake of being gross. Not a fan at all. So when we were sent Composure, I was hailing it to the group as the CAH-killer. Is it?
In Composure, the name of the game is keeping your composure while discussing subjects that may toe the line of offensive to some people. If you can answer difficult questions with a straight face, you may score VPs in the form of poker chips (included). If not, no chips. In fact, you pay chips to the pot when you laugh or get upset or just break composure.
To setup, deal each player 10 cards and 10 poker chips. You are now ready to play.
To start a round, everyone antes up a chip to the pot. When it is your turn to be the Dealer, you will choose a card from your hand and challenge another player to answer the question or scenario on your chosen card. Try to match up your card with the player you know with whom it will strike a chord and watch the devastation unfold. If anyone breaks composure, pay the pot. If you can answer without breaking composure, the Dealer awards you with chip(s). That’s the game. We just played until we got through our entire hands, but you can house rule end times/rounds.
Components. This game consists of a ton of cards and a ton of poker chips. Mine also came with a glamorous sheer sparkly bag into which I put the chips after playing. The cards are all fine quality, and the chips are standard white plastic poker chips. There really is no “art” to be had aside from the publisher’s logo on the cards and chip stickers. Nobody purchases CAH for the art, so nobody will purchase Composure for the art.
I think it must be me. I think because I toe the line of offensiveness on the daily that people with whom I play games come to expect that I will say something off-color or very dangerously close to offensive. Therefore, when I have played this game, the offensiveness was somewhat eschewed simply by my presence at the table. Don’t get me wrong, I am incredibly inclusive and I love all people, but I’ll probably say something stupid that I expect to be hilarious, but comes across as a little (or a whole ton) harsh and uncaring. That said, my game-mates are immune to this type of carrying on and so the game came across a little flat for us. This is NOT a knock on the game. I think it’s a case of game to gamer mismatch.
So here’s what I think. Composure IS a replacement for CAH for me. But then again, so is 52 Card Pickup. Now, while I do not own CAH, my brother Bryan does and that fills a niche for his collection. I did not have any offensive card games in my collection, so this will suit my needs in that area quite nicely. I don’t like the rudeness of CAH, but I get the same taste from this game without the punishment of having to play the former.
If you are looking for something that comes in an aggressive green color to knock off that disgusting big black box, then this is your game. If I were to house rule some stuff, I would have a discard and replace mechanic so that I can load my hand with group-appropriate cards and not be stuck with stinkers. That said, Purple Phoenix Games gives this one a sturdy 6 / 12. If you’re like me, ditch the crap and get yourself a real slightly-offensive card game.
In Composure, the name of the game is keeping your composure while discussing subjects that may toe the line of offensive to some people. If you can answer difficult questions with a straight face, you may score VPs in the form of poker chips (included). If not, no chips. In fact, you pay chips to the pot when you laugh or get upset or just break composure.
To setup, deal each player 10 cards and 10 poker chips. You are now ready to play.
To start a round, everyone antes up a chip to the pot. When it is your turn to be the Dealer, you will choose a card from your hand and challenge another player to answer the question or scenario on your chosen card. Try to match up your card with the player you know with whom it will strike a chord and watch the devastation unfold. If anyone breaks composure, pay the pot. If you can answer without breaking composure, the Dealer awards you with chip(s). That’s the game. We just played until we got through our entire hands, but you can house rule end times/rounds.
Components. This game consists of a ton of cards and a ton of poker chips. Mine also came with a glamorous sheer sparkly bag into which I put the chips after playing. The cards are all fine quality, and the chips are standard white plastic poker chips. There really is no “art” to be had aside from the publisher’s logo on the cards and chip stickers. Nobody purchases CAH for the art, so nobody will purchase Composure for the art.
I think it must be me. I think because I toe the line of offensiveness on the daily that people with whom I play games come to expect that I will say something off-color or very dangerously close to offensive. Therefore, when I have played this game, the offensiveness was somewhat eschewed simply by my presence at the table. Don’t get me wrong, I am incredibly inclusive and I love all people, but I’ll probably say something stupid that I expect to be hilarious, but comes across as a little (or a whole ton) harsh and uncaring. That said, my game-mates are immune to this type of carrying on and so the game came across a little flat for us. This is NOT a knock on the game. I think it’s a case of game to gamer mismatch.
So here’s what I think. Composure IS a replacement for CAH for me. But then again, so is 52 Card Pickup. Now, while I do not own CAH, my brother Bryan does and that fills a niche for his collection. I did not have any offensive card games in my collection, so this will suit my needs in that area quite nicely. I don’t like the rudeness of CAH, but I get the same taste from this game without the punishment of having to play the former.
If you are looking for something that comes in an aggressive green color to knock off that disgusting big black box, then this is your game. If I were to house rule some stuff, I would have a discard and replace mechanic so that I can load my hand with group-appropriate cards and not be stuck with stinkers. That said, Purple Phoenix Games gives this one a sturdy 6 / 12. If you’re like me, ditch the crap and get yourself a real slightly-offensive card game.

Gareth von Kallenbach (980 KP) rated The Flash (2023) in Movies
Jun 7, 2023
Amidst numerous delays and offscreen speculations about the fate of the movie, Director Andy Muschietti has finally seen his big-screen adaptation of DC Comics "The Flash" arrive.
We first saw the film in late April at Cinemacon and now that we have seen the final cut with additional footage and a noticing credits, I can finally give you my impressions.
The movie opens with Barry Allen (Ezra Miller), called into action to help with an issue in Gotham City which offers a chance for an extended action scene as well as some cameo appearances that should delight fans.
Like most superheroes, Barry has to contend with work and personal issues and his time as the Flash often makes him late for work and even more of a social outcast than he already is. And the arrival of an old school friend reminds him that his father is scheduled to have a court appearance on appeal of his conviction for murdering his wife many years earlier. Barry is obsessed with proving his father's innocence however there is little evidence that can support his appeal.
Despite warnings not to alter time, Barry travels to the past to make a slight adjustment which results in his mother living and growing up in a two-parent household for himself.
His euphoria becomes short-lived when Barry runs into a younger version of himself and realizes that if he does not enable his younger self with his powers, then he will never exist to create the alternate reality where his parents are safe and happy.
The younger Barry is extremely immature and annoying and when he becomes confused with powers while the other loses them, there are numerous opportunities for comic mayhem which the film briefly touches upon before returning to the more serious aspects of the story.
As he was warned, Barry has created fractions in reality, and the one that he finds himself in has several changes from the one that knows including a world free of superpowered beings. This becomes a serious problem when General Zod (Michael Shannon) arrives and there is no Superman or Justice League to save the day.
In an act of desperation, Barry seeks out Batman (Michael Keaton), and is shocked to discover that he is different than the one that he knows in his reality. Both Barrys and Batman hatch a plan of desperation that sees them desperately mounting a rescue and offensive to save humanity.
The film has some fantastic visual effects but like most hero films becomes heavily bogged down on them in a final act that in many ways seems at times anticlimactic to the potential that the story has been building to. Miller is solid as the two Barrys although the younger version of them becomes very annoying and at times and some segments drag on.
Keaton absolutely steals the film and brings a much-needed presence to the action as he seems to really be enjoying his return to the role and his segments are often the most compelling parts of the film as he provides a stabilizing and grounding presence to the Barrys.
There are numerous cameos throughout the film that I will not spoil but suffice it to say they should delight fans and do offer some intriguing questions.
The biggest issue now is the future of the character as Gunn and Saffron are busy building their DC universe while outside projects currently are in the works. It is not a secret that legal issues and outside distractions have been associated with Miller to the point where some question whether the film could be released despite its lavish budget.
The final box office numbers will be very interesting because I found the film quite enjoyable and a pleasant surprise in one of the better DC cinematic efforts notwithstanding the final act which became a bit formulaic and anticlimactic for my liking. While it doesn't approach the level of several of the Marvel films, it does show that there is plenty of potential to make solid stories within the DC universe.
4 stars out of 5
We first saw the film in late April at Cinemacon and now that we have seen the final cut with additional footage and a noticing credits, I can finally give you my impressions.
The movie opens with Barry Allen (Ezra Miller), called into action to help with an issue in Gotham City which offers a chance for an extended action scene as well as some cameo appearances that should delight fans.
Like most superheroes, Barry has to contend with work and personal issues and his time as the Flash often makes him late for work and even more of a social outcast than he already is. And the arrival of an old school friend reminds him that his father is scheduled to have a court appearance on appeal of his conviction for murdering his wife many years earlier. Barry is obsessed with proving his father's innocence however there is little evidence that can support his appeal.
Despite warnings not to alter time, Barry travels to the past to make a slight adjustment which results in his mother living and growing up in a two-parent household for himself.
His euphoria becomes short-lived when Barry runs into a younger version of himself and realizes that if he does not enable his younger self with his powers, then he will never exist to create the alternate reality where his parents are safe and happy.
The younger Barry is extremely immature and annoying and when he becomes confused with powers while the other loses them, there are numerous opportunities for comic mayhem which the film briefly touches upon before returning to the more serious aspects of the story.
As he was warned, Barry has created fractions in reality, and the one that he finds himself in has several changes from the one that knows including a world free of superpowered beings. This becomes a serious problem when General Zod (Michael Shannon) arrives and there is no Superman or Justice League to save the day.
In an act of desperation, Barry seeks out Batman (Michael Keaton), and is shocked to discover that he is different than the one that he knows in his reality. Both Barrys and Batman hatch a plan of desperation that sees them desperately mounting a rescue and offensive to save humanity.
The film has some fantastic visual effects but like most hero films becomes heavily bogged down on them in a final act that in many ways seems at times anticlimactic to the potential that the story has been building to. Miller is solid as the two Barrys although the younger version of them becomes very annoying and at times and some segments drag on.
Keaton absolutely steals the film and brings a much-needed presence to the action as he seems to really be enjoying his return to the role and his segments are often the most compelling parts of the film as he provides a stabilizing and grounding presence to the Barrys.
There are numerous cameos throughout the film that I will not spoil but suffice it to say they should delight fans and do offer some intriguing questions.
The biggest issue now is the future of the character as Gunn and Saffron are busy building their DC universe while outside projects currently are in the works. It is not a secret that legal issues and outside distractions have been associated with Miller to the point where some question whether the film could be released despite its lavish budget.
The final box office numbers will be very interesting because I found the film quite enjoyable and a pleasant surprise in one of the better DC cinematic efforts notwithstanding the final act which became a bit formulaic and anticlimactic for my liking. While it doesn't approach the level of several of the Marvel films, it does show that there is plenty of potential to make solid stories within the DC universe.
4 stars out of 5

Hazel (1853 KP) rated The Witchwood Crown in Books
Jul 22, 2017
Gosh, what a long book!
Review I received this book for free through Goodreads First Reads.
Approximately 30 years ago, the first novel in Tad Williams’ Memory, Sorrow and Thorn trilogy was published. Fans all over the world adored this high fantasy story about a young kitchen boy, Simon, who goes on to become King of Ostern Ard. Now Williams’ has returned to the fictional lands with a follow-up trilogy, The Last King of Ostern Ard.
Three decades have been and gone since the ending of the previous series. The Witchwood Crown explores the changes that have occurred since the epic story finished, unfortunately, things are not looking good. Simon and his wife, Miriamele, have suffered a few personal tragedies, leaving them with two fatherless grandchildren. Young Lillia is an out spoken child who expostulates with everyone in order to get her way – she is a princess after all. Morgan, the heir, is rather obtuse in comparison; a lazy young man whose vexatious behaviour constantly causes the Royals to despair. However, this is only a tiny problem in their restless kingdom.
The Norn Queen, an antagonist of the original story, has been asleep for the past few decades. Mortals foolishly believed they were safe from the evil character, yet unexpectedly, she has awoken and is determined to destroy humanity. Too weak to carry out her own plans, she infiltrates the minds of the members of her immortal race, sending them off on perilous missions, for example, to extract blood from a live dragon.
As well as Simon’s city and the Norns, there are several more important characters and locations, each with their own on going storyline. A mix of assiduous and animus personas shake up the peace that had settled at the closing of Memory, Sorrow and Thorn. It is almost impossible to fathom whom the good and bad are, especially when reading from so many different points of view.
If the 700 odd pages did not already give it away, the inclusion of maps and appendixes prove the book to contain an extremely lengthy tale. Flitting from one set of characters to another, it is hard to keep up with the hundreds of names and roles. It does not help that the majority are unpronounceable, full of additional apostrophes making them as unlike English names as possible – a usual trait of fantasy fiction.
Not only are the names difficult to pronounce, the words and vernacular some of the characters use are just as dumbfounding. Thankfully, definitions are provided at the back of the book, but to keep flipping between pages can get quite tedious after a while.
The sheer number of characters makes it difficult to unearth the main storyline. In fact, there does not appear to be a strong plot at all. Judging by the ending, it is as though The Witchwood Crown is only an introduction to the narrative that will begin in the following book.
Reading the primary series first will have its benefits, however, it is not mandatory. New readers, like myself, are able to pick up snippets of past events and piece together the lead up to the current scenario. Although a work of historical fantasy, it is possible to see elements of real life within the story. Dragons and fairies may not exist in our world, but similar beliefs and systems are relatable. For instance, the days of the week are obviously based on the English names: Sunday, Moonday, Tiasday, Udunsday, Drorsday, Frayday and Satrinsday.
The most striking connection between real and imagined is the religious beliefs of different clans and species. Many of the mortals have taken, up what is suggested to be, a new religion. There are so many similarities; it is undoubtedly based on Christianity. Likewise, other beliefs are comparable to pagan rites and ceremonies of the distant past.
The Witchwood Crown is not an easy book to read, neither is it all that exciting. On the other hand, it is interesting. It is equivalent to reading historical information with the added benefit of mythical creatures. This is not a quick read; therefore you need to be dedicated to sitting down and pacing through the story. It is definitely targeted at high fantasy fans – in fact, the original stories influenced George R. R. Martin (A Game of Thrones) – who are used to the length and complexity of the narrative
Approximately 30 years ago, the first novel in Tad Williams’ Memory, Sorrow and Thorn trilogy was published. Fans all over the world adored this high fantasy story about a young kitchen boy, Simon, who goes on to become King of Ostern Ard. Now Williams’ has returned to the fictional lands with a follow-up trilogy, The Last King of Ostern Ard.
Three decades have been and gone since the ending of the previous series. The Witchwood Crown explores the changes that have occurred since the epic story finished, unfortunately, things are not looking good. Simon and his wife, Miriamele, have suffered a few personal tragedies, leaving them with two fatherless grandchildren. Young Lillia is an out spoken child who expostulates with everyone in order to get her way – she is a princess after all. Morgan, the heir, is rather obtuse in comparison; a lazy young man whose vexatious behaviour constantly causes the Royals to despair. However, this is only a tiny problem in their restless kingdom.
The Norn Queen, an antagonist of the original story, has been asleep for the past few decades. Mortals foolishly believed they were safe from the evil character, yet unexpectedly, she has awoken and is determined to destroy humanity. Too weak to carry out her own plans, she infiltrates the minds of the members of her immortal race, sending them off on perilous missions, for example, to extract blood from a live dragon.
As well as Simon’s city and the Norns, there are several more important characters and locations, each with their own on going storyline. A mix of assiduous and animus personas shake up the peace that had settled at the closing of Memory, Sorrow and Thorn. It is almost impossible to fathom whom the good and bad are, especially when reading from so many different points of view.
If the 700 odd pages did not already give it away, the inclusion of maps and appendixes prove the book to contain an extremely lengthy tale. Flitting from one set of characters to another, it is hard to keep up with the hundreds of names and roles. It does not help that the majority are unpronounceable, full of additional apostrophes making them as unlike English names as possible – a usual trait of fantasy fiction.
Not only are the names difficult to pronounce, the words and vernacular some of the characters use are just as dumbfounding. Thankfully, definitions are provided at the back of the book, but to keep flipping between pages can get quite tedious after a while.
The sheer number of characters makes it difficult to unearth the main storyline. In fact, there does not appear to be a strong plot at all. Judging by the ending, it is as though The Witchwood Crown is only an introduction to the narrative that will begin in the following book.
Reading the primary series first will have its benefits, however, it is not mandatory. New readers, like myself, are able to pick up snippets of past events and piece together the lead up to the current scenario. Although a work of historical fantasy, it is possible to see elements of real life within the story. Dragons and fairies may not exist in our world, but similar beliefs and systems are relatable. For instance, the days of the week are obviously based on the English names: Sunday, Moonday, Tiasday, Udunsday, Drorsday, Frayday and Satrinsday.
The most striking connection between real and imagined is the religious beliefs of different clans and species. Many of the mortals have taken, up what is suggested to be, a new religion. There are so many similarities; it is undoubtedly based on Christianity. Likewise, other beliefs are comparable to pagan rites and ceremonies of the distant past.
The Witchwood Crown is not an easy book to read, neither is it all that exciting. On the other hand, it is interesting. It is equivalent to reading historical information with the added benefit of mythical creatures. This is not a quick read; therefore you need to be dedicated to sitting down and pacing through the story. It is definitely targeted at high fantasy fans – in fact, the original stories influenced George R. R. Martin (A Game of Thrones) – who are used to the length and complexity of the narrative

Kristy H (1252 KP) rated That Night in Books
Apr 8, 2019
I cannot recommend this book enough, for teens and adults alike
It's been a year since the shooting in their town changed everything, and Jessica Nolan and Lucas Rossi are each trying to manage in their own way. Jess is trying to care for her severely depressed mom, who can barely get out of bed. That means helping pay the bills, cook the meals, and generally take care of everything. She misses her best friend desperately, but Marissa is across the country at a school for those suffering post traumatic stress. Meanwhile, Lucas is coping by taking up boxing. It helps relieve some of his stress and anxiety--and get him away from the watchful eye of his newly overprotective mom. When Jess and Lucas meet at their after-school job, they realize they have one big thing in common: their shared tragedy. It's not exactly something they want to share. But slowly the two become friends. Can they help each other move forward from some of the horrors they've been through?
Oh this book. This beautiful, sad, lovely book. It's such an immersive, amazing read. Giles gives such a great voice to her characters; even though the book has a sad topic at its core, it's also hopeful and touching, and you want to keep reading it. You know how some books seem to go out of their way to have unlikeable characters and you have to like the book in spite of them? This book is the opposite. I dare you to not fall in love with Jess and Lucas. And, oh my goodness, my heart just went out to these kids. Poor Jess. She has so much to deal with it, and so does Lucas, too. The guilt these kids feel at being alive--Giles does such an amazing job at portraying their feelings and emotions. They come across so realistically and starkly. It also portrays mental illness very well: real, without embarrassment and shame; I was impressed and heartened. What a great thing for teens to read.
I really enjoyed the fact that this novel featured a sweet romance, but not a typical one. Jess and Lucas clearly like each other, but don't immediately "meet cute" or fall for each other the second they meet. You can see they need each other, but it takes them time to get there, which I appreciated. Their relationship is really well-done, and it was lovely to read about.
As you've probably read, Giles made the deliberate decision not to write about the actual shooting in the book--it's just the background event that has shaped so much of our characters' lives. We don't even hear about who the shooter was. I really like this decision, because we get to see the horror that a mass shooting can leave behind, without going into the sensational details. Instead we see, close-up, the humanity behind it--the real people affected and how much their lives have changed. There are sad moments mixed in with sweet and funny in such a beautiful way. It's incredibly well-written and I thought it was a very smart way to frame a shooting: it's almost more profound this way, honestly.
The depth of emotion in this book--the sadness, the unhappiness--and even sometimes the hope--is staggering. Honestly, this book left me in tears, and I don't cry easily when I read. As I said, I fell in love with Jess and Lucas. They were real people to me, and it takes an excellent writer to bring your characters to such detailed life as Giles did in this novel. I waited to read this book--after absolutely loving Giles' novel NOW IS EVERYTHING (which also made me cry!)--until my library got in my copy, which I had them order. I'm proud to say my lovely library system now has three copies of this book now, but I'll also be purchasing my own copy, because it's that good.
Overall, I cannot recommend this book enough, for teens and adults alike. This novel made me cry, and it made me laugh. I loved its characters and their supporting cast. It offers such a powerful way to look at the aftermath of a mass shooting. It's profound and poignant, and the way it conveys the terror, sadness, and hope of its characters cannot be praised enough. 4.5+ stars.
(Also, this book is full of Young Frankenstein references, as if I could not love Giles or her characters more.)
Oh this book. This beautiful, sad, lovely book. It's such an immersive, amazing read. Giles gives such a great voice to her characters; even though the book has a sad topic at its core, it's also hopeful and touching, and you want to keep reading it. You know how some books seem to go out of their way to have unlikeable characters and you have to like the book in spite of them? This book is the opposite. I dare you to not fall in love with Jess and Lucas. And, oh my goodness, my heart just went out to these kids. Poor Jess. She has so much to deal with it, and so does Lucas, too. The guilt these kids feel at being alive--Giles does such an amazing job at portraying their feelings and emotions. They come across so realistically and starkly. It also portrays mental illness very well: real, without embarrassment and shame; I was impressed and heartened. What a great thing for teens to read.
I really enjoyed the fact that this novel featured a sweet romance, but not a typical one. Jess and Lucas clearly like each other, but don't immediately "meet cute" or fall for each other the second they meet. You can see they need each other, but it takes them time to get there, which I appreciated. Their relationship is really well-done, and it was lovely to read about.
As you've probably read, Giles made the deliberate decision not to write about the actual shooting in the book--it's just the background event that has shaped so much of our characters' lives. We don't even hear about who the shooter was. I really like this decision, because we get to see the horror that a mass shooting can leave behind, without going into the sensational details. Instead we see, close-up, the humanity behind it--the real people affected and how much their lives have changed. There are sad moments mixed in with sweet and funny in such a beautiful way. It's incredibly well-written and I thought it was a very smart way to frame a shooting: it's almost more profound this way, honestly.
The depth of emotion in this book--the sadness, the unhappiness--and even sometimes the hope--is staggering. Honestly, this book left me in tears, and I don't cry easily when I read. As I said, I fell in love with Jess and Lucas. They were real people to me, and it takes an excellent writer to bring your characters to such detailed life as Giles did in this novel. I waited to read this book--after absolutely loving Giles' novel NOW IS EVERYTHING (which also made me cry!)--until my library got in my copy, which I had them order. I'm proud to say my lovely library system now has three copies of this book now, but I'll also be purchasing my own copy, because it's that good.
Overall, I cannot recommend this book enough, for teens and adults alike. This novel made me cry, and it made me laugh. I loved its characters and their supporting cast. It offers such a powerful way to look at the aftermath of a mass shooting. It's profound and poignant, and the way it conveys the terror, sadness, and hope of its characters cannot be praised enough. 4.5+ stars.
(Also, this book is full of Young Frankenstein references, as if I could not love Giles or her characters more.)

LilyLovesIndie (123 KP) rated A Time of Myths in Books
Nov 5, 2018
I received this book as a complimentary, signed review copy through the Goodreads Giveaway scheme. Instantly after reading the title and the blurb, I was incredibly intrigued by this book that promised myth, events of legendary stature (Woodstock) and a mysterious edge to it as well.
It seemed perfect, and when I received it I was eager to get started, but then I hit what I thought would be a huge stumbling block for me. It was right up my street with regards to the content and genre, but when I started to read I initially struggled with Blamires' style of writing. He switches perspective initially to introduce all of the main characters, which, in someone with less talent would be confusing, however Blamires does this with a certain skill which weaves the separate narratives together into one intertwining story of humanity at it's grittiest and most basic level.
Initially set in the mid 80s, the mystery set and questions begin to swirl in the readers head before jumping into the next 'book'. As the story progresses, in a very natural and well written way, we follow this intertwined story of a group of youngsters from the age of free love, flower power and smoking dope, of course, I'm referring to the 60s for those of you scratching your heads! The description and atmosphere created by Blamires in describing the Woodstock festival is admirably done, and as someone who only knows of 'hippies' from watching reruns of bad tv shows and my own limited cultural knowledge, I have to hold my hands up and say I'm no expert. However, it felt utterly believable and very much in line with my limited knowledge, so much so that at times I actually felt like I would have loved to be part of this group of people.
Again, the book returns to the modern day of the 80s, told from the perspective of Nathan, the character who seems the most likeable and least tragic of the group, but oh how that changes! I won't spoil it, but his perspective is fantastic and easy to read, and he is a very believable character. You want to help him uncover his past and in the process find out exactly what happened to the rest of the group as, if there isn't enough that Blamires does well, he is also fantastic at drawing you totally into the story and keeping you guessing right to the very end, truly engaging you with every character. Well, except Derek, he simply repulsed me and I was glad with his ending!
The final 'book' was fantastically written, full of the same atmosphere and drama seen in the rest of the story, but also neatly tidying up all, well, nearly all, the questions you ask throughout the story, whilst still delivering the drama and tension you have come to expect from the book so far. Again, Blamires tells it in a very believable and engaging manner, and I think the greatest strength of this story is that it is so believable, I actually found myself wondering if there weren't groups of people just like these out there today as lost as Nathan and Maddy are in this 'hellhole' of a world we live in.
Great credit has to be given to Blamires in the creation of this story as it is truly fantastic. The characters are engaging, in their own ways, real and so easy to relate to. I wanted so badly to be their friend, to help Jo with her inner turmoil, to fix the issues they all had, and more than anything to have been part of that group at Woodstock having a laugh with like minded people. It transported me to times and places I will never be able to experience, but through this book, I feel I have, in some small way, been able to experience a tiny ounce of what it may have been like. The story was never superficial, at times it is really philosophical and 'deep', and this is absorbed by the reader without really noticing it, but at the end, it al makes sense.
Chris Blamires is a hugely talented author, great story teller, deep thinker and all of this comes through in just over 300 pages of excellently written tales. I thoroughly enjoyed this book, as I think is clear, and it is one I look forward to reading again and recommending to my friends. And as for the author, well, he certainly is one to watch and I look forward to reading more of his work in the near future!
It seemed perfect, and when I received it I was eager to get started, but then I hit what I thought would be a huge stumbling block for me. It was right up my street with regards to the content and genre, but when I started to read I initially struggled with Blamires' style of writing. He switches perspective initially to introduce all of the main characters, which, in someone with less talent would be confusing, however Blamires does this with a certain skill which weaves the separate narratives together into one intertwining story of humanity at it's grittiest and most basic level.
Initially set in the mid 80s, the mystery set and questions begin to swirl in the readers head before jumping into the next 'book'. As the story progresses, in a very natural and well written way, we follow this intertwined story of a group of youngsters from the age of free love, flower power and smoking dope, of course, I'm referring to the 60s for those of you scratching your heads! The description and atmosphere created by Blamires in describing the Woodstock festival is admirably done, and as someone who only knows of 'hippies' from watching reruns of bad tv shows and my own limited cultural knowledge, I have to hold my hands up and say I'm no expert. However, it felt utterly believable and very much in line with my limited knowledge, so much so that at times I actually felt like I would have loved to be part of this group of people.
Again, the book returns to the modern day of the 80s, told from the perspective of Nathan, the character who seems the most likeable and least tragic of the group, but oh how that changes! I won't spoil it, but his perspective is fantastic and easy to read, and he is a very believable character. You want to help him uncover his past and in the process find out exactly what happened to the rest of the group as, if there isn't enough that Blamires does well, he is also fantastic at drawing you totally into the story and keeping you guessing right to the very end, truly engaging you with every character. Well, except Derek, he simply repulsed me and I was glad with his ending!
The final 'book' was fantastically written, full of the same atmosphere and drama seen in the rest of the story, but also neatly tidying up all, well, nearly all, the questions you ask throughout the story, whilst still delivering the drama and tension you have come to expect from the book so far. Again, Blamires tells it in a very believable and engaging manner, and I think the greatest strength of this story is that it is so believable, I actually found myself wondering if there weren't groups of people just like these out there today as lost as Nathan and Maddy are in this 'hellhole' of a world we live in.
Great credit has to be given to Blamires in the creation of this story as it is truly fantastic. The characters are engaging, in their own ways, real and so easy to relate to. I wanted so badly to be their friend, to help Jo with her inner turmoil, to fix the issues they all had, and more than anything to have been part of that group at Woodstock having a laugh with like minded people. It transported me to times and places I will never be able to experience, but through this book, I feel I have, in some small way, been able to experience a tiny ounce of what it may have been like. The story was never superficial, at times it is really philosophical and 'deep', and this is absorbed by the reader without really noticing it, but at the end, it al makes sense.
Chris Blamires is a hugely talented author, great story teller, deep thinker and all of this comes through in just over 300 pages of excellently written tales. I thoroughly enjoyed this book, as I think is clear, and it is one I look forward to reading again and recommending to my friends. And as for the author, well, he certainly is one to watch and I look forward to reading more of his work in the near future!

Gareth von Kallenbach (980 KP) rated Alien: Covenant (2017) in Movies
Jun 19, 2019
Ridley Scott has followed “Prometheus” with the film that eschews the is it or isn’t it a prequel question by firmly establishing its ties to his landmark film “Alien”. The title of the film “Alien Covenant” leaves little doubt as to what franchise this film is connected to and does a very solid job of connecting elements of the franchise without being as nebulous, divisive, and confusing as its predecessor.
The film follows a colony ship named Covenant which is on an extended mission of colonization approximately 7 years away from their destination. A crew of 15 watches over approximately 2000 colonist and frozen embryos as they attempt to build a new life on a distant world. When an unexpected event jeopardizes the ship the crew was revived and forced into action to deal with the unexpected consequences that have arisen. The ship synthetic lifeform named Walter (Michael Fassbender), and crew quickly assess the damage and plot a course to repair the ship and continue on their journey.
During the course of the repairs a garbled transmission is discovered by the ship’s pilot Tennessee “Danny McBride”. What appears to be a human transmission only a relatively short distance away from the ship is too enticing to pass up for Captain Oram (Billy Crudup), even though ship’s officer Daniels (Katherine Waterston), believes that it is simply too good to be true and questions how a planet that seems to meet all of their needs alluded their initial scans. Undaunted, the ship set up to explore the mysterious planet and find a beautiful world that seems to be an ideal fit for colonization. Things take an unexpected change when a dangerous situation arises and before long the crew finds themselves facing an unexpected series of dangers of horrors and unable to evacuate thanks to a violent storm in the area.
They are eventually taken in by the android David (Michael Fassbender), who relays that he has been stranded on planet 10 years following the events of the Prometheus mission. David bonds with his “brother” Walter will the crew try to make sense of the situation as they believe there is much more to the story than they have been told.
When much larger dangers arise the crew must rally to survive against a nightmare situation that has the potential to threaten not only their ship and crew but perhaps all of humanity.
This time out director Ridley Scott has not shied away from giving fans deadly creatures and action that many felt was sadly missing from “Prometheus”. While the film certainly isn’t in the same caliber as “Alien” and “Aliens”, I did find it more enjoyable than the two subsequent films that followed and significantly more enjoyable than “Prometheus”. Yes there are still some nebulous elements to the story that will hopefully be addressed in the subsequent films and one could argue that a good portion of this film was basically a set up for the next film that his planned follow-up. However very strong performances by Fassbender, McBride, and Waterston, as well as the incredible visual effects and highly detailed sets really make this a fun and exciting adventure. While most of the cast does exist is little more than fodder for the various dangers in the film there is effort given to at least give them a little bit of back story and relate ability so you have some sympathy towards their outcome. The mixing of new and familiar creatures bodes very well for the future the franchise and the film was gripping from start to finish and certainly provided plenty of entertainment.
I really love the look of the ship and was intrigued by the potential that the film established as toward the direction of the series. While it does tread on some of the thematic elements of the previous films such as the whole nature of creation and existence, it is not as heavy handed and cerebral and finds a much better balance between horror, action, science fiction, and metaphysical questions.
From a fans perspective this is much more of the film that I was expecting when “Prometheus” was first announced and hopefully this is a very good omen for the direction that future films will follow since the intention has been established of linking the new films to the events of the original movie. If you are fan of the series you will definitely want to check this out as it has been my favorite film of the summer to date and I look forward to seeing it again soon.
http://sknr.net/2017/05/16/alien-covenant/
The film follows a colony ship named Covenant which is on an extended mission of colonization approximately 7 years away from their destination. A crew of 15 watches over approximately 2000 colonist and frozen embryos as they attempt to build a new life on a distant world. When an unexpected event jeopardizes the ship the crew was revived and forced into action to deal with the unexpected consequences that have arisen. The ship synthetic lifeform named Walter (Michael Fassbender), and crew quickly assess the damage and plot a course to repair the ship and continue on their journey.
During the course of the repairs a garbled transmission is discovered by the ship’s pilot Tennessee “Danny McBride”. What appears to be a human transmission only a relatively short distance away from the ship is too enticing to pass up for Captain Oram (Billy Crudup), even though ship’s officer Daniels (Katherine Waterston), believes that it is simply too good to be true and questions how a planet that seems to meet all of their needs alluded their initial scans. Undaunted, the ship set up to explore the mysterious planet and find a beautiful world that seems to be an ideal fit for colonization. Things take an unexpected change when a dangerous situation arises and before long the crew finds themselves facing an unexpected series of dangers of horrors and unable to evacuate thanks to a violent storm in the area.
They are eventually taken in by the android David (Michael Fassbender), who relays that he has been stranded on planet 10 years following the events of the Prometheus mission. David bonds with his “brother” Walter will the crew try to make sense of the situation as they believe there is much more to the story than they have been told.
When much larger dangers arise the crew must rally to survive against a nightmare situation that has the potential to threaten not only their ship and crew but perhaps all of humanity.
This time out director Ridley Scott has not shied away from giving fans deadly creatures and action that many felt was sadly missing from “Prometheus”. While the film certainly isn’t in the same caliber as “Alien” and “Aliens”, I did find it more enjoyable than the two subsequent films that followed and significantly more enjoyable than “Prometheus”. Yes there are still some nebulous elements to the story that will hopefully be addressed in the subsequent films and one could argue that a good portion of this film was basically a set up for the next film that his planned follow-up. However very strong performances by Fassbender, McBride, and Waterston, as well as the incredible visual effects and highly detailed sets really make this a fun and exciting adventure. While most of the cast does exist is little more than fodder for the various dangers in the film there is effort given to at least give them a little bit of back story and relate ability so you have some sympathy towards their outcome. The mixing of new and familiar creatures bodes very well for the future the franchise and the film was gripping from start to finish and certainly provided plenty of entertainment.
I really love the look of the ship and was intrigued by the potential that the film established as toward the direction of the series. While it does tread on some of the thematic elements of the previous films such as the whole nature of creation and existence, it is not as heavy handed and cerebral and finds a much better balance between horror, action, science fiction, and metaphysical questions.
From a fans perspective this is much more of the film that I was expecting when “Prometheus” was first announced and hopefully this is a very good omen for the direction that future films will follow since the intention has been established of linking the new films to the events of the original movie. If you are fan of the series you will definitely want to check this out as it has been my favorite film of the summer to date and I look forward to seeing it again soon.
http://sknr.net/2017/05/16/alien-covenant/

Chris Sawin (602 KP) rated Carriers (2009) in Movies
Jun 20, 2019
Brian and Danny grew up as two brothers who were relatively close to one another. They cherish the memories they have of Turtle Beach, a beach their family vacationed to every summer. The abandoned motel in Turtle Beach may be their best bet of surviving the highly contagious disease that now plagues the entire country and possibly the world. Not much is known about the virus other than the victims coughing up blood and bleeding from the ears as their condition worsens. Brian actually came up with a few rules that will hopefully get him, his girlfriend Bobby, his brother Danny, and Danny's friend Kate through this disease ridden world to Turtle Beach clean. The rules include avoiding the infected at all costs, disinfecting anything they've touched in the past 24 hours, and that the infected are already dead as there is no cure. You may survive if you stick to the rules, but actually abiding by them is an entirely different story.
Right off the bat, people are probably going to compare Carriers to Zombieland because of the rules. Carriers was released a full month before Zombieland, but Paramount Vantage folded upon its initial release causing its wide release to be an extremely limited one at the last minute (I think it wound up playing at only two theaters in the country). Expectations rise unintentionally in situations such as this. "This is that horror film that was practically shelved earlier this year and is finally being released." The result is a horror film that is well worth watching, but may not be entirely what you're expecting.
Carriers is more about establishing an atmosphere than anything else. Everything is abandoned and rightfully so as most people were picked off handfuls at a time by this pandemic. The entire film is more like the first half hour of 28 Days Later where Jim wakes up in an abandoned hospital and realizes how empty the streets of London are. There aren't masses of the infected running around lusting for brains or wanting to tear humans apart in Carriers. The story follows these four friends as they journey across the country to this supposed sanctuary where they hope to tough it out until this disease runs its course. Carriers is more of a slow burn as things turn from bad to worse very slowly and snowball as the film goes on.
Chris Pine is really the drawing factor of the film. His role as Brian is kind of like a more intense version of his role as Kirk in Star Trek from earlier this year. Brian comes off as an inconsiderate prick the first half of the film and seems to only do things that benefit himself. The second half is where his character gets interesting though. The speech he gives Danny about their parents and telling Danny that he only told him what he wanted to hear is the turning point for Brian. Chris Pine shines as things begin to roll downhill for Brian as his emotions take center stage and his true demeanor is revealed.
Everything else in the film pretty much feels like routine manuevers when it comes to films revolving around viral outbreaks as some main characters contract the disease, they resort to drastic measures to survive, and begin to question their humanity along the way. The most disappointing part of the film is the ending as things just seem to kind of stop without much of a resolution. It seems like films like this either end this way or have a really depressing ending and that's its biggest flaw. Movie buffs who have seen films concerning pandemics already have a rough idea of how the film is going to end and it's about time to mix that up a bit. There's got to be a decent way to end the film that offers something a bit different that could wrap everything up until that point, but also leave enough room open for a sequel if need be.
Carriers may be a bit slow at first and doesn't really offer anything you probably haven't seen before in a film like this, but is still worth seeing for Chris Pine's performance. It's kind of a more serious take on Zombieland without actual zombies running or stumbling around with an atmosphere similar to the one established in Danny Boyle's 28 Days Later. If you're a fan of films involving a virus that has wiped out most of the human population, then this is still worth a watch.
Right off the bat, people are probably going to compare Carriers to Zombieland because of the rules. Carriers was released a full month before Zombieland, but Paramount Vantage folded upon its initial release causing its wide release to be an extremely limited one at the last minute (I think it wound up playing at only two theaters in the country). Expectations rise unintentionally in situations such as this. "This is that horror film that was practically shelved earlier this year and is finally being released." The result is a horror film that is well worth watching, but may not be entirely what you're expecting.
Carriers is more about establishing an atmosphere than anything else. Everything is abandoned and rightfully so as most people were picked off handfuls at a time by this pandemic. The entire film is more like the first half hour of 28 Days Later where Jim wakes up in an abandoned hospital and realizes how empty the streets of London are. There aren't masses of the infected running around lusting for brains or wanting to tear humans apart in Carriers. The story follows these four friends as they journey across the country to this supposed sanctuary where they hope to tough it out until this disease runs its course. Carriers is more of a slow burn as things turn from bad to worse very slowly and snowball as the film goes on.
Chris Pine is really the drawing factor of the film. His role as Brian is kind of like a more intense version of his role as Kirk in Star Trek from earlier this year. Brian comes off as an inconsiderate prick the first half of the film and seems to only do things that benefit himself. The second half is where his character gets interesting though. The speech he gives Danny about their parents and telling Danny that he only told him what he wanted to hear is the turning point for Brian. Chris Pine shines as things begin to roll downhill for Brian as his emotions take center stage and his true demeanor is revealed.
Everything else in the film pretty much feels like routine manuevers when it comes to films revolving around viral outbreaks as some main characters contract the disease, they resort to drastic measures to survive, and begin to question their humanity along the way. The most disappointing part of the film is the ending as things just seem to kind of stop without much of a resolution. It seems like films like this either end this way or have a really depressing ending and that's its biggest flaw. Movie buffs who have seen films concerning pandemics already have a rough idea of how the film is going to end and it's about time to mix that up a bit. There's got to be a decent way to end the film that offers something a bit different that could wrap everything up until that point, but also leave enough room open for a sequel if need be.
Carriers may be a bit slow at first and doesn't really offer anything you probably haven't seen before in a film like this, but is still worth seeing for Chris Pine's performance. It's kind of a more serious take on Zombieland without actual zombies running or stumbling around with an atmosphere similar to the one established in Danny Boyle's 28 Days Later. If you're a fan of films involving a virus that has wiped out most of the human population, then this is still worth a watch.

Gareth von Kallenbach (980 KP) rated Watchmen (2009) in Movies
Aug 14, 2019
In an alternate 1985, where Nixon is president, The U.S. won the Vietnam War, and costumed heroes have been banned by an act of the Senate, a superhero is killed. The death of the mercurial entity known as The Comedian (Jeffrey Dean Morgan) sets a string of events into motion that will soon see the world poised on the edge of nuclear annihilation, and the few remaining heroes locked in a life or death race against time to save the world. In the gritty and compelling new movie “Watchmen” by Director Zack Snyder, a clever blend of film noir and gumshoe style films of old combined with action and adventure as well as a deep examination of human frailties to create a film like no other.
No sooner has the death of the Comedian hit the streets (literally), when the edgy vigilante Rorschach (Jackie Earle Haley), begins to suspect that there is a larger and far more sinister plot in effect, one that has targeted the few remaining costumed avengers of New York City. Rorschach’s theory is disbelieved by his former associate Dan (Patrick Wilson), who prowled the streets as Night Owl and is now content to keep to himself, with his days of costumed glory behind him. He keeps his social circle limited to the first Night Owl and visiting with Laurie Jupiter ( Malin Akerman), and her husband, Dr. Manhattan (Billy Crudup).
With his concerns being dismissed, Rorschach is left to do the legwork on the mystery which soon shifts into high gear when he is framed for a murder he actually did not commit and an attempt is made on the life of the other former Watchmen, Ozymandias (Matthew Goode). With Rorschach in prison and surrounded by enemies, Dr. Manhattan, the all powerful and blue skinned being, is forced to take refuge on Mars after Laurie leaves him and a series of accusations are levied against him at a press conference .
It soon becomes clear to all that the death of The Comedian was not a random act of violence or a simple act of revenge, but rather the first salvo in a war against costumed heroes. With the former team in chaos, Laurie to take up residence with Dan, who has long held a torch for her, to defy the government order and suit up again. After saving a group of people from a fire, Laurie and Dan find the passion and purpose that has been missing from their post-hero lives and passionately unite and set out to free Rorschach and get to the bottom of the conspiracy before it is to late.
The film is an amazing mix of comic book action and mystery that includes a suprising amount of mature material that examines everything from humanity’s ultimate destiny to the inner psyche of tortured and flawed individuals. The characters all have their flaws and traumas and compensate by donning masks and taking on new personas. The deeply troubled Rorschach is filled in by some horrific and disturbing flashbacks that show how he became the disturbed and deeply dangerous crusader for justice that he is, so extreme in his measures that he is wanted by the police for his actions. Dan and Laurie try to move on from their past, but find that they are more comfortable in their costumed personas than they are in their day-to-day lives. Dr. Manhattan is perhaps the most dysfunctional of all as he has shut himself off from his wife, humanity, and joy. He has evolved beyond caring for anything but his experiments.
Snyder keeps the nearly three hour film moving at a brisk pace and deftly captures the look and tone of the graphic novel on which the film is based. The opening segment that shows alternate versions of great moments in history is amazing, as is the well choreographed action sequences. Despite being a superhero film, “Watchmen” is a superb mystery and drama that is loaded with interesting characters and clever social commentary. The cast is very strong, and Haley is remarkable as Rorschach. He is utterly captivating whenever he is on the screen and has crafted a true modern anti-hero for the masses.
Some may find the graphic violence and sex in the film a bit extreme, but in order to fully capture the duality of the characters and the dark world that they dwell in, it was in many ways restrained from what is actually implied by the source material. “Watchmen”, is a true marvel and is one of the most entertaining, diverse, and original action films in memory.
No sooner has the death of the Comedian hit the streets (literally), when the edgy vigilante Rorschach (Jackie Earle Haley), begins to suspect that there is a larger and far more sinister plot in effect, one that has targeted the few remaining costumed avengers of New York City. Rorschach’s theory is disbelieved by his former associate Dan (Patrick Wilson), who prowled the streets as Night Owl and is now content to keep to himself, with his days of costumed glory behind him. He keeps his social circle limited to the first Night Owl and visiting with Laurie Jupiter ( Malin Akerman), and her husband, Dr. Manhattan (Billy Crudup).
With his concerns being dismissed, Rorschach is left to do the legwork on the mystery which soon shifts into high gear when he is framed for a murder he actually did not commit and an attempt is made on the life of the other former Watchmen, Ozymandias (Matthew Goode). With Rorschach in prison and surrounded by enemies, Dr. Manhattan, the all powerful and blue skinned being, is forced to take refuge on Mars after Laurie leaves him and a series of accusations are levied against him at a press conference .
It soon becomes clear to all that the death of The Comedian was not a random act of violence or a simple act of revenge, but rather the first salvo in a war against costumed heroes. With the former team in chaos, Laurie to take up residence with Dan, who has long held a torch for her, to defy the government order and suit up again. After saving a group of people from a fire, Laurie and Dan find the passion and purpose that has been missing from their post-hero lives and passionately unite and set out to free Rorschach and get to the bottom of the conspiracy before it is to late.
The film is an amazing mix of comic book action and mystery that includes a suprising amount of mature material that examines everything from humanity’s ultimate destiny to the inner psyche of tortured and flawed individuals. The characters all have their flaws and traumas and compensate by donning masks and taking on new personas. The deeply troubled Rorschach is filled in by some horrific and disturbing flashbacks that show how he became the disturbed and deeply dangerous crusader for justice that he is, so extreme in his measures that he is wanted by the police for his actions. Dan and Laurie try to move on from their past, but find that they are more comfortable in their costumed personas than they are in their day-to-day lives. Dr. Manhattan is perhaps the most dysfunctional of all as he has shut himself off from his wife, humanity, and joy. He has evolved beyond caring for anything but his experiments.
Snyder keeps the nearly three hour film moving at a brisk pace and deftly captures the look and tone of the graphic novel on which the film is based. The opening segment that shows alternate versions of great moments in history is amazing, as is the well choreographed action sequences. Despite being a superhero film, “Watchmen” is a superb mystery and drama that is loaded with interesting characters and clever social commentary. The cast is very strong, and Haley is remarkable as Rorschach. He is utterly captivating whenever he is on the screen and has crafted a true modern anti-hero for the masses.
Some may find the graphic violence and sex in the film a bit extreme, but in order to fully capture the duality of the characters and the dark world that they dwell in, it was in many ways restrained from what is actually implied by the source material. “Watchmen”, is a true marvel and is one of the most entertaining, diverse, and original action films in memory.

Gareth von Kallenbach (980 KP) rated The Incredible Hulk (2008) in Movies
Aug 14, 2019
Anyone familiar with the comic book or the TV series that starred the late Bill Bixby will be familiar with the setup of “The Incredible Hulk,” the new film version of the classic tale by director Louis Leterrier of “The Transporter” fame.
For those of you unfamiliar with the tale, after Dr. Banner (Edward Norton), is exposed to an accidental overdose of Gamma radiation his body chemistry is altered in such a way that he transforms into a large, green, and destructive creature when he is angered.
Naturally, this puts him at odds with the authorities and the military; thus, Banner is forced to live a vagabond existence while he searches for a way to contain his inner rage.
As the film opens, Banner has already has his accident, and this is shown via a series of clips during the opening credits. Living a simple life in Brazil, Banner works as a laborer in a bottling plant, and attempts to keep as low a profile as he possible can.
Banner communicates in secret via encrypted IM’s with a person he knows as Mr. Blue, and he hopes to extract the creature from his body by means of a plant. Mr. Blue offers Banner some ways to help his problem, but insists that he needs to seek more drastic treatment steps and needs to open up with him and let him try to help.
Since the military was funding his experiments and has huge interest in the creature Banner becomes, he decides the risk is too great and continues to find a cure in secret while he works on methods to control his anger via meditation.
Despite his best efforts, Banner is discovered by General Ross (William Hurt), who is the person in command of the program that Banner used to lead and dispatches a team led by a special operative named Emil Blonsky (Tim Roth), attempt to capture Banner. Things do not go as planned, and the attempt only succeeds in angering Banner who transforms into the Hulk with devastating results.
Forced to flee once again, Banner travels back to the United States in an effort to find Mr. Blue in order to rid the menace inside him.
Things become even more complicated for Banner when Blonsky and General Ross decide that Blonsky should seek physical enhancements in an effort to combat the Hulk, and begin a series of treatments that increase Brodsky’s strength and abilities.
Banner finds refuge with an old friend, and soon runs into his old flame Betty (Liv Tyler), whom he has avoided since the accident in an effort to protect her for the potential danger within him.
Fate is soon to step in, and Banner will soon find himself on the run with Betty, but facing the General and his troops as well as a threat even more dangerous than The Hulk.
The new version of the film is light years ahead of the disaster that was the Ang Lee directed film. Norton despite being a soft spoken individual has much more charisma for the part than did Eric Bana as he mixed pathos and humor to make Banner a well- rounded and more believable character. Since Norton co-wrote the script with Zack Penn, he clearly has put a lot of preparation in the characters as despite being comic book characters; they have more depth and humanity than most genre film characters do.
This allows the audience to become better immersed with the characters as his Banner is not some egghead whom the audience cannot connect with, but a real flesh and blood being who is dealing with extra ordinary circumstances.
Roth is solid as the greasy and power mad Blonsky and Hurt and Tyler do well with characters that would normally be stock parts in similar films.
What really impressed me besides the story and FX was the solid acting by Norton as well as the abundant respect for the source material. The film has very clever cameos by Stan Lee, Lou Ferrigno, as well as Bill Bixby which fit and does not come across as cheesy.
Without spoiling the surprise, there is a very nice moment at the end of the film that sets up future adventures as with the recent success of “Iron Man”, I for one and looking forward to more quality films about the Marvel Comics characters in the future, and especially more outings for Big Green.
For those of you unfamiliar with the tale, after Dr. Banner (Edward Norton), is exposed to an accidental overdose of Gamma radiation his body chemistry is altered in such a way that he transforms into a large, green, and destructive creature when he is angered.
Naturally, this puts him at odds with the authorities and the military; thus, Banner is forced to live a vagabond existence while he searches for a way to contain his inner rage.
As the film opens, Banner has already has his accident, and this is shown via a series of clips during the opening credits. Living a simple life in Brazil, Banner works as a laborer in a bottling plant, and attempts to keep as low a profile as he possible can.
Banner communicates in secret via encrypted IM’s with a person he knows as Mr. Blue, and he hopes to extract the creature from his body by means of a plant. Mr. Blue offers Banner some ways to help his problem, but insists that he needs to seek more drastic treatment steps and needs to open up with him and let him try to help.
Since the military was funding his experiments and has huge interest in the creature Banner becomes, he decides the risk is too great and continues to find a cure in secret while he works on methods to control his anger via meditation.
Despite his best efforts, Banner is discovered by General Ross (William Hurt), who is the person in command of the program that Banner used to lead and dispatches a team led by a special operative named Emil Blonsky (Tim Roth), attempt to capture Banner. Things do not go as planned, and the attempt only succeeds in angering Banner who transforms into the Hulk with devastating results.
Forced to flee once again, Banner travels back to the United States in an effort to find Mr. Blue in order to rid the menace inside him.
Things become even more complicated for Banner when Blonsky and General Ross decide that Blonsky should seek physical enhancements in an effort to combat the Hulk, and begin a series of treatments that increase Brodsky’s strength and abilities.
Banner finds refuge with an old friend, and soon runs into his old flame Betty (Liv Tyler), whom he has avoided since the accident in an effort to protect her for the potential danger within him.
Fate is soon to step in, and Banner will soon find himself on the run with Betty, but facing the General and his troops as well as a threat even more dangerous than The Hulk.
The new version of the film is light years ahead of the disaster that was the Ang Lee directed film. Norton despite being a soft spoken individual has much more charisma for the part than did Eric Bana as he mixed pathos and humor to make Banner a well- rounded and more believable character. Since Norton co-wrote the script with Zack Penn, he clearly has put a lot of preparation in the characters as despite being comic book characters; they have more depth and humanity than most genre film characters do.
This allows the audience to become better immersed with the characters as his Banner is not some egghead whom the audience cannot connect with, but a real flesh and blood being who is dealing with extra ordinary circumstances.
Roth is solid as the greasy and power mad Blonsky and Hurt and Tyler do well with characters that would normally be stock parts in similar films.
What really impressed me besides the story and FX was the solid acting by Norton as well as the abundant respect for the source material. The film has very clever cameos by Stan Lee, Lou Ferrigno, as well as Bill Bixby which fit and does not come across as cheesy.
Without spoiling the surprise, there is a very nice moment at the end of the film that sets up future adventures as with the recent success of “Iron Man”, I for one and looking forward to more quality films about the Marvel Comics characters in the future, and especially more outings for Big Green.

Purple Phoenix Games (2266 KP) rated Elder Sign in Tabletop Games
Jul 16, 2019 (Updated Aug 21, 2019)
One of the best parts of the board gaming experience is finding a fun group of people with whom to play! Sometimes, though, coordinating a game night is easier said than done. We all must occasionally forego the group experience and face the world as the Lonely Only. But fear not! The world of solo-play is a vast and exciting realm! What follows is a chronicle of my journey into the solo-playing world – notes on gameplay, mechanics, rules, difficulty, and overall experience with solo variations of commonly multiplayer games! I hope this will provide some insight as you continue to grow your collection, or explore your already owned games!
Disclaimer: There are many expansions for Elder Sign. I do not have any of them, nor do I have any gameplay experience with any of them. If and when I do get them added into my base game, I will either amend this review or write a new one! – L
In Elder Sign, players take on the roles of Investigators who must use their supernatural knowledge and keen wit to seal dimensional portals and prevent the Ancient Ones from entering our world and destroying humanity. Just another day at the office, right? Players take turns rolling dice to fight monsters and complete adventures that will reward them with artifacts, health and/or sanity, clues, or even Elder Signs – the symbols necessary for sealing away the Ancient Ones for good. Be careful, though – if you fail to complete an adventure, you will be harshly punished! I’m talking losing health and sanity, accidentally summoning monsters, or even bringing the Ancient One one step closer to our world! As a solo game, Elder Sign plays the same way as it would in a group setting. The only difference is that the solo player cannot use the ‘Assisting’ ability because there are no other players who can offer you aid. Besides that, gameplay remains the same – even a lone Investigator can put their dice to good use to ward off evil!
I enjoy playing Elder Sign as a solo game. Although mostly dominated by dice rolling, there is a fair amount of strategy required for this game. I don’t feel like I’m mindlessly rolling dice – I have to decide which adventures are attainable with my given items, and which rewards benefit me the most in my overall task. There are rewards and consequences to be weighed with every decision, so action must be taken with great thought. Because of the strategic implications, Elder Sign keeps me thoroughly engaged, even when playing solo, and that’s one reason why I keep coming back to it.
On the flip side, one thing that isn’t my favorite about Elder Sign is its reliance on dice rolls to progress in the game. Yeah, I know, it’s a dice game – what did I expect? Sometimes, though, you just can’t roll to save your life (quite literally, in this game) and that can make the game frustrating to play. A series of poor rolls can feel like they completely negate any strategy you’ve enacted and can unravel your entire plan. On a good dice-rolling day for me, I love this game! On a not-so-good dice-rolling day, I find it a little harder to enjoy myself. But hey – if it was totally easy, it wouldn’t be fun, right? One positive of this, I guess, is that I always have to be adjusting my strategy to take the current dice into account. I can’t just pick one strategy and run with it since almost all outcomes are dependent on the luck of the roll! Elder Sign keeps me on my toes, that’s for sure.
I got Elder Sign from Travis as a birthday present last year, and it has been a good addition to my collection. There is enough going on to keep me engaged the entire game, but not so much that I feel overwhelmed. And yeah, maybe I’m not always the greatest dice-roller, but that just makes me adapt my strategy to deal with the current situation. I have read that adding expansions makes the game even more enjoyable, and hopefully one of these days I’ll get to experience that for myself. For the time being, though, I’m content with the base game. If you enjoy Elder Sign, I recommend you try it solo – it doesn’t feel any different to play, and I think you’ll enjoy it just as much as a group game!
Disclaimer: There are many expansions for Elder Sign. I do not have any of them, nor do I have any gameplay experience with any of them. If and when I do get them added into my base game, I will either amend this review or write a new one! – L
In Elder Sign, players take on the roles of Investigators who must use their supernatural knowledge and keen wit to seal dimensional portals and prevent the Ancient Ones from entering our world and destroying humanity. Just another day at the office, right? Players take turns rolling dice to fight monsters and complete adventures that will reward them with artifacts, health and/or sanity, clues, or even Elder Signs – the symbols necessary for sealing away the Ancient Ones for good. Be careful, though – if you fail to complete an adventure, you will be harshly punished! I’m talking losing health and sanity, accidentally summoning monsters, or even bringing the Ancient One one step closer to our world! As a solo game, Elder Sign plays the same way as it would in a group setting. The only difference is that the solo player cannot use the ‘Assisting’ ability because there are no other players who can offer you aid. Besides that, gameplay remains the same – even a lone Investigator can put their dice to good use to ward off evil!
I enjoy playing Elder Sign as a solo game. Although mostly dominated by dice rolling, there is a fair amount of strategy required for this game. I don’t feel like I’m mindlessly rolling dice – I have to decide which adventures are attainable with my given items, and which rewards benefit me the most in my overall task. There are rewards and consequences to be weighed with every decision, so action must be taken with great thought. Because of the strategic implications, Elder Sign keeps me thoroughly engaged, even when playing solo, and that’s one reason why I keep coming back to it.
On the flip side, one thing that isn’t my favorite about Elder Sign is its reliance on dice rolls to progress in the game. Yeah, I know, it’s a dice game – what did I expect? Sometimes, though, you just can’t roll to save your life (quite literally, in this game) and that can make the game frustrating to play. A series of poor rolls can feel like they completely negate any strategy you’ve enacted and can unravel your entire plan. On a good dice-rolling day for me, I love this game! On a not-so-good dice-rolling day, I find it a little harder to enjoy myself. But hey – if it was totally easy, it wouldn’t be fun, right? One positive of this, I guess, is that I always have to be adjusting my strategy to take the current dice into account. I can’t just pick one strategy and run with it since almost all outcomes are dependent on the luck of the roll! Elder Sign keeps me on my toes, that’s for sure.
I got Elder Sign from Travis as a birthday present last year, and it has been a good addition to my collection. There is enough going on to keep me engaged the entire game, but not so much that I feel overwhelmed. And yeah, maybe I’m not always the greatest dice-roller, but that just makes me adapt my strategy to deal with the current situation. I have read that adding expansions makes the game even more enjoyable, and hopefully one of these days I’ll get to experience that for myself. For the time being, though, I’m content with the base game. If you enjoy Elder Sign, I recommend you try it solo – it doesn’t feel any different to play, and I think you’ll enjoy it just as much as a group game!