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BankofMarquis (1832 KP) rated The Flash (2023) in Movies
Jun 18, 2023
Sometimes it works Excellently (SPIDER-MAN ACROSS THE SPIDER-VERSE), sometimes it works “Well Enough” (DR. STRANGE IN THE MULTI-VERSE OF MADNESS) and sometimes it is just plain boring (the latest ANT-MAN movie), so expectation is that the DCEU will find a way to screw this up and make dull and boring a premise (and characters) that should be exciting and fun.
And…with THE FLASH, the DCEU got it right (for once) and it is the most fun DCEU film since the first WONDER WOMAN film.
Based on the FLASHPOINT comics series and Directed by Andy Muschietti (IT and IT, Part II), THE FLASH Isn’t (really) a “multi-verse” story, it’s a time travel tale (that causes multi-verses). An important distinction for the Fanboy - but rather unimportant to the regular movie-going person. This tale brings a bunch of fun (and humor!) to the DCEU as well as touching on the fondness nerve for by-gone characters (and the actors who portrayed them).
Central to this film is, of course, THE FLASH, played by Ezra Miller. Your enjoyment of this film will swing on whether you find Miller’s performance “fun” or “annoying” for it strides that line between the two. For the BankofMarquis, Miller’s performance was a ton of fun - which added to the enjoyment rather than taking away from it.
He is joined by a bevy of cameo appearances - to name any would be to spoil them - but (since it is in the trailer), Miller does spend much of this film interacting with his younger self and he succeeds (more than he fails) during this part of the film. The 2 Millers are also joined by Michael Keaton, reprising his role as Batman from the 1980’s (again…not a spoiler - he’s in the trailer). Keaton brings starpower - and star energy - to this film and he lifts the middle portion of this movie.
Muschietti conducts this orchestra of multiple-cameos, multiple versions of the same character and multiple special effects professionally and cleanly, never letting the audience get lost and (most certainly) never letting the camera (or the film) linger too long on any plot device (which hides the holes that, inevitably, show up).
A fun, enough, installment in the DCEU - with some heart and a large portion of nostalgia - THE FLASH is a positive way to say goodbye to the DCEU.
Letter Grade: B+
7 1/2 stars (out of 10) and you can take that to the Bank(ofMarquis)

Gareth von Kallenbach (980 KP) rated the PC version of Shadow Warrior in Video Games
Jun 19, 2019
Sadly the game never quite reached the status it deserves in part due to the rising political correctness movement and early days the Internet that allowed people to voice their displeasure with what they perceived as negative and inaccurate Asian stereotypes in the game.
Despite never being the breakout hit it deserved, the game spawned two expansions as well as a couple of novels and remained a fond memory for many of those who played it.
Devolver Digital has picked up the Katana and has brought back Lo Wang for an all-new adventure and a highly effective reboot of the franchise.
Playing as Lo Wang, a courier and muscle for a wealthy Japanese industrialist named Zilla, the game opens with the player being tasked to purchase a valuable sword. Things do not go as planned as Wang soon finds himself battling henchmen and surprisingly demons and effort to escape with his skin intact.
Thanks to the assistance of a demon named Hoji, Wang learns that his bosses attempting to obtain and combine reports to an extremely powerful and ancient sword that will give him dominion over the land. The only problem is that Zilla is in league with several demonic forces and does not care about the fact that said demons are in our world and laying waste to all those they encounter.
Armed with his trusty Katana, and in time, a pistol, shotgun, flame thrower, rocket launcher, machine gun, and other weapons, Wang is up for the task of recovering the sword and endhing the rein of the demons.
The game is spread out over 17 levels and contains a very nice mix of enemies. Some of the battles are extremely difficult and without being able to change difficulty setting mid-level, expect to find yourself cursing sometimes at the never-ending waves of enemies that come at you. Do not forget that the folks behind this reboot brought us Serious Sam so enemies coming at you in increasingly difficult and not ending waves are par for the course.
Fortunately Wang can obtain not only upgrades to his weapons but to himself as well as he is able to learn various powers of an offensive and defensive nature. Being able to heal yourself mid battle is a huge plus when health packs are not available, as is the ability to steal health from a defeated enemy or to simply turn the world on and by unleashing a snare trap and picking them off at your leisure.
There were times when thanks to the extremely long levels that some of the enemies felt a bit repetitive and more annoying than challenging. I should’ve known better as there were soon battles with some bosses and other precarious situations ahead.
The game allows you a decent amount of exploration as the detail level of the maps is quite amazing. Ranging from office complexes, a castle, the Shadow Realm, shipping docks, and so much more the true beauty of the game is always enjoyable to behold.
The game shines graphically as there is a great mix of lighting and particle effects as well as plenty of flames and explosions throughout. I have to admit that I took great delight in slicing an unfortunate opponent into several pieces and watching said pieces littered ground around me.
The variety of enemies is good and I especially enjoyed one of the later game powers of being able to take a demons had that I had severed and using it to unleash a death ray upon any of those who challenge me.
There is some great sound effects in the game and although not offensive, Wang has not lost his traditional sense of humor as he has several witty lines throughout the game and still asks those he encounters “who wants some Wang” before heading into battle.
The developer is also clearly paid attention to the original game as there are several Easter eggs throughout which are nods to the original game include in hidden areas with the graphical look of the old game. There were also some enjoyable returns such as Wang’s sticky bombs which now are available as an upgrade to the crossbow weapon rather than being a grenade that clung to enemies and could be remotely detonated.
While the game does not offer a multiplayer mode, it does offer plenty of gameplay due to the 17 long levels in the game and some real challenge from some of the bigger battles. The developers of told me that if there is a demand for it and if the game is popular enough, they would not rule out adding a multi-play component at sometime in the future.
I also want to pass along huge kudos to the developers for not relying solely on a checkpoint save system. The game does allow players to save at various points in game which is huge due to the difficulty of some of the battles as I can only imagine the level of frustration if certain segments of the game have to be played checkpoint checkpoint.
For now, Shadow Warrior is a shining example of how a 3-D shooter should be made rather than a nostalgic re-polish of an era since passed. The gameplay is sharp and fresh as our the story and characters making the game one of my most pleasant surprises of the year and one that I hope we will be seeing more of in the near future.
http://sknr.net/2013/10/08/shadow-warrior/
