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Modern Combat 2: Black Pegasus
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When one society fell, assaulted by natural disaster, in its place rose another, molded into...
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Otway93 (580 KP) rated the PlayStation 4 version of Dragon Ball Z: Kakarot in Video Games
Aug 27, 2022
Story (5 more)
Character Roster
Range of Attacks
Updates
Cooking and Fishing
Original Dragon Ball references
DLC (2 more)
Speech
Combat
Great game let down by the DLC.
To start with, this is an outstanding game if you love Dragon Ball.
The game allows you to fight your way through the entire story of Dragon Ball Z, obviously just keeping to the key battles as otherwise the game would be far too long.
The game allows you to play as a reasonable variety of characters from the game. Some characters are only available as support though, so if you want to play as Krillin, Tien, Goten or Trunks, you're out of luck I'm afraid. But you do have Goku, Vegeta, Piccolo, Gohan and Future Trunks to choose from, which is a pretty decent mix.
Every single character also has a unique skill tree to allow you to power up and attain new skills and attacks, even on support characters, which is a nice touch and allows you to mix and match your fighting style.
Also included is the ability to hunt and gather ingredients to boost your stats, which although doesn't sound that fun, it can be! The fishing mini-game is also a nice touch. Simple, but nice.
Though one of my favourite things about this were the nods to the original Dragon Ball, bringing characters that Dragon Ball Z forgot about such as Eighter and The Pilaf Gang, and The Red Ribbon Army.
As it is with most things, there are downsides.
Firstly, the DLC. The 3rd DLC was a great addition, expanding on a part of Dragon Ball Z that wasn't fully explored. But the first two, you go I'm expecting a story, but they are basically training exercises that give you access to new transformations, which is pretty cool, but not really a DLC that needed to be separate from the game.
Secondly, the speech. During the game, instead of saying what the characters are actually saying, they will just say single words or sometimes just noises, which is honestly quite annoying and repetitive, and sometimes doesn't even relate to what they are saying.
And finally, this is just a minor thing, but combat is a bit limiting. For some reason all combat takes place in the air, even before the characters learned how to fly, combat still takes place in the air. It's not bad, but allowing combat on the ground would add a new level to the combat, or even some new moves!
Overall though, thoroughly recommended! Enjoy!
The game allows you to fight your way through the entire story of Dragon Ball Z, obviously just keeping to the key battles as otherwise the game would be far too long.
The game allows you to play as a reasonable variety of characters from the game. Some characters are only available as support though, so if you want to play as Krillin, Tien, Goten or Trunks, you're out of luck I'm afraid. But you do have Goku, Vegeta, Piccolo, Gohan and Future Trunks to choose from, which is a pretty decent mix.
Every single character also has a unique skill tree to allow you to power up and attain new skills and attacks, even on support characters, which is a nice touch and allows you to mix and match your fighting style.
Also included is the ability to hunt and gather ingredients to boost your stats, which although doesn't sound that fun, it can be! The fishing mini-game is also a nice touch. Simple, but nice.
Though one of my favourite things about this were the nods to the original Dragon Ball, bringing characters that Dragon Ball Z forgot about such as Eighter and The Pilaf Gang, and The Red Ribbon Army.
As it is with most things, there are downsides.
Firstly, the DLC. The 3rd DLC was a great addition, expanding on a part of Dragon Ball Z that wasn't fully explored. But the first two, you go I'm expecting a story, but they are basically training exercises that give you access to new transformations, which is pretty cool, but not really a DLC that needed to be separate from the game.
Secondly, the speech. During the game, instead of saying what the characters are actually saying, they will just say single words or sometimes just noises, which is honestly quite annoying and repetitive, and sometimes doesn't even relate to what they are saying.
And finally, this is just a minor thing, but combat is a bit limiting. For some reason all combat takes place in the air, even before the characters learned how to fly, combat still takes place in the air. It's not bad, but allowing combat on the ground would add a new level to the combat, or even some new moves!
Overall though, thoroughly recommended! Enjoy!

Gareth von Kallenbach (980 KP) rated The Girl in the Spider's Web (2018) in Movies
Jul 2, 2019
There has definitely been a shift in the characters that women are portraying in the movies. No longer happy to be relegated to the damsel in distress who is looking for their Prince Charming to rescue them, they become bad-ass avengers who aren’t afraid to kick-butt and take names. There is no better example of this than Lisbeth Salander, everyone’s favorite goth super-hacker and vigilante. In The Girl in the Spider’s Web, based on the best-selling novel of the same name, we see Lisbeth at her finest and it is an action packed, butt kicking good time.
Lisbeth (Claire Foy) leads a life as a vigilante who targets men that abuse woman ensuring they pay for their evil deeds. She’s not afraid to play hardball and threaten their very existence to ensure that justice is served. In the middle of punishing all the right people, Lisbeth receives a hacking opportunity that she can’t refuse, involving an application where simply logging in allows you to take over the world’s nuclear weapons. This super application was originally created and sold to the NSA in Washington and Lisbeth is tasked with stealing it back and returning it to the original creator so that it can be properly destroyed. Lisbeth successfully steals the application but that then makes her the target of not only the NSA whom she had stolen it from originally, but also another secretive group who has their own nefarious plans.
The film quickly goes from Lisbeth and her “simple” vigilante ways to becoming a global thriller that spans multiple countries and agencies. Not only does the plot change quickly but Lisbeth’s character also morph’s from being a Black Canary type vigilante to becoming a female version of Mission Impossible’s Ethan Hunt. Even though playing a female Ethan Hunt is different from Lisbeth’s usual trope her skills fit nicely into her new role. Her ability to hack into any computer system comes in handy quite a few times and lets us have a tie to the Lisbeth we know and love, but we also get to see her flex her wits and general bad-assery a bit deeper during her “impossible mission”. The film was definitely not what I expected but I was still pleasantly surprised.
The Swedish setting where the movie takes place was gorgeous and varies from desolate abandoned buildings to chases in the middle of sprawling cities. It utilizes the snow-covered landscape and decrepit buildings to create a sense of isolation, even when the streets themselves are packed with cars. Along with the isolation from the setting we also see the use of both old and new technology, which gives a low-tech feel to what is an otherwise a high stakes mission. Both the setting and the technology allows us to see that Lisbeth is a force to be reckoned with no matter what type of adversity she faces.
Which brings me to the one of the best parts of the movie and that is Claire Foy’s absolutely amazing portrayal of Lisbeth. We already knew she did a great job playing a royal in The Crown and as the wife of astronaut Neil Armstrong in First Man but relinquishing her usual elegant and classy portrayals to spectacularly play one of the biggest, baddest female characters around shows the true depth of her talent. She is definitely the star of the show and now I am an even bigger fan of hers than I already was. I was also impressed with the other main characters, including investigative journalist Mikael Blomkvist (Sverrir Gudnason), who plays less of role than in the original The Girl with the Dragon Tattoo but does a great job nonetheless, and the young boy, August Balder (Christopher Convery) that holds the key to the entire mission excellently played by Christopher Convery. The trio make an unusual team, but how the characters (and actors) play on each other’s strengths and weaknesses to complement each other brings heart to a movie that could have easily been 100% an action adventure.
The one aspect I feel could (and should) have been fleshed out more, was Lisbeth’s character as a battered woman’s vigilante. The movie started off with a very strong vigilante scene, but the vigilante theme is quickly forgotten until the very end of the film where we find out it was the sole catalyst of the main adversary. This oversight sadly turned what could have been a woman’s justice vigilante movie into a more run-of-the-mill super spy movie. That’s not necessarily bad, it is still action packed and full of twists and turns, but it’s definitely a missed opportunity to show more of who Lisbeth is.
The Girl in the Spider’s Web is filled with action, gadgets, and car chases though beautiful scenery and it is an excellent movie to see if you are looking for something different than green grinches and Nazi zombies. It’s not the movie I went in expecting to see, but I’m not complaining as it is still a solid film. Even though it diverts away from the more artistic The Girl with the Dragon Tattoo it is a very good action-packed thriller that would stack up nicely next to the Mission Impossible movies it is reminiscent of. It’s definitely a movie I recommend to action movie fans everywhere.
Lisbeth (Claire Foy) leads a life as a vigilante who targets men that abuse woman ensuring they pay for their evil deeds. She’s not afraid to play hardball and threaten their very existence to ensure that justice is served. In the middle of punishing all the right people, Lisbeth receives a hacking opportunity that she can’t refuse, involving an application where simply logging in allows you to take over the world’s nuclear weapons. This super application was originally created and sold to the NSA in Washington and Lisbeth is tasked with stealing it back and returning it to the original creator so that it can be properly destroyed. Lisbeth successfully steals the application but that then makes her the target of not only the NSA whom she had stolen it from originally, but also another secretive group who has their own nefarious plans.
The film quickly goes from Lisbeth and her “simple” vigilante ways to becoming a global thriller that spans multiple countries and agencies. Not only does the plot change quickly but Lisbeth’s character also morph’s from being a Black Canary type vigilante to becoming a female version of Mission Impossible’s Ethan Hunt. Even though playing a female Ethan Hunt is different from Lisbeth’s usual trope her skills fit nicely into her new role. Her ability to hack into any computer system comes in handy quite a few times and lets us have a tie to the Lisbeth we know and love, but we also get to see her flex her wits and general bad-assery a bit deeper during her “impossible mission”. The film was definitely not what I expected but I was still pleasantly surprised.
The Swedish setting where the movie takes place was gorgeous and varies from desolate abandoned buildings to chases in the middle of sprawling cities. It utilizes the snow-covered landscape and decrepit buildings to create a sense of isolation, even when the streets themselves are packed with cars. Along with the isolation from the setting we also see the use of both old and new technology, which gives a low-tech feel to what is an otherwise a high stakes mission. Both the setting and the technology allows us to see that Lisbeth is a force to be reckoned with no matter what type of adversity she faces.
Which brings me to the one of the best parts of the movie and that is Claire Foy’s absolutely amazing portrayal of Lisbeth. We already knew she did a great job playing a royal in The Crown and as the wife of astronaut Neil Armstrong in First Man but relinquishing her usual elegant and classy portrayals to spectacularly play one of the biggest, baddest female characters around shows the true depth of her talent. She is definitely the star of the show and now I am an even bigger fan of hers than I already was. I was also impressed with the other main characters, including investigative journalist Mikael Blomkvist (Sverrir Gudnason), who plays less of role than in the original The Girl with the Dragon Tattoo but does a great job nonetheless, and the young boy, August Balder (Christopher Convery) that holds the key to the entire mission excellently played by Christopher Convery. The trio make an unusual team, but how the characters (and actors) play on each other’s strengths and weaknesses to complement each other brings heart to a movie that could have easily been 100% an action adventure.
The one aspect I feel could (and should) have been fleshed out more, was Lisbeth’s character as a battered woman’s vigilante. The movie started off with a very strong vigilante scene, but the vigilante theme is quickly forgotten until the very end of the film where we find out it was the sole catalyst of the main adversary. This oversight sadly turned what could have been a woman’s justice vigilante movie into a more run-of-the-mill super spy movie. That’s not necessarily bad, it is still action packed and full of twists and turns, but it’s definitely a missed opportunity to show more of who Lisbeth is.
The Girl in the Spider’s Web is filled with action, gadgets, and car chases though beautiful scenery and it is an excellent movie to see if you are looking for something different than green grinches and Nazi zombies. It’s not the movie I went in expecting to see, but I’m not complaining as it is still a solid film. Even though it diverts away from the more artistic The Girl with the Dragon Tattoo it is a very good action-packed thriller that would stack up nicely next to the Mission Impossible movies it is reminiscent of. It’s definitely a movie I recommend to action movie fans everywhere.

Darren (1599 KP) rated Angel Has Fallen (2019) in Movies
Aug 22, 2019
Verdict: Franchise Hasn’t Fallen
Story: Angel Has Fallen starts when Mike banning (Butler) is the only survivor of a drone attack on President Allan Trumbull (Freeman), the rest of the team are killed and Mike has been framed for the assassination attempt. FBI agent Helen Thompson (Smith) is investigating the case, with Mike looking cut and dry to have been the man behind it, but when Mike escapes, he sets out to prove his innocence.
Mike turns to his estranged father Clay (Nolte) as he looks to discover why his old friend an private contractor Wade Jennings (Huston) has set him up and how he can prove his isn’t involved despite a nationwide manhunt for him.
Thoughts on Angel Has Fallen
Characters – Mike Banning is still a senior secret service man, playing righthand to the President, he has been keeping his injuries secret, which is nice to see an action man actually suffering injuries, instead of just being fine, like most action stars. He does his duty saving the President from an attack, only to find himself framed. When the people come to finish the job on Banning, he escapes and uses all his training to allude and search for a way to prove his innocence. Allan Trumbull is now the President, stepping up from his role as the Vice in the previous two outings, he is looking to change certain ideas, though he spends most of his film in a coma after the attack, he is the only other witness who could defend Mike’s involvement too. Wade Jennings is the private military contractor and old military buddy of Mike’s, he has framed him and is using his expertly trained team to hunt him down and finish off the job. Leah is the wife of Mike’s she is trying to keep him from working now they have a child and must deal with the consequences of seeing the name dragged through the dirt. FBI Agent Helen Thompson is trying to put the pieces together, seeing Mike as the prime suspect, she just wants the case closed without anybody else being hurt. Clay Banning is the estranged father of Mike’s he has been off the grid for years because of his own trauma from his time in the war, he is the only person Mike knows he can turn too.
Performances – Gerard Butler is great in the leading role, he is always going to be a bankable star when it comes to action roles and this is no different. Morgan Freeman does everything you would expect from a President role, without needing to do much. Piper Perabo takes over from Radha Mitchell in the wife role, which doesn’t have much to do if we are being honest. Danny Huston is one of these actors that you know is always going to be a villain, he does everything we know he can do in this role. Nick Nolte is a lot of fun, bringing his trademark estranged father role to the big screen once again, he gets a few laughs in too.
Story – The story here sees Mike Banning being framed for the assassination attempt of the President, the figure that he has been guarding for years and he must go off the grid to prove who was really behind it. The story is one that is great to watch for action, but if you have seen the previous instalments of the franchise, you will be left asking a few questions. First what happened to President Benjamin Asher, we have zero mention of him, secondly, how is nobody on Mike’s side after all he has done in the past, like seriously, he pretty much saved the President against impossible odds twice. While this question could be answered with the number of pieces of evidence placed on him, it still doesn’t seem to fit the character these people have created. Away from these questions, we must say this does build on the scale of the previous film’s stories, which is good because it does feel different, which each film does do. We could easily watch this story as a single film too and the fact that we do touch on the physical injuries that Mike has suffered through his job, does show a vulnerable action character.
Action – The action is big, we might not have the large scale opening attack, but once we get into the military formations ideas, we get plenty of tactical shootings.
Settings – The film does build on the settings, with the first one being one building, the second being one city, now we have a nationwide hunt.
Special Effects – The effects, well this has been an issue for the franchise all along, but the green screen scenes are so clear to see it almost feels like they didn’t finish the job yet.
Scene of the Movie – Mike and Clay have an escape plan.
That Moment That Annoyed Me – No mention of former President Benjamin Asher, like what happened here?
Final Thoughts – This is a action sequel that does enough different to make it feel fresh even if certain parts of the story feels too farfetched, it does continue to have a 24 vibe to everything, but it is well for a watch if you have seen the franchise or not.
Overall: Trilogy that hasn’t Fallen.
Story: Angel Has Fallen starts when Mike banning (Butler) is the only survivor of a drone attack on President Allan Trumbull (Freeman), the rest of the team are killed and Mike has been framed for the assassination attempt. FBI agent Helen Thompson (Smith) is investigating the case, with Mike looking cut and dry to have been the man behind it, but when Mike escapes, he sets out to prove his innocence.
Mike turns to his estranged father Clay (Nolte) as he looks to discover why his old friend an private contractor Wade Jennings (Huston) has set him up and how he can prove his isn’t involved despite a nationwide manhunt for him.
Thoughts on Angel Has Fallen
Characters – Mike Banning is still a senior secret service man, playing righthand to the President, he has been keeping his injuries secret, which is nice to see an action man actually suffering injuries, instead of just being fine, like most action stars. He does his duty saving the President from an attack, only to find himself framed. When the people come to finish the job on Banning, he escapes and uses all his training to allude and search for a way to prove his innocence. Allan Trumbull is now the President, stepping up from his role as the Vice in the previous two outings, he is looking to change certain ideas, though he spends most of his film in a coma after the attack, he is the only other witness who could defend Mike’s involvement too. Wade Jennings is the private military contractor and old military buddy of Mike’s, he has framed him and is using his expertly trained team to hunt him down and finish off the job. Leah is the wife of Mike’s she is trying to keep him from working now they have a child and must deal with the consequences of seeing the name dragged through the dirt. FBI Agent Helen Thompson is trying to put the pieces together, seeing Mike as the prime suspect, she just wants the case closed without anybody else being hurt. Clay Banning is the estranged father of Mike’s he has been off the grid for years because of his own trauma from his time in the war, he is the only person Mike knows he can turn too.
Performances – Gerard Butler is great in the leading role, he is always going to be a bankable star when it comes to action roles and this is no different. Morgan Freeman does everything you would expect from a President role, without needing to do much. Piper Perabo takes over from Radha Mitchell in the wife role, which doesn’t have much to do if we are being honest. Danny Huston is one of these actors that you know is always going to be a villain, he does everything we know he can do in this role. Nick Nolte is a lot of fun, bringing his trademark estranged father role to the big screen once again, he gets a few laughs in too.
Story – The story here sees Mike Banning being framed for the assassination attempt of the President, the figure that he has been guarding for years and he must go off the grid to prove who was really behind it. The story is one that is great to watch for action, but if you have seen the previous instalments of the franchise, you will be left asking a few questions. First what happened to President Benjamin Asher, we have zero mention of him, secondly, how is nobody on Mike’s side after all he has done in the past, like seriously, he pretty much saved the President against impossible odds twice. While this question could be answered with the number of pieces of evidence placed on him, it still doesn’t seem to fit the character these people have created. Away from these questions, we must say this does build on the scale of the previous film’s stories, which is good because it does feel different, which each film does do. We could easily watch this story as a single film too and the fact that we do touch on the physical injuries that Mike has suffered through his job, does show a vulnerable action character.
Action – The action is big, we might not have the large scale opening attack, but once we get into the military formations ideas, we get plenty of tactical shootings.
Settings – The film does build on the settings, with the first one being one building, the second being one city, now we have a nationwide hunt.
Special Effects – The effects, well this has been an issue for the franchise all along, but the green screen scenes are so clear to see it almost feels like they didn’t finish the job yet.
Scene of the Movie – Mike and Clay have an escape plan.
That Moment That Annoyed Me – No mention of former President Benjamin Asher, like what happened here?
Final Thoughts – This is a action sequel that does enough different to make it feel fresh even if certain parts of the story feels too farfetched, it does continue to have a 24 vibe to everything, but it is well for a watch if you have seen the franchise or not.
Overall: Trilogy that hasn’t Fallen.

Purple Phoenix Games (2266 KP) rated Quad City Killers in Tabletop Games
Jan 30, 2021
So I am going to cut right to the chase here. I am from the Quad Cities, the area of Iowa and Illinois where the Mississippi River flows East-West instead of its normal North-South. Admittedly, the name given to the area is the Greater Quad City Area and includes around 18 actual towns and cities. I have a love for my hometown and defend it to all who think we are just cornfields and unexciting. That said, when I saw a game was being produced about serial killers roaming my own stomping grounds, I knew I had to preview it.
Quad City Killers (or QCK) is a competitive game of moving around a map and eliminating points of interest by using resources from hand. Or, in actual gamespeak, stalking the streets of the QC murdering prey by using weapons, modifiers, and scenario cards to adjust the winds of chance for success.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign ending March 5, 2021, or through any retailers stocking it after fulfillment. -T
To setup place the large map (an actual map that you would find in your grandparents’ Oldsmobile) on the table. Shuffle the Prey deck and the Resources deck separately and place them in their spots on the map. Place the Heat tokens on the lowest space in each city. Keep the three dice nearby for all players’ use. Each player will choose a serial killer profile mat, a color of skull mover token, and Dexterity token to track progress. Each player will also draw five Resource cards from the deck and one Prey card to place on the board in a city along with their skull mover token. The game may now begin!
The first thing each player will do on their turn is perform a Hunt action by drawing and placing on the map the top card of the Prey deck. Most Prey are color-coded to be placed in a matching city, but some are not and may be placed in any city on the map. Next, the player may perform any three actions from the following: Hunt, Travel, Attack, Scenario, Discard.
Hunt works the same as the action performed at the beginning of each turn: draw a Prey card and place it on the board. In order to Travel to a new city the player will roll the dice. For a value of 1+ the player may travel to any city within their current state. For a value of 2+ the player may cross the Old Man to the other side (preferably using the half-finished under-construction new I-74 bridge). A player may play a Scenario card from their hand, and if it shows the Action icon they will spend one of their three actions to play and resolve it. A player may also choose to Discard two cards from their hand and replace them with cards drawn from the Resource deck for an action.
The game would not be named Quad City Killers if killing was not involved somehow. As the final option of action to be taken on a turn a player may choose to Attack a Prey card in the same city in which the player’s token resides. To Attack, the player will consult the Prey card’s printed defense value for their target number. The player will then combine any Resource cards they may have in hand with their current Dexterity score (tracked on their player mat) and the roll of the three dice. If the end result matches or exceeds the Prey’s defense value the Prey is eliminated. The player collects the Prey card for a trophy and for its Notoriety value (victory points) at game end.
Resource cards come in different flavors: Weapons, Scenarios, Modifiers, and Ego. Weapon cards are just that: weapons. They may be used once for an attempted kill and then are discarded. Scenarios may mess with opponent tactics, allow players to move Prey cards to different cities, or other various activities. Modifiers may also adjust the current Advantage enjoyed by the player or be played on a Prey card to lower its defense value. Ego cards (and also some Weapon cards) will have an M.O. icon on them and may be placed directly on the player mat. These M.O. cards offer a once-per-turn advantage for the player and are very powerful.
The game continues in this fashion of taking turns moving around the map, hunting prey and killing them, and using Resources to adjust the difficulty of the murder. Once a player has increased their Dexterity token to the end of the track the game ends and the players count up Notoriety values (VP) of all slain Prey cards to arrive at the greatest serial killer the Quad Cities has ever seen (which, being from the QC would be saying something – I don’t remember ANY serial killers here).
Components. Okay, this was a super cool game to open up in the mail. Inside the mailer box was this strange Evidence bag. I have never seen an Evidence bag in my life so I wasn’t quite sure what was inside. But when I opened it and saw it was the components for the game I immediately smiled at how cool that was to include. It certainly made an impression. Now, please remember that this is a prototype copy of the game, and the finished version will have slightly different and improved components. That said, what we were provided is very close to final quality (and better than some games I have in my collection!). The cards are all fine, the dice are dice, and the tokens are well-designed and interesting. The best component, for me, is the excellent map of the QCA. It folds/unfolds like an old map would (prior to GPS) and has my hometown right on it! Luckily I live in a suburb(?) of the Metropolitan QCA so my house is nowhere to be found on the map, but it is very strange and exciting to play a game on a map of your home.
The game as a whole is pretty good. Though the estimated time to finish the game is quoted at 90-180 minutes (and maybe with the full compliment of players), my plays with my wife were well under an hour each time. We both enjoyed the game quite a bit once we got over the whole premise of it. The theme is obviously dark and macabre, but in the end it is still just a game.
I felt very engaged for every second of the game as I watched my wife nail roll after roll during her Attack actions while I fail to manage even a roll of 2+. Yes, I am unable to roll 2+ on THREE DICE. My issues aside, the dice really do add a layer of chance (obv) that all the accounting and cardplay just will not cover. I like that. I like chance in my games, even when it goes against me. I also enjoyed having five actions from which to choose three on my turn, but I could also use the same action all three times if I wished. More options is usually good, and having more than one obvious route or strategy is a huge bonus for me.
All in all I really did enjoy this game quite a bit. Again, the theme may be off-putting for some, and I will not play this game with my children until they are probably older than the suggested 13+ but I can definitely see myself breaking this out with a group of adults who are itching for something completely different from what they are accustomed to playing. If you are like me and need something just absolutely jarring in your collection, I urge you to take a look at Quad City Killers, on Kickstarter now until March 5, 2021. Just stay out of Milan (pronounced MY-lin) and we will be fine.
Quad City Killers (or QCK) is a competitive game of moving around a map and eliminating points of interest by using resources from hand. Or, in actual gamespeak, stalking the streets of the QC murdering prey by using weapons, modifiers, and scenario cards to adjust the winds of chance for success.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign ending March 5, 2021, or through any retailers stocking it after fulfillment. -T
To setup place the large map (an actual map that you would find in your grandparents’ Oldsmobile) on the table. Shuffle the Prey deck and the Resources deck separately and place them in their spots on the map. Place the Heat tokens on the lowest space in each city. Keep the three dice nearby for all players’ use. Each player will choose a serial killer profile mat, a color of skull mover token, and Dexterity token to track progress. Each player will also draw five Resource cards from the deck and one Prey card to place on the board in a city along with their skull mover token. The game may now begin!
The first thing each player will do on their turn is perform a Hunt action by drawing and placing on the map the top card of the Prey deck. Most Prey are color-coded to be placed in a matching city, but some are not and may be placed in any city on the map. Next, the player may perform any three actions from the following: Hunt, Travel, Attack, Scenario, Discard.
Hunt works the same as the action performed at the beginning of each turn: draw a Prey card and place it on the board. In order to Travel to a new city the player will roll the dice. For a value of 1+ the player may travel to any city within their current state. For a value of 2+ the player may cross the Old Man to the other side (preferably using the half-finished under-construction new I-74 bridge). A player may play a Scenario card from their hand, and if it shows the Action icon they will spend one of their three actions to play and resolve it. A player may also choose to Discard two cards from their hand and replace them with cards drawn from the Resource deck for an action.
The game would not be named Quad City Killers if killing was not involved somehow. As the final option of action to be taken on a turn a player may choose to Attack a Prey card in the same city in which the player’s token resides. To Attack, the player will consult the Prey card’s printed defense value for their target number. The player will then combine any Resource cards they may have in hand with their current Dexterity score (tracked on their player mat) and the roll of the three dice. If the end result matches or exceeds the Prey’s defense value the Prey is eliminated. The player collects the Prey card for a trophy and for its Notoriety value (victory points) at game end.
Resource cards come in different flavors: Weapons, Scenarios, Modifiers, and Ego. Weapon cards are just that: weapons. They may be used once for an attempted kill and then are discarded. Scenarios may mess with opponent tactics, allow players to move Prey cards to different cities, or other various activities. Modifiers may also adjust the current Advantage enjoyed by the player or be played on a Prey card to lower its defense value. Ego cards (and also some Weapon cards) will have an M.O. icon on them and may be placed directly on the player mat. These M.O. cards offer a once-per-turn advantage for the player and are very powerful.
The game continues in this fashion of taking turns moving around the map, hunting prey and killing them, and using Resources to adjust the difficulty of the murder. Once a player has increased their Dexterity token to the end of the track the game ends and the players count up Notoriety values (VP) of all slain Prey cards to arrive at the greatest serial killer the Quad Cities has ever seen (which, being from the QC would be saying something – I don’t remember ANY serial killers here).
Components. Okay, this was a super cool game to open up in the mail. Inside the mailer box was this strange Evidence bag. I have never seen an Evidence bag in my life so I wasn’t quite sure what was inside. But when I opened it and saw it was the components for the game I immediately smiled at how cool that was to include. It certainly made an impression. Now, please remember that this is a prototype copy of the game, and the finished version will have slightly different and improved components. That said, what we were provided is very close to final quality (and better than some games I have in my collection!). The cards are all fine, the dice are dice, and the tokens are well-designed and interesting. The best component, for me, is the excellent map of the QCA. It folds/unfolds like an old map would (prior to GPS) and has my hometown right on it! Luckily I live in a suburb(?) of the Metropolitan QCA so my house is nowhere to be found on the map, but it is very strange and exciting to play a game on a map of your home.
The game as a whole is pretty good. Though the estimated time to finish the game is quoted at 90-180 minutes (and maybe with the full compliment of players), my plays with my wife were well under an hour each time. We both enjoyed the game quite a bit once we got over the whole premise of it. The theme is obviously dark and macabre, but in the end it is still just a game.
I felt very engaged for every second of the game as I watched my wife nail roll after roll during her Attack actions while I fail to manage even a roll of 2+. Yes, I am unable to roll 2+ on THREE DICE. My issues aside, the dice really do add a layer of chance (obv) that all the accounting and cardplay just will not cover. I like that. I like chance in my games, even when it goes against me. I also enjoyed having five actions from which to choose three on my turn, but I could also use the same action all three times if I wished. More options is usually good, and having more than one obvious route or strategy is a huge bonus for me.
All in all I really did enjoy this game quite a bit. Again, the theme may be off-putting for some, and I will not play this game with my children until they are probably older than the suggested 13+ but I can definitely see myself breaking this out with a group of adults who are itching for something completely different from what they are accustomed to playing. If you are like me and need something just absolutely jarring in your collection, I urge you to take a look at Quad City Killers, on Kickstarter now until March 5, 2021. Just stay out of Milan (pronounced MY-lin) and we will be fine.

postapocalypticplayground (27 KP) rated Our Dark Stars in Books
Jan 9, 2018
Talia is a Starchaser. Eldest sibling in an ailing dynasty her 18th birthday should be a time to celebrate, however, it marks her shift in adulthood and sovereign in waiting. Her first task? She must accept a betrothal to the cruel Cassius, a lesser match but from a planet rich with Ore. Up until this time Talia has had a steadfast companion to share her dream, not a human but a "mock." a humanoid droid named Ailat. When Cassius forces her to chose between saving her family and saving her best friend, Talia makes the only choice she believes she can. Her choice is far reaching and through a series of events Talia finds herself in an escape pod, floating into space.
100 years later, Will Perrault and his rag tag crew of misfits are on the hunt for salvage and after discovering Talia's pod they suddenly discover that they are targets with some very high profile hunters on their tail. A lot has changed since that fateful night for Talia and the tables have turned completely as mock became master and human became slave. As Talia awakes she cannot even begin to comprehend what has happened. As the truth of both the length of time Talia has been in stasis and the uprising of the mocks unfolds before her, Talia must fight to put right the wrongs of that terrible night.
Our Dark Stars is a gorgeous read, from the beautiful cover design to the words themselves. Talia is a wonderful character, full of both strength and vulnerability, she is able to hold her own and put aside her fears and grief to put right her wrongs. The chapters covering the fateful night 100 years prior are full of real heart pounding and also heartbreaking moments as Talia must choose between loyalty to her family and loyalty to her friend. Will's crew are a great bunch of characters, if you were a fan of the show Firefly you will find a lot to love with them as they bring humour to the darker sides of this story
Whilst I saw the reveal coming a mile off, it didn't spoil the enjoyment of the moment, which was terrifying in the face of how Talia came to be in that position. Our Dark Stars has some truly epic moments from space battles to strip clubs, but it is also a story about friendship, betrayal and redemption and how hope can be found in the most unlikely of places.
I really loved this book, I read it in 2 sittings and struggled to put it down. It's such an easy read, page after page just flow together - i'm glad the story was rounded off well but i'm also intrigued that there could be more of these characters story to come.
100 years later, Will Perrault and his rag tag crew of misfits are on the hunt for salvage and after discovering Talia's pod they suddenly discover that they are targets with some very high profile hunters on their tail. A lot has changed since that fateful night for Talia and the tables have turned completely as mock became master and human became slave. As Talia awakes she cannot even begin to comprehend what has happened. As the truth of both the length of time Talia has been in stasis and the uprising of the mocks unfolds before her, Talia must fight to put right the wrongs of that terrible night.
Our Dark Stars is a gorgeous read, from the beautiful cover design to the words themselves. Talia is a wonderful character, full of both strength and vulnerability, she is able to hold her own and put aside her fears and grief to put right her wrongs. The chapters covering the fateful night 100 years prior are full of real heart pounding and also heartbreaking moments as Talia must choose between loyalty to her family and loyalty to her friend. Will's crew are a great bunch of characters, if you were a fan of the show Firefly you will find a lot to love with them as they bring humour to the darker sides of this story
Whilst I saw the reveal coming a mile off, it didn't spoil the enjoyment of the moment, which was terrifying in the face of how Talia came to be in that position. Our Dark Stars has some truly epic moments from space battles to strip clubs, but it is also a story about friendship, betrayal and redemption and how hope can be found in the most unlikely of places.
I really loved this book, I read it in 2 sittings and struggled to put it down. It's such an easy read, page after page just flow together - i'm glad the story was rounded off well but i'm also intrigued that there could be more of these characters story to come.

Connor Sheffield (293 KP) rated The Raven (2012) in Movies
Apr 27, 2017
A brilliant crime thriller (4 more)
Gory
Connections to the work of Edgar Allan Poe
Great Cast
Watchable over and over again
Would love to know what happens in the end (1 more)
Not as exhilirating after the first watch
Quote the Raven, Nevermore.
First of all let me say this;
I am a poet and a writer, and my biggest inspiration as a writer has always been Edgar Allan Poe. I love the gothic horror, the tragedy, the macabre, and everything that makes Edgar Allan Poe the legend he is today.
With that said, let me tell you why I love this movie. It involves connections to some of Poe's greatest work, and not his poetry necessarily, it's actually more about his stories. Telltale Heart, Pit and the Pendulum and others that are all combined into the twisted mind of our antagonist who uses these stories to commit his crimes and leave evidence behind that only Poe himself would be able to figure out.
It's a brilliant crime thriller that delves into the mind of someone who is essentially Poe's biggest fan, but in a very dark and twisted way that gives us a fictional story about what happened during Poe's last days before he was found dead on a park bench. It's a known fact that Poe's last days remain a mystery and so this film had the opportunity to really play with some great ideas and they were executed brilliantly.
Speaking of execution this film is very grim and gory. One scene involving the story of The Pit and the Pendulum has us watch as a Pendulum drops lower and lower before slicing through a man's stomach like a warm knife through butter. It doesn't leave a lot to the imagination which gives this film some charm and makes it stand out from the rest of the Poe Film adaptations.
John Cusack plays the lengend himself, Edgar Allan Poe and brings a very interesting performance, that seems to suggest Poe thought himself as a higher intelligence to those around him, and he isn't shy to announce it.
Sharing the screen with Cusack, includes names such as Luke Evans who portrays Detective Fields, the detective I mentioned earlier that seeks Poe's assistance in the murder case. Brendan Gleeson portrays a very protective father named Charles Hamilton, who despises Poe being anywhere near his daughter Emily Hamilton, portrayed by Alice Eve. However there differences are put aside as the hunt for the missing Emily continues.
The story transitions well from scene to scene and story to story as each clue leads to the next, and eventually we discover the culprit who I shall not name here because I wish to leave the tension and suspense for you as you watch this film.
I am a poet and a writer, and my biggest inspiration as a writer has always been Edgar Allan Poe. I love the gothic horror, the tragedy, the macabre, and everything that makes Edgar Allan Poe the legend he is today.
With that said, let me tell you why I love this movie. It involves connections to some of Poe's greatest work, and not his poetry necessarily, it's actually more about his stories. Telltale Heart, Pit and the Pendulum and others that are all combined into the twisted mind of our antagonist who uses these stories to commit his crimes and leave evidence behind that only Poe himself would be able to figure out.
It's a brilliant crime thriller that delves into the mind of someone who is essentially Poe's biggest fan, but in a very dark and twisted way that gives us a fictional story about what happened during Poe's last days before he was found dead on a park bench. It's a known fact that Poe's last days remain a mystery and so this film had the opportunity to really play with some great ideas and they were executed brilliantly.
Speaking of execution this film is very grim and gory. One scene involving the story of The Pit and the Pendulum has us watch as a Pendulum drops lower and lower before slicing through a man's stomach like a warm knife through butter. It doesn't leave a lot to the imagination which gives this film some charm and makes it stand out from the rest of the Poe Film adaptations.
John Cusack plays the lengend himself, Edgar Allan Poe and brings a very interesting performance, that seems to suggest Poe thought himself as a higher intelligence to those around him, and he isn't shy to announce it.
Sharing the screen with Cusack, includes names such as Luke Evans who portrays Detective Fields, the detective I mentioned earlier that seeks Poe's assistance in the murder case. Brendan Gleeson portrays a very protective father named Charles Hamilton, who despises Poe being anywhere near his daughter Emily Hamilton, portrayed by Alice Eve. However there differences are put aside as the hunt for the missing Emily continues.
The story transitions well from scene to scene and story to story as each clue leads to the next, and eventually we discover the culprit who I shall not name here because I wish to leave the tension and suspense for you as you watch this film.

BankofMarquis (1832 KP) rated A Quiet Place (2018) in Movies
Apr 11, 2018
Not a "horror" movie, but a tense, taught, suspense film
There are many things the new film A QUIET PLACE is. What it is NOT is a "horror" film (as it is being promoted). What this film is is tense, suspenseful, well written, acted & directed, and quite good.
Co-written and Directed by John Krasinski (THE OFFICE) and starring Krasinski and his real-life wife, Emily Blunt (LIVE, DIE, REPEAT, the upcoming MARY POPPINS RETURNS), A QUIET PLACE tells the story of an Earth that has been overrun by aliens who hunt humans as food. These creatures are blind and have limited olfactory senses, but what they do have is extremely good hearing, so to stay alive, you must stay quiet.
We are introduced to this world by a family of 5 that have, thus far, survived. It consists of a Mother (Blunt) and Father (Kasinski) and their 3 children, one of whom is deaf. They have learned how to live in this world and we watch them struggle to stay alive - and stay together as a family unit.
This is the Directorial debut of Kasinski and he acquits himself quite well. This film is strongly paced with a sure eye for what this film should look and feel like. His handling of the actors is strong and he is smart enough to realize that this film could wear it's welcome out, so he keeps things short and to the point.
The acting of the children are good and Krasinski is very good in his role, but it is the work of Emily Blunt that really pulls this film along. As the matriarch of the family, you can see the care and concern on her face, her futility in trying to hold things together. Someone get this actress an Oscar already! Maybe not for this film...but...she is an Oscar-caliber actress showing off her abilities.
But...it is the silence that is the differentiating factor of this cinematic experience.
Because of the nature of the premise, this film - by necessity - is (in essence) a silent film. Because of this, an interesting thing happened in the movie theater I was in. At the beginning of the film, I could hear wrappers being handled and popcorn being eaten and drinks being drunk. But...after about 10 minutes, the theater became just as silent as the screen and you were pulled into the silent world of the film.
All in all, a fantastic, unique time at the cinema. As I said, I would not classify this as a "horror" film, but rather a taught, tense, suspense film that had me jumping out of my seat on more than one occasion.
Letter Grade: A-
8 (out of 10) stars and you can take that to the Bank(ofMarquis)
Co-written and Directed by John Krasinski (THE OFFICE) and starring Krasinski and his real-life wife, Emily Blunt (LIVE, DIE, REPEAT, the upcoming MARY POPPINS RETURNS), A QUIET PLACE tells the story of an Earth that has been overrun by aliens who hunt humans as food. These creatures are blind and have limited olfactory senses, but what they do have is extremely good hearing, so to stay alive, you must stay quiet.
We are introduced to this world by a family of 5 that have, thus far, survived. It consists of a Mother (Blunt) and Father (Kasinski) and their 3 children, one of whom is deaf. They have learned how to live in this world and we watch them struggle to stay alive - and stay together as a family unit.
This is the Directorial debut of Kasinski and he acquits himself quite well. This film is strongly paced with a sure eye for what this film should look and feel like. His handling of the actors is strong and he is smart enough to realize that this film could wear it's welcome out, so he keeps things short and to the point.
The acting of the children are good and Krasinski is very good in his role, but it is the work of Emily Blunt that really pulls this film along. As the matriarch of the family, you can see the care and concern on her face, her futility in trying to hold things together. Someone get this actress an Oscar already! Maybe not for this film...but...she is an Oscar-caliber actress showing off her abilities.
But...it is the silence that is the differentiating factor of this cinematic experience.
Because of the nature of the premise, this film - by necessity - is (in essence) a silent film. Because of this, an interesting thing happened in the movie theater I was in. At the beginning of the film, I could hear wrappers being handled and popcorn being eaten and drinks being drunk. But...after about 10 minutes, the theater became just as silent as the screen and you were pulled into the silent world of the film.
All in all, a fantastic, unique time at the cinema. As I said, I would not classify this as a "horror" film, but rather a taught, tense, suspense film that had me jumping out of my seat on more than one occasion.
Letter Grade: A-
8 (out of 10) stars and you can take that to the Bank(ofMarquis)