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Merissa (13585 KP) rated Jordan's Breakthrough (Unexpected Love #3) in Books
Jul 24, 2025
JORDAN'S BREAKTHROUGH is the third book in the Unexpected Love series, but you don't have to read the first two to appreciate this one. I haven't read them, but they are now on my TBR list!
Jordan has his mask firmly in place, with his friends, his family, and anyone else who might see him. That changes when he's behind his own doors though, and the state of his motorhome reflects just how dark things are for him. A light in the darkness is a connection he makes with Miles. From a conversation about identifying a plant, these two become everything to each other in a way that is both hot and romantic.
There is a content warning at the beginning of this, and I appreciated that. I found the descriptions of depression, the hopelessness, the lethargy, the feeling of emptiness, even the side effects of some medications, exceedingly well-written. Some days even nothing is too much, and most people I know who fight depression have had their own 'day and time', including myself.
This story hit home in so many ways, and yes, I was in tears. I loved how Jordan and Miles were there for each other, and their friends were there for them both. I was ecstatic when I saw that everything went both ways (no spoilers!) and the actions that were taken.
This is a story of love and support, of friendship and romance, of being so low you are drowning and then the heart-rending daily drag of trying to fight your way back to feeling 'normal', whatever that is. An amazing story that I HIGHLY RECOMMEND, so long as you are in the right place to read it.
** Same worded review will appear elsewhere. **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Jul 24, 2025
Jordan has his mask firmly in place, with his friends, his family, and anyone else who might see him. That changes when he's behind his own doors though, and the state of his motorhome reflects just how dark things are for him. A light in the darkness is a connection he makes with Miles. From a conversation about identifying a plant, these two become everything to each other in a way that is both hot and romantic.
There is a content warning at the beginning of this, and I appreciated that. I found the descriptions of depression, the hopelessness, the lethargy, the feeling of emptiness, even the side effects of some medications, exceedingly well-written. Some days even nothing is too much, and most people I know who fight depression have had their own 'day and time', including myself.
This story hit home in so many ways, and yes, I was in tears. I loved how Jordan and Miles were there for each other, and their friends were there for them both. I was ecstatic when I saw that everything went both ways (no spoilers!) and the actions that were taken.
This is a story of love and support, of friendship and romance, of being so low you are drowning and then the heart-rending daily drag of trying to fight your way back to feeling 'normal', whatever that is. An amazing story that I HIGHLY RECOMMEND, so long as you are in the right place to read it.
** Same worded review will appear elsewhere. **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Jul 24, 2025
KittyMiku (138 KP) rated Flowers for Algernon in Books
Mar 24, 2019
A must read
Contains spoilers, click to show
Flowers for Algernon is an amazing journey that makes you take a step back and rethink things. It brings up a lot of issues that, no matter what time we are in, always seem to be around us, whether we notice or not. I found this story to be touching and in ways a bit disturbing. The journey in which this book takes you on, definitely makes you rethink things you may have done or witnessed in the past. It will have you thinking differently about those with learning disabilities and other mental issues. To see it from the point of view of someone who would go through these hardships, you are able to get the feel and understanding of things that you may not have had before.
Charlie is mentally retarded and it shows in his progress reports, which is where the whole story lies in. His grammar is horrible and his spelling can make it hard to read at first. It was hard to remind myself over the first few pages that the way it was written is exactly how someone like Charlie would write. However, it is very clear from the beginning he wants to "get smart." However, his reasoning behind it makes me shudder. I don't shudder because it makes me scared, but because of the disgust I feel towards how people treat him. He states he wants to please his teacher and be able to join in on conversations with his co-workers. He feels isolated and wants to be more than he is. Even though its clear people are making fun of him, he doesn't see it that way because they are laughing and smiling. To him, that means they are his friends. It isn't until later her realizes they are laughing at him that he begins to understand things.
I really liked how as Charlie learned new things and became more intelligent than he was, his progress reports became clearer and easier to read. But with his intelligence growing, he noticed other areas of his life were lacking. He no longer acted the way he had before, began to think very differently and still had the emotions of a child but in a whole new aspect. He was smart, but it was clear he was happier before the operation and the rise in his I.Q. It kind of goes to show that being smart doesn't always means you will be happy. He had to suffer to understand that the way his mind was changing wasn't exactly what he wanted. He wanted so much and even though he got smarter like he wanted, he lost the motivating factors behind it. He ended up losing his job and a lot of the people who surrounded him because of how his personality changed. It was heartbreaking to see him go through the hardships and feel so alone.
I found myself enjoying the fact that even during these hardships, he remained close with Algernon, the mouse who proved the operation worked. Charlie spoke fondly of the mouse, even though at first he hated him. It was pleasant to see that Charlie still had a friend, even if it was just a mouse. Especially with his memories torturing him whenever they decided to pop up. I found Charlie's childhood heartbreaking and exceptionally disturbing. His mother's ideals seemed to be wrong in my opinion. I don't know what she went through, but to be so harsh on a child and to not believe anyone because of how it might make her look to her neighbors and other people, was quite disturbing to me. I found myself hating the woman, and yet I know there are plenty of people who would do the same to their child, even in this day and age.
I have to say the ending was the most heartbreaking thing I have ever read. I understand there will always be risks to experiments that mess with ones brain, but I had really hoped for the best for Charlie. I wasn't fond of his intellectual self because of how he acted towards others and how he thought, but at the same time, to have him lose everything made me tear up and cry. It was truly not a desirable ending. However, seeing him put others first again was heartwarming. It goes to show you, sometimes it those who don't really understand things that are the kindest of people out there. It makes me think of those social studies of people asking others for money and it is the homeless who will try to help out versus those who have a lot they could give. I firmly believe that this book was created to show just how things can appear to be okay and its really not.
I would recommend this book to anyone and everyone who is in 9th grade or higher. I think we all need a reality check from time to time. I have read this book in high school for a book report and even though I am a decade older, rereading it reminded me of how much I loved this book. It has a bunch of underlying meanings and not just on intelligence. I loved the little hidden lessons and thoughts behind this book. It definitely gets your brain working and really puts our society in a truthful light. Even though its based on mental retardation, you can easily apply a lot of what is discussed in Charlie's progress reports and the things it hints at to other sources of discrimination . I would ultimately rate this book 5 stars out of stars. Though the book seems simple to read, it touches base on things in our everyday world that we normally wouldn't think twice about, and probably should. Flowers for Algernon is truly an amazing read.
Charlie is mentally retarded and it shows in his progress reports, which is where the whole story lies in. His grammar is horrible and his spelling can make it hard to read at first. It was hard to remind myself over the first few pages that the way it was written is exactly how someone like Charlie would write. However, it is very clear from the beginning he wants to "get smart." However, his reasoning behind it makes me shudder. I don't shudder because it makes me scared, but because of the disgust I feel towards how people treat him. He states he wants to please his teacher and be able to join in on conversations with his co-workers. He feels isolated and wants to be more than he is. Even though its clear people are making fun of him, he doesn't see it that way because they are laughing and smiling. To him, that means they are his friends. It isn't until later her realizes they are laughing at him that he begins to understand things.
I really liked how as Charlie learned new things and became more intelligent than he was, his progress reports became clearer and easier to read. But with his intelligence growing, he noticed other areas of his life were lacking. He no longer acted the way he had before, began to think very differently and still had the emotions of a child but in a whole new aspect. He was smart, but it was clear he was happier before the operation and the rise in his I.Q. It kind of goes to show that being smart doesn't always means you will be happy. He had to suffer to understand that the way his mind was changing wasn't exactly what he wanted. He wanted so much and even though he got smarter like he wanted, he lost the motivating factors behind it. He ended up losing his job and a lot of the people who surrounded him because of how his personality changed. It was heartbreaking to see him go through the hardships and feel so alone.
I found myself enjoying the fact that even during these hardships, he remained close with Algernon, the mouse who proved the operation worked. Charlie spoke fondly of the mouse, even though at first he hated him. It was pleasant to see that Charlie still had a friend, even if it was just a mouse. Especially with his memories torturing him whenever they decided to pop up. I found Charlie's childhood heartbreaking and exceptionally disturbing. His mother's ideals seemed to be wrong in my opinion. I don't know what she went through, but to be so harsh on a child and to not believe anyone because of how it might make her look to her neighbors and other people, was quite disturbing to me. I found myself hating the woman, and yet I know there are plenty of people who would do the same to their child, even in this day and age.
I have to say the ending was the most heartbreaking thing I have ever read. I understand there will always be risks to experiments that mess with ones brain, but I had really hoped for the best for Charlie. I wasn't fond of his intellectual self because of how he acted towards others and how he thought, but at the same time, to have him lose everything made me tear up and cry. It was truly not a desirable ending. However, seeing him put others first again was heartwarming. It goes to show you, sometimes it those who don't really understand things that are the kindest of people out there. It makes me think of those social studies of people asking others for money and it is the homeless who will try to help out versus those who have a lot they could give. I firmly believe that this book was created to show just how things can appear to be okay and its really not.
I would recommend this book to anyone and everyone who is in 9th grade or higher. I think we all need a reality check from time to time. I have read this book in high school for a book report and even though I am a decade older, rereading it reminded me of how much I loved this book. It has a bunch of underlying meanings and not just on intelligence. I loved the little hidden lessons and thoughts behind this book. It definitely gets your brain working and really puts our society in a truthful light. Even though its based on mental retardation, you can easily apply a lot of what is discussed in Charlie's progress reports and the things it hints at to other sources of discrimination . I would ultimately rate this book 5 stars out of stars. Though the book seems simple to read, it touches base on things in our everyday world that we normally wouldn't think twice about, and probably should. Flowers for Algernon is truly an amazing read.
Movie Metropolis (309 KP) rated Alien (1979) in Movies
Jun 10, 2019
Ah Alien, you’ve turned me into a snivelling wreck on many occasions. The sole reason I began having night terrors, Alien found its way into my life in 2011 when I watched it for the very first time.
It’s my partner’s all-time favourite film and when that’s the case, you kind of have to watch it. Especially considering we have watched the entire Jurassic Park series upwards of 50 times – and don’t get him started on Desperate Housewives. Seriously, don’t.
There’s no denying Alien is an absolutely astonishing film and it is without a doubt one of the best horror films I have ever seen, but those face-huggers have been the cause of many sleepless nights in the Brannon household, trust me.
https://moviemetropolis.net/2017/07/08/films-that-influenced-me-adam-brannon-2/
It’s my partner’s all-time favourite film and when that’s the case, you kind of have to watch it. Especially considering we have watched the entire Jurassic Park series upwards of 50 times – and don’t get him started on Desperate Housewives. Seriously, don’t.
There’s no denying Alien is an absolutely astonishing film and it is without a doubt one of the best horror films I have ever seen, but those face-huggers have been the cause of many sleepless nights in the Brannon household, trust me.
https://moviemetropolis.net/2017/07/08/films-that-influenced-me-adam-brannon-2/
Dean (6927 KP) rated Last Christmas (2019) in Movies
Dec 28, 2019 (Updated Jan 5, 2020)
Great soundtrack (2 more)
Emilia Clarke
Not a traditional Rom-Com
Heart Warming festive film
I'm not particularly a fan of festive films but I'd seen most other stuff out so gave this a whirl with an open mind. It was a pleasant surprise a mix of Bridget Jones diary type humour to start with and a few good laughs throughout. The romance side is OK and Emilia Clarke is on form as a helpless Londoner down on her luck and feeling sorry for herself. Until she meets Tom who improves her outlook on life.
I figured out what was going on before the big reveal, which is why I think some people probably didn't like it. Overall I found it a heartwarming film that was fun and festive without being overly cheesey. So check it out even if you normally avoid Christmas films.
I figured out what was going on before the big reveal, which is why I think some people probably didn't like it. Overall I found it a heartwarming film that was fun and festive without being overly cheesey. So check it out even if you normally avoid Christmas films.
Bostonian916 (449 KP) rated Life After Beth (2014) in Movies
Aug 4, 2020
Life After Beth is a take on an overcooked trope that actually finds a way to convince you to invest in the characters and story. A difficult task indeed.
Full disclosure, as a rule, I hate zombie movies. I think most of them are just awful, overdone hack jobs (no pun intended.)
There are, as with anything, some exceptions. This is one of them. The focus is never inherently on that element at all. The focus remains firmly on the character development throughout. The makers actually found a way to make the entire premise interesting, even though the base has been told a million times, usually poorly.
Love Aubrey Plaza. Love John C. Reilly. That was enough to convince me to give it a chance, and I'm actually thankful that I did. Perhaps there is hope for this burnt out genre after all.
Full disclosure, as a rule, I hate zombie movies. I think most of them are just awful, overdone hack jobs (no pun intended.)
There are, as with anything, some exceptions. This is one of them. The focus is never inherently on that element at all. The focus remains firmly on the character development throughout. The makers actually found a way to make the entire premise interesting, even though the base has been told a million times, usually poorly.
Love Aubrey Plaza. Love John C. Reilly. That was enough to convince me to give it a chance, and I'm actually thankful that I did. Perhaps there is hope for this burnt out genre after all.
Blazing Minds (92 KP) rated Snowpiercer (2013) in Movies
Nov 1, 2021 (Updated Nov 3, 2021)
I first saw Snowpiercer on Netflix purely by skimming through what was on one night, when I found out that it was finally coming out on Blu-ray I got very excited, for those that don’t know the film is from the visionary mind behind 2020 Oscar-winner Parasite, Bong Joon-Ho’s star-studded dystopian sci-fi thriller Snowpiercer is a movie that has now also been made into a TV series, but today I’m bringing you my review of the film’s much-anticipated Blu-ray release.
Set in 2031, the entire planet is frozen and the world’s only survivors live aboard the Snowpiercer: a train that’s been hurtling around the globe for the past seventeen years. Within the carriages, the remnants of the human race have formed their own divisive economic and class system.
Set in 2031, the entire planet is frozen and the world’s only survivors live aboard the Snowpiercer: a train that’s been hurtling around the globe for the past seventeen years. Within the carriages, the remnants of the human race have formed their own divisive economic and class system.
David McK (3649 KP) rated Eternals (2021) in Movies
Jan 30, 2022
I've lost track of how many Marvel movies there are - we must be into our 20s at least by now!
And, unfortunately, I found this one of the weakest so far, despite the 'star power' that it includes in its cast (most woefully the massively underused Salma Hayek or Angelina Jolie), with its large cast of central character - 10, I think - all on the earth since millennia BC, all un-aging (and the inspiration for our myths and legends) and all massively bored.
Which, unfortunately, is how I felt for large parts of the movie - it actually took me several attempts to make it the whole way through (watched in Disney+).
I've heard it works better the second time around, once you know a few key plot points and details, but I'm not in any hurry for a rewatch,
And, unfortunately, I found this one of the weakest so far, despite the 'star power' that it includes in its cast (most woefully the massively underused Salma Hayek or Angelina Jolie), with its large cast of central character - 10, I think - all on the earth since millennia BC, all un-aging (and the inspiration for our myths and legends) and all massively bored.
Which, unfortunately, is how I felt for large parts of the movie - it actually took me several attempts to make it the whole way through (watched in Disney+).
I've heard it works better the second time around, once you know a few key plot points and details, but I'm not in any hurry for a rewatch,
Emma @ The Movies (1786 KP) rated Upgrade (2018) in Movies
Sep 25, 2019
I'd go classifying Upgrade as sci-fi action... for some reason it also has a genre of horror on IMDb. Sure it's a bit gory, but with everything that happens in it I wouldn't have lumped it in there as well. It briefly gave me pause to ponder where the lines of classification are... but that way madness lies!
This one isn't for the faint hearted. There's quite a lot of violence in it. There was only one bit that I thought "that was a bit much", but even then it was more that I reacted to it with an intake of breath and a slight wince before laughing... because it was a tad ridiculous. The guy in the row behind me did the same, but his girlfriend wasn't overly impressed.
I actually found Grey's reactions to his body doing violent things to be very well done, and a nice touch because you do forget that it's not actually him. Acting so that your face is doing something completely different to how your body is performing must be very challenging, but Marshall-Green did it really well. He had humour, and really brought out the conflict between his head and his body... wow, well there are just some things that you don't expect to say when reviewing films.
The main reason it's missing that last half star is purely personal preference. I like sci-fi, and I like mindless violence. What I don't like are the motion and camera quirks. But like I say, it's personal preference. Those tracking shots that put Grey centre of the frame and follow him round like it's a third person shooter game (third person?) did nothing for me, and made everything seem kind of jumpy. This was so you could get the contrast between him being in control and STEM being in control, and I understand that but it's a shame they couldn't find another way to do it. My only other bug was that when Grey is laying on the floor and STEM gets him up to standing he goes from horizontal to vertical like he's on a hinge. How is that even possible? STEM is still constrained by what the human body can do, right? And last time I checked I can't pivot from laying down to standing just on my heels.
What should you do?
Great lead, interesting story line... if you don't mind mindless violence then you should definitely go and see this.
Movie thing you wish you could take home
I'd quite like to take home STEM and have my body be that coordinated all the time... but that does have the whole killer robot issue. So perhaps I'll just go with the self driving car this time.
This one isn't for the faint hearted. There's quite a lot of violence in it. There was only one bit that I thought "that was a bit much", but even then it was more that I reacted to it with an intake of breath and a slight wince before laughing... because it was a tad ridiculous. The guy in the row behind me did the same, but his girlfriend wasn't overly impressed.
I actually found Grey's reactions to his body doing violent things to be very well done, and a nice touch because you do forget that it's not actually him. Acting so that your face is doing something completely different to how your body is performing must be very challenging, but Marshall-Green did it really well. He had humour, and really brought out the conflict between his head and his body... wow, well there are just some things that you don't expect to say when reviewing films.
The main reason it's missing that last half star is purely personal preference. I like sci-fi, and I like mindless violence. What I don't like are the motion and camera quirks. But like I say, it's personal preference. Those tracking shots that put Grey centre of the frame and follow him round like it's a third person shooter game (third person?) did nothing for me, and made everything seem kind of jumpy. This was so you could get the contrast between him being in control and STEM being in control, and I understand that but it's a shame they couldn't find another way to do it. My only other bug was that when Grey is laying on the floor and STEM gets him up to standing he goes from horizontal to vertical like he's on a hinge. How is that even possible? STEM is still constrained by what the human body can do, right? And last time I checked I can't pivot from laying down to standing just on my heels.
What should you do?
Great lead, interesting story line... if you don't mind mindless violence then you should definitely go and see this.
Movie thing you wish you could take home
I'd quite like to take home STEM and have my body be that coordinated all the time... but that does have the whole killer robot issue. So perhaps I'll just go with the self driving car this time.
ArecRain (8 KP) rated Texas Rose Forever (Texas Rose Ranch, #1) in Books
Jan 18, 2018
Who doesnt love a story about second chances? There are few things more heart warming than someone who has been burned but finds love again anyway and discovers they are worthy of love. Most of us have been there. For those of us who received another chance, whether it be a second or 22nd, we know that love comes when you least expect it.
Thats what happened to CanDee and Cinco. Neither was looking for love, but they certainly found it. It was lovely to read their falling for each other because it seemed to happen at a natural, logical procession. Its easy to see why they would fall in love too! CanDee is a strong, funny heroine not without her faults whereas Cinco is a hardworking cowboy who knows how to play just as hard. They fit together nicely as did the supporting characters.
What I loved about this novel is how neither CanDee nor Cinco stayed hung up on their less than stellar past relationships. They were open to a new partner rather than dwelling in their own pity party.
What I didnt like? Their names. Cincos didnt bother me, but CanDee really? I feel that there is this trend in among authors to try and give their characters unique names. Call me petty, but I found her name annoying rather than unique or innovative. This clearly did not interfere with my enjoyment of the novel (Im not THAT petty) and I appreciated the authors easy style.
Thats what happened to CanDee and Cinco. Neither was looking for love, but they certainly found it. It was lovely to read their falling for each other because it seemed to happen at a natural, logical procession. Its easy to see why they would fall in love too! CanDee is a strong, funny heroine not without her faults whereas Cinco is a hardworking cowboy who knows how to play just as hard. They fit together nicely as did the supporting characters.
What I loved about this novel is how neither CanDee nor Cinco stayed hung up on their less than stellar past relationships. They were open to a new partner rather than dwelling in their own pity party.
What I didnt like? Their names. Cincos didnt bother me, but CanDee really? I feel that there is this trend in among authors to try and give their characters unique names. Call me petty, but I found her name annoying rather than unique or innovative. This clearly did not interfere with my enjoyment of the novel (Im not THAT petty) and I appreciated the authors easy style.
Purple Phoenix Games (2266 KP) rated Villages of Valeria in Tabletop Games
Jun 12, 2019
Oh, Valeria. How I do love thee! I have reviewed Valeria: Card Kingdoms (VCK) in the past and if you read that review you learned that it is my favorite game of all time (as of the date of this composition). I actually Kickstarted Villages of Valeria (VoV) before even playing VCK so this game was my introduction into the Valeriaverse. I feel obligated to publicly thank VoV for bringing me into one of my favorite gaming universes. But, how good IS this one?
In VoV you are a Duke/Duchess being charged by the King to found a new Capital City to replace the previous one that has been ravaged by the wars played out in VCK. The King has assigned you a castle to use as your HQ and expects the most enterprising Duke/Duchess to win the day by building the most flourishing village. Will you be able to create the resources necessary to build the most attractive buildings that adventurers will want to frequent? Or will you spend your time taxing your constituents to death?
DISCLAIMER: This review focuses on vanilla Villages of Valeria. We have all the released expansions and may do a review of them in the future. If we do, we will edit this review or link to the new review here. -T
VoV uses a handful of really great game mechanics that will be familiar to some gamers, but not intimidating enough to scare off new gamers, that really work well together to create an excellent gaming experience. I will address most of them here, but please do not use this review as a replacement for the rulebook, as I will not be addressing every single rule.
VoV is played over several rounds where every player will be taking a turn as the active player until someone has built the requisite number of buildings prescribed in the rulebook to trigger the end of the game. Each player starts with a castle card that provides a wild resource of your choice when you need to pay resources to build buildings on future turns. You are also given gold and a starting hand of cards in accordance with setup rules. Setup the decks of cards and create the offer rows for each and you are ready to play!
When you are the active player you will take an action from a list of five available actions: Harvest, Develop, Build, Recruit, and Tax. If you choose to Harvest on your turn you will draw three cards from either the face-up green building cards on the offer or blindly from the deck of green building cards. To Develop you will play a building card from your hand to the back of your castle, tucked underneath and upside down, to be used as the resources printed at the bottom of the card (wood, magic, stone, food). These resources are now available to be used for the build action (think of the brown and gray cards in 7 Wonders, if you’re familiar). When you take the Build action, you will be playing a building card from your hand to be built in the tableau in front of you. Since number of buildings is the end game trigger condition, you will be trying to build buildings as much as possible. All building cards have a cost printed on the left side of the card, and those costs will need to be paid for by using the gold you possess. You can use one gold on your own castle card as it provides a wild resource to you, and you can use one gold per card you have Developed previously for their resource benefit. You may even spend your gold to use an opponent’s resources (not their castle! – also akin to 7 Wonders neighbor resource purchasing). The catch here is that you lose that gold piece to your opponent, but they will not be able to use that resource until the beginning of their turn as active player. Most buildings will have benefits printed on them that either take effect immediately or when triggered by another action. When you Recruit an Adventurer, you are using your village’s buildings to attract them to your cause. Each Adventurer’s cost to recruit is printed on the side of the card, and these costs are paid by having the matching symbols on building cards in your village. Once recruited, these Adventurers can also enact conditional abilities similar to building cards, but usually will be advantages to final VP scores. By taking the Tax action you will take one gold from the bank and draw a building card from the offer or the deck.
Now this all seems pretty easy and I have only really mentioned one form of tension by blocking opponents’ use of their own resources if you spend a gold to use it on your turn. Since you reclaim all gold on your castle and resource cards in your village at the beginning of your turn this should cause no problems, right? Well, VoV also uses the follow mechanic that has been employed by other games previously. When you are the active player you choose which action you want to take on your turn, complete that action, and then the same action is offered to your opponents for them to take at a disadvantage. Example: I choose Tax as my action, so I take my gold and my card and my turn is over. Then, going around the table, each player can decide to follow my action but are only able to take a building card as a follow action. No gold. Each action has a Lead and Follow benefit, so you are always paying attention during the game, even on others’ turns because you might still benefit from the chosen actions.
Play continues like this with active player Lead actions and possible others’ Follow actions until someone triggers the end game condition. Then everyone completes the turn and VPs from all cards in your tableau are added (including gold pieces you collected). Most VPs wins the game of Villages of Valeria!
Components. Okay, I have to admit that I have the Kickstarter Deluxe version of this game so I am only speaking from experience with that version. The cards are of really good quality. The gold tokens and active player castle token are great, but the action tracker we found a bit cumbersome to use so we just, like, didn’t. The building tracker and castleeples are great as well. The art is by The Mico, and I just love his art style, so that’s a big positive for me. Overall, the components are really really nice.
So why do I love this game? Well, it’s really a mashup of mechanics that work well for me. I love the Lead/Follow mechanic. I love 7 Wonders, so borrowing some of those mechanics and nuances is a great fit for me. I absolutely LOVE The Mico’s artwork on every Valeria game. No two games of VoV will be alike because the amount of cards that come inside the box (and growing with every expansion) gives such a diverse gaming experience that I love playing. If you like any of the Valeria games and you have yet to try Villages of Valeria you MUST find a copy. You will be drawn in by the familiar feel of Valeria and mechanics from classic games that will surely delight. We at Purple Phoenix Games give this gem a bustling 20 / 24. Long live Valeria!
https://purplephoenixgames.wordpress.com/2019/04/05/villages-of-valeria-review/
In VoV you are a Duke/Duchess being charged by the King to found a new Capital City to replace the previous one that has been ravaged by the wars played out in VCK. The King has assigned you a castle to use as your HQ and expects the most enterprising Duke/Duchess to win the day by building the most flourishing village. Will you be able to create the resources necessary to build the most attractive buildings that adventurers will want to frequent? Or will you spend your time taxing your constituents to death?
DISCLAIMER: This review focuses on vanilla Villages of Valeria. We have all the released expansions and may do a review of them in the future. If we do, we will edit this review or link to the new review here. -T
VoV uses a handful of really great game mechanics that will be familiar to some gamers, but not intimidating enough to scare off new gamers, that really work well together to create an excellent gaming experience. I will address most of them here, but please do not use this review as a replacement for the rulebook, as I will not be addressing every single rule.
VoV is played over several rounds where every player will be taking a turn as the active player until someone has built the requisite number of buildings prescribed in the rulebook to trigger the end of the game. Each player starts with a castle card that provides a wild resource of your choice when you need to pay resources to build buildings on future turns. You are also given gold and a starting hand of cards in accordance with setup rules. Setup the decks of cards and create the offer rows for each and you are ready to play!
When you are the active player you will take an action from a list of five available actions: Harvest, Develop, Build, Recruit, and Tax. If you choose to Harvest on your turn you will draw three cards from either the face-up green building cards on the offer or blindly from the deck of green building cards. To Develop you will play a building card from your hand to the back of your castle, tucked underneath and upside down, to be used as the resources printed at the bottom of the card (wood, magic, stone, food). These resources are now available to be used for the build action (think of the brown and gray cards in 7 Wonders, if you’re familiar). When you take the Build action, you will be playing a building card from your hand to be built in the tableau in front of you. Since number of buildings is the end game trigger condition, you will be trying to build buildings as much as possible. All building cards have a cost printed on the left side of the card, and those costs will need to be paid for by using the gold you possess. You can use one gold on your own castle card as it provides a wild resource to you, and you can use one gold per card you have Developed previously for their resource benefit. You may even spend your gold to use an opponent’s resources (not their castle! – also akin to 7 Wonders neighbor resource purchasing). The catch here is that you lose that gold piece to your opponent, but they will not be able to use that resource until the beginning of their turn as active player. Most buildings will have benefits printed on them that either take effect immediately or when triggered by another action. When you Recruit an Adventurer, you are using your village’s buildings to attract them to your cause. Each Adventurer’s cost to recruit is printed on the side of the card, and these costs are paid by having the matching symbols on building cards in your village. Once recruited, these Adventurers can also enact conditional abilities similar to building cards, but usually will be advantages to final VP scores. By taking the Tax action you will take one gold from the bank and draw a building card from the offer or the deck.
Now this all seems pretty easy and I have only really mentioned one form of tension by blocking opponents’ use of their own resources if you spend a gold to use it on your turn. Since you reclaim all gold on your castle and resource cards in your village at the beginning of your turn this should cause no problems, right? Well, VoV also uses the follow mechanic that has been employed by other games previously. When you are the active player you choose which action you want to take on your turn, complete that action, and then the same action is offered to your opponents for them to take at a disadvantage. Example: I choose Tax as my action, so I take my gold and my card and my turn is over. Then, going around the table, each player can decide to follow my action but are only able to take a building card as a follow action. No gold. Each action has a Lead and Follow benefit, so you are always paying attention during the game, even on others’ turns because you might still benefit from the chosen actions.
Play continues like this with active player Lead actions and possible others’ Follow actions until someone triggers the end game condition. Then everyone completes the turn and VPs from all cards in your tableau are added (including gold pieces you collected). Most VPs wins the game of Villages of Valeria!
Components. Okay, I have to admit that I have the Kickstarter Deluxe version of this game so I am only speaking from experience with that version. The cards are of really good quality. The gold tokens and active player castle token are great, but the action tracker we found a bit cumbersome to use so we just, like, didn’t. The building tracker and castleeples are great as well. The art is by The Mico, and I just love his art style, so that’s a big positive for me. Overall, the components are really really nice.
So why do I love this game? Well, it’s really a mashup of mechanics that work well for me. I love the Lead/Follow mechanic. I love 7 Wonders, so borrowing some of those mechanics and nuances is a great fit for me. I absolutely LOVE The Mico’s artwork on every Valeria game. No two games of VoV will be alike because the amount of cards that come inside the box (and growing with every expansion) gives such a diverse gaming experience that I love playing. If you like any of the Valeria games and you have yet to try Villages of Valeria you MUST find a copy. You will be drawn in by the familiar feel of Valeria and mechanics from classic games that will surely delight. We at Purple Phoenix Games give this gem a bustling 20 / 24. Long live Valeria!
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