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Lady Bird (2017)
Lady Bird (2017)
2017 | Comedy, Drama
“What if this is the best version”.
When did you grow up? I am now 57, and I’m still “working towards”! I remember distinctly though at the age of 16 thinking “I’ve got there”. And then again at 18. And then again at 21. And then again at 25…. There is something sweet about the certainty of youth that only life’s ultimate experiences can roughen the edges of.

“Lady Bird”, the directorial debut of Greta Gerwig, features one such teen who thinks she knows it all. Looking and acting for all the world like a 15 year old (something that Margot Robbie really can’t pull off in “I, Tonya”) Saoirse Ronan plays Christine McPherson who has the given name (“I gave the name to myself”) of ‘Lady Bird’. She is struggling with a lot of issues: an unreasonable and overbearing (parents: read ‘perfectly reasonably but firm’) mother (Laurie Metcalf, “Roseanne”); the issues of puberty and young love; the constrictions of a Catholic school she despises; and her inability to perform to the grades she needs to get into a college of her choice. That choice being on the East coast as far away from the backwater of Sacremento (“the mid-west of California” – LoL) as she can get.

Love comes in the form of two serial male fixations: the gorgeous and artistic Danny (Lucas Hedges, “Three Billboards Outside Ebbing, Missouri”, “Manchester By The Sea”) and the aloof and enigmatic Kyle (Timothée Chalamet, “Call Me By Your Name”).

This is a near perfect coming of age film. The plot, while fairly superficial and covering ground well-trodden before, fully engages you and makes the running time just fly by. And there is just so much talent on show. The script by Gerwig is chocker-block full of great and memorable lines; Ronan is pitch-perfect as the irascible and cock-sure teen; Tracy Letts (“The Post“) is magnificent in the less showy role as the “good cop” dad, struggling invisibly with his own demons; and Metcalf gives an Oscar-nominated performance that really should give Alison Janney a run for her money… a drive away from an airport conveys just perfectly every college-age parent’s emotional low-point.

Where perhaps the film overplays its hand a bit is in the “wrong side of the tracks” line. The household while struggling is by no means trailer-park poor (compare and contrast with “I, Tonya”): perhaps this is the depths of financial desperation found in Sacremento? But I doubt it… there still seems to be money available for fancy cowgirl outfits.

Which leads me to the rating, which seems to have been a common rant in the last few weeks. I would have thought that there was nothing like this film to turn the mirror of reasonableness on a young teen, perhaps helping them to treat their parents better, work harder for college or make better choices. Yet it has a UK 15 certificate. And for what? There is a full frontal male photo-spread in “Playgirl” (I want to say “it’s a penis, get over it”, but if forced I would have frankly just snipped the 50 milliseconds out to get the lower rating). And there are a few (only a few) F- and C- words. I have the same problem here as with “Phantom Thread” – here is a high-class film that a young teen audience would absolutely love to see. I think the BBFC have got it wrong again here.

I cannot recommend this film enough: a tale of teenage life love and resolution that is hard to beat. Possibly one of the best coming of age tales I’ve ever seen. On the basis that it looks like I will never get to see “Call Me By Your Name” – the only major one I’ve missed – before this Sunday’s Oscar ceremony, what a great way to round off my Oscar-viewing season.
  
A Battle of Onin
A Battle of Onin
2021 | Ancient, Card Game
I am a big fan of Asian culture and board game theming. Now, I am not at all versed in Anime, nor am I an aficionado. I just enjoy Asian people, history, cultures, food, and board game themes. That said, when I learned of A Battle for Onin I knew I wanted to take a look at it, being as it was touted as familiar mechanics with an Asian theme. So how does it play?

A Battle for Onin is a trick-taking card game where players will be using Shoguns, Ninjas, Samurai, and Monks as suits and each suit will have differing levels of hierarchy. The first player to earn 35 total influence (VP) will claim victory.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T


To setup shuffle the deck of cards and deal each player 13 cards. The dealer then flips the top card of the deck and becomes the Ruling Class (trump) for the hand. The game is now setup and ready to begin!\
After the Ruling Class has been revealed, the player left of the dealer will make a bid for how many Conscriptions (tricks) they believe they will take in the round, with a minimum bid of 3 tricks for all players. Each other player will do the same until the leading player’s turn comes back around. That player then proceeds to play cards from hand in attempt to win tricks. Like in most trick-taking games player will need to follow the suit that was led (or flipped at the beginning of the round). A twist here is that trump may not be led until it has been used to win a trick previously within the round.

As mentioned earlier, each suit has a hierarchy of power, where Bronze is the lowest in power increasing to Silver, then to Gold, and finally to Jade. Within these divisions are yet three more classifications of power: one sphere (lowest) to three spheres (most powerful). In addition still is one card from each suit whose background is orange in color and features one large sphere. These are the Legendary cards, and the most powerful of each suit. Legendary cards may be used as the highest-ranking card in their suit, or as a Ruling Class card. When played as Ruling Class (trump) the hierarchy of Legendary cards are as follows: Monk (lowest), Samurai, Ninja, Shogun (most powerful).

Play continues with players using their cards to win Conscriptions (tricks) and meet their bid. Should a player meet their bid exactly then they score Influence (VP) for their tricks won. Should a player win more tricks than bid earlier, they still score Influence for the tricks won, but those tricks in excess of the bid amount are scored also as Corruption. When a player meets seven Corruption they immediately lose 10 Influence and the Corruption counter resets for that player. If, by chance, a player does not meet the mandatory bid of three tricks, their Influence is lowered by one point. However, should a player bid higher than the minimum of three but not meet that bid their score will be reduced by the amount of the bid for the round (example: a player bids seven tricks but earns only five. They reduce their Influence by seven points – ouch).


Once scores are tallied at the end of each round, a winner may be announced if they score at least 35 points. If no winner is crowned this round, a new dealer is assumed and another round setup as at the start of the game.
Components. Again, this is a prototype copy of the game and this copy is actually hand-made by the good people at Guise Gaming. Each card in this copy is laminated and the game box is HAND PAINTED. I have never received a hand painted box before, and it is certainly appreciated. So aside from the non-manufactured components, the art is quite good on the cards. I know some players will have issues with the backgrounds seeming plain, but I quite appreciate it so that I can concentrate on the game and not be overly distracted by what may be happening in the backgrounds.

Gameplay is good, if not a bit confusing at first. With four different suits containing essentially the standard 13 cards per suit it should be an easy no-brainer to keep things squared away. However, I found that having the rule booklet open to the page detailing the hierarchy of sphere color/material was very handy for other players. The Legendary cards are easy to distinguish because they look cool and different from all the other cards. I really know nothing about any Asian language, so the characters (or letters/words) depicted on the cards are of no help to me trying to distinguish power levels.

That said, when contacted by the publisher about A Battle of Onin, they mentioned that other people were calling it a theming of Spades. While I can understand this simplification, what I have yet to mention is that the game also comes with a bevvy of optional scoring rules and a welcoming message to include any sort of house rules deemed enjoyable. Spades does not do that, to my knowledge. While the vanilla gameplay is very similar to Spades, A Battle of Onin using any of these optional scoring modes certainly adds layers of complexity that may be daunting to use at first, but may attract more hardcore gamers.

All in all I am so glad I was able to try A Battle of Onin. Once the suits and power levels are learned, the game is quite snappy and enjoyable. The art is beautiful, and I applaud the use of orange background for the Legendary cards. If you are looking for a different spin on Spades I urge you to take a look at A Battle of Onin. It might surprise you with the varying levels of difficulty found within the optional scoring rules, and a bit more intrigue than the classic game upon which it is based. Personally, my D&D Monk might argue that he is far superior to any Shogun, but also he just kicked in a door that contained a room full of vampires. So there’s that.
  
Mr Penumbra's 24-hour Bookstore
Mr Penumbra's 24-hour Bookstore
Robin Sloan | 2013 | Fiction & Poetry
10
8.7 (10 Ratings)
Book Rating
A wonderful novel, and a must-read for bibliophiles and techies (2 more)
Hilarious and very genuine lead character
Cleverly written
If you prefer villains in your novels, there isn't one (0 more)
Imaginative And Optimistic!
I love this book. It's a refreshing, pleasant, imaginative and optimistic book about friendship and the lure of the mysterious, and among other things, it's about a bookstore! It's a definite must-read for all bibliophiles.

Mr Penumbra's 24-Hour Bookstore begins with Clay Jannon, an out-of-work web designer who has found employment at a 24-hour bookstore located in San Francisco. Although the store has very few customers, he meets a variety of strange people that frequent the shop, but who rarely buy anything. However, they borrow mysteriously coded volumes, known as the "Waybacklist," most of which are hand-made, from a secret corner of the store. His curiosity sets him on a strange journey to try to find out more about the "Waybacklist," of ancient, esoteric books.

When they make an exchange from the "Waybacklist," Clay must record transaction details into an old logbook, including personal information about each customer, such as their appearance and state of mind. When the shop is empty, Clay busies himself by creating a computerised model of the bookstore in 3D. By identifying each of his customers by a different colour in the model, he is able to see a pattern developing and becomes convinced that the customers and Penumbra himself are members of a secret cult.

With two computer geek friends, one an old school friend, Neel, and the other a potential customer he met in the bookstore, Kat, who becomes his girlfriend, Clay sets out on a quest to learn the carefully kept secrets of the bookstore. When they bring their findings to Mr Penumbra, they discover the bookstore's secrets extend further than they ever imagined.

Clay, the main character, is exactly the kind of lead you want in this type of novel. He is constantly clueless though he tries hard, he is absolutely hilarious and very genuine. There are many different secondary characters regularly being introduced, but the book is so cleverly written that they never seem unnecessary. There is a lot of different levels of interaction between them, that I really liked.

There is an amazing use of different technologies in this book, however despite all the Google, Amazon, Kindle and the computer references, the true emphasis of the novel is on the people, and that is why I found the book so charming and bewitching. The younger characters are keen and enthusiastic, and you can identify with their search for connection and knowledge. The mix of foisty old books and cutting-edge technology is captivating.

If you prefer villains in your novels then this book is not for you. There is no evil in this book, and everyone that the narrator meets becomes a friend. I couldn't really guess how this book would end but I loved the way the story was concluded. The following quote is actually the last paragraph in the book, but it describes the mystery and the wonder of the whole book, to perfection.

"A man walking fast down a dark lonely street. Quick steps and hard breathing, all wonder and need. A bell above a door and the tinkle it makes. A clerk and a ladder and warm golden light, and then: the right book exactly, at exactly the right time."

Enthralling and fun to read, this novel, with its unique twists and turns of plot, left me feeling very satisfied.

Mr Penumbra's 24-Hour Bookstore has inspired me to read other novels by Robin Sloan.
  
Jurassic Parts
Jurassic Parts
2020 | Animals
Is it just me or are we experiencing a surge in dinosaur-themed board games lately? I certainly am NOT complaining, as I was one of those dinosaur-obsessed kids growing up (shout out to the dino sheet set I rocked as a kid in the 80s). We have had dino theme parks, and digging for dinos, but we haven’t really gotten this particular spin on paleontology. Yeah, you can find individual bones and dig them up, but what if you found a gigantic slab of rock that encased many different species’ bones? How would you split it up? And what happens when you aren’t the only team to make the discovery?

Jurassic Parts is an interesting mix and spins of area control, enclosure, and set collection for two to five players. In it, players are all paleontologists bent on claiming the biggest and best bones from a giant slab of rock containing dozens of dino species. The catch? Each paleontologist is trying to claim the bones for themselves. Sharp wit, good luck, and a bevvy of sharpened chisels spells success and fame for the paleontologist who wins at collecting Jurassic Parts.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, set aside one of the Pile of Bones (a wild card, of which there are several in the game) and shuffle the rest of the tiles. Split them into two stacks, flip one stack face-down, and build a slab around the Pile of Bones set aside earlier. This creates the slab of rock the players will be splitting. Each player receives their choice of paleontologist character sheet, chisels in their chosen color, and any pre-start resources per the rulebook. The slab is now ready for splitting!
On a turn, the active player will have several options. Firstly, however, the player must sharpen three chisels by moving them from the Dull Chisels are on the right of their sheet to the Sharp Chisels area on the left. Now the player may place their chisels anywhere on the slab, as long as it is on the gap between two tiles. The purpose of this is to create a wonky line of chisels that will break off sections of the slab from the larger chunk. Players will need to beware of rock piles on either side of their preferred placement, as each rock icon on either side of the placement will require an extra chisel to be dulled and discarded. If a chisel placement would cause a line to be completed, a hunk of the slab is separated from the master slab. Players consult with the line of chisels (as shown below) to determine which player has contributed more to the split than the others. This will rank out all contributing players. The player with the most chisels contributed will be able to claim their choice of HALF of the tiles split off, rounded UP (so a player would receive five tiles from a nine-tile split). The next player in contribution order will then have their choice of HALF of the remaining tiles, rounded UP (so the second player would receive two tiles from the previous example, as there would be four left). Subsequent players would then receive HALF of what is left until all tiles have been claimed, or there remains just one tile. This final tile is then given to the Field Leader for his collection.

In addition to this splitting and claiming on a turn, the active player may also make transactions with the Field Leader at any point during their turn. Actions that can be taken while transacting with the Field Leader are selling one tile to him in exchange for an Amber piece, spending Amber to: ignore rocks on the subsequent two chisel placements, sharpen two additional chisels this turn, take any of the leftover fossil tiles from the Field Leader, or take any fossil tile from the slab (as long as it doesn’t create a split). The first action from the Field Leader will cost the player one Amber. Should they wish to enact another action, its cost is two Amber. Subsequent actions on the same turn cost three Amber each.

As you will notice, fossil tiles from the slab will show plant fossils, Pile of Bones (wild), or actual bones belonging to specific dinosaurs. These specific bones will show an alphabetic letter pair icon to denote to which dinosaur it belongs. If, at the end of the game, players are able to assemble the correct type of fossil tiles belonging to specific dinosaurs, they will score many more points than if the dino skeleton were incomplete. For example, at the end of the game, each fossil tile is worth 1VP if from an incomplete skeleton. However, should a player have completed a Velociraptor skeleton, they will receive 4VP for those two tiles. A completed Triceratops scores 7VP, a T-Rex scores 10VP, a Brachiosaurus scores 15VP, and a tiny Pterodactyl scores 1VP for a complete skeleton because it spans only one tile. The Pile of Bones tiles in the game can be used in place of any other fossil tile to complete a skeleton, and Plant tiles score increasingly more points for a larger collection of them.


Play continues in this fashion of sharpening and placing chisels, breaking off sections of the slab and claiming fossil tiles, and utilizing actions at the Field Leader until all slab tiles have been assigned. The player with the most points from complete and incomplete skeletons and plants will be crowned the winner and the greatest paleontologist in the land… until the next playthrough.
Components. You know how you come to expect certain things from publishers, and can just imagine the quality of the game you are about to receive before seeing it? Such is the case with 25th Century Games. I KNOW that I will be receiving a quality product every time, and this certainly is no exception. The fossil tiles are great and sturdy. The chisels are neatly-designed and multifaceted (which I appreciate, as it would be easy to include tubular chisels and have them rolling around the table everywhere). The amber bits are the typical gemstones you find in Century: Golem Edition, but are the absolute PERFECT color and usage for this game. And did you see that first player marker? It’s a mosquito inside a polished amber stone. I mean, COME ON! How perfect is that? I’m excited just TALKING about the components. I haven’t even touched on art yet, and this is longer than most of my components paragraphs. The art is fabulous. It fits the game and the theme so perfectly – I could not have chosen a better fit myself. Has 25th Century Games set the bar too high for themselves, or will they continue to offer high quality games from here on out? I cannot wait to find out!

So sure, it looks great, but what about the gameplay? Do the art and components merely shield a mediocre game? No. Not at all. Being able to place chisels anywhere you like on the board offers players a freedom that is refreshing, but weighing that against the pressure to contribute to an existing or emerging line of chisels so that you are included in the split is just wonderful. Contemplating turns to sell off fossil tiles in order to earn enough amber to gain more chisels, or bypass rocks, or simply take the perfect tile for your collection offers just enough tacticization (why isn’t that a word…) to warm up the brain without indulging the AP in some players.

This is not at all a heavy game, and it certainly doesn’t need to be. It is just a fun time with friends and family that utilizes interesting twists of mechanics that I enjoy. It feels reminiscent of several games (hints of Through the Desert and a twist on I Split You Choose), but it entirely its own design. Purple Phoenix Games gives this one very rewarding 10 / 12. I generally enjoy most dinosaur-themed games, I understand, but this one sits among the best I have played. If you are looking for something that feels both familiar and fresh, with incredible art and components, you need to grab a copy of Jurassic Parts. There are just so many interesting choices to be made and strategies to attempt. I think I will setup a game right now. Want to come play?
  
Mob Sitters
Mob Sitters
2019 | Bluff, Card Game, Humor, Mafia, Party Game
I feel like everyone at some point in their lives has been a babysitter. Either for younger (or maybe even older?) siblings, or for the entire neighborhood – it kind of seems like a rite of passage. I definitely had my share of babysitting gigs growing up, but none as exciting and high-energy as the one presented in Mob Sitters!

Disclaimer: This preview is based upon a preview copy of the game. The final components, rules, and gameplay may differ from those described in this review! -L

In Mob Sitters, you take on the role of a babysitter working for the mob. Just because crime pays the bills doesn’t mean these mobsters don’t have families! You’re no ordinary babysitter though, otherwise you wouldn’t be mixed up with the mob. You’ve got plans of your own – whether it’s stealing from your boss, ratting out your rivals to the cops, or actually just some innocent babysitting, there’s money to be made here!

Mob Sitters is played over six rounds in which you take turns playing cards (some hidden and some not), targeting or reacting to your opponents, and collecting that sweet sweet money. Let’s break it down. To start the game, each player receives a player mat and deck of cards for their chosen character. There will be 8 characters in the final game, but only 6 are present in the preview copy. The different characters do not have any special powers or abilities, they just have different artwork on their cards! Shuffle your decks, draw a hand of 6 cards, determine a starting player, and you’re ready to go.

Each player’s turn consists of 6 steps (Steps 1-3 are not applicable in round 1, and Steps 4-6 are not applicable in the final round). Step 1 is to earn money – any cards with a monetary value that are in your play area are moved to your Safe and will count towards end-game scoring. It is important to note that cards that earn you money (Steal and Job cards) must be played face-up into your play area. Step 2 is to reveal and resolve any Accusation cards in your play area that you want to. Accusation cards allow you to target an opponent’s Job/Steal card currently in play, in an attempt to discard it to their Cops/Boss piles, respectively, to count against that player in end-game scoring. The targeted player does not have to sit idly by and watch their money go down the drain, however. If the targeted player has a Reaction card face-down in their play area, they may reveal it to deflect the blame to yet another player! If you successfully deflect the blame, that money will not count against you, but will instead count against the next player blamed who is unable to react to and shift blame to someone else. To play a Reaction card, it must already be in your play area – you cannot play one directly from your hand! The next step, Step 3, is to discard any remaining face down cards in your play area. In Step 4, you choose 3 cards from your hand and play them into your play area. Job/Steal cards must be played face-up, but Accusation and Reaction cards can be played face-down. During Step 5, you resolve any face-up accusation cards you may have played in Step 4. The final step, Step 6, of your turn is to draw 3 cards, bringing your hand back up to 6 cards. Play then moves on to the next player, who then will perform their 6 steps, and so on. After 6 rounds, the game ends. Scoring varies depending on how many players there are, but ultimately the winner is the player with the most money in their safe!

I know that sounds like quite a lot going on, but believe me when I say the game plays pretty well (and pretty quickly) once you’ve gotten the hang of the turns. On paper, the sheer number of steps per turn seems excessive and like it would bog down the gameplay, but in actuality, the actions performed in each step are simple and fast. Perhaps if the number of steps were condensed from 6 down to maybe 3-4, the gameplay would seem a little less daunting. There is some slight ambiguity between the types of cards and into which stacks they go – the rules call cards Job and Steal cards, but the player mat refers to Boss and Cop cards. Fortunately the cards have symbols that correspond to the different stacks, so when in doubt, check the corner of the card!

Let’s talk components. This is first and foremost a card game, and the cards I received are of good quality! They shuffle well, and feel sturdy enough to withstand many plays. The art on the cards is pretty cute, the colors really pop, and there are some fun puns to be found on several Steal/Job cards. As for the player mats, this is only a preview copy of the game so I just printed them out (apologies for my lack of access to a color printer!), but their text is clear and helpful for remembering turn steps. The components may change throughout the Kickstarter campaign, but so far they’re off to a good start!

So how does it play? For the most part, Mob Sitters plays pretty quickly and is engaging for all players. There’s a good amount of strategy involved, as well as some luck and a whole lotta take that. All players receive identical decks of cards, which are then shuffled, so although you know what cards are available to your opponents, you never know what they currently have in their hand. You’ve got to be watchful of which cards your opponents play, to see if you can deduce which cards they have remaining. Are they taking the offensive approach and accusing everyone? Or are they being more subtle and taking a defensive stance, deflecting all accusations onto others? You have to decide when is the right time to play your cards to ensure that you aren’t targeted by too many opponents. Your strategy is ever-changing to adapt to the cards currently in your hand, and that’s what takes Mob Sitters to the next level for me.

Mob Sitters is a quick, easy, and fun game for any sized group. Hilarity ensues when accusations result in all players pointing fingers and trying to deflect blame. Although it can be played with 3, I think this game is better suited for 4+ players. With a smaller group, some of the aspects of ‘take that’ can feel personal and lead to tension between players. But a larger group can eliminate some of the animosity caused by always being targeted by the same person the entire game. Overall though, I enjoyed getting to play Mob Sitters! It has a unique theme and simple, yet strategic, gameplay that will keep all players on their toes. In my communications with the designer, I have learned that the retail version of the game will include “Hidden Agenda” cards to provide each player with a secret objective. There is also an expansion already in the works – The Heavy Mob Deck – that will add more cards and more complexity for experienced gamers!

If you enjoy games of hidden information, take that, and a little bit of bluffing, definitely check Mob Sitters out! It’s more than the standard party game, but still fits the categories of light, fast, and easy to learn games for all players. I look forward to following this upcoming campaign, and I definitely will be playing my copy again!
  
Beauty and the Beast (2017)
Beauty and the Beast (2017)
2017 | Fantasy, Musical, Romance
Tail as old as Kline.
With the Disney marketing machine in full swing, its hard to separate the hype from the movie reality in this latest live-action remake of one of their classic animated features from 1991. If you are lucky enough to have children you will know that each child tends to have “their” Disney feature: for my second daughter (then 4) that film would be “Beauty and the Beast”. With a VHS video tape worn down to the substrate, this is a film I know every line of dialogue to (“I’m especially good at expectorating”). So seeing this movie was always going to be a wander down Nostalgia Avenue and a left turn into Emotion Crescent, regardless of how good a film it was. And so it proved.

Taking no chances with a beloved formula, most of the film is an almost exact frame-for-frame recreation of the original, with the odd diversion which, in the main, is to slot in new songs by original composer Alan Menken with Tim Rice lyrics. For, unlike “La La Land” this is a proper musical lover’s musical with songs dropping in regularly throughout the running time.
Which brings us to Emma Watson’s Belle. I’ve seen review comments that she ‘dials it in’ with a humourless and souless portrayal of the iconic bookworm. I can’t fathom what film those people were watching! I found Watson to be utterly mesmerising, confident and delightful with a fine (though possibly auto-tuned) singing voice. Her ‘Sound of Music’ moment (you’ll know the one) brought tears to my eyes. There are moments when her acting is highly reminiscent of Hermione Grainger, but this is about as crass a criticism as saying that Harrison Ford has done his “Knock it Off” snarl again.

I even felt that the somewhat dodgy bestiality/Stockholm-syndrome thing, inherent in the plot, was deftly handled by her. Curiously (and I feel guilty for even thinking this) the only part I felt slightly icky about was the age difference evident in the final kiss between Watson (now 27) and the transformed beast (sorry if this is a TERRIBLE spoiler for you!) played by Dan Stevens (“Downton Abbey”): even though with Stevens being only 35 this is only 8 years! I think the problem here is that it is still difficult for me to decouple the modern feminist woman that is Watson from the picture of the young Hermione as a schoolgirl in her first term at Hogwarts. (I know this is terrible typecasting, and definitely my bad, but that’s the way it is).
Stevens himself is fine as the cursed prince, albeit that most of his scenes are behind the CGI-created wet-rug that is the beast. Similarly, most of the supporting stars (Ewan McGregor as Lumière, Ian McKellen as Cogsworth, Emma Thompson as Mrs Potts and an almost unrecognisable Stanley Tucci as the maestro Cadenza) are similarly confined to voice parts for the majority of the film. Kevin Kline is great as the supremely huggable Maurice. But the performances that really shine though are those of Luke Evans (“The Girl on the Train“) as the odiously boorish Gaston and Josh Gad (Olaf in “Frozen”) as his hilariously adoring sidekick LeFou. Much has been made of the gay Disney angle to this element of the story, most of which is arrant homophobic nonsense since the scenes are pretty innocuous. In fact the most adventurous ‘non-heterosexual’ aspect of the film, and a scene that raises by far the biggest laugh, relates to a completely different character.

Most of the songs delivered in the film are OK without, in my view, surpassing the versions in the original. Only Dan Steven’s dramatic new song “Evermore”- as one of the few really new ‘full-length’ songs in the film – has ‘Oscar nomination’ written all over it. However, the film eschews the ‘live-filming’ approach to song production featured in recent musicals like “La La Land” and “Les Miserables”, with some degree of lip-sync evident. Whilst I understand that ‘imperfection’ is not a “Disney thing”, I found that lack of risk-taking a bit of a disappointment.

The makers of the original “Beauty and the Beast” would I’m sure have been bowled over by the quality of the special effects on show here. However, that was in 1991 and it is now 2017, when “The Jungle Book” has set the bar for CGI effects. By today’s standards, the special effects here are mediocre at best. I wondered at first if some of the dodgy green-screen work was delivered that way to make it seem more “cartoony”, but I doubt that – – why bother? More irritatingly, the animated chattels in the castle, especially the candlestick Lumière, are seriously unconvincing. Mrs Potts, the teapot, and her son Chip, the cup, are rendered as flat and two-dimensional. There should have been no shortage of money to thrown at the effects with a reported budget of $160 million. Where has the Disney magic gone?
The film also seems to be rendered primarily for a 3D showing (I saw it in 2D). I say this because some of the panning shots (notably one around the library) to me just ended up as an unimpressive blur of mediocrity. Most odd.

The director is Bill Condon responsible for the modestly well-respected but low-key “Dreamgirls” and “Mr Holmes” but also the much derided “Breaking Dawn” end to the “Twilight” series. As such this seems to have been quite a risk that Disney took with such a high profile property, and I would have been intrigued to see what a more innovative director like Chazelle or Iñárritu would have done with it.
However, despite my reservations it is bound to be a MONSTER hit in every sense of the word, and kids aged 5 to 10 will, I predict, absolutely adore it (be warned that kids under 5 may be seriously scared by some of the darker scenes, especially the two wolf-attacks). For a younger age group, I would rate it as an easy FFFFF. As an adult viewer, given that I have viewed it through the rosy tint of my nostalgia-glasses (unfortunately you cannot hire these at the cinema if you haven’t brought your own!), this was an enjoyable watch. Despite my (more than expected!) slew of criticisms above my rating is still….
  
Murder on the Orient Express (2017)
Murder on the Orient Express (2017)
2017 | Drama, Mystery
It is 1934, and our moustachioed detective has just solved a theft in Jerusalem. He looks forward to resting in Istanbul, but his break is interrupted with the news that he must return to London for a case. It seems like Poirot's luck is in, having just met his friend who is director of the Orient Express.

Once on board Poirot catches the attention of the businessman, Samuel Ratchett. Ratchett has received threatening letters, and wishes to hire the detective as his bodyguard during their journey, but the offer is politely declined.

That night an avalanche derails he train and the passengers are stranded. In the morning Ratchett is found dead, stabbed a dozen times. Poirot and Bouc, the train director, investigate the passengers as repairs begin. Poirot discovers a partially destroyed note connecting Ratchett to the kidnapping of Daisy Armstrong, a child who was abducted from her bedroom and held for ransom. After the ransom was paid, Daisy was found murdered. Ratchett is identified as John Cassetti, Daisy’s kidnapper and murderer.



First off, let me address the elephant in the room... that'll be Kenneth Branagh as Poirot. David Suchet will always be my Poirot, he's perfect. Branagh, for me, has an overacting issue. And that moustache, it's just ridiculous. That's not even taking into account the scene where Poirot is laying in bed and he doesn't have his night-time moustache cosy on. Crazy.

Agatha Christie's tale has definitely been given the Hollywood treatment. It's gone from the quite dark Suchet version, to something quite farcical in comparison. I can understand remaking some things, but when you have such a definitive portrayal of a character why would you recast them?

Having just rewatched the 2010 version I will say that the story line in the movie is probably easier to understand. It's also more suitable for a younger audience.

As a passing comment to everyone who was surprised to hear they were going to do Death On The Nile next... no shit, Poirot! It was dropped in at the end of the film.
  
Witch Hunter (The Witch Hunter, #1)
Witch Hunter (The Witch Hunter, #1)
Virginia Boecker | 2015 | Paranormal, Science Fiction/Fantasy, Young Adult (YA)
8
9.0 (2 Ratings)
Book Rating
<i>This eBook was provided by the publisher via NetGalley in exchange for an honest review </i>

The sixteenth century is a dangerous time for wizards and witches to live – a place where magic is illegal. Sixteen-year-old Elizabeth Grey spends her time disguised as a kitchen maid as she goes around hunting down witches. However when she is accused of witchcraft after being found in possession of herbs, her life is over. Suddenly the most wanted wizard in Anglia, who claims she can help him as much as he can help her, rescues her. Finding herself surrounded by the enemy, Elizabeth must decide whether she should escape and turn them in, or begin to trust people she has been raised to believe are evil.

<i>Witch Hunter</i> is a young adult fantasy novel targeted at those with a love of both historical and magical stories. Initially Elizabeth wants to capture and send all wizards and witches to their deaths, but after her rescue begins to realize that not all she has been led to believe is true. Magic is neither inherently good nor bad; it is what someone does with the power that matters. This story is full of action from beginning to end as Elizabeth learns who to trust and who needs to be destroyed.

At the beginning of the book there was a particular reference to something that felt inappropriate for young readers, however the remainder is exactly what the reader expects to find within this genre. Underneath the magical storyline is a message that urges readers not to jump to conclusions and be judgmental, particularly about things that they do not fully understand. Substitute magic for mental illness, disabilities or different cultures, and you have something that readers of all ages can relate to today.

<i>Witch Hunter</i> is the first in what promises to be an incredible series by the author Virginia Boecker. Although the key issue was resolved within this first book there is an even larger issue that still needs settling. Readers who enjoy this novel will be eagerly waiting to find out what Elizabeth and her new friends do next.
  
Big Lies in a Small Town
Big Lies in a Small Town
Diane Chamberlain | 2020 | Fiction & Poetry, Mystery
8
8.0 (2 Ratings)
Book Rating
Morgan Christopher is shocked when she's plucked from prison and told she will be released early, as long as she perform a certain task: restore an old mural from the 1940s. Morgan, an art school dropout, has no restoration skills, but she is desperate to leave prison, where she is imprisoned for a crime she didn't commit. Once released, she finds herself captivated by the mural and what she finds underneath the layers of grime. Meanwhile, in 1940, young Anna Dale, an artist from New Jersey wins a contest to paint a mural for the post office in Edenton, North Carolina. She travels there to learn more about the town that she needs to capture. But once there, Anna is confronted both by kindness and deep-set prejudice.

I've never read a book by Diane Chamberlain before, and I really enjoyed this one. It's oddly captivating for centering on a painting from the 1940s. The point-of-view switches between Morgan and Anna and each are compelling narrators in their own right. This was one of those books where I found myself desperately wishing I could read faster, as I wanted to find out what happened to Anna (we're told early on she "went crazy").

I applaud Chamberlain for her original plot. It's odd, but not in a bad way, as it had me interested the entire time. She does a wonderful job of creating two completely different worlds: Anna's in the 40s and Morgan's in near present-day. She deftly weaves in art aspects; Morgan's drunk driving conviction and her past in prison; Anna's possible mental illness; and Morgan's benefactor, so to speak, Lisa, who springs her out of prison to fulfill the wishes of her late father, Jesse, a famous artist.

While this novel is mainly fiction, there are some great twists and turns, especially as we learn what happened to Anna. Chamberlain delves into race relations, as Anna confronts the prejudices of the south in the 1940s. Her writing style is easy, making you want to keep reading, and overall, I quite enjoyed this one. 4 stars.
  
40x40

MelanieTheresa (997 KP) rated Under Currents in Books

Sep 20, 2019 (Updated Sep 23, 2019)  
Under Currents
Under Currents
Nora Roberts | 2019 | Contemporary, Romance, Thriller
9
7.5 (2 Ratings)
Book Rating
AGAIN. Nora Roberts did it again. She got me.
Definition of undercurrent:
1: a current below the upper currents or surface
2: a hidden opinion, feeling, or tendency often contrary to the one publicly shown<

While Under Currents may not have put me on the edge of my seat as often as some previous Nora Roberts titles (see: Shelter in Place, Come Sundown), it more than made up for that in sheer emotion.

The first part of this book is both brutal and beautiful. The descriptions of the horrific abuse Zane and his sister suffer at the hands of their father can be hard to get through; I found myself tearing up quite a few times, entwining the sorrow with anger that anyone should have to experience any of it, least of all a child. However, there is beauty in how they come out of it.

Thankfully, the horror does lift, and we're treated to a wonderful story, at times simultaneously uplifting and heartbreaking. The character development here is terrific. Each character, down to the most random of townspeople, has a purpose and a backstory, and interacts perfectly with the other characters, building a supportive community with a definite small-town vibe.

The descriptions of landscaping and gardening are so well done I could picture the finished products quite clearly in my head - and man do I want a "water feature" now! (the fact that I do not have a yard in which to do this is completely irrelevant 😁).

Each plot line, whether primary, secondary or tertiary, was well developed and led toward a satisfying resolution - and each contained under currents of its own.

A couple of final thoughts:
*Zane & Darby are #couplegoals.
*I feel like there's always a dog, and I always love the dog. 🐶 Although, hey, Nora: cats are pretty awesome too. 🐱
*Nora Roberts is a master of attention to detail.
*Sad tears? Happy tears? This book will bring them all.
*Can we take a minute to appreciate this gorgeous cover??


Thank you to St. Martin's Press for the ARE!