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Kristy H (1252 KP) rated Rodham in Books

May 21, 2020  
Rodham
Rodham
Curtis Sittenfeld | 2020 | Contemporary, Fiction & Poetry
8
8.0 (1 Ratings)
Book Rating
Curtis Sittenfeld's engaging novel looks at Hillary Rodham's life through this prism: what if she hadn't married Bill Clinton? In 1971, as Hillary Rodham graduates from Wellesley, she delivers a commencement speech that gains national prominence. She heads to Yale Law school--an intelligent woman, filled with the desire to help those in need. It is there she meets Bill Clinton, a fellow law student. The connection between the two is instant--for the first time, Hillary feels she has found someone who appreciates her both emotionally and physically. In real life, Hillary and Bill head to Arkansas. He proposes three times, and she finally accepts, becoming Hillary Rodham Clinton.


"The first time I saw him, I thought he looked like a lion."


But here, in this imaginative and powerful novel, Hillary does not accept Bill's third proposal. Devastated, she leaves Arkansas and embarks on a different life. The pair's paths cross again (and again) in the years ahead, causing Hillary to sometimes doubt her decision.

I found this to be such an interesting read and oddly hopeful somehow, as if Sittenfeld read my brain and created the world I dreamed of--what a great book to read during these dismal times. It takes a little time to get into the flow of the writing: the first-person narrative certainly places you in the action, but I needed to adjust to switching back and forth between time periods (Hillary's past and present). And, funnily enough, you have to remember that this is and isn't Hillary--the first quarter of the book or so loosely follows Hillary's real life, so sometimes you have to recall who is truly speaking. I am not actually reading a Hillary memoir.

I loved how this book rewrites history--and with zero apologies. Bill Clinton does not always come off looking good here, though the love and chemistry between the two is clearly palpable. You find a variety of other characters from real life, so to speak, who sometimes play their actual roles, or re-imagined versions, and it's so fun. And, why yes, even Donald Trump has a place here. What a wonderful place it is, too. If you love politics, or political satire, there's a lot to love here.


"'If Bill Clinton was my boyfriend, I'd keep an eye on him too.'"


The Hillary of Sittenfeld's world is so real, so true, and so vulnerable and lovable. (And whoa, are there sex scenes, guys.) Even better, Sittenfeld doesn't make her perfect by any stretch; she's flawed and fallible, too. It doesn't take long to see history's actual Hillary taking this path, and sometimes, oh sometimes, I longed for her to do so. Sittenfeld excels at telling a tale from another person's perspective, somehow putting herself in their shoes. I got so caught up in this Hillary's world that I read the last half of the book in one take, desperate to know what happened to her. She felt real to me, and I needed to know how her life turned out. Please, Hillary, let it all work out this time.

This book is different, yes. It might not be for everyone, politically. But I found it fascinating to think about such a thing--how the choices we make in life affect so much. Not just saying yes to a marriage proposal, but all the other actions we take on any given day. This is a smartly written book, cementing Sittenfeld as a brilliant writer and storyteller. 4 stars.
  
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Matthew Krueger (10051 KP) rated the PlayStation 3 version of Psychonauts in Video Games

May 8, 2020 (Updated May 8, 2020)  
Psychonauts
Psychonauts
Action/Adventure
Whats In Your Head
Psychonauts- I remember playing this game on the oringal Xbox and PS2 and now with the second game coming out this year hopefully. At Pax East this year, I did see the Demo and it looks excellent.

Im going to review the first one. This is the PS3 remaster verison review.

Psychonauts- is a platforming game developed by Double Fine Productions that first released in 2005.

Psychonauts follows the player-character Raz (voiced by Richard Horvitz), a young boy gifted with psychic abilities who runs away from the circus to try to sneak into a summer camp for those with similar powers to become a "Psychonaut", a spy with psychic abilities. He finds that there is a sinister plot occurring at the camp that only he can stop.

 The game is centered on exploring the strange and imaginative minds of various characters that Raz encounters as a Psychonaut-in-training/"Psycadet" to help them overcome their fears or memories of their past, so as to gain their help and progress in the game. Raz gains use of several psychic abilities during the game that are used for both attacking foes and solving puzzles. The player can assign three of these powers to their controller or keyboard for quick use, but all earned powers are available at any time through a selection screen.

The game includes both the "real world" of the camp and its surroundings, as well as a number of "mental worlds" which exist in the consciousness of the game's various characters.

The mental worlds have wildly differing art and level design aesthetics, but generally have a specific goal that Raz must complete to help resolve a psychological issue a character may have, allowing the game's plot to progress.

Within the mental worlds are censors that react negatively to Raz's presence and will attack him. There are also various collectibles within the mental worlds, including "figments" of the character's imagination which help increase Raz's psi ranking, "emotional baggage" which can be sorted by finding tags and bringing them to the baggage, and "memory vaults" which can unlock a short series of slides providing extra information on that character's backstory.

The story is set in fictional Whispering Rock Psychic Summer Camp, a remote US government training facility under the guise of a children's summer camp.

Psychonauts is a platform game that incorporates various adventure elements. The player controls the main character Raz in a third-person, three-dimensional view, helping Raz to uncover a mystery at the Psychonauts training camp. Raz begins with basic movement abilities such as running and jumping, but as the game progresses, Raz gains additional psychic powers such as telekinesis, levitation, invisibility, and pyrokinesis. These abilities allow the player to explore more of the camp as well as fight off enemies.

Despite being well received, Psychonauts did not sell well with only about 100,000 retail units sold at the time of release, leading to severe financial loss for Majesco and their departure from the video game market; the title was considered a commercial failure. Psychonauts since has earned a number of industry awards and gained a cult following.

Its a excellent and phenomenal game and cant wait to play the second one.
  
I(
Innocence (A Forbidden Love, #1)
10
10.0 (1 Ratings)
Book Rating
Well firstly, it's no secret that I LOVE anything to do with history, and secondly, it's also a badly kept secret that I have a serious 'thing' for men in floaty shirts, tight breeches and a mop of aristocratic hair. Yep, you've got it, I've got it real bad for Regency men just like Mr Darcy in his wet shirt..... Well, at least I did until dear old Nathaniel came along, and boy did he knock Darcy off his perch! In fact, our author knocked many things off their perches during her fabulously compulsive book. Let me elucidate further as there were so many things I LOVED (capitals completely necessary) about this book that I had to make a list as I was reading so I didn't forget things. Needless to say, Nathaniel, aka the delightfully cheeky Lord Marsden is on there multiple times.



Elise de Sallier has written an absolutely AMAZING storyline. I'm often disappointed by Regency Romance books as they regularly fail to stick to societal norms of the time, or even the basic history, but our author manages this with incredible panache. The story line, as summarised above, contains intrigue, drama, romance, and many other aspects which are all weaved together with great skill and lots of twists and turns. It's incredibly well done and I truly believe it is this which makes this book so brilliantly addictive to read. Honestly, I stayed up many nights well past my bedtime reading into the wee small hours on more than one occasion!



Another thing that needs mentioning (again) are the characters. I've already suggested that I have developed an unhealthy obsession with Nathaniel (he's starred in my dreams many a time since finishing this book). He's the perfect society gentleman, in public, but in the bedroom, well, he's quite the little charmer! I shan't say any more, but honestly, he's the most captivating character I've read in a while. And then we have his partner in crime, his other half, Lisa (Anneliese) or Miss Brown as he seems to prefer. A very innocent, naive young women from the middling levels of society forced to run because if the incredibly repulsive Lord Copeland. Lisa is such a fabulous character to read. She's a damsel in distress, but one with a lot more sass about her than your average kind. She's full of determination and strength, which was delightful to read and really pulled you into her plight. You got behind her, much like you would a character in your favourite tv show, and it's great to see a book do this. As a side night, they're fabulous together, and watching them develop was pure delight in a book.



Second side note, that sort of leads onto my next thing I need to say, 'cause things just keep popping into my head, it was excellent to read a book from this time period which avoids all the obvious Austen traps. There's honestly nothing worse than reading an author of this genre trying to be Austen, but Elise de Sallier completely avoids this. Everything in this story is completely unique, I've honestly never read anything like it, and it was delightfully refreshing for me. It's incredibly imaginative in the ways it portrays the norm for both sexes, as well as the dramatic flair and tweaks, but they all make it so darned interesting to read!



Finally, I have to finish by making it perfectly clear, just in case you didn't get the gist, I ADORED this book. It's incredibly difficult to put down, so I have to warn you, make sure you have the next book ready to go straight onto it, because it's so darned hard to wait even the few seconds it takes to load.

Review first posted as part of a mini feature on Lily Loves Indie, for which an ARC was provided in return for an honest review - http://lilylovesindie.co.uk/?p=477
  
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Gareth von Kallenbach (971 KP) rated the PlayStation 4 version of Tomb Raider Definitive Edition in Video Games

Jun 19, 2019  
Tomb Raider Definitive Edition
Tomb Raider Definitive Edition
2014 | Action/Adventure
I remember the days of Tomb Raider coming out on the PC in the irregular shaped packages and the outcry some people had over the outrageously curvaceous proportions of Lara Croft. As the series has unfolded to not only include two cinematic features as well as entry into the console market the mix of action, adventure, and puzzle solving has been a staple of the series. Square Enix has released Tomb Raider: Definitive Edition for next-generation consoles and I was very happy to experience the game on our PlayStation 4 system.

The game has been given updated graphics which really show off the amazing character facial animations of the series as well as the dynamic lighting and other graphical effects that are made possible with the new consoles.

This time out Lara is stranded on an island and must fight for survival against the dangerous people that occupy the island and will stop at nothing to protect its secret.

This is very dark and gritty game as its mature rating would suggest and with the power of the graphical engine you can see Lara in stunning detail down to the beads of sweat on her face, every stranded here, and of course the dirt and damage she takes in the course of fighting for her survival.
Being able to customize her weapons is but one of the many advantages to the series and there of course is puzzle solving which the series is famous for.

One early segment of the game had me moving through a dark cave in order to try to get an injured Lara safety but some very dangerous people in hot pursuit. These are not the typical serial adventure bad guys who shoot first with bad aim and hope to take the heroine hostage, rather these are bad guys intent on killing her and anyone else who gets in the way as brutally as they can.

The collection comes with bonus outfits and DLC and seeing the game in 1080 resolution running at 60 frames per second is truly eye-popping as to a casual observer it would be difficult to see what was gameplay and what were cut scenes. Upon seeing it for the first time, my wife was highly impressed the graphical abilities of the game and became interested in storyline and events unfolding as she sat down and offered me gameplay help and advice.

That is the beauty of the series as hard-core and casual, male and female, gamers are easily drawn to the character and her adventurous.

While I have spent a lot of attention on the graphics and look at the game is important that we focus on the game itself and I’m happy to say that both the solo and multiplayer aspects of the game offer plenty of entertainment. There’s a good mix of action and story to the game and the less linear nature of the game and open environments make it very enjoyable especially to somebody who’s used to the affirmation tombs of the original games. While there is puzzle solving to the game there is also the ability said a difficulty that is best suited to your level of gaming and like any game of this type players have to accept that they are going to have failed or along with their successes as that is the nature of an action adventure game.

I did not play the earlier versions the game as my time with the PS 4 version of the game is my most recent experience with the series in a while. That being said, the graphics and gameplay easily hooked me and reminded me why I became a fan of the original games and this imaginative and immersive new installment is the perfect mix for fans new and old alike looking to experience the game.

http://sknr.net/2014/04/01/tomb-raider-the-definitive-edition/
  
Where the Wild Things Are (2009)
Where the Wild Things Are (2009)
2009 | Drama, Fantasy
9
6.8 (31 Ratings)
Movie Rating
Max is a boy who possesses something that fades away for most as they grow older and that's a young child's incredible imagination. His only dilemma is that he doesn't really have any friends of his own. He builds an igloo out of snow and tries to share it with his older sister, Claire, who seems more interested in hanging out with her friends. Max's mom embraces Max's imagination and even asks him to tell her stories, but everything falls apart when Max tries to save his mom a seat in the fort he just built that would save them from hot lava while she's on a date. Things quickly spiral out of control and Max winds up running away. He finds a boat by the water and takes it out into the sea. As he explores the open water, he becomes astray while he succumbs to the relentless weather and crashing waves of the ocean. That is until he stumbles upon an island where an incandescent glow of a small fire catches his eye. He finds that the island is inhabited by large, hairy, horned creatures. He's discovered where the wild things are and he will be their king.

This film is nothing short of amazing. As the film progressed, I found myself looking back on the memories of having the book read to me as a child. The film manages to capture the magic contained in the book and elaborate on it. The movie really made you feel like you were looking at the world through Max's eyes. It was almost like watching a world within a world. I found myself overcome with emotion by the time those credits showed up on the big screen. That's a special experience in itself.

Just about every aspect of the film is enjoyable. They really did a fantastic job stretching a ten sentence story into an hour and a half film. The writing is fairly superb as the pacing really flows once the ball gets rolling and the dialogue seems like it's straight out of the mind of a young boy. Max Records couldn't fit the Max role more perfectly. His range of emotion and the way he's able to have that look of innocence in his eyes is spectacular. Every action that Max made just felt so heartfelt.

The wild things are what really steal the show. The way they were pulled off just makes them look so realistic. Jim Henson's Creature Shop did a really phenomenal job on them. Despite the wild things being unhappy the majority of the film, it's really just a joy to watch them walk, move, talk, or smile.

As extravagant and imaginative as the film is, it did seem to have one flaw. The beginning of the film seemed to drag a bit. Everything leading up to Max finding the wild things just seemed to last a little too long. I realize they did all that they could with the source material and their efforts are extraordinary given how short that material is, but from a film critic's standpoint the beginning of the film dragged slightly.

Where the Wild Things Are is one of the most heartwarming and whimsical experiences at the theater I've ever had the pleasure of sitting through. If you read the book when you were younger, then this film will really hit home. You won't want it to end. You'll want King Max and the wild things to continue sleeping in a pile, having wild rumpuses, engaging in wars, building those glorious forts, and having Max stay there forever. I highly recommend seeing this wonderful film.
  
Never Say Never
Never Say Never
2020 | Party Game, Word Game
Never have I ever played Never Have I Ever. At least I don’t remember ever playing it. You know the one. A player says they haven’t done something and if you have you have to either eat a Twinkie (not a sponsor), take a drink of whatever, or put down a finger. That’s the general idea of that game. Never Say Never definitely takes inspiration from this aforementioned classic (?) and puts a new twist on it. Read on if you are intrigued.
Never Say Never is a party card game in the same vein as Never Have I Ever, but plays oppositely. So gather your friends (well, up to 20 of them and only after COVID passes by) and get ready to amaze them all.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. Like what you read? You may purchase a copy online or from your FLGS. -T


To setup, have each player draw five cards from the massive deck. You are now ready to play!
On a turn the active player will choose one of their cards to be played to the table. When read aloud, the active player will score one point if everyone says they would never do the action played. If people say they WOULD do the action, however, they immediately explain themselves and why they would or how they have in the past. The greatest story wins the point. The first person to 10 points wins the game or is very drunk (if playing by the alternate rules).

Components. This game is about a million cards in a box with the rules of the game printed on the back of the box. The cards are all fine quality and minimal art is used, but the layout is decent and legible. No real problems to be had with components.

The game itself isn’t what I would call “bad.” In fact, it is enjoyable for what it is: a simple party game offering some new and imaginative prompts for when your brain cells aren’t necessarily firing correctly. Instead of coming up with the prompts from experiences you have actually had, these offer off-the-wall scenarios that many people have not done, but may actually consider. A small change, but an interesting one.

Obviously this one probably will not rank highly on many gamers’ favorite lists, but I think it is one that is handy to keep around when something of this style is needed. I know there have been times when the game night invitee list was bloated with non-invitees and I had to scramble to come up with some engaging activities. Never Say Never would certainly have saved my bacon on those occasions. Especially when non-gamer spouses are added to that number.

So I think that if you are a fan of party games and want to try a spin on an old standard, give Never Say Never a shot. If, like me, you struggle to entertain the non-gamers who show up to game night, give this a try. You might very well open up some peoples’ minds to other games that night as well. Purple Phoenix Games gives this one an 11 / 18. I personally would never eat rat meat, but under the right circumstances would certainly consider shaving my eyebrows completely off. HBU?
  
The Night Circus
The Night Circus
Erin Morgenstern | 2015 | Fiction & Poetry
10
8.1 (106 Ratings)
Book Rating
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I don’t even know how to start my book review for The Night Circus by Erin Morgenstern. It was too magical, that I feel like everything I write will not do this book justice. To me, it felt like I was a part of one big secret. And in this book, Widget has something to say about secrets:

<b><i>“Secrets have power," Widget begins. "And that power diminishes when they are shared, so they are best kept and kept well. Sharing secrets, real secrets, important ones, with even one other person, will change them. Writing them down is worse, because who can tell how many eyes might see them inscribed on paper, no matter how careful you might be with it. So it’s really best to keep your secrets when you have them, for their own good, as well as yours.”</i></b>

Therefore, I feel like everything I might say will make this magical book a little less magical than it already is. I feel like this is an experience that you need to read for yourself, get acquainted with this Circus, with its characters, and feel like a part of it. 

Two people, brought up in different circumstances, have been getting ready for the challenge all their lives. They can’t avoid it, they are bonded to it. Their task is to be better than the other person, be a better magician, be a better illusionist. Their destiny is magical and dangerous, and the circus is their arena. 

<b><i>“You need to understand your limitations so you can overcome them.”</i></b>

The circus is a beautiful place.It is magical. It is everything you’ve ever wanted as a kid. The lights, the music, the mystery, the performers… Everything that happens in the circus has its own story. Many characters involved and their own adventures mix, get tangled and interfere with the two competitor’s destiny. I loved the descriptions of the different tents, the ice garden, the labyrinth, the cloud maze, the tent with the bottles...

<b><i>“People see what they wish to see. And in most cases, what they are told that they see.”</i></b>

The writing in The Night Circus is beautiful. It is slow-paced and very imaginative. Slowly, it takes you to a place where people perform illusions, read tarot and foresee the destiny, tell stories, build magical clocks. If you’ve ever been to a circus, you will feel like you are there again. If you haven’t experienced that before, this book will give you the best possible introduction. A story of magic, love, destiny and storytelling like you’ve never seen before and you’re unlikely to see soon. It’s no wonder this book receives such hype. 

<b><i>"A dreamer is one who can only find his way by moonlight, and his punishment is that he sees the dawn before the rest of the world."
                                                      - Oscar Wilde, 1888</i></b>

The Night Circus is a favourite. The ultimate favorite. Today, tomorrow, and probably until the rest of my life. For all the characters inside it that mattered. For the happy ever afters. But most importantly, for the storytellers. For my grandma, for Widget and for Erin. And for the other storytellers like them - because without them, we wouldn’t be able to truly find magic.
  
Ralph Breaks the Internet: Wreck-It Ralph 2 (2018)
Ralph Breaks the Internet: Wreck-It Ralph 2 (2018)
2018 | Adventure, Animation, Comedy
Imaginative portrayal of the internet (2 more)
Ralph and Vanellope
Good positive messages throughout
Stumbles and drags a bit towards the end (0 more)
Enjoyable Sequel
I cannot believe it's been 6 years since we last saw Ralph and Vanellope! And when we join them again, they're still in the same arcade, right where we left them. By day carrying out their respective gaming duties, by night socialising with the other arcade characters and drinking together in Tappers bar. They seem happy and content with life, although Vanellope is beginning to feel that there's more to life than the same old Sugar Rush races all day every day.

In an attempt to help his friend and spice things up for her, Ralph decides to smash a new race course through the Sugar Rush landscape. But things don't go quite according to plan, resulting in a broken steering wheel on the arcade machine. Unfortunately, the company responsible for making that machine is no longer in business so parts for it aren't readily available, or too expensive to buy online, so the plug gets pulled on the machine. With the future of the game in jeopardy, and with the Sugar Rush inhabitants having to find new homes with the other arcade residents, Ralph and Vanellope decide to try and help. The arcade has just had a Wi-fi router plugged in, and they overheard one of the kids in the arcade earlier talking about the steering wheel being available online on some site called eBoy? So, they decide to go investigate this thing called the internet.

I've seen a few reviews that draw comparisons to this movie and with 'Ready Player One' from earlier this year. As we entered the Oasis of Ready Player One, we were treated to an amazing visual onslaught of wonderful imagery and instantly recognisable characters. And, as Ralph and Vanellope enter the internet, it's a similarly enjoyable experience. Recognisable brands and websites are everywhere you look, either as buildings or with their concepts imaginatively represented in some form. Twitter birds fly around, characters force suspicious looking spam adverts in your face while busy web traffic is everywhere, constantly being directed to its next destination. Ralph and Vanellope eventually find their way to eBay, where the steering wheel they need is currently being auctioned, but they don't really understand the bidding process and end up winning it for more money than they can possibly pay. They then set about finding a way to get rich quick so that they can pay for the wheel and get it shipped to the arcade before the game gets removed for scrap. Their journey takes them to an online game called 'Slaughter Race', a violent racing game featuring skilled racer Shank (voiced by Gal Gadot), a world which immediately excites racing fiend Vanellope, who feels right at home.

It's great to see the characters of Ralph and Vanellope back on our screens. Ralph is still very funny and Vanellope is still extremely cute! There are also a large number of sections of the movie which work very well and are extremely enjoyable. Aside from the initial introduction to the internet, and the whole Slaughter Race segment, probably the most enjoyable portion is the visit to Disney and the Disney princesses, which received such a big reaction when featured in the various trailers for the movie. And we don't just get the princesses either, we also get to see Marvel and Star Wars characters too! Another chance to scour the screen to try and spot background characters, and a reminder that Disney is in fact slowly taking over the world!

Towards the end of the movie I felt that things weren't so interesting and enjoyable, with a lengthy segment involving a virus and how it spreads and manifests itself, threatening the whole internet. But that's a minor negative from me in what is overall a hugely enjoyable sequel. There are also a number of very strong messages throughout, from the Disney princesses and the way they act, to the way that internet negativity is portrayed. I'm not sure of the longevity of this movie though - after all, at the speed the internet develops these days, how many of the sites or concepts featured are going to still be around or even relevant in another 6 years time?
  
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Gareth von Kallenbach (971 KP) rated the PC version of DOOM in Video Games

Jun 19, 2019  
DOOM
DOOM
2016 | Action, Horror, Shooter
I remember playing DOOM on my 486 computer back in 1995. I remember the first time I connected with a friend on a dial up and we played all night even though I had a day trip to Canada early the next day. I learned that there is no such thing as I will only play online for a little bit when the game grabs ahold of you.
Jumping forward to 2016, the iconic game is back and bigger, bolder, and more brutal than ever. The game effectively reboots the franchise and does not stray from the premise of the player being a solitary Marine on Mars who must battle an unending mass of demons from Hell.

There is more context to the story provided by a computer A.I. named Vega and a few key players who pop up to drive the story along.

The game is stunning to look at as the details of the Mars base are amazing. It is not just a series of Sci Fi themed corridors and rooms, but a real and fully functional base with labs, repair bays, tram systems, and so much more. I had slight nods to “Aliens” and “Total Recall” as I explored but the designs were breathtaking to behold at times.

The endless waves of enemies did not allow for much sightseeing, as they were abundant and diverse. All of the classic characters have been given an update and thankfully so have your weapons. The game allows you to upgrade your weapons and armor with various abilities based on skill points you earn or recover in game. This allows players to add new combat options such as turning your Chain gun into a multi barreled death dealer in alt fire mode.

You will need it as the game is filled with moments where you are confined to an area and must battle endless waves of enemies before you are allowed to progress. I understand that this is part of the DOOM series, but it did become a bit repetitive as it seemed every time I entered any area of size, the waves would come again and again.

The game is challenging and players will be happy to know they can adjust the difficulty settings in game, and yes, for those nostalgic for a blast from the past, there is a God mode for those who can use some help.

The game also has a fair amount of platform jumping which is not one of my areas of enjoyment, but it does it in a reasonable way that is in keeping with the tone and setting of the game.
Players will want to make sure their use their ammunition wisely as there is nothing worse than running dry in a Boss Battle with no way to load up, short of laying a solid attack on an enemy and hoping they drop some along with some health.

I also was thrilled to see the power ups such as haste, rage, and quad damage back, as well as the ability to graphically and brutally dispatch an enemy, no matter the size once you have weakened it. The chainsaw is also a nice inclusion and being able to cleave and shred demons never gets old.

The Boss battles are imaginative and challenging and with roughly 16 hours of playtime on the campaign, there is much to like.
The multiplay in the game is a bit retro as you have your Team Deathmatch, Warpath, Domination, etc. I enjoyed the mix of old and new but wished that the ability to co-op through the campaign was an option as it was an enjoyable part of DOOM and DOOM 2 back in the day.

The addition of SnapMap, an easy to use and powerful map creator is a very nice touch as I look forward to spending more time creating some maps and seeing what the community at large comes up with.

There were a few minor crashed along the way but the game has a very fair and practical save system based on checkpoints, so I never had to redo any significant portions of a map following a death or infrequent crash.

DOOM was not only a nice game to look at, but it kept my attention and interest throughout and I found myself immersed in the action and storyline.
While it would be easy to mention things the game did not include, what is included is a very deep and visually appealing game with plenty of challenges and action that keeps the franchise fresh and relevant. I for one cannot wait to see what comes next.

http://sknr.net/2016/05/18/doom-2/
  
Puppeteer
Puppeteer
Platform
I was perusing games on Amazon when the game Puppeteer was suggested to me. I was intrigued by the cover and looked at the game description to see what it was about. It sounded interesting and it was on sale so I purchased it. I started playing the game and I was blown away by it because it's not like any game I've played before. The whimsical aspect of it is charming and it made me think of Little Big Planet which is also a fun and whimsical game. If you're a fan of Little Big Planet like I am, you will enjoy Puppeteer.
 Puppeteer is a side scrolling platform game and you play as a boy turned into an animated puppet who loses his head named Kutaro. Kutaro gains a variety of puppet heads to replace his own throughout the game. You have three puppet heads and when you lose a head, you have thirty seconds to grab the head and put it back on or you lose it forever. Your heads are basically like lives so when you lose all three heads/lives it's game over.
 The story takes place in a fantasy world representing Earth's moon which is inhabited by a myriad of folklore style characters and they are all puppets as well. The game is set up to look like a faux stage with red curtains and you can hear an audience reacting to the events that happen in the story along with commentary from the narrator. It adds to the charm of Puppeteer, making it feel like a complete theater experience while playing a video game. The first half of the game is on the dark side of the moon while the second half is on the Earth side. When Kutaro's story begins, the narrator explains that the Moon Goddess was overthrown by by her servant Little Bear who then seized her black moonstone and the scissors called Calibrus and dubbed himself the Moon Bear King.


Kutaro exploring the first level of the game.

The Moon Bear King is the main villain, but there are several villains you have to battle before you get to him; twelve of his generals based on the twelve animals of the Chinese Zodiac. Each of them has a piece of the Goddess' white moonstone which Kutaro must get from them. Kutaro does get tools that can help him and eventually he does get Calibrus which are essentially a weapon for him. There are creative ways in which they are used besides as a weapon such as jumping to cut clouds to get to a high ledge or cutting seams to move faster while battling an enemy. They are also used to free the other animated children like Kutaro by cutting the puppet strings so they can return home.
 There are other tools that are used as well such as ninja bombs which can open pathways for you and a pirate hook which can hook items or secret doors. They are smartly and creatively used with simple puzzles in various levels of the game which makes the game play entertaining and interesting.


Talking with Ezma Potts, one of the many characters in Puppeteer.

The environments in Puppeteer are bright, colorful, and filled with beautifully done imaginative things. They're fun to explore and you can go back and play previously beaten levels because there are so many puppet heads and bonus items to collect. A couple of levels were my favorites such as the pirate one and the Halloween one because they put a smile on my face while playing and the Halloween one gave a Nightmare Before Christmas vibe that I loved. There are a few moments of frustration here and there with a couple of the boss battles and depth perception issues in a couple of levels, but it's not a huge deal because the execution of how the game plays and how well the story flows makes Puppeteer worth playing.



Avast! Hanging out with pirates.

 The game is about nine or ten hours of story and if you really want to explore to get every single puppet head out there, all the trophies, and bonus stages that can add a little more extra time and keep you pretty busy. The voice acting and music for the game is superb and there are even moments of humor that will cause you to laugh. It's quite clear that the developers of Puppeteer loved this game and enjoyed designing it and their imaginations really shine throughout the entire game; making Puppeteer a wonderful gem for gamers like myself who appreciate the fun and whimsy.
 While some of the art can be dark and spooky like the Halloween level, there's plenty of light and fun levels making the game enjoyable for people of all ages. Overall, Puppeteer is a delightfully charming game and so much fun to play. It is worth buying and playing more than once because it doesn't take itself seriously, celebrates all things whimsical and fun, and is a terrific game.