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Blade Runner 2049 (2017)
Blade Runner 2049 (2017)
2017 | Sci-Fi
A stunning visual triumph.
I was a sufficient nerd to buy a “Back to the Future” T-shirt to celebrate “future day” from “Back to the Future 2” two-years ago, and I will probably be a sufficient nerd to buy a “Blade Runner” T-shirt in two-years time to celebrate the setting-date for the original film. One thing’s for sure… 2049 is never going to be long enough away to see the world of the new Blade Runner movie come to fruition: so I look forward to ironically buying that T-shirt too (assuming I make it to 88!). But I digress.
I lived in fear of this film since it was announced… having loved the original, a sequel was always going to be a risky prospect. But my fears were slightly quelled when I learned that Denis Villeneuve (“Arrival“) was at the helm. And having now seen it I am pleasantly relieved: this is a memorable film.

In 2049 the first-generation Nexus replicants of the original film are still causing problems, and Ryan Gosling is ‘K’ – a blade runner employed by LAPD lieutenant Joshi (Robin Wright, “Wonder Woman“, “House of Cards”) to track them down and liquidate them. On one of these missions, K uncovers a buried secret that brings the LAPD into a desperate race for a pivotal prize, against replicant-builder Niander Wallace (Jared Leto, “Dallas Buyer’s Club“) and his henchwoman Luv (Sylvia Hoeks). The mission leads to K searching out his illustrious predecessor Deckard (Harrison Ford), who is not keen to be found.

Firstly (and most impressively) this is a spectacle to watch…. “I’ve seen things…”! The visuals are just gorgeous, from the junk-yards of Greater Los Angeles to the radioactive ruins of Las Vegas, vividly glowing amber to glorious effect. Hardly a surprise with Roger Deakins (“Hail Caesar“, “Sicario“) behind the camera, but Adam Heinis (“Rogue One“) and the rest of his special effects team deserve kudos for the effects never feeling overly “CGI-like”.
The music (by Benjamin Wallfisch and Hans Zimmer, via a replaced Johann Johannsson) pays suitable tribute to the spirit of the original Vangelis soundtrack. (It’s curious though that “Tears in the Rain” from the soundtrack is a reworking of the Vangelis original, but Vangelis doesn’t seem to be credited anywhere! Vangelis and Ridley Scott clearly had a SERIOUS falling out!).

On the acting front, Ryan Gosling is his dynamic self as usual! (But here, somewhat justified). Harrison Ford is given very little screen time, but what he does do he does exceptionally well – his best performance in years. It’s some of the supporting parts though that really appeal: Dave Bautista (“Spectre“) is just superb in the opening scenes of the film, and I particularly enjoyed Ana de Armas’s portrayal of K’s holographic girlfriend Joi. I’ve seen comment in other reviews that described this relationship as “laughable” and a downward step for “woman’s rights” compared to Villeneuve’s previous strong female characters (of Louise from “Arrival” and Kate from “Sicario“). But I disagree! I found the relationship truly touching, with Joi’s procurement of a prostitute (Mackenzie Davis) to act as a surrogate body being both loving and giving. And as regards ‘woman’s rights’, come on! Get serious! This is a holographic commercial male companion…. the “Alexa” of the future…. I’m quite sure the male version looks like Ryan Reynolds! Sex still sells, even in 2049!!

My favourite character though was a cameo by Barkhad Abdi (“Captain Phillips“) luxoriating under the name of Doctor Badger!
I was less comfortable with Jared Leto’s dialogue which – for me at least – was barely audible. In general this film is both a challenge for those aurally challenged (with some fuzzy dialogue/effects/music mixes) and those visually challenged (with 8 point font for the on-screen text that was almost impossible to see on the cinema screen, so good luck with the DVD!).

I really wanted to give this film 5-Fads. But I can’t quite get there. The story – while interesting and having emotional depth – is lightweight for a film of this length (a butt-numbing 163 minutes!) and it moves at such a glacial pace that I’m ashamed to say that my mind wandered at times. (Specifically to how many different ways I could imagine harm being done to the American guy in front of me, who was constantly turning on his Apple watch and at one point (to whisperings of very British outrage!) his full-brightness iPhone!) The screenplay was by Hampton Fancher (one of the original Blade Runner writers) and Michael Green (“Logan“, “Alien: Covenant“) but even with this track record, it’s the film’s Achilles heel.
It’s a relief that Blade Runner revisited is not a complete disaster: quite the opposite in fact. It doesn’t quite match C-beams glittering in the dark near the Tannhäuser Gate (what could)… but its a damned good attempt.
  
Blade Runner 2049 (2017)
Blade Runner 2049 (2017)
2017 | Sci-Fi
Great Introspection On What it Means to Be Human
Thirty years after the events of the first movie, Blade Runner 2049 follows the story of replicant K (Ryan Gosling) who unearths a secret that could rock the world to its core. I remember watching this for the first time and scoring it high 90’s. While I still think it’s a damn good movie, I feel it falls just out of Masterpiece range.

Acting: 10
Gosling was stellar in his performance as K. Replicants walk the line of being human, but robotic at the same time. In some cases Gosling provides responses that are straight out of the mouth of a program while there are some scenes that require him to capture raw emotion, both unexpected and welcomed by me as a viewer. There were some other memorable performances as well, particularly by Sylvia Hoeks in her role as Luv. I’ll be honest, she frightened the hell out of me, but in a good way. She was calculated and controlled, but you could always sense a rage waiting to surface. I love what she did with this character.

Beginning: 10
The opening scene of this movie sees K tracking down a replicant that’s been trying to fly under the radar. The tension is built slowly before it bubbles over. In the climax of this scene, we get a taste of what is to come for the rest of the movie. That’s what beginnings are all about: Leave us wanting more!

Characters: 10

Cinematography/Visuals: 10
While the entire film as a whole may not qualify as a masterpiece, the visuals and cinematography most certainly are. Throughout the movie, you get a chique futuristic feel that’s also dreary and dank at the same time. It’s like you’re watching two worlds collide. I love their play on robotics and weaponry here as well, definitely a step up from the first film.

Conflict: 10
It’s not just about the action here, but also K unravelling a mystery before our eyes. You want him to get to the bottom of everything going on and you’re taken on a wild ride along the way. Between the shootouts with hi-tech guns and the hand-to-hand fights, there is more than enough to keep you entertained.

My favorite scene in particular occurs when K and Rick Deckard (Harrison Ford) meet for the first time and square off. They are in some kind of concert hall where holograms are performing. Both are relying on the singing of the holograms to improve their striking position. It really is fun to watch.

Entertainment Value: 9
It doesn’t take you long into this movie to realize you’re watching something special. The time and energy that went into the creation of this movie shows up on screen. Yes, it could have been shortened, but I still had a great experience.

Memorability: 10
There is a scene that sticks out in my head where replicant creator Niander Wallace (Jared Leto) is looking over one of his creations. It’s unsettling to put it lightly and you feel like it’s just an average monologue…until it’s not. There are a number of scenes just like this that press on my brain. I also loved the continued exploration from the last movie of what it means to be human.

Pace: 8
I do appreciate that the story took its time to unfold. However, I do feel like it could have been a smidge faster in spots. There were a few moments where I was thinking, “Man, I got things to do! Let’s go!” Mostly forgivable save for a few instances.

Plot: 10

Resolution: 1
Without giving anything away, I will just say that this is my least favorite part of the movie. To have started so strong only to end like this? Not impressed. I wanted more for K is all I will say.

Overall: 88
There’s nothing like good sci-fi when done well. Blade Runner 2049 will take you on highs and lows while giving you a visual feast in the process. I was not disappointed in the least and you won’t be either.
  
Birds of Prey (And the Fantabulous Emancipation of One Harley Quinn) (2020)
Birds of Prey (And the Fantabulous Emancipation of One Harley Quinn) (2020)
2020 | Action, Adventure, Crime
Better than Suicide Squad
Did you catch the 2016 DCEU disappointment SUICIDE SQUAD with Will Smith as Deadshot and Jared Leto as the Joker? Many people (myself included) thought that that film was "just fine, nothing special" but were impressed with the way Margot Robbie handled the Harley Quinn character and wished for a standalone film that featured the Harley Quinn character.

Be careful what you wish for.

BIRDS OF PREY (AND THE FANTABULOUS EMANCIPATION OF ONE HARLEY QUINN) is the answer to that wish and while it is slightly better than SUICIDE SQUAD, it still isn't all that....well...Fantabulous... of a film.

BIRDS OF PREY (which I hear is now being relabeled HARLEY QUINN: BIRDS OF PREY) is produced by Margot Robbie's production company and features an all female lead cast (the villain is a male) and a female Writer and a female Director. Consequently, this is a "female empowerment" film where the self-described "tough chicks" band together to defeat the male villain.

I applaud the effort and the idea behind the movie, but as a film, this one didn't quite work for me.

I start with the main focus of this film - Harley Quinn. This is just not a character, I discovered, that I want to spend an entire film with. She is, at it turns out, a very good SUPPORTING character, but not one that is interesting enough (at least for me) to carry a whole movie. I will give Margot Robbie credit...her interpretation of the character is interesting and that performance kept me focused throughout.

The other Birds of Prey are just as interesting. For the first time in I can't tell you, Rosie Perez did not annoy me in her role. She played earnest, frustrated Police Officer Renee Montoya and I found myself rooting for her when she was on the screen. Same goes for Jurnee Smollett-Bell's interpretation of Black Canary a character I knew very little about and was intrigued (though her "Super Power" was suddenly sprung on the audience with very little foreshadowing - foreshadowing that could have helped). And, finally, Mary Elizabeth Winstead almost steals the film as the revenge-seeking Huntress, a character I really enjoyed and hope I see again (though, I'm learning my lesson - let it be as a supporting character in another film and not her own, standalone film).

So, this film has 4 interesting characters at the top, but the issue is that they don't come together as a team until VERY late in the film (in a finale showdown that was the highlight of the film for me), so I really couldn't tell if there was any chemistry between these characters/actresses. I think there MIGHT have been, but no real sample size to tell.

Fairing less well as a character was Ewan McGregor's one-note take on super-narcissistic Roman Sionis/Black Mask. The character was pretty much in front of you at the start of the film and was still the same one-note character at the end. Also not "doing it for me" was Ella Jay Basco as Cassandra Cain, the street kid that becomes the focal point of the bad guys in the film (and the character the Birds of Prey must band together to save). I didn't much care for this character - or the performance - so I had no real emotional investment in whether or not the Birds of Prey could save her.

The Direction by Cathy Yan is professional and competent and the final showdown does show signs of originality and brilliance. I'll give her credit, she caught my attention with the last 1/2 hour of this film - much more so than she did with the first 79 minutes.

A better effort at this type of anti-hero comic book adventure (certainly better than SUICIDE SQUAD) but the DCEU still has not stuck the landing on this.

I encourage them to keep trying.

Letter Grade: B

7 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
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LeftSideCut (3778 KP) Feb 13, 2020

I absolutely detested Suicide Squad and was pleasantly surprised by how this turned out. Shame that not many people have been to see it 😬

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Kevin Phillipson (9928 KP) Feb 14, 2020

I've seen it twice

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Daniel Boyd (1066 KP) rated the PlayStation 4 version of Injustice 2 in Video Games

Oct 17, 2017 (Updated Oct 3, 2018)  
Injustice 2
Injustice 2
2017 | Fighting
Technically sound (1 more)
Good online functionality
Naff character redesigns (1 more)
Lack of character motivations
Gods & Monsters
Quick disclaimer before I start the review, I am not a huge online gamer. Whilst playing through Injustice 2, I dabbled in a few online fights and played a few co op games with my better half, but for the most part, this is a review of the single player story portion of the game.

I was so pleasantly surprised when I played the first Injustice game. I am a big DC fan, but fighting games aren’t one of my preferred genres in gaming, yet this fighting game set in the DC universe blew me away. The story was intriguing, the characters were diverse and it was a unique taste on a beloved universe. Therefore, the sequel had a fair amount to live up to and while it is still a fun fighting game with a multitude of colourful characters, it doesn’t feel anywhere near as special as Gods Among Us did.

The setup this time around revolves around Brainiac descending upon the earth in search of Kal-El and Kara, the last two remaining Kryptonians and eliminating them. Since the events of the last game, Batman has been keeping Superman in a special prison that suppresses his powers and the world has remained relatively free of crime, however Brainaic’s arrival changes all this. From here onwards we have our superhero story, which sees epic battles occur and mortal enemies being forced to work together against a common evil.

Most importantly, the game is fun. Gameplay feels pretty tight, which is both a positive and a negative when compared to Gods Among Us. The controls feel more solid and purposeful, but also feel more restrictive and less forgiving since the last time. This makes button bashing a void method and forces you to learn intricate button sequences if you want to pull off a decent combo. Thankfully, the super-moves are really fun to watch and make you feel awesome when you manage to successfully pull them off.

 I’m going to delve deeper into the game’s story mode, so if you want to avoid spoilers, I would skip this paragraph. I was so looking forward to the story mode in this game, I loved the story mode in the first game and was relying on this one to deliver also, unfortunately I found it jarring and hard to swallow, even as a lifelong comic book fan. The story in Gods Among Us was controversial amongst DC fans, as it turned a number of iconic characters on their head, causing them to fight on the opposing side from what we are used to seeing. In that game though, I thought it worked, character motivations were clear and there was context given for the heroes and villains who switched sides. This time around, characters switch sides faster than a tennis ball at Wimbledon and half the time, there is no apparent reason for it. The most jarring moment came when Wonder Woman turned on Kara. In the mission that preceded it, Wonder Woman inhales Scarecrow’s toxin and through a hallucination and it is revealed that her worst fear is turning on her friends, yet in the mission immediately after this sequence, she turns on her friends in reality! With no apparent motive to do so other than she is unconditionally on Superman’s side, making no moral decisions for herself. It came across so awkwardly and felt lazy, it’s as if the writers totally forgot about the last scene that illustrated that the last thing that Wonder Woman wants to do is turn on her friends.

I did appreciate the graphics in the game. Netherealm have really stepped up their game since the first Injustice and there are some truly stunning moments throughout Injustice 2 and I don’t just mean the cut-scenes. The area transitions are gorgeous to look at, the super-moves are very visually impressive and the detailed locations where the fights take place are also effective. The multiple unique environmental hazards present in each environment add an extra layer of unpredictability and opportunity to the fights and they do a good job of helping a player on the back foot start a comeback against their opponent. Facial animations and voice acting across the stable of characters are also solid.

Although the game is technically sound and the graphics are good looking, I wasn’t a fan of the character design overall this time around. The last game updated a few character designs, but for the most part followed the traditional style that the characters are portrayed in. This time, a lot of the character’s costumes look goofy and come off looking like toy armour rather than something a superhero would realistically wear. Also the redesign of the Joker makes no sense. Not only did it look like they were trying too hard to make him look edgy, but in this universe, Joker was killed at the beginning of the first Injustice game and he didn’t look like that when he died. In this game he appears to Harley through one of Scarecrow’s hallucinations and looks similar to the Jared Leto version of the character, but why? As far as we know, he has never looked like that in this universe during the time he was alive and if you are going to redesign him, don’t base it on Leto’s Joker, (AKA the worst version of the character.)

The co-op is as much fun as you would expect and certain matchups are more interesting than others. As with the first Injustice, pulling off combos and super-moves on someone that is physically sitting next to you is a lot more satisfying than doing it to some AI or an online player thousands of miles away. There is nothing quite like the couch co-op experience when it comes to a fighting game. Injustice 2 is a lot of fun to play in a group as well, setting up a tournament and throwing in real life forfeits also makes things more interesting.

As for the online play, the few matches I did play ran pretty well, there were no sudden glitches present throughout my time, the lag time between the player pressing a button and the character executing the corresponding move wasn’t that noticeable and matchmaking was fairly quick.

In summary, other than some jarring moments in the story, unclear character motivations and some naff character redesigns, there is a fun fighting game here buried underneath all of the nonsense, it’s just a pity that you have to put up with all of these hindrances to get to it. If you are a fan of the first game, then sure, I would recommend you picking this up and playing through it, but if you aren’t familiar with the series and are looking to jump into it and are considering grabbing the latest entry, I would highly encourage you to avoid it. You would be much better served picking up the first game. It will be a great deal cheaper than the latest version, the character designs are better and it’s a lot simpler and more fun overall.