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Ready Player One
Ready Player One
Ernest Cline | 2011 | Fiction & Poetry
8
8.9 (161 Ratings)
Book Rating
Easy to read (0 more)
Moments of deus ex machina (0 more)
As a set of 80s references it was great, as a story in its own right it was OK
I am disappointed with myself for not reading this sooner. Not because it was a life-changing read, but because I now look to be jumping on the bandwagon with the film coming out. I had planned to read this about 3 years ago, before I knew there was a film but never quite got round to it.
The book tells the story of an online world people enter to escape the disaster the real world has become, and shows them spending money they don't have on things they don't need (outfits for their avatar etc), but sadly doesn't take this too far (see Black Mirror for more of a doom-laden version of this world) and tracks the progress of the world's egg-hunters ("gunters") looking to solve epic puzzles and hope to win the ownership of this online world after its creator dies and bequeaths it to the victor.
There are a slew of 80s references in the early pages, and these are mostly enjoyable (unless like me you hate things like the breakfast club and haven't seen many of the films referenced) but thereafter the references are almost solely coin-op video games based, with occasional nods to movies and music. For me, you can get more enjoyable 80s references from one of those talking heads shows ("here, do you remember rubix cubes, what were they all about?!").
The solving of the puzzles (a fairly large part of the story) seemed a little clumsy to me, as if all of a sudden people would make a connection several years after working at it and then just bash on and solve it. This was none more present than in the very final puzzle, there was no logic as to why the solution was what it was. I kind of felt like Cline was desperate for the toilet when he was writing it, twitching on the edge of his seat and just quickly finished it off before he soiled himself.
There were a few twists and turns in the book, and they were mostly enjoyable though I felt there were a few missed tricks (the identity of "Aech" for example - I would put money on Cline planning this to be some Artificial Intelligence reincarnation of Halliday, the world's creator but he wussed out if it).
All in all, I enjoyed reading this, the prose flows quite nicely and easily, and the journey is enjoyable enough. I just felt there could have been more effort on the story and less on squeezing 80s references in ad nauseam.
  
RO
8
8.0 (1 Ratings)
Book Rating
Michael is a 14-year-old who has electrical powers and is joined in this novel by his fellow Electro-Clan members. In this book, Michael and his friends must battle the Elgen again in order to save his mother from their clutches. It was nice to see the world we had come to inhabit in the first book expanded in the second. We got a deeper look into the Elgen, their plans and one of their other secret locations. If you haven't read the first book, this may spoil you so please read that (or my first review) before you read the second book's review.

I felt the same way about the second book as I did the first. The overall idea of this story was very intriguing, although I found the writing to be lacking at times. One of the biggest elements that drew me out of the story was the author's inability to choose a word other than <i>said</i> to describe when a person was speaking. It became frustrating to listen to the characters talk when the entire page just repeated, "he said... she said... then they said... he said again." By that point, I was pretty over the word said. It definitely detracted from the story, which I found enjoyable overall.

There was a little more character development in this novel than the first, as I found myself connecting to the characters more. Although I still don't find that they are three-dimensional enough, I do care if they succeed or not. The relationship between Michael and Taylor was very insta-love-y in the first book, but I liked seeing more support for it in this book. It is starting to feel more authentic and less like an overused trope.

As there are five other books in the series, I hope that the character development and world building will be improved upon. It definitely continued from the first to the second book and I felt more knowledgeable about the world as the story continued. The author definitely writes for a younger audience; the writing style was not as developed or mature as I would expect for a young adult reader.

I would recommend it to middle-grade readers, as well as young adult/teen readers who enjoy their fantasy books in a familiar setting. Don't expect flowery writing or deep characterization, just let the story take you on a fun, easy journey.