
Purple Phoenix Games (2266 KP) rated Proving Grounds in Tabletop Games
Aug 23, 2021
Proving Grounds is a solo fighting dice game with real-time phases. Players will win by defeating eight opponents in battle and will lose (often, in my case) if the heroine suffers too many wounds. The game is played over several rounds, and Renegade has provided an app to act as a timer during the rolling dice phase. Obviously I am terrible at the game, but how does it play and do I feel like continuing to suffer subsequent losses?
To setup a basic game, place the Encounter Board in the middle of the table. Shuffle the enemy cards (with swords & board backs) and deal one per slot around the Encounter Board. These are the first set of enemies Maia will be fighting. Place Battle Markers (silver ninja stars that track wounds inflicted to enemies) in the outlined spaces of the enemy cards. Place Maia’s health token (a heart) on the tracker and one each of the green, yellow, and blue dice on the health area in the space with a rainbow surround. Fill the exhaustion track with one white die per space (on the right side of the Encounter Board), and take the rest of the dice into hand to use as the dice pool. For this review I also used the Dragonling Die module.
As mentioned, Proving Grounds is played solo over a series of rounds. Each round consists of three phases: Roll Dice, Resolve Attacks, and Recover. The first phase of the game, Roll Dice, is also the most chaotic. During this phase the app timer (or your phone or sand timer or sun dial) will allow 60 seconds to roll the dice and arrive at a final result. The interesting aspect of this mechanic at play here is that only sets of dice may be rerolled, not singles. So players may only roll that set of four 3s and not the solitary 1 sitting there all alone. This causes some brain freeze because many games utilize this in reverse, where only singles may be rerolled. Factor that into a 60 second frenzy to get the greatest results and brains will smoke.
Once the timer is up or players are satisfied with the rolled results, they move to the next phase: Resolve Attacks. Each number rolled on the dice correspond to the enemy’s position around the Encounter Board. So that solitary 1 that was rolled earlier is assigned to the enemy in position #1. Here’s the kick in the rear though: any single dice assigned to an enemy will result in a wound dealt to Maia, and would require the player to sacrifice one of the dice to the exhaustion track! Should an enemy require three or more dice but only two are assigned, or if zero dice are assigned, nothing happens to Maia nor the enemy. But those dang single dice will come back to haunt the player. A lot, if they play like I do. Some enemies will require at least one of the dice to be the blue/green/yellow die in order to be successful while others are just straight number of dice. Calculating everything that is needed during the Roll Dice phase is something that I have yet to master.
After attacks are resolved, players enter the Recover phase. During this phase players will gather all assigned dice from the round as well as any dice on the lowest spot of the exhaustion track to be used for the next round. Any enemies that were defeated have left an empty slot on the Encounter Board, so a new enemy will now fill that void. Play continues in this fashion of three phases per round until either eight enemies have been defeated or Maia suffers too many wounds to continue.
Components. I am fascinated by how few components are needed to put a game like this together. Yes, the Encounter Board is mostly unnecessary, but a great way to organize the game and keep everything spacially relevant for those of us that need that. The cards are fine quality and the game has great art. The dice are very cool, but I am unsure how the colors pop for our colorblind gamer friends. While the game doesn’t necessarily refer to the damage markers as “ninja stars” I cannot get over the fact that they are ninja stars. They are certainly out of place in a game like this where I encountered zero ninjas in my plays. Everything else, though, is great and it comes in a nice-sized box: a little smaller than my Century: Golem Edition box.
It was Kane Klenko’s birthday recently, so I wished him a happy birthday on social media and informed him that I was celebrating by playing Proving Grounds. His response was absolutely perfect: “Good luck!” Well, Kane, I never have good luck with this one! It is certainly a combination of poor dice rolling, poor decision making whilst rolling dice, and just dumb luck (emphasis on dumb). I love playing this game but it is infuriating that I have yet to beat it! Even with just the first Dragonling Die module! Gahhhhhh!!!
However, Proving Grounds is an excellent dice game that breaks out of the Yahtzee clone mold and into something fresh and exciting. The twist of only being able to reroll sets instead of singles makes for interesting decisions when you really need to defeat enemy #5 but just cannot roll ANY 5s to save your life (in the game). I just want to beat it once with the Dragonling Die so I can start adding in other modules (oh yes, there are several other modules to add). When games force me to WANT to play them more and more, even for the sheer hope of victory, I consider that a mark of distinction and a sign of a great game.
So if you are like me and enjoy the pain of defeat over and over again then I invite you to try Proving Grounds. It will not be easy. But if you happen to beat it, especially on your first try, please let me know. I need all the cheat codes I can get here. It will stay in my collection probably forever because I just need to overcome it, and then once I figure it out completely, I will just need to wallop it over and over to teach it a lesson. Enjoy Proving Grounds everyone!

Woo - Dating App
Dating, Lifestyle and Social Networking
App
Woo connects you to interesting people every day based on your interests and lifestyle. We’ve...

Auto Stamper - Date Time, Signature and GPS Stamp
Photo & Video and Utilities
App
Auto Stamper for Photo: Let your image speak 3 w's: when, who and where Auto Stamper for Photo is a...

Heather Cranmer (2721 KP) rated Big Little Lies in Books
Mar 22, 2020
Many things are happening for the parents of the children that attend Pirriwee Public school. Madeline is happy go lucky, but she isn't afraid to speak her mind. Celeste is gorgeous and seems to have the perfect life, but it's what goes on behind closed doors that make her want to run away from it all. Jane, a single mom, is younger than most of the parents and has just moved to the area. With her, she brings a very big secret. As their lives intersect, things come to a head leaving one person dead. The thing is, was it murder, self defense, suicide, or just an unfortunate accident?
The plot for Big Little Lies is easy to navigate and understand. It was easy to imagine myself as a bystander in the book whilst all the action was going on around me. Most of the characters in this book lead a privileged life, so it was nice to get a sneak peek into their lives and see that they have problems as well. The pacing was done beautifully. The chapters weren't very long, so I kept telling myself one more chapter which we all know turns into many more chapters! The prose was fantastic and flowed perfectly. I kept wanting to know more and would try to guess who the character was that died. I enjoyed the dialogue that would start off most chapters where a character was talking to someone regarding the death of a character in present day. I did predict which character would end up dead though, but I suppose that was a lucky guess. There was one big plot twist I didn't see coming, and I loved that plot twist! The book ends with no cliff hangers, and all of my questions were answered.
I enjoyed every character in Big Little Lies. Each and every character was well developed and interesting to learn about. Although the story follows Madeline, Celeste, and Jane, other characters are fleshed out through their narratives. I loved how Madeline wasn't afraid to tell it like it was. She just could not hold anything back, yet people still wanted to be her friend. Her loyalty to her friends was admirable, and I would love a friend like her! Her husband, Ed, was very supportive to Madeline, and it was easy to see that he loved her. Her oldest daughter, Abigail, was an interesting one. I liked reading about her and seeing how she would turn out throughout everything. (The virginity thing sure was interesting, and I would have done exactly as Madeline!) Madeline's youngest daughter Chloe was cute. She reminded me so much of a younger Madeline. Nathan, Madeline's ex-husband, and his wife Bonnie were other characters that helped flesh out Madeline. I did like Bonnie's carefree personality though. I also loved reading about Celeste, and I felt bad for her many times with what she had to endure. Sure, to others, she had it all - looks, a huge house, a very rich and good looking husband who seemed to adore her, beautiful twin boys - but her pain was obvious throughout, and I could understand her hesitation to do the right thing. Getting to read about her thought process was interesting. Perry, Celeste's husband, came across as very charismatic. It was easy to see why everyone loved him so much. I wanted good things to happen for Jane and her little boy, Ziggy. Jane's love for Ziggy oozed from the pages. The love she had for Ziggy was so sweet. Ziggy seemed like such a cute little boy, and I just wanted to hug him and never let go especially after what happens very early on in the book.
Trigger warnings for Big Little Lies include death, drinking, drunkenness, profanity, domestic violence, violence, and sexual situations (although not graphic).
All in all, Big Little Lies is a delicious morsel of a book. It delves right into the lives of its characters who come to feel like close friends and family by the end of the book. I would definitely recommend Big Little Lies by Liane Moriarty to everyone aged 16+ who are in dire need of a fantastic read with a great cast of characters and a plot that sucks you right in!

Gareth von Kallenbach (980 KP) rated The Wall (2017) in Movies
Jul 11, 2019
As Isaac watches from cover Mathews surveys the carnage from up close and quickly realizes that Isaac must have been right. All of the men below were killed with skilled shots to the head. Before he can find cover or find where the shooter was positioned Mathews is shot in the stomach and falls to the ground. Isaac rushes to his aide but as soon as he gets close to his comrade he is shot in the knee. As shots rain down on him Isaac dives for cover behind a dilapidated wall. Now he is stuck behind fragile cover bleeding with his partner unable to move due to his wounds. Isaac scrabbles to radio for help but he only finds his radio antenna has been shot off. He has no idea where the shots came from only that he may be in the only safe place. Isaac is now suck behind a wall with no way to get to his severely wounded friend or call in reinforcements. Then over his short range two-way radio a voice can be heard and it’s not Matthews or help…it’s the enemy sniper.
The Wall is a suspense film directed by Doug Liman (Edge of Tomorrow, Fair Game and Mr. and Mrs. Smith). Overall the small cast gave good performances. I thought that John Cena did a good job in a limited role in this film. Aaron Taylor-Johnson did an adequate job, but since he was on screen by himself for the majority of the film I thought his performance was at times week. He was also really compelling at times which is why I think overall it was adequate. I think it was a good story but the build up to the end lacked the true suspense that could have made it a great story. I just didn’t have the ending that really made me sit on the edge of my seat. It felt like what was happening was inevitable. I commend the originality of the overall story. But when I am going to watch a suspenseful film I want just a little bit more. To me it lacked an edge and really captivating moment at the end. One of the things the film got right was how realistic it felt. The cinematography was gritty and fit the story really well.
Overall I came out of this film feeling good but thought that it was missing a little something. Worth a second viewing sometime in the future but probably save it for video or on demand.

Whatscan Pro for Whatsweb
Social Networking and Utilities
App
Please before buy this Version try to using the Free Version...

Purple Phoenix Games (2266 KP) rated Meow! The Cult of Cat in Tabletop Games
Jul 18, 2019
NOTE: I have never been hazed nor have I hazed another. Just wanted to get that straight.
DISCLAIMER: We were provided a review copy of this game for the purposes of this review. These are preview copy components, and I do not know if the final components will be similar or different, or if the Kickstarter campaign will alter or add anything through stretch goals. -T
As an initiate to the Cult of Cat it is your duty to pass the test and not break any rules. The winning player, therefore, is the one who can perform all of the necessary rules without breaking any. Let me explain. The game is a giant stack of cards. Upon these cards is the name of the rule, an illustration that matches the rule, and an explanation of the action to be completed. At the beginning of the game you are dealt two cards (or one card dependent on number of players in the game) and one card is dealt face-down to the middle of the table. You look at your dealt cards, study them, and pass your hand to the player on your left. So you now have seen two rules that you have passed, and you have received two rules from your neighbor on the right. I hope you remembered what you passed…
On your turn you will play a card from your hand, announce and perform its action, and then perform all the actions on your opponents’ cards that you can possibly remember to impress the brethren and hopefully not break any of their rules in the process. Once you are satisfied with your performance you point to the player on your left and ask, “Have I broken any of your rules?” If you performed one of the rules in their hand incorrectly, or omitted one of their rules, then they are required to say, “Yes.” At this point they announce the rule you have broken, add that card to the card that was dealt face-down to the table, and you add your played card to form a pile of three. Shuffle those and draw one for yourself, your opponent draws one, and the remainder stays on the table. This is the game and it continues until someone has correctly performed the actions of their opponents and not broken any rules.
Components. Again, this is a giant stack of cards. I do not know what the quality will be after the Kickstarter campaign ends, so I cannot really comment on them. My review copy cards were fine. The art on the cards is really comical and funny. I mean comical like in comic books. I like the art quite a bit, and while I am not really looking at the illustrations as I play (there is already so much I am trying to remember), when I look through the deck I chuckle at a lot of the cards.
Guys, this is a great party game. It is rules-light, doesn’t require a ton of strategy, and gets people up and moving and out of their comfort zones. It really is perfect for those times when you have reluctant players or partners to get them into the gaming mood by having them perform ridiculous but super fun actions. Winners, losers, it doesn’t matter at the end of this game. Everyone is sure to have a really great time playing. If you love Happy Salmon, I can almost guarantee that you will also love Meow! as something a little different. And we at Purple Phoenix Games love Happy Salmon! I am really looking forward to the Kickstarter campaign to see what Peter C. Hayward has up his sleeves.

Flying Hard for Finn (Pet Play by the Lake)
Book
Doves symbolize peace, love and hope. I never imagined my step dad's brother would be all those...
Contemporary MM Romance Pet Play

Footsteps - Pedometer
Health & Fitness and Lifestyle
App
33% OFF for a limited time! Named 3rd best pedometer on Channel 5's The Gadget Show Top 5 with...

Footsteps - Pedometer Free
Health & Fitness and Utilities
App
This free version can count up to 3000 steps a day. Named 3rd best pedometer on Channel 5's The...