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Paul Chesworth (3 KP) created a post

Feb 20, 2018  
OSTURA – THE ROOM

Six years is a long time between album releases. A lot can happen in that time, the biggest issue being the fan-base. In today's throwaway music era, where songs are disposed for having a 20 second intro by the ‘millennials’, but thankfully us rock fans are of a more discerning disposition and made of sterner stuff. Six years is nothing in the scale of rock bands, but I had to admit that even I was a bit worried that this album would never see the light of day. It was written immediately after the debut ‘Ashes Of The Reborn) from 2013 up and through to 2016…..and here it is (finally) in 2018! Top marks to Ostura for not losing faith and getting ‘The Room’ out there. I for one am bloody glad that they have persevered.


They probably feel like a cat with 10 lives, as it has been picked up by Universal Music MENA, when it could have literally gone south and not got released at all. There have been some Ostura casualties along the way. Gone are Tony Ghanem (vocals) and Chris Naimeh (drums), and in comes Alain Ibrahim (guitars), and Alexander Abi Chaker (drums – live, and additional percussions, and he wrote all the drum parts for The Room’). For the album, Thomas Lang is behind the kit and has quite an extensive CV; and I have to say, he IS ON FIRE here.

The 12 songs were written in chronological order and work as a score for an equally cinematic storyline about a social recluse girl who takes refuge in a room. Locked in with her thoughts, fears and ambitions, the girl’s imagination turns the room into an endless universe where she is the creator. Soon after, the creation gains the ability to create and ask the right questions. The story tackles the notions of fear, perfection, social anxiety, ambitions, rage, power, and the struggle between the creator and the creation.

'The Room' is a massive production with performers from 12 countries, alongside the City of Prague Philharmonic Orchestra and the core band. The premise has a lot to live up to. So, do Ostura live up to this high bar they have set for themselves?

Emphatically, yes! Where the debut was more ‘Metal’, and a mix between something like Avantasia and Kamelot, ‘The Room’ is a different experience entirely. The sound now is more cinematic and falls partly on the side of Ayreon. The sound (track) is like that of a film, it’s filled out and sounds huge, partly due to the involvement of The City of Prague Philharmonic Orchestra, a choir, string quartet, and an electric triangle (one of these isn't true). The whole concept has been so carefully constructed that the Orchestra and band are not overwhelming each other or jockeying for position. It’s a perfect balance of band and orchestra coming together for probably THE release of the year.

After a very long wait, I can wholeheartedly, 100% state that ‘The Room’ is worth it, and then some! Opening track ‘The Room’ starts with this pulsating and growing riff that explodes into action. The contrast in vocals between Erosion (Monsef) and The Girl (Jreissata) works a treat, you have the roughness/industrial vs. the angelic, its light vs. dark, and they also have the wonderfully melodic metal vocals of Utopia (Michael Mills, Toehider). ‘Escape’ has hall the hallmarks of symphonic metal that you could wish for. Mills proves to be the Ace in the pack as his vocals are ear-splittingly phenomenal. The Room is more than just Within Temptation with a couple of extra sets of balls, as Ostura throw everything into the mix, both vocally and musically, there is even the daddy of them all, a Hammond organ.

In case you are worried, the three-pronged (trident) vocal assault that was seen on the debut is still here. Only this time, Monsef and Jreissata have seriously upped their game, and have in Mills a singer of the highest quality. Mills is immense, his vocals are up there with early Queesnryche’s Geoff Tate. Its not just the Mills show - Monsef glides from low to high with ease, and Jreissati' vocals are just simply divine. The three together are pure perfection.

‘Beyond’ is where the cinematic soundtrack comes to the fore. Alan Ibrahim’s and Marco Sfogli’s guitar playing collides with the PSO – electric vs. an orchestra, industrial riffs dueling against violins (An orchestra is just the heavy metal of the 1600s to the present day, without a Marshall), all coming together for this huge soundscape of noise. ‘Erosion’ is one of those songs that I wish I could play through a PA. It’s a track that you just can’t play loud enough. It mixes the brutality of guitars that Dream Theater used to do so well, with a male baritone choir! Ostura have so much faith in what they are doing that the orchestra parts come to the fore and throw in a choir for good measure adding further to the already pomp-tastic sound.

‘Mourning Light’ is the first chance to catch your breath as its just The Girl, and a small accompaniment in comparison. We have just witnessed the beautiful calm and serenity of The Girl, you know there’s something sinister just around the corner. It doesn’t half deliver with ‘Deathless’. It’s the kind of intro that you would see on a film like Godzilla, or Cloverfield, dark and looming with a sense of impending danger. The final third of ‘The Room’ has two of the biggest songs in both ‘Darker Shape Of Black’ in which Ostura have roped in 'he who shall not be named!' The other being a 12-minute magnum opus ‘Duality’. 'The 'International Man of Mystery's' style is so distinctive that it is bound to draw comparisons. The song has everything – huge riffs, against a Middle Eastern backdrop, and with the orchestra adding an overall massive sound. The filling in the middle of these two monsters is ‘The Surge’ and is solely a vehicle for ‘Erosion’ and Monsef to take centre stage.

In fact I’m going to leave it right there. It would be a poor read if all I did was wax lyrical about every song in a similar manner. I blame Danny Bou-Maroun and Elia Monsef. Its their bloody fault that the ‘The Room’ is so damn good!

I simply cannot fully express in words how good ‘The Room’ is. If you’re a fan of Ayreon, and I know there are quite a few of you out there, you absolutely positively need this in your collection. There’s a lot to absorb here, as ‘The Room’ will require several listens as its like being bombarded with a wall of sound. You will pick up on things you didn't hear the first time, and so on. The end result though is seriously worth the wait. In the world of cinematic rock, Ostura stand-alone, no one can touch them. Purely as an album it is up there with Ayreon’s ‘01011001’ and possibly Dream Theater’s ‘Metropolis Pt. 2: Scenes From A Memory’. I'm not kidding.

Credit also needs to go to Jens Bogren. Ostura have a hell of a lot going on here, and to get the production so ‘right’ has taken one huge effort. To mix the sound and multiple layers are not an easy task to make it sound as good as this, and he has done a superb job, where others could easily have failed.

Honestly, very few albums hit my inbox that are this good. If anything peaks this in 2018 whether it be metal, prog, AOR and everything in between, I will be very surprised indeed. This is without doubt, awesome!

NOTE – Universal are not releasing this on CD as it’s a dying format. This is a shocking decision considering they have a potential ‘Ostura’ of an album in their possession. Criminal. Here’s hoping the band can offer up something via a Pledge campaign.

Score – Awesome!

Tracklisting –
The Room
Escape
Beyond (The New World)
Let There Be
Erosion
Mourning Light
Deathless
Darker Shade Of Black
The Surge
Duality
Exit The Room

Ostura
Youmna Jreissati – Vocals as ‘The Girl’
Elia Monsef – Vocals as ‘Erosion’ Charango, Additional Acoustic Guitar, Programming, Engineering, Media
Danny Bou-Maroun – Piano, Keyboards, Orchestration, Programming, Cubase Operation, Additional Percussions
Alain Ibrahim – Acoustic guitar, Rhythm Guitars, Guitar Co-arrangements
Alexander Abi Chaker –Additional percussions, Drums Co-arrangements on tracks (1,2,4,5,8)

Guest Musicians

Michael Mills – Vocals as ‘Utopia’
Thomas Lang – Drums
Dan Veall – Bass
Marco Sfogli – Lead Guitar on tracks (1.2.3.5.8.11)
He who shall not be named, yet!! – Lead Guitar on Track 9
Ōzgūr Abbak – Lead Guitar on Track 6
The City Of Prague Philharmonic Orchestra Conducted by Danny Bou-Maroun
The Lebanese Filmscoring Ensemble – Choirs, String Quartet
Yamane Al Hage – Violin Solo on Tracks (3,8,9)
Jokine Solban – Violin Solo on Track 2
Nobuko Miyazaki – Flutes on Tracks (9,11)
Mohannad Nassar - Oud on Tracks (5,10)
Roger Smith – Cello on Tracks (1,10,12)

Mixed, mastered and re-amped by Jens Bogren at fascination Street Studio, Sweden
Alexandre Moreira – Editing
All vocals, piano, violins, percussions, recorded at the Citadel, Dlebta, Lebanon

Twitter - @Ostruraband
Facebook - https://www.facebook.com/osturaband/
     
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Haley Mathiot (9 KP) rated You in Books

Apr 27, 2018  
Y
You
6
6.0 (1 Ratings)
Book Rating
While reading—and after finishing—You, I really had no idea what to say about it. I let it sit in my brain for a while, and I think I’ve decided how I feel. It’s a funny book though, because honestly, you have to be the right kind of reader for it. I’m not yet sure what that kind of reader is.

First, as you can see above, I can’t really say what genre it was. It wasn’t really young adult, though I’m sure some young people will enjoy it. It’s not really adult either though, because it’s about a group of people who play videogames for a living. So I wasn’t sure what category to put it into for my brain.

There was some fantasy aspects, because the videogame they made was fantasy. The videogame characters would come to visit Russell, the main character, in his dreams or daydreams. Once he took one of them on a date. That was kind of weird.

Then there was the plot. They’re making this game, another game in the series, and there’s a bug that’s causing all sorts of problems. They have to play the game to get rid of the bug. Now I’m not a game designer but that doesn’t seem very probable to me personally. I’d do a control search for the line of problem code, and just take it the hell out. But like I said, I’m not a designer.

The subplot to the bug mystery had something to do with the past, the founder of the company, a mysterious death, and an “ultimate game.” It was all very vague, and not a lot of it was wrapped up.

Finally, I didn’t particularly like the conclusion. Suffice to say I thought the whole novel would take a different turn than it did, and it wasn’t what I wanted.

But the good parts were good! The writing was funny and descriptive, the characters were well developed—I loved Lisa so much!—and it was fast paced.

Personally, I liked it. I didn’t love it, I didn’t hate it, but I probably wouldn’t read (or listen to) it again.

Content/recommendation: some language, no sex. Ages 16+
  
Trusting a Warrior (Loving a Warrior #3)
Trusting a Warrior (Loving a Warrior #3)
Melanie Hansen | 2020 | Contemporary, Romance
10
10.0 (1 Ratings)
Book Rating
Hansen can grab you, by the heart strings, and drag you kicking and screaming through every single emotion known to man
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

This is book 3 in the Loving A Warrior, and I STRONGLY suggest you read both books one, Loving A Warrior, and book 2, Keeping A Warrior, before you read this one. There is much referenced here that is not fully recapped. And you know, cos I said so! Both are 5 star reads.

As is this one!

Lani meets Geo on possibly the worst day of her life. Geo's ain't much better. Together they begin to navigate a relationship, while dealing with a huge amount of grief at the death of their loved ones.

Hansen has a knack of roping you in, pulling you close, and not letting you go. She can grab you, by the heart strings, and drag you kicking and screaming through every single emotion known to man, and then expect you to write a coherent review after!

I mean, I loved this book, I really did. It carries some difficult story lines, but again, Ms Hansen delivers them in a way that you cannot fault. Grief is a fickle thing, and everyone deals with that differently. I know, my sister and I dealt with my mother and father's death very different, but there is no right or wrong way. Here, Lani's grief is a decade old, but she still suffers. Geo's is much fresher, and it's HIS pain that hit me the most.

I have no personal experience of war, or those who serve. I can only imagine the horrors that are presented on a daily basis. It's to be expected that some will struggle with that, but put on a "brave face" The way Hansen describes Geo's grief and his own spiral downwards is heartbreaking, it really is. Only his relationship with Lani saves him.

I loved how the others in this series; Matt and Shane and Rhys and Devon, play a huge part here. I loved that Devon and Lani become such good friends, even if Lani is Rhys' ex.

What I want to know now, Ms Hansen, is this! Will we be privvy to want happened in Keeping A Warrior, and here, to Matt and Shane?? Cos let me tell ya, I does NEEEEEEEEEEEEEEED to know! We get an inkling of what Matt suffers here, but not enough. So, please, write a followup!

Love, love LOVED the epilogue! And I loved Bosch, Geo's military dog.

I can't, in any honesty, give this book any less than. . .

5 stars

**same worded review will appear elsewhere**
  
Shadows & Dreams
Shadows & Dreams
Alexis Hall | 2014 | LGBTQ+, Paranormal, Science Fiction/Fantasy
1
3.3 (3 Ratings)
Book Rating
Review** spoiler alert ** *Warning: contains spoilers, bad words, and quite a long rant*


To be honest, I was very disappointed in this book. It had a great premise, which meant it had the potential to be a really good story, but the writing style of the author just completely ruined this book for me.

The basic idea behind the story is that Kate Kane, a paranormal PI, sets off on a case to find the brother of a woman she slept with once, and during this investigation, she runs into ALL MANNER OF TROUBLE. There are vampires and werewolves and ex-girlfriends around every corner, just lurking and waiting to pounce on Miss Kane. It's a very busy and involved story, and if it had been better written, I would have easily given it four stars at least, but there was just TOO much about this book -- style-wise -- that drove me insane.

For instance:

1. The plot, itself, is actually fairly well thought out and developed and is nowhere NEAR as cheesy as it sounds when you hear, "Vampires fighting werewolves," -- which, let's be honest, these days is so trite and overdone that it is scoffed at on a regular basis. However, there IS a good story in this novel. But the way Hall writes the not-cheesy story is so cheesy that it makes you THINK the story is cheesy. A lot of cheese, huh? A little confusing? Well then, let me give you an example.

Page 7-8: "Truth be told it was a little bit awkward, but my social weirdness threshold has gone way up since my girlfriend tried to murder my ex-girlfriend because her ex-girlfriend tried to murder her."

Okay... a bit ridiculous, especially seven/eight pages in, but I can roll with it. However, at the bottom of page eight:

Kane asks, "Who saw him last?"
Her assistant -- who is actually a statue brought to life and gifted to Kate by a group of rats who are apparently all seeing and all knowing God-types -- says, "I don't know. [...] Probably somebody at the hospital."
Kane asks, "Which one?"
And the assistant replies with this fantastic line: "The Whittington. He broke his leg changing a light bulb. Because he was standing on a swivel chair because he's an idiot."

Okay, I concede that maybe this line is supposed to sound ridiculous and funny, so I can even let that one slide. But then, three pages later, Hall completely turns me off to the book with this:

"Well, fuck. I was about to be hired by a woman I'd very nearly slept with to find her missing brother who was working for the woman who'd left me for a tech startup at the tech startup she left me for."

Wh-wh-what?! Are you kidding me? Could that sentence BE anymore convoluted or that plot-point any more ridiculously stereotypical?

And what is truly awful is that the story itself REALLY WASN'T THAT BAD. I mean, the writing was awful, which, overall, meant that the novel was -- in my opinion, of course -- bad, but the way the story progressed WAS interesting. It was nowhere near as bad as these 'recaps' by the main character make it sound, but the problem is that Hall throws in these inner-monologues for Kane ALL throughout the book, and they are terrible! Which, in turn, decreases the value of the entire story.

Another example falls right on the heels of the page 11 jewel.

Page 14: "I really really hoped this wasn't going to be another zombie plague. There'd been an outbreak when I'd taken Eve up to Lake Windermere for our third anniversary, and we'd spent the whole weekend under siege in the hotel, making molotovs from the minibar and clubbing re-animated tourists to death with souvenir walking sticks."

Really? Zombies now? On top of the vampires, witches, and werewolves? Can we POSSIBLY fit anymore para into this normal?

Enough with that.

Now on to point number 2. The girl on girl sex scenes in this book between sexy, snarky PI and her vampire girlfriend, the Prince (yes, Prince) of Cups, should be hot, right? No. They are forced, fake, and ridiculous. Halfway through the first one, I thought, "Jesus. This isn't lesbian sex. This is lesbian sex if it was written by a man who WISHES he could see some lesbian sex." That was the point at which I decided to look up more info on Alexis Hall, and I found out that he is, in fact, a man, which at least explains the sex scenes.

#3. Speaking of sex scenes, Hall also has this really irritating -- and distracting -- habit of throwing in random, explicitly sexual thoughts at TOTALLY inappropriate times. Right in the middle of the most stressful situations -- being locked up, about to be killed, thrown in prison/on trial -- Kate Kane begins inner-monologuing with herself about how much she'd like to fuck whatever female happens to be standing in front of her. RIDICULOUS! And annoying. Hated it.

4. One of the MOST annoying things about this book, however, was that it was in DESPERATE need of a SERIOUS case of editing. All throughout the book there were glaring errors that any first year college student should have caught while reading. I'm willing to discount SOME of these "errors" as simply being lost in translation, as the book is written with a British tone, and I am very much American. However, SOME of these errors simply CANNOT be due to anything other than careless editing.

For instance, page 113: "It's main distinguishing feature, right, was that was it was blue."

WAS that WAS it WAS blue? What does that even mean? Oh, yes, it means that no one bothered editing this beast before printing.

Page 141: "Piercing the heart will paralyse, but it won't kill, and anything will do, it doesn't have to wood."

Okay, so maybe the "paralyse" is simply British, but surely the "doesn't have to wood" bit needs a "be" in there somewhere, right?

Page 157: "Have we have achieved case closed, Miss Kane?"

Yes, yes have we have.

There are several -- SEVERAL -- more examples of these type errors, but I'm not about to point them all out. If you read the book, I'm sure you'll easily catch them on your own.

5. Another thing that drove me NUTS was the repetition. The awful thing is I'm fairly certain that Hall used these repetitious lines PURPOSELY to create some kind of effect -- humor, maybe? Whatever the desired result, it failed to do anything other than annoy me.

For instance, page 163: "'Hi. So. Look.' I tried to find a way to express the fact I had some good news and some bad news that wasn't I've got some good news and some bad news. 'I've got some good news and some bad news.'"

...blink... ...falls over...

Page 177: "All the more reason to tell them. [...] If they know that we know that she has returned, then they will not be tempted to conspire against us out of the false belief that we do not know. Of course, they may already know, but at present, we have no way to know what they know. If we tell them, we will know what they know, and all we will not know is how long they have known it."

Oh. Jumping. Jesus. On. A. Pogo. Stick. Please tell me you aren't serious.

And there was this one thing that repeated over and over again throughout the book. The first time, it was actually pretty clever. The second time, even, was okay. But by the time I'd read it nine times -- yes, NINE TIMES, no exaggeration whatsoever -- I was ready to never EVER read anything like it ever again.

This particular phrase was something Kate Kane internalized or muttered aloud to herself each time she decided to do something stupid OR she felt her life was in danger. The basic format went something like this:

"Here lies Kate Kane, died peacefully in her sleep aged 94. Beloved daughter."

The "Here lies Kate Kane" part remained constant, as did the "Beloved daughter." It was only the middle part that changed, for instance, "Here lies Kate Kate. Should have minded her own business. Beloved daughter." Or perhaps, "Here lies Kate Kane. She made a difference to dozens. Beloved daughter."

This continued NINE TIMES. It is not cute, funny, or clever after about the second time, definitely after the third. BUT NINE TIMES?! Come on!

And finally, my last complaint.

6. Several of the items, scenes, quotes, etc. in this book seemed waaaaaaaaaay too close to things from other books for my taste. Perhaps it is simply a coincidence and the author did not intentionally siphon plot points and details from other authors -- except, of course, when he obviously did in his quotations, such as his use of "Not all those who wander are lost" and "As old as my tongue, a little bit older than my teeth" which are DIRECTLY taken from other books, but I'm hoping those were intentional and not attempted-to-get-away-with-it plagiarism.

But there are several things in this novel that could have been taken from Jim Butcher's "Dresden Files", Lewis' "Narnia" chronicles, and Tolkien's "Lord of the Rings" series. I'm hoping, however, that they weren't, but they were very, very similar.

All in all, I'm disappointed to say that I was not a fan of this book at all, and I will most likely not be reading anymore Kate Kane books.
  
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Allison Anders recommended Monterey Pop (1968) in Movies (curated)

 
Monterey Pop (1968)
Monterey Pop (1968)
1968 |
(0 Ratings)
Movie Favorite

"Most people think that the concert at Altamont was the antithesis of Woodstock. But one of my students at UCSB recently commented that you could tell a lot about what went wrong at Altamont by watching what went right at Monterey. I couldn’t agree more . . . It’s fascinating to watch both of these films and compare what happened just a few years and less than a hundred miles apart. First off, Monterey Pop, which may be my favorite of all Criterion DVD packages. The booklet is printed on nature-rough hippy-grade paper stock that you would have first encountered on the streets of Haight-Ashbury, in the form of a free press or psychedelic poster on a telephone pole, and later on your thrift-store coffee table with a pile of pot about to be rolled next to it! Yes, it is this evocative! The DVD box set includes amazing outtake performances with Laura Nyro, Quicksilver Messenger Service, TINY TIM (!), and Buffalo Springfield . . . and another DVD, Jimi Plays Monterey and Shake! Otis at Monterey, contains the complete performances by Jimi Hendrix and Otis Redding (with commentary by the ever-enlightening Peter Guralnick, who knows the history of Memphis musicians better than anyone alive). The accompanying doc of a conversation between record producer Lou Adler and filmmaker D. A. Pennebaker is such a coup—not only do you hear how the concert came together and how it was organized during the entire event, but you also get to hear Lou Adler’s story. A lot of people don’t know (although smarty-pants me did) that Adler started his music career with Herb Alpert, as songwriting and producing partners . . . and he has awesome stories of Paul McCartney hanging out at Cass Elliot’s house in Laurel Canyon . . . There’s endless music-nerd gold like that! The color in the film is all that psychedelia had to offer—vibrant, otherworldly, and hyperreal. There’s an innocence throughout Monterey Pop that exceeds the “positive vibes” of Woodstock a few years later and that is of course completely nonexistent in Gimme Shelter. You can also see in Monterey Pop the cops in the crowd (who were replaced by Hells Angels at Altamont) and SEATING! My student pointed out there were folding chairs on the lawns at Monterey—very civilized. Now that wasn’t throughout the concert grounds, but it was more in the tradition of the Newport Folk Festival than the mayhem to follow in Altamont. Also like Newport, the performers were in the audience—they were not in some rarefied backstage area, cut off from the fans or their fellow performers—and you get to see the moment when Mama Cass Elliot in the audience has her mind blown by the powerful performance of young Janis Joplin. There’s a fabulous interview with Papa John Phillips, who cofounded the event with Adler, and a gorgeous photo exhibit by photographer Elaine Mayes. Gimme Shelter director Albert Maysles was one of seven cameramen on Monterey Pop. And I need to point out that you do see a few Hells Angels on the lawn toward the end of Monterey Pop. So the Angels already had a presence at large outdoor rock events that far back. I’ve talked to a lot of people who were at Altamont as performers, friends of bands, and audience members, and the consensus is that nothing in this film was manipulated in the least: the vibe was bad from the very start, and the filmmakers didn’t create that in the editing room. Interestingly, the film is shot much darker than the saturated colors in Monterey Pop—but then again colors were becoming less vibrant in pop culture and fashion at that time too. But interestingly—here you have some of the same players—you have Jefferson Airplane, who are almost humble on the Monterey Pop stage (despite the fact that Grace Slick shows off her powerful rock pipes at Monterey—she was the first true female rock singer and very underrated in my opinion), having to stop their set at Altamont when singer Marty Balin is dragged off the stage and beat up by the Hells Angels. The Grateful Dead play a soothing jam at Monterey and don’t even make it to the stage at Altamont. Chris Hillman with the Byrds plays an evening set to the Monterey audience, and in Gimme Shelter his band, the Flying Burrito Brothers, only get two songs done before the mayhem drives them off the stage at the Speedway. Watching Charlie Watts listening to the interviews with the promoter and with Hells Angel Sonny Barger makes Watts your favorite member of the band if he wasn’t already . . . His quiet devastation over the murder at his band’s concert is profound to witness (and you do feel as though you are let in on a very private event)."

Source
  
Mindhunter - Season 1
Mindhunter - Season 1
2017 | Crime
The Content (1 more)
The Concept
The Characters (0 more)
Slow Yet Twisted
I had a friend recommend this show to me and I thought, alright I'm constantly attempting to figure out why people's minds work the way they do, this could be interesting. Let me tell you right off the bat, push through that first episode, I promise you it gets more interesting. The first episode is a disaster, there's too much shoved in there (one second Ford is an active agent, then suddenly he's teaching, straight after he's at college, then he's working in the BSU) it was dull at best and dead confusing at worst. While the content is interesting, the characters and the relationships are odd and strained. Ford comes across like an actual serial killer (especially when he does that creepy wide-eyed stare *shivers*), he's socially awkward, his mannerisms feel stunted and strange and overall he is not a likeable character. I like to feel connected in some way to the characters I'm watching and at this stage Ed is more relatable than Ford (which is terrifying because - actual murderer there ?). The girlfriend is even worse, they both feel just - forced (and what's with the weirdly placed sex scenes?! They don't add anything to the story at all!) There's oddly placed scenes which are weird and don't make sense (Carr and the tuna/invisible cat - why - just why was that in there? It wasn't necessary and what was the point of that? Was it supposed to be creepy? Unsettling? Because for me it was just random and pointless). Tench is the only consistant, interesting character (who, bless him, smokes waaaay too much). Overall the show is slow, which admittedly can be a good thing, especially because at first they see so much resistance to the idea that people aren't always just 'born bad', but it never really picks up speed (like you're kind of expecting it to). The last episode is very odd, Ford becomes confusing and erratic, which is a complete 360 from his dead-eyed emotionally inept character in the first episodes. Is he having a breakdown? Is he realising he shares traits with the violent killers he's interviewing? The ending didn't make sense to me at all. I give the show an 8 for content because it is super fascinating, and appropriately disturbing but character wise it's definitely a 5, you just never really 'connect' with anyone. That being said, I will watch the next season, because it's still an interesting show, though it will be at the bottom of my 'to watch' list.
  
Playing with Fire (2019)
Playing with Fire (2019)
2019 | Comedy
Seeing the trailer for this I was mildly excited, this sort of daft family humour holds a place in my heart and it looked like I was going to get another film to add to the "pick me up" watchlist. But oh my, everything about this experience rubbed me the wrong way.

Jake Carson runs a rugged group of smokejumpers that swoop into action and stop fires from taking hold. On their latest callout they find a cabin about to be engulfed by flames and trapped inside are three children in need of help.

Following the rules, Jake calls Child Protective Services, but being so remote they won't be able to get to them quickly. It's now their duty to keep the three of them safe until they arrive. Four grown men, three kids... what could possibly go wrong?

Where to start? How about that humour I was looking forward to? Or perhaps the severe lack of it. Over the whole runtime I laughed more at the end credits that I did at the whole film. Keegan-Michael Key is by far the funniest thing about the film, but it still isn't a perfect part. Key's way of sliding into scenes and just taking over was excellent, it made me smile, but when these moments started he was funny with just the right amount of over the top but the script would quite often throw him over that fine line and it became tiresome.

John Cena generally isn't bad when it comes to comedy offerings, but in Playing With Fire he's very stiff even for the by-the-books character he's playing. It felt like Jake had been made too straight-laced, he needs to make the transition from uptight to more relaxed but they could have brought it down just one step and it would have been something a lot easier to watch.

Brianna Hildebrand plays the oldest of the rescued children, Brynn. She gives a solid performance and probably has the best character overall, no frustrating quirks, nothing over the top. While she manages to make a good show of it being up against the over the top nature of everything else means it gets lost in the background.

While there might be a twist on the sort of story it doesn't feel new in any respects. I'm feeling rather let down with the whole thing but thankfully we're not short of other films that do this exact thing.

Originally posted on: https://emmaatthemovies.blogspot.com/2020/01/playing-with-fire-movie-review.html
  
Niche
Niche
2009 | Abstract Strategy, Card Game, Educational, Puzzle
I have a gamer confession to make and I am not sure how it will be received. Perhaps it isn’t a gamer confession at all. I will let you be the judge. I am not a fan of Sudoku. There! I said it, and I stand by it. I find it tedious and far too intelligent a game for me. However, if someone would just dumb it down enough for me to get it, I may actually enjoy it. Oh wait, Andy Hopwood did that for me already? Hot dog!

Niche is a puzzly abstracty Sudoku-y card sheddy game for two to seven players that can be played in as few as 10 minutes. In it players attempt to shed their hand and score the most points by adding cards to established lines of cards. As with most of Andy Hopwood’s games, though, there is a twist.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup the dealer will shuffle the deck and, well, deal out seven cards to each player. The cards not dealt form a deck and from this deck a starter card is flipped to the table. Setup is complete and the game may now begin!
On a turn each player will need to perform three steps: Select, Place, Score. When Selecting a card from their hand the player will need to observe the last played card. This card will essentially inform the player of what CANNOT be played. For example (per the photo above), if a yellow triangle was just played, then the next card played can be NEITHER yellow nor a triangle. So from their hand the active player will select a group of cards that can be played this turn and choose one to add adjacently to the most recently played card.

The player then must Place their card such that they do not add the same card to the line that already exists within the line. For an example here (per the photo below), the most recently played card is a blue circle. In hand are two blue squares, a yellow square, and a red square. As the previous card is blue the only choices left are the yellow and red square. However, the card played previous to the blue circle was a yellow square, so that leaves our player with only one choice: the red square connected to the blue circle. Now, the player could actually use the yellow square, but would need to place it below the blue circle forming the beginning of a new line. I will explain why that is a less strategic play.

When players perform the third step in a turn, Scoring, they will count up all cards in the lines extended by their card, both vertically and horizontally. In our previous example the red square continues a line of two cards so their score for that placement is three. Should they place the yellow square below they will only score two as they have added onto only one card. Fans of Azul will be familiar with this scoring system. Players are expected to keep track of their own scores each turn.


Should a player not have any legal plays using cards in their hand they must pass, and await their next turn. Play continues in this manner of players performing these three steps in a turn until a player sheds their entire hand of cards. All other players will have one more chance to play one card to score points. Players add up all the points they have scored throughout the game and the player with the most points is the winner!
Components. This is a deck of cards in a tuckbox. The cards are all fine quality, and the iconography could not be much clearer. I have zero qualms with the components here.

Gameplay is super quick and puzzly, with a great weight for its type of game. This will not be a centerpiece title of the game night, but will offer filler style gameplay for gamers mulling about or waiting for the next game to begin. I enjoy the simplicity of the rules coupled with the puzzly and thinky nature of each turn. Obviously the name of the game is scoring points, so you want to add to an already-long line instead of having to begin a new off-shoot somewhere, but it is near impossible to anticipate what other players will place on their turns. Therefore, more strategic players will find either solace or frustration from the more tactical style of play here.

I do want to mention that this game was originally designed for an event benefiting The Foundation for Conductive Education in the UK. Quote taken from the BGG profile for Niche: “The game aims to promote and support The Foundation for Conductive Education. This method works with children and adults who have conditions such as Cerebral Palsy, Stroke, M.S. or Parkinsons, helping them to lead more independent lives.” I know this organization holds a special place in the designer’s heart and I just wanted to take a moment to give a shout-out to this amazing organization and this amazing person who created a game for the benefit of others. I applaud both entities, and hope for much success.

That said, Niche is a game that can be played with any type of gamer in almost any situation. It takes up little table space (at most nine cards in a line) and is rules-light. Purple Phoenix Games gives this one an extended 8 / 12. If you are a fan of Sudoku and would like to explore a little card game that gives this reviewer the same vibe (but infinitely more fun) then I urge you to grab a copy of Niche. Not only will you be purchasing a good little game, but your purchase also goes toward furthering an organization that is doing very important work in the UK. And if you would like to feel very smart, play Niche with me sometime and watch me struggle to play the right card.