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Emma @ The Movies (1786 KP) rated Aladdin (2019) in Movies
Jun 22, 2019 (Updated Sep 25, 2019)
Oh. My. This was always going to be a tough one for me, and I've been thinking long and hard about how on earth I was going to review this. I love the original, anyone who even remotely enjoys it would be able to sing you at least one of the songs, and therein lies one of the problems. Would I have had a different opinion about some of the elements had I not seen the original so many times? After a lot of contemplating I think the answer in most cases is no.
Note: I went to see this for a second time so I'm going to edit what I previously wrote up as I go because on second viewing it was better. Once the initial shock and annoyance had passed after seeing it the first time it was much easier to watch for the second time.
Remaking something that's peak Disney has so many issues, recasting roles, changing social views and cultural sensitivities, are probably the biggest ones.
Let's talk about the (blue) elephant in the room... although I guess that phrase isn't really accurate as we all want to talk about it. Oh Genie, my Genie. I don't think anyone would have been able to fill that lamp the way Robin Williams did, he was larger than life and brought such a sense of fun whenever he did roles like this. The man is a comedic legend. Recasting this was always going to be difficult, and honestly, I don't know if there's anyone I would have been happy with taking over the mantle.
When I found out that Will Smith was on board I wasn't completely put off. On paper he's got everything you'd need for this role. He had one of two choices, stick to the original faithfully or take it your own way. I just don't think Smith actually had a choice though, he was going to have to do a reinterpretation of the role, but how could you ever follow Williams?
The thing I'm most surprised about with Genie is just how bad the CGI is. It's not like this is something Disney are unfamiliar with. Why did some of it even need to be CGId? I obviously don't know the ins and outs of these techniques or options, but if people can make Robbie Coltrane look larger than life in Harry Potter without mucking it up then why aren't they smurfing Will Smith up and doing the same?
Casting across the rest of the film wasn't such an epic task, Mena Massoud as Aladdin and Navid Negahban as the Sultan hit exactly the right spot. I had issues with Jafar, that's nothing to do with Marwan Kenzari's acting which was very good, but it was the fact that in my head Jafar should have been older. (Dream casting: Ben Kingsley.) I'm sure I won't be popular saying this but I didn't really like Naomi Scott as Jasmine, I don't think she brought enough sass to the role, I also felt that some of the new inclusions into the film around Jasmine negatively affected my view of her.
By far and away my favourite from the live action cast was Nasim Pedrad as Dalia, Jasmine's lady in waiting. I don't know why they felt the need to bring this character in, but I'm really glad they did. She's funny and a welcome break in some scenes. She completely outshines Jasmine as almost every point in the film... actually, I retract the word "almost". While I might not be happy about part of her character's story (ask me for the spoilers) she was definitely the best added extra in the film.
Our group of sidekicks, Abu, Iago, Rajah and Carpet all come out with varying degrees of success. Abu wasn't entirely lucky with the CGI and didn't get such a fun part as before. Iago was much more bird-like than previously which meant less actual talking so I have to wonder why they hired Alan Tudyk if they weren't going to use him properly. Rajah while less quizzical than in the original was entertaining and luckily wasn't mutilated by the CGI. Carpet though, I loved Carpet. He was super cute and absolutely adorable with Abu.
I'm not going to go over every change they made to the original, but one tweak particularly bugged me. They change the way that Aladdin gets out of the cave of wonders. The verbal trickery that Aladdin uses in the original is gone and they switch it out for a much more deceitful moment. The idea isn't as clever as its predecessor and also means that later in the film when Aladdin tricks Jafar you don't get that same connection, watching Genie working out what was going on was painful viewing.
I can't really put off talking about the songs anymore.
As trailers and sneak peeks appeared online I became increasingly nervous about the songs. Prince Ali seemed to be less upbeat than before, and while the sequence looked like it had potential all of it together didn't feel as vibrant. I appreciate that they tried to keep all those little Genie added extra in but it felt like they went with a "safe" option.
I enjoy Will Smith's singing, but I'm not a fan of it in this. I don't think the change in style is suited to these songs. I've seen people saying about how he's rapping in it... but I wouldn't have identified it as rapping. If anything it felt like they went "you should get some rapping in there, but we're Disney so tone it down... a lot."
We get a new offering on the soundtrack in the shape of Speechless, Jasmine's empowering song. I like the song, it certainly has the Disney vibe, and Scott sings it beautifully... but it didn't give me those goosebumps that I expect from power songs. I probably would have given the song a pass had it not been for the way it was included in the film. The frozen scenes with Jasmine dramatically moving in and out of the cast and set... ugh... that just didn't work for me.
Massoud had originally given me so much hope for the music when I heard One Jump Ahead at the beginning. It was excellent, and throughout the film I loved his singing.
Here's where my opinion changed a bit after my second visit... the songs weren't all as bad as I'd felt after the first viewing. I still didn't enjoy Genie's offering, but Aladdin and Jasmine both felt like an excellent choice. The main thing that didn't change was the fact that I didn't feel the songs fit well into the scenes. Part of the draw of Disney is the toe-tapping singalong vibe you get from the music, and there was a lack of pizzaz in most of the sequences that left my toes untapped.
I could probably go on for a very long time about this film. (I already have.) Ultimately, I don't think it's an improvement on the original, I don't think these modern rehashes really add a lot when you have to adjust for the modern culture. I'm not saying that you shouldn't take the changing times into consideration, I just think you should do it in a way that doesn't just come across as trying to score points with the audience to prove how "with it" you are. I also don't think that coming up with 30 minutes of extra footage is ever a sensible idea. If that's what you want to do then perhaps you need to really mix things up and come up with a whole new concept for the story.
What you should do
You're either a Disney nut or you're not. Personally, I would recommend staying at home and having a binge of old Disney classics, starting with the one true Genie.
Movie thing you wish you could take home
Could I get Genie powers without the itty-bitty living space?
Note: I went to see this for a second time so I'm going to edit what I previously wrote up as I go because on second viewing it was better. Once the initial shock and annoyance had passed after seeing it the first time it was much easier to watch for the second time.
Remaking something that's peak Disney has so many issues, recasting roles, changing social views and cultural sensitivities, are probably the biggest ones.
Let's talk about the (blue) elephant in the room... although I guess that phrase isn't really accurate as we all want to talk about it. Oh Genie, my Genie. I don't think anyone would have been able to fill that lamp the way Robin Williams did, he was larger than life and brought such a sense of fun whenever he did roles like this. The man is a comedic legend. Recasting this was always going to be difficult, and honestly, I don't know if there's anyone I would have been happy with taking over the mantle.
When I found out that Will Smith was on board I wasn't completely put off. On paper he's got everything you'd need for this role. He had one of two choices, stick to the original faithfully or take it your own way. I just don't think Smith actually had a choice though, he was going to have to do a reinterpretation of the role, but how could you ever follow Williams?
The thing I'm most surprised about with Genie is just how bad the CGI is. It's not like this is something Disney are unfamiliar with. Why did some of it even need to be CGId? I obviously don't know the ins and outs of these techniques or options, but if people can make Robbie Coltrane look larger than life in Harry Potter without mucking it up then why aren't they smurfing Will Smith up and doing the same?
Casting across the rest of the film wasn't such an epic task, Mena Massoud as Aladdin and Navid Negahban as the Sultan hit exactly the right spot. I had issues with Jafar, that's nothing to do with Marwan Kenzari's acting which was very good, but it was the fact that in my head Jafar should have been older. (Dream casting: Ben Kingsley.) I'm sure I won't be popular saying this but I didn't really like Naomi Scott as Jasmine, I don't think she brought enough sass to the role, I also felt that some of the new inclusions into the film around Jasmine negatively affected my view of her.
By far and away my favourite from the live action cast was Nasim Pedrad as Dalia, Jasmine's lady in waiting. I don't know why they felt the need to bring this character in, but I'm really glad they did. She's funny and a welcome break in some scenes. She completely outshines Jasmine as almost every point in the film... actually, I retract the word "almost". While I might not be happy about part of her character's story (ask me for the spoilers) she was definitely the best added extra in the film.
Our group of sidekicks, Abu, Iago, Rajah and Carpet all come out with varying degrees of success. Abu wasn't entirely lucky with the CGI and didn't get such a fun part as before. Iago was much more bird-like than previously which meant less actual talking so I have to wonder why they hired Alan Tudyk if they weren't going to use him properly. Rajah while less quizzical than in the original was entertaining and luckily wasn't mutilated by the CGI. Carpet though, I loved Carpet. He was super cute and absolutely adorable with Abu.
I'm not going to go over every change they made to the original, but one tweak particularly bugged me. They change the way that Aladdin gets out of the cave of wonders. The verbal trickery that Aladdin uses in the original is gone and they switch it out for a much more deceitful moment. The idea isn't as clever as its predecessor and also means that later in the film when Aladdin tricks Jafar you don't get that same connection, watching Genie working out what was going on was painful viewing.
I can't really put off talking about the songs anymore.
As trailers and sneak peeks appeared online I became increasingly nervous about the songs. Prince Ali seemed to be less upbeat than before, and while the sequence looked like it had potential all of it together didn't feel as vibrant. I appreciate that they tried to keep all those little Genie added extra in but it felt like they went with a "safe" option.
I enjoy Will Smith's singing, but I'm not a fan of it in this. I don't think the change in style is suited to these songs. I've seen people saying about how he's rapping in it... but I wouldn't have identified it as rapping. If anything it felt like they went "you should get some rapping in there, but we're Disney so tone it down... a lot."
We get a new offering on the soundtrack in the shape of Speechless, Jasmine's empowering song. I like the song, it certainly has the Disney vibe, and Scott sings it beautifully... but it didn't give me those goosebumps that I expect from power songs. I probably would have given the song a pass had it not been for the way it was included in the film. The frozen scenes with Jasmine dramatically moving in and out of the cast and set... ugh... that just didn't work for me.
Massoud had originally given me so much hope for the music when I heard One Jump Ahead at the beginning. It was excellent, and throughout the film I loved his singing.
Here's where my opinion changed a bit after my second visit... the songs weren't all as bad as I'd felt after the first viewing. I still didn't enjoy Genie's offering, but Aladdin and Jasmine both felt like an excellent choice. The main thing that didn't change was the fact that I didn't feel the songs fit well into the scenes. Part of the draw of Disney is the toe-tapping singalong vibe you get from the music, and there was a lack of pizzaz in most of the sequences that left my toes untapped.
I could probably go on for a very long time about this film. (I already have.) Ultimately, I don't think it's an improvement on the original, I don't think these modern rehashes really add a lot when you have to adjust for the modern culture. I'm not saying that you shouldn't take the changing times into consideration, I just think you should do it in a way that doesn't just come across as trying to score points with the audience to prove how "with it" you are. I also don't think that coming up with 30 minutes of extra footage is ever a sensible idea. If that's what you want to do then perhaps you need to really mix things up and come up with a whole new concept for the story.
What you should do
You're either a Disney nut or you're not. Personally, I would recommend staying at home and having a binge of old Disney classics, starting with the one true Genie.
Movie thing you wish you could take home
Could I get Genie powers without the itty-bitty living space?
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Daniel Boyd (1066 KP) rated UNCHARTED 4: A Thief's End in Video Games
Jul 21, 2017
Visuals (1 more)
Characters
Lack of set pieces (1 more)
Nadine
One Last Time...
This game was definitely my most anticipated of the year. Production was shaky, with the lead game designers being swapped over during the early stages of the game’s development, but the fact that Neil Druckman and Bruce Strailey had just finished developing the masterpiece that was The Last Of Us when they took this project on, I had every faith that this game was going to be great and it was, for the most part. The game opens with an aged Nathan who has left the treasure hunting life to settle down with his wife Elena. He now works as a diver for a salvaging company, but it is clear that he misses the more adventurous life. Then, long story short, Nate’s brother Sam is introduced into the fold and we get a fairly generic reason why Nate has never mentioned him in the past. Essentially Sam is in trouble and needs to pay off some dangerous people, which is why he needs Nate’s help in tracking down the pirate treasure that they began chasing a good number of years ago. Nate then lies to Elena about having to go to Malaysia for work reasons and their adventure begins.
The first thing that I want to praise this game for is its insanely impressive visuals. This is probably the best looking game that I have ever played through. Throughout the duration of the story, the player is granted with several outright beautiful landscapes and vistas. During the first half of Sam and Nate’s adventure, we see them go to Scotland, (which is actually where I’m from,) but that is probably the most boring location that they visit, everywhere else is warm and exotic and truly stunning. The incredible visuals caused me several times to get confused when I was given control of the player character, often times thinking that I was still watching a cutscene before realising, “wait, I can play this?!” The animations are also smooth for the majority of the game, for example early on in the game there is a mass brawl scene that takes place in a prison and although I was playing and controlling the punches that Nate was throwing, it looked like a choreographed fight from a movie like the Raid, which really did impress me in a big way. Although there are some animations that are a little more janky looking, especially when climbing and using the rope, but I’ll get back to that later.
As a character study, this is by far the best Uncharted game. The script is the best it’s been, the majority of the actors are brilliant in their roles and the relationships and emotions that are explored in this game are complex and compelling. However Uncharted is as much known for its characters and their relationships as it is for its epic, insane set pieces and that is sorely lacking here. There a few rinse and repeat building collapse and escape set pieces, which is nothing new to the Uncharted series and other than that, the big set piece of the game is the jeep chase that we saw at E3. Yeah, the biggest set piece in this game is a glorified car chase, as in pretty much the exact same jeep chase as we played though in Uncharted 2, but in Uncharted 2 it led to an epic train battle, which then led to the escape of the collapsed train. So basically, the biggest set piece in this game is only a portion of the awesome set piece that we already played through seven years ago. That is where this game sorely misses Amy Hennig’s influence, she really is a genius when it comes to epic action set pieces, whereas because Neil and Bruce are better are character, this is the main focus of Uncharted 4, but that’s never been the main selling point of the Uncharted series for me, but hey, it’s what we got, so let’s go through the characters that appear in Uncharted 4.
First of all, I do like this version of Nate, he is older more restrained and more reluctant to get himself into danger than he was before. His brother Sam is an okay character, if a bit of an arse at times, although he clearly knows his way around a treasure map and his relationship with Nate is quite an interesting one. It’s also nice to see Sully again even though his role in this game is fairly reserved, he is getting pretty old after all. The villains in this game aren’t great, which is pretty par for the course in the Uncharted series. The main antagonist is a wealthy man called Raef, he is about ages with Nate and he is a spoiled brat. He is a serviceable villain, but fairly generic and nothing to write home about. His sidekick, Nadine is the most unnecessary character I have seen in a game in a long time. There is literally no reason for her to be there other than for them to say, “look at us, we have a strong female character that can kick the male character’s ass, we aren’t sexist at all!” She brings absolutely nothing to the plot and if she didn’t exist the game would literally be no different to what it is now.
As I played through the game I marvelled at how well made everything was and up until about halfway through the game, my experience was totally smooth and seamless, but as I started making my way towards the end of the game, Nate started to randomly jut around as the animations felt more stiff and less free flowing. His hand was going through rocks, rather than leaning on them, his feet would either sink below the ground under him or hover above it slightly and then during one of the last chapters in the game, during yet another collapsing building escape sequence, while Nate was sliding, because I didn’t quite slide into the spot that I was supposed to, he got caught on a piece of debris and the game glitched out indefinitely. Eventually I had to restart the game from the last checkpoint to proceed. This was the only major glitch that I experienced during my playthrough, but when the rest of the game is so smooth, and that smooth standard is what you expect from all Naughty Dog games, this moment stands out like a sore thumb.
I feel like I have been quite critical of the game so far, but I really did enjoy my time with it. I was working full time while playing the game at nights, so it served as a nice respite from work and I savoured every moment of it, I had no intention to rush my way through to the end of the game, I think I beat it over 10 nights or so and that to me was a nice rate to play through the game at, because after you beat this one, that’s it, no more Uncharted, ever, so yeah, enjoy it. The game was a suitable send off for the epic series and as of now, it is my second favourite Uncharted game, behind Among Thieves. Unfortunately the glitches that I experienced towards the end of the game and the disturbing lack of set pieces throughout did detract from my experience, but if you are a long time Uncharted fan this is a must play and the standard of storytelling is truly astonishing.
The first thing that I want to praise this game for is its insanely impressive visuals. This is probably the best looking game that I have ever played through. Throughout the duration of the story, the player is granted with several outright beautiful landscapes and vistas. During the first half of Sam and Nate’s adventure, we see them go to Scotland, (which is actually where I’m from,) but that is probably the most boring location that they visit, everywhere else is warm and exotic and truly stunning. The incredible visuals caused me several times to get confused when I was given control of the player character, often times thinking that I was still watching a cutscene before realising, “wait, I can play this?!” The animations are also smooth for the majority of the game, for example early on in the game there is a mass brawl scene that takes place in a prison and although I was playing and controlling the punches that Nate was throwing, it looked like a choreographed fight from a movie like the Raid, which really did impress me in a big way. Although there are some animations that are a little more janky looking, especially when climbing and using the rope, but I’ll get back to that later.
As a character study, this is by far the best Uncharted game. The script is the best it’s been, the majority of the actors are brilliant in their roles and the relationships and emotions that are explored in this game are complex and compelling. However Uncharted is as much known for its characters and their relationships as it is for its epic, insane set pieces and that is sorely lacking here. There a few rinse and repeat building collapse and escape set pieces, which is nothing new to the Uncharted series and other than that, the big set piece of the game is the jeep chase that we saw at E3. Yeah, the biggest set piece in this game is a glorified car chase, as in pretty much the exact same jeep chase as we played though in Uncharted 2, but in Uncharted 2 it led to an epic train battle, which then led to the escape of the collapsed train. So basically, the biggest set piece in this game is only a portion of the awesome set piece that we already played through seven years ago. That is where this game sorely misses Amy Hennig’s influence, she really is a genius when it comes to epic action set pieces, whereas because Neil and Bruce are better are character, this is the main focus of Uncharted 4, but that’s never been the main selling point of the Uncharted series for me, but hey, it’s what we got, so let’s go through the characters that appear in Uncharted 4.
First of all, I do like this version of Nate, he is older more restrained and more reluctant to get himself into danger than he was before. His brother Sam is an okay character, if a bit of an arse at times, although he clearly knows his way around a treasure map and his relationship with Nate is quite an interesting one. It’s also nice to see Sully again even though his role in this game is fairly reserved, he is getting pretty old after all. The villains in this game aren’t great, which is pretty par for the course in the Uncharted series. The main antagonist is a wealthy man called Raef, he is about ages with Nate and he is a spoiled brat. He is a serviceable villain, but fairly generic and nothing to write home about. His sidekick, Nadine is the most unnecessary character I have seen in a game in a long time. There is literally no reason for her to be there other than for them to say, “look at us, we have a strong female character that can kick the male character’s ass, we aren’t sexist at all!” She brings absolutely nothing to the plot and if she didn’t exist the game would literally be no different to what it is now.
As I played through the game I marvelled at how well made everything was and up until about halfway through the game, my experience was totally smooth and seamless, but as I started making my way towards the end of the game, Nate started to randomly jut around as the animations felt more stiff and less free flowing. His hand was going through rocks, rather than leaning on them, his feet would either sink below the ground under him or hover above it slightly and then during one of the last chapters in the game, during yet another collapsing building escape sequence, while Nate was sliding, because I didn’t quite slide into the spot that I was supposed to, he got caught on a piece of debris and the game glitched out indefinitely. Eventually I had to restart the game from the last checkpoint to proceed. This was the only major glitch that I experienced during my playthrough, but when the rest of the game is so smooth, and that smooth standard is what you expect from all Naughty Dog games, this moment stands out like a sore thumb.
I feel like I have been quite critical of the game so far, but I really did enjoy my time with it. I was working full time while playing the game at nights, so it served as a nice respite from work and I savoured every moment of it, I had no intention to rush my way through to the end of the game, I think I beat it over 10 nights or so and that to me was a nice rate to play through the game at, because after you beat this one, that’s it, no more Uncharted, ever, so yeah, enjoy it. The game was a suitable send off for the epic series and as of now, it is my second favourite Uncharted game, behind Among Thieves. Unfortunately the glitches that I experienced towards the end of the game and the disturbing lack of set pieces throughout did detract from my experience, but if you are a long time Uncharted fan this is a must play and the standard of storytelling is truly astonishing.
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LilyLovesIndie (123 KP) rated The Hobbit in Books
Nov 5, 2018
See the latest version of this review over on Ramble Media http://www.ramblemedia.com/?p=19585
Wow, am I glad that watching the film made me want to reread this timeless classic! I first read this as an eleven year old at school, trying to prove a point to a teacher that a child could read a book like this. I succeeded in reading it, thought the fantasy great, but remembered very little of the story or the fact there was another epic adventure waiting to be told by the much praised JRR Tolkien.
How I have missed out! The story follows a very plain, and at times fussy, Mr Baggins of Bagend, a Hobbit of Hobbiton, in the 'reasonable West', as he takes an adventure, in the company of 'dwarves' to save their long forsaken home. The company encounter many trials and tribulations along the way, from angry goblins, to giant spiders, to meddlesome elves and even Smaug the Terrible, but they triumph over them all.
Honestly, I cannot give praise enough for the book, and many have done so before in, what I am sure, will be better expressed reviews and accolades of praise, so I will aim to keep this short and sweet, picking up on key, outstanding features that bowled me over. The first thing I have to raise is the characterisation. The 'cast' of assembled characters, from the main company of the dwarves, to the helpers and and those that hinder them along their journey, are all thoroughly well explained by the creative use of authorial voice in the narration of events. Mr Baggins is, although a little fussy at times, an incredibly likable character, as I'm sure most hobbits are, who's funny outbursts and ideas make him the comedy relief at tense times. He is also, without a doubt, the brains and drive behind the adventure, once Gandalf has left, and proves that anyone, no matter how small can be a hero - a great quality to see in a major character who is less 'normal' than most as too often it's the popular, stereotypical heroes that dominate literature! Thorin and his company of bedraggled dwarves are a barrel of laughs at times (no pun intended!) and are all well developed in what is a relatively short story.
And that, I suppose, is the best feature of this book, for me at least! The development of plot, characters, scenery and everything else you could possibly wish to know about anyone involved in a story (eg background history etc) is all given to you in abundance, but they never overpower each other, they are instead woven intricately together in a brand of storytelling that belongs in oral tradition, not in words on a page. It is clear, especially after reading the foreword, that the Hobbit originated as a story to be told, not read, and incredibly, that makes it all the more readable as it hooks you in a way few books ever will. It aims to drag you, however reluctantly or willingly, into the adventure and take you away from your own little, safe, hobbit hole across the Shire and the Wild, and everywhere else they travel, with you feeling completely immersed as the final member of the company, but one who goes as unnoticed by the others as if you were wearing Bilbo's ring. However, the extremely clever thing that Tolkien does, and of this I am supremely envious of as I wish I could do this in my own writing, is that even though you feel so well informed, you still want to know more about them, and for the creative among us, we want to fill those gaps with our own imagination! Very rarely do I come across an author who manages to inform, excite, engage, and engender creativity in such a way in under 300 pages.
Finally, I guess I have to give credit to the wonderful drawings accompanying the text. Beautifully drawn, incredibly supportive of your own imaginative process, yet strangely, not limiting in letting you continue to let your imagination wander. The are a wonderful addition to the book, and I say that as someone who doesn't think a real book should have pictures, and add a greater accessibility to all of the new experiences you encounter as you travel through the story to the Lonely Mountain at the end.
And so, I draw my ramblings to a close, however there is plenty more to be said, that will be left unsaid, partly due to my desire to go and read Lord of the Rings for the first time as a result of reading The Hobbit. I can only conclude with the highest praise for this story, and the highest level of recommendation to anyone who has not yet read it, or those like me that think because they read it as a child it counts. This is a book that should, and deserves, to be read over and over again, and one of those occasions should be reading it aloud to a child, as that, is the only way to truly experience the wonderful story weaved by a master storyteller.
Wow, am I glad that watching the film made me want to reread this timeless classic! I first read this as an eleven year old at school, trying to prove a point to a teacher that a child could read a book like this. I succeeded in reading it, thought the fantasy great, but remembered very little of the story or the fact there was another epic adventure waiting to be told by the much praised JRR Tolkien.
How I have missed out! The story follows a very plain, and at times fussy, Mr Baggins of Bagend, a Hobbit of Hobbiton, in the 'reasonable West', as he takes an adventure, in the company of 'dwarves' to save their long forsaken home. The company encounter many trials and tribulations along the way, from angry goblins, to giant spiders, to meddlesome elves and even Smaug the Terrible, but they triumph over them all.
Honestly, I cannot give praise enough for the book, and many have done so before in, what I am sure, will be better expressed reviews and accolades of praise, so I will aim to keep this short and sweet, picking up on key, outstanding features that bowled me over. The first thing I have to raise is the characterisation. The 'cast' of assembled characters, from the main company of the dwarves, to the helpers and and those that hinder them along their journey, are all thoroughly well explained by the creative use of authorial voice in the narration of events. Mr Baggins is, although a little fussy at times, an incredibly likable character, as I'm sure most hobbits are, who's funny outbursts and ideas make him the comedy relief at tense times. He is also, without a doubt, the brains and drive behind the adventure, once Gandalf has left, and proves that anyone, no matter how small can be a hero - a great quality to see in a major character who is less 'normal' than most as too often it's the popular, stereotypical heroes that dominate literature! Thorin and his company of bedraggled dwarves are a barrel of laughs at times (no pun intended!) and are all well developed in what is a relatively short story.
And that, I suppose, is the best feature of this book, for me at least! The development of plot, characters, scenery and everything else you could possibly wish to know about anyone involved in a story (eg background history etc) is all given to you in abundance, but they never overpower each other, they are instead woven intricately together in a brand of storytelling that belongs in oral tradition, not in words on a page. It is clear, especially after reading the foreword, that the Hobbit originated as a story to be told, not read, and incredibly, that makes it all the more readable as it hooks you in a way few books ever will. It aims to drag you, however reluctantly or willingly, into the adventure and take you away from your own little, safe, hobbit hole across the Shire and the Wild, and everywhere else they travel, with you feeling completely immersed as the final member of the company, but one who goes as unnoticed by the others as if you were wearing Bilbo's ring. However, the extremely clever thing that Tolkien does, and of this I am supremely envious of as I wish I could do this in my own writing, is that even though you feel so well informed, you still want to know more about them, and for the creative among us, we want to fill those gaps with our own imagination! Very rarely do I come across an author who manages to inform, excite, engage, and engender creativity in such a way in under 300 pages.
Finally, I guess I have to give credit to the wonderful drawings accompanying the text. Beautifully drawn, incredibly supportive of your own imaginative process, yet strangely, not limiting in letting you continue to let your imagination wander. The are a wonderful addition to the book, and I say that as someone who doesn't think a real book should have pictures, and add a greater accessibility to all of the new experiences you encounter as you travel through the story to the Lonely Mountain at the end.
And so, I draw my ramblings to a close, however there is plenty more to be said, that will be left unsaid, partly due to my desire to go and read Lord of the Rings for the first time as a result of reading The Hobbit. I can only conclude with the highest praise for this story, and the highest level of recommendation to anyone who has not yet read it, or those like me that think because they read it as a child it counts. This is a book that should, and deserves, to be read over and over again, and one of those occasions should be reading it aloud to a child, as that, is the only way to truly experience the wonderful story weaved by a master storyteller.
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Sassy Brit (97 KP) rated Maybe For You in Books
Jun 5, 2019
Maybe For You by Nicole McLaughlin is a very emotional storyline. The theme allows readers to understand how to cope with loss and handle grief. It is also a friends to lover’s story.
Many say that a guy and gal cannot be friends. This story seems to prove that point. The different dynamic relationships play a part in how people react to each other. Friends usually are able to be direct and let their guards down without having to build walls. Usually these relationships are based on honesty where each person can show their true selves. Some of the best intimate relationships start off as friends. The heroine, Alexis, and the hero, Jake began their friendship as pen pals while she was deployed in Italy. They did not literally converse with a writing object, but used the modern way, a phone text. McLaughlin wanted “it to be a safer way to share feelings without being face to face or voice to voice. These two are able to share only when they feel like sharing.”
Alexis is not used to displaying her emotions, keeping everything close to the chest. Her parents died in an auto accident, she was raised by her older brother Dean, and now has lost her fiancé in a military helicopter accident. Anyone who has lost a loved one, especially when it is unexpected, can relate to this powerful quote, “Several times she had to talk herself out of just crawling back into bed… Moving on, healing, required putting one foot in front of the other. Even when it felt impossible.”
The story poignantly shows how those grieving can move on, that time heals. Yet, there are also instances when something can spur someone’s memory about a loved one, and that feeling of being hit in the gut returns. “I wanted to write about this because I experience it. I put in the book how sometimes the weight of the pain feels brand new. I lost my father when I was ten. I watched my mother and how she dealt with losing a partner. I think I put my own feelings in these scenes. My dad has been dead almost twenty-five years and every once in awhile a thought pops up in my head and I cry instantly. I think the grieving process is a long journey.”
But it is also a story of hope. After a year serving overseas Alexis returns to her home town in Kansas. Her brother offers her a job at the Stag Distillery he owns with two friends. But it also ended up becoming one of the most successful wedding and event venues in the Kansas City metro area. To promote their business one of the partners, Jake, travels on the road to find new clients. Realizing that Alex would be a good addition for making sells, it is decided that she will travel with him. Ready for a new challenge, Alexis agrees to accompany her new co-worker, Jake. Soon the casual relationship becomes intense where both realize they have strong feelings for each other.
“I wrote how their relationship was grounded in respect and friendship. Both needed someone that they cared for. They were able to tease and joke with each other, feeling very comfortable, because they started out as friends. They appear as opposites since Alexis is a survivor, strong, broken, vulnerable, determined, desperate for a family, and is very guarded. Jake is a player, a playboy, who always feels second best. As Alexis opens up to him about her feelings he listens, doesn’t pry or lecture about what she should be feeling. Slowly he transitions from a playboy to a partner.”
This is a very emotional story that will tug at the heart. There are many touching scenes with very likeable characters.
Many say that a guy and gal cannot be friends. This story seems to prove that point. The different dynamic relationships play a part in how people react to each other. Friends usually are able to be direct and let their guards down without having to build walls. Usually these relationships are based on honesty where each person can show their true selves. Some of the best intimate relationships start off as friends. The heroine, Alexis, and the hero, Jake began their friendship as pen pals while she was deployed in Italy. They did not literally converse with a writing object, but used the modern way, a phone text. McLaughlin wanted “it to be a safer way to share feelings without being face to face or voice to voice. These two are able to share only when they feel like sharing.”
Alexis is not used to displaying her emotions, keeping everything close to the chest. Her parents died in an auto accident, she was raised by her older brother Dean, and now has lost her fiancé in a military helicopter accident. Anyone who has lost a loved one, especially when it is unexpected, can relate to this powerful quote, “Several times she had to talk herself out of just crawling back into bed… Moving on, healing, required putting one foot in front of the other. Even when it felt impossible.”
The story poignantly shows how those grieving can move on, that time heals. Yet, there are also instances when something can spur someone’s memory about a loved one, and that feeling of being hit in the gut returns. “I wanted to write about this because I experience it. I put in the book how sometimes the weight of the pain feels brand new. I lost my father when I was ten. I watched my mother and how she dealt with losing a partner. I think I put my own feelings in these scenes. My dad has been dead almost twenty-five years and every once in awhile a thought pops up in my head and I cry instantly. I think the grieving process is a long journey.”
But it is also a story of hope. After a year serving overseas Alexis returns to her home town in Kansas. Her brother offers her a job at the Stag Distillery he owns with two friends. But it also ended up becoming one of the most successful wedding and event venues in the Kansas City metro area. To promote their business one of the partners, Jake, travels on the road to find new clients. Realizing that Alex would be a good addition for making sells, it is decided that she will travel with him. Ready for a new challenge, Alexis agrees to accompany her new co-worker, Jake. Soon the casual relationship becomes intense where both realize they have strong feelings for each other.
“I wrote how their relationship was grounded in respect and friendship. Both needed someone that they cared for. They were able to tease and joke with each other, feeling very comfortable, because they started out as friends. They appear as opposites since Alexis is a survivor, strong, broken, vulnerable, determined, desperate for a family, and is very guarded. Jake is a player, a playboy, who always feels second best. As Alexis opens up to him about her feelings he listens, doesn’t pry or lecture about what she should be feeling. Slowly he transitions from a playboy to a partner.”
This is a very emotional story that will tug at the heart. There are many touching scenes with very likeable characters.
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Heather Cranmer (2721 KP) rated If You Find Me in Books
Jun 6, 2018
(This review can be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).
I read about this book from a blog, and I was intrigued. I knew this was one book I had to read. When I found out I had won a copy through a blog competition, I was thrilled! Luckily, I wasn't disappointed with If You Find Me by Emily Murdoch. I absolutely loved the plot twists!!
Carey is a fifteen year old girl who lives in the middle of the woods. Her mother is a meth addict, so she's left Carey alone to fend for herself and to take care of her 6 year old sister Janessa. When Carey and her sister are taken from all they've ever known and thrust into "normal" life, Carey doesn't know if she'll be able to cope. However, the "normal" world will make her question everything she's ever known especially when it comes to her mother.
I just want to say that the title of this book is actually mentioned in the book! Aside from that, the title does suit the book very well. Carey seems lost all throughout the book so the title fits with the theme.
I like the cover for the most part although I would've preferred to see maybe a dirty Carey instead of a normal looking teenage girl. I do enjoy the woods in the background especially since that's where Carey was raised.
As for the world building, I think it was good, but it could've been more believable. The way Carey spoke was a little too polished for what I would imagine a girl who grew up away from civilization to speak. I know that it mentions how Carey taught her and her sister to read and such from books her mother brought home, but still. I also thought Carey started speaking "normally" all too soon. Perhaps that's just me since I've never grown up away from civilization.
The pacing was great in If You find Me. It did start off a bit slow, and I was wondering if I was just in for one big disappointment. I was lucky because the pacing picked up within the next couple of chapters, and I was in for one smooth ride. I couldn't put the book down after that.
The characters were very well developed, and I found myself relating to all of them as best as my experience would let me. I loved Carey and how strong she was after how much she had endured. I thought Janessa was just the sweetest little girl. I could feel how much she loved Carey and how much Carey loved her. Delaney was written as a great mean girl. I found myself wanting to slap her so many times throughout the book!! Ryan was adorable, and I loved how he treated Carey. My favorite character though was Pixie. She was the best friend I wished I had. I absolutely loved her dress sense as well!
As for the dialogue, I loved Carey's internal monologue the most. I loved reading about what she thought and felt about everything. The way the characters interacted with each other was never awkward at all. The whole dialogue ran smoothly. I don't really remember any swearing in this book either.
The only disappointing thing I found was the ending. It left me wanting to know what ever became of Carey after the big reveal. I don't want to go into details due to spoilers, but if you read it, you'll know what I mean.
If You Find Me by Emily Murdoch is an easy and enjoyable read that will leave readers thinking about it long after they've finished reading it. It is a very thought provoking piece of literature.
I'd recommend this book to everyone aged 13+ who wants to read something stimulating!
If You Find Me by Emily Murdoch gets a 4.5 out of 5.
I read about this book from a blog, and I was intrigued. I knew this was one book I had to read. When I found out I had won a copy through a blog competition, I was thrilled! Luckily, I wasn't disappointed with If You Find Me by Emily Murdoch. I absolutely loved the plot twists!!
Carey is a fifteen year old girl who lives in the middle of the woods. Her mother is a meth addict, so she's left Carey alone to fend for herself and to take care of her 6 year old sister Janessa. When Carey and her sister are taken from all they've ever known and thrust into "normal" life, Carey doesn't know if she'll be able to cope. However, the "normal" world will make her question everything she's ever known especially when it comes to her mother.
I just want to say that the title of this book is actually mentioned in the book! Aside from that, the title does suit the book very well. Carey seems lost all throughout the book so the title fits with the theme.
I like the cover for the most part although I would've preferred to see maybe a dirty Carey instead of a normal looking teenage girl. I do enjoy the woods in the background especially since that's where Carey was raised.
As for the world building, I think it was good, but it could've been more believable. The way Carey spoke was a little too polished for what I would imagine a girl who grew up away from civilization to speak. I know that it mentions how Carey taught her and her sister to read and such from books her mother brought home, but still. I also thought Carey started speaking "normally" all too soon. Perhaps that's just me since I've never grown up away from civilization.
The pacing was great in If You find Me. It did start off a bit slow, and I was wondering if I was just in for one big disappointment. I was lucky because the pacing picked up within the next couple of chapters, and I was in for one smooth ride. I couldn't put the book down after that.
The characters were very well developed, and I found myself relating to all of them as best as my experience would let me. I loved Carey and how strong she was after how much she had endured. I thought Janessa was just the sweetest little girl. I could feel how much she loved Carey and how much Carey loved her. Delaney was written as a great mean girl. I found myself wanting to slap her so many times throughout the book!! Ryan was adorable, and I loved how he treated Carey. My favorite character though was Pixie. She was the best friend I wished I had. I absolutely loved her dress sense as well!
As for the dialogue, I loved Carey's internal monologue the most. I loved reading about what she thought and felt about everything. The way the characters interacted with each other was never awkward at all. The whole dialogue ran smoothly. I don't really remember any swearing in this book either.
The only disappointing thing I found was the ending. It left me wanting to know what ever became of Carey after the big reveal. I don't want to go into details due to spoilers, but if you read it, you'll know what I mean.
If You Find Me by Emily Murdoch is an easy and enjoyable read that will leave readers thinking about it long after they've finished reading it. It is a very thought provoking piece of literature.
I'd recommend this book to everyone aged 13+ who wants to read something stimulating!
If You Find Me by Emily Murdoch gets a 4.5 out of 5.
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Chris Sawin (602 KP) rated Where the Wild Things Are (2009) in Movies
Jun 22, 2019
Max is a boy who possesses something that fades away for most as they grow older and that's a young child's incredible imagination. His only dilemma is that he doesn't really have any friends of his own. He builds an igloo out of snow and tries to share it with his older sister, Claire, who seems more interested in hanging out with her friends. Max's mom embraces Max's imagination and even asks him to tell her stories, but everything falls apart when Max tries to save his mom a seat in the fort he just built that would save them from hot lava while she's on a date. Things quickly spiral out of control and Max winds up running away. He finds a boat by the water and takes it out into the sea. As he explores the open water, he becomes astray while he succumbs to the relentless weather and crashing waves of the ocean. That is until he stumbles upon an island where an incandescent glow of a small fire catches his eye. He finds that the island is inhabited by large, hairy, horned creatures. He's discovered where the wild things are and he will be their king.
This film is nothing short of amazing. As the film progressed, I found myself looking back on the memories of having the book read to me as a child. The film manages to capture the magic contained in the book and elaborate on it. The movie really made you feel like you were looking at the world through Max's eyes. It was almost like watching a world within a world. I found myself overcome with emotion by the time those credits showed up on the big screen. That's a special experience in itself.
Just about every aspect of the film is enjoyable. They really did a fantastic job stretching a ten sentence story into an hour and a half film. The writing is fairly superb as the pacing really flows once the ball gets rolling and the dialogue seems like it's straight out of the mind of a young boy. Max Records couldn't fit the Max role more perfectly. His range of emotion and the way he's able to have that look of innocence in his eyes is spectacular. Every action that Max made just felt so heartfelt.
The wild things are what really steal the show. The way they were pulled off just makes them look so realistic. Jim Henson's Creature Shop did a really phenomenal job on them. Despite the wild things being unhappy the majority of the film, it's really just a joy to watch them walk, move, talk, or smile.
As extravagant and imaginative as the film is, it did seem to have one flaw. The beginning of the film seemed to drag a bit. Everything leading up to Max finding the wild things just seemed to last a little too long. I realize they did all that they could with the source material and their efforts are extraordinary given how short that material is, but from a film critic's standpoint the beginning of the film dragged slightly.
Where the Wild Things Are is one of the most heartwarming and whimsical experiences at the theater I've ever had the pleasure of sitting through. If you read the book when you were younger, then this film will really hit home. You won't want it to end. You'll want King Max and the wild things to continue sleeping in a pile, having wild rumpuses, engaging in wars, building those glorious forts, and having Max stay there forever. I highly recommend seeing this wonderful film.
This film is nothing short of amazing. As the film progressed, I found myself looking back on the memories of having the book read to me as a child. The film manages to capture the magic contained in the book and elaborate on it. The movie really made you feel like you were looking at the world through Max's eyes. It was almost like watching a world within a world. I found myself overcome with emotion by the time those credits showed up on the big screen. That's a special experience in itself.
Just about every aspect of the film is enjoyable. They really did a fantastic job stretching a ten sentence story into an hour and a half film. The writing is fairly superb as the pacing really flows once the ball gets rolling and the dialogue seems like it's straight out of the mind of a young boy. Max Records couldn't fit the Max role more perfectly. His range of emotion and the way he's able to have that look of innocence in his eyes is spectacular. Every action that Max made just felt so heartfelt.
The wild things are what really steal the show. The way they were pulled off just makes them look so realistic. Jim Henson's Creature Shop did a really phenomenal job on them. Despite the wild things being unhappy the majority of the film, it's really just a joy to watch them walk, move, talk, or smile.
As extravagant and imaginative as the film is, it did seem to have one flaw. The beginning of the film seemed to drag a bit. Everything leading up to Max finding the wild things just seemed to last a little too long. I realize they did all that they could with the source material and their efforts are extraordinary given how short that material is, but from a film critic's standpoint the beginning of the film dragged slightly.
Where the Wild Things Are is one of the most heartwarming and whimsical experiences at the theater I've ever had the pleasure of sitting through. If you read the book when you were younger, then this film will really hit home. You won't want it to end. You'll want King Max and the wild things to continue sleeping in a pile, having wild rumpuses, engaging in wars, building those glorious forts, and having Max stay there forever. I highly recommend seeing this wonderful film.
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Joe Goodhart (27 KP) rated House of X/Powers of X in Books
Nov 30, 2020
I regret that it took me almost a month to finish my re-visit of HoX/PoX, but it did. And, not because the book sucked (COVID-19's mandatory "Stay-at-Home" shit starts to grate on the nerves, y'know?)! ANYWAY...
***
Say what you want about Marvel and their annoying reboot kerfuffles, but this whole "Dawn of X" that Jonathan Hickman is helming? FUCKING BRILLIANT, okay?!!? I swear to ya, the X-books haven't been this exciting or even remotely relevant in about twenty years! And as some who's been reading the X-books since the late 70's (yeah, I'm THAT old!), you can be sure that means something!
I have been bored with Wolverine's character the last handful of years. Other than the film LOGAN, I thought his character was overused and something of an ass, if I have to be honest. However, here? Holy crow, I am digging the ol' canucklehead again! Thank you, Mr. Hickman!
And I am going to keep this next bit Spoiler-free, just in case there is anyone reading this review and they have not yet finishing a'readin' it... Who knew [SPOILER-FREE] was a frikkin' mutant?! Again, I am a reader of the X-Men since the late 70's, but I still never had an even inkling that they were a mutant! And the way it was all presented? EPIC! I wanted to hate it, because it sounded so frikkin' trope-ish, without any redemptive potential! None of us likes to be proven wrong, but in this, yeah, I'll take it! Hickman did a smashing job with this plot point, one in which I am apt to conclude that when "Dawn of X" reaches its pinnacle (whenever this is.. <u>Thanks, COVID!!</u>), it's gonna come back around and it's a'gonna pack one hell of a punch!
<a data-flickr-embed="true" href="https://www.flickr.com/photos/188153395@N04/50081223842/in/dateposted-public/" title="Image00016"><img src="https://live.staticflickr.com/65535/50081223842_cb1c47d5be_n.jpg" width="220" height="218" alt="Image00016"></a><script async src="//embedr.flickr.com/assets/client-code.js" charset="utf-8"></script>
And I am fairly certain that what I am about to say is not going to be a spoiler, as I feel this has been true for some time now, but good Lord, Professor X is a dick! He is playing chess, with a board in his head that only he knows of, and anyone who is close to him gets relegated to "pawn status"!
I totally get where he, Erik (Magneto) and [SPOILER-FREE] are working towards with the whole mutant-nation of Krakoa, I truly do! But, with Xavier keep his hand of cards close to his chest, it seems sketchy at best! While we have seen Xaviers in past X-books where he wasn't as good as we thought, but it got old hat, y'know? Here? Yeah, I'm in for the long haul, as I am curious where this is all going to go and I suspect it's not going to go well as far as Xavier is concerned!
And amaz-a-balls as Hickman is with all this, it would be so unbecoming of me if I didn't address the fab art on both series! We had Pepe Larraz on HoX, while R.B. Silva handled the art for PoX. And let me tell ya, both of them did bang-up jobs, really bringing the icing for two already outstanding "cakes"! Bravo, gentleman, bravo!
So, time to wrap this up.. If you have any vested interest in all things mutant-related and have felt severely disappointed in the way things have been handled for the last twenty years plus, then you sincerely owe it to yourself to read this book! Worse case scenario? You're a closed-minded S.O.B., like I used to be, and there's just no pleasin' yer ass!
Peace. y'all!
***
Say what you want about Marvel and their annoying reboot kerfuffles, but this whole "Dawn of X" that Jonathan Hickman is helming? FUCKING BRILLIANT, okay?!!? I swear to ya, the X-books haven't been this exciting or even remotely relevant in about twenty years! And as some who's been reading the X-books since the late 70's (yeah, I'm THAT old!), you can be sure that means something!
I have been bored with Wolverine's character the last handful of years. Other than the film LOGAN, I thought his character was overused and something of an ass, if I have to be honest. However, here? Holy crow, I am digging the ol' canucklehead again! Thank you, Mr. Hickman!
And I am going to keep this next bit Spoiler-free, just in case there is anyone reading this review and they have not yet finishing a'readin' it... Who knew [SPOILER-FREE] was a frikkin' mutant?! Again, I am a reader of the X-Men since the late 70's, but I still never had an even inkling that they were a mutant! And the way it was all presented? EPIC! I wanted to hate it, because it sounded so frikkin' trope-ish, without any redemptive potential! None of us likes to be proven wrong, but in this, yeah, I'll take it! Hickman did a smashing job with this plot point, one in which I am apt to conclude that when "Dawn of X" reaches its pinnacle (whenever this is.. <u>Thanks, COVID!!</u>), it's gonna come back around and it's a'gonna pack one hell of a punch!
<a data-flickr-embed="true" href="https://www.flickr.com/photos/188153395@N04/50081223842/in/dateposted-public/" title="Image00016"><img src="https://live.staticflickr.com/65535/50081223842_cb1c47d5be_n.jpg" width="220" height="218" alt="Image00016"></a><script async src="//embedr.flickr.com/assets/client-code.js" charset="utf-8"></script>
And I am fairly certain that what I am about to say is not going to be a spoiler, as I feel this has been true for some time now, but good Lord, Professor X is a dick! He is playing chess, with a board in his head that only he knows of, and anyone who is close to him gets relegated to "pawn status"!
I totally get where he, Erik (Magneto) and [SPOILER-FREE] are working towards with the whole mutant-nation of Krakoa, I truly do! But, with Xavier keep his hand of cards close to his chest, it seems sketchy at best! While we have seen Xaviers in past X-books where he wasn't as good as we thought, but it got old hat, y'know? Here? Yeah, I'm in for the long haul, as I am curious where this is all going to go and I suspect it's not going to go well as far as Xavier is concerned!
And amaz-a-balls as Hickman is with all this, it would be so unbecoming of me if I didn't address the fab art on both series! We had Pepe Larraz on HoX, while R.B. Silva handled the art for PoX. And let me tell ya, both of them did bang-up jobs, really bringing the icing for two already outstanding "cakes"! Bravo, gentleman, bravo!
So, time to wrap this up.. If you have any vested interest in all things mutant-related and have felt severely disappointed in the way things have been handled for the last twenty years plus, then you sincerely owe it to yourself to read this book! Worse case scenario? You're a closed-minded S.O.B., like I used to be, and there's just no pleasin' yer ass!
Peace. y'all!
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Emma @ The Movies (1786 KP) rated Peterloo (2018) in Movies
Sep 25, 2019
Peterloo was a daunting prospect even before getting into the screen. 154 minutes... that's 2 hours and 34 minutes of a very bleak piece of history.
If you've read some of my comments before about real-life event films you'll know that I struggle with the fact that it feels like I'm judging the subject rather than the film itself. Peterloo is no exception.
There is a truly impressive cast bringing this story to life. Lots of faces you'll recognise from one thing or another. I did have to stop myself from exclaiming out loud "Jack Boswell!" when he popped up and that certainly wasn't the only pointing at the screen moment. Performances all round were very good, whether they be someone to sympathise with, or someone to loathe.
You use the word massacre in the description of a film and you know it isn't going to be an easy watch. Unfortunately it was a difficult watch for a completely different reason. This film didn't seem accessible at all. You have to applaud them for wanting to bring a whole story to the screen without cutting lots of pieces out. The timeline seems to generally flow well and it did feel like we were getting the whole journey from start to finish.
Here's where I have a major problem.
The sheer length of this film. While I don't doubt that all the bits were important it honestly felt very repetitive. That coupled with the language made it a very dry watch. I nearly gave up and left. The couple behind me did. Which was actually a godsend because once they did I didn't feel so bad about having to move about to stop myself dozing off. This could easily have been 45 minutes shorter than it was, sacrificing something from the film would have given it a quicker pace to draw you.
What upset me most about this is that the powerful ending that was done so well felt entirely swamped by the long and drawn out beginning. When the scene unfolds you know what's coming but there's no way to prepare yourself for what they've created on the screen. In that moment I was thankful that I'd managed to stick it out just to get to that point. It was done in such a way that you completely understood what was happening and it came with an emotion that brought this tragedy shockingly to life.
Sadly that moment was stolen by this film's villain, time. This scene just kept going. There was a moment where it felt like it had come to a close... and yet it went on. I wasn't entirely surprised with that after seeing the beginning of the film, but I was disappointed. To add insult to injury we were given a brief dialogue at the end that felt very much like an after thought. And with that, I was done.
This is yet another film I've seen recently that felt like it would have been more suited to a multi episode TV series. It had very clear parts and I can't help but think that it would have benefited from being broken up into more manageable sections.
What you should do
Unless you're a massive history enthusiast I can't recommend this one to you. I really feel like your time would be better spent researching the story on the internet or finding a book in the library about it.
Movie thing you wish you could take home
It's difficult to want for anything in this period of history, but there's no denying that I would love to give that printer a go.
If you've read some of my comments before about real-life event films you'll know that I struggle with the fact that it feels like I'm judging the subject rather than the film itself. Peterloo is no exception.
There is a truly impressive cast bringing this story to life. Lots of faces you'll recognise from one thing or another. I did have to stop myself from exclaiming out loud "Jack Boswell!" when he popped up and that certainly wasn't the only pointing at the screen moment. Performances all round were very good, whether they be someone to sympathise with, or someone to loathe.
You use the word massacre in the description of a film and you know it isn't going to be an easy watch. Unfortunately it was a difficult watch for a completely different reason. This film didn't seem accessible at all. You have to applaud them for wanting to bring a whole story to the screen without cutting lots of pieces out. The timeline seems to generally flow well and it did feel like we were getting the whole journey from start to finish.
Here's where I have a major problem.
The sheer length of this film. While I don't doubt that all the bits were important it honestly felt very repetitive. That coupled with the language made it a very dry watch. I nearly gave up and left. The couple behind me did. Which was actually a godsend because once they did I didn't feel so bad about having to move about to stop myself dozing off. This could easily have been 45 minutes shorter than it was, sacrificing something from the film would have given it a quicker pace to draw you.
What upset me most about this is that the powerful ending that was done so well felt entirely swamped by the long and drawn out beginning. When the scene unfolds you know what's coming but there's no way to prepare yourself for what they've created on the screen. In that moment I was thankful that I'd managed to stick it out just to get to that point. It was done in such a way that you completely understood what was happening and it came with an emotion that brought this tragedy shockingly to life.
Sadly that moment was stolen by this film's villain, time. This scene just kept going. There was a moment where it felt like it had come to a close... and yet it went on. I wasn't entirely surprised with that after seeing the beginning of the film, but I was disappointed. To add insult to injury we were given a brief dialogue at the end that felt very much like an after thought. And with that, I was done.
This is yet another film I've seen recently that felt like it would have been more suited to a multi episode TV series. It had very clear parts and I can't help but think that it would have benefited from being broken up into more manageable sections.
What you should do
Unless you're a massive history enthusiast I can't recommend this one to you. I really feel like your time would be better spent researching the story on the internet or finding a book in the library about it.
Movie thing you wish you could take home
It's difficult to want for anything in this period of history, but there's no denying that I would love to give that printer a go.