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Reggie Watts recommended Slacker (1991) in Movies (curated)

 
Slacker (1991)
Slacker (1991)
1991 | Classics, Comedy, Drama
(0 Ratings)
Movie Favorite

"I just recently saw Slacker, actually, within maybe the last year and a half. It definitely marked a certain bracket of youth at that time—and more specifically, Austin. But I love the way he captured this lackadaisical, lethargic driftiness, and conversations and characters and life. I love that trick where people are just talking and walking down the street, and then suddenly someone walks out to get something from the mailbox or something and the camera just stays with them and it becomes their story for a moment. That structure totally fascinated me. Even when I was in Seattle in the ’90s, that idea of people just hanging out, and you don’t even know what you’re doing, you’re just spending time with people and talking philosophy, but it’s not really going anywhere. You’re just talking about things to talk about things, and I really identified with that. I’m surprised I didn’t see it back then. I’ve walked around Austin and done nothing and just had some random conversations with strangers and that spirit still exists there, to a certain extent. It’s not what people who are productive members of society would say is a good way to spend time, but I actually think nowadays that’s kind of a premium. I would like more of that in my life at this point, because just the overstimulation and how much information is pouring in constantly is ridiculous and also kind of false. There’s this sense of urgency and importance that we have with time. And a lot of it has to do with technology and the culture that builds around that. But I think a movie like Slacker is hard for people to watch these days. Their attention spans are much shorter, and Slacker is the antithesis. Many of the movies in the Criterion Collection are atmospheric, and sometimes people are like, “I don’t know what to do with this.” But to relax into it and use that as an example of another way of existing, I think, is important. So Slacker both reminded me of a time period and also kind of reminded me of the importance of that way of being."

Source
  
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Britt Daniel recommended Jehovahkill by Julian Cope in Music (curated)

 
Jehovahkill by Julian Cope
Jehovahkill by Julian Cope
(0 Ratings)
Album Favorite

"I've been a Cope fan since I was 15. He was a guy that nobody else was into, at least in my town - I'm from Temple, Texas. When you're that age and there's something you know about that you love obsessively and no one else is into it, it becomes a personal thing. I had all the records. It seemed like every time I would go down to Austin and went down to Sound Exchange there would always be a new Julian Cope record. Something older that I had never heard before or something new he was putting out that was not a main release but sort of a side release or he was releasing it itself. It sort of fed the obsession a bit. And then he was really into The 13 Floor Elevators and The 13 Floor Elevators were from Austin and then he put out a record called Droolian which had an Austin PO Box on the back and I didn't understand why that was. He wasn't here but somehow it had an Austin PO Box. I had a weird personal connections to those records. Out of all of his records, why pick Jehovahkill? I picked that one because that to me is the peak of his experimentation. It's also really great songwriting. It's a very, very kraut-influenced record. it's an expansive record. It was three sides. Not a full double album but it was three sides and on the fourth side you had an etching. He was always doing things like that. He was putting thought into it. He was the first artist I ever listened to that ran music in the run out grooves of the record. He wrote little inscriptions in the run out grooves of the record and there was all these hints and mysteries and all that stuff adds up to something. I'm not sure what right now but at the time I was just obsessed. I used to cover 'Upwards at 45 degrees' at solo shows, it's a great one. "

Source
  
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Tom Jones recommended Back to Black by Amy Winehouse in Music (curated)

 
Back to Black by Amy Winehouse
Back to Black by Amy Winehouse
2006 | Rock
8.8 (8 Ratings)
Album Favorite

"When she did the video of 'Rehab', I thought 'Jesus, what is that?' - again, that initial thing... I thought, 'shit, she sounds tremendous, who is this kid?' And it looked great, and the arrangement was great and the whole package was great, and I had to get the album. So I got the CD and it just got better and better. You hear her getting into the ballad, 'Love Is A Losing Game' - that's like a standard, that comes from a jazz standard, something one of the old jazzers would have done, that's how good that is. She nails the shit out if it. The whole album is tremendous, and it's just a shame - making an album like that and then nothing. The band I take on the road with me is the same brass section that she used to use. So when she died, we were in France and I saw it on BBC news, and I came down to the bar that night and I said 'my God, how did that happen? She must have thought she was indestructible', and they said the opposite - she had loved living on the edge apparently, it was that thing of danger, that's what they felt. I wish I'd met her and had a chance to sing with her because she had a lot to offer, and she had a great spirit and what she sang was tremendous. I would have loved to duet. When you record something was somebody, it lasts forever, and if you haven't, it's a shame. It's a shame that it [drug addiction] happened to her so early. With Whitney Houston, she's left a wealth of material to listen to, but Amy Winehouse, I know she did an album before that, but Back To Black is tremendous, you just think 'shit!' Just waiting for the next, and now there is no next and it's a bloody shame. The drug thing, it never appealed to me. Sniffing cocaine, I know what it does. For singers, it's death - it gets on your vocal chords, it's bad news. Burns your bloody nose out. I've never taken any drugs. The only thing I took was at the beginning, purple hearts, because I was doing so many shows and I was getting tired. I think it was Viv Prince, who used to be a drummer with The Pretty Things, who said, 'try one of these, that'll keep you awake', but then I realised you couldn't go to sleep! So that was a short-lived thing. And I'll take a sleeping pill when I've got to go to sleep and I know I need to get up, but mild ones, nothing heavy, because I don't want anything to get in the way of what I do. And when I've gone a little too far drinking and I think 'oh shit, I've got to get up tomorrow', then you see it, and you think 'you fucking idiot! You stretched it too far last night'. So you do that enough times and you learn, but some people don't learn."

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Animal Crossing: Happy Home Designer
Animal Crossing: Happy Home Designer
Simulation
I love the Animal Crossing games because for me they are a lot of fun. I really enjoyed Animal Crossing: New Leaf, but I didn't like some of the time constraints that were involved. Plus that Tom Nook really has a racket running the town. I was pretty excited for Animal Crossing: Happy Home Designer the more I read about it. Then I started playing it and I absolutely loved it because there are no time constraints and it's so much fun to play. In the game you are an employee of Nook's Homes and design homes for the various animal villagers based on their interests and suggestions. You can also decide where to place a client's home when the map pops up. A mountain home, a beach house, or a desert oasis are just some of the choices. You don't just design homes however. You can also design a variety of buildings for the town such as restaurants, shops, and a school. Dragging and dropping items is a nice change from the pushing and pulling items to move them. This also makes it easier to fix mistakes or undo something. It's also easier to customize colors and patterns and as you progress you can unlock even more items for your designs.
   



Oh, a cute little cafe design!


You can also decorate the outside of a client's house, choosing a variety of roof colors, house colors, and items for their yard like gardens and swings. You can also revisit clients and do things like a house upgrade or even redecorate their home for them. Another cool thing is the Happy Home Network. You can upload any house or building you've designed and you can visit other people's homes and rate them. You can take pictures of your designs and post them to social media as well showing off your creative skills which is pretty neat too.


You can design an awesome yard for your clients.

There are also themed contests via the Happy Home network such as a candy house or a Halloween house. There are also Amiibo cards which look like Pokemon trading cards and they work exactly the same way that the Amiibo figures do without all that extra bulk. The Amiibo cards work exclusively with the New 3DS and New 3DS XL. If you want to use them with the old 3DS, 3DS XL, and 2DS you can use the NFC Reader/Writer accessory.
 After you've designed a couple of homes, you'll get the whole introduction to the Amiibo cards and how to use them as well as having an Amiibo phone in the Nook's Homes office. You'll be prompted to use an Amiibo card and when you do you'll be sent to the client's home where you can design to your heart's content. Each Amiibo card has different characters that you can design for. Another cool feature with these is if you have friends who have Amiibo cards, you can share furniture simply by visiting a client by tapping the Amiibo card to your friend's screen and if you do it twice the character will remember all their furniture. It's a fun way to socialize and get more items for your designs.


A forest of books!


I do wish you had your own house to decorate as all the designing only happens in town or in a client's home. That's not a big deal though because you can design the buildings any way you want and I put a lot of my own personal touches in things like the school and a concert hall. There's also lots to choose from with the designs and items making for a unique and entertaining experience. This is all about creativity and just having a good time with it. I'm still playing the game, trying out all these different things as well as checking out other people's awesome designs. Animal Crossing: Happy Home Designer overall is a great game full of endless fun.
  
TM
Take My Hand (Take My Hand, #1)
6
6.0 (1 Ratings)
Book Rating
This is my first experience with a book by Nicola Haken. The synopsis sounded promising and I have been looking for a new series to read, so I thought I would give this one a go.

This story is of two people trying to start their lives over after terrible events that occurred in each of their lives. They get thrown together and together they learn how to love...again.

The story is primarily set in London, so that's amazing! I'm obsessed with London and all things British, so I was SOOOOO excited for this book. I wanted to fall in LOVE with this book, and these characters, but at best I only fell in LIKE with this book. Sigh.

Dexter and Emily are great characters. They have the tormented past, the rocky relationship, and undying love for one another. Okay so it sounds like this book has everything a book needs. But still... I just couldn't fall in love, and let me tell you why.

1) Dexter is from the U.S.A. so when he moves to London, he clearly doesn't understand all of the lingo and slang that the English use. Which is fine. Emily used a lot of these slang words, "ginger minger" being an example of one, and so the narrator would pause and explain what each one meant. This was very helpful throughout the story. However, this is the part that bothers me. Throughout the story when Dex would have a chapter and be talking sometimes I would get confused and he started to sound like Emily to me. I felt like the two were blending together.

2) There were several times throughout this book I wanted to literally reach into my kindle and slap Emily. I understand she's never really been in a relationship before, and I understand she's socially awkward, but my god! It's like this girl is from another planet and she doesn't understand human interactions, AT ALL! She blushes at everything - even when it's not sexual, she doesn't know how to talk to people, and she doesn't know how to be in a relationship. If the guy is a alcoholic and throws stuff at the wall, and runs out on you every time he's scared. You drop him and run. It just didn't seem realistic at all.

He drank and ran out on her when she was in a strange country with a strange woman she'd never met, and he was just like, peace out. Then she had the nerve to feel sorry. He kept secrets from her and she had the nerve to scold herself for feeling that way. It just didn't feel real to me. I felt like she gave in to him too easily. Now, before you all comment like crazy about how I don't understand alcoholics and how I don't know how they operate and how I don't understand addiction, let me just tell you this... You're wrong. I understand, and I understand better than some. I was a teenage alcoholic. It ruined my life and it took me YEARS to get it back together. SO I GET IT.

3) Now that all that's out of the way on to the next. I didn't like that Emily was so clearly afraid to say SEX or PENIS, or VAGINA. If you can't say it or talk about it, you shouldn't be doing it. She really needed to grow up. I understand that some people just don't feel comfortable talking about it, but at some point you need to draw a line. Emily was just a little too chaste for my preference and I think the description of the sex scenes from Emily's perspective were out of place for this very reason. The chapters where she was the narrator, she shouldn't have been comfortable describing what was going down. I feel like the scene should have been set up and then a fade to black would have been more appropriate.

4) Lastly, Rachel... UHHHH MOST ANNOYING CHARACTER EVER!! At first I thought she was badass! Here you have this girl who has lived her life in a wheelchair and has had to compensate for it by being independent, coloring her hair funky colors, and getting tattoos. Awesome! Right... WRONG. She then opened her mouth. OMG! She's not independent and trying to stand out, she's just down right offensive, and she didn't seem to fit at all in this story.

I know by now you're probably thinking "Why did you give this book three stars if you clearly hated it." Right? Well, I didn't hate it, at all. I liked it, it evoked emotion, it made me think and it made me feel. Those things are SOOO important when writing a book. This author has some definite promise, and I know there are a couple more books in this series. I will probably read them since this book ended on a cliffhanger (which was awesome, btw). I want to know what happens to these characters, and I'm hoping they both grow up a bit in the upcoming books.

My one last thing I'd like to point out is the editing. Now, I don't know if I got a pre-edited copy or if I got the final draft. So, I'm not considering the editing in my rating, because I can't be certain. I do feel that this book needs some serious proofreading, but again it may not be that way in a purchased copy so again don't hold that minor detail against the author, because no one is perfect.

I will definitely read other books by this author. She has a great writing style, her story flows very nicely, there aren't any dull moments, and her story is one that tears at the heartstrings. I in no way mean this review to sound as if I'm attacking her, when in fact its the complete opposite. I commend her for writing this book, and I think she did it well. Plus, the most important thing EVER, her writing made me think and feel which is what good writing should do. So, I implore you to give this book a chance don't let my feelings and observations deter you from reading a book with great potential that you may absolutely love!
  
Funemployed
Funemployed
2014 | Card Game, Educational, Humor, Party Game, Word Game
Funny (1 more)
Easy to play
Fantastic
I absolutely love this game! This was brought to our group by one of our volunteers and it was an instant hit.

I like it because it’s played I similar format to Cards Against Humanity but can be adapted to use with a group of friends with a very dark sense of humour but will also work with a group where the humour is very light. Basically you could play it with your friends or your nan and it would work.

I have recommend this game to all of my friends, it really is that good!
  
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Peter Russell (61 KP) rated Patchwork in Tabletop Games

Mar 13, 2019 (Updated Mar 13, 2019)  
Patchwork
Patchwork
2014 | Abstract Strategy, Puzzle
A fun two player game with simple mechanics (0 more)
The cardboard pieces do not always fit together perfectly (0 more)
Great two player game
My wife and I love this game. The rulebook is simple, the options on you turn arent overwhelming, and the theme seems appropriate to the mechanics.
Play time per session is about 30 minutes including setup and tear down. We also upgraded this game with real buttons from the boardgamegeek.com marketplace, which adds better aesthetics over cardboard.
My wife has no complaints about the game, but I dont like that some pieces dont perfectly interlock with eachother.