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    Om Namah Shivaya Japa

    Om Namah Shivaya Japa

    Lifestyle and Health & Fitness

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    App

    Om Namah Shivaya is an ancient mantra used to awaken higher states of consciousness. In this app,...

    Camera+

    Camera+

    Photo & Video and Social Networking

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    Over 10 million sold! “The Clarity filter is iPhone photography’s secret sauce—it adds...

    Camera+ for iPad

    Camera+ for iPad

    Photo & Video and Social Networking

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    “The Clarity filter is iPhone photography’s secret sauce—it adds pro-camera crispness to...

For, Lost Thoughts by Ballad
For, Lost Thoughts by Ballad
8
8.0 (1 Ratings)
Album Rating
Ballad is a rising singer-songwriter from Luanda, Angola. Not too long ago, he released a groovy contemporary R&B tune, entitled, “If”, produced by Jay Muse.

“‘If’ is the first track on my ‘For, Lost Thoughts’ EP, which touches on the themes of joy, love, depression, and acceptance. Also, ‘If’ represents joy.” – Ballad

‘If’ contains a relatable storyline, ear-welcoming vocals, and lush instrumentation flavored with contemporary R&B and neo-soul elements.

The likable tune is featured on Ballad’s latest EP, entitled, “For, Lost Thoughts”. Also, you can get acquainted with the artist’s music by streaming his project via Spotify.

“This felt like therapy for me, like I needed to get out all of these emotions that life has taken me through.”

Ballad’s soulful sound is reminiscent of Maxwell and Prince, all wrapped up in one. Also, his music has amassed over 200K streams online.

His “For, Lost Thoughts” EP is his most personal project to date because it’s laced with vulnerability. Also, every word uttered from Ballad tells a story, his story.

The 5-track project highlights a transitioning period in Ballad’s life where he ultimately learned some of his biggest lessons in love. Also, it includes his “Wondering” single, which is dedicated to love lost.

https://www.bongminesentertainment.com/ballad-if/
  
Peaky Blinders  - Season 1
Peaky Blinders - Season 1
2013 | Drama
Acting, casting, writing, cinematography, music (0 more)
Seasons too short and far between (0 more)
Forget everything you think you know about period drama
It would be easy to dismiss Peaky Blinders as just a British drama. It would be easy to dismiss it as just a period piece. It would be easy to claim that it was just a British Boardwalk Empire. You'd be so wrong to do so.

Every part of Peaky Blinders is perfection. From the superb acting of its regular cast (Cillian Murphy on a tv show? Sign me up!) to a roster of featured guests (Sam Neill? Tom Hardy? Adrien Brody? Who did the casting director sell their soul to, anyway?) to the use of colour and an outlaw music soundtrack that shouldn't work, but does (Nick Cave? PJ Harvey? Tom Waits? David Bowie? On a period drama? What is this? Freaking genius, that's what.)


Shortly after the end of the first World War, a family of Irish gypsy (their word, not mine) - blooded Birmingham bookmakers tries to recover from the horrors of that war and build up their business. Second oldest, Tommy Shelby (played expertly by Cillian Murphy who manages to play a gangster who is both ruthless and fragile with the ability to break your heart with a single look), came back from the war broken by his experiences, but determined to rise far beyond the limitations of his Small Heath upbringing. Not only does he have the expected clashes with those who want to keep him from growing his business (both criminal rivals and the police) but he has a family to run (with all the interpersonal conflicts that entails). All of this is set against a backdrop of political turmoil from the IRA and the rise of communist sympathy in the UK.


You shouldn't like Tommy Shelby, but he is written and acted so well that you won't be able to not like him. The same can be said for older brother, Arthur, younger siblings John, Ada, and Finn. If you don't love Aunt Polly, then you must have a problem with strong female characters.


Steven Knight has taken a world told to him through family legend and turned it into a world that you will be eager to inhabit an hour (or, if you're like everyone I know, a season) at a time. He writes a period drama that doesn't feel dated. The characters and their struggles are as relevant today as they were nearly a hundred years ago.


Take a chance on the show with the weird name and discover why there are very few casual Peaky Blinders fans. There's a reason why the late, great David Bowie was a huge fan and made sure that they would have a song from his last album before he died. There's a reason the show's dated fashion and hairstyles are making a comeback, why Peaky Blinders pubs and pub nights are popping up all over. It's that good. Check it out for yourself.
  
Century Golem: Eastern Mountains
Century Golem: Eastern Mountains
2019 | Fantasy
Before I buy any new games, I like to do my research. I watch play-through videos, read reviews, check out ratings, etc. Hopefully I’ll even get a chance to play the game before I decide whether or not I want it in my collection. But when Century: Golem Edition – Eastern Mountains came out, I did none of that. I just immediately pre-ordered it blindly, no research done at all. I love Century: Golem Edition, and had faith in the quality of the Eastern Mountains version. Was my faith misplaced? Or does this second game in the Century: Golem trilogy live up to its predecessor and keep me hooked?

The second game in the Century: Golem Edition trilogy is Century: Golem Edition – Eastern Mountains (referred to as just Eastern Mountains for the rest of this review). Players return to their roles as crystal traders, mining and trading crystals. You’ve achieved success in your home village, but now have decided to venture out into the mountains of Carvania, in hopes of creating a vast network of trade throughout the land.

Disclaimer: Eastern Mountains is a standalone game, but also comes with a ruleset for The Call For Adventure – with which you can integrate both Century: Golem Edition AND Eastern Mountains into one big game. This review is of Eastern Mountains only and does not delve into the gameplay for The Call For Adventure. When we add that additional content to Eastern Mountains, we will either amend this review or write a new post altogether! -L

Eastern Mountains is a game of point-to-point movement with a modular board in which players are mining/trading crystals to fulfill Village requirements and receive end-game VPs. Set up the game tiles as described in the rules, and each player receives a player board, wagon, and outposts in their chosen color. From the starting crystal options, players select and add their starting crystals to their player boards, place their wagon on any mountain tile, and the game is ready to begin!

Played over a series of rounds, players take turns moving their wagon and performing one action. To begin a turn, you may move your wagon to an adjacent tile for free. You can always choose not to move on your turn if you wish! If you want to move more than 1 mountain tile, you may do so, but you must place a single crystal from your player board onto each tile you leave. As long as you have crystals to pay, you can continue movement. If you end your movement on a tile with another wagon, you must pay each other wagon owner 1 crystal from your board. After you are done moving your wagon (or not moving), you may perform one of the following actions: Trade, Village, or Mine.

To perform the Trade action, you must first have an outpost on that tile. The cost to build an outpost varies by player count and number of outposts already on that tile. Outposts are paid for with crystals from your board. You then take the leftmost outpost from your board in the row that matches the trade symbol on the mountain tile, and place it on that tile. When building an outpost, if you empty a vertical column on your board, you may immediately choose a bonus tile to use for the remainder of the game. Once you have an outpost on a mountain tile, you may perform the Trade action. To Trade, exchange the crystal(s) listed above the arrow for those listed below the arrow. You may perform the Trade action as many times as long as you have the appropriate crystals to exchange.


Village tiles, placed on the four corners of the ‘board,’ each have 1 face-up VP tile atop them. If you move your wagon to a Village tile, and you have the appropriate crystals shown on that VP tile, you may perform the Village action by returning those crystals to the supply and claiming that VP tile. Draw a new VP tile to place on the village, and your turn is over. To perform the Mine action, you simply take 2 yellow crystals from the supply. This action can be performed from any tile. The end of the game is triggered once a player has claimed their 4th VP tile. The round ends as normal, and then VPs are tallied. You earn VPs from VP tiles, some bonus tiles, and for uncovered outpost spaces on your player board. The player with the most VP is the winner!
So, for pre-ordering Eastern Mountains blindly, with no intel about it at all, I am happy to report that it did not disappoint! Eastern Mountains takes everything I love about Century: Golem Edition and takes it to the next level. Let’s dive into strategy first. Eastern Mountains takes the strategic element of trading/upgrading crystals to the next level by adding a modular board. Instead of drafting cards to your hand, you have to physically move your wagon across the tiles to perform those chosen trades. And since you can only move 1 tile for free, you really have to strategize how to manipulate your crystals in the fastest ways possible to fulfill the Village tile VPs. Can you find a combination of tiles that can churn crystals out for you? Or are they scattered across the board, thus forcing you to adjust strategy to gain new crystals? With the modular board and random tile setup, every game is going to be different, and will require a different strategy for success.

The other strategic element that I love in Eastern Mountains is that all information is known by all players. You know what crystals (and how many) your opponents have, you know the trade powers in play, you can see where your opponent has built outposts, and you can see the VP requirements on the Village tiles. Obviously, you can’t read your opponents’ minds, but all of this public information could give you a glimpse into their strategy. And that could affect your strategy as well! You’re always thinking in this game, and I love that.


Moving on to components – high quality stuff! All of the mountain tiles are thick and sturdy cardboard, the wagon and outpost meeples are chunky and easy to handle, and of course the crystals are beautiful and fun to play with! One thing that really drew me to Century: Golem Edition was the colorful and awesome artwork. In Eastern Mountains, that artwork really doesn’t shine through as much. The theme is still there, but not as evident as in the first game. Overall, though, still a colorful and pretty game!
Plan B Games absolutely hit the mark with Eastern Mountains. It is extremely strategic, engaging, and entertaining. A highlight is the fact that it has a modular board. The setup possibilities are endless, and replayability is no concern for this game. Eastern Mountains is a wonderful sequel to Century: Golem Edition, and it was definitely a great investment for me. If you enjoy Century: Golem Edition, I highly recommend that you give Eastern Mountains a try. It might surprise you! Purple Phoenix Games gives Century: Golem Edition – Eastern Mountains an 11 / 12.
  
In the Mouth of the Wolf
In the Mouth of the Wolf
10
10.0 (1 Ratings)
Book Rating
In this short book, “In the Mouth of the Wolf” , we’re privy to fascinating insights into the life of children’s fiction author Michael Morpurgo’s Uncle Francis who narrates in the first person at the age of ninety years, reminiscing about his life. It is a heartfelt TRUE story (hence the reason why this has made into my non-fiction category over at Goodreads) and one that is aimed at kids and young adults, but adults will get plenty from this, too.

The artwork within is tremendously well-done by award-winning artist Barroux, and set against a backdrop of World War Two. You’ll find it packs an emotion punch, whilst being a fast-paced read filled with outstanding wartime courage and love. Brotherly love, too.

What a treat this was to discover, since it reads like an fictional story, yet has some intriguing, real people pictures at the back of the book, so you can meet the real characters of these true events. It’s no wonder Morpurgo is such a talented storyteller if he’s heard family stories like this.

In fact, this is such a lovely story, it brought tears to my eyes on more than on occasion. Damn you, Micheal Morpurgo and your wonderfully tear-inducing story-telling skills!