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Her Wicked Ways
Her Wicked Ways
8
8.0 (1 Ratings)
Book Rating
Contains spoilers, click to show
Genre: Historical

Word Count: 101, 790

Average Goodreads Rating: 3.62/ 5 stars

My rating: 4/ 5 stars

This book has a slightly shaky start, like most romance novels do, but it pulls me in pretty quickly. It starts off with Montgomery “Fox” Foxcroft committing highway robbery to save an orphanage. Yeah, starts off like your run-of-the-mill soap opera.

The job is supposed to be simple for Fox. Rob a corrupt MP to support the orphanage he runs. Unbeknownst to him, this MP is carrying something even more precious than money. He’s transporting a disgraced heiress named Miranda Sinclair. Miranda’s a beautiful woman who distracts Fox so much that he forgets he’s committing a crime to save some kids and ends up making out with her. Not his finest moment. But it does give him an idea. To seduce Miranda and marry her for her money. But when she starts volunteering at his orphanage, he realizes that she’s not just a spoiled heiress, but also likeable, capable, and someone that he might even grown to love.


This story is fantastic! I re-read it when I realized I hadn’t written a review for it, and it was good even the second time around. Both Miranda and Fox are excellent and the chemistry between them is spot-on.

Miranda comes off as entitled at first, and she is, but she grows out of that pretty quickly. In truth, she’s a very strong person who regularly rebels against the restricting rules of London Society, because come on, why would anyone want to live by those rules? Despite everyone calling her incompetent and useless, she’s smart and very capable. She steals a kiss out of Fox the first time she meets him, and she raises more money for the orphanage in one night than Fox managed to raise in an entire year.

Where I shall stay when we get there. Is this Stratham’s house adequate?” (Her brother asked)

“Yes, more than. You’ll be quite comfortable. Are you sure you’re allowed to stay there?”

“Ah, sweet sister, when will you realize the rules are not the same for you and me?”

But Miranda knew all too well. Perhaps that was why she always broke them.

The only irritating thing about Miranda is that she bends easily to her parents’ will. And while I get that they are her parents, it frustrates me to no end that she complied so quickly, even when it hurt Fox and she didn’t agree with them to begin with. I also hate that she didn’t figure out that Fox was the highwayman. Sure, she might not associate a random, masked stranger with the impoverished owner of an orphanage right away. But then she meets the highwayman again… and then sees Fox again…. she knows she feels the same lust with both of them, and she still doesn’t figure it out? Oh please, she’s smarter than that.


Fox is incredibly lovable, despite his ridiculous jealousy over just about every man that Miranda comes in contact with. He gets jealous over Miranda’s former lover who’s so unimportant he doesn’t even turn up, and he gets jealous over Stratham. He even gets jealous over one of his charges when Miranda compliments the boy’s new haircut. Possessive much?

However, I do like how wonderfully insecure Fox is. Despite being confident in most areas of his life, and refusing to think people in higher class were better than him, Fox is constantly unsure around Miranda. He thinks she’s totally out of his league, even at the end.

 “That you would give yourself to me is incredibly humbling.”

A twinge of embarrassment heated her face. “Why?”

He smiled. “Because you’re Miranda. A goddess to my mere mortality. I am a beast beside you.”

Damn. Montgomery Foxcroft sure knows how to woo a woman.

And he is so hopelessly in love with her. Even when he was desperate for money, he wasn’t willing to force Miranda to marry him by compromising her because he didn’t want her to hate him. And even though his original intention in courting her was to get her money, he started appreciating her for much more. Unlike her parents, he saw her for the brilliant woman she was and was quick to defend her to anyone who said otherwise.

Love.

The word drove a knife clean through his heart. Did he love her? He didn’t know, but he wanted her for more than money. More than desire. He wanted her here. With him. With all of them. He’d never seen the children so happy. So light. He’d never felt so happy or light—and that said a lot given his cursed financial woes.

He also doesn’t ever want her change. Unlike everyone else in this story, including her brother, the only immediate family member she has who is remotely nice to her, Fox doesn’t think she has to change, and doesn’t even want her to.

“You’re staring at me like I’m food again.” His words heightened her arousal and further emboldened her.

She feasted on his male beauty. “I’ve never seen anything as delicious as you.”

“Christ, Miranda. Ladies don’t talk like that.”

She traced her fingers around his nipples and watched them tighten. Her own hardened in response. “You don’t like it?”

He swallowed audibly. “I like it fine.”
  
Miss Sloane (2016)
Miss Sloane (2016)
2016 | Mystery
9
8.0 (3 Ratings)
Movie Rating
“I never know where the line is”.
In a roller-coaster year for political intrigue on both sides of the Atlantic, and with all hell breaking loose again between Trump and ‘The Hill’, here comes “Miss Sloane”.
Jessica Chastain ( “The Martian“, “Interstellar“) plays the titular heroine (I use the term loosely): a pill-popping insomniac who is working herself into an early grave as a top-Washington lobbyist. The game of lobbying is, as she describes, staying one step of the competition and “playing your trump card just after your opponent has played theirs”. But all is not going well for Elizabeth Sloane. For the film opens with her being on trial for corruption in front of a congressional hearing, chaired by Senator Sperling (John Lithgow, “The Accountant“).

Through flashback we see how she got to that point, moving from one firm headed by George Dupont (Sam Waterston, “The Killing Fields”) to another headed by Rodolfo Schmidt (Mark Strong, “Kick Ass”, “Kingsman: The Secret Service“) against the backdrop of the high-stakes lobbying around a new gun-control bill. Her fanatical drive to ‘win at all costs’, and the trail of destruction, through her cutthroat work ethic, that she leaves behind her, digs her an ever-deeper hole as the political and legal net closes in around her.

Jessica Chastain has played strong and decisive women before, most notably in “Zero Dark Thirty”, but probably never to this extreme degree. Here she is like Miranda Priestly from “The Devil Wears Prada”, but not played for laughs. Miss Sloane is an emotionally and physically damaged woman, but a formidable one who takes charge both in the boardroom and in the bedroom, through the unashamed use of male escorts (in the well-muscled form of Jake Lacy, “Their Finest“). As such her character is not remotely likable, but one the I could certainly relate to from past business dealings I’ve had. (And no, I don’t mean as a male prostitute!)
I found Sloane to be one of the more fascinating characters in this year’s releases: I was never being sure whether her actions are being powered from a background of strong moral conviction (fuelled by a devastating childhood incident perhaps?) or through pure greed and lust for power. I thought Chastain excelled in the role, but for balance the illustrious Mrs Mann thought she rather overplayed her hand at times.

Outside of Chastain’s central performance though, this is a very strong ensemble cast. Mark Strong – not with an English accent for once and not playing a heavy – is great as the frustrated boss, as is the seldom-seen Sam Waterston (who, by the way, is the father of Katherine Waterston of current “Alien: Covenant” fame). Christine Baranski (so good in “The Good Wife” and now “The Good Fight”) pops up in a cameo as a flinty Senator. But the outstanding turn for me was Oxford-born Gugu Mbatha-Raw (“Belle”, “Beauty and the Beast” – and yes, I’m aware of the irony in this pairing!). Playing Sloane’s colleague Esme Manucharian – both a lady with a secret in her past as well as possessing a great name – Mbatha-Raw is just riveting and deserving of a Supporting Actress nomination in my book.

What binds the whole two hours together is an extraordinarily skillful script by debut writer Jonathan Perera, which has both a gripping and ever-twisting story as well as a host of quotable lines. Ladies and gentlemen, we may have a new Aaron Sorkin on the block! It’s a brave script, dealing as it does with 2nd amendment issues, since there seems to be nothing that stirs up American comment like gun-control. For those living in the UK (where gun deaths are over 50 times less per capita than in the US) the whole topic is both fascinating and perplexing and there were a lot of nodding heads during Sloane’s TV rant about it being an archaic ‘Wild West’ throwback that should no longer be set in stone. (But it’s not our country any more, so you Americans can do what you like!)
The marvelous Cinematography is by Sebastian Blenkov – the second time this gentleman has come to my attention within a month (the first time being “Their Finest“).


The director is Portsmouth-born Brit John Madden (“Shakespeare in Love”, “The Best Exotic Marigold Hotel”) and he does a great job in sustaining the tension and energy throughout the running time. This all makes it a great shame that the film has not done well at the US box office, perhaps because ( the film was released in December 2016) the public had more than their fill of politics after a bruising and divisive election. (I’m not sure the UK release date now – just before our own General Election – is wise either).
But for me, this was a memorable film, and come the end of the year it might well be up there in my top 10 for the year. I’m a sucker for a good political thriller with “All the President’s Men” and “Primary Colors” in my personal list as some of my favourite ever films. If you like those films, “House of Cards” or remember fondly TV series like “The West Wing” or (for those with even longer memories) “Washington Behind Closed Doors” then I would strongly recommend you get out and watch this.
  
Back to the Future (1985)
Back to the Future (1985)
1985 | Adventure, Comedy, Sci-Fi
Almost a perfect film
I was flipping channels the other day and ran across BACK TO THE FUTURE, it was just about to start and since I hadn't seen it in quite awhile, I figured I'd catch the first part of it before venturing off to other surfing opportunities. As often happens in this sort of situation, I ended up transfixed by this film and watched the whole thing. After it was over, I asked myself why did I enjoy this film so much and my answer was fascinating (at least to me) -

BACK TO THE FUTURE is about as perfect of a film as there is.

Why? Let's start with the structure of this film. It follows the classic 3 Act structure. ACT 1: set up the premise, the gimmick (if any) and the stakes. ACT 2: escalate the stakes and throw in complications and obstacles. ACT 3: Resolve everything.

Seems like a pretty simple formula, right? So why do so many get it wrong? Quite simply, they don't keep it simple and then execute (almost to perfection) the simplicity of the structure. Let's break down the 3 Acts of BACK TO THE FUTURE.

ACT 1 - set up the premise, the gimmick and the stakes. The premise & gimmick is simple, time travel is possible and our hero travels back in time and is stranded there. The stakes are even simpler - our hero must find a way to get Back to the Future.

ACT 2 - escalate the stakes and throw in complicaitons and obstacles. The stakes are escalated by the fact that our hero interrupts the timeline of when his mother met his father, thus there is the very real possibility that he will cease to exist for his parents never met. Our hero must find a way to bring his mother and father together. The complications are that his parents are not the boring old fuddy-duddy's that our hero thought they were, his father is a peeping-Tom nerd and his mother is a randy high-schooler who falls in love (lust?) with our hero, her son. Further complicating things is that the time machine must find enough power to make the time travel device (the flux-capacitor!) work, power that is not readily available in this timeline. Adding one more complication to the mix is the school bully who is constantly after our hero.

ACT 3 - resolve everything. This is where this film excels. EVERY loose end is tied up. Our hero find a way to reunite his mother and father, the bully is put in his place, a source of energy is found and our hero's journey comes to a succesful conclusion.

There is much, much more to this film than those plot points, but I just wanted to show how deceptively simple and efficient this plot is. Kudo's must go out to screenwriter's Robert Zemeckis (more on him later) and Bob Gale for coming up with this idea and executing it so well. Gale (1941, KOLCHAK: THE NIGHT STALKER) said he came up with this idea when he saw his father's high school yearbook and dreamed about going back to meet him. He stated that he doubted that he and his father would have been friends.

An interesting side fact: The University of Southern California Film school's writing classes use the screenplay for Back to the Future as the model of "The Perfect Screenplay". So, I rest my case.

But a "perfect" screenplay would be worthless without near perfect execution of putting the words and actions up on the screen - and this film achieves that as well. Director (and co-screenwriter) Robert Zemeckis (WHO FRAMED ROGER RABBIT, FORREST GUMP) cleary had a vision of how to make this film and did not waiver from it. The action is strong, the fluidness of the film is solid and the performances are all top-notch. The only thing that might knock this film down a peg or two is some of the 32 "special effects" shots that - to look at it these days - seem somewhat archaic (see the flames between Doc Brown's and Marty's feet when the DeLorean first goes forward in time). But for the time, these special effects are state-of-the-art.

Speaking of performances, Michael J. Fox became a movie star with this film, and rightfully so. His Marty McFly is charming, quirky, intelligent, dorky - all at the same time. His uncomfortableness with his teen age mother is palatable. Credit must go with Director Zemeckis, who - after he couldn't get Fox released from his contract on the TV show FAMILY TIES - went (famously) with his 2nd choice, Eric Stoltz. When Stolt's seriousness and "method" acting was not meshing with the type of film he wanted to make, Zemeckis made the bold decision to fire Stoltz and worked out a deal where he can use Fox at night while Fox shot Family ties during the day.

Playing against Fox, brilliantly, is Christopher Lloyd as "Doc" Emmit Brown. A two-time Emmy winner (at the time) for playing crazy Jim Ignatowski on the TV show TAXI, Lloyd played Doc Brown as "part Einstein, part composer Leopold Stokowski", creating what would be the benchmark for "brilliant, scatter-brained scientist". Leah Thompson does the finest performance of her career as Marty's mother and Crispin Glover was beyond quirky as Marty's nerd/loser Dad. Finally Thomas F. Wilson is the embodiment of bully as "Biff" Tannen.

After the success of this film, two other BACK TO THE FUTURE films were made - films that I feel were good, but somewhat diluted the perfection of this film. No matter. Sit down, relax and enjoy one of the most "perfect" films ever made.

Letter Grade: A+

A rare 10 (out of 10) stars and you can take that to the Bank(ofMarquis)
  
The Shape of Water  (2017)
The Shape of Water (2017)
2017 | Drama, Fantasy
A mystical tale of fish and fingers.
With perfect timing after scooping 13 Oscar nominations, “The Shape of Water” arrives for preview screenings in the UK. Is it worth all the hype?

Well, in a word, yes.

Not since Spielberg entranced the world in 1982 with a love story between an isolated and lonely child and an alien, stranded a million light-years from home, have we seen a magical fairy-tale so well told.

Cleaning up at the (box) office. Sally Hawkins and Doug Jones as the creature.
Here Lewisham’s own Sally Hawkins (“Paddington”, “Godzilla“) plays Elisa Esposito, an attractive but mousy mute living above a cinema and next door to her best friend: a struggling artist called Giles (Richard Jenkins). Sexually-frustrated, Elisa works out those tensions in the bath every morning before heading off to work as a cleaner at a government research institute. Together with partner Zelda Fuller (Octavia Spencer, “Hidden Figures“) she is asked to clean a highly secured room where a mysterious aquatic creature is being studied by the cruel and militaristic Strickland (Michael Shannon, “Midnight Special“, “Nocturnal Animals“) and the more compassionate scientist Hoffstetler. (The latter is played by Michael Stuhlbarg (“Miss Sloane“, “Steve Jobs“) in a performance that wasn’t recognised by the Academy, but for me really held the film’s story together). Elisa forms a relationship with the creature, and as the scientific investigations turn darker, she becomes determined to help him.

When you think about it, the similarities in the screenplay with E.T. are quite striking. But this is most definitely not a kid’s film, containing full frontal nudity, sex and some considerable violence, some of it “hands-over-the-eyes” worthy. Most of this violence comes courtesy of Shannon’s character, who is truly monstrous. He is uncontrollably vicious, single-minded and amoral: a hand over the mouth to silence his wife during vigourous sex cleverly belies where his true lust currently lies. (Shannon is just so convincing in all of his roles that, after “Nocturnal Animals“, it is a bit of a surprise to see that he is still alive and well!)
It’s worth pointing out for balance at this point that my wife thought this portrayal was over-egged for its villany, and she rated the film less highly than I did because of it.

Michael Shannon as evil incarnate.
So its no Oscar nomination this time for Shannon as a supporting actor. But that honour goes to Richard Jenkins, who is spectacularly good as the movie-musical-loving and pie-munching neighbour who is drawn unwillingly into Elisa’s plans. Giles is a richly fashioned character – also the film’s narrator – who struggles to fit in with the cruel and rascist 1962 world that he finds himself in. “Sometimes I think I was born too early or too late for my life” he bemoans to the creature whose loneliness he relates to. A scene in a cafe where he fastidiously wipes all traces of pie-filling from his tongue is masterfully done.

Richard Hawkins and Sally Hawkins, hatching a plan.
Octavia Spencer is also Oscar nominated for Best Supporting Actress, and it’s a magical partnership she shares with Hawkins, with each bouncing off each other wonderfully.

This leads to a ‘no brainer’ Oscar nomination for Sally Hawkins who delivers a star turn. She has to go through such a huge range of emotions in this film, and she genuinely makes you really care about the outcome like few films this year. It’s a little tricky since I haven’t seen “I Tonya” or “Ladybird” yet, but I would have thought that Ms Hawkins is going to possibly give Frances McDormand the closest run for her money on March 4th. My money would still be on McDormand for “3 Billboards Outside Ebbing, Missouri“, but the Oscar voters are bound to love “The Shape of Water”. For like “La La Land” last year, the film is (rather surprisingly for me) another love letter to Hollywood’s golden years, with Elisa and Giles living out their lives with classic movie music and dance numbers: a medium that Elisa only ever truly finds here “voice” through.

Eliza and Zelda about to give two fingers to the establishment.
In the technical categories the Oscar nominations were for Cinematography (Dan Laustsen); Film Editing (Sidney Wolinsky); Sound Editing (Nathan Robitaille and Nelson Ferreira); Sound Mixing (Glen Gauthier, Christian Cooke and Brad Zoern); Production Design (Paul D. Austerberry, Jeffrey A. Melvin and Shane Vieau); Original Score (Alexandre Desplat) and Costume Design (Luis Sequeira). And you really wouldn’t want to bet against any of these not to win, for the film is a technical delight. Right from the dreamlike opening titles (arguably, they missed a deserved nomination here for Visual Effects), the film is gorgeous to look at, with such brilliant detail in the production design that there is interesting stuff to look at in every frame. And the film editing is extraordinary: Elisa wobbles on the bucket she’s standing on, but it’s Strickland’s butt, perched on a table, that slips off. This is a film that deserves multiple repeat viewings.

The monster feeding the monster. Nick Searcy as General Hoyt with Strickland (Michael Shannon).
An the helm is the multi-talented Guillermo del Toro (“Pacific Rim”, “Crimson Peak”) who both directed and co-wrote the exceptionally smart screenplay (with Vanessa Taylor, “Divergent”) and is nominated for both. I actually found the story to be rather predictable, as regards Elisa’s story arc, but that in no way reduced my enjoyment of the film. For the “original screenplay” is nothing if not “original”…. it’s witty, intelligent and shocking at different turns.

The violence and sex won’t be for everyone… but this is a deep and rich movie experience that everyone who loves the movies should at least appreciate… hopefully in a dry cinema!
  
Mirror, Mirror
Mirror, Mirror
Jen Calonita | 2019 | Young Adult (YA)
6
7.8 (4 Ratings)
Book Rating
Review by Disney Bookworm
Contains spoilers, click to show
If I’m honest I initially thought the tagline to this Snow White twisted tale novel was a massive plot spoiler but, when you are 300 pages into a book and no-one has eaten a poisoned apple, it may be the ideal opportunity to admit you were wrong. This book is not that simple!

Mirror, Mirror explores the traditional Grimm fairy tale of Snow White through the eyes of the two main characters: the Evil Queen and Snow White herself. The reader is completely under the control of these two women: finding themselves with no choice but to witness the familiar story from their perspective.

Jen Calonita’s novel is also heavily built on story telling through flashbacks. In my opinion, this is a genius idea as it provides an undeniable depth to her characters. Let’s be honest, everyone knows the story of Snow White but not everyone knows the story before Snow White and it is here where the twisted tale evolves.

Through these flashbacks we meet Katherine and Ingrid: two sisters whom have lost their mother and are being raised by their neglectful, sometimes violent, father. As a result of their upbringing, Ingrid, the elder sister, has adopted a motherly role towards her younger sister Katherine and strives to protect the innocent girl at all times. They leave home, finding work on a farm where Katherine finds her passion within the apple orchard, cultivating a new variety of apple which will later attract the attention of the King.

Ingrid however, always wants more than what she has. Older and more aware of the hardship life can bring, Ingrid is not as sweet and innocent as her sister: people do not dote on Ingrid as they do Katherine and eventually Ingrid finds that she cannot settle for a simple life- instead opting for a job in a small shop known for its association with dark magic and the home of a certain mirror.

You may have guessed by now that Ingrid is, in fact, the Evil Queen and her sister Katherine is Snow White’s mother! I know what you are thinking, I have just described how protective Ingrid was of the future Queen: surely she wouldn’t “off” her own sister and try to collect her niece’s heart in a box?

This is where the complexity of Ingrid’s character really shines through and where, (if hats suited me) I will take my hat off to Jen Calonita. Mirror Mirror takes you on a journey with Ingrid. You experience her love for her sister first-hand as well as her frustration with her sheltered life but later you also witness her lust for power and how easily Ingrid’s choices lead her down the wrong path.

I also believe that Ingrid is truly scarred by her past. She sneers upon her sister’s kindness and villainises Katherine for letting a man, and later her baby, come between them. Ingrid views herself as wiser and more intelligent than her little sister: believing that she would certainly rule the Kingdom more efficiently and not stopping until this becomes a reality.

Despite being a formidable woman, Ingrid is not devoid of vulnerabilities and, as the story progresses, the readers will witness Ingrid’s ghosts and note how one in particular never leaves her until the very end.

Of course, Ingrid’s enabler is the magic mirror. Calonita paints a picture of a mirror identical to the one we remember from the Disney 1938 classic animated film with a haunting mask dominating and manipulating The Evil Queen with every chance it gets.

The mirror creates an obsession and dependence within Ingrid that is chillingly portrayed. It is undoubtedly the real villain of the story: demanding blood from the start and weakening Ingrid until she cleaves to its will. However, we all know who is standing between the mirror and its plans for domination and undisputed power: the princess Snow White.

In the past, I have made no secret of the fact that Snow is my least favourite Disney princess. Her voice in the film grated on me and I just genuinely found her irritating. Thankfully Calonita’s Snow White is more akin to the ‘Once Upon A Time’ interpretation and so much easier to form a relationship with as a reader.

While fulfilling our expectations of being kind, innocent and prone to falling in love with conveniently handsome Princes: Mirror Mirror’s Snow White is bolder than we are used to and, as her story progresses, becomes more confident in herself as the heir to the kingdom. Her priorities are more political in nature, with a strong focus on rebuilding her kingdom and her bravery shines through almost from the very beginning. Snow does encounter challenges and dark thoughts as any person does but earns her Disney princess badge by helping true love to save the day!

Similarly, the seven dwarves are not as one-dimensional as the classic movie. They assist the Princess of course and shelter her in the forest but they also seem more street-wise (or should that be forest-wise?), squirreling away diamonds for bartering and mustering armies for Snow’s cause. There isn’t too much focus on the seven men in Mirror Mirror but I don’t think that the book is necessarily missing this. I think the characters are so well-known that too much character development would stray away from the main plot.

Mirror, Mirror is a modern adaptation of the familiar fairytale: centring itself around two very strong women in their own right but polar opposites in terms of their characters and choices in life.

The novel makes several nods to the iconic images formed in 1938 by Walt Disney such as the apple, the glass coffin and, of course, the seven dwarves. However, the recurring theme of choosing your own story and the complex backgrounds to her characters cause Jen Calonita’s novel to stand out on its own.

It may not have been the traditional “happy ever after” but this adaptation of Snow White was, in my opinion, the “fairest of them all”.

Written by The Disney Bookworm:
https://disneybookworm.home.blog
  
GoodFellas (1990)
GoodFellas (1990)
1990 | Crime, Drama, Thriller
Cast (3 more)
Sets
Script
Directing
Masterpiece
Contains spoilers, click to show
At the weekend, I was lucky enough to go and see one of my favourite films ever made on the big screen; Goodfellas. I thoroughly enjoyed the experience of seeing the movie in an actual cinema, but it has been a few years since I have last seen it and seeing it after seeing some of Scorsese’s more recent efforts, I actually saw the story in a different light.

Here me out here; Goodfellas is a religious story.

I know what you are thinking, “But Scorsese has already made religious movies with The Last Temptation of Christ and Silence. Goodfellas is about gangsters and murder and the only brief mention of religion in the movie is the fact that Karen is Jewish and Henry wears a cross.” Well none of that is strictly untrue, but there were just several points of the movie that I just couldn’t help but feel an implied religious undertone.

The first of which is in the opening scene of the movie, when Henry, Tommy and Jimmy open the boot of the car to finish off Billy Batts. The bright red tail light shines harshly on Henry’s face as he watches a man die and delivers his iconic voiceover: “As far back as I can remember, I’ve always wanted to be a gangster.” Here we are being introduced to a man who is capable of literally staring death in the face and metaphorically staring into the jaws of hell without even flinching.

From this point on, Henry is our guide into this forbidden underworld. He treats us the viewers as total newcomers to this chaotic landscape as he attempts to sell to us how great it is to live this way. It’s akin to Virgil guiding Dante through the various circles of hell in the Divine Comedy. This idea of Henry being a guide into hell is most explicit in the scene of his and Karen’s first real date at the Copacabana nightclub. In this scene we are treated to a glorious tracking shot that follows the couple all the way from their car to their seat directly in front of the stage. The first major direction we are taken is down. We descend down a staircase into a hallway painted red, in fact if you pay attention to the background in this entire sequence, there is almost always at least one red object onscreen. All the way to the table, Henry is greeted by various sinners as the ‘Then He Kissed Me,’ plays in the background; a song of seduction and lust.

Another example of this is the famous scene where Henry introduces us to various gangsters such as Jimmy Two Times through voiceover. Once again, the environment is littered with red light and dark shadowed areas as we are being introduced to a batch of sinners, thieves and murderers.

After Tommy’s death, the period of seduction in the movie is over. From this point on, we are seeing the intense fall of Henry’s world. It is just as chaotic as the first half of the movie, but now Henry and his friends are no longer in charge of the chaos and slowly they are beginning to lose control of everything that was once theirs. All of a sudden the momentum that has carried the movie and Henry’s life up until this point is brought to a halt, most obviously manifested in the scene of Henry driving far too fast despite being unaware of wait awaits him ahead and having to slam on his breaks and come to a screeching stop mere inches away from crashing. What direction is he looking just prior to this? He’s looking up for the chopper that he suspects has been following him, however he is also looking in the direction of Heaven, looking for a threat of something bigger than him that threatens to put a stop to his sinful lifestyle.

In the movie’s epilogue, once Henry gives up Jimmy and Paulie to the FBI, we see him in an entirely different environment. He’s dressed different, the weather is different and he describes how he is now just a nobody like everyone else as if that to him is a fate worse that death. Almost as if, he is in Limbo. No longer is he amongst the sinners in a world of gratification and sin, but instead he is in a ‘safe,’ environment where he can’t do anything even remotely illegal or morally questionable because he is being monitored by people just waiting for him to slip up. Then the very last shot we see is Tommy shooting at the audience. This is not only a very neat bookend as both the opening scene and final scene of the movie see Tommy committing a violent act, but it signifies that elements of Henry’s old life still follow him and he will spend the rest of his days looking over his shoulder for demons from his old life, like Tommy waiting to snuff him out.

Maybe I’m reaching slightly with this, but I feel like at least a few of these choices were intentionally put in by Scorsese. Especially the opening scene showing the murder of Billy Batts and the tracking shot as we are taken into the Copacabana. After watching recently watching Silence and The Irishman, it is clear that faith and mortality are both things that heavily weigh on Scorsese’s mind, so I don’t think that it is too much of a stretch to say that it was probably something that was at least in the back of his mind in 1990.

Regardless, this movie is a masterpiece and is still great no matter how many times you have seen it previously. It feels so authentic and genuine through the direction and presentation and the fantastic performances given by the respective cast members allow the characters to feel so real and deep. There is a reason that this is still considered as one of the seminal gangster movies. 10/10
  
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Mothergamer (1521 KP) rated the PlayStation 3 version of Catherine in Video Games

Apr 3, 2019  
Catherine
Catherine
Action/Adventure
First of all, let me say that while I know a lot of you love Atlus games as much as I do, Catherine is not a typical video game. In fact, it is a sliding block puzzle game with a great story woven in. If you're not big on puzzle games, Catherine may not be the video game for you. However, if you genuinely enjoy challenging puzzles and are a puzzle game addict like myself, Catherine definitely gives you your money's worth.

 Catherine is much more than a puzzle game however. The story is definitely what brings everything together. It addresses adult situations, things that people go through or suffer such as, fear of commitment, infidelity, and about how some people are childish and won't take responsibility for their actions. It's a unique title and simply an adult video game because it involves adult situations and the issues we have as we get older.
 The story centers around Vincent Brooks who has a girlfriend by the name of Katherine. They're both in their early thirties and Katherine's biological clock is ticking which she hints at to him by telling him her mother has asked where the relationship is going. Vincent isn't sure he's ready for that level of commitment yet and says as much to his buddies he hangs out with at the local bar.
 One night while hanging out at the bar mulling over a sliding block nightmare he had the night before, he runs into a beautiful blonde bombshell by the name of Catherine. Apparently after blacking out, he wakes up after another nightmare to find that she has spent the night. Of course, Vincent freaks out completely. Now, Vincent has to make a choice between lust and love, have good times with Catherine or finally make a commitment to Katherine.
 Vincent's nightmares continue and even worse, people actually seem to be dying in them.Healthy men in their twenties and thirties are found dead in their beds and there seems to be no reason for it. A rumor goes around that it is a woman cursing all these men for being unfaithful. Is the rumor true? Vincent has to find out, climbing for his life one nightmare at a time.

Vincent Brooks In His Nightmare

 Vincent's nightmares are the heart and soul of the puzzle sections. Every night, he wakes up surrounded by sheep, with horns growing out of his head and a voice taunting him to come up. There are items along the way that help you with the puzzles, but many obstacles as well involving sheep that are trying to climb also as the world crumbles behind them. You have a reason to climb, survival and the inner demons Vincent is struggling with. If you don't climb, you die. One example of this is, there's a giant monster version of Vincent's girlfriend Katherine, trying to grab him and smash the heck out of him. If Vincent's not quick enough to climb all those blocks to the top, he will surely die.
 Every night, there's a different puzzle with each nightmare and depending on how quickly you get to the top and how many points you get, you can win gold, silver, or bronze trophies. The complexity of the puzzles is very interesting and the story is well written and captures your attention perfectly. It sounds silly, but you actually feel a sense of accomplishment when you have figured out a rather difficult puzzle.




Solve The Puzzle Or Die Trying







 This brings up the next point. Some of the puzzles in Catherine will make you want to punch every living thing in your path. The difficulty level is excruciatingly high on a variety of them. There's no shame in playing a game on the Easy level. I know I will try a game on Easy first, to get a feel for the controls, to see how well the game plays, and to have a chance to genuinely enjoy the story that is being told. Then I will play again working on all the achievements and trophies, and improving my game scores. This is what I did with Catherine and some of those puzzles made me want to punch whoever designed it right in the face. A challenge is all well and good and definitely in a puzzle game, but when the game is on the Easy setting and it's still making you weep bitter tears of defeat, that is a big problem. Don't believe me? Apparently the difficulty level was such a destroyer of worlds, that the Japanese gamers complained about it. Frankly, that said quite a lot to me about how high Atlus raised the bar on these puzzles. The complaints were so many, that Atlus promised to put a patch in that would make the game much less difficult on Easy. I do understand their reasoning that they wanted the game to be challenging, so that players could reap huge rewards when they solved a puzzle, but the Easy setting in a game should be just that, easy and not throw people into the deep end with a sink or swim attitude. That's what the Hard and Nightmare settings are for.
 However, there is hope! There is a secret trick to get to a Very Easy mode. It's a secret that Atlus put in to make the game a cake walk for players. When you access the main menu of the game, highlight Golden Playhouse and hold the back or select button for a few seconds. The screen will flash with a prompt telling you Very Easy mode has been activated. From there, the puzzles are much easier, and you can actually enjoy the story without those resentful feelings and frustration. It is a nice touch, and I give kudos to Atlus for caring enough about fans of their games to put it in there, because they do want people to enjoy the game.
 Overalll, the game is great. The story is well thought out and acted out well with a great voice cast. There are also interesting characters that Vincent meets in the bar and can talk to, even help them with their issues. There is also a fun mini game in Catherine, called Rapunzel that is a sliding block puzzle game also that gives you pretty good rewards when you beat all the levels, along with opportunities to unlock music from various Atlus games and the Catherine game to play on the jukebox in the bar.
 I have always loved the artwork in Atlus video games and Catherine is no exception. Right down to the animated short cut scenes, everything is colorful, seamless, and you really appreciate how everything ties together. The music, the voice cast, and the game play all mesh into a fantastic video game. Catherine is definitely a game worth having in any gaming enthusiast's collection and absolutely worth playing more than once.
  
Warhammer: Chaosbane
Warhammer: Chaosbane
Fighting
There have been a lot of Warhammer games released over the past year or so. Everything from managing spaceships, to Real-Time Strategy, to Tactical Combat based games have been represented between the Warhammer and the Warhammer 40,000 universe. EKO Software and Bigben decided to add the action-RPG to the mix with their fun to play Diablo clone Warhammer: Chaosbane.

Much like the games that it takes inspiration from, you have the opportunity to pick one of four characters to battle the Lords of Chaos and bring order to the land. Your standard archetype characters are all here in standard Warhammer Fantasy. The Dwarven “Slayer” class, for those who like a barbarian class to rage havoc upon his foes, The High-Elf Mage who utilizes his magic to bring down the forces of chaos, the ho-hum Imperial Soldier who can take and deal out a huge amount of damage, and the Wood Elf who uses her bow and dagger to deal damage at a frighteningly fast pace.

Each of the characters have their own unique secondary ability that allows them to gain a strategic advantage on their foes. The Slayer can vault himself into enemies (much like the Barbarian class in Diablo), The Mage can control magical projectiles towards his targets, the Imperial soldier can shield bash targets and the Wood Elf can tumble in and out of danger. I played through the vast majority of the game as the Wood Elf and learning to use her tumble ability and stay mobile is some of the best ways to beat the bosses that you will come across.

One area where Warhammer: Chaosbane improves on the standard Diablo formula is how it handles health and energy/mana. Various items you equip can provide health regeneration on their own or you also possess the ability to use a “health Potion” that refills slowly each time you use it. Thankfully this means you don’t have individual health potions cluttering up your inventory. Mana/Energy is used for special attacks and actions…each time you use a skill some of your Mana/Energy is used. There are a few ways you can recoup your energy. The first is to use your general attacks on creatures, as you successfully hit each one your energy fills a little until it tops the meter off. The other way is to reach out to your familiar who follows you around the screen. My familiar was a butterfly that I could run over to when I’d run low on energy and it would fill my meter about half way. When you utilize your familiar in this way they must also recharge, so use them wisely.

One of the more unique items that you acquire as you slice your way through the hordes of demons and undead are Blood Orbs. Blood Orbs appear on the battlefield seemingly at random (although the more enemies you cut down the more likely they are to appear). As you acquire these orbs it fills a Blood lust meter and when full imbues your character with incredible power and near invincibility until the meter runs out. The Orbs don’t stay on the battlefield forever however, and they slowly lose power the longer you wait to gather them, so it encourages you to step out of the battle (or in my case roll out of the battle) to gather them as quickly as you can. As you progress your character you’ll be given the chance to upgrade these as well which essentially allows you to fill multiple meters and grants you this special power for longer lengths of time.

Skills are broken down into various types which allow you to outfit your character to best suit your play style. There are literally dozens of both active and passive skills to choose from, and each of these skills can be upgraded as well for improved effects or damage. As the Wood Elf Elessa, I was able to summon dryads to my side to help me deal with the hordes of enemies. In edition there are also God Skills that you acquire as you level up and complete missions. These special skills unlock more powerful abilities but also unlock traits as you apply the points. Traits such as health regeneration or critical hit chances are only some of the ones that you can unlock along the God Skill tree that give you a sense that your character is becoming more unstoppable with every skill acquired.

Unfortunately, the inconsistent voice acting is what relegates Chaosbane to being good instead of great. I made the mistake of choosing the character with the worst voice acting in the bunch and if I had played through with another character I may not have noticed how truly terrible it was. Elessa delivers her lines in an almost wooden (pun intended) manner, almost as if reading directly from a script. This gets even more noticeable when on occasion her voice changes to that of a man. The developers and testers did a good job of catching most of them, but there were at least five or six dialog trees where Elessa’s voice changed completely. I have two theories on this, my first theory (although I hadn’t confirmed this) is that the character was originally meant to be portrayed as a man and was changed to add a bit more diversity to the line-up. Not that there is anything wrong with having the main characters all be male, but it certainly could have limited the appeal of the audience. My second theory is that some of the dialog was simply place holders while they were sourcing out the right voice actors and simply missed replacing the audio bytes.

Either way, Elessa isn’t the only place where the voice acting takes a turn for the worst, other characters suffer from this fate as well. While the Warhammer games have always used bravado to deliver their dialog, it is simply too over the top in most cases. The first boss I encountered sounded like Cobra Commander who had just walked off the set of the latest GI Joe Cartoon to lead the forces of Chaos…Yo Joe! The fact that the game is voice acted entirely is something that I do applaud the developers for insisting on, it’s just disappointing that you find yourself reading through the dialog as quickly as possible and skipping the voices whenever you can.

Even with its flaws Warhammer: Chaosbane is a fun Diablo clone and an absolute blast to play. The story is forgettable, the voices laughable, but the combat scratches the same itch that any other action roleplaying game provides. There’s plenty of loot to acquire, that ranges from common to rare, and your ability to “bless” items to make them more powerful is an added bonus. There are a whopping ten levels of difficulty, each level provides for a more difficult adventure with the promise of even better loot. With both couch co-op and online multiplayer, it even harkened me back to the days of playing the original Gauntlet in the arcades. If you like the Warhammer universe and are looking for a game you can pick up and play with relative ease, then Warhammer: Chaosbane is just the game you are looking for.

What I liked: Fun combat, Amazing selection of skills, Plays equally well with keyboard/mouse or controller

What I liked less: Terrible voice acting, Repetitive loot drops, Forgettable story
  
The Road to Canterbury
The Road to Canterbury
2011 | Humor, Medieval, Religious
I am not a sinless man. In fact, it’s been years since I’ve been to confession, and at this point I’m afraid I would be there for hours just spilling the beans. I know many pious people, but alas, I am not one. However, I do appreciate those that attempt to live that holy life. It takes a lot of guts and a lot of hard work. I guess I’m a little slothy when it comes to that, personally. Anyway, I know of the Seven Deadly Sins, Cardinal Sins, Capital Vices, or whatever you’d like to call them. In fact, I really like the movie Seven – I think it’s great! That said, let’s find out just “what’s in the box?”

The Road To Canterbury is a game of medieval hand management and area influence. In it players are false pardoners stalking the road to the city of Canterbury as pilgrims make their way there from London. As their companies run across these pardoners, they are offered the chance to purchase pardons – salvation and forgiveness for their sins. However, these pardoners are also keen to help the pilgrims along the path of sin, thus making their faux pardons worth even more money! The pardoner who ends the game with the most money will win along The Road to Canterbury.

DISCLAIMER: We were provided a copy of the Impoverished Pilgrim Edition (2nd edition) game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, follow the rulebook, as there are many components to track. The main areas are the Circle of Sin mat that holds the Parson pawn, the decks area that hold the various decks of cards from which players will be drawing, and each player’s personal area where players will hide their earnings and hand of cards behind the privacy screen. Once all is setup somewhat correctly, it should look similar to the photo below. Warning: When I set this up and took the photo, I neglected to realize the red company and the map tiles were translated to the wrong spaces, so just switch those.
The Road to Canterbury is a game of rounds, and each round players will be taking similar steps: Play One Card, Redraw, Perform a Reckoning of Sin. Players will have access to three different types of cards that can be played during the Play One Card phase: Sin cards (five of which are dealt at setup), Pardon cards, and Relic cards. During this phase, the active player can play a Sin card to one of the active Pilgrims to tempt them towards committing that sin. The first time the player adds a Sin card to a Pilgrim, they place one of their corruption cubes on the matching sin on the Circle of Sin. Alternatively, they may play a powerful Relic card that offers adjustments to the rules, or has some interesting results. When a player feels that enough Sin cards of a specific type have been played on a Pilgrim, they may opt to play a matching Pardon card in order to gain precious coin to their pockets. Each Pardon card essentially pardons ALL the sins of that type on the Pilgrim, and the player then collects coins exponentially for a larger total of matching Sin cards on that Pilgrim. If the Parson is currently sitting on the matching sin, the pardoner receives extra coin for it being an especially egregious sin in the eyes of the church. Each time the Pilgrim is pardoned, the pardoner places one of their corruption cubes upon the Pilgrim.

After the active player has played their card, they must Redraw their hand back to five cards, choosing to draw from the Sin, Pardon, or Relic offerings. Some Sin cards may be drawn that are Death Approaches cards. When these surface, they are immediately attached to the Pilgrim whose color matches that of the drawn card’s border color. This essentially eats up a slot on the Pilgrim that could be used for a Sin card to be pardoned.

Once the player has redrawn cards to their hand they must next Perform a Reckoning of Sin. The active player assesses each active Pilgrim to see if they have seven or more cards attached to them. If so, that Pilgrim will perish from the “deadly” sins. Whichever player has placed the most number of corruption cubes upon the Pilgrim is considered present at time of death and will receive credit for the sending to the heavens. They move one of the cubes upon the Pilgrim to the first space on the map tile, earning bonus points and a Last Rites token. Last Rites may be performed immediately to take another turn, or may be held until the end of the game for a 3 VP bonus per token. The most interesting aspect of a Pilgrim dying is the fact that their card now becomes a permanent placeholder underneath their company’s colored banner. So the next Pilgrim to enter play for that company will need only six additional cards to kick the bucket, and so on.


Play continues in this fashion of players taking turns through their three phases. The game ends when all the spaces on the map tile are filled with cubes. Bonus points are counted, coins are added, and the player with the most money/highest score is the winner! The best temptress and pardoner this side of Yorkshire!
Components. I have no experience with the first edition of The Road to Canterbury, so unfortunately I cannot compare and contrast components. However, I have seen many photos and even checked out a review video or two. What I can say about components is that this edition has refreshed the look of nearly everything, and so much for the better. Instead of boring plain cards, there’s just a little more decoration. Not so much to be invasive or distracting, but very tasteful. The component quality throughout is quite stellar. There’s a lot of cardboard in this box, and it all looks and feels great. I do quite like the art style, even though it’s all medievall-y and too artsy for my normal preference. All in all a great quality box of game.

So like I said, I have no experience with this game prior to receiving it and playing through it now. It certainly doesn’t feel like a 10-year-old game, nor does it really feel like many of the Alf Seegert games I have played in the past. Neither of these points are bad at all, just some thoughts I had.

It should be obvious by my ratings graphic that I dig this game a lot. I have nothing like it in my collection, and I am super excited to really bring this out with different types of gamers to see how it fares (once the COVID is no longer an issue, of course). I see this being a hit with my family, who enjoys a lot of take that style games. I see this being a hit with my more thinky gamer friends, because there are just so many juicy choices to be had every turn. I can see this even being a hit with my more gateway friends, because it isn’t terribly heavy, has some humor in it, and I can see the prospect of sowing sin and killing off innocent Pilgrims being attractive to some of my more morbid friends.

For me, I love the ability to take every turn and make important decisions. I try to make every turn meaningful to my agenda, but tactical with what may be at my disposal at the time. When should I play this Relic? Why is named something ridiculous? Should I wait a while longer to pardon this sin, or should I pile on another and then pardon next turn? Ooh, but what if my opponent has the same Pardon card. Am I truly happy that this poor Wife of Bath is about to kick it? GAAHHHHH!

Now it’s no secret that I am a big fan of Dr. Seegert’s games, as I have previously reviewed Fantastiqa and Haven with very high ratings. So, I was not at all surprised that I would love this one as well. It offers so many great choices, looks great on the table, fills a unique void that was present in my collection, and can be played with various types of gamers, even though it is designed for two or three players total. Purple Phoenix Games gives this one an unapologetic 5 / 6. I don’t think it will break into my Top 10, but I certainly won’t rule it out quite yet. More plays with different types of gamers may change my mind on that statement, and I eagerly await my plateful of crow. So if you are like me in your gaming preferences, check out this version of The Road to Canterbury. Let me know how often you tend to grab Relics too, because I feel like I need to utilize them more, but it is so hard to pass up a Sin or Pardon. I Lust after them so very badly.