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I am Number Four (Lorien Legacies #1)
I am Number Four (Lorien Legacies #1)
Pittacus Lore | 2011 | Fiction & Poetry, Science Fiction/Fantasy, Young Adult (YA)
5
7.6 (31 Ratings)
Book Rating
When the planet Lorien is destroyed by invading aliens 9 refugee children who are bound by fate and will develop mystical powers come to Earth with their mentors. Each is given a number and they can only be killed in sequence. After Number Three is killed Number Four knows he is the next on the list, but he has a lot on his plate with not only his powers developing but his teenage school life becoming complicated. With the predatory aliens closing in he must rely on both friends and enemies to survive.

The basic outline is that of a good book but the detail and the execution somewhat let it down; too much of the back story is paper thin and invented for dramatic convenience. The killing in order thing is just hokey and absurd and that's just the start. The 9 aren't supposed to meet each other but that makes no sense as they would be stronger together. 'Henri', the mentor of Number Four is obseessed with secrecy yet sends him to school just when his powers are going to manifest in an obvious way. The plot itself doesn't quite hold together and the final showdown at the end of the book is over the top to the point of ridiculousness.

There are good bits, but they are generally unrelated to the whole Lorien part of it. The story of the new boy at school who gets on the wrong side of the school bully and befriends the previously friendless is good and works well with some good characters. This may have been better as a standard story of teenage life without all the science fiction trimmings.

I was disappointed with this book. I expected a lot more than it delivered. There are far far better science fiction books for young adults out there.
  
The Rules of Burken
The Rules of Burken
10
10.0 (1 Ratings)
Book Rating
Twenty-four-year-old Charlotte Stahl would do anything for her older brother, Ian. After all, he’d done everything for her growing up.He played Burken with her—a hide-and-seek game they made up as kids.He comforted her when their mom deserted them. He raised her when their dad went to prison for murder. To Charlotte, Ian is the only reason she’s still alive—he’s her rock. So when Ian asks her to play Burken in the isolated woods of Cadillac, Michigan, Charlotte feels she could use the nostalgia and agrees. Burken—it’s the one thing that never changes…
...until Ian threatens to kill her in the middle of the game.
More than the rules have changed as Brother turns to Predator, Sister turns to Prey, and she’s navigating the forests of Northern Michigan on foot with nothing but the clothes—and a target—on her back.
If Charlotte wants to stay alive, she knows she has to untangle the web of her haunting past to find out where things went wrong, and at what point she lost sight of reality. With no other choice but to reopen old wounds—and with Ian hot on her trail—Charlotte learns that sometimes evil has to manifest in order for good to succeed. Which makes her wonder…
Is Ian really a monster? Or her savior?

WOW!! This was a totally dark and twisted thriller that will keep you riveted until the very end.
This story was nothing that I expected.
I was literally on the edge of my seat while reading right from the start.
This book reveals in horrifying detail the unraveling of a seriously toxic family. Toxic for each other and those who come into contact with them.
The characters are intriguing and complicated. The plot is full of twists.
The ending I did not see coming Could not put down nor did I want to.
Highly Recommend!!!

Many Thanks to the Publisher and NetGalley for a surprisingly superb read!!!
  
The Sisters Grimm
The Sisters Grimm
Menna van Praag | 2020 | Science Fiction/Fantasy, Young Adult (YA)
10
8.5 (2 Ratings)
Book Rating
The Sisters Grimm sounds like it’s going to be a fairytale, doesn’t it? But it isn’t in the childish sense of the word. If you’ve ever read any of the original Grimm’s fairytales, they’re rather more macabre - and people don’t always get their happy endings.

Sisters Grimm don’t actually know that that’s what they are. They may have vague memories (pre-puberty - and this is important) of playing in a fairytale wood, where they can do magical, amazing things, but they put it down to dreams later. That is until they approach their 18th birthdays, and some of these dream-like abilities start to manifest themselves.

This story is based around four girls who first met at 8 years old in the fairytale dream-world, Everwhere, forget one another after their 13th birthdays, and begin to remember closer to their impending 18th birthdays. They all have a different mother, but the same father who they will meet in Everwhere on the evening of their birthday. And it’s really important that they find one another again prior to this confrontation - where they will discover the truth about themselves.

I really enjoyed this. It says on Goodreads that it’s a Young Adult novel, and whilst it’s immaterial whether I agree with this or not, I do agree that it’s about reaching an age where you are finding out more about yourself and your impending independence, and that can’t be a bad thing for young people to read about.

I liked the darkness in this book - it’s no twee fairytale. There’s death, murder in fact, as a pretty major theme. And people aren’t necessarily nice. They lie, they’re selfish and they keep secrets that are best known.

The only negative I can think of, is that I really thought that this was going to be set up for the first part of a series. The end seemed quite rushed to me, and I’d love to know more about what happens afterwards. Well, that’s not really a negative, is it? That’ll be why I gave it top marks, to be honest - it’s a great book!

Many thanks to The Pigeonhole for serialising this book - another great choice!
  
Come Play (2020)
Come Play (2020)
2020 | Drama, Horror, Mystery
One of the more interesting and fresh horror films since “It Follows” has arrived and “Come Play” is a creepy film that captures childhood fears and captivates.

The film follows Oliver (Azhy Robertson); a non-verbal autistic boy living with his mother Sarah (Gillian Jacobs), and his father Marty (John Gallagher Jr.). Oliver communicates via an app on his phone and he awakens one evening to find a story called “Larry the Misunderstood Monster” on his phone. While he attempts to read it, unusual things start to happen such as lights going out on their own and the belief that there is something in the room.

When morning arrives we see that Oliver is picked on at school due to his disability and a past incident where he struck another student. The fact that his parents are strained does not help but Oliver continues to experience unusual events especially in the evening.

Oliver starts to believe that Larry from his story is indeed real and is attempting to enter his world and take him. Unable to communicate this clearly, Oliver soon has his concerns confirmed when students come to his home and he sees Larry via a camera on a found tablet.

As the situation unfolds, the tension mounts Larry begins to manifest himself more and more in our world forcing Oliver and his parents to confront Larry who has become more and bolder in his manifestations.

While the film is shot in darkness for several parts of the movie which makes some things harder to see; it does add to the tension and the story is a nice deviation from the usual killer monster on the loose and provides a more restrained but suspenseful take on the monster on the loose film. The smaller cast works well as it is at the core a story about family and the extent parents will go for their children as well as a look at the problems of loneliness amongst children; especially those with disabilities.

In the end “Come Play” is a creepy, memorable, and refreshing horror /suspense film that stays with you long after the movie ends.

3.5 stars out of 5
  
Michael is a 14-year-old who gets bullied in school, and just so happens to have electrical powers? The tale seems familiar until the exciting addition of having these special abilities is introduced. One of my favourite superpowers or forms of magic is one that is based on the elements, so I was very curious to see how electricity would be represented here. It was fascinating to see how it could manifest itself differently and be used in a variety of situations.

The overall idea of this story was very intriguing, although I found the writing to be lacking at times. One of the biggest elements that drew me out of the story was the author's inability to choose a word other than <i>said</i> to describe when a person was speaking. It became frustrating to listen to the characters talk when the entire page just repeated, "he said... she said... then they said... he said again." By that point, I was pretty over the word said. It definitely detracted from the story, which I found enjoyable overall.

It was definitely very trope-y, but that's not necessarily a bad thing - it completely depends upon your reading preference. I personally enjoy some tropes but when they're overused you tend to connect with the characters less because they're no longer unique. The biggest one for me in this book was the characterization of our three leads and how one dimensional it made them. I don't want to spoil the story, but once you read the book you will understand my issues with the characterization. I would love to see more character development over the next few novels.

As there are six other books in the series, I expect that the character development and world building will be improved upon. It wasn't until the end of the book that I started to feel more of a connection to the characters and curiosity about the world. The author definitely writes for a younger audience; the writing style was not as developed or mature as I would expect for a young adult reader.

I would recommend it to middle-grade readers, as well as young adult/teen readers who enjoy their fantasy books in a familiar setting. Don't expect flowery writing or deep characterization, just let the story take you on a fun, easy journey.
  
I got this one, too, as a freebie from Amazon a week or two ago for the UF/PR A-Z Challenge on Goodreads.

This starts with Ryker trying to escape from fellow fae who are trying to force him into going to the Bramble Edge Academy to start his training. He's resisting after his mum tells him tales of abuse and strange treatments but he ends up being captured and starting at the academy. A week or so later Maurelle is also captured after her powers manifest but her mum is killed in the process. Neither of them are happy at the academy but neither put up much of a fight against the strict headmistress and they don't understand why. Then they decide to investigate.

This had a different description which drew me in. Humans are in charge and fae are classed as a lower form of being, forced to live in squalor and in the edges of big cities. The academies are run by the humans and fae who leave the schools are only too happy to work under them. It was a puzzle to me just why that was.

Unfortunately though, it was taking a long time to get where it was going. I think if the plot had sped up a little or had a little more excitement going for it, I would have been very into this. As I mentioned above, it did have a promising premise but it was failing to grab me. I got to a point where I didn't want to pick this up anymore.

As for the writing. Well, it felt a little stilted at times. They may be fae but what teen talks like they were doing in this? Their actions were more teenager like than their words most of the time. The sentences didn't always read the best, either:

"They turned down another street and she was surprised to see a number of Fae out and about still this late at night."

"The moment she noticed he blended with the shadows that ended and reality came back."

I'm sure some people will love this but I like a good bit of action in my paranormal books and there hadn't been any in those first 36%. I was a little disappointed.
  
Black Hawk Down (2001)
Black Hawk Down (2001)
2001 | Drama, History, War
Modern Warfare like we had never seen it before...
Black Hawk Down is to me, the best war film that I have ever seen. Intense and relentless, it conveys the horror and tactics of modern warfare and more to point, like all great and classic war movies, demonstrates the dedication, skill and spirit that warfare can manifest when all hell breaks loose, or the proverbial hits the fan!

As a launch pad for some many careers in the naughties and beyond, including Tom Hardy, this is well cast, directed, edited, with an effective Hans Zimmer score and some of the best sound design I have ever heard, the engrossing horror of the situation was conveyed brilliantly. But there is something that I find somewhat disturbing about this film and it may well be a failure but it does demonstrate the effectiveness of the medium;

The Somalians or the “Indigenous Personal” as they were so aptly referred to in the film, came across as heartless, rage filled amoral murderers and while in many respects in respects to those portrayed in the film, it may well be true, I found myself and I doubt that I was alone, being filled with sense of glee every time one of these bastards was blown to pieces or filled with a hail of Uncle Sam’s bullets!

Also the scene where a child accidentally guns down his own father after a U.S. troop slips, is so very telling of the militia culture in that country at that time. Are we supposed to feel sorry for the Man? The Child? Or see it a poetic justice? Or just be relieved that our “Peace Keeping” U.S. soldier got away with his life? In many ways, I think that the ambivalence if that scene, sums up what was so brilliant as well as frightening about this film.

Whilst on one hand, it is hard to deny that we are supposed to feel for, respect and support our American heroes who will go to extreme lengths to “Leave No Man Behind”, we are asked to look at why the Somalians have taken up arms? But in the end it is a huge sociological issue and this film does not dwell too much on that. It touches on the fact that there are always two sides to any conflict, but like Zulu (1960) forty years before it, it chose its side and that was the normally powerful under dog and we saw them survive what many of us would have struggled to do.

This is truly a war film for war film fans and a MUST SEE for everyone.
  
Shadows of Malice
Shadows of Malice
2014 | Adventure, Fantasy
Great framework for narrating an adventure (2 more)
Good solo game
Interesting mechanisms
A lot of fiddly tokens (1 more)
Slightly heavy rules
A different take on the adventure board game
Shadows of Malice is an interesting take on the adventure game. Aside from the introduction explaining that you are heroes on a quest to find and activate mystical light wells and defeat the demon and his shadows before they can break through from the shadow realm and capture the wells for evil, there is no fancy artwork, immersive flavour text or even the well known fantasy monsters.


Instead, you get plain cards with simple line art and either just an icon/dice modifier or a short line of text explaining the effect. These cards are items of armour, weapons or other loot, potions, skill masteries, fate effects or abilities. A selection of these make up your character. Again, there are no defined heroes, you can be whatever you fancy being.

When you encounter a monster you roll 3d6 against a chart which will define the creature's species and its strength. Creature types are things like "Avian" and "Reptilian" so you can imagine fighting a dinosaur, a giant eagle or whatever fantastic creature you desire.

This makes the game a great framework to roleplay in. You are never stuck encountering the same things again and again. On the minus side, if you don't have a good imagination, it boils down to just rolling dice and beating target numbers. If you want a game to give you a story to follow, SoM is not that game.

The rules are good, if a little heavy but after a game or two it should soon click and it's mostly straight forward. The designer has recently just uploaded a revised rulebook to BGG which streamlines a number of things.

SoM comes with 4 large landscape hex tiles plus a shadow realm tile and you can choose any number of tiles to arrange in any position around the shadow realm tile. Each tile is divided into a number of smaller hexes with varying terrain and locations printed on them. This is the world you will be exploring and, despite being tiny compared to other game boards, each tile adds about an hour to the play time.

Gameplay involves exploring the land fighting creatures, gaining loot, visiting cities to trade goods or mystic seers to buy potions while searching for the special light wells that you must take control of.

In between player turns, the shadows act. They begin confined to the shadow realm but as the rounds progress, barriers fall and the shadows are more likely to find a way out to manifest in the land. Once there they start searching for the light wells and it's game over if they get to them first .

This makes for a tense cat and mouse with your heroes racing to either get to a well or intercept the demons on route.
  
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Neon's Nerd Nexus (360 KP) rated Weathering with You (2019) in Movies

Feb 1, 2020 (Updated Feb 1, 2020)  
Weathering with You (2019)
Weathering with You (2019)
2019 | Animation, Drama, Fantasy
Change The World
Weathering With You is such an original and blissfully delightful tale that it successfully draws you in and immerses you into its breathtakingly realistic world the moment you enter it. I think we can all safely say that when Makoto Shinkai makes a movie he turns heads because he's without a doubt up there with Studio Ghibli in regards to quality, imagination, beauty and magic. Whats great about Weathering with you is just how grounded in reality it is and as we meet our lead character we get to see/feel just how tuff life can be for a young adult trying to live/survive in the world especially with no help, guidence or someone to look up to. This really helps form an instant connection to him as a character and while some of his actions maybe considered bad you sympathies and relate to him on a personal level just the same. As the film plays out a more spiritual/fantasy like plot starts to unfold and at first I did struggle to grasp what the film was actually trying to say over all but this does become clear the further in you get. To me its a story about pressure/burdens we ourselves and the world put on our heads which eventually/inevitably will lead to anxiety, emotions running wild, stress, depression and in some cases giving a person such a warped negative outlook on life that they may be lead to believe that their existence is what is causing the pain and misery of everyone else. Surprisingly climate change is a big theme here too and this has become a huge stress in its self weighing down on not only us but on our characters heads equally. However the film does have a lovely way of looking at this issue towards the end which helps manifest a more positive way of dealing with/coming to terms with this huge problem helping to take some of that pressure off us and giving us peace of mind. As you can imagine all this does get extremely heavy at times but it gives what moments of happiness we get such power and weight that by the time they appear I guarantee you will be struggling to contain your emotions as they try to escape from you. With clear influences from the likes of Spirited Away Weathering with you is animated flawlessly and is so beautiful to watch that it even makes simple actions such as preparing food absolutely captivating. Huge cassical scores gracefully a company the striking visualls too but every so often these pices distort, fracture and skip giving them a more modern/slightly futuristic feel to them which i was really impressed by. Makoto Shinkai has done it again and its nice to see his films are getting the attention they deserve with every seat filled in our showing. Honestly go see this film it really is a perfect example of animation at its absolute finest.
  
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Gareth von Kallenbach (971 KP) rated Halloween Ends (2022) in Movies

Oct 14, 2022 (Updated Oct 14, 2022)  
Halloween Ends (2022)
Halloween Ends (2022)
2022 | Horror
6
6.0 (5 Ratings)
Movie Rating
Curtis and the action (0 more)
Slow moving and the plot is more of a rehash of several story themes. (0 more)
Halloween Ends Closes The New Trilogy With What Fans Expect
The final film I the new “Halloween” trilogy has arrived with “Halloween
Ends” and it looks to bring closure to the character of Laurie Strode
(Jamie Lee Curtis) and the terror of Michael Myers.

The film takes place about four years after the events of “Halloween
Kills” and Michael has not been seen since leaving some to speculate that
he died while others are convinced he is still out there. The fear brought
on by Myers still hangs over the community and suicides and other horrific
aftermaths of his terror keeps the community from healing and moving on.

Laurie has decided to write a book about her experiences and while raising
her Granddaughter Allyson (And Matichak), she is coming to peace with her
life and has even awkwardly flirted with Officer Hawkins (Will Patton).

When a young man named Corey (Rohan Campbell), is involved in a tragic
event, he is marked as a psycho by the community and is often the subject
of abuse from the locals. Laurie sees a person in need and introduces him
to Allyson which starts a relationship that should help both of them heal
and move on.

When Corey is roughed up by locals, he discovers Michael is indeed alive
and well and Michael sees something in Corey due to his past and lets him
live. This sparks a change in Corey as he starts to manifest a darker side
where killing and revenge are his motivations and Michael is his mentor.

At this point it seemed as if the film would be a tale of revenge and
Michael would be grooming a potential replacement but it actually becomes
a bit convoluted as the film seems to be unsure of which storylines to
advance. After a slow start in the carnage department, the body count
rises quickly but without the pacing and tension normally associated with
the best films in the series.

It all leads up to a final confrontation between Michael and Laurie which
should delight fans as Curtis is truly magnificent and there brutal and
deadly dance had the audience cheering during my press screening.

While one device I saw coming a mile away as it was clear someone would be
dealing with it, the film does deliver even if the plot is more muddled
than fans would like. While it does not reach the greatness of the new
reboot, “Halloween Ends” is a fitting finale and is better than several of
the films in the series that followed it, the biggest issue is that the
first film in the trilogy set such a high standard, it was nearly
impossible of the next two films to measure up.

3 stars out of 5