
House Cleaning HighSchool Girl
Games and Entertainment
App
Highschool is the golden time of life where everything seems so shiny and new. It is the time of...

SizeMyBike
Sports and Health & Fitness
App
SizeMyBike is the first iPhone bike fitting app. Essential to choose the right bike size and improve...

Dark Prophecy: A Box Set
Book
The Dark Prophecy series – a box set Sacred Talisman After roaming the earth for five...
Adult Paranormal Romance Ménage

Lottie disney bookworm (1056 KP) rated The Mermaid, the Witch and the Sea in Books
Sep 20, 2020
I chose this book simply based on the synopsis and the gorgeous cover art. I expected it to be a standard YA read, perhaps edging on middle grade but wow was I wrong! This novel contains all the gritty bits of a Pirate’s life and is as far from Neverland pirates and mermaids as you can get.
The Mermaid, the Witch and the Sea centres around the relationship between a high-born, queer, Japanese-inspired noblewoman, Evelyn and a pirate named Florian who is secretly a girl named Flora, disguising themself in order to gain the respect of their crew mates.
Evelyn and Florian instantly capture the heart of the reader. They are such an unlikely match and from completely different worlds but the way that Maggie Tokuda-Hall throws these two characters together and alternates chapters between their perspectives is so compelling. The secret attraction and the pining between Evelyn and Florian can literally be felt through the pages. These two are guaranteed to stay with you long after the book is finished.
In fact, the majority of Tokuda-Hall’s cast of characters are so well developed: we have Rake, the first mate who is a very closed character and keeps his own intentions close to his chest for most of the novel. We have a gender-fluid Pirate Supreme, an imperialist noblewoman who can kick ass and Flora’s brother Alfie, a tortured soul whose traumatic past is alluded to often.
The portrayal of mermaids in the novel is nothing short of inspired: hunted and captured for the properties their blood possesses, mermaids are quite ugly when imprisoned by pirates. These mythical creatures that are renowned for their beauty are only conventionally beautiful in the presence of their loving mother: The Sea. The Sea in turn will do whatever she can to protect her children, and will always reward those who help.
The other pirates are, as you would expect, a group of shady characters but they do not fade into the background at all. Tokuda-Hall reveals right from the beginning the true intentions of this crew and it creates an underlying tension throughout the whole voyage upon The Dove. The twists, secrets and revelations onboard that ship are captivating and create a page-turning first half of the book.
I will say that during the middle of the book, mainly during “The Witch” section, the pace slowed dramatically and it just didn’t flow as much.
I almost wanted more treachery and more suspense from the witch, more struggle by Evelyn and, dare I say, more pining from Evelyn and Florian. Their relationship up to this point had been so intense and slow burning that it almost seemed to cool a little.
I also feel that not quite enough was made of Evelyn’s discovery about the real reason behind her voyage. It was almost a convenient way for that side of her story to be resolved. Similarly, with Florian/Flora; their evolution from Pirate to Witch seemed quite acceptable and tame.
These factors, in my opinion, affected the ending of the novel where everything seemed quite rushed in its efforts to tie up all loose ends. Please don’t misunderstand, I LOVED the ending and how Evelyn and Flora/Florian finished their journey. I even shed a few tears. However, it was the lead up to this that just seemed too convenient and too quick.
Overall this is a wonderfully dark pirate novel that instantly creates a world full of magic and wonder whilst tackling the issues of identity, colonialism, homophobia, poverty and rape. A world where gender-fluid and queer characters fight against injustice alongside endangered mermaids and the Sea is to be respected almost as a deity.
I cannot believe that this is merely Maggie Tokuda-Hall’s debut novel! I cannot wait to see where she takes us next!

Jesters_folly (230 KP) rated The Queens Corgi (2019) in Movies
Jul 13, 2019
The character of Trump was reduced to a stereotypical American tourist with Melania passing comments about the size of Donald’s (big) hands being one of the things that attracted her to him.
The problems really start when Melania and the Queen decided it will be a good idea to breed their respective corgis. Melania's Corgi, Mitzi, who is made up in heave eye shadow and lipstick is instantly judged and disliked by all the Queens corgis (both Male and female). Melania's Corgi then passes judgment on all the corgis until she comes to Rex who she decided she wants. The two dogs are then left in a room together after being told by Trump to grab him by the pups.
Now I just want to make the following clear:
1) I've seen plenty of movies where the (normally timid/nerdy) male character is hit on by the strong scary bully female and this normally for comedy value. Although these scenes could be seen as problematic they are normally played for laughs.
2) I understand that dog breeders do choose dogs and put them together to mate. However, as the animals in this film are given human personality's the situation is different.
So when the two dogs are left in the room we are treated to long scene where Mitzi tries to get Rex to mate with her, because Rex wants none of it Mitzi chases him around the room, grabs him, stops him from leaving and generally won’t take no for an answer. This is not done playfully.
Later in the film, Rex is in a dog pound, one of his cell mates starts listing the rules of the pound, rule one, there is no fight club. Now, this may have been ok if it was a one time throw away line, kids films often have little jokes for adults. However, it's not a throw away line, it's used more than once, including the first time the dogs are at a fight club. Yes, the top dog, called Butch, keeps order by making any dog he doesn't like fight. We see a dog carried off on stretcher, Rex is almost thrown into a fire and is only saved when Butch is knock out in one punch which also knocks out half his teeth.
Of course Rex and his new friends make it back to the palace and beat the main villain who is sent off with Trump and Mitzi. Remember non of the palace dogs liked Mitzi and she has all already said she doesn't understand the word no so this has implications for Charlie’s futures. It's ok though because he's the bad guy (not).
So we have a children's film with dog fights, attempted rape, implied rape, judging on appearance and a dull story, that seem find the line between children’s jokes and the adult ones the only reason I'm giving this one star is because it avoids getting political with Trump.

StudentLife Organizer
Productivity and Education
App
--TRY STUDENTLIFE TODAY FOR FREE-- StudentLife is the calendar application and organizer designed...

Sniper Fury Target
Games
App
5/5 “Best graphics and as good as Call of Duty.” 5/5 “Fabulous game with breathtakingly...

Bloodlust (The Rise Of Iliri #1)
Book
"Bloodlust, and the Rise of the Iliri series as a whole, will blow you mind, break your heart, and...
Young adult Vampire Vampyre Ilirri Young adult Teen

Daniel Boyd (1066 KP) rated Mass Effect Trilogy in Video Games
Jul 25, 2017
Mass Effect wasn’t the first game to do it, there are plenty of earlier examples of the mechanic being used before in games, such as the Fallout series. Bioware actually included the mechanic themselves in their earlier game in Knights Of The Old Republic, but its inclusion Mass Effect is what brought it to the mainstream and soon every developer was wanting a piece of the dialogue tree pie.
I never owned the original Mass Effect, the most exposure I got of it was through a few mates that owned the game at the time, but eventually the mechanic did end up creeping into games that I did own including; Alpha Protocall, Deus Ex, any Telltale game, The Amazing Spiderman 2, (for some reason,) and even in Uncharted 4.
As much as I enjoy a good ‘choose your own adventure,’ story and as much as I appreciate the trust that developers put in gamers to be able to tell their own story; whether that be through dialogue options, moral choices or customization options, I want you to tell me your story. I didn’t pay 50 quid to get given a setting and a bunch of characters to tell my own story. You guys get paid to craft amazingly immersive works of fiction, so do your job and suck me in. Whenever I’m playing a game with dialogue options and I am starting to get invested in the story and the characters, the inevitable dialogue tree pops up and takes me right out of the experience.
Sure, there are some movies that I watch and wonder why a writer or a director made a certain creative choice, but even if I don’t agree with the decision, it is the creator’s job to make those tough choices and that is what makes great art. One of my favorite movies of the last decade is Nicolas Winding Refn’s ‘Drive’ and that is purely because of the creative choices that the cast and crew made on that movie. I know people that hate Drive and I’m sure if given the option they would change it to be a less daring, more cookie cutter action thriller, but that wouldn’t have earned my respect like it has. Sometimes creators need to stop handholding the audience and make a tough call, even if it could potentially be a polarizing one.
In fact, when I think about it, all of my favorite stories are adored so much because of the definitive, drastic calls that they dare to make. I already spoke about Drive, Fight Club’s twist took some balls to pull off, the ambitious non linear storytelling of Pulp Fiction makes it iconic, Breaking Bad was consistently shocking and yet brilliant, MGS is insanely unconventional and I love it for it and The Last Of Us delivers a divisive finishing blow that we have no choice but to partake in.
That is how you tell a great story and that is how you stand out as a creator, by doing something that no one else could do, especially not your audience. When I come home after a long day at work, I don’t want to do much thinking. I want to relax and be told a story by the folks that are best at doing so. Personally, I think that you should believe in the story you are telling enough to make a definitive decision and if you don’t, is it really a story that’s worth telling?