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Lottie disney bookworm (1056 KP) rated The Mermaid, the Witch and the Sea in Books
Sep 20, 2020
Thank you to Netgalley and Walker books for providing this ARC in exchange for an honest review.
I chose this book simply based on the synopsis and the gorgeous cover art. I expected it to be a standard YA read, perhaps edging on middle grade but wow was I wrong! This novel contains all the gritty bits of a Pirate’s life and is as far from Neverland pirates and mermaids as you can get.
The Mermaid, the Witch and the Sea centres around the relationship between a high-born, queer, Japanese-inspired noblewoman, Evelyn and a pirate named Florian who is secretly a girl named Flora, disguising themself in order to gain the respect of their crew mates.
Evelyn and Florian instantly capture the heart of the reader. They are such an unlikely match and from completely different worlds but the way that Maggie Tokuda-Hall throws these two characters together and alternates chapters between their perspectives is so compelling. The secret attraction and the pining between Evelyn and Florian can literally be felt through the pages. These two are guaranteed to stay with you long after the book is finished.
In fact, the majority of Tokuda-Hall’s cast of characters are so well developed: we have Rake, the first mate who is a very closed character and keeps his own intentions close to his chest for most of the novel. We have a gender-fluid Pirate Supreme, an imperialist noblewoman who can kick ass and Flora’s brother Alfie, a tortured soul whose traumatic past is alluded to often.
The portrayal of mermaids in the novel is nothing short of inspired: hunted and captured for the properties their blood possesses, mermaids are quite ugly when imprisoned by pirates. These mythical creatures that are renowned for their beauty are only conventionally beautiful in the presence of their loving mother: The Sea. The Sea in turn will do whatever she can to protect her children, and will always reward those who help.
The other pirates are, as you would expect, a group of shady characters but they do not fade into the background at all. Tokuda-Hall reveals right from the beginning the true intentions of this crew and it creates an underlying tension throughout the whole voyage upon The Dove. The twists, secrets and revelations onboard that ship are captivating and create a page-turning first half of the book.
I will say that during the middle of the book, mainly during “The Witch” section, the pace slowed dramatically and it just didn’t flow as much.
I almost wanted more treachery and more suspense from the witch, more struggle by Evelyn and, dare I say, more pining from Evelyn and Florian. Their relationship up to this point had been so intense and slow burning that it almost seemed to cool a little.
I also feel that not quite enough was made of Evelyn’s discovery about the real reason behind her voyage. It was almost a convenient way for that side of her story to be resolved. Similarly, with Florian/Flora; their evolution from Pirate to Witch seemed quite acceptable and tame.
These factors, in my opinion, affected the ending of the novel where everything seemed quite rushed in its efforts to tie up all loose ends. Please don’t misunderstand, I LOVED the ending and how Evelyn and Flora/Florian finished their journey. I even shed a few tears. However, it was the lead up to this that just seemed too convenient and too quick.
Overall this is a wonderfully dark pirate novel that instantly creates a world full of magic and wonder whilst tackling the issues of identity, colonialism, homophobia, poverty and rape. A world where gender-fluid and queer characters fight against injustice alongside endangered mermaids and the Sea is to be respected almost as a deity.
I cannot believe that this is merely Maggie Tokuda-Hall’s debut novel! I cannot wait to see where she takes us next!
I chose this book simply based on the synopsis and the gorgeous cover art. I expected it to be a standard YA read, perhaps edging on middle grade but wow was I wrong! This novel contains all the gritty bits of a Pirate’s life and is as far from Neverland pirates and mermaids as you can get.
The Mermaid, the Witch and the Sea centres around the relationship between a high-born, queer, Japanese-inspired noblewoman, Evelyn and a pirate named Florian who is secretly a girl named Flora, disguising themself in order to gain the respect of their crew mates.
Evelyn and Florian instantly capture the heart of the reader. They are such an unlikely match and from completely different worlds but the way that Maggie Tokuda-Hall throws these two characters together and alternates chapters between their perspectives is so compelling. The secret attraction and the pining between Evelyn and Florian can literally be felt through the pages. These two are guaranteed to stay with you long after the book is finished.
In fact, the majority of Tokuda-Hall’s cast of characters are so well developed: we have Rake, the first mate who is a very closed character and keeps his own intentions close to his chest for most of the novel. We have a gender-fluid Pirate Supreme, an imperialist noblewoman who can kick ass and Flora’s brother Alfie, a tortured soul whose traumatic past is alluded to often.
The portrayal of mermaids in the novel is nothing short of inspired: hunted and captured for the properties their blood possesses, mermaids are quite ugly when imprisoned by pirates. These mythical creatures that are renowned for their beauty are only conventionally beautiful in the presence of their loving mother: The Sea. The Sea in turn will do whatever she can to protect her children, and will always reward those who help.
The other pirates are, as you would expect, a group of shady characters but they do not fade into the background at all. Tokuda-Hall reveals right from the beginning the true intentions of this crew and it creates an underlying tension throughout the whole voyage upon The Dove. The twists, secrets and revelations onboard that ship are captivating and create a page-turning first half of the book.
I will say that during the middle of the book, mainly during “The Witch” section, the pace slowed dramatically and it just didn’t flow as much.
I almost wanted more treachery and more suspense from the witch, more struggle by Evelyn and, dare I say, more pining from Evelyn and Florian. Their relationship up to this point had been so intense and slow burning that it almost seemed to cool a little.
I also feel that not quite enough was made of Evelyn’s discovery about the real reason behind her voyage. It was almost a convenient way for that side of her story to be resolved. Similarly, with Florian/Flora; their evolution from Pirate to Witch seemed quite acceptable and tame.
These factors, in my opinion, affected the ending of the novel where everything seemed quite rushed in its efforts to tie up all loose ends. Please don’t misunderstand, I LOVED the ending and how Evelyn and Flora/Florian finished their journey. I even shed a few tears. However, it was the lead up to this that just seemed too convenient and too quick.
Overall this is a wonderfully dark pirate novel that instantly creates a world full of magic and wonder whilst tackling the issues of identity, colonialism, homophobia, poverty and rape. A world where gender-fluid and queer characters fight against injustice alongside endangered mermaids and the Sea is to be respected almost as a deity.
I cannot believe that this is merely Maggie Tokuda-Hall’s debut novel! I cannot wait to see where she takes us next!
Jesters_folly (230 KP) rated The Queens Corgi (2019) in Movies
Jul 13, 2019
Contains spoilers, click to show
The Queens Corgi is an animated children's movie about Rex, the Queen's favourite who, after a disastrous visit from Donald Trump, is tricked into leaving the palace and winds up in the dog pound. This is a common formula in children’s movies both animated and live action and I'm sure most of us can guess what happens next, Rex tries to get back home and, on the way makes some friends and falls in love. So when my daughter wanted to see it I though I'd be in for a funny, possibly sad film. God I was wrong. There is so much wrong with this film and it all seems to go wrong from the scene where Donald Trump visits the Queen and I really wish I could say my problems were politically motivated but unfortunately the film was just that bad.
The character of Trump was reduced to a stereotypical American tourist with Melania passing comments about the size of Donald’s (big) hands being one of the things that attracted her to him.
The problems really start when Melania and the Queen decided it will be a good idea to breed their respective corgis. Melania's Corgi, Mitzi, who is made up in heave eye shadow and lipstick is instantly judged and disliked by all the Queens corgis (both Male and female). Melania's Corgi then passes judgment on all the corgis until she comes to Rex who she decided she wants. The two dogs are then left in a room together after being told by Trump to grab him by the pups.
Now I just want to make the following clear:
1) I've seen plenty of movies where the (normally timid/nerdy) male character is hit on by the strong scary bully female and this normally for comedy value. Although these scenes could be seen as problematic they are normally played for laughs.
2) I understand that dog breeders do choose dogs and put them together to mate. However, as the animals in this film are given human personality's the situation is different.
So when the two dogs are left in the room we are treated to long scene where Mitzi tries to get Rex to mate with her, because Rex wants none of it Mitzi chases him around the room, grabs him, stops him from leaving and generally won’t take no for an answer. This is not done playfully.
Later in the film, Rex is in a dog pound, one of his cell mates starts listing the rules of the pound, rule one, there is no fight club. Now, this may have been ok if it was a one time throw away line, kids films often have little jokes for adults. However, it's not a throw away line, it's used more than once, including the first time the dogs are at a fight club. Yes, the top dog, called Butch, keeps order by making any dog he doesn't like fight. We see a dog carried off on stretcher, Rex is almost thrown into a fire and is only saved when Butch is knock out in one punch which also knocks out half his teeth.
Of course Rex and his new friends make it back to the palace and beat the main villain who is sent off with Trump and Mitzi. Remember non of the palace dogs liked Mitzi and she has all already said she doesn't understand the word no so this has implications for Charlie’s futures. It's ok though because he's the bad guy (not).
So we have a children's film with dog fights, attempted rape, implied rape, judging on appearance and a dull story, that seem find the line between children’s jokes and the adult ones the only reason I'm giving this one star is because it avoids getting political with Trump.
The character of Trump was reduced to a stereotypical American tourist with Melania passing comments about the size of Donald’s (big) hands being one of the things that attracted her to him.
The problems really start when Melania and the Queen decided it will be a good idea to breed their respective corgis. Melania's Corgi, Mitzi, who is made up in heave eye shadow and lipstick is instantly judged and disliked by all the Queens corgis (both Male and female). Melania's Corgi then passes judgment on all the corgis until she comes to Rex who she decided she wants. The two dogs are then left in a room together after being told by Trump to grab him by the pups.
Now I just want to make the following clear:
1) I've seen plenty of movies where the (normally timid/nerdy) male character is hit on by the strong scary bully female and this normally for comedy value. Although these scenes could be seen as problematic they are normally played for laughs.
2) I understand that dog breeders do choose dogs and put them together to mate. However, as the animals in this film are given human personality's the situation is different.
So when the two dogs are left in the room we are treated to long scene where Mitzi tries to get Rex to mate with her, because Rex wants none of it Mitzi chases him around the room, grabs him, stops him from leaving and generally won’t take no for an answer. This is not done playfully.
Later in the film, Rex is in a dog pound, one of his cell mates starts listing the rules of the pound, rule one, there is no fight club. Now, this may have been ok if it was a one time throw away line, kids films often have little jokes for adults. However, it's not a throw away line, it's used more than once, including the first time the dogs are at a fight club. Yes, the top dog, called Butch, keeps order by making any dog he doesn't like fight. We see a dog carried off on stretcher, Rex is almost thrown into a fire and is only saved when Butch is knock out in one punch which also knocks out half his teeth.
Of course Rex and his new friends make it back to the palace and beat the main villain who is sent off with Trump and Mitzi. Remember non of the palace dogs liked Mitzi and she has all already said she doesn't understand the word no so this has implications for Charlie’s futures. It's ok though because he's the bad guy (not).
So we have a children's film with dog fights, attempted rape, implied rape, judging on appearance and a dull story, that seem find the line between children’s jokes and the adult ones the only reason I'm giving this one star is because it avoids getting political with Trump.
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Daniel Boyd (1066 KP) rated Mass Effect Trilogy in Video Games
Jul 25, 2017
An Example Of Why Dialogue Options In Video Games Are More Trouble Than They Are Worth
The first Mass Effect game was released 10 years ago this year and it pioneered many RPG mechanics that are still being used in RPG’s today. Like any pioneer, it spawned many clones that tried to emulate the cover based shooting mechanics that the game used, the romance situations that took place between the characters and the infamous dialogue options that the player could choose from during conversation cutscenes.
Mass Effect wasn’t the first game to do it, there are plenty of earlier examples of the mechanic being used before in games, such as the Fallout series. Bioware actually included the mechanic themselves in their earlier game in Knights Of The Old Republic, but its inclusion Mass Effect is what brought it to the mainstream and soon every developer was wanting a piece of the dialogue tree pie.
I never owned the original Mass Effect, the most exposure I got of it was through a few mates that owned the game at the time, but eventually the mechanic did end up creeping into games that I did own including; Alpha Protocall, Deus Ex, any Telltale game, The Amazing Spiderman 2, (for some reason,) and even in Uncharted 4.
As much as I enjoy a good ‘choose your own adventure,’ story and as much as I appreciate the trust that developers put in gamers to be able to tell their own story; whether that be through dialogue options, moral choices or customization options, I want you to tell me your story. I didn’t pay 50 quid to get given a setting and a bunch of characters to tell my own story. You guys get paid to craft amazingly immersive works of fiction, so do your job and suck me in. Whenever I’m playing a game with dialogue options and I am starting to get invested in the story and the characters, the inevitable dialogue tree pops up and takes me right out of the experience.
Sure, there are some movies that I watch and wonder why a writer or a director made a certain creative choice, but even if I don’t agree with the decision, it is the creator’s job to make those tough choices and that is what makes great art. One of my favorite movies of the last decade is Nicolas Winding Refn’s ‘Drive’ and that is purely because of the creative choices that the cast and crew made on that movie. I know people that hate Drive and I’m sure if given the option they would change it to be a less daring, more cookie cutter action thriller, but that wouldn’t have earned my respect like it has. Sometimes creators need to stop handholding the audience and make a tough call, even if it could potentially be a polarizing one.
In fact, when I think about it, all of my favorite stories are adored so much because of the definitive, drastic calls that they dare to make. I already spoke about Drive, Fight Club’s twist took some balls to pull off, the ambitious non linear storytelling of Pulp Fiction makes it iconic, Breaking Bad was consistently shocking and yet brilliant, MGS is insanely unconventional and I love it for it and The Last Of Us delivers a divisive finishing blow that we have no choice but to partake in.
That is how you tell a great story and that is how you stand out as a creator, by doing something that no one else could do, especially not your audience. When I come home after a long day at work, I don’t want to do much thinking. I want to relax and be told a story by the folks that are best at doing so. Personally, I think that you should believe in the story you are telling enough to make a definitive decision and if you don’t, is it really a story that’s worth telling?
Mass Effect wasn’t the first game to do it, there are plenty of earlier examples of the mechanic being used before in games, such as the Fallout series. Bioware actually included the mechanic themselves in their earlier game in Knights Of The Old Republic, but its inclusion Mass Effect is what brought it to the mainstream and soon every developer was wanting a piece of the dialogue tree pie.
I never owned the original Mass Effect, the most exposure I got of it was through a few mates that owned the game at the time, but eventually the mechanic did end up creeping into games that I did own including; Alpha Protocall, Deus Ex, any Telltale game, The Amazing Spiderman 2, (for some reason,) and even in Uncharted 4.
As much as I enjoy a good ‘choose your own adventure,’ story and as much as I appreciate the trust that developers put in gamers to be able to tell their own story; whether that be through dialogue options, moral choices or customization options, I want you to tell me your story. I didn’t pay 50 quid to get given a setting and a bunch of characters to tell my own story. You guys get paid to craft amazingly immersive works of fiction, so do your job and suck me in. Whenever I’m playing a game with dialogue options and I am starting to get invested in the story and the characters, the inevitable dialogue tree pops up and takes me right out of the experience.
Sure, there are some movies that I watch and wonder why a writer or a director made a certain creative choice, but even if I don’t agree with the decision, it is the creator’s job to make those tough choices and that is what makes great art. One of my favorite movies of the last decade is Nicolas Winding Refn’s ‘Drive’ and that is purely because of the creative choices that the cast and crew made on that movie. I know people that hate Drive and I’m sure if given the option they would change it to be a less daring, more cookie cutter action thriller, but that wouldn’t have earned my respect like it has. Sometimes creators need to stop handholding the audience and make a tough call, even if it could potentially be a polarizing one.
In fact, when I think about it, all of my favorite stories are adored so much because of the definitive, drastic calls that they dare to make. I already spoke about Drive, Fight Club’s twist took some balls to pull off, the ambitious non linear storytelling of Pulp Fiction makes it iconic, Breaking Bad was consistently shocking and yet brilliant, MGS is insanely unconventional and I love it for it and The Last Of Us delivers a divisive finishing blow that we have no choice but to partake in.
That is how you tell a great story and that is how you stand out as a creator, by doing something that no one else could do, especially not your audience. When I come home after a long day at work, I don’t want to do much thinking. I want to relax and be told a story by the folks that are best at doing so. Personally, I think that you should believe in the story you are telling enough to make a definitive decision and if you don’t, is it really a story that’s worth telling?
Gareth von Kallenbach (980 KP) rated Concussion (2015) in Movies
Aug 6, 2019
Concussion has quite a few big names starring in it, as well as a few I
had never heard of.
The main cast is as follows: Will Smith as Dr. Bennet Omalu, Gugu
Mbatha-Raw as Prema Mutiso, Alec Baldwin as Dr. Julian Bailes, Albert
Brooks as Dr. Cyril Wecht, David Morse
as Mike Webster, Matthew Willig as Justin Strezelczyk, Paul Reiser as
Dr. Elliot Pellman, Arliss Howard as Dr. Joseph Maroon, Luke Wilson as
Roger Goodell, Mike O’Malley as Daniel Sullivan, Hill Harper as Spellman
Jones, Eddie Marsan as Dr. Steven DeKosky, Stephen Moyer as Dr. Ron
Hamilton, and Adewale Akinnuoye-Agbaje as Dave Duerson.
Dr. Bennet Omalu works at the Pittsburgh coroner’s office as a forensic
pathologist along with Dr. Cyril Wecht and Daniel Sullivan. Omalu, a
highly educated Doctor hailing from Nigeria, strives to stride in the
footsteps of Dr. Wecht, and must contend with the derision thrown his
way by Sullivan.
Based on true events, the story follows Omalu in his quest to find out
the true cause of death of “Iron Mike” Webster, and subsequently team
mates and other football players that seem to go crazy for no obvious
reason.
Will Smith takes this role and immerses himself in it. His accent is
believable, his mannerisms are believable, his portrayal of the
character as a whole drew me and made me BELIEVE it.
The supporting cast are all really really great as well. Gugu Mbatha-Raw
as Smiths love interest, Prema is probably one of the quietest
characters in the movie, yet she portrays herself as Omalu’s staunch
supporter straight through the whole film.
Albert Brooks as Dr. Cyril Wecht gave a brilliant performance as a cut
and dry no-nonsense Chief Medical Examiner as well. He supports Omalu’s
research even when he must see that it may be detrimental to his own
career, and indeed, in the end, his support of Omalu does almost cost
him his entire career.
Dr. Omalus research, spending his own money to run testing in order to
find the cause of death of Mike Webster, puts him directly in the
crosshairs of the NFL. His subsequent discovery of and diagnoses of CTE
(Chronic Traumatic Encephalopathy) in Webster, and other NFL players
that died by their own hands or in tragic accidents due to basically
going crazy, threatened the NFL and its entire existence, or so they
thought.
Alec Baldwin gives a great performance as a man struggling between his
love of a sport and his guilt over sending players back into a game when
they were hurt. Early in the film he is shown to say “what am I
missing”. He has run the tests he knows to run, but cannot get to the
bottom of what is clearly affecting his players. He helps Dr. Omalu in
his quest to bring the truth before the NFL and the media and the
public.
Adewale Akinnuoye-Agbaje as Dave Duerson has only brief moments on film,
but his contribution to the movie and his final contribution to Omalus
research at the time of his death, helps bring CTE to the forefront of
the media eye, which in turn forces the NFL to address the findings, at
least ion some level.
Will Smith is up for a Golden Globe for his role in this film and I have
to say that in my opinion it is well deserved.
I loved the movie, it had my full attention from beginning to end, and I
thought that it was very well done. It showed the seedy underside of the
NFL and the extents to which big multi-million dollar companies will go
to in order to hide any truths that might threaten their way of doing
business. During the movie I murmured under my breath to my husband
“This reminds me of the crap the tobacco industry pulled when it was
trying to deny that cigarette smoking causes lung cancer”, and I was not
surprised when in some of the later clips there were voice overs heard
from a congressional hearing basically saying the same thing.
I would give this movie 5 out of 5 stars.
had never heard of.
The main cast is as follows: Will Smith as Dr. Bennet Omalu, Gugu
Mbatha-Raw as Prema Mutiso, Alec Baldwin as Dr. Julian Bailes, Albert
Brooks as Dr. Cyril Wecht, David Morse
as Mike Webster, Matthew Willig as Justin Strezelczyk, Paul Reiser as
Dr. Elliot Pellman, Arliss Howard as Dr. Joseph Maroon, Luke Wilson as
Roger Goodell, Mike O’Malley as Daniel Sullivan, Hill Harper as Spellman
Jones, Eddie Marsan as Dr. Steven DeKosky, Stephen Moyer as Dr. Ron
Hamilton, and Adewale Akinnuoye-Agbaje as Dave Duerson.
Dr. Bennet Omalu works at the Pittsburgh coroner’s office as a forensic
pathologist along with Dr. Cyril Wecht and Daniel Sullivan. Omalu, a
highly educated Doctor hailing from Nigeria, strives to stride in the
footsteps of Dr. Wecht, and must contend with the derision thrown his
way by Sullivan.
Based on true events, the story follows Omalu in his quest to find out
the true cause of death of “Iron Mike” Webster, and subsequently team
mates and other football players that seem to go crazy for no obvious
reason.
Will Smith takes this role and immerses himself in it. His accent is
believable, his mannerisms are believable, his portrayal of the
character as a whole drew me and made me BELIEVE it.
The supporting cast are all really really great as well. Gugu Mbatha-Raw
as Smiths love interest, Prema is probably one of the quietest
characters in the movie, yet she portrays herself as Omalu’s staunch
supporter straight through the whole film.
Albert Brooks as Dr. Cyril Wecht gave a brilliant performance as a cut
and dry no-nonsense Chief Medical Examiner as well. He supports Omalu’s
research even when he must see that it may be detrimental to his own
career, and indeed, in the end, his support of Omalu does almost cost
him his entire career.
Dr. Omalus research, spending his own money to run testing in order to
find the cause of death of Mike Webster, puts him directly in the
crosshairs of the NFL. His subsequent discovery of and diagnoses of CTE
(Chronic Traumatic Encephalopathy) in Webster, and other NFL players
that died by their own hands or in tragic accidents due to basically
going crazy, threatened the NFL and its entire existence, or so they
thought.
Alec Baldwin gives a great performance as a man struggling between his
love of a sport and his guilt over sending players back into a game when
they were hurt. Early in the film he is shown to say “what am I
missing”. He has run the tests he knows to run, but cannot get to the
bottom of what is clearly affecting his players. He helps Dr. Omalu in
his quest to bring the truth before the NFL and the media and the
public.
Adewale Akinnuoye-Agbaje as Dave Duerson has only brief moments on film,
but his contribution to the movie and his final contribution to Omalus
research at the time of his death, helps bring CTE to the forefront of
the media eye, which in turn forces the NFL to address the findings, at
least ion some level.
Will Smith is up for a Golden Globe for his role in this film and I have
to say that in my opinion it is well deserved.
I loved the movie, it had my full attention from beginning to end, and I
thought that it was very well done. It showed the seedy underside of the
NFL and the extents to which big multi-million dollar companies will go
to in order to hide any truths that might threaten their way of doing
business. During the movie I murmured under my breath to my husband
“This reminds me of the crap the tobacco industry pulled when it was
trying to deny that cigarette smoking causes lung cancer”, and I was not
surprised when in some of the later clips there were voice overs heard
from a congressional hearing basically saying the same thing.
I would give this movie 5 out of 5 stars.
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