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Unravel Me ( Book 1)
8
8.0 (1 Ratings)
Book Rating
131 of 230
Kindle
Unravel Me ( Book 1)
By Kendall Ryan
⭐️⭐️⭐️⭐️
🌶🌶🌶🌶


Psychology student Ashlyn Drake's neat, orderly life takes a turn for the crazy when she finds the perfect subject for her amnesia thesis - a young man without any memory of his previous life, including the murder he's accused of committing. Against all common sense, Ashlyn's drawn to him like a moth to a flame.

Perhaps it's that he's so incredibly male: even handcuffed to his hospital bed, he could pass for a cologne ad - Scent de Insanity. Or perhaps it's because she's spent too many lonely nights studying. Either way, she's determined to help him solve the mystery of his past.

But when she finally learns his secret, there's no telling which one is the real him, the gentle lover she's fallen for or the troubled man with a dark past...

I enjoyed this more than I thought I was going to. It was defo an interesting story and way to meet the man of your dreams. Very well written and plenty of spicy bits. Only thing that really got my back up was the name Ashlyn I don’t know why I just don’t like it!
  
Skylarking
Skylarking
Kate Mildenhall | 2022 | Fiction & Poetry
5
5.0 (1 Ratings)
Book Rating
158 of 230
Book
Skylarking
By Kate Mildenhall
⭐️⭐️

Lucy TreloarKate and Harriet are best friends growing up together on an isolated Australian cape. As the daughters of the lighthouse keepers, the two girls share everything, until a fisherman, McPhail, arrives in their small community.When Kate witnesses the desire that flares between him and Harriet, she is torn by her feelings of envy and longing. An innocent moment in McPhail's hut then occurs that threatens to tear their peaceful community apart.Inspired by a true story, Skylarking is a spellbinding tale of friendship and desire, memory and truth, which questions what it is to remember and how tempting it can be to forget.

Oh I hate giving low stars but I was just so so very very bored and it took me 5 days to read a book that’s just over 200 pages when usually I’d have it done in an hour or so. It wasn’t badly written just seriously bored me. That’s not to say someone else may find it that way this is just my opinion. The one thing I wasn’t expecting was the ending with would have been very emotional if I had been invested in the characters which I just wasn’t.
  
40x40

Merissa (13662 KP) rated Blood King (Heart Stones #1) in Books

Mar 18, 2022 (Updated Jul 3, 2023)  
Blood King (Heart Stones #1)
Blood King (Heart Stones #1)
JP Sayle | 2022 | LGBTQ+, Paranormal, Romance
8
9.0 (2 Ratings)
Book Rating
BLOOD KING is the first in the Heart Stones series and we start the story with Aion and Shiesha. One is heir to the Vampire King's throne, and one has no memory prior to two weeks ago. But fated mates they are, and you know what that means... instant heat, sexual tension, and lots of banter/sniping.

There is so much to this book. It was a delight to read. Nothing is straightforward, and I take my hat off to Ms Sayle for being so goddamned cryptic with those monks! Absolutely brilliant.

Fast but perfectly paced, we see the story through both our main characters' eyes, giving a nicely-rounded view of what's going on. Just don't expect too many answers. In fact, I'm pretty sure I've got more questions than ever now, but I was warned so fair enough.

This was a great start and I'm really looking forward to getting some answers and seeing where Ms Sayle takes me next!

** same worded review will appear elsewhere **

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
Mar 10, 2022
  
13 Monsters
13 Monsters
2020 | Dice Game, Fantasy, Fighting, Memory, Party Game
Guys and gals, I have a confession. I am not good at memory games. I already surmised it is due to my increasing age, as my 3-year-old son tore through our plays of Farm Rescue, so I am not above resigning myself to the fact that it may be age. In any case, 13 Monsters starts out as a memory game then quickly transforms into a punish-thy-neighbor-into-oblivion monster battle game. Intrigued? We were too…

As I mentioned in the intro, and as you can see in the first photo below, 13 Monsters starts out as a memory tile-flipping game and then becomes a bash-em’-up for domination. The goal of 13 Monsters is to end the game holding the monsters with the highest total Hit Points (HP). Now how you get there is another matter entirely.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, purchase the game through the Kickstarter campaign running until December 20, 2019, or through any retailers stocking it after fulfillment. -T

To setup 13 Monsters, a randomized 9×9 grid of monster tiles are spread across the play surface with the longer title tile placed square in the middle (see what I did there?). Place the five d6 on the table to be used by any player. Determine the first player (whomever is the most beastly) and you are ready to play!

Turns are played in phases where you will initially be hunting the playing field trying to find matching monstersets to build a complete monster. Monstersets are horizontally matching tiles belonging to the same monster. So the top set is the head, the middle is the eyes, and the bottom is the body of the monster. This phase will continue in turns until multiple players have at least one monsterset. Things now start getting interesting.

Once you have at least one monsterset you can, before hunting from the field, offer to trade monstersets with other players. You may also use an ability named “Sacrifice,” which allows you to rearrange your monstersets to create a more powerful monster. Why would you want to rearrange? Monsters come in five elemental flavors – fire, water, earth, air, and ghost. Monsters with matching elemental monstersets are more powerful than those with mismatched elemental monstersets. This will come into play later when the monsters battle for supremacy.

Battles. Once you have a complete monster (head, eyes, body) you can, on your turn and before hunting, attack another monster. When attacking, both the attacker and defender will be throwing the five dice in hopes of ending with the highest total of pips of a matching set (like five 6s on the d6). The winner will then claim a monsterset from the involved monster (or separate monsterset) and add it to their collection. Monsters with more elementally-matching sets will be able to throw the dice more times versus a completed monster with mismatched elemental sets, so THAT is why using Sacrifice can make or break a battle.

There are other special abilities that are unlocked with different combinations of monsters: “Permafrost” allows the player to place a die on a tile that other players will not be able to flip on their hunting turn. However, once a battle is initiated all Permafrost dice are removed from the board to be used in the battle, so it is not a long-term tactic to be used. “Prophet” allows the player to flip over three tiles instead of the normal two tiles and can be very powerful when used correctly – you need to have a “Monster O.G.” which is a monster with all matching tiles belonging to the same completed monster. The final ability is “Supernova” and can only be used by a completed 13th Monster (the only Ghost-element monster, shown below). Supernova allows the player to sacrifice the 13th Monster in order to absorb (steal) a complete monster from any player and add it to their personal collection. The 13th Monster then leaves the game, but the controlling player will still receive the HP points for having collected and used it.

Play continues in this fashion until all tiles have been collected from the playing field. Once the final pair is taken, players are then allowed to declare one final battle against any opponent in hopes to bolster their final score. The player with the most HP shared among their completed monsters is the winner and ultimate Beast Master!

Components. Again, we were provided a prototype copy of the game, but from what I understand, the final production copy of the game will be very similar to this version if not exactly the same. What comprises the game is a ton of monster tiles and five dice. That doesn’t sound like a lot, and it’s not. But these are great quality tiles and normal quality dice (which I am hoping will become pink to match the main color found throughout the game). I love the overall art style. The art is what really pops out at you because the monsters are all uniquely weird and intriguing and kinda cute at the same time. I also very much appreciate that the team thought to include little bubbles next to the element icon on the tiles to indicate to which layer the tile belongs: head, eyes, body. Excellent touch. Overall the components are great, and the rulebook is killer. Outstanding work went into making this game visually stunning.

Is it a good game? It is certainly a very cool spin on Memory and adds modular monster building and player vs player battles where you can win each others’ components. I love it! Even though I am horrible at memory games, this gives me options once I do find a monsterset. I can trade and attack my way to building more and better monsters – but the dice have to be on my side, and I’m cool with that. If you are looking for something to add to your collection that is a brilliant hybrid of many different mechanics and looks absolutely incredible on the table, then please check out 13 Monsters. It rewards tactics, but also has that element of luck to help balance everything out. I’m a big fan!