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In Heaven by The Meteors England
In Heaven by The Meteors England
1981 | Rock
(0 Ratings)
Album Favorite

"I heard this around second year at school, I must have been about 13. I bought it on vinyl and just caned it. The production on it is great. The Meteors were completely obsessed with 1950s music, doo-wop, rockabilly. And they were purists, you know. They despised people like the Stray Cats and the Polecats and the more charty bands of the time. Nigel Lewis, the bass player, I was quite influenced by his voice. In early Sleafords stuff I try and mimic it a little. It still sounds great. It's almost comical, lots of horror references. The Meteors invented psychobilly, there weren't any psychobilly bands around before them. It would be interesting to talk to Nigel Lewis, I tried to contact him but he never really got back to me. He left after the first album and they went to shit after that really. Well, now it sounds alright. But they got more thuggish, it wasn't very intelligent. There was a little bit of nerdiness about it at the beginning. Once Nigel Lewis left, P Paul Fenech got really arrogant and it married itself to the scooter scene at the time, which was predominantly white lads on scooters, pilot jackets, skinheads. It wasn't a very nice scene at all. There was a streak of racism, very misogynistic as well, just not very intelligent. Scooter rallies were quite hostile environments, you know. I went to one in Donnington in about 1984 and Desmond Dekker played and there were skinheads trying to get onstage and batter him with pieces of wood. It was just terrible. There was a little mod contingent but it was mostly this new breed of second generation mods who turned out to be scooter boys and psychobillies as well, the two things merged almost, it wasn't very nice. I was interested in the scooter thing and mod thing but I wasn't too taken with this, ""Oh fuck off, get your tits out!"" thing, and there was a lot of that. It just wasn't very inspiring."

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Paul Weller recommended Electric Warrior by T Rex in Music (curated)

 
Electric Warrior by T Rex
Electric Warrior by T Rex
1971 | Rock
8.0 (3 Ratings)
Album Favorite

"I liked [Marc Bolan] at the time and I bought his records probably up until Electric Warrior. I wasn't a massive fan, but I was aware of him and I liked his music. Interestingly enough my very first TV appearance was on Marc Bolan's show, so I actually got to meet him as well. He was very nice but he made me think of one of those old film stars, like Gloria Swanson or something. In his mind he was still a star, and I guess he always would have been. Faded or whatever, but that's just the way he was. He was an original mod as well and in John's Children, which was was quite punky in a way. He's quite underrated. I was checking his guitar playing on Electric Warrior a few months ago and I was like, 'Fucking hell, he's really unique'. You know his sound instantly. It's not anything technical, he's just got a sound. Certainly I've started to appreciate him more in recent times."

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Paul Weller recommended Face to Face by The Kinks in Music (curated)

 
Face to Face by The Kinks
Face to Face by The Kinks
1966 | Rock
9.0 (1 Ratings)
Album Favorite

"For me it could be every Kinks A-side from 1964 to 1969. Just an amazing run of the most fantastic pop songs. Village Green Preservation Society is obviously a great record, but Face To Face has some fabulous songs on it. It's almost a concept record. I don't think there's any lyrical theme to it, but it's very complete, which a lot of their records weren't before. What a writer, I can't say how much influence [Ray Davies] has had on me. The artistry of condensing all those ideas into a little three-minute song is just fantastic. I'm always still knocked out by that. When I was a kid and I first went to America, in the record shops you could buy all these old Kinks records, stuff I'd never seen or even heard of. So I came back with shitloads of Kinks records and that had a definite influence on [third Jam album] All Mod Cons. Those little story songs, vignettes of English life and English characters. That was a massive influence on me."

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David McK (3361 KP) rated Sharpe's Company (1994) in Movies

Oct 10, 2021 (Updated Oct 10, 2021)  
Sharpe's Company (1994)
Sharpe's Company (1994)
1994 | Action, Adventure, Drama
7
7.0 (1 Ratings)
Movie Rating
Back when this was first shown on TV (it's a TV movie) in the mod 90s, this was based on what-was-then on of the mid entries in Cornwell's long-running series.

I say what was then, as there have since been more novels set before, during or even after The Napoleonic Wars, which provided the background for these movies.

This - both novel and movie - is the one that starts with the siege of Ciudad Rodrigo and ends with that of Badajoz, with (Sean Beans) Captain Richard Sharpe 'pushed aside' in the intervening period by those who can afford to buy his commission. This is also the one with the mad, twitching Obadiah Hakeswill (portrayed here by Pete Postlethwaite), who isn't so much a danger to Sharpe himself as he is too his men - Patrick Harper included - and who has a history with Sharpe.

I've said it before, and I'm sure I'll say it again: I so wish they had a proper budget for these movies!
  
Stark Raving Mod
Stark Raving Mod
Diane Vallere | 2022 | Mystery
8
8.0 (1 Ratings)
Book Rating
It’s a Mod Mystery
Samantha Kidd has just purchased a mysterious trunk from the estate of a former British singer. She’s planning to use the contents for her style column for the local paper, but before she can get it opened, someone tries to steal it and someone else offers to buy it for way more than she got it for. When Samantha does sell it, the new owner is dead a few hours later. What is going on?

As always with this series, we are in for a delightful romp. We do have some editing glitches and timeline errors, but they are minor overall. I got caught up in the mystery, which had some great twists along the way. The climax was a bit abrupt, but it did answer my questions. As always, Samantha is a great lead, and I enjoyed watching her grow again here. Meanwhile, I’m curious what the developments here, especially at the end, will mean for the characters going forward. There were plenty of laughs to be had as I read the book. Fans old and new will enjoy this entry in the Samantha Kidd series.
  
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Marc Riley recommended Hunky Dory by David Bowie in Music (curated)

 
Hunky Dory by David Bowie
Hunky Dory by David Bowie
1971 | Folk, Rock, Singer-Songwriter
8.6 (19 Ratings)
Album Favorite

"This is a period of transition, which all of those early albums were. If you look at Bowie between 1967 and 1970/1 there was no constant in his life, whether he was a mod, whether he was going through his Dylan period with Space Oddity, God knows what The Man Who Sold The World is… it's like a prog heavy metal album really… He was changing the whole time. But if you look at Hunky Dory, I think he just thought that his future was as a songwriter as well as a performer, because I've also heard that The Rise And Fall Of Ziggy Stardust And The Spiders From Mars was his last crack at [becoming famous]. And the amazing thing about this album was two weeks after he finished it he was back in the studio doing Ziggy Stardust. There was a two week gap between the studio visits for those two records and they're so radically different from each other. So I think Bowie just thought, 'Right I'm having one last crack at being a pop star and I've written all these great songs.' And they are great songs on this album, 'Bewlay Brothers', 'Quicksand', 'Life On Mars'… When he wrote this song he'd just put in to write the lyrics for 'My Way' for Frank Sinatra and he got rebuffed and was really pissed off about it. So he wrote that song to say, 'This is what I can do.' And it is a great song: one of the greatest songs ever. I think he wrote it genuinely thinking that one day someone like Frank Sinatra would record a version of it."

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Johnny Marr recommended Slider by T Rex in Music (curated)

 
Slider by T Rex
Slider by T Rex
1972 | Rock
7.3 (3 Ratings)
Album Favorite

"I always say that T. Rex were my band when I was a kid. What I mean by that is so much of my identity was about being a T. Rex fan. A bit like choosing your colours as to which football team you would support, when I was nine or ten I found T. Rex. I was obsessed with Bolan. At that point, coincidentally, they were about to hit their stride as a commercial and artistic force. They had released Electric Warrior and they were on the precipice of being the most important band around. The Slider came out and it had 'Metal Guru' on it. It was a song that changed my life as I had never heard anything so beautiful and so strange, but yet so catchy. 'Telegram Sam' was also on that album and the whole thing was unusually spooky and had a weird atmosphere, considering it was a number one record and they were essentially a teenybop band. It's another one of those records that what you get on the cover is what you get inside. I was a teenybopper at the time. I was ten, eleven, buying lots of records and loving the pop music I heard on the radio. I consider myself very lucky that what was on the radio at the time and the music being made for very young children happened to have some substance to it. T. Rex was pure pop, but it was coming from someone who had had a go at being a hippy and being a mod. The album was very much of its time, and had a sexuality to it that I didn't understand at that age. There is an aspect of the sound that Tony Visconti must have had a large part in, and Flo [Mark Volman] and Eddie [Howard Kaylan] from The Turtles on backing vocals added this odd, druggy spook to the whole thing."

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The Quatermass Experiment (2005)
The Quatermass Experiment (2005)
2005 | Drama, Mystery, Sci-Fi
8
6.7 (3 Ratings)
Movie Rating
The first U.K. Maned mission to space vanishes off course only to return with two two of it's three crew missing and the third unable to communicate. As Professor Quatermass and his team try to find out what happened they discover that they come to realise that the rocket may have returned with more than they first thought.

As remakes go This one is quite good, it follows the same basic script as the original and the modernisation (mostly) works. The film doesn't go for much in the way of monster effects, relying instead on building atmosphere and tension which helps it keep the feel of the original 1955 version. It also helps that the original writer, Nigel Kneale, was also consulted on this remake.

This version of the film does have a very (modern) British feel to it which is mostly from the fact that is was made by the BBC so has actors that have appeared in other BBC sic Fi shows, most noticeably David Tennant and Mark Gatiss.

I do have a couple of problems with this film though, firstly the main set, used though tout the first half of the film does look to much like a,well film set. The hospital ward, MoD offices and press conference room all appear to be in the same building and, in fact in one scene, the camera pans from one room to the next making the whole thing look as if it was set up in a warehouse or large stage, which it probability was for filming but you shouldn't realy notice that in the finished film.
The other issue was some of the costumes. The film seems to be set in time it was filmed (2007) but some of the costumes don't seem to fit. One reporter looks like a 'teddy boy' whilst one looks like she's from the 20's and there's a scene with 80's/90's looking goths (Yes I know there are still goths but the look has changed a bit through the decades, as with most looks).

I can't quite work out if the remake looses anything from the original, in some ways the threat seems bigger but the ending seems less climatic. The final scene takes place in an art gallery instead of a church but this is due to a slight change in some of the symbology in the film (and probably because the BBC have had complainants when they have blown up churches in the past).

The original had scenes that stuck with me ( I was quite young when i first saw it) and I feel that the remake doesn't have this effect, although that could just be my age now. However the remake does up the tension and it does feel that there is more riding on Quatermass' success
Apart from those points the film is good. Fans of the original will recognise it for what it is but new views won't need any knowledge of the original to watch it.
  
Forza Motorsport 7
Forza Motorsport 7
2017 | Racing
Amazing graphics, true 4k racing (2 more)
Weather conditions
100's of cars
Loading times (6 more)
Rewind Button
So many menus
Computer AI
Multiplayer races
Grid position
Endurance races
Technically excellent Racing Simulation
A very good Racing Simulation with amazing graphics, true 4k details but with a lot of flaws.
The graphics are the highlight really so much detail on every car and track. While some of the track circuits are sparse, the city tracks especially Prague and Rio de Janeiro look great. Along with the lighting and weather conditions, including thunderstorms make it very realistic.
There is a huge variety of cars from street to every form of racing thinkable, even truck racing.
Unfortunately there are a lot of minor things that add up which are disappointing. Because of the detail in the graphics and large circuits the loading times for the races can be slow. There are so many menus to go through as well. You need to apply Mod cards before most races, like finish in top 5,3,1st, clean laps, races and turning off assists to gain more credits or xp. I'm not a fan of this system. Even after the race you have a few menus to get your rewards.
This is a tough simulation which is why no doubt there is a rewind button for when you go of track or crash. You will need it especially when the computer drivers ram into you or don't observe the racing line. It feels like cheating though. You will need the braking line on most of the time or you are very likely to overrun corners.
With this largely being track racing these are the same tracks mostly that have featured in so many previous Forza Motorsport games. How about a Monaco track? The few street tracks really do look great.
You can full simulation mode where you can do longer races, look after tyres and pit for petrol if you wish. I can't imagine many choosing this option though.
If you are a completist and want to do every race for the cups, you don't need to in order to win the cup, then prepare for the endurance races. At least 2 taking 2.5 hours and one race lasting almost 3 hours long. Why would anyone want to do one race for that long? Most races are 2-4 laps so doing a 60-80 lap race is a huge jump.
There are a wide range of multiplayer races but you really need to tune your car to the max and hope you don't get rammed off at the 1st corner to do well.
The races are big, up to 24 players or computer drivers. Often you start 12th on the grid in the computer races which can make it hard to win when the race is 2 or 3 laps until you get use to the game.
There are a few events like overtake challenges, cone races, bowling but not enough of these for much variety.
So a technically excellent Racing game which is definitely aimed more at the track racing hardcover gamer. Unfortunately it has many minor flaws that do add up which are a bit annoying. Once you win all the cups it's not one you will take for a spin that often. If you want a fun racer the Horizon series is more enjoyable.
  
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Gareth von Kallenbach (974 KP) rated the PlayStation 4 version of Jurassic World Evolution in Video Games

Aug 14, 2019  
Jurassic World Evolution
Jurassic World Evolution
2018 | Simulation
People are fickle creatures by nature. They say they want to experience a time when dinosaurs roamed the earth and then they suddenly abandon you when they decide your park is too dangerous. So what if a few people got eaten when my cash flow dried up and my Ceratosaurus had no choice but to break free of its enclosure and snack on a few visitors. Is that really a reason to decide my park isn’t worth visiting any longer? I think not. That is just how things are when you are trying to build a combination of zoo and theme park in Frontier Developments’ latest park simulator game Jurassic World Evolution.

As a kid I used to spend time with my older sister playing dinosaur hunter with my old View-Master and some 3D slides of dinosaurs. We’d pretend that we had gone back in time to an age where dinosaurs walked the earth. As I got older, and technology improved dramatically, I had the opportunity to experience Jurassic Park when it was first released on the big screen and my simple exploration dream turned into a dream of what it would be like to experience this in real life. While dinosaur cloning hasn’t become an actual thing…yet, Jurassic World Evolution introduces you to a world of fossil digging, dinosaur incubating and park managing.

At it’s core, Jurassic World Evolution is a theme park management sim. It’s much less complex than Frontier’s other theme park sim, Planet Coaster, and of course brings with it the main draw of “living” dinosaurs. There are three major departments that you are trying to appease as you bring your park to life, Entertainment, Science and Security. As you play through the initial campaign, you will be given tasks from each department who are all trying to further their own agendas. Entertainment is focused on adding attractions, bringing people into your parks, and ensuring your profit margin is as high as possible. Science is focused on furthering the study of the dinosaurs, ensuring their survivability and tracking down and bringing to life numerous other species from around the globe. Finally, Security is trying to ensure that should a disaster strike, the proper fail-safes are in place to minimize the impact to the visitors and the park. While satisfying all three of these factions is the best way to make money and make your park a success, the tasks you do will impact your reputation with one department as you satisfy the requests of the others. It becomes a balancing act between ensuring each faction is as loyal and happy as possible (to avoid sabotage and espionage) and making enough money to ensure your park continues to function.

You begin the game with a sizable amount of money that you use to build your park and send teams on archeological digs around the world to unearth dinosaur fossils. The teams then bring back the fossils for you to practice your dinosaur cloning skills. Successful dinosaur cloning will result in absolutely breath-takingly detailed dinosaurs being added to your park. It’s up to you to ensure that the dinosaur enclosures are well suited and comfortable for the individual species of dinosaurs that will live in them. Each dinosaur has a specific set of traits that determine its’ comfort level. Some dinosaurs need grassland to run around in, while others are social creatures that don’t do well in solitary confinement. If your dinosaur’s comfort decreases below 50% they will attempt to break free of their enclosures and find what makes them happy and sometimes snacking on fear-stricken patrons is what they seek. So, keeping their comfort levels high is one key to avoiding major catastrophes in your park. After all, a happy dinosaur is one that is less likely to attempt an escape and snack on your paying patrons.

Ensuring your guest are happy and spending money is another key to running a successful park. Adding buildings and attractions for your guests to spend money on increases the rating of your park and adds additional cash flow. You will need all the cash you can get to keep things running smoothly and to prevent “accidents” from occurring. You will also need cash flow to research building improvements, finance other archeological digs, and ultimately continue to grow your park into what you had always envisioned it could be.

Graphically Jurassic World Evolution is absolutely stunning. The dinosaur models are gorgeous, and the weather effects (particularly when it’s raining) take on a near photo-realistic quality. This is easily one of the best-looking games available in this genre. When you aren’t busy managing the park, you’ll have the opportunity to pilot a helicopter and chase down escaped dinosaurs with your handy tranquilizer gun. You will also be given tasks where you will drive a Jeep through your park to do things such as replenish feeders or take pictures of your creations. The ability to traverse your park and get up close and personal with everything you have created is a real joy. As you progress, you can also unlock additional islands for you to create parks on and each island has its own unique challenges and adventures.

No game is perfect however, and Jurassic World Evolution certainly has a few issues. One of the more annoying issues I encountered is that some quests you are given are ones that you had already completed. Instead of the game recognizing I had already completed the quest, I had to redo what had already been done for the quest to continue. In the early stages of the game when you are asked to incubate a specific expensive breed of dinosaur when you have already done so (and it will cost you more than you can really afford to spend) it can get annoying fast. Some folks might also get tired of some of the more monotonous areas of the game, as flying a helicopter to tranquilize an escaped dinosaur the first dozen times you do it is exhilarating, but after that it can start to get a little stale. Additionally, there are some tasks that simply take time to complete such as waiting for a specific type of dinosaur to finish incubating before moving on to the next phase of the mission. As stated above there are ways to help pass the time (drive a Jeep and take some pictures for example), but an option to speed up the time just a bit would have been a real benefit. All-in-all though, these are pretty minor issues I had with an overall amazing game.

The developer Frontier is known for regularly updating their other games, including free (and paid) releases. While I think this game launches with an already incredible amount of variety, I suspect that Frontier will continue to add additional content and dinosaurs to the game. Considering the game launched without mod support (and whether mods will be supported in the future is still unclear) it’s important to have a developer who will continue to update the game and keep things fresh. This is an area that I believe Frontier will do an amazing job.

Jurassic World Evolution isn’t the perfect theme park simulation, but it’s pretty darn close. If you enjoy theme park simulators but have been intimidated by others on the market, you certainly should give this game a try. If you love dinosaurs or ever dreamed of owning your own Jurassic Park someday then this game is an absolute no brainer purchase. I was excited when I got my hands on it at E3, and the final release lived up to all my expectations and more. It’s truly an incredible game in one of this generations most beloved franchises. So, jump in the Jeep and “Welcome to Jurassic Park” (cue the Jurassic Park theme song).

What I liked: Stunning graphics, Accessible theme park management, Huge variety of dinosaurs

What I liked less: Some missions needing to be repeated for no reason