Mark @ Carstairs Considers (2204 KP) rated What Time the Sexton’s Spade Doth Rust in Books
Sep 25, 2024
I had thought the series ended with the previous book five years ago, so I was pleasantly surprised when I saw this up for preorder. It was fun to revisit Bishop’s Lacey and catch up with Flavia. However, I still find her cousin Undine extremely annoying and not as funny as she is supposed to be. The pacing of the mystery was good, but there were parts of the plot I didn’t care for. And I certainly could have done without all the talk about the crime scene. I’ve often found this series uneven, and this entry fit that description for me.
Mark @ Carstairs Considers (2204 KP) rated The Crossing in Books
Apr 27, 2024
The book spends as little time as possible getting Bosch, and us, hooked on the case. And what a great case it was. While we have an idea of who early on, the why remains a big mystery until near the end. Meanwhile, we know the danger Bosch is in, and it makes for a great thriller. I enjoyed seeing Bosch and Haller working together again, and we see some others from their lives as well. As always, the foul content is higher than the books I typically read, but they are appropriate for the case. If you are looking for a book you won’t be able to put down, I highly recommend this one.
The Key to Deceit
Book
The second in the Electra McDonnell series from Edgar-nominated author Ashley Weaver, The Key to...
Map of My Escape
Book
The shooting of a homicide detective is captured on film by a mysterious figure from a second-floor...
Detective Mystery
Wonton Terror
Book
In the fourth in Vivien Chien's Noodle Shop delicious mystery series, Ho-Lee Noodle House is ready...
The Baffled Beatlemaniac Caper
Book
Beatlemania is back and better than even in this revised second edition. Former teen idol Sandy...
Caffeinated Fae (464 KP) rated Murder Notes (Lilah Love #1) in Books
Apr 15, 2019
One thing that seemed off to me was how many redundant phrases there were. The author really seemed to love “Murder Girl,” “Devil in the Details,” and “Otherworld.” These were used constantly and it became annoying after a bit. The writing was not my favorite either. It could be that Lisa was taking on the Mystery genre so she was trying hard to change her voice, unfortunately, it seemed to fall flat to me.
The plot was interesting and it did keep me guessing but though intrigued, I never felt the need to pick up this book. I wouldn’t have read it as fast as I did if it wasn’t for the fact that I was on her ARC team. There were no moments where I was on the edge of my seat wondering what was going to happen next. It’s a little disappointing how slow this story was.
The redeeming part of this book was how intricate the plot line was. Though it was slow, it was elaborate and interesting. I never knew what to expect and I appreciated it. There were, of course, a few no brainers with the book but I enjoyed how thought out the plot was. It kept my attention even though it was a slow read.
All in all, I won’t be continuing on in the series. Though the plot kept my interest I was definitely not impressed.
*I received this book in exchange for an honest review.
BookInspector (124 KP) rated The Burning Girls in Books
Jan 26, 2021
Like always, the narrative is creepy, mysterious and very well planned out. There are multiple stories running through this book. This book is told from multiple perspectives, and I absolutely adored that. Jack’s perspective investigates a story of two young ladies that disappeared thirty years ago and a mysterious suicide of the previous vicar. And Flo’s perspective shares very creepy encounters with local youth. The whole book is covered in a mysterious shroud, suspense is seeping through the pages, and the story simply had me absorbed. The topics discussed in this book are religion, evil youth, parenting issues, over the top religiousness, church work, vicar’s life, tight community nuances, murder and many more.
The writing style of this book is impeccable. C.J. Tudor’s writing is evolving with every single book. The setting and the mood of this book is perfect for horror, and the mystery just drives suspense through this novel. The chapters are pretty short, so it is a fast and gripping book. The culmination and the ending are brilliant, and I loved how the book was rounded up. I have to warn the reader, that this book has murders, pretty gross stories, burning people and psychopaths.
So, to conclude, this was my first book of 2021 and is going straight to my top 10 of this year. I loved everything about this novel, it has very unique and complex characters as well as an amazingly delivered plot full of twists, intriguing stories and mystery. I strongly recommend to anyone who loves Stephen King or a good mystery.
The Midnight Peacock: The Sinclair's Mysteries
Book
A fast-paced historical mystery adventure for readers aged 9+ years, with gorgeous Edwardian period...
young adult crime
Purple Phoenix Games (2266 KP) rated Mysterium in Tabletop Games
Jul 6, 2019
DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T
Mysterium is a cooperative game of deduction in which players take on the roles of mediums trying to solve the murder, and one player takes on the role of the ghost who is haunting the estate. Every turn, the ghost sends Visions (in the form of illustrated cards) to each medium in an attempt to guide them to investigate different suspects, locations, and potential murder weapons. The visions are not always clear, however, so the mediums must use their imaginations and deduction skills to decipher any hidden hints or clues contained in the visions. If all mediums are able to identify their suspects/locations/weapons before the 7th hour has passed, the ghost then sends one final Vision to all mediums to guide them to the true culprit. After receiving and deciphering this final Vision, the mediums must all vote on whom they believe the culprit to be. If the majority of the mediums select the correct culprit, the mystery has been solved and the ghost can be laid to rest! If not, however, the mystery remains and the ghost must wait an entire year before the magic ritual can be performed again…
I love Mysterium. I seriously think it’s a great game. One reason why I love it is because it’s a deduction game that is cooperative. Most of the deduction games I’ve played before are competitive or involve some form of bluffing. And I’m pretty terrible at lying, so I never really do well in those. What I like about Mysterium is that you’re still trying to figure out your own cards, but you’re allowed (and encouraged!) to ask your fellow mediums for their thoughts. It’s cool to see how everyone interprets the Vision cards because someone might notice or see something on your Vision card in a way you didn’t think of on your own. Your friends may be able to provide insight to help you through the game, just as you can help them decipher their clues. Especially since the game can’t be won unless everyone has found their cards, it really is in your best interest to cooperate and help everyone out.
Another thing I love about Mysterium is that it can be played with up to 7 players. I’ve probably mentioned this before, but I have 4 siblings, and sometimes finding engaging games for 5+ people can be pretty hard. Not an issue at all with Mysterium. It’s actually a favorite of my siblings to play, so I always bring it with me for holidays and family gatherings! I personally think Mysterium works better at higher player counts, so that really bodes well for me and my family!
One final thing I really like about Mysterium is the dynamic created between the mediums and the ghost player. The ghost is allowed to communicate with the mediums through visions only – no verbal communication at all! That means that as the ghost player, you’re trying to anticipate how each medium will interpret different visions so you can give them the one that will guide them to their specific card. When you’re a medium, you’re trying to think how the ghost player thinks – why did they give me this card and what did they want me to notice? In either role, you’re trying to get in the mind of your counterpart, and that just adds a fun little bonus twist for me.
I think Mysterium is a great game. Deduction drives the game and it keeps you constantly engaged, questioning every card you see. It’s an entertaining and lighthearted cooperative game for any player count, and it thrives with great non-confrontational player interaction. Mysterium was one of the first games in my collection – I was in my FLGS, picked it up off the shelf, and having done no research on it at all, I bought it. And boy oh boy am I glad I did. Definitely give Mysterium a try – it’s a good blend of mystery and fun! Purple Phoenix Games gives it an ethereal 11 / 12.