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The Former World
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Little Forest is one small village among a few town in a small area in England. Beth and her best...
Laura Doe (1350 KP) rated The Man Who Died Twice in Books
Jul 31, 2022
Another fantastic book by Richard Osman, sometimes sequels fall a bit flat and have lost the magic of the first book, but not this one.
We start not long after the last book finished, the following Thursday in fact. Elizabeth has been invited round to a flat in the retirement village, but the letter inviting her has been signed off by a dead man. All becomes clear as soon as Elizabeth goes to meet him, and it her ex-husband, Douglas. He tells her he is in trouble and needs her help. Elizabeth being Elizabeth agrees to help, but only if she can enlist the help of The Thursday Murder Club.
Elsewhere, Ibrahim is happily going about his business when he is violently mugged. This leads to the book touching on agoraphobia and how people deal with things after a violent attack, whilst pretending to everyone around them that they are perfectly fine.
Donna and Chris are back, with Chris dating Donna’s mum and making Donna a little uncomfortable. She also begins to question her own loneliness and it is interesting to watch how she tries to combat it, without succeeding.
As the book goes on, the situations get more and more ridiculous (but this never had me questioning if it could really happen, as I just enjoyed the ride) and once one mystery is solved, two or three more crop up! I definitely didn’t guess the ending, and 70 pages from the end I was sure that I knew how it ended, but I was extremely wrong.
I also didn’t guess where the money would end up either, but I’m extremely pleased with the ending and I feel that it changed the ending from something a little obvious to something no one would guess.
I have been enjoying this series so much, that the next release cannot come soon enough for me! I very rarely understand the hype around books, especially ones written by celebrity authors, but this one has lived up to the hype and more in my eyes.
We start not long after the last book finished, the following Thursday in fact. Elizabeth has been invited round to a flat in the retirement village, but the letter inviting her has been signed off by a dead man. All becomes clear as soon as Elizabeth goes to meet him, and it her ex-husband, Douglas. He tells her he is in trouble and needs her help. Elizabeth being Elizabeth agrees to help, but only if she can enlist the help of The Thursday Murder Club.
Elsewhere, Ibrahim is happily going about his business when he is violently mugged. This leads to the book touching on agoraphobia and how people deal with things after a violent attack, whilst pretending to everyone around them that they are perfectly fine.
Donna and Chris are back, with Chris dating Donna’s mum and making Donna a little uncomfortable. She also begins to question her own loneliness and it is interesting to watch how she tries to combat it, without succeeding.
As the book goes on, the situations get more and more ridiculous (but this never had me questioning if it could really happen, as I just enjoyed the ride) and once one mystery is solved, two or three more crop up! I definitely didn’t guess the ending, and 70 pages from the end I was sure that I knew how it ended, but I was extremely wrong.
I also didn’t guess where the money would end up either, but I’m extremely pleased with the ending and I feel that it changed the ending from something a little obvious to something no one would guess.
I have been enjoying this series so much, that the next release cannot come soon enough for me! I very rarely understand the hype around books, especially ones written by celebrity authors, but this one has lived up to the hype and more in my eyes.
Heather Cranmer (2721 KP) rated Lock Every Door in Books
Aug 12, 2019
I had previously read Final Girls and The Last Time I Lied by Riley Sager. I wasn't that impressed with those books, but I feel a loyalty to Riley Sager since I had read his previous books. When I heard about Lock Every Door by Riley Sager, the synopsis sounded interesting enough, so I decided to give it a try. I'm really glad I did because I feel that it's Sager's best book yet, and it was really good!
Jules has just lost her job and walked in on her boyfriend cheating on her. Almost penniless and practically homeless, when she comes across a wanted ad advertising a job for an apartment complex called the Bartholomew, a place for the very rich and wealthy, Jules jumps at the chance. The apartment is lush, and the pay is $1000 a week. Sure, there are some strange rules, but it's easy money. However, when apartment sitters start vanishing in the middle of the night, Jules feels as if something evil is going on at the Bartholomew. Jules decides to find out the truth despite putting herself in danger. Will she succeed or will she become another missing apartment sitter?
I really enjoyed the plot of Lock Every Door, and I found it fairly original. Riley Sager does a fantastic job at making this book feel as if something like this could happen in real life. In fact, I wouldn't be surprised to hear about something like this in the news. Even though the action doesn't really take place until almost the end of the book, I still found myself grossly immersed in this book. I also was playing detective alongside Jules the whole time. I did figure out some of what was going on, but there were still some plot twists that I never predicted. The story flows very well and never feels rushed anywhere. At no point did this book lose my attention. I was heavily invested in finishing Lock Every Door as soon as possible. Every question I had was answered by the end of the book although there was one mystery that I would have liked to know more about, but even this mystery is touched upon at the end of the book.
I enjoyed reading about every character in Lock Every Door from even the minor characters to the major ones. Jules was a fantastic main character. She was fairly relatable. Actually, I would go as far as to say that she's the most relatable character in a book that I've read. I could sympathize with her financial struggles and her desperation when it came to making money. It was the same with the character of Ingrid. I could also relate to her struggle for money. My heart went out to all of the apartment sitters because I knew what they were feeling when it came to money. I felt like Nick was a bit predictable and cliched as the hunky neighbor, but he was still written well. Greta was my favorite character. She was definitely interesting, that's for sure! My favorite scenes always involved Greta.
Trigger warnings for Lock Every Door include profanity, sexual references (though not many and not graphic), violence (not graphic), death, kidnapping, murder, drinking, and some drug references.
All in all, Lock Every Door is a thrilling read that ticks all the right boxes to make it fantastic! With such a interesting plot and a fantastic cast of characters, this is one book not to miss. I would definitely recommend Lock Every Door by Riley Sager to those who crave a great mystery as well as those that love thrillers.
Jules has just lost her job and walked in on her boyfriend cheating on her. Almost penniless and practically homeless, when she comes across a wanted ad advertising a job for an apartment complex called the Bartholomew, a place for the very rich and wealthy, Jules jumps at the chance. The apartment is lush, and the pay is $1000 a week. Sure, there are some strange rules, but it's easy money. However, when apartment sitters start vanishing in the middle of the night, Jules feels as if something evil is going on at the Bartholomew. Jules decides to find out the truth despite putting herself in danger. Will she succeed or will she become another missing apartment sitter?
I really enjoyed the plot of Lock Every Door, and I found it fairly original. Riley Sager does a fantastic job at making this book feel as if something like this could happen in real life. In fact, I wouldn't be surprised to hear about something like this in the news. Even though the action doesn't really take place until almost the end of the book, I still found myself grossly immersed in this book. I also was playing detective alongside Jules the whole time. I did figure out some of what was going on, but there were still some plot twists that I never predicted. The story flows very well and never feels rushed anywhere. At no point did this book lose my attention. I was heavily invested in finishing Lock Every Door as soon as possible. Every question I had was answered by the end of the book although there was one mystery that I would have liked to know more about, but even this mystery is touched upon at the end of the book.
I enjoyed reading about every character in Lock Every Door from even the minor characters to the major ones. Jules was a fantastic main character. She was fairly relatable. Actually, I would go as far as to say that she's the most relatable character in a book that I've read. I could sympathize with her financial struggles and her desperation when it came to making money. It was the same with the character of Ingrid. I could also relate to her struggle for money. My heart went out to all of the apartment sitters because I knew what they were feeling when it came to money. I felt like Nick was a bit predictable and cliched as the hunky neighbor, but he was still written well. Greta was my favorite character. She was definitely interesting, that's for sure! My favorite scenes always involved Greta.
Trigger warnings for Lock Every Door include profanity, sexual references (though not many and not graphic), violence (not graphic), death, kidnapping, murder, drinking, and some drug references.
All in all, Lock Every Door is a thrilling read that ticks all the right boxes to make it fantastic! With such a interesting plot and a fantastic cast of characters, this is one book not to miss. I would definitely recommend Lock Every Door by Riley Sager to those who crave a great mystery as well as those that love thrillers.
Kirk Bage (1775 KP) rated Unsolved Mysteries in TV
Jan 22, 2021 (Updated Jan 22, 2021)
It is a guilty secret of mine that when in the right mood I love to get a small fix of the unexplained or the macabre true crime documentary type thing. They tend to range from truly ridiculous to the mildly convincing, but tend not to have especially high production value. Netflix seem to know there is demand for it however, and every now and again there is a mini-series that can live in the same box as the more serious docs.
Making a Murderer was maybe the first to break through into the mainstream consciousness, some five years ago. I watched the first series of that with a morbid fascination, as did everyone else. The second season was interesting too, but lacked the cliffhanger drive of the first. Then there are three or four parters like the superlative Ted Bundy Tapes, which get to the point and don’t out stay their welcome. Unsolved Mysteries is sort of something in the middle.
The twist on this series is that these six stories are all active cases that remain unsolved by local police forces, and we are encouraged at the end of each one to call a hotline with any info that may lead to an arrest. This is a gimmick, of course, and I can’t imagine the calls and emails they have been getting! Those would make a better TV show than this actually is, for sure.
Each episode is an hour long, which in honesty is twice as long as it needs to be in half the cases. In fact, only two of the six captured my imagination enough to give me chills and want to know what happened. The other four were standard missing person stories that although “unsolved” were pretty mundane. As mundane as murder ever gets… which is a pitfall of watching this stuff… it all gets quite normalised and loses its power to disturb, as it should.
The first to interest me was the first up, the strange story of Rey Rivera, known as “the mystery on the rooftop”. The thing that got me was the hidden note taped to the back of his computer, that read like a coded message, and hinted at involvement with a secret society. That, combined with the fact that his fall to death was impossible, and that his boss put a gagging order on all his staff after the event. Whatever this guy had going on in his life it was weird! And his family knew not one thing about it…
The second was “House of Terror”, the story of a French aristocrat who secretly shot his entire family while they slept, carefully buried them under the back porch with immense care, left no other trace of evidence in the house, then disappeared forever into the mountains, seemingly creating a deliberate false trail on CCTV. What got me here was the calculation and calm of it all, combined with the mystery of not knowing his motive, other than the fact he may have been living a lie about how successful he was financially. Regardless, his actions were so cool and unpanicked, it was like watching something out of the Bourne Identity.
As I say, otherwise it is all pretty standard stuff, and nothing to write home about. But I will remember those two cases and be holding out for any new developments in them. I guess that’s all they want – enough intrigue to keep you hooked for more down the line. Of course, you are never quite sure how manipulative with the “truth” these things are? It seemed to be presented soberly and without a sensationalist angle, but you never know. Why do I watch them at all, that is the biggest mystery…
Making a Murderer was maybe the first to break through into the mainstream consciousness, some five years ago. I watched the first series of that with a morbid fascination, as did everyone else. The second season was interesting too, but lacked the cliffhanger drive of the first. Then there are three or four parters like the superlative Ted Bundy Tapes, which get to the point and don’t out stay their welcome. Unsolved Mysteries is sort of something in the middle.
The twist on this series is that these six stories are all active cases that remain unsolved by local police forces, and we are encouraged at the end of each one to call a hotline with any info that may lead to an arrest. This is a gimmick, of course, and I can’t imagine the calls and emails they have been getting! Those would make a better TV show than this actually is, for sure.
Each episode is an hour long, which in honesty is twice as long as it needs to be in half the cases. In fact, only two of the six captured my imagination enough to give me chills and want to know what happened. The other four were standard missing person stories that although “unsolved” were pretty mundane. As mundane as murder ever gets… which is a pitfall of watching this stuff… it all gets quite normalised and loses its power to disturb, as it should.
The first to interest me was the first up, the strange story of Rey Rivera, known as “the mystery on the rooftop”. The thing that got me was the hidden note taped to the back of his computer, that read like a coded message, and hinted at involvement with a secret society. That, combined with the fact that his fall to death was impossible, and that his boss put a gagging order on all his staff after the event. Whatever this guy had going on in his life it was weird! And his family knew not one thing about it…
The second was “House of Terror”, the story of a French aristocrat who secretly shot his entire family while they slept, carefully buried them under the back porch with immense care, left no other trace of evidence in the house, then disappeared forever into the mountains, seemingly creating a deliberate false trail on CCTV. What got me here was the calculation and calm of it all, combined with the mystery of not knowing his motive, other than the fact he may have been living a lie about how successful he was financially. Regardless, his actions were so cool and unpanicked, it was like watching something out of the Bourne Identity.
As I say, otherwise it is all pretty standard stuff, and nothing to write home about. But I will remember those two cases and be holding out for any new developments in them. I guess that’s all they want – enough intrigue to keep you hooked for more down the line. Of course, you are never quite sure how manipulative with the “truth” these things are? It seemed to be presented soberly and without a sensationalist angle, but you never know. Why do I watch them at all, that is the biggest mystery…
Matthew Krueger (10051 KP) rated 13 Dead End Drive in Tabletop Games
Jul 17, 2020 (Updated Jul 18, 2020)
The Traps (3 more)
Its like Clue
Excellent Bluff Game
High replayablity
Dont know who has who (2 more)
Its easy to hit and knock off the traps.
The set up is long
Excellent Murder Mystery Bluff Deduction Game
13 Dead End Drive- is a excellent bluff deduction murder mystery board game. I learned about it through the Funhaus channel. Its like clue but so much different. Let me explain.
13 Dead End Drive is a murder-themed board game originally from Milton Bradley. Released in 1993, it was followed in 2002 by a sequel, 1313 Dead End Drive. Currently, Winning Moves Games USA Winning Moves publishes the game in the USA.
The story behind the game involves the death of a wealthy old woman triggering a feud over her will. The players utilize traps located on the game board, which represents a mansion, to kill characters controlled by other players in order to claim the estate for themselves.
The Gameplay:
At the start of gameplay, players are dealt "Character cards" which correspond to matching pawns on the board. Since there are 12 characters, it is often the case that players control more than one character. However, which player controls which character is not revealed. Along with the character cards, there are also Portrait Cards, which determine who the current favorite for the inheritance is, and Trap Cards, which are used to spring traps and knock off other players.
During each turn, a player rolls two dice and moves two pawns, one pawn for each die. It is legal for players to move a pawn that is not theirs in order to bring it closer to or onto a Trap Space. All pawns must be moved off the red chair spaces before any pawns can be moved a second time or onto a trap space. If a pawn is moved onto a trap space by exact roll only, the player must have the corresponding trap card in his or her possession in order to spring the trap. Springing traps is not mandatory, however. After that, play proceeds on to the next player. A pawn can not pass through or land on the same space as another pawn during the same turn.
During the game, a Portrait Card is displayed in the picture frame above the fireplace. That character is now the current favorite to inherit the fortune. At that moment, for all intents and purposes, that character is now marked for death and must try to escape the mansion before he or she is either knocked off or the portrait changes (see "Special Spaces and Rules" below).
Also, during the game, a Detective is waiting outside, slowly advancing toward the front door. His arrival signifies the reading of the will and the announcement of the winner. The Detective can only move one space at a time, and only when a Detective Card (hidden inside the Trap Card pile) is drawn. There are 13 steps to the front door. If the Detective makes it to the front door before all other characters have been eliminated, the game is over.
Ways to win:
There are three ways to win 13 Dead End Drive:
Be the last character alive.
Escape the Mansion while your character's picture is displayed in the Picture Frame.
Have your character's picture displayed in the Picture Frame when the Detective reaches the front door.
Traps:
13 Dead End Drive has five different booby traps that are used to dispose of other characters. In the story of the game, the traps are designed to make deaths appear accidental. The traps are the Chandelier, the Bookcase, the Stairs, a Statue in a suit of armor, and the Fireplace: if a pawn has the misfortune to land on the trap space in front of or under one of these traps, the Trap card is played and the trap is sprung in the following ways:
To activate the Chandelier, flip a switch in the music room that drops the chandelier onto the pawn, eliminating it from play.
To activate the Bookcase, move that pawn up onto the top of the ladder and rest that pawn on top of the bookcase in the library, and flip a switch that will send the pawn flying back onto the board and eliminating it from play.
In order to activate the Stairs, a player can move it up onto the top of the stairs in the hall and flip a switch that will violently toss the pawn back down the stairs and onto the board, resulting in its elimination.
To activate the Statue, in the gallery, a player can flip a switch that will send a statue in a full suit of armor crashing down onto the pawn.
The Fireplace is activated in the dining room when a player flips a switch that will send the pawn flying backwards and into the figurative fire, though the box describes it as a Trap Door.
When a player moves a pawn onto a Trap Space, they must draw a card from the Trap Card pile (if they do not already have the matching trap card in their possession). If the player draws the matching Trap Card, they can either play it immediately or hold the card for future use. If the player does not have the matching Trap Card, the trap cannot be sprung, but the card can be saved for future use. There are also "Wild" Trap Cards which permit all traps to be used anytime a pawn is in that space. If, however, the player draws a Detective card, the Detective is moved one space forward, but the player is permitted to draw another Trap Card before ending the turn.
Once a trap is sprung, that pawn and the matching Character Card are laid down on the "Discard" pile on the board (the couch). If during the course of play, a Portrait Card comes up for a character that has been knocked off, that card is immediately taken down and placed on the "Discard" pile, revealing a new Portrait. The Portrait cards are shuffled at the beginning of gameplay and concealed by an "Aunt Agatha" portrait card to hide the known deck order.
Special spaces and rules:
Rolling Doubles: If a player rolls doubles that player chooses whether or not to move the current Portrait card to the back of the pack to reveal new Portrait. The player then has the choice of:
Moving one pawn the total number of spaces shown on the dice, or
Moving two pawns, one pawn for each die.
Secret Passages: On the board are special spaces that represent "Secret Passages."
Any character can enter any secret passage at any time, regardless of whether or not it is by exact roll. Moving from one secret passage to another counts as one space move for a character. Secret passages are often used to bring opponent's pawns closer to traps or to bring a player's own pawn closer to the door.
Bluffing: Bluffing is permitted in "13 Dead End Drive." In terms of strategy, a player may move their own pieces towards or even onto trap spaces in an attempt to fool opponents. Even if that player has the matching trap card for the space their own character is on, they do not have to play it. Instead, they can pretend that they do not have the correct card and draw another one. If they happen to draw the right trap card, they can pretend that the card is the wrong one, and play continues as normal.
Its a excellent game, if you like clue than you will love this game. Its a excellent bluff deduction murder mystery game.
13 Dead End Drive is a murder-themed board game originally from Milton Bradley. Released in 1993, it was followed in 2002 by a sequel, 1313 Dead End Drive. Currently, Winning Moves Games USA Winning Moves publishes the game in the USA.
The story behind the game involves the death of a wealthy old woman triggering a feud over her will. The players utilize traps located on the game board, which represents a mansion, to kill characters controlled by other players in order to claim the estate for themselves.
The Gameplay:
At the start of gameplay, players are dealt "Character cards" which correspond to matching pawns on the board. Since there are 12 characters, it is often the case that players control more than one character. However, which player controls which character is not revealed. Along with the character cards, there are also Portrait Cards, which determine who the current favorite for the inheritance is, and Trap Cards, which are used to spring traps and knock off other players.
During each turn, a player rolls two dice and moves two pawns, one pawn for each die. It is legal for players to move a pawn that is not theirs in order to bring it closer to or onto a Trap Space. All pawns must be moved off the red chair spaces before any pawns can be moved a second time or onto a trap space. If a pawn is moved onto a trap space by exact roll only, the player must have the corresponding trap card in his or her possession in order to spring the trap. Springing traps is not mandatory, however. After that, play proceeds on to the next player. A pawn can not pass through or land on the same space as another pawn during the same turn.
During the game, a Portrait Card is displayed in the picture frame above the fireplace. That character is now the current favorite to inherit the fortune. At that moment, for all intents and purposes, that character is now marked for death and must try to escape the mansion before he or she is either knocked off or the portrait changes (see "Special Spaces and Rules" below).
Also, during the game, a Detective is waiting outside, slowly advancing toward the front door. His arrival signifies the reading of the will and the announcement of the winner. The Detective can only move one space at a time, and only when a Detective Card (hidden inside the Trap Card pile) is drawn. There are 13 steps to the front door. If the Detective makes it to the front door before all other characters have been eliminated, the game is over.
Ways to win:
There are three ways to win 13 Dead End Drive:
Be the last character alive.
Escape the Mansion while your character's picture is displayed in the Picture Frame.
Have your character's picture displayed in the Picture Frame when the Detective reaches the front door.
Traps:
13 Dead End Drive has five different booby traps that are used to dispose of other characters. In the story of the game, the traps are designed to make deaths appear accidental. The traps are the Chandelier, the Bookcase, the Stairs, a Statue in a suit of armor, and the Fireplace: if a pawn has the misfortune to land on the trap space in front of or under one of these traps, the Trap card is played and the trap is sprung in the following ways:
To activate the Chandelier, flip a switch in the music room that drops the chandelier onto the pawn, eliminating it from play.
To activate the Bookcase, move that pawn up onto the top of the ladder and rest that pawn on top of the bookcase in the library, and flip a switch that will send the pawn flying back onto the board and eliminating it from play.
In order to activate the Stairs, a player can move it up onto the top of the stairs in the hall and flip a switch that will violently toss the pawn back down the stairs and onto the board, resulting in its elimination.
To activate the Statue, in the gallery, a player can flip a switch that will send a statue in a full suit of armor crashing down onto the pawn.
The Fireplace is activated in the dining room when a player flips a switch that will send the pawn flying backwards and into the figurative fire, though the box describes it as a Trap Door.
When a player moves a pawn onto a Trap Space, they must draw a card from the Trap Card pile (if they do not already have the matching trap card in their possession). If the player draws the matching Trap Card, they can either play it immediately or hold the card for future use. If the player does not have the matching Trap Card, the trap cannot be sprung, but the card can be saved for future use. There are also "Wild" Trap Cards which permit all traps to be used anytime a pawn is in that space. If, however, the player draws a Detective card, the Detective is moved one space forward, but the player is permitted to draw another Trap Card before ending the turn.
Once a trap is sprung, that pawn and the matching Character Card are laid down on the "Discard" pile on the board (the couch). If during the course of play, a Portrait Card comes up for a character that has been knocked off, that card is immediately taken down and placed on the "Discard" pile, revealing a new Portrait. The Portrait cards are shuffled at the beginning of gameplay and concealed by an "Aunt Agatha" portrait card to hide the known deck order.
Special spaces and rules:
Rolling Doubles: If a player rolls doubles that player chooses whether or not to move the current Portrait card to the back of the pack to reveal new Portrait. The player then has the choice of:
Moving one pawn the total number of spaces shown on the dice, or
Moving two pawns, one pawn for each die.
Secret Passages: On the board are special spaces that represent "Secret Passages."
Any character can enter any secret passage at any time, regardless of whether or not it is by exact roll. Moving from one secret passage to another counts as one space move for a character. Secret passages are often used to bring opponent's pawns closer to traps or to bring a player's own pawn closer to the door.
Bluffing: Bluffing is permitted in "13 Dead End Drive." In terms of strategy, a player may move their own pieces towards or even onto trap spaces in an attempt to fool opponents. Even if that player has the matching trap card for the space their own character is on, they do not have to play it. Instead, they can pretend that they do not have the correct card and draw another one. If they happen to draw the right trap card, they can pretend that the card is the wrong one, and play continues as normal.
Its a excellent game, if you like clue than you will love this game. Its a excellent bluff deduction murder mystery game.
Dr. Sayer Altair is a neuroscientist, investigating the brains of serial killers for the FBI. But when the police find a young girl, dead, after being locked in a cage and left to starve, Sayer is called on to lead the murder investigation. The case intensifies when it turns out she's the daughter of a famous Senator. Soon another girl is missing and Sayer feels the pressure of the case surrounding her. Can she find this next victim before it's too late? And can she find the horrible person who is doing this--before they strike again?
This one had been on my shelf for a bit, and I picked it up as part of my self-imposed #readwhatyouown challenge. I also have the second book, Buried, coming up soon and wanted to read the first Sayer Altair book in the series.
I found Caged to be a quick, compelling read, and I warmed to Sayer immediately. She's a smart, complicated protagonist with her own set of issues, but also an endearing love of hot dogs, actual dogs, and a deep desire to solve her cases and help her victims. I had a slight sense of deja vu starting this one as I'd just recently read a book about another Ph.D. who was studying the brains of serial killers (The Killer on the Wall). What are the odds, right? (Fairly small, I suppose, when you read a ton of thrillers.)
This was a fast read--a race against time aided by short, quick chapters. I actually had a pretty good feeling about who our sicko killer was, but it didn't stop me from finding the entire book very compelling. The novel is a dark read, with the idea of a killer conducting experiments on caged girls very creepy. There's a lot going on--ties to mythology, Sayer's research, some mentions of Sayer's past (she's lost a loved one), office politics, Sayer's (wonderfully feisty) grandmother popping up, and more. At times, it's a bit much and some of the pieces don't feel fully explored, but overall, I enjoyed all the various plot lines.
Sayer is assisted by a great supporting cast (Ezra, one of her researchers, was my favorite, along with her FBI partner). Her grandmother, as mentioned, is also pretty fun. The thread of strong women in this one is interesting, and it's nice to have a main character whom--while obviously flawed--is still really tough and really smart. I'll read about them any day.
"'I think you might just be a badass, Sayer Altair.'"
I sometimes found the writing to be a little simplistic, especially when depicting Sayer's thoughts and feelings (along the lines of a little more telling versus showing). Still, it was well-written for a debut novel and well-done from a forensic and crime perspective--the author's background (Ph.D., murder investigator, and more) shows.
Overall, this was a very enjoyable read. I'm always up for a good mystery that holds my interest, especially one featuring a strong female protagonist. I'm looking forward to reading Buried soon. 3.5+ stars.
This one had been on my shelf for a bit, and I picked it up as part of my self-imposed #readwhatyouown challenge. I also have the second book, Buried, coming up soon and wanted to read the first Sayer Altair book in the series.
I found Caged to be a quick, compelling read, and I warmed to Sayer immediately. She's a smart, complicated protagonist with her own set of issues, but also an endearing love of hot dogs, actual dogs, and a deep desire to solve her cases and help her victims. I had a slight sense of deja vu starting this one as I'd just recently read a book about another Ph.D. who was studying the brains of serial killers (The Killer on the Wall). What are the odds, right? (Fairly small, I suppose, when you read a ton of thrillers.)
This was a fast read--a race against time aided by short, quick chapters. I actually had a pretty good feeling about who our sicko killer was, but it didn't stop me from finding the entire book very compelling. The novel is a dark read, with the idea of a killer conducting experiments on caged girls very creepy. There's a lot going on--ties to mythology, Sayer's research, some mentions of Sayer's past (she's lost a loved one), office politics, Sayer's (wonderfully feisty) grandmother popping up, and more. At times, it's a bit much and some of the pieces don't feel fully explored, but overall, I enjoyed all the various plot lines.
Sayer is assisted by a great supporting cast (Ezra, one of her researchers, was my favorite, along with her FBI partner). Her grandmother, as mentioned, is also pretty fun. The thread of strong women in this one is interesting, and it's nice to have a main character whom--while obviously flawed--is still really tough and really smart. I'll read about them any day.
"'I think you might just be a badass, Sayer Altair.'"
I sometimes found the writing to be a little simplistic, especially when depicting Sayer's thoughts and feelings (along the lines of a little more telling versus showing). Still, it was well-written for a debut novel and well-done from a forensic and crime perspective--the author's background (Ph.D., murder investigator, and more) shows.
Overall, this was a very enjoyable read. I'm always up for a good mystery that holds my interest, especially one featuring a strong female protagonist. I'm looking forward to reading Buried soon. 3.5+ stars.
Easily likable characters (1 more)
Interesting Plot
A Good Supernatural Mystery
I love books that are spooky and deal with ghosts. While The Belles of Desire, Mississippi by M.L. Bullock was too spooky, it was still a really good read.
I loved the plot and the world building for The Belles of Desire, Mississippi. While the synopsis is mostly accurate, I never felt like Jerica's life was in danger while at Summerleigh. This novel goes back and forth between the 1940s and present day. We get to read from the perspective of Jerica and Harper in different chapters. I loved reading from both points of view. I've never been to Mississippi, but I do live in the south, and I feel like M.L. Bullock did a great job portraying the south. I felt like I was a bystander in this book, and I loved every second! There are a few plot twists which I never saw coming. A few of my questions were left unanswered, but this is a series, so I'm hoping they'll be answered in the upcoming books. One of my questions was how come Jeopardy couldn't show her sister Harper what had happened to her? Why was she able to show only Jerica, a complete stranger to her?
I really enjoyed the characters in The Belles of Desire, Mississippi, and I also loved all the Belle's names! For the most part, all of the characters were well written. The only problem I had was that I felt like Harper and Jerica should have been able to figure what the "Horrible Thing" was that Jeopardy would talk about. It was pretty obvious to me what had happened when Jeopardy's mom sent her off to do an errand. It became much clearer each time it was mentioned. I could understand that Harper, as a child, didn't really understand what was happening, but I can't believe Harper, as a grown up woman, and Jerica, another grown adult, couldn't figure out what Jeopardy meant when she spoke of the "Horrible Thing." Besides that, I loved the characters in the book. The Belle sisters were my favorite.
The pacing was fantastic throughout The Belles of Desire, Mississippi. I was enthralled with the story from the very first sentence. This whole book flowed so beautifully, and I found myself devouring this novel very quickly.
Trigger warnings for The Belles of Desire, Mississippi include minor profanities, some underage drinking, underage smoking, ghosts, death, violence, murder, and molestation.
Overall, The Belles of Desire, Mississippi is such an enthralling read. It has very likable characters and fantastic world building. While I had a few questions left unanswered, I was still satisfied with this novel. I would definitely recommend The Belles of Desire, Mississippi by M.L. Bullock to those aged 15+. This novel is definitely a great supernatural mystery!
I loved the plot and the world building for The Belles of Desire, Mississippi. While the synopsis is mostly accurate, I never felt like Jerica's life was in danger while at Summerleigh. This novel goes back and forth between the 1940s and present day. We get to read from the perspective of Jerica and Harper in different chapters. I loved reading from both points of view. I've never been to Mississippi, but I do live in the south, and I feel like M.L. Bullock did a great job portraying the south. I felt like I was a bystander in this book, and I loved every second! There are a few plot twists which I never saw coming. A few of my questions were left unanswered, but this is a series, so I'm hoping they'll be answered in the upcoming books. One of my questions was how come Jeopardy couldn't show her sister Harper what had happened to her? Why was she able to show only Jerica, a complete stranger to her?
I really enjoyed the characters in The Belles of Desire, Mississippi, and I also loved all the Belle's names! For the most part, all of the characters were well written. The only problem I had was that I felt like Harper and Jerica should have been able to figure what the "Horrible Thing" was that Jeopardy would talk about. It was pretty obvious to me what had happened when Jeopardy's mom sent her off to do an errand. It became much clearer each time it was mentioned. I could understand that Harper, as a child, didn't really understand what was happening, but I can't believe Harper, as a grown up woman, and Jerica, another grown adult, couldn't figure out what Jeopardy meant when she spoke of the "Horrible Thing." Besides that, I loved the characters in the book. The Belle sisters were my favorite.
The pacing was fantastic throughout The Belles of Desire, Mississippi. I was enthralled with the story from the very first sentence. This whole book flowed so beautifully, and I found myself devouring this novel very quickly.
Trigger warnings for The Belles of Desire, Mississippi include minor profanities, some underage drinking, underage smoking, ghosts, death, violence, murder, and molestation.
Overall, The Belles of Desire, Mississippi is such an enthralling read. It has very likable characters and fantastic world building. While I had a few questions left unanswered, I was still satisfied with this novel. I would definitely recommend The Belles of Desire, Mississippi by M.L. Bullock to those aged 15+. This novel is definitely a great supernatural mystery!
Gareth von Kallenbach (980 KP) rated Sherlock Holmes (2009) in Movies
Aug 8, 2019
The stories of master detective Sherlock Holmes have delighted readers, listeners, and viewers for well over a century. The tales have grown from the stories by Sir Arthur Conan Doyle to include radio, television, and film. Director Guy Ritchie casts Robert Downey Jr. as a slightly dysfunctional but brilliant Holmes who, along with his partner Dr. Watson (Jude Law), have just stopped a bizarre ceremony and ended a murder spree in the process.
The people of London are grateful to be free of the terror induced by Lord Blackwood (Mark Strong), but solving the mystery leaves Holmes somewhat despondent and uninterested in solving other mysteries. Most likely because Watson is moving out of their home and office to complete his pending marriage plans. The lack of complexity in the cases Holmes is requested to take leaves him abundant time to sulk in his study and scare the housing staff with his bizarre behavior and inventions.
The monotony of Holmes’s life is abruptly ended when Blackwood summons him shortly before his scheduled execution for his crimes. Blackwood indicates that a dark plot is in the works and though his claims are dismissed by the authorities as the desperate ravings of a madman about to be executed, Holmes begins to think there is more to the case than meets the eye. Things take a bizarre turn when Blackwood appears to rise from the dead and starts a new wave of terror over the city. Pressed into action, Holmes and Watson uncover a series of clues that reveal a diabolic plot that will alter the balance of power in England.
In a race against time, Holmes and Watson must also deal with their unresolved issues regarding Watson’s pending marriage as well as a mysterious, seductive woman from Holmes’s past (Rachel Mc Adams). What follows is a winning combination of comedy, action, mystery, and a touch of romance Ritchie knows he has a strong cast and gives Downey, Law, and Mc Adams ample room to explore their characters yet keeps them within the story.
The plot of the film may be the weakest point and at times its uncertain if it is an action buddy film or a caper picture. It attempts to blend the two but often comes up short, lacking enough action for my taste. The plot may also be confusing to some as it lacks a cohesive structure and seems to be a free roaming entity that exists within a general framework.
Downey and Law work well with one another and Downey gives a strong, clever performance in a role that requires both physical and cerebral dexterity. Mc Adams is good as the love interest in the film but would have benefited from more time to better expand her character which I hope will happen in future films.
While the film may not come across as a traditional American studio film, there is a lot to like about this new Holmes and the new franchise it launches for fans old and new.
The people of London are grateful to be free of the terror induced by Lord Blackwood (Mark Strong), but solving the mystery leaves Holmes somewhat despondent and uninterested in solving other mysteries. Most likely because Watson is moving out of their home and office to complete his pending marriage plans. The lack of complexity in the cases Holmes is requested to take leaves him abundant time to sulk in his study and scare the housing staff with his bizarre behavior and inventions.
The monotony of Holmes’s life is abruptly ended when Blackwood summons him shortly before his scheduled execution for his crimes. Blackwood indicates that a dark plot is in the works and though his claims are dismissed by the authorities as the desperate ravings of a madman about to be executed, Holmes begins to think there is more to the case than meets the eye. Things take a bizarre turn when Blackwood appears to rise from the dead and starts a new wave of terror over the city. Pressed into action, Holmes and Watson uncover a series of clues that reveal a diabolic plot that will alter the balance of power in England.
In a race against time, Holmes and Watson must also deal with their unresolved issues regarding Watson’s pending marriage as well as a mysterious, seductive woman from Holmes’s past (Rachel Mc Adams). What follows is a winning combination of comedy, action, mystery, and a touch of romance Ritchie knows he has a strong cast and gives Downey, Law, and Mc Adams ample room to explore their characters yet keeps them within the story.
The plot of the film may be the weakest point and at times its uncertain if it is an action buddy film or a caper picture. It attempts to blend the two but often comes up short, lacking enough action for my taste. The plot may also be confusing to some as it lacks a cohesive structure and seems to be a free roaming entity that exists within a general framework.
Downey and Law work well with one another and Downey gives a strong, clever performance in a role that requires both physical and cerebral dexterity. Mc Adams is good as the love interest in the film but would have benefited from more time to better expand her character which I hope will happen in future films.
While the film may not come across as a traditional American studio film, there is a lot to like about this new Holmes and the new franchise it launches for fans old and new.
Phil Leader (619 KP) rated The Moonstone in Books
Nov 20, 2019
Of all the books I had to read at school, The Moonstone was probably the only novel I really enjoyed. It is one of the first 'whodunnit' type of books and, remarkably, it manages to hit virtually every requirement of the genre dead centre. If this book was written today, it would still be a classic.
The Moonstone of the title is a rare yellow diamond, stolen from an Indian shrine by colonialists. Thought to be unlucky it is left to the young Rachel Verinder. The night after her 18th birthday party the stone is stolen from her rooms, and the rest of the novel describes how the various players eventually manage to solve the crime.
The plot features twists and turns galore, false trails and red herrings enough for two detective stories. Although the crime involved is 'only' theft rather than the more usual murder it is no less engaging as a story. The characters are well drawn and - social reformer that Collins was - there are strong women and intelligent and interesting servants as well as the landed gentry and philanthropists that inhabit the world of country estates in the mid 19th century that the novel is set in.
One feature of the book is that the story is told from the viewpoint of a number of the players. Firstly (and for nearly half the book) we are introduced to the Verinders and the theft by Gabriel Betteredge, a long serving family retainer who is head of the staff and a sort of de facto butler. Betteredge's narrative is charming and witty, full of dry asides and observations. His habit of picking passages from Robinson Crusoe and applying them to daily life is a quirk that is completely in keeping with his character.
Once the story moves to London, the narrative is taken up by various other characters, sometimes just for a short journal entry, sometimes for extended periods of time. Collins imbues each of these parts with a different voice really skillfully, keeping each character very separate.
The solution to the mystery of who stole the diamond and why is convoluted but also very simple. The whole story is well crafted and fits together really well.
The only negative points really are those imposed on Collins by the time he was writing this. There is an overlong introduction about the diamond in India (it seems that in Victorian novels the long winded introduction is somehow expected by the reader) and the pace slows somewhat in London as there is a lot of description about the character's social standings and financial affairs that just aren't as relevant today.
Nevertheless this really is as good a book as I remember. I certainly rate Collins a lot higher than Charles Dickens as a writer. Definitely recommended for anyone who likes a detective mystery which will keep the reader guessing until the very end.
The Moonstone of the title is a rare yellow diamond, stolen from an Indian shrine by colonialists. Thought to be unlucky it is left to the young Rachel Verinder. The night after her 18th birthday party the stone is stolen from her rooms, and the rest of the novel describes how the various players eventually manage to solve the crime.
The plot features twists and turns galore, false trails and red herrings enough for two detective stories. Although the crime involved is 'only' theft rather than the more usual murder it is no less engaging as a story. The characters are well drawn and - social reformer that Collins was - there are strong women and intelligent and interesting servants as well as the landed gentry and philanthropists that inhabit the world of country estates in the mid 19th century that the novel is set in.
One feature of the book is that the story is told from the viewpoint of a number of the players. Firstly (and for nearly half the book) we are introduced to the Verinders and the theft by Gabriel Betteredge, a long serving family retainer who is head of the staff and a sort of de facto butler. Betteredge's narrative is charming and witty, full of dry asides and observations. His habit of picking passages from Robinson Crusoe and applying them to daily life is a quirk that is completely in keeping with his character.
Once the story moves to London, the narrative is taken up by various other characters, sometimes just for a short journal entry, sometimes for extended periods of time. Collins imbues each of these parts with a different voice really skillfully, keeping each character very separate.
The solution to the mystery of who stole the diamond and why is convoluted but also very simple. The whole story is well crafted and fits together really well.
The only negative points really are those imposed on Collins by the time he was writing this. There is an overlong introduction about the diamond in India (it seems that in Victorian novels the long winded introduction is somehow expected by the reader) and the pace slows somewhat in London as there is a lot of description about the character's social standings and financial affairs that just aren't as relevant today.
Nevertheless this really is as good a book as I remember. I certainly rate Collins a lot higher than Charles Dickens as a writer. Definitely recommended for anyone who likes a detective mystery which will keep the reader guessing until the very end.
Sophia (Bookwyrming Thoughts) (530 KP) rated Smoke and Key in Books
Jan 23, 2020
<b><i>I received this book for free from Publisher in exchange for an honest review. This does not affect my opinion of the book or the content of my review.</i></b>
<h2><b>Kelsey Sutton sucked me right into <em>Smoke and Key</em>.</b></h2>
I thought <em>Smoke and Key</em> would be a fascinating murder mystery set underground with the dead. But as I got in the story, I discovered I was so <em>so</em> wrong. From early in the novel, Sutton sucks me into the world of Under. Key wakes up dead with no memories other than a key around her neck. Others who live in Under are the same as well, and like Key each of them has an item they came with they identify themselves with.
<h2><strong>Mysterious and creepy.</strong></h2>
<em>Smoke and Key</em> is everything I thought a world of dead people would be - mysterious and creepy. When Key awakens in Under, she has a feeling everyone around her is in the world for a reason - she just can't remember why. As she sets out to discover who she is, some of the residents are murdered brutally with no return. Key hopes that as she discovers the reason why everyone is there, she'll solve the cause as well before she is murdered.
Sutton creates an atmospheric world while building a mystery that kept me turning the pages. There were moments where I thought I would know how the story will play out in the end, but I would turn out to be entirely wrong. Sutton continues to do this until near the end when everything circles together.
<h2><strong>A little romance underneath.</strong></h2>
Sutton includes a good amount of romance in her latest novel developing throughout that I enjoyed. Despite the romance being a trope I normally have a dislike for, Sutton turns the tables and handles it nicely. There is also a good balance between the romance and everything else in the story, so it doesn't overshadow the plot despite ultimately being a love story.
<h2><strong>Superb character development.</strong></h2>
I adored all of the characters who made up the world of Under. Each of them has individual contributions to the society that is developed. What's neat about <em>Smoke and Key</em> is the story is in two timelines that come together in the end. One timeline is in the present in Under while the other as Key discovers her past that led them all to this world. Having the two timelines allows readers to see how the relationships have developed.
<h2><em><strong>Smoke and Key</strong></em><strong> is a beautifully written novel with magic and romance built with mysterious and creepy vibes.</strong></h2>
<a href="https://bookwyrmingthoughts.com/smoke-and-key-by-kelsey-sutton/" target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
<h2><b>Kelsey Sutton sucked me right into <em>Smoke and Key</em>.</b></h2>
I thought <em>Smoke and Key</em> would be a fascinating murder mystery set underground with the dead. But as I got in the story, I discovered I was so <em>so</em> wrong. From early in the novel, Sutton sucks me into the world of Under. Key wakes up dead with no memories other than a key around her neck. Others who live in Under are the same as well, and like Key each of them has an item they came with they identify themselves with.
<h2><strong>Mysterious and creepy.</strong></h2>
<em>Smoke and Key</em> is everything I thought a world of dead people would be - mysterious and creepy. When Key awakens in Under, she has a feeling everyone around her is in the world for a reason - she just can't remember why. As she sets out to discover who she is, some of the residents are murdered brutally with no return. Key hopes that as she discovers the reason why everyone is there, she'll solve the cause as well before she is murdered.
Sutton creates an atmospheric world while building a mystery that kept me turning the pages. There were moments where I thought I would know how the story will play out in the end, but I would turn out to be entirely wrong. Sutton continues to do this until near the end when everything circles together.
<h2><strong>A little romance underneath.</strong></h2>
Sutton includes a good amount of romance in her latest novel developing throughout that I enjoyed. Despite the romance being a trope I normally have a dislike for, Sutton turns the tables and handles it nicely. There is also a good balance between the romance and everything else in the story, so it doesn't overshadow the plot despite ultimately being a love story.
<h2><strong>Superb character development.</strong></h2>
I adored all of the characters who made up the world of Under. Each of them has individual contributions to the society that is developed. What's neat about <em>Smoke and Key</em> is the story is in two timelines that come together in the end. One timeline is in the present in Under while the other as Key discovers her past that led them all to this world. Having the two timelines allows readers to see how the relationships have developed.
<h2><em><strong>Smoke and Key</strong></em><strong> is a beautifully written novel with magic and romance built with mysterious and creepy vibes.</strong></h2>
<a href="https://bookwyrmingthoughts.com/smoke-and-key-by-kelsey-sutton/" target="_blank">This review was originally posted on Bookwyrming Thoughts</a>