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Lottie disney bookworm (1056 KP) rated What Once Was Mine in Books
Oct 25, 2021
๐พ๐๐๐ ๐๐ ๐น๐๐๐๐๐๐๐โ๐ ๐๐๐๐๐๐ ๐
๐๐๐๐ ๐ ๐๐๐๐๐๐ ๐๐๐๐ ๐๐๐ ๐๐๐๐๐ ๐๐๐๐๐๐?
As you will all know by now, I am in love with the Twisted Tales series and have to read each installment as they are released. What Once was Mine is the 12th Twisted Tale book and the 7th written by Liz Braswell so to say I was excited would be an understatement.
As always, TT books come with a tag line to lure you in and this one is โWhat if Rapunzelโs mother drank a potion from the wrong flower?โ Yes, instead of the golden Sundrop flower, the ailing pregnant queen is mistakenly given a potion using the Moondrop flower, resulting in a silver-haired princess whose power kills rather than heals!
Of course, that casts the whole locking the princess in a tower concept into an entirely new light! However, many of the other elements remain the same as Disneyโs โTangledโ movie: Gothel is Rapunzelโs captor and โmotherโ, Flynn steals a crown and is on the run from the Stabbington brothers and Rapunzel is desperate to see the floating lights.
What Liz Braswell manages to do (very well, in my opinion) is to maintain all these similarities, keeping her readers rooted to the original story but also to bend the original fairytale into something a bit more mature, a bit darker and, in some cases, a bit more real.
โ๐๐๐ ๐ฉ๐ง๐ช๐ฉ๐ ๐๐๐ค๐ช๐ฉ ๐ฎ๐ค๐ช ๐๐จ ๐๐ก๐ก ๐ฉ๐๐ฃ๐๐ก๐๐, ๐ก๐๐ ๐ ๐ฎ๐ค๐ช๐ง ๐๐ง๐๐๐๐จ, ๐๐๐ฅ๐ช๐ฃ๐ฏ๐๐กโ
What Once was Mine is written from Rapunzelโs perspective. Now, this may be an obvious choice, but it also gives Braswell the opportunity to show her protagonist in a slightly more mature light than we are used to. Yes, Rapunzel is scatty, enthusiastic and teeth-grittingly cheerful about everything but she also believes she is dangerous and that she belongs in the tower for the safety of others.
Rapunzel has always been told that her hair killed her parents and that Gothel has been charged with her care and protection. However, what I really enjoyed about Braswellโs Rapunzel is that, although she begins with the same blind faith in Gothel as she has in the movie, she soon develops an inner turmoil of emotions with regards to her captor, questioning where she spends her days and recognising the little digs often made at the daughterโs expense.
As her journey continues, Rapunzel observes other mother-daughter relationships and her doubt and distrust of Gothel begins to build as a result. Lords, ladies and bandits alike are hunting for Rapunzel in order to claim her as their prize but this couldnโt be orchestrated by her mother, the only family she has ever known, could it?
โ๐ฝ๐๐๐๐ฃ ๐ฎ๐ค๐ช๐ง ๐ฃ๐๐ฃ๐๐ฉ๐๐๐ฃ๐ฉ๐ ๐ฎ๐๐๐ง ๐๐ฎ ๐๐ค๐ง๐๐๐ซ๐๐ฃ๐ ๐ฎ๐ค๐ช๐ง๐จ๐๐ก๐, ๐๐๐ฅ๐ช๐ฃ๐ฏ๐๐ก. ๐๐๐๐ฉโ๐จ ๐ ๐๐๐ง ๐๐๐ฉ๐ฉ๐๐ง ๐๐๐๐ฉ ๐ฉ๐๐๐ฃ ๐๐ก๐ค๐๐ฉ๐๐ฃ๐ ๐ก๐๐ฃ๐ฉ๐๐ง๐ฃ๐จ.โ
I have conflicting feelings when it comes to the darker elements of What Once Was Mine. The inclusion of the very real Countess Bathory took me by surprise and was quite gruesome in places: not a problem for a grown-up Disney nerd but Iโm not sure whether I will be passing this one along to the Mini Bookworm any time soon.
There is also the narrator of the story: a brother making up an alternative Rapunzel story for his sister while she is undergoing chemo. I understand this is an emotive topic for the author and I almost got it as a tool for the story-telling, enabling the use of quite modern, colloquial terms such as โmurderhairโ and enabling the creative inclusion of characters such as Maximus.
I really wanted this technique to be profound and make the story mean more, such as fairytales having an important place in the modern world for example. Unfortunately, it fell a little flat for me: it was an interesting tweak but it didnโt make me feel as much as I wanted it to.
It is not all doom and gloom though, Rapunzelโs perspective of the world provides comic moments: her (limited) knowledge of the world comes from the 37 books that she owns, leading to a moose that is definitely a squirrel and a cat which acts suspiciously like a fox. We are also not deprived of the regulars of The Snuggly Duckling, indeed all of your favourites from the film turn up for this novel.
Braswellโs characterisation when it came to Flynn was spot on in my opinion. The observation by Rapunzel that there is the โrealโ Flynn and then there is the charming, roguish mask he uses was perfect! Gina was also a great addition, desperately trying to be an adventurer/criminal and not being taken seriously just because she is a girl. The relationship between her and Flynn was adorable and, of course, Ginaโs mother is just legendary.
โ๐๐๐ ๐ฌ๐๐จ๐ฃโ๐ฉ ๐๐๐๐จ๐๐ฃ๐ ๐๐๐จ๐ฉ๐๐ฃ๐ฉ ๐ก๐๐๐๐ฉ๐จ; ๐จ๐๐ ๐ฌ๐๐จ ๐ฅ๐ช๐ง๐จ๐ช๐๐ฃ๐ ๐๐ฃ ๐ช๐ฃ๐ง๐๐๐ก๐๐ฏ๐๐ ๐๐ง๐๐๐ข ๐ค๐ ๐ฃ๐ค๐ง๐ข๐๐ก๐๐ฎโ
The writing style isnโt for everyone and, I must admit, this is the twisted tale which I have probably put down and walked away from the most. However, if you can stick it through the slow sections the story is really worth it and provides a much-admired evolution of the Disney Princess.
Donโt get me wrong - in the animated movie Rapunzel is great and all but by the end she is a princess with a haircut and a smouldering husband. Braswellโs Rapunzel has magic that she needs to study, understand and control, she is a future Queen in the making and simply has more of a purpose than her animated counterpart.
โ๐๐๐ ๐๐๐ ๐ฅ๐ค๐ฌ๐๐ง ๐๐ฃ๐ ๐ฌ๐๐ก๐ก ๐๐ฃ๐ ๐ ๐จ๐ฉ๐ช๐๐๐ค๐ง๐ฃ ๐๐๐จ๐ฅ๐ค๐จ๐๐ฉ๐๐ค๐ฃโ
What Once Was Mine brings a whole new depth to the characters of Disneyโs Tangled. It gives us a new (frankly, disgusting) villain alongside all our favourite characters and definitely presents a creative twist on the traditional story. Donโt worry, Rapunzel still gets her Happily Ever After, but she fought a little harder for it this time around!
As you will all know by now, I am in love with the Twisted Tales series and have to read each installment as they are released. What Once was Mine is the 12th Twisted Tale book and the 7th written by Liz Braswell so to say I was excited would be an understatement.
As always, TT books come with a tag line to lure you in and this one is โWhat if Rapunzelโs mother drank a potion from the wrong flower?โ Yes, instead of the golden Sundrop flower, the ailing pregnant queen is mistakenly given a potion using the Moondrop flower, resulting in a silver-haired princess whose power kills rather than heals!
Of course, that casts the whole locking the princess in a tower concept into an entirely new light! However, many of the other elements remain the same as Disneyโs โTangledโ movie: Gothel is Rapunzelโs captor and โmotherโ, Flynn steals a crown and is on the run from the Stabbington brothers and Rapunzel is desperate to see the floating lights.
What Liz Braswell manages to do (very well, in my opinion) is to maintain all these similarities, keeping her readers rooted to the original story but also to bend the original fairytale into something a bit more mature, a bit darker and, in some cases, a bit more real.
โ๐๐๐ ๐ฉ๐ง๐ช๐ฉ๐ ๐๐๐ค๐ช๐ฉ ๐ฎ๐ค๐ช ๐๐จ ๐๐ก๐ก ๐ฉ๐๐ฃ๐๐ก๐๐, ๐ก๐๐ ๐ ๐ฎ๐ค๐ช๐ง ๐๐ง๐๐๐๐จ, ๐๐๐ฅ๐ช๐ฃ๐ฏ๐๐กโ
What Once was Mine is written from Rapunzelโs perspective. Now, this may be an obvious choice, but it also gives Braswell the opportunity to show her protagonist in a slightly more mature light than we are used to. Yes, Rapunzel is scatty, enthusiastic and teeth-grittingly cheerful about everything but she also believes she is dangerous and that she belongs in the tower for the safety of others.
Rapunzel has always been told that her hair killed her parents and that Gothel has been charged with her care and protection. However, what I really enjoyed about Braswellโs Rapunzel is that, although she begins with the same blind faith in Gothel as she has in the movie, she soon develops an inner turmoil of emotions with regards to her captor, questioning where she spends her days and recognising the little digs often made at the daughterโs expense.
As her journey continues, Rapunzel observes other mother-daughter relationships and her doubt and distrust of Gothel begins to build as a result. Lords, ladies and bandits alike are hunting for Rapunzel in order to claim her as their prize but this couldnโt be orchestrated by her mother, the only family she has ever known, could it?
โ๐ฝ๐๐๐๐ฃ ๐ฎ๐ค๐ช๐ง ๐ฃ๐๐ฃ๐๐ฉ๐๐๐ฃ๐ฉ๐ ๐ฎ๐๐๐ง ๐๐ฎ ๐๐ค๐ง๐๐๐ซ๐๐ฃ๐ ๐ฎ๐ค๐ช๐ง๐จ๐๐ก๐, ๐๐๐ฅ๐ช๐ฃ๐ฏ๐๐ก. ๐๐๐๐ฉโ๐จ ๐ ๐๐๐ง ๐๐๐ฉ๐ฉ๐๐ง ๐๐๐๐ฉ ๐ฉ๐๐๐ฃ ๐๐ก๐ค๐๐ฉ๐๐ฃ๐ ๐ก๐๐ฃ๐ฉ๐๐ง๐ฃ๐จ.โ
I have conflicting feelings when it comes to the darker elements of What Once Was Mine. The inclusion of the very real Countess Bathory took me by surprise and was quite gruesome in places: not a problem for a grown-up Disney nerd but Iโm not sure whether I will be passing this one along to the Mini Bookworm any time soon.
There is also the narrator of the story: a brother making up an alternative Rapunzel story for his sister while she is undergoing chemo. I understand this is an emotive topic for the author and I almost got it as a tool for the story-telling, enabling the use of quite modern, colloquial terms such as โmurderhairโ and enabling the creative inclusion of characters such as Maximus.
I really wanted this technique to be profound and make the story mean more, such as fairytales having an important place in the modern world for example. Unfortunately, it fell a little flat for me: it was an interesting tweak but it didnโt make me feel as much as I wanted it to.
It is not all doom and gloom though, Rapunzelโs perspective of the world provides comic moments: her (limited) knowledge of the world comes from the 37 books that she owns, leading to a moose that is definitely a squirrel and a cat which acts suspiciously like a fox. We are also not deprived of the regulars of The Snuggly Duckling, indeed all of your favourites from the film turn up for this novel.
Braswellโs characterisation when it came to Flynn was spot on in my opinion. The observation by Rapunzel that there is the โrealโ Flynn and then there is the charming, roguish mask he uses was perfect! Gina was also a great addition, desperately trying to be an adventurer/criminal and not being taken seriously just because she is a girl. The relationship between her and Flynn was adorable and, of course, Ginaโs mother is just legendary.
โ๐๐๐ ๐ฌ๐๐จ๐ฃโ๐ฉ ๐๐๐๐จ๐๐ฃ๐ ๐๐๐จ๐ฉ๐๐ฃ๐ฉ ๐ก๐๐๐๐ฉ๐จ; ๐จ๐๐ ๐ฌ๐๐จ ๐ฅ๐ช๐ง๐จ๐ช๐๐ฃ๐ ๐๐ฃ ๐ช๐ฃ๐ง๐๐๐ก๐๐ฏ๐๐ ๐๐ง๐๐๐ข ๐ค๐ ๐ฃ๐ค๐ง๐ข๐๐ก๐๐ฎโ
The writing style isnโt for everyone and, I must admit, this is the twisted tale which I have probably put down and walked away from the most. However, if you can stick it through the slow sections the story is really worth it and provides a much-admired evolution of the Disney Princess.
Donโt get me wrong - in the animated movie Rapunzel is great and all but by the end she is a princess with a haircut and a smouldering husband. Braswellโs Rapunzel has magic that she needs to study, understand and control, she is a future Queen in the making and simply has more of a purpose than her animated counterpart.
โ๐๐๐ ๐๐๐ ๐ฅ๐ค๐ฌ๐๐ง ๐๐ฃ๐ ๐ฌ๐๐ก๐ก ๐๐ฃ๐ ๐ ๐จ๐ฉ๐ช๐๐๐ค๐ง๐ฃ ๐๐๐จ๐ฅ๐ค๐จ๐๐ฉ๐๐ค๐ฃโ
What Once Was Mine brings a whole new depth to the characters of Disneyโs Tangled. It gives us a new (frankly, disgusting) villain alongside all our favourite characters and definitely presents a creative twist on the traditional story. Donโt worry, Rapunzel still gets her Happily Ever After, but she fought a little harder for it this time around!
Kara Skinner (332 KP) rated The Band 4: The Air We Breathe in Books
Sep 10, 2019
Genre: Contemporary, Inspirational
Page Count: 324 pages (of nauseation)
Average Goodreads Rating: 3/5 stars (why, Goodreads? Youโre usually so tough on books)
My Rating: 1.5/ 5 stars
Truthfully, this is actually a great story. Yeah. So great. Itโs the perfect backstory for its horror sequel: The Martins Trump Manson on Body Count.
As a romance it fucking sucks.
I donโt even know where to begin. This book is so full of sugary sap that it makes pasta covered in maple and chocolate syrup and marshmallows look appetizing.
original
Still not as sweet as The Air We Breathe
Hereโs the thing: Iโm not actually a bitter and cynical person. I like sap and fluff. I smile and giggle during romance scenes, Iโve obsessively written cute and romantic fanfiction and my boyfriend and I were arguably the most nauseatingly cute couple to ever walk the halls of John Bapst Memorial High School.
But I gagged reading this book for the amount of love-doveyness.
Marguerite is on holiday in London, recovering from the sudden deaths of her parents which liberated her from 27 years of being suffocated and controlled by them. While there, she has a random chance encounter with Chase Martin, a depressed rock star exhausted from touring with his band. Chase and Marguerite are drawn together by a strange unknown force. They donโt know why they have such a strong connection to each other, but they do know that life without the other would not be living at all.
I actually really liked the beginning and thought that it would shape up to be an interesting and sweet romance. We see them before they meet in the coffee shop, miserable and depressed, and then while sipping her drink and reading her book, Marguerite feels Chaseโs anxiety. So she buys him a decaf drink and gives it to him, saying she could feel his anxiety from across the shop. Thatโs great.
The two of them realize theyโre drawn together and can find each other happiness and Marguerite ends up spending the night at Chaseโs house just so they can find comfort in having another human being near them. Thatโs great, too.
The beginning is by far my favorite part because it has promise for a good story and has more vivid scenes than any other part of the book.
But then it moves too quickly from there.
From that moment on, the two of them are so deep in love they make Romeo and Juliet look reserved and cautious. They are constantly โblown awayโ by each other and moved to tears every minute by each other. They โget a kick out ofโ every little joke they make to each other, and they start living together immediately after they meet. After a week (thatโs right, a flipping week), Chase proposes to her.
And if I had a pin for every time one of those quoted phrases appeared in this novel, I could pulverize a voodoo doll. The repeated phrases and excessive emotion of the characters is definitely the worst part.
Iโm still not that aggravated with this book, yet. Yeah, the insta love irks me, but I figure there will be a great plot with lots of trouble between the two of them after they marry. After all, they barely know each other and they need to figure out what this psychic connection means. Maybe theyโre the incarnated souls of Hawkgirl and Hawkman and theyโre about to get killed by an immortal psychopath (did I mention Iโm a huge nerd?).
Nope. The two of them agree on everything, right down to how to decorate the house and the new rule that shoes are off upon entering. And things continue to be hunky dory for practically forever. All of Chaseโs friends, and their girlfriends, love Marguerite and nobody questions their whirlwind romance. Yeah, because a severely depressed person getting engaged after a week of dating isnโt a cry for help or anything.
And there is so much to dislike about Chaseโs and Margueriteโs decisions. Marguerite is forced to quit her job so she can move to London to be with Chase.
Never mind that she liked her job in Pennsylvania and didnโt express any wish to be a housewife. Never mind that Chase was getting tired of touring and thinking about quitting the band anyway. Itโs her life that gets turned upside down.
Also, so much for her newfound freedom following her parentsโ deaths! Now sheโs shadowed by a bodyguard wherever she goes, needs to sneak into the backs of restaurant when she wants to eat out, and canโt even walk to the store for fear of being accosted by her husbandsโ fans.
Yes, Chaseโs life gets changed too. He now has a wife that cooks meals for him, cleans for him, furnishes and decorates his house for him, and hands him a cold towel when he walks off stage. He made some real damn sacrifices when he married Marguerite.
bitch_please_by_teslapunk-d32znko
But life goes on. With a lot of summary and over thirty years, it goes on.
Aside from dialogues and scenes peppered here and there, the book is mostly sweet and sappy summary of their lives. Dark things happen now and then but theyโre glossed over and smothered in fluff.
If this storyline was done by a competent writer, this actually could have been an entertaining series about the Martin family. There is actually plenty of material between the psychic connection, Margueriteโs tragic background, a miscarriage, a huge celebrity drugging conspiracy, two sets of twins, a near death experience, and a baby on the doorstep.
But somehow it becomes boring and plotless when itโs all crammed into one book that seems to drag on forever. During all of this my main concern, the psychic connection, was never explained. Itโs just a gift from God. One that turns their โperfectโ (as in creepily well behaved and mature) children into kids from The Shining. Because they also have a psychic connection. They can โfeelโ each other and their parents. Oh, and talk to their dead sister, apparently, when their dead sister wants to tell them about babies being left on their doorstep.
โThis is Baby Sarah,โ Matt said.
โBaby Sarah?โ Marguerite asked.
(Both sets of twins) said โYes. We knew she was coming.โ
Chase asked, โHow did you know?โ
โBaby Margaret told us,โ Mark said.
Also, when Chase and Marguerite choose Sarahโs full name, all four children, in a different room, wake up from a dead sleep, sit up in unison, and announce that the baby is named.
May I present the newest additions to the Martin family?
If you want to read a rockstar romance, I recommend Loveโs Rhythm by Lexxie Couper, which isnโt perfectly crafted, but leagues beyond The Band 4: The Air We Breathe.
Page Count: 324 pages (of nauseation)
Average Goodreads Rating: 3/5 stars (why, Goodreads? Youโre usually so tough on books)
My Rating: 1.5/ 5 stars
Truthfully, this is actually a great story. Yeah. So great. Itโs the perfect backstory for its horror sequel: The Martins Trump Manson on Body Count.
As a romance it fucking sucks.
I donโt even know where to begin. This book is so full of sugary sap that it makes pasta covered in maple and chocolate syrup and marshmallows look appetizing.
original
Still not as sweet as The Air We Breathe
Hereโs the thing: Iโm not actually a bitter and cynical person. I like sap and fluff. I smile and giggle during romance scenes, Iโve obsessively written cute and romantic fanfiction and my boyfriend and I were arguably the most nauseatingly cute couple to ever walk the halls of John Bapst Memorial High School.
But I gagged reading this book for the amount of love-doveyness.
Marguerite is on holiday in London, recovering from the sudden deaths of her parents which liberated her from 27 years of being suffocated and controlled by them. While there, she has a random chance encounter with Chase Martin, a depressed rock star exhausted from touring with his band. Chase and Marguerite are drawn together by a strange unknown force. They donโt know why they have such a strong connection to each other, but they do know that life without the other would not be living at all.
I actually really liked the beginning and thought that it would shape up to be an interesting and sweet romance. We see them before they meet in the coffee shop, miserable and depressed, and then while sipping her drink and reading her book, Marguerite feels Chaseโs anxiety. So she buys him a decaf drink and gives it to him, saying she could feel his anxiety from across the shop. Thatโs great.
The two of them realize theyโre drawn together and can find each other happiness and Marguerite ends up spending the night at Chaseโs house just so they can find comfort in having another human being near them. Thatโs great, too.
The beginning is by far my favorite part because it has promise for a good story and has more vivid scenes than any other part of the book.
But then it moves too quickly from there.
From that moment on, the two of them are so deep in love they make Romeo and Juliet look reserved and cautious. They are constantly โblown awayโ by each other and moved to tears every minute by each other. They โget a kick out ofโ every little joke they make to each other, and they start living together immediately after they meet. After a week (thatโs right, a flipping week), Chase proposes to her.
And if I had a pin for every time one of those quoted phrases appeared in this novel, I could pulverize a voodoo doll. The repeated phrases and excessive emotion of the characters is definitely the worst part.
Iโm still not that aggravated with this book, yet. Yeah, the insta love irks me, but I figure there will be a great plot with lots of trouble between the two of them after they marry. After all, they barely know each other and they need to figure out what this psychic connection means. Maybe theyโre the incarnated souls of Hawkgirl and Hawkman and theyโre about to get killed by an immortal psychopath (did I mention Iโm a huge nerd?).
Nope. The two of them agree on everything, right down to how to decorate the house and the new rule that shoes are off upon entering. And things continue to be hunky dory for practically forever. All of Chaseโs friends, and their girlfriends, love Marguerite and nobody questions their whirlwind romance. Yeah, because a severely depressed person getting engaged after a week of dating isnโt a cry for help or anything.
And there is so much to dislike about Chaseโs and Margueriteโs decisions. Marguerite is forced to quit her job so she can move to London to be with Chase.
Never mind that she liked her job in Pennsylvania and didnโt express any wish to be a housewife. Never mind that Chase was getting tired of touring and thinking about quitting the band anyway. Itโs her life that gets turned upside down.
Also, so much for her newfound freedom following her parentsโ deaths! Now sheโs shadowed by a bodyguard wherever she goes, needs to sneak into the backs of restaurant when she wants to eat out, and canโt even walk to the store for fear of being accosted by her husbandsโ fans.
Yes, Chaseโs life gets changed too. He now has a wife that cooks meals for him, cleans for him, furnishes and decorates his house for him, and hands him a cold towel when he walks off stage. He made some real damn sacrifices when he married Marguerite.
bitch_please_by_teslapunk-d32znko
But life goes on. With a lot of summary and over thirty years, it goes on.
Aside from dialogues and scenes peppered here and there, the book is mostly sweet and sappy summary of their lives. Dark things happen now and then but theyโre glossed over and smothered in fluff.
If this storyline was done by a competent writer, this actually could have been an entertaining series about the Martin family. There is actually plenty of material between the psychic connection, Margueriteโs tragic background, a miscarriage, a huge celebrity drugging conspiracy, two sets of twins, a near death experience, and a baby on the doorstep.
But somehow it becomes boring and plotless when itโs all crammed into one book that seems to drag on forever. During all of this my main concern, the psychic connection, was never explained. Itโs just a gift from God. One that turns their โperfectโ (as in creepily well behaved and mature) children into kids from The Shining. Because they also have a psychic connection. They can โfeelโ each other and their parents. Oh, and talk to their dead sister, apparently, when their dead sister wants to tell them about babies being left on their doorstep.
โThis is Baby Sarah,โ Matt said.
โBaby Sarah?โ Marguerite asked.
(Both sets of twins) said โYes. We knew she was coming.โ
Chase asked, โHow did you know?โ
โBaby Margaret told us,โ Mark said.
Also, when Chase and Marguerite choose Sarahโs full name, all four children, in a different room, wake up from a dead sleep, sit up in unison, and announce that the baby is named.
May I present the newest additions to the Martin family?
If you want to read a rockstar romance, I recommend Loveโs Rhythm by Lexxie Couper, which isnโt perfectly crafted, but leagues beyond The Band 4: The Air We Breathe.
Purple Phoenix Games (2266 KP) rated Trogdor!!: The Board Game in Tabletop Games
Aug 8, 2019
I cannot possible explain to you how many hours of my college career were spent LMBO at the homestarrunner.com website. Teen Girl Squad. Strong Bad E-mails. The incredible Halloween episodes. If you know what Iโm talking about, I hope you enjoyed some sense of beautiful nostalgia just now. So when I saw that someone was making a board game based on a secondary (or a thirdedary) character from one of my favorite websites from my not-so-youth I knew it would be mine someday. That day has come and I am here to report my thoughts on Trogdor!! The Board Game.
Trogdor!! The Board Game, which Iโm just gonna start calling Trogdor!!, is a cooperative area burninating puzzle adventure game for only the coolest of the cool. The twist on this game, if you are unfamiliar with Trogdor or Homsar, is that the players are all essentially cultists who assist Trogdor to burninate the countryside, all the cottages, and chomp the peasants or send them to the Void.
DISCLAIMER: Though this was Kickstarted, I did not splurge on the deluxe version, so I have the meepled version and it does just fine. Furthermore, I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
To setup the game (and I found this part tedious) lay out the countryside tiles according to one of the suggested layouts in the back of the rule book or simply wherever you want in a 5ร5 grid. This is your game board now. Also place out the thatched-roof cottages, peasants, knights, and archers. Trogdor starts the game in the middle tile, prepped for his burnination run. Each player also receives a Keeper of Trogdor persona card that provides special abilities, an item card that can be used during play, and an action card that determines how many action points a player may use as well as possibly special abilities to use for the turn. Troghammer starts the game on the Trog-meter, ready to come onto the board to wreak hammery havoc on our hero.
A turn consists of two phases. The first phase has the current player drawing an action card which intimates the number of action points (AP) the player can use for actions: Move Trogdor one space orthogonally, Chomp a peasant to increase health, Burninate a tile/cottage/peasant, Burrow into a tunnel and pop out the other side, or Hide in the mountains. Movement is easy: move Trogdor one space per AP youโd like to spend. Chomping requires Trogdor to be on the same tile as a peasant, but then you can chow down on them to increase our deityโs health bar. Burninating also requires Trogdor to be on the same tile as the tile/cottage/peasant you want to burninate. The Lake tile has special burninating rules, as do thatched-roof cottages. I will also allow you to learn about burninating peasants on your own, as it is pretty amazing. Burrowing requires Trogdor to be on a tunnel tile and spend an AP to teleport to the other tunnel (a la Small World). Trogdor may also simply Hide on a mountain tile to be protected from the attackers that act during the next phase. If players to not like either the action card they were dealt or the card they drew, they may simply discard a card to take their turn with 5 AP and no special abilities.
The next phase is where the board elements do their thang. The active player will draw and play a movement card. From instructions on this card the board may spawn more peasants, will move the peasants, will move the knights and also archers. Peasants do not fight Trogdor, but they can possibly repair burninated tiles. Knights WILL hurt Trogdor whenever they pass through or end their turn on the same tile as Trogdor. Knights will also automatically repair any burninated thatched-roof cottages they pass through. Troghammer is a special knight who only comes into play once Trogdor is hurt the first time. Archers will attack an entire column or row depending on which direction they were traveling when they ended their movement. If Trogdor still has peasants on the Trog-meter (representing health), then the next player takes their turn. If Trogdor has no more health and he is hit again, he enters a fiery RAGE! I will let you discover what happens during this event also.
The players win when all the tiles, cottages, and peasants have been burninated or eliminated from the board. They lose when Trogdor is defeated and they have not completed their victory conditions.
Components. Itโs always so hard to really know exactly what you will be receiving when you Kickstart a game. Especially from a company not known for board games, and which has never produced a board game. So, I was anticipating something entirely different as I was opening my box. This is what I received: excellent tiles with UV spot on each side (super fancy!). I usually donโt care about UV spot anywhere on my game, but that seems to be en vogue now, so Iโll just try to enjoy it when I can. The other cardboard bits are great too. The cards are of great quality, but I went ahead and sleeved the action and movement cards since I knew they would be handled quite a bit. The Trogeeples (jeez) all are of great quality, and I really appreciate the additional Trogdor meeples included. I had a big chuckle about that. The artwork is comical (like in a comic) and I also appreciated all the Strong Bad enhancements as well. The only negative I have about the components of the game is the ridiculous thin box of air that was included as a buffer near the insert. I threw it out, put my sleeved action and movement cards in a plastic deck box in its place and now Iโm much happier.
Overall, I had such a blast playing this game. Is it mostly due to nostalgia and reverie? Perhaps. But, Bryan was playing this with us and he didnโt know anything about Trogdor or Homestar Runner. He also really enjoyed the game, so I think the level of familiarity doesnโt matter. Obviously I did not explain EVERY rule to the game, but hopefully by my quick description my readers get a good idea of how the game plays. I can honestly say that I love love love this game and will treasure it always. If/when I see this at my FLGS I may just buy up all the copies to give as gifts. Itโs really good. Thatโs why Purple Phoenix Games give this one an MSGโd 15 / 18. Oh, and youโre welcome for my holding back of all the quotes I COULD HAVE put in this review. I could have really earned my nerd card renewal.
Trogdor!! The Board Game, which Iโm just gonna start calling Trogdor!!, is a cooperative area burninating puzzle adventure game for only the coolest of the cool. The twist on this game, if you are unfamiliar with Trogdor or Homsar, is that the players are all essentially cultists who assist Trogdor to burninate the countryside, all the cottages, and chomp the peasants or send them to the Void.
DISCLAIMER: Though this was Kickstarted, I did not splurge on the deluxe version, so I have the meepled version and it does just fine. Furthermore, I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
To setup the game (and I found this part tedious) lay out the countryside tiles according to one of the suggested layouts in the back of the rule book or simply wherever you want in a 5ร5 grid. This is your game board now. Also place out the thatched-roof cottages, peasants, knights, and archers. Trogdor starts the game in the middle tile, prepped for his burnination run. Each player also receives a Keeper of Trogdor persona card that provides special abilities, an item card that can be used during play, and an action card that determines how many action points a player may use as well as possibly special abilities to use for the turn. Troghammer starts the game on the Trog-meter, ready to come onto the board to wreak hammery havoc on our hero.
A turn consists of two phases. The first phase has the current player drawing an action card which intimates the number of action points (AP) the player can use for actions: Move Trogdor one space orthogonally, Chomp a peasant to increase health, Burninate a tile/cottage/peasant, Burrow into a tunnel and pop out the other side, or Hide in the mountains. Movement is easy: move Trogdor one space per AP youโd like to spend. Chomping requires Trogdor to be on the same tile as a peasant, but then you can chow down on them to increase our deityโs health bar. Burninating also requires Trogdor to be on the same tile as the tile/cottage/peasant you want to burninate. The Lake tile has special burninating rules, as do thatched-roof cottages. I will also allow you to learn about burninating peasants on your own, as it is pretty amazing. Burrowing requires Trogdor to be on a tunnel tile and spend an AP to teleport to the other tunnel (a la Small World). Trogdor may also simply Hide on a mountain tile to be protected from the attackers that act during the next phase. If players to not like either the action card they were dealt or the card they drew, they may simply discard a card to take their turn with 5 AP and no special abilities.
The next phase is where the board elements do their thang. The active player will draw and play a movement card. From instructions on this card the board may spawn more peasants, will move the peasants, will move the knights and also archers. Peasants do not fight Trogdor, but they can possibly repair burninated tiles. Knights WILL hurt Trogdor whenever they pass through or end their turn on the same tile as Trogdor. Knights will also automatically repair any burninated thatched-roof cottages they pass through. Troghammer is a special knight who only comes into play once Trogdor is hurt the first time. Archers will attack an entire column or row depending on which direction they were traveling when they ended their movement. If Trogdor still has peasants on the Trog-meter (representing health), then the next player takes their turn. If Trogdor has no more health and he is hit again, he enters a fiery RAGE! I will let you discover what happens during this event also.
The players win when all the tiles, cottages, and peasants have been burninated or eliminated from the board. They lose when Trogdor is defeated and they have not completed their victory conditions.
Components. Itโs always so hard to really know exactly what you will be receiving when you Kickstart a game. Especially from a company not known for board games, and which has never produced a board game. So, I was anticipating something entirely different as I was opening my box. This is what I received: excellent tiles with UV spot on each side (super fancy!). I usually donโt care about UV spot anywhere on my game, but that seems to be en vogue now, so Iโll just try to enjoy it when I can. The other cardboard bits are great too. The cards are of great quality, but I went ahead and sleeved the action and movement cards since I knew they would be handled quite a bit. The Trogeeples (jeez) all are of great quality, and I really appreciate the additional Trogdor meeples included. I had a big chuckle about that. The artwork is comical (like in a comic) and I also appreciated all the Strong Bad enhancements as well. The only negative I have about the components of the game is the ridiculous thin box of air that was included as a buffer near the insert. I threw it out, put my sleeved action and movement cards in a plastic deck box in its place and now Iโm much happier.
Overall, I had such a blast playing this game. Is it mostly due to nostalgia and reverie? Perhaps. But, Bryan was playing this with us and he didnโt know anything about Trogdor or Homestar Runner. He also really enjoyed the game, so I think the level of familiarity doesnโt matter. Obviously I did not explain EVERY rule to the game, but hopefully by my quick description my readers get a good idea of how the game plays. I can honestly say that I love love love this game and will treasure it always. If/when I see this at my FLGS I may just buy up all the copies to give as gifts. Itโs really good. Thatโs why Purple Phoenix Games give this one an MSGโd 15 / 18. Oh, and youโre welcome for my holding back of all the quotes I COULD HAVE put in this review. I could have really earned my nerd card renewal.
Daniel Boyd (1066 KP) rated Captain America: Civil War (2016) in Movies
Jul 24, 2017
Battle Royale
Contains spoilers, click to show
This movie is amazing. I know, Iโm supposed to start with an intro but this film is just too good. I knew that I would love it and that I was looking forward to it for a fairly long time, but I loved this movie in ways that I didnโt even expect to. Based on the seminal Mark Millar event comic that saw most of the Marvel comic book universe go up against each other, this movie pits the heroes of the MCU against each other, which results in an exciting battle of all of the heroes that weโve grown to love. The film doesnโt take much else from the comic though, other than the idea of the heroes fighting one another, there is no talk of exposing secret identities here, nor is there a battle between the massive amount of combatants that there were in the comic. If someone had told me these facts before I saw the film, I would have been going into the movie on a downer, but the thing is that this movie doesnโt have to be totally faithful to the comic book to be great, which is a credit to the writers and directors of the film. Watching the film is still like watching a comic book onscreen, just not the same comic book that you have previously read, which is awesome.
The vast majority of the cast of characters that have been introduced in the MCU so far are present here, besides Thor and Hulk. I can see why they omitted these characters, as they really would have given whatever side they chose an unfair advantage. We are left with two sides, there is Team Cap, made up of Cap, Falcon, Bucky, Ant Man, Scarlett Witch and Hawkeye and then there is Team Stark, made up of Iron Man, Vision, Black Widow, War Machine, Black Panther and Spiderman. I went into this movie siding with Team Cap, probably because Iron Man was ultimately the antagonist in the book, but as the film progressed, I have to admit that I could see either side of the argument. The fight sequences are exciting, due to the excellent stunt work and convincing use of CGI, also the acting here is surprisingly deep, especially for a Marvel movie, with several cast members giving passionate, convincing performances. While the action and humour that we have come to expect from a Marvel movie is present here, this film definitely does take on a darker tone in a few sequences and it also questions the idea of superheroes as a concept, there is not only a physical battle present in this movie, but also a psychological one as well as a socio-political one.
The score is used well, there is actually not too many songs present and the score is mostly made up of orchestral instrumental pieces, which also tells you something about the tone of this movie in comparison with previous Marvel films. The editing is also good, snappy enough to keep a consistent pace, while being clear enough to still tell a comprehensible, cohesive story.
Okay it is becoming difficult to continue writing this review without spoiling the movie, so Iโll do a quick summary then I will delve into spoiler territory. This is probably the best Marvel movie to date. It works as a sequel to Captain America Winter Soldier, it works as an ensemble Avengers piece, it works as a sufficient introduction to several new characters and it also blends the more serious tone of previous Cap movies with the more light hearted tone we have previously seen in the Avengers movies. It is a well told, tightly woven story, that still feels large in scope, which is not an easy thing to achieve, *coughs* Batman V Superman, *coughs.* While itโs not what I expected to get when they told us they were making Civil War, it is still a fantastic comic book movie, 9/10.
Okay, spoiler time. This movie came out in the UK a week before it did in America, so I have had the opportunity to see it twice so far. However, I am very aware that this movie isnโt opening in America until May 5th, so I do want to make it very clear that if you havenโt seen the film yet, you really should before reading the rest of this review.
They absolutely nail Spiderman here, in every way. He is the most faithful adaption we have had on the big screen to date, Tom Holland was the perfect choice and it there is no doubt that this young actor clearly has a very bright future ahead of him. Aunt May is played by Marisa Tomei in the film and because she is so young compared to comic book Aunt May, I did initially have my doubts, but she also nails the small role that she has here. The suit is also awesome and after seeing Civil War, I honestly cannot wait for Spiderman: Homecoming. Black Panther is another new character that they introduce and do a good job with, they establish him quickly and clearly and from the get go, we understand this character and his motivations for feeling the ways that he does. The other surprise star of the film is Ant Man, who for the first time onscreen, becomes Giant Man and it is epic. This would have been so easy to make cheesy and just have it not work at all, but here it is convincing and very well implemented into the airport battle. The CGI during this scene is also fantastic. The airport scene is also a highlight of the movie, to see all of these characters onscreen together is truly amazing and as comic book fan I was in heaven. I still canโt believe that we got to see Spiderman making a Star Wars reference, whilst he was swinging around Giant Man, the nerd part of my brain went into overload and I physically couldnโt wipe off the massive, stupid grin that was on my face. The final battle is also pretty cool.
The third act starts off with Tony Stark deciding that he may be wrong about Bucky and that it wasnโt him who set off the bomb in Wakanda, so he, Bucky and Cap team up again to go and confront Zemo, but then the three are shown a CCTV tape from one of Buckyโs past missions, which reveals that it was in fact Bucky that killed Tonyโs parents when he was being mind controlled and that Cap knew about this the whole time. This results in Tony being overcome with rage and attacking Cap and Bucky, during the fight he rips off Buckyโs robot arm, but Cap manages to overpower him and he sticks his shield through Tonyโs ark reactor, shutting down his suit. We then learn that Black Panther has followed Tony and intends to kill Bucky for setting off the bomb that killed his father, but when he learns that Zemo was behind it, he confronts him and demands an explanation. Zemo tells him that his family were killed when Ultron attacked Sekovia and that he has planned to destroy the Avengers ever since, but because he knew he couldnโt take them down himself, he decided to instead pit them against each other and let them kill one another. Panther then decides that he is sick of seeing people being consumed by revenge and decides to let Zemo live, but Zemo attempts to kill himself anyway, before Panther stops him, telling him that he must remain alive to answer for his crimes. After their fight, Stark tells Cap that he doesnโt deserve his shield, and so Cap drops his shield and helps Bucky out of the bunker. The movie ends with Cap busting his teammates out of prison, where they were put after the airport battle and going into hiding in Black Pantherโs mansion house in Wakanda. While the movie is fairly long I did feel that it could have went on a while longer, itโs almost as if the films are at a point now where they know they are going to continue the story in a few months, so they donโt even bother writing a proper ending for the films. This is the only criticism that I have though and like I said we will be getting another Marvel movie in a few months anyway so it doesnโt really matter how this one ends. So yeah, best Marvel movie so far and whether you are a comic book fan or not, this is a damn good time.
The vast majority of the cast of characters that have been introduced in the MCU so far are present here, besides Thor and Hulk. I can see why they omitted these characters, as they really would have given whatever side they chose an unfair advantage. We are left with two sides, there is Team Cap, made up of Cap, Falcon, Bucky, Ant Man, Scarlett Witch and Hawkeye and then there is Team Stark, made up of Iron Man, Vision, Black Widow, War Machine, Black Panther and Spiderman. I went into this movie siding with Team Cap, probably because Iron Man was ultimately the antagonist in the book, but as the film progressed, I have to admit that I could see either side of the argument. The fight sequences are exciting, due to the excellent stunt work and convincing use of CGI, also the acting here is surprisingly deep, especially for a Marvel movie, with several cast members giving passionate, convincing performances. While the action and humour that we have come to expect from a Marvel movie is present here, this film definitely does take on a darker tone in a few sequences and it also questions the idea of superheroes as a concept, there is not only a physical battle present in this movie, but also a psychological one as well as a socio-political one.
The score is used well, there is actually not too many songs present and the score is mostly made up of orchestral instrumental pieces, which also tells you something about the tone of this movie in comparison with previous Marvel films. The editing is also good, snappy enough to keep a consistent pace, while being clear enough to still tell a comprehensible, cohesive story.
Okay it is becoming difficult to continue writing this review without spoiling the movie, so Iโll do a quick summary then I will delve into spoiler territory. This is probably the best Marvel movie to date. It works as a sequel to Captain America Winter Soldier, it works as an ensemble Avengers piece, it works as a sufficient introduction to several new characters and it also blends the more serious tone of previous Cap movies with the more light hearted tone we have previously seen in the Avengers movies. It is a well told, tightly woven story, that still feels large in scope, which is not an easy thing to achieve, *coughs* Batman V Superman, *coughs.* While itโs not what I expected to get when they told us they were making Civil War, it is still a fantastic comic book movie, 9/10.
Okay, spoiler time. This movie came out in the UK a week before it did in America, so I have had the opportunity to see it twice so far. However, I am very aware that this movie isnโt opening in America until May 5th, so I do want to make it very clear that if you havenโt seen the film yet, you really should before reading the rest of this review.
They absolutely nail Spiderman here, in every way. He is the most faithful adaption we have had on the big screen to date, Tom Holland was the perfect choice and it there is no doubt that this young actor clearly has a very bright future ahead of him. Aunt May is played by Marisa Tomei in the film and because she is so young compared to comic book Aunt May, I did initially have my doubts, but she also nails the small role that she has here. The suit is also awesome and after seeing Civil War, I honestly cannot wait for Spiderman: Homecoming. Black Panther is another new character that they introduce and do a good job with, they establish him quickly and clearly and from the get go, we understand this character and his motivations for feeling the ways that he does. The other surprise star of the film is Ant Man, who for the first time onscreen, becomes Giant Man and it is epic. This would have been so easy to make cheesy and just have it not work at all, but here it is convincing and very well implemented into the airport battle. The CGI during this scene is also fantastic. The airport scene is also a highlight of the movie, to see all of these characters onscreen together is truly amazing and as comic book fan I was in heaven. I still canโt believe that we got to see Spiderman making a Star Wars reference, whilst he was swinging around Giant Man, the nerd part of my brain went into overload and I physically couldnโt wipe off the massive, stupid grin that was on my face. The final battle is also pretty cool.
The third act starts off with Tony Stark deciding that he may be wrong about Bucky and that it wasnโt him who set off the bomb in Wakanda, so he, Bucky and Cap team up again to go and confront Zemo, but then the three are shown a CCTV tape from one of Buckyโs past missions, which reveals that it was in fact Bucky that killed Tonyโs parents when he was being mind controlled and that Cap knew about this the whole time. This results in Tony being overcome with rage and attacking Cap and Bucky, during the fight he rips off Buckyโs robot arm, but Cap manages to overpower him and he sticks his shield through Tonyโs ark reactor, shutting down his suit. We then learn that Black Panther has followed Tony and intends to kill Bucky for setting off the bomb that killed his father, but when he learns that Zemo was behind it, he confronts him and demands an explanation. Zemo tells him that his family were killed when Ultron attacked Sekovia and that he has planned to destroy the Avengers ever since, but because he knew he couldnโt take them down himself, he decided to instead pit them against each other and let them kill one another. Panther then decides that he is sick of seeing people being consumed by revenge and decides to let Zemo live, but Zemo attempts to kill himself anyway, before Panther stops him, telling him that he must remain alive to answer for his crimes. After their fight, Stark tells Cap that he doesnโt deserve his shield, and so Cap drops his shield and helps Bucky out of the bunker. The movie ends with Cap busting his teammates out of prison, where they were put after the airport battle and going into hiding in Black Pantherโs mansion house in Wakanda. While the movie is fairly long I did feel that it could have went on a while longer, itโs almost as if the films are at a point now where they know they are going to continue the story in a few months, so they donโt even bother writing a proper ending for the films. This is the only criticism that I have though and like I said we will be getting another Marvel movie in a few months anyway so it doesnโt really matter how this one ends. So yeah, best Marvel movie so far and whether you are a comic book fan or not, this is a damn good time.
Mothergamer (1511 KP) rated the PlayStation 3 version of Fallout 3 in Video Games
Apr 3, 2019
I know. How could I have not played Fallout 3 or Fallout New Vegas? There are many games I haven't had a chance to play and as I've gotten older, I've become a little more discerning about which games I buy right away and sometimes I just miss a game or two here and there. I also wait until things go down in price and only really pay full price for a game if it's something I know I really want. Again, that comes with being an older nerd. At any rate, when I saw that I could buy Fallout 3 and Fallout New Vegas for 10 bucks, I did jump at the chance and I was excited to play. I started with Fallout 3 first of course and it was quite an interesting adventure.
The opening sequence was intriguing with the lone wanderer being born and of course this is so you can choose to be a boy or a girl and design your character and decide their race. I went with Asian girl and as I was picking out all the facial and hair designs, I wondered why there were several varying choices of bald. I mean, I get it. It's Fallout and with spiffy things like radiation poisoning hair falls out and people are bald, but so many choices of bald over actual hair. It was weird. I found a hair choice I liked and everything was great and I started my Fallout 3 story.
So the time jumps from baby to ten years old were interesting for getting to see how life was for my lone wanderer in Vault 101 and there was a birthday party for me where I get my very own Pipboy. Neat. Wandering around talking to everyone including a ridiculous bully named Butch (I was not nice to him and punched him. That was my freaking birthday dessert damn it!) was cool and it definitely sets the story up nicely. Then the time line jumps again and my character is 16 years old and has to take the G.O.A.T. (Generalized Occupational Aptitude Test for Fallout newbies) to decide what they'll be doing.
16 and ready to take the G.O.A.T. test.
A last time jump happens and the lone wanderer is 19 years old and the main story of Fallout 3 begins. The Overseer's daughter and my friend Amata, wakes me up to tell me that her dad is losing it because my dad has left the Vault. Initially I was shocked and wondering what the heck she was talking about, but it turns out it was true. Dad left and didn't say a damn thing to me about it so of course I have no idea what's going on. Amata tells me she'll help me to leave because she doesn't know what her dad will do, so here I am running around trying to escape the Vault and thinking, geeze this is a messed up situation.
I was trying to play the chaotic good path, so I didn't kill the Overseer out of respect for my friend even though her dad was a freaking paranoid psycho. I managed to escape Vault 101 and here was this vast world in front of me and I couldn't wait to explore especially since the setting was in Washington D.C. a place I was familiar with having grown up in Virginia. So I set out to explore what was now known as the Capital Wasteland. I discovered the town of Megaton and the people surviving in the Wasteland and picked up some quests as well. Megaton was definitely cool with all the different houses and the crazy atomic bomb that is just there in the center of town.
Enjoying the view of Megaton.
From there the big thing in Fallout 3 is finding my lone wanderer's dad and getting some answers about why he left and what exactly he was up to. There's all kinds of main quests and side quests for hours of game play giving the impression of a vast world. There's all kinds of danger in the Wasteland too ranging from Super Mutants to Mirelurks which definitely kept me on my toes. There's all kinds of weapons too and of course I liked that I could modify and build my own. You get companions who travel with you too and that includes everyone's favorite canine Dogmeat. I did like the fact that you could have two companions travel with you. I ended up choosing Dogmeat and my Super Mutant friend, Fawkes. They both worked really well together with taking down enemies. There's also two factions of the Brotherhood of Steel, the Brotherhood and the Brotherhood Outcasts. They seemed to have different ideas about what they should be doing. I did like Elder Lyons the leader of the Brotherhood of Steel though. There was a kindness and gentle wisdom to him that was incredibly likable. I did find it amusing to see Maxson and MacCready (they're in Fallout 4) as kids in Fallout 3. They seemed so different from who they are now. I actually liked Maxson better in 3 because he seemed a little kinder and a little more open.
Taking down a Mirelurk.
My lone wanderer did find her dad and got to actually talk to him about what he was up to. Project Purity was a cool concept; the idea of clean water for everyone in the Wasteland was great and the fact that he figured out how to make it work was also great. I just didn't understand why he couldn't tell his own kid what he was up to and instead just left without saying a word and his excuse was the Vault would keep me safe. Really? Sure. I was so safe with the Overseer and his goons trying to kill me. It was hard to stay angry with him though when he was so apologetic and then proceeded to say nice things to his kid about how proud of her he was for surviving and trying to be a good person.
Then, dad and daughter team up to work on Project Purity. I did do some side quests along the way before getting back to the main story. I enjoyed exploring the Capital Wasteland and seeing some familiar places such as the Lincoln Memorial and the Jefferson Memorial. There's even a quest where you can break in to the White House to get somewhere. Granted the majority of it is destroyed, but it was still a pretty neat quest.
Checking out the Jefferson Memorial with Dogmeat.
Of course in the main story, things don't go as planned thanks to the shady people simply known as The Enclave. That's where the Brotherhood of Steel comes in as you work towards the common goal of eliminating the Enclave who apparently have an issue with the idea of everyone in the Wasteland getting pure water that isn't irradiated for free. Again, I ran around and did more side quests for more level grinding and more things. I did like that I got a free house for helping the people of Megaton by quietly disarming that atom bomb before it blew everyone sky high. One of the vendors there sold themes for the Megaton house and I went with pre-war which was nice with a 50s retro feel.
Cool, I got my own house!
Did I enjoy Fallout 3? Absolutely. That isn't to say there weren't flaws. This is Game of the Year Edition so there was no excuse for a lot of the issues I had. This included all the DLC titles and these were fun to play. I especially liked the Broken Steel and Mothership Zeta quests. I also liked the nod to the Cthulhu mythos with the Dark Heart of Blackhall quest. The big thing was the constant game freezes. Mothership Zeta was especially bad with this and it got incredibly frustrating. I did all the tricks suggested; turning off the auto save and clearing some data. That helped a bit, but every once in a while the frame rate would drop and the game would freeze. It turned out this was a common problem on the PS3 and I found myself annoyed with it. Sure, it wasn't a big deal because I could just reload my last save and it would be fine. However, it does take away from the atmosphere of the game when that happens. There would also be odd glitches like Dogmeat walking up in the air above me or my character would disappear and there would be bits and pieces of me visible such as my hair and my hands. That was incredibly weird. The controls were a little clunky and I actually had to change the difficulty to very easy until I got used to them. It wasn't a big deal, but it was noticeable.
I love the Fallout series and there's so much to enjoy about them. However with things like this happening, Bethesda should be embarrassed. For as long as the game has been out, there's no excuse in not fixing known issues especially when it comes to dropped frame rates and the game freezing. It made me glad that I follow my mantra of save my game and save often.
Technical issues aside, I did have fun playing Fallout 3 and liked the story a lot. The characters were good and the different paths I could take for the storytelling were great because it did make me really think about what choices I wanted to make during my adventure. I'm glad I finally got the chance to play it and it was a great game. Now, I'm ready to check out Fallout New Vegas!
The opening sequence was intriguing with the lone wanderer being born and of course this is so you can choose to be a boy or a girl and design your character and decide their race. I went with Asian girl and as I was picking out all the facial and hair designs, I wondered why there were several varying choices of bald. I mean, I get it. It's Fallout and with spiffy things like radiation poisoning hair falls out and people are bald, but so many choices of bald over actual hair. It was weird. I found a hair choice I liked and everything was great and I started my Fallout 3 story.
So the time jumps from baby to ten years old were interesting for getting to see how life was for my lone wanderer in Vault 101 and there was a birthday party for me where I get my very own Pipboy. Neat. Wandering around talking to everyone including a ridiculous bully named Butch (I was not nice to him and punched him. That was my freaking birthday dessert damn it!) was cool and it definitely sets the story up nicely. Then the time line jumps again and my character is 16 years old and has to take the G.O.A.T. (Generalized Occupational Aptitude Test for Fallout newbies) to decide what they'll be doing.
16 and ready to take the G.O.A.T. test.
A last time jump happens and the lone wanderer is 19 years old and the main story of Fallout 3 begins. The Overseer's daughter and my friend Amata, wakes me up to tell me that her dad is losing it because my dad has left the Vault. Initially I was shocked and wondering what the heck she was talking about, but it turns out it was true. Dad left and didn't say a damn thing to me about it so of course I have no idea what's going on. Amata tells me she'll help me to leave because she doesn't know what her dad will do, so here I am running around trying to escape the Vault and thinking, geeze this is a messed up situation.
I was trying to play the chaotic good path, so I didn't kill the Overseer out of respect for my friend even though her dad was a freaking paranoid psycho. I managed to escape Vault 101 and here was this vast world in front of me and I couldn't wait to explore especially since the setting was in Washington D.C. a place I was familiar with having grown up in Virginia. So I set out to explore what was now known as the Capital Wasteland. I discovered the town of Megaton and the people surviving in the Wasteland and picked up some quests as well. Megaton was definitely cool with all the different houses and the crazy atomic bomb that is just there in the center of town.
Enjoying the view of Megaton.
From there the big thing in Fallout 3 is finding my lone wanderer's dad and getting some answers about why he left and what exactly he was up to. There's all kinds of main quests and side quests for hours of game play giving the impression of a vast world. There's all kinds of danger in the Wasteland too ranging from Super Mutants to Mirelurks which definitely kept me on my toes. There's all kinds of weapons too and of course I liked that I could modify and build my own. You get companions who travel with you too and that includes everyone's favorite canine Dogmeat. I did like the fact that you could have two companions travel with you. I ended up choosing Dogmeat and my Super Mutant friend, Fawkes. They both worked really well together with taking down enemies. There's also two factions of the Brotherhood of Steel, the Brotherhood and the Brotherhood Outcasts. They seemed to have different ideas about what they should be doing. I did like Elder Lyons the leader of the Brotherhood of Steel though. There was a kindness and gentle wisdom to him that was incredibly likable. I did find it amusing to see Maxson and MacCready (they're in Fallout 4) as kids in Fallout 3. They seemed so different from who they are now. I actually liked Maxson better in 3 because he seemed a little kinder and a little more open.
Taking down a Mirelurk.
My lone wanderer did find her dad and got to actually talk to him about what he was up to. Project Purity was a cool concept; the idea of clean water for everyone in the Wasteland was great and the fact that he figured out how to make it work was also great. I just didn't understand why he couldn't tell his own kid what he was up to and instead just left without saying a word and his excuse was the Vault would keep me safe. Really? Sure. I was so safe with the Overseer and his goons trying to kill me. It was hard to stay angry with him though when he was so apologetic and then proceeded to say nice things to his kid about how proud of her he was for surviving and trying to be a good person.
Then, dad and daughter team up to work on Project Purity. I did do some side quests along the way before getting back to the main story. I enjoyed exploring the Capital Wasteland and seeing some familiar places such as the Lincoln Memorial and the Jefferson Memorial. There's even a quest where you can break in to the White House to get somewhere. Granted the majority of it is destroyed, but it was still a pretty neat quest.
Checking out the Jefferson Memorial with Dogmeat.
Of course in the main story, things don't go as planned thanks to the shady people simply known as The Enclave. That's where the Brotherhood of Steel comes in as you work towards the common goal of eliminating the Enclave who apparently have an issue with the idea of everyone in the Wasteland getting pure water that isn't irradiated for free. Again, I ran around and did more side quests for more level grinding and more things. I did like that I got a free house for helping the people of Megaton by quietly disarming that atom bomb before it blew everyone sky high. One of the vendors there sold themes for the Megaton house and I went with pre-war which was nice with a 50s retro feel.
Cool, I got my own house!
Did I enjoy Fallout 3? Absolutely. That isn't to say there weren't flaws. This is Game of the Year Edition so there was no excuse for a lot of the issues I had. This included all the DLC titles and these were fun to play. I especially liked the Broken Steel and Mothership Zeta quests. I also liked the nod to the Cthulhu mythos with the Dark Heart of Blackhall quest. The big thing was the constant game freezes. Mothership Zeta was especially bad with this and it got incredibly frustrating. I did all the tricks suggested; turning off the auto save and clearing some data. That helped a bit, but every once in a while the frame rate would drop and the game would freeze. It turned out this was a common problem on the PS3 and I found myself annoyed with it. Sure, it wasn't a big deal because I could just reload my last save and it would be fine. However, it does take away from the atmosphere of the game when that happens. There would also be odd glitches like Dogmeat walking up in the air above me or my character would disappear and there would be bits and pieces of me visible such as my hair and my hands. That was incredibly weird. The controls were a little clunky and I actually had to change the difficulty to very easy until I got used to them. It wasn't a big deal, but it was noticeable.
I love the Fallout series and there's so much to enjoy about them. However with things like this happening, Bethesda should be embarrassed. For as long as the game has been out, there's no excuse in not fixing known issues especially when it comes to dropped frame rates and the game freezing. It made me glad that I follow my mantra of save my game and save often.
Technical issues aside, I did have fun playing Fallout 3 and liked the story a lot. The characters were good and the different paths I could take for the storytelling were great because it did make me really think about what choices I wanted to make during my adventure. I'm glad I finally got the chance to play it and it was a great game. Now, I'm ready to check out Fallout New Vegas!