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Merci Suarez Changes Gears
Merci Suarez Changes Gears
Meg Medina | 2018 | Children
9
9.0 (1 Ratings)
Book Rating
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#Merci Suarez #Net Galley Candle Wick Publishing Children's fiction Middle Grade
Release date September 11, 2018 368 pages

I was lucky enough to be selected to read this book before it is released. I enjoyed this book greatly. I gave it 4 stars.
This book is about a Latino family who live in Florida. The family consist of a grandma, grandpa, aunt, twin cousins, mom, dad, older brother and the main character Merci. They really aren't poor but nor are they rich. probably low middle class. Both of the older children go to a private school by way of scholarship. The dad owns his own business as a painter and to pay the children's books during the summer they painted the gym. They wear a uniform to this school. Merci isn't as smart as her older brother who loves science. She has lazy eye and has gone the process of wearing a patch and having surgery. Her eye still has some issues at times. The students are required to do community service at this school. Most students only have to do 40 hours but Merci and her brother have to do 60 hours because of their scholarship. She isn't thrilled about her community service which is being a Sunshine Buddy. She ends up being a buddy to a boy which is unusually for a girl to be buddy with a boy. All the other children tease her when she tries to make contact in school. This new boy Michael Clark is a very cute boy and all the girls talk about him.
This book is about Merci and the things she goes through not only at school but also at home. She hates have to help out with her twin cousins because now she isn't able to go to soccer try outs which she really wants to do because she has to her Grandma watch the twins. Her Grandpa whom she adores is sick and she does find out but is the last to know and gets upset with her family for not telling her sooner. She is scared and mad at the same time.
This is a great book for a middle grader to read because it will explain about the disease her grandpa has in a very understanding way. It will give them understanding on how you can work through some hard times.
It is hard to go into detail because I don't want to give anything away about this story. I read most of it in one setting.
The author did a great job.
  
The Half Sister
The Half Sister
6
6.0 (1 Ratings)
Book Rating
I am so happy to have the opportunity to be part of the blog tour for The Half Sister by Sandie Jones. Thank you to the team at Pan Macmillan, for sending me a copy in exchange for an honest review.

About The Author:
I have heard a lot about Sandie Jones, but I haven’t read any books by her prior to The Half Sister. Sandie Jones has worked as a freelance journalist for over twenty years, and has written for publications including the Sunday Times, Woman’s Weekly and the Daily Mail. She lives in London with her husband and three children. The Other Woman is her debut novel.

Synopsis:
I need to mention that the original synopsis of the book may be a bit misleading. Lauren and Kate are two sisters, but they don’t get along too well and their relationship is complicated.

Kate is a reporter, married to lovely Mark, and going through many rounds of IVF treatment, hoping to start a family. Kate had a very close relationship with her father until the day he died, but was never too close to her sister Lauren and their mother, Rose.

Lauren, on the other hand, is a full time mom of three, with a demanding and overprotective husband. She is very close to her mum, and had a complicated relationship with her father, never forgiving him for understanding her in the past.

One day, while Kate, Lauren and their mum are having their usual Sunday roast, a woman knocks on their door and drops a bombshell. Jess claims to be their half-sister.

This allegation is met with denial - how could she be a secret daughter of their father. Their mother is devastated, Lauren is not surprised, and Kate doesn’t believe Jess at all. But as more secrets start to unravel, no one can know who to trust anymore…

My Thoughts:
I loved the idea of this book, even though I am not too big of a fan of domestic mysteries and drama. My impressions were that this would’ve been more psychological thriller, but I was in the wrong. However, despite this, the book is really surprisingly well-written and kept me on my toes until the very end.

The lives of Lauren and Kate in particular were very well written. I can imagine people being able to easily relate to their struggles. The difference between the two sisters is like night and day. I loved the fact that this book was not sugar coating this, and it didn’t end it with a “happily ever after”. Instead, it ended with “we know we are different, and we are working to fix our relationship in its natural course”.

The story about how Jess comes into their lives, and the whole DNA situation was extremely not believable. As well as the fact that doing another DNA test at the beginning of the novel would have solved all assumptions, rather than people believing hearsay and creating more drama. However, I am also aware that drama was needed to keep the story going, so I can’t hold a grudge.

The ending was predictable half-way through the book. Some scenes are completely unnecessary and make the story more complicated. There are many triggering moments in this book. Cheating, domestic violence and abuse, both physical and emotional and abortion. This book may also trigger people that have had difficult relationships with their parents and/or siblings.<br/><br/>Even though not a favorite thriller, I enjoyed this book and recommend it to everyone that loves domestic thrillers. It is a fast-paced read, and the plot twists are juicy.
  
South Park: The Stick of Truth
South Park: The Stick of Truth
Role-Playing
Following several delays after the collapse of THQ, Obsidian’s South Park: The Stick of Truth has been released to critical acclaim. Not only is the game the best adaptation of the hit animated series to date for gamers, the one could argue that it is the best videogame based on an animated series to ever be released. This is a pretty bold statement but the game backs it up time and time again with its engaging story, considerable gameplay length, and an abundance of laughs many of which are cringe worthy.

Playing is a new kid in town was tasked by his parents to go out and make friends, you quickly find yourself in the company of Cartman and his cronies who are busy playing a fantasy game involving the legendary Stick of Truth. Despite the fact that the stick is nothing more than a piece of wood, all manner of importance is placed upon it and when a rival faction steals it, it falls to the players to retrieve the stick and save the day.

Players will be accompanied by various characters in the game ranging from Butters to Stan, Kyle, Kenny, Jimmy, and Cartman he to whom have their own special abilities and combat technique. At various points in the game players may have to call upon a player in order to use their unique ability in order to solve one of the game’s many puzzles. The entire map of South Park is highly detailed and loaded with countless references to the show. Players are free to explore the town, interact with various characters, and embark on side quests that have no bearing on the story and are not required to complete the main part of the game.

The key is exploration as obtaining items which can be sold as a vital part of the game as health power ups in the form of snack foods and other supplements are essential to surviving the numerous combat opportunities in the game.

At first it took a little getting used to but being able to equip your characters in costumes and weapons in order to complete the quests and solve various puzzles is an essential part of the game.

While it is basically role-playing game at its heart, The Stick of Truth is essentially like being in a season of the show that happens to have a connected and continuous plot. There are numerous twists and turns and surprises in the game ranging from alien abductions, government conspiracies, venturing to Canada, and so much more.
Combat in the game usually involves two players and players who alternate between powering up attacking defensive abilities, using super moves which players can select and customize, and attacking with your primary or secondary weapons.

The game has a very elaborate social network is various characters who you friend along the way will offer hints and suggestions to you and being able to obtain items to power up your weapons is a hysterical and vital part of the game.

I have put in over 17 hours of gameplay into completing the main story the game and a few of the side quests but I have not completed all of the options that are available in the game. This gives you an idea of the scope of the game and thankfully the designers allow a rapid transit system courtesy of Timmy to help you traverse the map. The abundance of characters both featured in supporting from the series show up the game and there are countless nods to numerous other episodes including the classic Sexual Harassment Panda theme that brought a smile to my face when I heard blaring over the and offices PA system while I was exploring.

There are puzzles to solve the game most of which involve thinking outside the box although some are very straightforward. It is important to remember that when you are dealing with the town of South Park expecting the unexpected is par for the course so any game that would have you battle the Underpants Gnomes in a shrunken state while your parents graphically consummate their marriage above you should give you an idea about humor in the game.

The game is not in any way politically correct, for children, or for those easily offended, but if you’re a fan of the series you know what to expect and the game delivers it in droves. The laughs are numerous and hysterical as abs constantly shocked just how far certain sequences would be taken but delighted nonetheless.
There were a few minor glitches now and then but nothing that severely hampered my gameplay experience other than a few graphical drops and legs now and then on the PC version of the game. For me this was a small price to pay as the PC version is completely uncensored and does not have any of the cards that were required for the console version of the game.

The mouse and keyboard while effective are not the intended control system for the game so I would suggest that players may want to consider using a game pad or at the least, prepare themselves for certain scenes that are going to involve button mashing and other console standards.

The graphics, sound, and music, of the game are on par with the best the show has offered and as I indicated earlier, the storyline is one of the best that has ever been done for South Park episode and is not to be missed.

Not only is the game one of the best surprises of the year but I can honestly say that it is an early contender for some game of the year awards which is surprising as one announced, I think people had interest but yet modest expectations for what the finished product would be like. It is been a long time since I’ve had this many laughs in a movie, television show, or game, as well as this much enjoyment.

South Park: The Stick of Truth is one of the best gaming releases the year and is not to be missed.


http://sknr.net/2014/03/31/south-park-the-stick-of-truth/
  
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Hazel (1853 KP) rated Word Nerd in Books

May 25, 2017  
Word Nerd
Word Nerd
Susin Nielsen | 2016 | Children
8
8.0 (2 Ratings)
Book Rating
For Scrabble Lovers
This eBook was provided by the publisher via NetGalley in exchange for an honest review

Canadian author Susin Nielsen continues to entertain children with her latest novel Word Nerd. Similarly with characters from previous novels, the pre-teen Ambrose is a bit of a misfit. With a deathly peanut allergy and an over protective parent who travels from job to job, Ambrose never manages to make any friends. Now settled in Vancouver, Ambrose is the happiest he has ever been. He is homeschooled away from all the bullies, has made a friend and found a passion in Scrabble. However, he has to keep all of this secret from his mother.

Ambrose is a funny, intelligent narrator who draws the reader in from the very first line: “The day I almost died…” Like many children who do not fit in with peers at school, Ambrose’s passions lie within less conventional past times, i.e. playing Scrabble. Able to quickly pull out several words from a jumble of letters – emphasized by the anagram chapter headings – he is overjoyed to learn of a nearby Scrabble club and knows just the person to accompany him.

Cosmo is a character that younger readers may struggle to come to terms with. An ex-convict and recovering drug addict, Cosmo also enjoys playing Scrabble and is persuaded by his annoying neighbour – Ambrose – to go to the club. An unconventional friendship sparks between the two of them, both unintentionally helping the other out. Cosmo encourages Ambrose to stand up to the bullies, whereas having a child around keeps Cosmo away from the things that resulted in a prison sentence. Despite the positives in this relationship, Ambrose’s mother believes Cosmo to be completely untrustworthy.

Although Ambrose and Cosmo are the main characters in Word Nerd, Ambrose’s mother maintains an important role. Having lost her husband suddenly and unexpectedly, she must have been terrified to learn of Ambrose’s peanut allergy. In order to prevent her son from leaving her as well, she has become overprotective and controlling, denying Ambrose the right to live his own life.

Some readers may have experienced similar situations either at school or with their parents. Word Nerd, whilst being a form of entertainment, explains the potential reasons behind these scenarios, helping children to understand what may be occurring in their lives. It also highlights the dangers of drug addictions and crime, but also suggests that people can change their ways.

Word Nerd, whilst voiced by a twelve year old, is more appropriate for readers in their teens. Ambrose is very mature at such a young age, and the book contains subjects of drugs and violence as well as mild sexual references. What Susin Nielsen has produced is an amusing story with a powerful message. Both entertaining and insightful, Word Nerd is perhaps Nielsen’s best novel yet.
  
    Green Riding Hood

    Green Riding Hood

    Book and Games

    (0 Ratings) Rate It

    App

    * "Free App of the Week" in 2017 * iPad App of the Year 2015 (Best of App Store, Russia) * Winner of...

The Shadow Queen (Ravenspire, #1)
The Shadow Queen (Ravenspire, #1)
C.J. Redwine | 2016 | Science Fiction/Fantasy, Young Adult (YA)
8
7.5 (4 Ratings)
Book Rating
As a huge fan of re-tellings, I was excited to pick up and read this book. The Shadow Queen is the tale of Snow White, re-imagined into a vast world populated with not only magic users but dragons. Of all of the versions of this story that I've experienced, the Shadow Queen is probably my favourite version. It is always more enjoyable when the heroine is not solely a damsel in distress but is able to save herself when the need arises. The portrayal of a strong female lead is welcome in this story and she is supported by an array of characters.

I really enjoyed how the characters were initially introduced and then developed over the course of the novel. We meet Lorelei (and her brother Leo) as children when their father is still alive and married to his second wife, Irina. You see the love that was once there and then the betrayal that occurs, leading to the princess fleeing the castle. She grows up outside of the palace and is able to learn about her people, become more self-sufficient than she would have been had she lived as a royal and become a stronger person as a result. You understand her motivation and drive to do what is right, even at the cost of herself.

Kol is a royal from another land who always felt like he disappointed his family, but must take on more than he feels he is ready for when he is thrust into a challenging situation. He is initially very immature but quickly grows into the strong leader that his friends already saw him as. You learn just how deeply loyal he is and willing to sacrifice for his people.

The villain was well thought out and not one-dimensional. Queen Irina feels that she must act the way she does and that she deserves the crown. As the elder of two sisters, she was supposed to be married first but that did not happen. She felt betrayed and cheated by her father, her uncle, her sister. No one treated her as she deserved and it made her bitter. She vowed to make the crown hers, whatever the cost. Despite her actions and whether she deserved it, Lorelei's betrayal just added to the darkening of her heart. Irina thought that Lorelei understood her and when it was clear that she did not, Lorelei also became the enemy. While Irina's beliefs are not necessarily valid, it was nice to see the series of events that led her to become the person she was in the novel and show her reasons for her horrific actions.

The world was vast and varied, from the dual-hearted people who could change into dragons, to magic wielders and peasants. I wish that we had seen or heard about more of the world, in depth but what we did experience was very well written. You could imagine the castle or villages that our heroes occcupied and traveled through.

Overall, I would recommend this book to young adult/teen readers who enjoy fairytales, re-tellings, fantasy, magic, dragons, strong female heroines, well-developed characters or Snow White. I enjoyed reading this book and can't wait to see where the series goes, its after happily ever after.
  
The Spiderwick Chronicles (2008)
The Spiderwick Chronicles (2008)
2008 | Action, Drama, Sci-Fi
Characters – Jared is the out going of the twins, he is the one that reads the book and must convince the rest to fight back against goblins, his nature means people are less likely to believe him through any of his decisions though. Simon is the quieter and smarter brother that must look for the solution to the problems being caused. Helen is the mother that is dealing with raising the three children after her marriage has fallen apart and she needs to start a new life, one she isn’t prepared for. Mallory is the older sister that must be the warrior for the twins. Mulgarath is the goblin king that wants the book to kill any species in the surrounding area.

Performances – Freddie Highmore takes twin roles here and handles them both very well showing how he can be the smarter kid and the adventurous one too. Mary Louise Parker in the parental role works well as we need her to bring the serious side to the story now. Sarah Bolger is strong too needing to be the strongest member of the children.

Story – The story takes three siblings into a battle with goblins with fantasy creatures being used to guide the way in this battle. This will bring the broken family back together, well back to the level they are going to need to get used too. The scale of the book doesn’t give the story enough credit because it feels like this book has created a massive world only for us to get a snippet into everything. this story doesn’t re-invent the wheel because we can see the formula unfold without needing to guess to much on just how thing go on. We do deal with a big family change which should be the focal point through the film too.

Adventure/Fantasy – The adventure side of the film takes the family into battle against the creatures of the forest which are invisible to most of the world, this plays into the fantasy side too because of the creatures we see at war.

Settings – The film takes the family to a new house that is in the middle of the forest, which shows us the finical change the family must take, as well as the adventures waiting in the forest for people to experience.

Special Effects – The effects in the film are strong for the most part because we get to see the different creation looking like they would fit in the normal world.


Scene of the Movie – Come with me.

That Moment That Annoyed Me – Not getting a full grasp of the scale of the fantasy world.

Final Thoughts – This is a fun fantasy adventure that brings the characters into a world which will unite them as they deal with the biggest change of the children’s life.

 

Overall: Simple and enjoyable.
  
You Said You Could Draw
You Said You Could Draw
2021 | Humor, Party Game
Excuse me, title of game, but I NEVER said I could draw. Is it just me or does nearly everyone feel the need to preface every drawing game with a declaration that they are horrible artists and will probably perform disastrously? I have found this to be the case, as least for myself and about 90%+ of the people with whom I play, and it is especially rampant with the tongue-out drawers in the world. But we all still enjoy the old favorites like Pictionary and Win, Lose, or Draw! How about if we add another gimmick to these classics in order to turn the games on their ears? Enter You Said You Could Draw.

In You Said You Could Draw (I will just acronymize to YSYCD) players are attempting to win the game by scoring the most points. The provided score board has space for each player to earn 20 points, though agreements could be made by players to stop at any number of points.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, but to give an idea of how the game is played. You are invited to download the rulebook, back the game through the Kickstarter campaign launching May 8, 2021, or through any retailers stocking it after fulfillment. -T


To setup a game of YSYCD place the score board anywhere on the table and players choose which color board they wish to represent themselves. Players are also given a dry erase marker. The large deck of cards is placed somewhere near the score board, along with the blindfold. Players will roll the die to determine the first player, and the game may now begin!
YSYCD is played in turns until a player reaches the aforementioned ending score. On a turn a player will draw a card, roll the die, then draw. On each card is a list of six prompts to be drawn by the player and the result of the die roll determines which prompt the player must draw. Once the player is ready they will don the blindfold and begin drawing on the large board. When the masterpieces is complete the artist will write the name of the player they believe will guess correctly. Both the drawing process and the name writing are secret – no lookyloos! When the artist reveals their labor each player will secretly write their guess on their player boards, to be revealed simultaneously once all players have finished. The artist reveals their choice and the other players reveal their hilarious guesses. Points may now be awarded.

The artist will receive one point if at least one player has guessed correctly, with a bonus one point earned if the player they wrote on their board guessed correctly. Each player who guessed the prompt correctly also scores one point. If ALL players guess correctly except for one lonely player, the lonely player will earn a painful NEGATIVE two ( -2 ) points!


Players will notice that one prompt on each side of the card includes a star icon. Should this prompt be rolled for the turn the points awarded for the artists and correct guessers are three, versus the typical one. Play continues in this fashion until a player has reached the agreed score threshold and claims victory!
Components. This game boasts two large and eight smaller dry erase boards with eight dry erase markers. The boards are fine, but the markers (at least in this prototype version) are very low quality, especially the erasers. We resorted to using napkins for our erasing needs, as they did not smear as much. The 1d6 is fine, and the blindfold is very comfortable (thank you, JPN Games!). The cards are fine quality and there are 100 double-sided cards, offering 1200 prompt options to draw! I normally also cover art direction and theming here, but there is very little art, with most of it on the box cover. The box cover in this version features two players having a great time playing the game in a color VERY close to our logo’s Volt color. So I’m a fan of that for sure.

The rulebook is a simple folded cardstock that could easily become a duplexed sheet of paper or stock. The rules are incredibly simple to learn and teach, which makes this a great entry for families.

I recently broke this one out to play with my brother-in-law, his wife, and their twin 10-year-old children. When I say that it has been a long time since I laughed so hard while playing games, I certainly mean it. Most drawing games favor the talented artists of the group, but YSYCD offers the great equalizer – that blindfold. Sure, someone could be able to draw an excellent Sonic the Hedgehog (not a sponsor), but once you take away the spacial awareness drawing becomes a lot more difficult. And having a 10-year-old look into your eyes and tell you they drew a Chef instead of your guess of Quasimodo makes for a very interesting adult-child dynamic.

All in all I have had a great time with this game. The blindfold is what makes this special, and rolling the die to select the prompt causes each player to begin their turns on the same artistry level as their opponents. I dig that. A lot. I will be honest here – this is not a game that I would see at a store and be interested in buying or playing. But I gave it a shot with the family and I now have a party game that differs from my other party games in my collection and I am all the happier for it. You Said You Could Draw is not for the hard core gamer. It is for the gamer who needs a break from the brain burning and is able to relax a bit and have fun – even at their own expense. If this sounds interesting to you, I urge you to check out the Kickstarter campaign, launching May 8, 2021. Pick up a copy or two or twelve and give some away. The holidays are always just around the corner. Also, be warned that some children cannot accept that their Chef looks like Quasimodo. I learned this the hard way.