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Twilight's Dawn (The Black Jewels, #9)
Twilight's Dawn (The Black Jewels, #9)
Anne Bishop | 2011 | Fiction & Poetry
10
6.5 (4 Ratings)
Book Rating
Anne Bishop's newest addition to the Black Jewels series is a collection of four novellas that fill in a few gaps in the growing storyline, as well as answering the question of what happens after certain central characters are gone from the series.
The first story, "Winsol Gifts", takes place a year after Daemon Sadi and Jaenelle Angelline have been married and after the events in Tangled Webs (Black Jewels, Book 6). It is a sweet story that explores Daemon's new roles as the Warlord Prince of Dhemlan, as well as Tersa's relationship with both Daemon and Lucivar. The question of whether Jaenelle can ever take back the Ebony - and if she will - is also answered, which was very satisfying for me.
The second story, "Shades of Honor", centers on Prince Falonar and the on-going damage he causes from his own prejudices. Surreal and Rainier's recoveries from injuries sustained from the evil haunted house are also central to the story. It also answers the question of how Rainier came to work for Daemon Sadi. Lucivar is also forced to learn how to better run Ebon Rih, which allows the reader to learn a bit more about Eyriens. This story also sparked my curiosity about the Dea al Mon, Surreal's heritage, since the story ended with her going to stay with them.
The third story, "Family", is about what happens to Sylvia, Saetan's lover and wife, and her sons. Through her story, the reader gets a clearer picture of what life is like for the demon-dead, as well as a glimpse of the kind of power that Tersa can wield. The reader also gets to find out if Jaenelle will ever take on the role of a Queen again, as well as how Daemon and Jaenelle deal with the issue of no children.
The final story, "The High Lord's Daughter", spans a period of decades in the telling. This story is both the most tragic and the most promising of the four novellas, as two main characters pass on, while the next generation of the SaDiablo family opens up brand-new story lines for Bishop to explore, should she decide to do so. While it was pretty obvious from the cover description that Jaenelle would die in this story, I was not satisfied with the explanation as to why she could not become demon-dead. I did find it both believable and realistic that Daemon would need to marry again, despite his own grief and stubbornness, and I was very happy that he married the woman he did, as I saw their unique bond long before this book came along. Their daughter also made me quite happy, as I can see how she could continue the magic of "dreams made flesh". I was also happy for Marian and Lucivar, as they finally got their daughter. Of course, now I have a new question that will drive me nuts until the next book - if a person's Birthright Jewel is Twilight's Dawn, then what stone does she descend to?
  
Sing (2016)
Sing (2016)
2016 | Animation, Comedy, Musical
Fun for all the family
Talking animated animals are big business over in Hollywood. After all, Disney’s Zootopia was one of only a handful of films to gross over $1billion last year. Its competitor, The Secret Life of Pets performed well but wasn’t critically successful.

Here, the company behind that second film, Illumination Entertainment, try to get the genre right with Sing. But are we looking at the next superstar of the animated genre?

Koala Buster Moon (Matthew McConaughey) presides over a once-grand theatre that has recently fallen on hard times. An eternal optimist, he loves his work enormously and will do anything to preserve it. Facing the crumbling of his life’s ambition, he takes one final chance to restore his fading jewel to its former glory by producing a singing competition, with eternal glory facing the winner.

There’s an impressive roster of talent on offer in Sing, something that parents will no doubt enjoy slightly more than the offspring they no doubt have to bring with them. With Matthew McConaughey taking the lead role, Taron Egerton, Reese Witherspoon, Scarlett Johansson and Seth McFarlane to name a few all lend their voices. There’s even a role for Brit-favourite Jennifer Saunders as a grumpy old sheep, it’s not ground-breaking, but it’s immensely likeable stuff.

Illumination Entertainment has brought us the brilliant Despicable Me franchise as well as its ridiculously successful spin-off Minions, but they’ve been criticised heavily for relying too much on the funny yellow critters to cash their paycheques. Thankfully, bar the now infamous company logo, the tic-tac shaped creatures are nowhere to be found and Sing is a vastly entertaining movie, in spite of their absence.

Whilst it’s true that the animation lacks the depth or fluidity of offerings from Pixar, Disney, and Dreamworks, there is a certain charm to its simplistic colour palate that children will find endearing. The plot is woefully unoriginal but director Garth Jennings, in his first animated feature, utilises that well, cleverly referencing the many talent shows that feature on our television screens – including those we are sick of.

There are some moral lessons in here too. Tori Kelly’s stage-shy elephant Meena has a great story arc that sees her face her fears and embrace her talents, whilst Taron Egerton’s gorilla Johnny stands up to his criminal father and learns that a life of crime doesn’t always pay.

In fact, only Seth MacFarlane’s obnoxious mouse Mike fails to make an impact on the plot, with his berating of an asthmatic sheep in the cleverly produced opening sequence coming across a little crude in comparison to the rest of the script.

Overall, Sing is a great film to hold the kid’s attention as we approach the half-term holidays. It would be easy to criticise it for lacking an original story, but there’s more to offer here than a half-baked plot. It’s beautifully voiced and reasonably well animated. Illumination Entertainment may not have topped Zootopia, but this is their best offering outside of Despicable Me by a country mile.

https://moviemetropolis.net/2017/01/28/fun-for-all-the-family-sing-review/
  
Monsters vs. Aliens (2009)
Monsters vs. Aliens (2009)
2009 | Action, Animation, Family
8
7.3 (30 Ratings)
Movie Rating
Ushering in what they hope will be a bold new era in 3D movie making, Dreamworks has set a very high standard with “Monsters Vs Aliens”. By combining science fiction and monster films, pop culture references, a strong cast, and cutting edge 3D technology, the film is likely to score big with audiences of all ages.

The story involves a bride to be named Susan (Reese Witherspoon), who is struck by a meteor shortly before her nuptials to local anchorman Derek (Paul Rudd). Before she can say “I do” Susan has an amazing growth spurt that soon has her towering over the church and eventually captured and subdued by a cadre of soldiers.

Susan is targeted as a monster by the government and awakens in a strange cell with fellow detainees B.O.B. (Seth Rogan), The Missing Link (Will Arnett), Dr. Cockroach PHD (Hugh Laurie), and Insectasaurus. While shocked and horrified to be in the company of monsters, Susan remains focused on getting back to normal and marrying Derek.

At the same time, an alien probe has arrived on earth and after a first contact effort by President Hathaway (Stephen Colbert), goes very wrong, the military soon realizes they are overmatched, requiring drastic efforts to save the planet.Enter General W.R. Monger, (Kiefer Sutherland), who reveals his captive monsters to the President and his staff with the idea that the only way to save the earth is to turn the monsters loose on the alien threat.

With a promise of freedom, the monsters and Susan (now dubbed Ginormica) seek to save San Francisco from the aliens. However, a greater threat is facing the earth from the alien Gallaxhar (Rainn Wilson), who has designs on Earth and the power Susan possesses, and will stop at nothing to get it. What ensues is a funny adventure that thanks to the stunning 3D visuals is one of the more enjoyable family films in years.

The amazing 3D effects truly allow for the audience to become immersed in the film rather than just occasionally entertained with a few simple gimmicks. The film has plenty to offer children, but parents should note that the film is PG rated due to some clever quips designed for older viewers.The nearly two hour film moves at a brisk pace, ensuring the monsters do not outstay their welcome, but it may still be a bit long for very young viewers. There are dimensions of the characters that I hope get expanded upon in future films, but I do understand that with such lavish visuals, action, not so much character development, takes centerstage, and the film certainly delivers adventure in spades.

The animation is first rate, as is the great ensemble cast, all of which combine to make “Monsters Vs Aliens” a fun viewing experience for the entire family, and a grand new direction for animation.While viewers wishing to see the film in 3D can expect to pay a higher ticket price, I strongly recommend the 3D version to truly enjoy the film and the breathtaking achievements in animation..
  
Tales & Games: The Hare & the Tortoise
Tales & Games: The Hare & the Tortoise
2011 | Animals, Book, Card Game, Kids Game, Racing
I don’t know if I approve of the box art where the Tortoise is smashing the head of the Hare while throwing peace signs, but other than that, this is a cute little game of betting, racing, and a pinch (hear that, Tortoise? A PINCH!) of take-that. Read on to learn how this game has fared in my collection.

We all know the story of the Tortoise and the Hare, where quick but cocky Hare naps during the race while “Slow and steady wins the race” Tortoise passes him and ultimately does, in fact, win the race. From what I remember of this story, it was a race between the Hare and the Tortoise. However, in this little bookbox game our titular heroes are joined in the rematch race by Wolf, Lamb, and Fox. Who do you think will win this silly race? Place your bets!

DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. – T

The winner of Tales & Games: The Hare & The Tortoise (which I will try not to write again) is the player who can get their favored characters across the finish line first. This is accomplished throughout the game by players throwing cards on their turn to help characters jockey for position. Each character has a special ability to help them achieve victory, and utilizing these abilities at just the right time could mean the difference between the podium or the port-a-potty.

To setup, build the race track using the provided tiles in any fashion you prefer. Place the Start tile, the Finish Line, and the winner’s podium in their places, set out the character animeeples, and deal each player a secret betting card (with the starball on the back). These cards will dictate who you want to win the race. Deal each player seven cards from the checker board backed deck, and have each player choose one of the dealt animals as their secondary choice for the race. You are now ready to play.

On a player’s turn they will play any 1-4 cards they want provided the set of cards played feature the same animal. This will continue around the table until eight animal cards have been played, OR four of the same animal. At that point, the animals will move and activate any special abilities. These abilities vary by animal, and I won’t be listing out each ability, but each animal can move differently depending on how many cards of each animal are played. Play continues in this fashion until three animals have crossed the finish line and claimed their spots atop the podium. Each spot on the podium scores appropriately (5 VP for 1st, 3 VP for 2nd, 2 VP for 3rd place), and the players who own betting cards of the winning animals total their points for the game and a winner is decided.

Components. This is one of the IELLO Tales & Games series that are presented in a nice little book-shaped magnetic box. The box is cool, the insert is… serviceable, and the cardboard components are great. The cards are good, and the animeeples are cute. So overall IELLO gets two claws up from me.

I do not have many betting games that I actually enjoy, so having this little nugget of joy on my shelves feels good. When my children are old enough to really get into gaming, I feel confident that I can pull this out, read the included fable, and play the game with them easily. You’re just throwing cards trying to get your preferred animals to win a race. It’s a great, easy, fun little game that has always gone over well each time I have pulled it out. It will never join my Top 10 Games Ever list, but it is definitely an Old Faithful game that I will have available to whomever would like to play. If you like light racing and betting games with cute themes, then you need to play this one. Purple Phoenix Games gives this a carbo-loaded 9 / 12.
  
Draftosaurus
Draftosaurus
2019 | Animals
YESSSSS Let’s build a dinopark! I have been waiting for this for years! Yes, I know that Dinosaur Island exists. It’s a good game. In fact, I think it’s a great game. But I have been waiting for a quick game of building a dinopark that I can also share with my young kids. Have I found it with Draftosaurus, or is this just another in a long line of drafting games?

Draftosaurus is so appropriately named due to being a drafting game with a dinosaur theme. Instead of typically drafting cards, however, players are drafting adorable little dinomeeples to populate their theme park attractions. Each attraction, or pen in the game, offers different points for having different dinos in each, or the same, or just one, or exactly three, et al. The player with the most points from these pens at the end of the game is the winner!


To setup, every player receives a park board. Populate the draw bag with dinomeeples based on the number of players using the table in the rulebook. Give the wooden placement die to the youngest player and play can begin!
A game of Draftosaurus spans exactly two rounds. Each round is exactly the same: each player grabs six dinomeeples from the bag, active player rolls the die, players draft dinos, players pass the remaining dinos. Repeat these steps starting at die rolling, but the die is passed along with the dinos from the active player. This is repeated until all dinos have been drafted and placed in pens. Easy right?


The true nature of the game and the most fun part is in the placement die and placement of the dinos in the pens. When the die is rolled, this signifies specific placement rules for all players except the active player. So perhaps the die shows that dinos must be placed in the Grasslands, which are the pens on the bottom portion of the boards. Or maybe the die shows that new dinos may only be added to pens that currently have no dinos in them. Again, these rules do not apply to they that rolled the die, but rather every other player. Herein lies the scrumptious struggle: where does one place the dinos they currently possess in their hand from their neighbor? What pens will score the most points at endgame? Can a T.Rex really be appropriate in this pen? The choices can be maddening, or one can play the game with complete laissez-faire and still have a great time. After two rounds the game ends and players look upon their parks with pride as they count up their final scores.
Components. I really only know Ankama from the Krosmaster games, which though I am not really a fan of, the components are great. I believe Ankama has provided excellent components for Draftosaurus. The dinomeeples are all excellently colored and designed. The boards are good quality, though I question the “Grasslands” being brown and kinda devoid of grass. All in all, the components are great and I love handling them and playing with them.

Yes, we always include our scores at the beginning of each review. So you all already know what I’m about to say here. I love this game! I love having so many options available to me, only to have the die roll tell me I can’t do exactly what I want, so I have to alter my strategy on a dime. I love being able to see my dinos filling up the park (or swimming in the River if there are no places for them) and watching them frolic… well, okay not frolic in tight spaced pens. No wonder they all went crazy and escaped in those movies. In any case, if you or your family/friends/playdates enjoy drafting games, but want something a little different, while respecting your playtime (something that many drafting games extend) take a look at Draftosaurus. Even children can get in on the action, as there is no need to be able to read, necessarily. I haven’t yet tried it with my 3-year-old, but I think I will this weekend now. That all said, Purple Phoenix Games gives this one an enthusiastically Triassic 19 / 24. Just keep Newman and Nick Fury away from your game table.
  
The Dark Descent of Elizabeth Frankenstein
The Dark Descent of Elizabeth Frankenstein
Kiersten White | 2018 | Thriller, Young Adult (YA)
8
7.8 (4 Ratings)
Book Rating
Great characters (0 more)
Inconsistency in some parts (0 more)
Contains spoilers, click to show
The most amazing thing about classic horror stories is how they still influence many writers today.

To read 'the Dark Descent of Elizabeth Frankenstein,' you don't have to know anything about Mary Shelley's original creation. No, this book seems to take the story of Dr. Frankenstein in a completely different direction than what was known 200 years ago. I, personally, haven't read Shelley's book, but after reading this one, I certainly want to now. Victor Frankenstein is the most interesting character I have read about in a long time.

'The Dark Descent of Elizabeth Frankenstein' takes us to Victor's childhood, where we observe him becoming the insane doctor that he was in 'Frankenstein' - but this one doesn't pass Victor's 21st birthday, and his creation of a 'creature' is much earlier than in Shelley's version. This book was still very enjoyable,even if it doesn't line up with the classic. But instead of following Victor's descent into darkness, we follow Elizabeth's ascension from darkness through her need to be taken care of for the remainder of her life - 'And if Victor did not seem to respond to my sweetness,I would simply cry. He never could stand it when I cried. It would hurt him. I smiled in anticipation, letting the meanness at my core stretch like ill-used muscles' Another interesting part of this book is seeing how well the author, White, creates a sociopathic lead female character, who has tailored herself to wearing the right faces and acting a certain way to get what she wants.

We enter the book with Elizabeth and her good friend, Justine, on a trip to find Victor, who has stopped writing from school some months before - Victor's mother had died before he left, and now Elizabeth was questioning whether or not his father was going to keep her around. We get flash backs here and there of Elizabeth and Victor as children together. The reader is shown that Elizabeth is the only person who can calm Victor during his 'rages,' and she seems to be the only person he allowed inside his world. We're led to believe that Elizabeth truly cares for Victor,but quickly we are told that she only cares if she has a roof over her head or not. Eventually, Elizabeth finds Victor, but he is in the midst of a fever - an ailment he falls under quite often whenever his studies would keep him from eating, drinking and sleeping - he whispers in a fever state 'Do not tell Elizabeth.' and 'It worked.' The horror quickly takes place when Elizabeth explores his surroundings to find a makeshift lab with body parts,both human and animal.

The book spends a lot of time with Elizabeth waiting on Victor, usually for him to return home to the Frankenstein estate. Although White does an amazing job of bringing back words and writing that was of 200 years ago, sometimes it seems she's too busy concentrating on that rather than paying attention to consistency. The story had me glued to the book from part one, but what really kept me going was the character, Victor. If this entire story had been from his point of view, I would have put this book at the top of my favorite books list. This also should have been titled 'the Dark Descent of Victor Frankenstein,' because it's Victor who seems to slowly descend into madness, not Elizabeth, she seems to know what he is going to become, but because she is so occupied with keeping her place at the Frankenstein household, she does nothing to stop it.

Victor, by today's standards, is a murderer in the making:

"The deer stopped keening. It did not die as Victor tugged the knife through the skin over its stomach. I had imagined it parting like the crust of a loaf of bread,but it was tough, resistant. The sound of tearing made me sick. I turned away as Victor strained to make progress with blood coating his hands and making the knife slippery."

Elizabeth takes great measures to keep Victor out of trouble,even when he nearly severs the arm of his little brother out of curiosity. She focuses on keeping the little brother alive, then placing blame on the nursemaid by planting a pair of scissors from her sewing supplies. Elizabeth was not only a good liar, but she was also an antagonist. When Victor seems to not be able to cope with what he did to his little brother, she quickly tells him what they will say to his father: " ' We know what happened. It was the nursemaid's fault for leaving out her sewing supplies. She is stupid and lazy and still sleeping. She will be punished and relieved of her duties. Ernest will be fine.' I paused to be sure Victor understood that this was our story,no matter what. 'And we are fortunate that she is stupid and lazy and convenient, and nothing like this will happen again. Will it?' " She may have very well been the reason Victor did the things he did.

Victor, of course, ends up making a monster, but White didn't try to retell the Shelley novel, instead she tried to give it a different spin from a different perspective. As a storyteller, White did an impressive job with wording and flashbacks. For die-hard fans of Shelley's 'Frankenstein,' I wouldn't recommend ' the Dark Decent of Elizabeth Frankenstein' unless you are willing to read it with an open mind. I only wish there had been more scenes with Victor - an unforgettable character.
  
Heart Berries: A Memoir
Heart Berries: A Memoir
Terese Marie Mailhot | 2018 | Biography
8
7.7 (3 Ratings)
Book Rating
Chaotic coming-of-age manifesto from a First Nations female survivor
This memoir about pain and trauma written by an indigenous woman should not be typecasted and categorised as "Native Writing", although many themes do arise in this area.

As the author explains, this book is less about identity and more about coping with huge swathes of pain - from having a baby taken away right after birth, child sexual abuse to being institutionalised with bipolar disorder, Terese Mailhot is first and foremost a survivor. What she reveals in her writing, is that these issues take different shapes in every community, and for her, she attempts to consolidate her experiences and what she has learnt from her parents together.

In one instance, she talks about how she can't understand the notion of forgiveness preached by white therapists, because she has learnt that pain is a ritual to undertake. And in this way, we see where she appears similar to other survivors and where she diverges because of her belief structures. She also speaks about pain being inherent in the Native condition because of centuries of mistreatment by colonial powers - and so she refers to it differently than some.

Where I struggled with this, is her relationship with her 'boyfriend' Casey, which felt irritating because it took up far too much of the book - and I did just want to shake her and tell her to get a grip especially as she has young children, and it seemed almost juvenile. But overall, an important piece of literature in this growing sphere.