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Isla Dorada
Isla Dorada
2010 | Adventure, Exploration
I have always wanted to be an explorer. Not that I ever really would: I hate sweating, I need at least daily showers, I’m allergic to all the poison plants, and honestly, walking all that way in boots seems like such a drag. BUT! I will play games about exploring and totally get into the themes and mythos. I love them! How does a 10 year old game about exploring hold up to today’s gaming standards? Read on, weary traveler.


Isla Dorada is a set collection, hand management, bidding, exploration, adventure card and board game from a team of designers including Bruno Faidutti and Alan R. Moon. The players are a cohesive exploration team which has crash landed on an island, and they seek the riches within. To do this, the players will be traveling around the island attempting to satisfy their Destinies and pick up treasures along the way. But not every player wants to go where the others want to go. What to do, what to do…
Follow the setup instructions in the rule book until you have a board with turn tracker discs and the players’ shared totem pawn upon the crash site. Each differently-backed card deck will be shuffled and each player will receive cards drawn from these decks as their starting collection. The youngest player will receive the first player marker and will start the game by placing the totem on a path heading away from the crash site where they would like to go and announce the amount of cards they are willing to bid (even zero cards) in order to convince the party to travel there. The game is now on!


Players will be collecting Adventure cards to be used as currency when bidding on party travel in order to fulfill goals on their personal Destiny cards. When traveling each turn, a turn marker disc will be placed on the location the party has visited in order to track the movements for said Destiny cards, which mostly have lists of areas to be visited. They will also be attempting to avoid certain areas of the island which will trigger their Curse card that awards negative points at the end of the game. During two turns of the game players will be able to draw and choose cards from the Treasure deck that will help award points at game end as well. The winner is the player who best collects a combination of completed Destiny cards, Treasures, money, and considerations for negative points from Curses.
Components. People, Isla Dorada boasts some of the best components in a game we have seen. The totem pawn and Bigfoot/Leviathan pawns are simply amazing. The art throughout the game is mesmerizing and gorgeous. So much attention to little details have gone into this production and the final product is a stunning game that you want to keep playing because the component are just so fabulous.

But the game play? It is awesome with the right game mates. If you can play this with your enthusiastic friends, each turn will be simply exciting and joyous to play. Getting friends and family members to shout at each other their bids to move the party toward Septris instead of Methritis because their Curse card is brutal is downright great entertainment. Watching paths being cut off by the Bigfoot and Leviathan and having people visibly create alternate pathways and tactics can be enjoyable as well.

So do I like this game? Yep! It has beautiful components, is somewhat easy to teach to players of all experience levels, and leaves you satisfied when the game is over. This is not a serial, “play every game night” sort of title, but with the right group and mood, this can be a dynamite experience. If you are looking for a high-energy adventure game with lots of player interaction, set out to find a copy. I do wish you good luck, though, as a copy may be hard to come by. Alas, Purple Phoenix Games gives Isla Dorada a totemic 15 / 18. At least we will always have Kilitiping…
  
Book Club (2018)
Book Club (2018)
2018 | Comedy
A book club without a spine.
Let’s be clear before we start; I am NOT in the demographic that this film is aimed at. And judging from the general reactions of the cinema audience I shared this with – 90%+ of who were women aged over 50 – my views are NOT going to necessarily reflect the general view, since there seemed to be quite a few satisfied customers in the audience. But my personal view would be, if you’re going to make a light-hearted comedy aimed at the lucrative silver pound, then at least make it a good one. For this – for me – felt like 50 shades of lame.

The action – if we can stretch the use of English that far – revolves around the four middle-class white ladies (this film challenges neither class nor racial divides) who meet periodically with copious quantities of wine and goat-cheese stuffed tomatoes to discuss a book. Hotel owner Vivian (Jane Fonda, “Klute”, “On Golden Pond”) is making lots of love but is reluctant to commit to it herself; Diane (Diane Keaton, “”Annie Hall”, “Something’s Gotta Give”) is recently widowed and struggling against being pigeon-holed as an ‘old duffer’ by her two daughters; Sharon (Candice Bergen, “Soldier Blue”, “Miss Congeniality”) has devoted her life to her career as a high court judge at the expense of a physical relationship (“What happens to a vagina that hasn’t been used in 18 years?!”); and Carol (Mary Steenburgen (“Back to the Future Part III”) is in a sexless marriage with her recently retired husband Bruce (Craig T Nelson, “Get Hard“, “Poltergeist”).

Vivian introduces the book club to “50 Shades of Grey” and the book influences everyone’s lives in different ways.

What ensues is 100 minutes of double entendres (“You have a lethargic pussy” says a veterinarian… you get the level) as the four separate stories (bump and) grind towards their separate conclusions. There are one or too laugh-out-loud moments but the majority of the screenplay is merely smile-worthy: “Mostly harmless” as Douglas Adams would have said.

What IS good, which is the reason my rating won’t have a “1” in it, is that it does give a reason to see some of our more senior actors and actresses strut their stuff again on the main stage.

In terms of the lead performances, while Steenburgen is good, it is Candice Bergen who impresses most as a fine comic actress. More please! Fonda and Don Johnson (“Miami Vice”) were supposed to be a hot couple, but their acting to me appeared false and their chemistry non-existent: did they have a fight outside the trailer every morning? And Diane Keaton was… well… Diane Keaton: the ditzy old hippy shtick wore a bit thin for me by the end.

We also have appearances from the great Andy Garcia (“The Godfather Part III”, “Oceans 11”), Wallace Shawn (just SOOooo good as the sleazy mob lawyer in “The Good Wife/Fight”) and (best of all) Richard Dreyfuss (“Jaws”, “Close Encounters of the Third Kind”). Dreyfuss has merely a cameo, but I was just longing for more of his character.

Alicia Silverstone (“Clueless”, “Batman & Robin”) even turns up, but her character (together with her sister played by Katie Aselton) is so annoying and vacuous that it’s not easy to warm to her.

A standout – but not in a good way – is the special effects, with some of the dodgiest green screen work I’ve seen in many a year. Think “North by Northwest” quality….. but that’s nearly 60 years old!

So, it’s not a film I would run to see again, but I’m not going to pan it completely, since if you are of the demographic that enjoys such films, you may really enjoy this one. It reminds me somewhat of “It’s Complicated” – and that’s one of my wife’s personal favourites! It also addresses some key topics that will be of relevance to a senior audience, not normally addressed by movies: male impotence resulting from self-doubt; the need to keep a young and ever-inquiring mind; and the good times to be had by getting out and back in the game again after bereavement (yes, you know who you are and you know I’m addressing YOU here!).
  
S(
Surreal (The Divine Trilogy, #3)
10
10.0 (1 Ratings)
Book Rating
I can still remember the first time I met Jayden and Catherine, and it thrills me to this day. As a result, I allowed myself a little quiet time before starting this book, to remind myself of not just the journey the characters had already been on, but the journey I had been on as a result of reading these books. You see, Ms Hargrave was the one to introduce me to BDSM and the thrills you could get from reading a book of this nature. Before that very first time (just about 18 months ago) when I picked up the first installment, I never would have dreamed I'd be as hooked on Jayden and Erin's story as I am today. And so, without further ado, I'm going to tell you why Surreal was my best read of 2014, and why I seriously doubt it will ever move from my top 5 books. Ever.

One thing I adored about this book (and there were plenty, so bear with me if I get my ordinals in a tizz), was how beautifully it continued on from the rest of the series. As someone who had read the first two books, I knew what was going on, but that doesn't mean I didn't appreciate the little recap to bring me back up to speed. This was perfectly pitched - someone like me had just enough to open the floodgates and rekindle the love, but a new reader would have ample to keep them going through the book (although if that were me, I'd have gone back to the beginning right there).

The character development through this novel was another piece of exemplary writing. Jayden and Erin both faced very different and unique challenges to what they had in the previous novels, and to watch them work through these together made for brilliant reading. They've both reached a new stage in their lives where perspectives change, their wants and needs as individuals and couples are different, but still Hargrave writes them with a realism and beauty that surpasses most other authors out there.

Well, let's get to the point of it - the sex. Wow. Oh my. Jaydenisoneseriouslyhotpieceofass. Oh, my bad, no spaces? But seriously. Oh. My. Goodness. Quite simply, the sex is phenomenal. The stuff these two get up to is inspirational, honestly. If I had a guy half as good as Jayden (or maybe if I even had a guy....) I'd be reading this as a couple and reenacting certain parts! It's so well written, pacy, detailed and above all exciting. I wanted to be Erin, I wanted Jayden to be my Master and above all, I wanted this to all be real because that's how it felt. At times I have to admit that I reached for cold water and a fan, it was that hot, but it's all safe, consensual, within their own limits. That's something that not all authors take the care to convey, but Hargrave clearly shows a responsibility to her readers - she knows that some will want to go out and try this stuff, so she gives them the signs and tips to make sure that they don't hurt themselves. I have learned more about sex and safe practice through her books than any sex ed class at school - fact.

Something else I loved about this book was that Hargrave left those odd few spaces which allow the reader to have their own questions. You want to keep reading, but you can hear your cogs ticking as you are thinking over that last scene or plot twist. And when you've put the book down, it leaves you thinking even more, it literally consumes so many moments in thought that you could live in this world. That's a super positive for me as I like a book to suck me in, hold me captive in the world created by the author, and Hargrave does this so much better in Surreal than all of her other works combined. Of course, the only downside to this is the book hangover - and be prepared cause it's a doozie (I lost nearly a week mooning over Jayden). You truly didn't expect, or want, the book to finish. Even now, much later on, I'm still wanting (and hoping) for more of Jayden and Erin because I adore them so much.

But for all my mooning and love of the sex scenes, it was actually some of the most vanilla parts of the book that were my favourite. Ms Hargrave is without a doubt one of the best and most skilled authors I've ever had the pleasure of reading. Certain scenes (and I shan't spoil here) were utterly mind blowing, taking my breath away and flooring me with their brilliance. Hargrave truly is a master of her craft.

And so, sadly, just like the trilogy all things must end, but boy did this end on a high. Surreal is, by far, the crowing glory of this trilogy and Hargrave should be immensely proud of what she has created. I recommended these books to all I met, but I do so with an added vigour after reading Surreal. Thankyou for this book, this series, for opening my eyes.

But above all, thankyou for writing and for letting me have this experience. It's been divine, sublime, surreal from start to finish.

*This book was first reviewed on Lily Loves Indie as part of a blog tour, for which an ARC was received in return for an honest review*
  
Rambo: Last Blood (2019)
Rambo: Last Blood (2019)
2019 | Action, Adventure, Drama
Hopefully this truly is Last Blood.
In Sylvester Stallone's fifth and (hopefully) final outing as one-man army John Rambo, we find the eponymous hero enjoying the quiet life on the Texas ranch he returned to at the end of "Rambo (2008)".

The character is still as reflective and composed as ever, with hints and flashbacks to his ongoing struggle with PTSD following his experiences in Vietnam. He trains horses on the ranch and acts as surrogate father to his college-bound niece, played by the relatively-unknown and absolutely stunning Yvette Monreal. He also has an unfathomably complex network of tunnels dug beneath his property, which could never have been done by one man, even in the 11 years that have past since the last movie.

The first ten minutes set the scene and familiarizes the audience with characters old and new. Having watched all four previous films in preparation for this one, it's quite sad to see how much the essence of Rambo as a person has changed. The first three all followed the same theme - a reluctant warrior with a muted self-loathing of the terrible abilities he has been blessed with, begrudgingly fighting someone else's war because he can't stop himself from doing what he thinks is right. The fourth one took the series in a different yet understandable direction - he's getting older, he's retired from the world, and he's minding his own business when trouble happens to find him. Then, the old Rambo we saw in "Rambo: First Blood - Part II (1985)" comes out and lays waste to everyone. But in this latest film, you barely recognize the character compared to the previous entries. He doesn't look or feel like the Rambo we've known over the years, which means this film struggles to look and feel like a Rambo film.

The next five minutes establishes the upcoming plot of the movie (such as it is), which is transparent and predictable. It then morphs into "Taken (2008)" on steroids! It takes a nice diversion at first, showing Rambo take on an entire Mexican people-trafficking ring, only to get the living hell beaten out of him. What you might think would happen in real life, but you kind of expected Rambo to go all "Rambo" on them, so when he doesn't, it's almost a pleasant surprise.

However, normal business soon resumes. Another tussle with some of the Mexican bad guys sets up the final act, which is Rambo vs. Every Mexican Criminal Ever - clips of which you will have seen in the trailer.

This is where the film lets itself down, if I'm honest. You would expect the finale to be the big payoff, but it actually ruins what would otherwise have been a half-decent film. It would be silly of me to criticize a Rambo film for being unrealistic. That being said, there's pushing the boundaries of belief, and then there's just lazy writing!

The final act begins. Five trucks of bad guys show up. Around 20-25 armed men are shown approaching Rambo's location. It's no spoiler to say he probably kills about 50 in total. Not sure where all the disposable enemies came from, but he didn't seem to mind.

Then there's the five-minute montage of him booby-trapping his ranch prior to the bad guys showing up. Something he did without any actual evidence they would come for him - just an assumption that somewhere there's a group of people who probably want to try and kill him, so best to be prepared. The whole scene feels like what would happen if "Deadpool (2016)" and "Home Alone (1990)" had a baby. Don't get me wrong, it was mindless, cringe-inducing, blood-soaked fun, but a lot of it felt unnecessarily complicated.

And then there's the violence itself. I love an action movie that drowns in crimson as much as the next person, but a lot of the violence felt like it was there for the sake of it. Like the producers said, 'We've got the 18-certificate, so let's make use of it.' I'm sure there's a deep-rooted psychological argument to be made for it. Like it's intentionally over the top to serve as a metaphor for the horrors Rambo suffered in Vietnam or something. Personally, I don't think this film is capable of being that deep and meaningful.

I really, really wanted this film to be good. I enjoyed the others and I wanted to enjoy this one. And I did, to an extent, I guess. But the whole film felt pointless. I understand the thinking that the series needed a proper and fitting end to the character's arc. But, if I'm being honest, you could've said the last film did that. It actually provides a better ending to the character than this one. The way he returned from Burma and is last seen approaching the family ranch after 30+ years away... you could've ended it there and left it to the audience's imaginations as to how he lived out the rest of his life. But money talks, and unfortunately, it ruined an otherwise successful and enjoyable franchise that had simply ran its course. A prime example of not knowing when to quit, this sentiment is echoed by Stallone's aging appearance, which takes away what credibility this character had left.

A real shame, but sadly, this isn't a film that's worth watching, unless you're a true die-hard fan of the character, in which case you'll want to watch it just because, but you'll be left disappointed.
  
Sheriff of Nottingham
Sheriff of Nottingham
2016 | Bluff, Card Game, Medieval
One neat thing about the board gaming hobby is how many new games are designed/created daily. So much innovation, creativity, and hype surrounds new releases and helps keep us gamers hooked! That being said, what happens to older games as time goes on? Can they still hold their own over the years? Do they still feel new and novel to first-time players who are getting to them late? The latter describes me with Sheriff of Nottingham. I only received it for Christmas two years ago, and it has sadly been sitting on my Shelf of Shame until recently. So now that I’ve finally gotten it to the table, how does it hold up? Keep reading to find out!

Disclaimer: I have the first edition of this game, so the pictures below do not reflect the art/component changes brought in the recently released second edition. -L

Sheriff of Nottingham is a party game of bluffing, negotiation, and set collection in which players are trying to earn the most money by bringing their goods (Legal or Contraband!) to market. However, before those goods can get to your merchant stand, they must be cleared to pass by the Sheriff of Nottingham. Are you honest in your declarations, or are you trying to sneak something past the town authority? Bluff, bribe, or negotiate your way to victory and collect the most gold!

To setup for a game of Sheriff of Nottingham, each player receives a merchant stand board and bag in their chosen color, 20 starting gold, and 6 Goods cards. The remaining Goods cards are placed in a draw pile, with 2 adjacent discard piles. Turn over 5 cards to each discard pile, select a starting Sheriff, and the game is ready to begin! Sheriff of Nottingham is played over a series of rounds, and each round is broken down into 5 phases: Market, Load Merchant Bag, Declaration, Inspection, and End of Round. Important note – the player acting as Sheriff for the round will only act in the Inspection phase of a round. During the Market phase, players have the opportunity to discard unwanted Goods from their hand in order to draw cards from the draw pile or either discard pile. New cards are drawn one at a time, and you will draw as many cards as you have chosen to discard. The cards you discard will be placed in either discard pile, in whatever order you choose.

The next phase, Load Merchant Bag, is pretty self-explanatory. All merchant players will select up to 5 cards from their hand to place in their merchant bag. Snap it closed, and place it in front of you for the next phase, Declaration. In this phase, players will take turns declaring what good they are bringing to market. You must say exactly how many cards you are bringing, and you may only declare 1 type of Legal good! Even if your bag has multiple types of goods, you must declare only 1 type. Here is where your bluffing skills come into play! Once all players have made their declarations, the game moves to the Inspection phase, and it is now time for the Sheriff to act! In this phase, the Sheriff will get to decide if they wish to inspect any of the merchant bags, and merchants will have the opportunity to negotiate or bribe the Sheriff to not inspect their bag, or to inspect an opponent’s bag instead. If you make a deal with the Sheriff, you must hold up your end of the agreement!


Once the Sheriff has made their decision, they will either inspect bags or allow them to pass. If you are allowed to pass, you will take back your bag, open it, and add all goods to your merchant stand in their corresponding locations. Legal goods are known to all players, but Contraband goods are kept face-down. If the Sheriff chose to inspect your bag, they will open it and reveal the cards inside. If you were in fact telling the truth, and the cards inside are exactly what you declared, you add them to your merchant stand and the Sheriff will pay you a penalty for each Good card in your bag. If you were lying, a few things happen. First, any goods that were truthfully declared will go to your merchant stand as normal. Any goods that you lied about are confiscated by the Sheriff, and placed onto either discard pile. You then will pay the Sheriff a penalty fee for each confiscated good! The final phase, End of Round, has all players draw back up to 6 cards in hand, and the Sheriff title passes to the next player. The game continues in this fashion until all players have been the Sheriff twice (or three times in a 3-player game). Points are counted up – from your goods in your merchant stand, any gold coins you possess, and any bonus points for majority of Legal goods compared to opponents. Once all points have been tallied, the player with the highest score wins!

I know that I have said before that I generally don’t like bluffing games, but I think that Sheriff of Nottingham might be an exception. Yes, in some cases you will have to bluff about the contents of your merchant bag, but the ability to bribe/negotiate with the Sheriff takes some focus off the actual bluffing part. Can you convince the Sheriff to inspect another player’s bag just because you are trying to hinder that player? Or do you try to get the Sheriff to inspect your own bag, because then they will have to pay you a penalty fee for your honesty (this round, at least). It feels like there is more strategic gameplay here than simple bluffing, and I like the opportunity to strategize instead of relying solely on my (admittedly horrendous) poker-face.

Another thing that I really like about Sheriff of Nottingham is that it can technically be categorized as a party game, but it doesn’t feel like a typical party game to me. It takes strategy to play, and doesn’t just rely on crude/adult humor for laughs. This game really engages all players at all times, as you’re constantly watching your opponents, keeping track of what goods they seem to be collecting, and trying to catch them in a lie. The gameplay itself is pretty streamlined and straightforward, and that just helps to make it flow naturally and logically. The playing time is listed as 60 minutes, but it doesn’t feel like a long game to me at all. It’s just a light, fun, and entertaining game for really any type of game night.

Let’s talk components for a minute. Again, I have the first edition of the game, so I cannot speak as to any component changes in the second edition. But overall, the quality of the first edition is pretty nice! The merchant stand boards are nice, thick cardboard, and are colorful and clear. Perhaps my favorite part of the boards is they each have a turn order reference on them. Not that the gameplay is that complicated, but it’s nice to just have that quick guide. The Goods cards are good quality and feel nice in hand. The artwork is mostly pretty simple, but I like that, since the crux of the gameplay is in the player interactions. The cardboard coins are chunky, and the insert doubles as a draw/discard pile organizer – which to me is a lifesaver! Nothing bothers me more than unruly stacks of cards. The merchant bags are nice and mostly functional. My biggest issue with them is that sometimes the snaps are a little hard to open, and it feels like you might tear the bag if you pull on them too hard. To alleviate that, I just don’t have players actually close the snap, instead just folding over the flap, and that works just as well! Great production quality in my opinion.

So if I seem to like this game, why did I only give it a 4 out of 6? The simple answer to that is that I do like the game, but I don’t love it. It’s fun and serves its purpose well, but it’s not a game that I am dying to pull out every game night. It’s one that will stay in my collection for sure, because there are some occasions that are just perfect for it. But it’s not one that will ever make its way to my Top 10. All in all, it holds up well for being an ‘older’ game, but it doesn’t exactly have me jumping up and down to play. That’s why Purple Phoenix Games gives this one an 11 / 18.
  
UM
Uncertain Magic
10
10.0 (1 Ratings)
Book Rating
Uncertain Magic by Laura Kinsale
Genre: Adult Historical romance
ISBN: 9781402237027
Published: May 4th 2010 by Sourcebooks Casablanca (first published March 2nd 1987)
Rating: 5
Roddy has a "gift"—or as she thinks of it, a curse—that allows her to hear the mind and feel the emotions of every human and animal on earth. Because of this, and her family history, she knows she will never be married, never have her own family… because what man wants every single thought and emotion on display for his wife? Past failed marriages in the family have shown her that her happiness is a hopeless cause… until she meets one man whom she does not have access to his thoughts and feelings. So Roddy takes things into her own hands. She realizes a little too late what kind of man she's gotten interested in her: Lord Iveragh. The Devil Earl of Ireland.
She carries out her plan, however, and he seems to like her enough to marry her. But The Devil Earl is hiding things from her… and possibly himself. Roddy finds that she can help him… but it will require more than she may be willing to give. If she doesn't, though, she will loose him forever… and maybe loose herself, too.
I loved Uncertain Magic. I wasn't sure what to expect when I started reading it. It was certainly a romance, and a very good one at that. But it was so much more than a romance novel: It was a clever blend of romance, adventure, historical events, family secrets, and Gaelic magic. The plot incorporated a rebellion in Ireland, smuggling, murder, and magic. There were horse races, escaping soldiers, and midnight balls with the dead.
The relationship between Roddy and Faelan (Lord Iveragh) started off a little random: a chance meeting, Roddy saving his horse from a heart attack, her pretending to be a stable boy and bragging on his employer (herself, of course) and Faelan seeing through it and embarrassing her. As it continued, I was a little surprised at the speed it progressed: They were married by chapter five. But them being married though the book was such an important aspect, that I understood it later. Of course, no marriage is perfect, and many romances are victims of happyland syndrome, where their relationship is so perfect that it's almost Holy.
Not this one.
There were misunderstandings, tears, heartbreak, scandals, possible affairs, redemption, and healing. And plenty of love-making.
With that said: the characters were great. Roddy was sweet and soft, but she had her spunk and I liked her immediately (especially when she took out a rude stableboy with a single kick). Faelan was, as his nickname describes him, a devil—but he was good that way. He was a little obnoxious, he had his sarcastic moments, and he certainly had his pride. He's the kind of dark secretive hero that everyone looks for… but with a touch of madness—or maybe magic—to make him even more mysterious. I love Roddy, I adore Faelan, and his mother (let's just say she never. shuts. up.) makes me laugh… the characters in this story are gems.
Just as I didn't expect the twisting exciting plot, I didn't expect the writing to be so good. It felt great to read, and the dialogue was easy to speak and felt natural. It flowed well, and was descriptive and lyrical. I liked the way Kinsale described Roddy experiencing everyone else's thoughts and emotions, and I liked the way she didn't over-describe everything—every little facial expression, every little movement—leaving out some for your imagination, but added enough description to allow you to see everything.
There were disappearing faeries and blind men who could see (try figuring that one out!) and missing chunks of time… all tied up beautifully at the end. Although it was, at first, a little confusing to figure out what had just happened on the last few pages, I loved the ending. There wasn't quite enough closure, but it didn't need to be closed: it was more like an opening for their new life together. After reading it, you know what will happen… so it doesn't need to be said.
This is probably one of my favorite books I've read this year, and it demands a re-read in the future.
Content/Recommendation: Some sex, mild language. Ages 18+
Review copyright Haley Mathiot 2010. Review copy supplied by publisher.
  
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Heather Cranmer (2721 KP) rated The Lying Game in Books

Feb 9, 2019 (Updated Feb 9, 2019)  
The Lying Game
The Lying Game
Ruth Ware | 2017 | Fiction & Poetry, Mystery, Thriller
7
7.8 (23 Ratings)
Book Rating
Awesome plot twist (2 more)
Interesting story line
Fast paced
Overuse of profanity (1 more)
Immature characters
A Good Read
There was something about the synopsis for The Lying Game by Ruth Ware that caught my attention. I guess I wanted to see how this lying game the girls played would turn out. While The Lying Game was a good read, it didn't really focus on the actual lying game too much.

The plot for The Lying Game was interesting enough. Thea, Isa, Fatima, and Kate all met at Salten, a boarding school for girls, when they were all 15 years old. Thea and Kate tell Fatima and Isa about they lying game as well as the rules. However, that's about as much as the plot focuses on the the actual game which was disappointing. When a body is found near Salten many years after the girls were expelled from their boarding school, they must all come together to get their story straight. Isa isn't taking what happened at face value and begins to become suspicious of Kate's tell of events. She will do whatever it takes to discover the truth about what happened that fateful night that changed all four of the girls' lives. I will admit that there were some great plot twists in The Lying Game that I never figured out.

The world building in The Lying Game was mostly believable. I do feel like the townspeople of Salten would have been a bit more suspicious of the women coming back to Salten when a body is found. The women say it's because of Salten school's reunion dinner (which happens during the middle of the week, strangely), but this is the first time they've ever been to one of the dinners. I also had a hard time with Isa's baby, Freya. Freya seemed to be the most well behaved six month old baby! Isa brought Freya with her to Kate's house, but during much of the story, Freya never cries. Yes, there are a few times where it's mentioned she cries, but for the most part, Freya is happy wherever she is. Isa seems to be more obsessed with Freya more than any mother I've ever known, yet she puts that baby in a lot of danger during the course of the story.

The characters in The Lying Game were just okay. I did like Fatima the most. She seemed to be the most mature and reasonable out of the lot of them. Thea was alright. I did like how blunt she could be. Kate came across as being a bit whiny and manipulative. Isa was just very selfish. She seemed to only think of herself instead of her baby and husband. She blamed her husband for so much when it was clearly her fault their relationship was falling apart. I felt so sorry for Owen, her husband. Luc was an interesting character. I did feel sorry for him for how he was treated during his childhood. The major thing that annoyed me was all the profanity. The four main characters, Thea, Fatima, Kate, and Isa, swore so much. I'm okay with swearing, but a lot of the swearing seemed misplaced and like it was written in just to be there. It served no purpose. I would understand it more if they swore a lot in their teens, but these were women in their thirties sounding like they were swearing to sound cool or because they normally weren't allowed to. I just think the swearing was a bit over the top.

The pacing is very good in The Lying Game. Events flowed well, and I found myself not wanting to put the book down. I had to know what would happen next. Not one part of this story became too boring.

Trigger warnings in The Lying Game include lots of profanity, drinking (both underage and of age), cigarette smoking (underage and of age), animal violence (the death of a sheep), no sex but things leading up to it although not graphic, some drug references, overdosing, the drawings of naked underage girls, and murder.

All in all, The Lying Game is a good read. Yes, it doesn't have some problems like the characters being immature and selfish and the overuse of profanity, but it's still a fast paced thriller with a fantastic plot twist. I would recommend The Lying Game by Ruth Ware to those aged 18+ who are fans of thrillers.
  
The Hunger Games (2012)
The Hunger Games (2012)
2012 | Drama, Mystery, Sci-Fi
Director Gary Ross had his work cut out trying to create a film which brought to life the startling realism of Suzanne Collins’ successful trilogy of novels and here we have the first, The Hunger Games.

This film has come at a time where movie fans have been released from the clawing hooks of the Harry Potter franchise and the finale of the Twilight Saga is now on the horizon. Some would say, it’s the perfect time to begin a new franchise and for the most part, they’re right. Move over witches and vampires, there’s a new, more mature kid ready to take your crowns.

I for one went into The Hunger Games trilogy blindfolded. I have not read the books so this review is purely based on the film I saw before me and I must say; I was mightily impressed.

The film is set some way in the future and the world is a much different place; in a place called Panem (a post-apocalyptic North America) is where we find 12 Districts full of variety with different races living alongside each other, just as we have today. However, there is a more sinister side to things as we learn that once a year; The Hunger Games tournament takes place.

For those of you not familiar with the event itself, here’s a brief description. Each year, one boy and one girl aged between 12 and 18 from each district fights to the death until there is one winner, showered with riches for the remainder of their lives.


Jennifer Lawrence of X-Men First Class fame stars as Katniss Everdeen, a plucky young girl brought up in the coal mining community of District 12. After her young sister is picked to represent District 12, she decides the only thing to do is nominate herself and save her from certain death. Her male counterpart is Peeta Mellark played by a mature looking Josh Hutcherson of Journey to the Centre of the Earth fame.

Once the pair have been selected, they are taken to Capitol, a city brimming with the wealthy, a stark contrast to the coal mining community our District 12 heroes come from. Woody Harrelson stars as a previous winner of the games and the District 12 mentor, he takes it upon himself to train the ‘tributes’ and prepare them for the task ahead.

Once in battle, all chaos ensues and this is where the film begins to partially unravel. The actors and actresses all do excellent jobs, in particular Lawrence plays Katniss exceptionally well, her soft side comes through but you never forget her harsher, hunter like persona. Unfortunately, the action is held back by the ridiculous 12A certification the film has been lumbered with. It has become the case, as with The Woman in Black earlier this year that films based on best-selling and well known books or with teen stars have to be given this frankly dire classification. The violence is toned down to such a level that it becomes unrealistic and from what I have read, The Hunger Games is a much more brutal and unforgiving experience as a novel.

Other negatives include some shoddy CGI and too much hand based camera work, the battles at the beginning of the games are messy and not enjoyable to sit through. It’s a disappointing lapse in a film which is actually very good indeed.

Thankfully, the lengthy running time allows the final third to pick up nicely to leave you with a lasting impression.

The Hunger Games had the unenviable task of being on the receiving end of comparisons to Harry Potter and the Twilight franchises, and to an extent it has done its source material proud. Does it live up to the much-loved world of Hogwarts? Probably not. Does it live up to the lust and romance of the Twilight Saga? Most definitely. It sits, right smack in the middle and that’s not a bad place to be.

Gary Ross has produced a fine blockbuster with excellent performances from the cast and some fabulous design choices. Yes, it’s a little too long, there are some shoddy special effects and the character development lacks depth, but for fans of the series and newcomers alike, it moves the game on and is an enjoyable experience.

https://moviemetropolis.net/2012/04/05/the-hunger-games-2012-review/
  
AB
A Brand New Ending
S.A. Rolls | 2013
4
4.0 (1 Ratings)
Book Rating
(This review can be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).

I really wanted to enjoy this book especially since I enjoy books that are set in an asylum. For the first half, I really enjoyed the book, but the second half read more like an erotica, and I just couldn't finish it once I got to about 71%.

After being abused by her step-father since 15, Phoenix attempts to kill herself after jumping off a bridge. She is placed in an asylum to make sure she gets better. There she meets Braeden and feels drawn to him. Braeden also feels drawn to Phoenix and doesn't know why.

I thought the title was an interesting one. It definitely caught my attention! I love it!

The cover is a bit bland, but it still caught my attention. The lost girl on the front is what I loved about it.

I think the world building would have been a lot better had there not been insta-love. Phoenix and Braeden instantly feel drawn to each other, and they're automatically in love. This really annoyed me! Also, if an aide in an asylum pursues a relationship with a patient, that aide could/would be fired for misconduct. However, Braeden never gets in trouble even though a lot of people know about him and Phoenix.

The pacing goes back and forth between being slow and decent. For the most part, it is decent, but there were a few bits where the pacing slows down a lot, especially as we keep getting told how much Braeden and Phoenix "love" each other. Their feelings for each other are mentioned a lot which I felt was quite redundant.

The plot of the damsel in distress and the knight in shining armor has been done before, and I liked the fact it was set in an asylum. I'm always intrigued by mental disorders and what not. That was the plot for the first half of the book. In the second half of the book, the plot just went to how much sex could Braeden and Phoenix have.

In the second half, all Braeden and Phoenix did was have sex...graphically!! I felt like I was reading a whole different book! I felt like this book went from a sweet contemporary romance to an erotica book! It seemed every other sentences was about them having sex or thinking sexual thoughts. This is what really put me off the book, so at 71%, during another erotic sex scene, I stopped reading. I don't do erotica books. I really wish I had known this book has very graphic sex scenes and a lot of them because then I wouldn't have even bothered wasting my time.

I couldn't really connect to the characters. I kind of liked Phoenix, but there was just something missing with her. I really couldn't feel anything emotionally when it came to her. I did at the beginning, but she just became sort of a dull character. Braeden just annoyed me for some reason. Maybe it was the fact that his swearing was over the top or that he abused his position of authority. He tried to hard to come across as a bad boy a lot of the time, and it just wasn't working. I did like Rain though, and I would've loved to hear more about her.

The dialogue wasn't working. There was way too much swearing, and most of it didn't feel natural. Braeden was the one who swore the most, and it was like every other word was the f word. Braeden's friends swore, Phoenix swore, the doctor/Braeden's father swore...practically every character mentioned in this book swore. With all the swearing, the majority of the dialogue felt very forced and very fake.

Overall, A Brand New Ending by S.A. Rolls just didn't do it for me. The dialogue felt too forced, and I felt like I had picked up an erotica novel even though it's not labelled as such. However, this book has got a lot of great reviews, so perhaps I'm just too much of a prude.

I'd only recommend this book to those who are 18+ who enjoy reading erotica.

<b>I'd give A Brand New Ending by S.A. Rolls a 1.5 out of 5. </b>

(I received a free ecopy of this book in exchange for a fair and honest review).
  
The Purge: Anarchy (2014)
The Purge: Anarchy (2014)
2014 | Horror
Last year audiences got a glimpse into a future America where crime, unemployment, and other social factors were at an all-time low. The cost for such radical social transformation was an annual Purge where for 12 hours; all crimes including murder are legal.

The film was made for less than $4 million and went on to become a surprise hit which naturally gave rise to sequel plans.

“The Purge: Anarchy” picks up a year later shortly before the annual Purge commences. The story follows three main groups of people who are preparing for the pending evening in Los Angeles.
Eva, (Carmen Ejogo), is a single mom who works as a waitress when she is not caring for her daughter and father, Shane and Liz a coupling facing a possible separation, ( Zach Gilford, Kiele Sanchez), and a mysterious man known as Sargent (Frank Grillo).

Although strangers at the start of the evening, fate brings them all together on an evening where not everyone can be trusted as people can turn on one another over long standing grudges or simply to ‘free the beast” as they call it citing their right to do so as granted by the new founding fathers.

The streets have become a battlefield as the carnage builds up and people locked in their buildings soon find themselves under attack from black armor clad shock troops supported by chain gun equipped semi-trailers.

The main characters of the film must work with one another to stay alive as Sergeant as desperate need of a car to replace the one he lost saving his companions, but to the others he is a dangerous wildcard that they are not sure can be trusted.

As the group moves through the streets looking for safety, danger is all around them and as they evening progresses they learn more and more about the Purge and who in society benefits the most from this annual event.

With death a constant companion, the group must survive against all odds in a world gone mad for 12 hours and with limited options, they must take on the deadliest threats ever assembled for The Purge.

The film is a rare sequel that is actually better than the original. The increased budget shows as the ability to set the story in a city rather than a single home has allowed a more diverse cast of characters, motivations, and scenarios to be presented.

Aside from the solid mix of action and suspense, I enjoyed the fact that the characters came across as real people rather than stereotypical fodder for films of this type. While there is not tons of depth given to them, we are given enough information to understand their motivations and find a reason to care for them.

The film also takes on some very touchy subjects such as social injustices, the needs of the poor vs the seemingly uncaring attitudes of the wealthy and how laws seem to be made often to appease only the rich and powerful at the expense of everyone else.

Taking on such difficult subject matter without becoming overly preachy was a strong point of the film as it not only entertained but raised some very good questions and social commentary while allowing the audience to make up their own minds.

This reminded me in many ways of the original Star Trek series as they were pioneers in taking on topics that the network censors would not allow by hiding it in the cloak of fantasy. The powers that be had little knowledge of what was being presented but those who did watch the show clearly got the message.

This was evident in the film when the tables turned on a sadistic and elite socialite which resulted in loud cheers and applause from the audience.

There has been talk that the next film in the series may be a prequel and deal with the original Purge and how it came to be. I for one would love to see more as the nature of the premise gives rise to so many stories and scenarios in one night alone, and the fact that the Purge is an annual event, and then perhaps we will see films in this series on a regular basis. If they keep up the quality of this one, then I say bring them on.

http://sknr.net/2014/07/18/the-purge-anarchy/