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Gareth von Kallenbach (965 KP) rated the PlayStation 4 version of Fallout 4 in Video Games

Jun 19, 2019  
Fallout 4
Fallout 4
2017 | Role-Playing
When Fallout 4 was first announced last June at E3, I like many gamers was thrilled for the latest chapter in this ongoing and enduring series. The fact that Bethesda was able to deliver successfully on the November release date was even more amazing as was the incredible stability, complexity, and fun of the game.

While we featured the game extensively on our holiday gift guides and radio segments, I opted to wait to do the full review until I had spent more time with the game. The story the game is very compelling and that you’re a father looking to recover his son in a post-apocalyptic world. The interactions that NPC characters are extremely enjoyable, as is the open world and highly customizable nature of the game. There are countless options for weapon and clothing customization, side quests, weapons, your armor, and even your companion. All of this helps make the game ending incredibly complex, diverse, and deeply rewarding experience.

I have to admit that I do have some frustration with the menu system as for me; I’m not a big fan of micromanagement and I have to admit that I found crafting a bit frustrating at times. I remember an early mission where I had to construct a transmitter to be very frustrating as I could not seem to get all of the completed parts together.

The beauty of the game though was that I was able to go off on other quests, combat enemies, trade, craft, customize, explore, and more so that I was able to be more than entertained when I got caught up in a segment. I really enjoyed being able to do things like raid an enemy base and take down numerous bad guys as well is combat mutated creatures. The longer I spend with the game, the more I began to appreciate the complexity of it in that there are multiple ways to play it, when it, and enjoy it. I’ve heard of players who achieve great things without even leaving the vault area at the start of the game. There are players spend a considerable amount of time crafting their community, appearance, and weaponry to find the best overall gaming experience.
I and the other hand like it sleek and simple, and prefer to get right down to the action. Now this course cause me to learn some patience as I would often overload my character was salvage and had to learn quickly what is useful to keep, sell, and discard. Combat was extremely satisfying although I did get a little hung up at times having to change weapons in my Pip Boy. I would’ve liked a little more streamlined approach where I could have several weapons stage as well as grenades without having to access a menu during heated moments. Naturally I understand this is a frustration from a PC gamer’s perspective and those playing the game on a console don’t have the luxury of multiple hotkeys to assign.

From the solid voice acting, enjoyable story, numerous customizations, an abundance of fun and action filled moments; Fallout 4 is the rare game that delivers on what fans expect as well as brings an abundance of options and enjoyment to the game will be on the first play through. Not only is the game one of the better releases of 2015, but one can argue that it is one of the better game releases ever not just of the series which is high praise indeed. I cannot wait to see what comes next for the series as this is been a trip well worth taking.

http://sknr.net/2016/01/23/fallout-4/
  
Call of Duty: Ghosts - Nemesis
Call of Duty: Ghosts - Nemesis
Shooter
Nemesis has arrived and it closes out the DLC for Call of Duty: Ghosts in
grand style. The collection offers four new maps as well as the final
chapter of the Extinction series and is a satisfying and engaging
conclusion to Ghosts and should keep fans busy until Call of Duty:
Advanced Warfare ships in November.
As I have documented in the past, The multiplayer aspect of Ghosts never
fully clicked for me the way that past versions of the game have. I have
been frustrated by numerous hacks, balance issues, and other frustrations
when playing on PC which has diminished the enthusiasm I once had for it.
Nemesis does many things right such as restoring the fun of run and gun
style play but yet allowing players of other styles to have their day as
well.

By offering classics such as Team Deathmath and Kill Confirmed I have
found that my scores have increased and my levels of frustrations have
decreased. Nemesis has eschewed the rewards of adding Michael Myers, the
Predator, and Pirate and Mariachi rewards that were a nice perk of the
previous packs to give players what they want, action.

Showtime

Is a run and gun map set in a kill or be killed arena. Teams battle in the
arena and backstage in a close quarters fragfest. I love to walk around
with an armed explosive in game daring people to take me out, and then
racking up the kills by wading into groups of enemies.

The shotgun worked very well for me as being on the move is a good plan as
although there are plenty of cars and containers to hide in as well as a
pyrotechnic stage, you will be found fast in this one.

SubZero
This has been my favorite map of the collection. Set in a frozen Canadian
base, there is everything from a Hockey rink to stacks of beer crates as
players battle indoors and outdoors. Plenty of choke points that area
ideal for snipers and grenades as well as some great outdoor environments
make this one a great map for those who like to get into the action fast
and pile it on.

Dynasty
Set in an Asian setting, players travel a multi-level map to take the
battle to tight quarters. There are plenty of windows, ledges, and alleys
for players to snipe from or spring attacks, and the detail level of the
map is great. I have enjoyed the detail level of the map and the mix of
environments which have allowed this map to grow on me over time.

Goldrush
The final map is set in a mine and makes me think of two of my favorite
theme park attractions, The Calico Mine Ride at Knotts Berry Farm and Big
Thunder Mountain at Disneyland. The map has working mine cars which you
can ride in and run enemies over with, as well as elevators, stairs, and
interior and exterior mine areas for combat. The map is filled with places
to hide and strike from and those who want to really have some fun may
want to hop a mine car and ride the map as it is like being in a roller
coaster. The interiors of the mine are also amazing to look at as you will
want to explore them, but be warned, danger is everywhere.
As I mentioned prior, the finale of the Alien themed co-op Extinction mode
is included and makes the Nemesis collection a very complete and
satisfying experience. Although Ghosts has had some issues as far as I am
concerned in the multiplayer area, the best has been saved for last as
Nemesis delivers the fun and variety that fans have been looking for, I
just wish the hacks and other issues with the game would be dealt with.

http://sknr.net/2014/09/24/call-duty-ghosts-nemesis/
  
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Gareth von Kallenbach (965 KP) rated the PlayStation 4 version of Tomb Raider Definitive Edition in Video Games

Jun 19, 2019  
Tomb Raider Definitive Edition
Tomb Raider Definitive Edition
2014 | Action/Adventure
I remember the days of Tomb Raider coming out on the PC in the irregular shaped packages and the outcry some people had over the outrageously curvaceous proportions of Lara Croft. As the series has unfolded to not only include two cinematic features as well as entry into the console market the mix of action, adventure, and puzzle solving has been a staple of the series. Square Enix has released Tomb Raider: Definitive Edition for next-generation consoles and I was very happy to experience the game on our PlayStation 4 system.

The game has been given updated graphics which really show off the amazing character facial animations of the series as well as the dynamic lighting and other graphical effects that are made possible with the new consoles.

This time out Lara is stranded on an island and must fight for survival against the dangerous people that occupy the island and will stop at nothing to protect its secret.

This is very dark and gritty game as its mature rating would suggest and with the power of the graphical engine you can see Lara in stunning detail down to the beads of sweat on her face, every stranded here, and of course the dirt and damage she takes in the course of fighting for her survival.
Being able to customize her weapons is but one of the many advantages to the series and there of course is puzzle solving which the series is famous for.

One early segment of the game had me moving through a dark cave in order to try to get an injured Lara safety but some very dangerous people in hot pursuit. These are not the typical serial adventure bad guys who shoot first with bad aim and hope to take the heroine hostage, rather these are bad guys intent on killing her and anyone else who gets in the way as brutally as they can.

The collection comes with bonus outfits and DLC and seeing the game in 1080 resolution running at 60 frames per second is truly eye-popping as to a casual observer it would be difficult to see what was gameplay and what were cut scenes. Upon seeing it for the first time, my wife was highly impressed the graphical abilities of the game and became interested in storyline and events unfolding as she sat down and offered me gameplay help and advice.

That is the beauty of the series as hard-core and casual, male and female, gamers are easily drawn to the character and her adventurous.

While I have spent a lot of attention on the graphics and look at the game is important that we focus on the game itself and I’m happy to say that both the solo and multiplayer aspects of the game offer plenty of entertainment. There’s a good mix of action and story to the game and the less linear nature of the game and open environments make it very enjoyable especially to somebody who’s used to the affirmation tombs of the original games. While there is puzzle solving to the game there is also the ability said a difficulty that is best suited to your level of gaming and like any game of this type players have to accept that they are going to have failed or along with their successes as that is the nature of an action adventure game.

I did not play the earlier versions the game as my time with the PS 4 version of the game is my most recent experience with the series in a while. That being said, the graphics and gameplay easily hooked me and reminded me why I became a fan of the original games and this imaginative and immersive new installment is the perfect mix for fans new and old alike looking to experience the game.

http://sknr.net/2014/04/01/tomb-raider-the-definitive-edition/
  
Killzone: Shadow Fall
Killzone: Shadow Fall
Shooter
The signature launch title for the Playstation 4, Killzone: Shadow Fall has arrived. The game continues the popular Killzone franchise with next-generation graphics and features that are made possible by the new system. Although it picks up following the events of Killzone 3, it is not necessary to have played or completed any of the previous games thanks to an introduction sequence that establishes the plot and setting for the game. Following the defeat of the Helghast, the ISA allows them sanctuary on a colonized planet. The two sides are divided by a massive fortification known as “The Wall” which keeps the two former enemies divided. Shortly after the construction of the Wall, the Helghast begin a forced relocation of the local populace and use their usual brutal tactics to accomplish this. Playing as a young boy named Lucas, players must work with her father as they attempt to reach the safety of the Wall during the brutal relocation.

Shortly before reaching their objective, tragedy strikes in Lucas witnesses his father brutally murdered at the hands of the Helghast. Lucas is saved by a soldier who cares for Lucas as his own, and recruits him into the military.

The game flashes 30 years forward when relations between the two sides are very strained and Lucas has recently returned by a prisoner exchange after being caught and detained on the Helghast side of the Wall. Tasked with doing missions on the enemy side, Lucas must infiltrate enemy territory to prepare his side for what is to come. What follows is an adventure filled with treachery, action, and suspense and some amazingly fast and smooth gameplay.

 

The game also features solid multi-play experiences had a very good variety of weapons for players to select from. The matchmaking is very quick and the responsiveness of the Dualshock 4 controller complemented the game well.

My biggest issue with the game was getting used to the navigation system as the game employs a sonar type system to scan an area and I was used to a key point on a map indicating which direction I needed to go. There is an assistant known as an Owl which players can command which allows them to do everything from former protective shield, attack enemies, hack computers, and unleash a zip line to allow travel between distant points.

 

Early in the game I found myself struggling to locate and disarm an enemy alarm in order to prevent reinforcements from continuing to arrive. I was eventually able to accomplish this through trial and error but required a very large pile of enemy bodies littering the map before I was able to do so. The game does employee larger maps that allow for a less linear style of gameplay as I had options as to how and if I chose to encounter various enemies and locales or simply avoid them altogether.

 

While the game was certainly enjoyable, it was not as engaging as I had hoped as well graphically it was very impressive the gameplay and story didn’t grab me the way that some contemporary First Person Shooters do. Part of this is the fact that I tend to play games of this type with the mouse and keyboard and find a console controller a bit cumbersome and awkward at times. While I’m able to get the control systems down easily enough to play the game, the online portion tends to suffer from a as I struggle against flesh and blood opponents due to my comfort level with a PC configuration.

 

That being said, I did enjoy the game and look for to seeing what the future holds for the franchise as well as for the planned DLC that will be coming for the game.

http://sknr.net/2013/12/30/killzone-shadow-fall/
  
Warcraft (2016)
Warcraft (2016)
2016 | Action, Fantasy
Back in 1994, I fondly remember playing Warcraft on my PC as well as the fun of connecting with a friend over a dial up modem for hours of fun. Blizzard’s online matchmaking portal also served as a source of countless chatrooms in the pre-internet days and through the two sequels and add on packs that followed as well as the huge success of World of Warcraft, the name Warcraft came to symbolize quality and fun to millions of fans the world over.

The feature film is directed by Duncan Jones who replaced Sam Raimi in pre-production years ago, and follows the arrival or the Orcs into Azeroth and the battle that erupts as the humans try to stop this invading force. An evil energy source is compelling the actions of a power obsessed Orc and he is obsessed with destroying the humans to find a new home for his people which is no longer inhabitable thanks to said dark magic.

 

There are the usual collection of wizards, warriors, love interest, heroes, and villains that one would expect in a fantasy adventure but there are many elements that simply do not work. From poor casting choices to a story that is weak even by video game standards the movie just does not live up to what one expects form a summer blockbuster especially one with a name associated with quality. It is shocking to me that the studio thought the casting choices were appropriate for the film as there is no star power at all and no chemistry at all between any of the performers. It is almost as if some executives figured since their kids play Warcraft and they know people who play Warcraft, then this will be a huge hit as everyone will flock to it. Yes, but the salad days of the franchise are behind it as World of Warcraft does not have the subscriber bases it once had. Three to Five years ago would have been a great time for the film but for now it is too late and far to lacking. I am sure fans will see it for curiosity sake and it may open well, but I do not see it having much staying power and as what is supposed to be the first film in a planned series, I am not sure that I want to see much more of it which is sad as I am a fan of the games and I liked that the visuals of the film matched much of the quality artwork of the games.

The action scenes for the film are entertaining enough and they do have a good degree of visual appeal but they just do not have any intensity or compulsion to them and with the disjointed plot and sub par acting, it really makes it hard to get caught up in the outcome. One segment was indicating an epic battle was to come and it was resolved in seconds which really invalidated much of the events leading up to it.

 

Sadly the first cinematic offering for the franchise is not going to be the landmark event that the arrival of the previous games have been as it plays out like a big budget fan film with solid special effects but a plodding and stale story, bad acting, and a no-name cast who cannot even decide what accent they are using from scene to scene. I half expected Crow and Tom Servo to pop up in the corner and add their commentary especially during the ridiculous “Moses Scene” which was so indicative of the slapdash nature of the film.

http://sknr.net/2016/06/08/warcraft/
  
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Gareth von Kallenbach (965 KP) rated the PC version of Marvel's Avengers in Video Games

Sep 7, 2020  
Marvel's Avengers
Marvel's Avengers
2020 | Action/Adventure
Square Enix and Crystal Dynamics have combined to create one of the most enjoyable Super Hero games ever and one of the more enjoyable gaming experiences of 2020. In Marvel’s Avengers; players are introduced to Kamala Khan; a huge Avengers fan who is invited to be a Fan Fiction finalist and VIP at the massive A Day convention in San Francisco.

What starts as a celebration for the famed heroes soon turns tragic and the game picks up five years late in a world where the Avengers and Heroes are no more. A corporation known as AIM has acquired Stark Industries and maintains their version of law and order through specialized forces as robotic Synths. It is revealed that a reactor powered by a new source was to blame for the A Day disaster and it has created Inhumans as a result.

Kamala finds herself able to stretch her body and upon learning that things on A Day were not as the world has been set to believe sets off with AIM hot on her heels to unlock the clues and save the Avengers.

Along the way players will play as several of the iconic characters and will encounter group missions where players may be matched online or assigned A.I. companions.

Each characters has their own unique skills and timed special abilities which recharge after use and can be a game-changer as enemies become more numerous and difficult.

Each character also has their own combat moves and abilities ranging from ranged attacks to close quarters combat. While The Hulk can throw objects; he is better suited to get in close and mix things up. Iron Man while capable of delivering punches is better used flying and hovering and blasting everything he encounters.




Part of the joy of the game aside from the engaging story is learning new ways to defeat enemies including some team based body slams and other enjoyable moves.

Players are based on a Helicarrier and there are plenty of things to explore and naturally numerous cosmetics, upgrades, and such which players can obtain via looting or at many of the vendors they encounter.

Missions are assigned via a War Table and players have the option to select campaign specific missions or to mix in some side missions as well. Upon completion of the main game; players will have the opportunity to play more side and extra missions and can use a Quick Match open to play with other players as well.

There were a few glitches along the way on my PC build but while a bit annoying a first they became less frequent as the game went along. Some people may have issues with the look of the characters as Tony Stark for example looked to me more like a young Ben Affleck than Robert Downey Jr. but with so many interpretations of the characters over the years this is a minor issue as I was enveloped by the gameplay quickly.

Missions are enjoyable and the timed jump sequences are not unreasonable and players looking for a challenge will be able to adjust the game difficulty to a setting that best suits their style of play.




I first played the game at an invite only meeting during PAX West 2019 and after getting some gameplay time; the developers outlined to us some of the long-term plans for the game from new characters and cosmetics and so on. The game sets up further adventures well and I found myself enjoying the game and characters from starts to finish. The game does a great job establishing Kamala and building her character while giving players plenty of time as the classic Avengers and has more than a few nice surprises along the way.

4 stars out of 5
  
The New Mutants (2020)
The New Mutants (2020)
2020 | Action, Horror, Sci-Fi
Character-driven storyline rather than wham-bam Marvel action (1 more)
Illyana Rasputin - great character
Very reminiscent of "Glass" (0 more)
"Glass" - Half Full.
So, I've heard a lot of bad word-of-mouth about this X-Men flick, but otherwise knew very little about it. As such, I went in with low expectations. And although there is nothing remotely novel about the movie, I didn't think it was too bad at all.

The plot: So, my review title suggests that the plot is very closely aligned to M Night Shymalan's "Glass" - his "Split" sequel from last year. A Victorian-style hospital-cum-prison similarly forms the claustrophobic setting for the majority of the movie. This is where the troubled teen Dani Moonstar (Blu Hunt) is taken after being suddenly orphaned in dramatic and mysterious circumstances. The only doctor present, Dr Reyes (Alice Braga), says she is being held there for her own - and society's safety - while her puberty-driven mutant tendencies emerge.

Locked away with her is Rahne (Maisie Williams), Charlie (Sam Guthrie), 'hot' Brazilian hunk Roberto (Henry Zaga) and the gloriously named Illyana Rasputin (Anya-Taylor Joy). Danni's arrival sparks a serious of escalating events that literally lead to all hell breaking loose.

Blu is the warmest colour: What made this Marvel movie stand-out for me, from the normal glass-shattering standard, is that it is predominantly a character-led piece. We spend quite a bit of time (for a Marvel movie) in building relationships between the teens, including a sweet lesbian-coming-out 'will they/won't they' tension between Rahne and Danni.

I was also very much attracted to the performance of Blu Hunt. I admit that this might not just be due to her interesting performance (the indigenous / LBGT angle is intriguing) but because she reminded me strongly of a girl at school who I had a mad crush on and completely failed to get off with! Blu is actually native American (from the Lakota tribe). Given she is the lead and has to carry the movie, it's a surprise that she is only about 5th in the billing: I'd have been upset with the director (Josh "A Fault in our Stars" Boone) about that.

Maisie Williams is also effective in this, and gets top billing, although arguably Anya-Taylor-Joy has emerged - with her wonderful "Emma" - as the bigger star since filming.

But it's Taylor-Joy's Rasputin that really stands out as the most interesting of the characters on show. There's a scene where she goes into action - eyes blazing and 'daemon' hovering - that would make a splendid PC screensaver! Stuff the "Black Widow" standalone movie: I'd go watch Illyana Rasputin kicking ass in her own follow-up movie! (Of course, Anya Taylor-Joy was also prominent in "Glass", which unfortunately cements the similarities between the films.)

The movie has had a long and tortuous path to its final release, being made waaaaaayyyyy back in 2017. As an X-Men movie, it's appeared after the X-Men universe finally imploded (with the disappointing whimper of "Dark Phoenix"). So in that sense it's a bit of a ghost of a flick.

Overall, it's a mixed bag. There's a sense of great familiarity with the contents - particularly with the strong echoes of "Glass", actually filmed after this one (but with 'inversion', who knows anymore?). Even the "Indian legend" that runs through the movie swaps a bear for a wolf but ends with a familiar, rather groan-inducing, motto. (It was used in "Tomorrowland" I think?)

But the young cast are attractive and entertained me for the (pleasantly short) running time. It's not going to win any prizes for originality, or indeed anything else. But it really wasn't the X-Men bust I expected it to be.

(For the full graphical review, please check out One Mann's Movies here - https://bob-the-movie-man.com/2020/09/08/x-men-the-new-mutants-2020-glass-half-full/ . Thanks.)
  
Tony Hawk's Pro Skater 1 + 2 (Remastered)
Tony Hawk's Pro Skater 1 + 2 (Remastered)
2020 | Sports
Tony Hawk Pro Skater 1+2 Takes What Was Old And Makes It New And Amazing
It’s a sunny day in Southern California. Friends are gathered around the Playstation and the CRT. The game in the console is letting us do what many of us just can’t do in real life. You’re mashing buttons trying to string together those combos for bragging rights among your friends. There’s a cold drink by your side, and your friend’s mom pops in to see if anyone wants some tortas. Nostalgia at its finest. I know this wasn’t everyone’s childhood, it wasn’t even mine most of the time. But those moments when we were blissfully unaware of what the future holds were some of the greatest of our lives. And like some out there, I can link a lot of this to video games, and few are more important in my life than Tony Hawk’s Pro Skater.

Flash forward 21 years and the world is crumbling around us. But there’s still that shining light waiting for those of us that know. An escape. A chance to do something we really can’t do in real life. Most of us couldn’t do it in 1999 either, but that’s neither here nor there. Tony Hawk’s Pro Skater 1+2 is the perfect release during this pandemic, whether you believe in it or not (I can’t believe I actually have to type those words). It gives the nostalgic fun to the old-timers like me, and introduces a whole new generation of gamers.

As I am sure you know by now, THPS1+2 is essentially the exact same games that we know and love, with a few minor tweaks. First and foremost, graphics have been updated significantly. From cut scenes to gameplay, everything has been modernized. Even the veteran skaters in the game have been updated to their current appearances, though their original appearances in the game are still available. There are other small things, like Subway Tokens being updated to Subway Cards, which, in true Tony Hawk fashion, are also about to be discontinued from use in the NY Subway System (tokens were on their way out when the game first released).

We also see some new skaters this time around, with a good addition of female skaters to the game. But beyond that, the games are, in many, many ways the same as original. It feels the same, and quite honestly looks the exact same to what I remember. Now clearly, this is not the case, but it’s weird what the brain will tell you when looking at things 20 years apart. Not only is the game play, goals, and levels set up exactly the same as it has always been, even most of the original soundtrack is present, with the addition of 37 new songs as well.

There’s not a lot I can tell you that will convince you either way. You’re either a fan of the series or you’re not. If you had a problem with the series back then, especially some people’s issues over the controls (which brought about competition such as Skate – which is being rebooted as well – or the newly released Skater XL), you will likely have the same issues now. As mentioned, and as you will see in many reviews, the gameplay is nearly identical to the first releases of both games. It is just really nice to revisit an important part of my young adult life, even if they still included those crappy competition levels.

With a price tag of $39.99, Tony Hawk Pro Skater 1+2 seems the perfect bit of happy distraction to help get us through the unknown in these difficulty times. My only qualm with the game would be platform availability. It’s available on PS4, Xbox One, and PC (by way of Epic Games Store), but I think they hindered themselves with 2 decisions: no Nintendo Switch version and EGS. I would love to be able to take this game on the go with me on the Nintendo, and the alleged anti-consumer practices of Epic Games regarding their store, not to mention their current publicity stunt with Apple and Google, has left a sour taste in the mouths of many gamers. Hopefully we will see availability on more platforms, including Stadia, in the future.
  
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Gareth von Kallenbach (965 KP) rated the PlayStation 4 version of Crash Bandicoot N. Sane Trilogy in Video Games

Jun 19, 2019  
Crash Bandicoot N. Sane Trilogy
Crash Bandicoot N. Sane Trilogy
2018 | Platform
When news first arrived that the crash empire would be releasing a new game. The whole world went nuts. It was a childhood favourite for so many households across the world. It was rolled out onto the PS4 platform on the 30th of June 2017. It smashed pre sale records, with tons of people choosing to put a deposit down in order of not missing the game. It consists of three of the crash games; Crash Bandicoot, Cortex Strikes Back, and Warped. The three most iconic of the crash series. All three had a major face lift, which was going to be obvious due to sheer jump in technology and graphics we’ve had. Yet nothing about the actual game has really changed. The levels, characters, and sounds have all stayed the same. Here’s a review of what the game was like to play.

Game Play

The first thing that a lot of people pointed out is, the game is hard to play. Well, harder than when most of us were kids and attempting it. But this shouldn’t be classed as a negative. It added excitement to the game, and if anything, made game play last longer. The graphics were incredible. Everything was so sharp and defined, it really made the characters and scenery pop to life. It also sort of made the game easier to play. Although the levels were hard, moving through them was easy. There were no annoying glitches, the characters were extra responsive to movements, and it really just had a smoother feeling compared to its very older brother. This game was review on a standard PS4, the graphics would have been 10x better on a custom gaming pc, it would have been interesting to compare the difference.

The attention to detail that Vicarious Visions (the developer) has gone to is outstanding. One huge improvement is the enemies. In the first lot of the three games, the enemies were always so hard to kill. It is very noticeable that in the new series, enemies move more fluidly, and are easier to kill or dodge. There’s no lag what so ever during the game which is perfect. The sounds are also crisper, with additional noises such as feet crunching on the floor, or the wind blowing have been added. It doesn’t affect gameplay, but it’s a nice additional touch. The best of the three games is definitely Cortex Strikes Back, it’s much more fun, crash is able to move around better, and it’s just generally more engaging.

Characters

All of the original characters still appear in the new games. There’s Aku Aku, the mask that appears making the funny noise. Crush, Crunch, Coco, Doctor Neo Cortex to name but a few. As with the scenery of the game, they’ve all had a little face lift too. It’s so much easier to see the features of the character’s. They look so crisp and clear in the HD platform. They all play exactly the same role as they did in the beginning, and seeing them all together in a high definition view really offers something nostalgic. Crash still remains the main character throughout the game.

Price

The price of the game when first released was around $35-$55 depending on which store you got it from. It has now rapidly reduced to around $20-$30. There’s also cool collectable extras to take a look at. You can get model figures of most of the main crash characters from the internet. If you can collect all of them, they might be worth something a little more in the future!

Negatives

There’s only two negatives of this game. One being the fact it is only available on the PS4 platform. Many xbox lovers weren’t too happy about this, but at the same time, crash has always been on playstation. It wouldn’t be right to release it on all platforms. If they had done however, there profit could have been exponential compared to what it was. Although this didn’t have PS4 lover’s complaining. The second issue is just how damn hard the levels were. Yes it’s good to have a little bit of a challenge, but not three whole games worth of rock solid challenges. It did anger a lot of people, especially parents. The game was simply just too hard to play for some children. I think if they had the chance to do it again, they should have options that let you choose game play difficulty. That way it’ll be suitable for all ages. But even so, the game did need to be toned down a bit.

http://sknr.net/2017/10/11/crash-bandicoot-n-sane-trilogy-review/
  
Fans of the award-winning Borderlands 2 will be thrilled with the latest downloadable content adventure (DLC) Tiny Tina’s assault on Dragon Keep. This is the fourth downloadable adventure for the game and while it is not necessary to own or have played the previous adventures it is required that you own the full version of Borderlands 2 in order to enjoy the game.

 

As any fans of the series will know, Tina is the highly precocious yet unstable character with a penchant for blowing things up. This time around she is hosting a role-playing game session for her colleagues from the first game. With time on their hands, the group reluctantly agrees to take part in the adventure which is set within a fantasy realm. This allows the game developers to capture the elements of Borderlands 2 that works so well such as the team-based gameplay, millions of weapons and power up combinations, customizations, and above all action-packed gameplay while introducing a new twist.

 

The twist this time around is not only in the fantasy setting which allows gamers to encounter skeletons, dragons, Orcs, dwarves, wizards, and other fantasy opponents, but dealing with Tina herself. As the host of the game, Tina often presents seemingly impossible challenges such as introducing an undefeatable Dragon at the start of the game. This allows humor to enter into the picture as you can clearly hear the other players complaining about this development which in turn causes her to adjust the game on the fly to a more manageable opponent or situation. While being immersed in the game and being able to hear the players banter about their situation as well as complain to Tina really captures the immersive elements of role-playing games and provides some of the best moments of the series to date.

 

The quest is a straightforward save the Queen style mission but along the way there’ll be plenty of laughs and challenges to keep even the most hard-core gamer satisfied. I took great delight in using my high-powered sniper rifle to take down adult skeletal archers as well as reducing skeletal swordsmen to crumbling piles of bone with one well-placed punch. For me the ultimate delight was knocking a helmet off opponent with a well-placed shot and then sending the skull flying with the follow-up. Unfortunately you still have the skeletal body to contend with but once weakened, they went down very easily. There are no vehicles to contend with this time as all travel is done on foot but this in no way lessens the experience as this is a classic combination of role-playing games and Borderlands universe that comes complete with jokes about rolling for initiative and other genre staples.

 

There is a lot of challenge offered in the game and at times some of the boss battles are exceptionally difficult and work best when you have players assisting you in the quest. Even so, expect several trips to the regeneration chamber as death is definitely a constant in the game even for the most experienced players. The game supports up to four players and allows them to drop in and out of the game at any time.

 

The graphics and sound of the game are first rate and illustrate just why Borderlands 2 won so many awards. The detail level of dungeons, castles, dark forests, and other fantasy realms came alive with vivid clarity and was a nice change of pace from the previous settings in and around the world of Pandora. I found myself enjoying this offering more than I had the previous three DLC packs which is saying something as each one of them was highly enjoyable in their own way. The banter between Tina and the players will have fans and stitches but there are some very unexpected and tender moments in the game as well.

 

There are also plenty of side quests available for those who want to expand their experience and countless new weapons and power up opportunities can be found from the abundant treasure chests that litter the landscape as well as by defeating key opponents. I did find the pathfinding at times to be a bit frustrating especially in the mines as at times various members of the party was unsure of which way to go. That being said, the final result was a big success and I look forward to seeing what is to come next in the franchise. The game is available for the PC, Xbox 360, and Playstation 3 systems.

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