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David Brent: Life on the Road (2017)
David Brent: Life on the Road (2017)
2017 | Comedy
6
7.5 (2 Ratings)
Movie Rating
A squirm-athon from beginning to end.
“Life on the Road” is a mockumentary sequel to the classic British version of the TV comedy “The Office” (obviously later remade for the US market and featuring Steve Carell). Ricky Gervais played the ego-centric David Brent, a monster of a character who exercised what little control he had in his managerial role at a Slough paper company.

Here in “Life on the Road” we join Brent 15 years later where he has taken a rung or two down the career ladder and is working as a sales rep for Lavachem, a sanitary goods manufacturer, also based in Slough.

But Brent still harbours a dream of making it big in the rock world with his middle-of-the-road band called ‘Foregone Conclusion (2)’. Gathering around him his ethnic rapper ‘friend’ Dom Johnson (Doc Brown) and a band of session musicians (who can’t stand him), Brent cashes in “several pensions” to fund a tour of the venues of Berkshire… or at least, those that will give stage time over to a “shite band”. As the tour delivers predictably diminishing returns, and no record-company interest (at least, not in him) Brent is forced to face his inner demons and some uncomfortable truths.

Bringing TV comedy characters to screen is fraught with difficulty, and few have successfully done it. Even legends like Morecambe and Wise struggled with a series of lacklustre films. Perhaps in recent times Steve Coogan’s Alan Partridge has come closest with “Alan Partridge – Alpha Papa” and indeed there are a lot of similarities visible between Partridge and Brent: both have extreme ego issues and self-centredness. But there are significant differences as well, for while Partridge is just an irritatingly loud and obnoxious minor-celebrity Brent – as this film makes much clearer – has real mental illness.
Brent - the sun shines out of his earhole.
Brent – the sun shines out of his earhole.

Is this therefore a comedy at all? Well, yes, but in a very black way. There are certainly moments of excellent humour, with the tattooing scene being a high-point. But the result of watching Brent’s progressive decline, with his nervous laugh as a constant ‘fingernails on chalk board’ reminder of his insecurity, results in a level of audience squirming that is palpable. Everything he does is perverse, from describing in excruciating detail every song before singing it, to spending his money on multiple hotel rooms when every gig is within the County of Berkshire.

As a black comedy its important that it doesn’t outstay its welcome, and at 96 minutes it doesn’t. However, the film lacks the courage of its own dark convictions, and unnecessarily switches tack in the last reel to provide a degree of redemption for Brent. Whilst ‘sweet’, it is also implausible given what’s happened before and I would have suspected the interference of the director in lightening the mood of the writer’s original intent. However, as Gervais is both writer and director, there is no such excuse. That’s a shame.

So, in summary, an uncomfortable watch that aligns appropriately with the high squirm factor of the original TV show. Prepare to laugh, but feel a bit guilty in doing so.
  
As You Were by Liam Gallagher
As You Were by Liam Gallagher
2017 | Indie, Rock
Vocals Sound Great (3 more)
Musically Well Written
Good Production Level
High Energy
Predictable Lyrics (1 more)
Too Many Cheap Shots At Noel
Straightforward and To The Point
This record can be summed up in one work: simple.
This is a simple record both for the better and for the worse. This record contains some straightforward rock n' roll bangers, - songs like Wall Of Glass, Paper Crown, For What It's Worth and Bold - as well as some absolute derivative drivel - such as Chinatown, I Never Wanna Be Like You and I Get By. Luckily I'd say the record is about 70% good tunes and 30% garbage.


In terms of the record's sound, I was hoping for something similar to the stuff that Liam penned during the late era of Oasis. I'm Outta Time, from the last Oasis record is one of the best things Liam has ever written in my opinion, so I was hoping for that sort of sound and on this record I got it, (well for 70% of it anyway.) There is also undoubtedly a defiant energy present throughout the album as well, which carries some of the lesser songs on the album and saves them from being totally skip-able. As much as people have doubted Liam in the last few years, due to the underwhelming Beady Eye records and subsequent split and everything that has occurred in his personal life etc, he clearly still believes in himself very firmly and you can feel this brilliant sense of resilience throughout the record's runtime. That's another thing this album has going for it, it is very light on its feet and it never overstays its welcome. The total runtime is just shy of 45 minutes, with each of the fifteen songs hitting around the 4 minute mark, all either slightly above or below that duration which creates this great pace that compliments the album's energy perfectly.


For those of you that were doubtful about this record, as you've already heard what Liam without Noel sounds like in the form of Beady Eye, rest assured; this record is a million times better than either of the Beady Eye records. One thing that surprised me on this record, even though I know how Liam is, was how many times he takes a shot at Noel on it. Every second song is a pop at him and he's not even subtle about it. I know Liam is famous for his big mouth, but I naively thought that this time he was more focused on making a decent record than just slagging off his brother, which he does every day on Twitter anyway. Another downside is the lyrics on some tracks, you can see the next line coming from a mile away and some of the words he uses to rhyme are cringe-worthy. Don't get me wrong, there are some moments of potential greatness on this album as well and at times, it does reach the euphoric heights of some of the old Oasis tracks in terms of the way it makes you feel as a listener.


The production value is well done on this record as well, in the sense that Liam's voice sounds youthful and powerful on the record in contrast to how his voice sounds fairly used up during live gigs, but this is a review of As You Were as an album, not a review of Liam Gallagher's singing voice. The musicianship is also solid throughout with some drum beats you can't help but tap along to and some mega guitar solos.


Overall, I think that this record proved a lot of people wrong and took more than a few people by surprise. Sure, Liam didn't write many of the songs himself, but he does have something to say with this record and it feels impactful. Even if you don't like the music on a technical level, it's hard to fault the guy's resilient, defiant energy that he suitably weaves into this record.
  
No Man's Sky
No Man's Sky
2016 | Action/Adventure
Such a let down. (0 more)
Hyped Up Nonsense
Earlier this month No Man’s Sky was released, a game that had been hyped and anticipated by so many. Unfortunately, it has failed to live up to the expectations that gamers had for it, however in the eyes of many this isn’t due to the faults or shortcomings of the actual game itself, but is rather due to the way that Sony marketed the game, (this game is technically an indie title, yet Sony treated it as a 1st party exclusive,) and the gaming media blowing expectations insanely out of proportion. Personally, I have only played the game for a couple of hours, but I feel that I have already seen everything there is to see, in that I know that if I play for longer all I will come across is the same things with different skins and textures and that is okay, if that is all that you are looking for. The reason that I stole the phrase, “a mile wide and an inch deep,” from Colin Moriarty and used it as the headline to this article, is because I feel that it is the most accurate description that I have heard of this game to date. However, if the game was marketed as an exploratory crafting game with very light story elements and no real characters, it would have been received a lot better. The point of this paper isn’t to insult No Man’s Sky, I am simply using it as an example as that game is currently at the forefront of the gaming zeitgeist. I don’t think that the gaming community’s disappointment in No Man’s Sky is down to the developers of the game, I believe that it was Sony’s treatment, as well as the gaming press’ treatment of the game that caused the hype train to come to a crash.

This isn’t the first time that this has happened, it happened last year with The Phantom Pain, that game took over three years to come out after it was officially announced and it was still an unfinished mess. The example that always comes up when discussing games stuck in development hell for years is Duke Nukem Forever, which was objectively a bad game, but even if it was more competent, in the leagues of Halo or COD, it would still be considered a failure. Final Fantasy 15 and The Last Guardian are also going to suffer for these reasons, too much time has been spent, reporting development news and hyping up the release that feels like it will never arrive and both of those games could be stellar masterpieces and they still wouldn’t reach anywhere near the payoff that is expected of them due to all of this overhyping and false hope that has been created by the gaming press. Lastly, even if Half Life 3 ever does release and against all odds does meet the standard of the previous games in the series, that still won’t be enough for die hard fans, due to the vast amount of time between now and the previous entry and the unrealistically high standards that this has caused gamers to expect.

I am fed up of this occurring, but the press isn’t going to stop reporting any news on these projects as its released, that’s their job. The only way that I can see to get around this issue is for developers to use the Fallout 4 method and release their game with 6 months of announcing it, quelling the inevitable explosion of hype that is created if the game takes any longer than that to release. The old saying goes that, ‘there is no such thing as bad publicity,’ but if the developer has any integrity and tact and isn’t just making something for the sake of a cash grab, perhaps they would do well to think of the No Man’s Sky release saga as a cautionary tale.
  
Star Wars: Episode III – Revenge of the Sith (2005)
Star Wars: Episode III – Revenge of the Sith (2005)
2005 | Action, Fantasy, Sci-Fi
Far, far away from it's potential...
Contains spoilers, click to show
After 22 years of waiting, since 1983′s "Return Of The Jedi", we were sat in the auditorium ready to witness the epic moment when Obi Wan Kenobi and Anakin Skywalker would finally turn on one and other and Darth Vader's conception would be complete.

As the 'Clone War' came to a close, the Jedi had been all but wiped of the face of a galaxy far, far away and Chancellor Palpatine had ascended to become the emperor of the newly formed 'Galactic Empire', that moment had finally arrived. Was it worth the wait? Well, since the bar had be not so much lowered, but obliterated by the the first two prequels, measured with those in mind, then yes, absolutely! In fact, it does stand up well, and on the initial viewing, it was outstanding. A visual feast or choreography, visual style and epic art direction, everything you would expect from the man who had changed cinema forever, 28 years earlier.

The only issue is that even though the fans wanted nothing more that to see this duel, the rest of the prequel franchise was merely filler, and a series of plots designed to delay the inevitable battle and to give the audience anything but what they had expected. But after a ridiculous 22 year wait, there was almost no good ideas left that hadn't been explored in two decades of fan fiction, leaving all the bad ones to be included in Lucus' second, no rather third rate scripts! We had been told that he was waiting for the technology to make these films, but what was he waiting for exactly? The technology to animate the, perhaps? The visual effects in these films, though sparkling and perfect in its details, are hollow and do not match the standards of the original films, and begs the question as to why not? Four years since the release of "Revenge Of The Sith", James Cameron would finally release a film which he had being developing the technology for, for over 10 years, ("Avatar") and the result: Groundbreaking cinema, in both the 3D and Mo-cap tech, raising the bar, as "Star Wars" had done three decades earlier.

But this film had restored something which the franchise had all but destroyed with episodes one and two. This finally felt something like the original films and was a joy to watch, even though it still falls short of the mark. The acting is poor in all the prequels, which account to Lucas' directorial style, favoring green screen and CGI over acting. But John William's score is first rate, as it has been throughout the entire saga, but this was both classic and moving, a score truly in touch with the audiences love and feeling towards the films, sadly devoid in most other aspects of the production.

That's not to say that technically this was well produced, because on paper, in the computers, and certainly in sound editing suites, it was perfect, with levels of audio visual detail to die for and the scope was awesome. But in the end, it is a hollow shell of what it should have been. "Episode III" though, is the most fulfilling of the three, but all of them rely of the decades of loyalty given to them, because without it, these would probably be laughed out of the auditoriums.

But having said all that, I enjoy this film, as a part of the saga, and still look forward to seeing it, and some of the sequences in this film , though far from perfectly realized, are fun and enjoyable. This is leagues below "Star Wars" and the superior "Empire Strikes Back", but still worth a watch.
  
Scotland Yard
Scotland Yard
1983 | Deduction, Travel
Clever asymmetrical gameplay (2 more)
Strategic
Beginner rules available for younger players
Can end up hinging on luck and guesswork (0 more)
Catch Me If You Can
Scotland Yard is an asymmetrical game of deduction and deception, depending on which role you take. Mister X must move in secret to stay out of the reach of the law long enough to escape London (22 turns), while the detectives must work together to trap and capture him.

The board is a map of London divided into numbered stations and linked together by coloured lines, depicting routes and different modes of transport - yellow for taxis, blue for buses and red for the underground. There are also a handful of black routes for ferries, which are available only to Mister X under special rules.


The mechanic of a player moving in complete secret on a tabletop game is one I never would have thought was possible, but Scotland Yard manages to pull it off, and make it work well. Mister X plots their movements with the use of a special pad and paper by writing down the station number they occupy, covering it with the ticket they used to make their move. This is the only clue the detectives have as to where X might be. It works extremely well.

Mister X also has access to two special tickets - a X2 ticket allows them to make two moves in one, and a black ticket allows them to use any mode of transport, with the added bonus of showing them to take ferry routes. Smart use of these powers is necessary to get out of scrapes, as they also have to reveal their location every 5 moves, starting with move 3.

Detectives have a limited number of tickets for each mode of transport, so in order to win they need to coordinate their movements so they don't waste tickets unnecessarily. However, if there are less than 4 detective players, each detective not controlled by a player is replaced with a police officer who is universally controlled. The police can move freely without the need for tickets, making them far more versatile than detectives. This is presumably to balance the difficulty for smaller teams, but it ends up making a game with all 4 detectives considerably harder than a game with only 3. The level of care and consideration that must go into each move makes playing the detectives a completely different experience to playing as Mister X.

I came into the game thinking it would be heavily skewed in Mister X's favour. After all, most of the moves they make are in secret, they're completely unhindered by tickets, and they get a couple of special powers to boot. On top of that, the detectives first two moves are complete guesswork, so X gets a head start. In practice though, staying 3 steps ahead of the detectives is vital to survival, and when they work together well it can be ready for X to put themselves in an impossible situation. It takes careful planning to stay ahead of the game.

There is a beginner mode which is aimed at younger players. The differences are that the number of rounds Mister X needs to survive for is 13 instead of 22, red underground routes are unavailable to all players, and most of all, Mister X remains in the board all game, only disappearing on the turns where he would appear in the regular game. I can't really offer an opinion on this version, but I can see the appeal of it, even if it defeats the concept of the game a bit.

This is a bonafide classic, and a solid challenge no matter which role you take on. As long as the game doesn't devolve into a series of guesses and lucky breaks (which, due to the nature of Mister X's movements, can be a regular issue), it offers an evening of smart gameplay with a solid replay value.
  
Pompeii (2014)
Pompeii (2014)
2014 | Action, Drama, Mystery
6
6.1 (7 Ratings)
Movie Rating
The disaster movie has always been a genre guaranteed to create incredible box-office returns. If you look at Roland Emmerich’s impressive blockbuster hit 2012, which grossed over $750million, it is clear that destroying well-known landmarks = bums on seats.

However since 2012‘s 2009 release the genre has fallen into a dormant state. Nevertheless, four years later Paul W.S. Anderson attempts to reawaken this box-office behemoth with his take on the tragic true events at Pompeii, but does the film succeed in its task?

Partially is the short answer. Anderson’s first film since 2012’s disaster Resident Evil: Retribution is as cheesy as a Dairylea triangle, but it also has some stunning special effects to give it some life.

Game of Thrones’ Kit Harington stars as Milo, a slave captured by the Romans after they wiped out his entire family. He is taken to a gloriously recreated Pompeii and immediately sets his sights on the very beautiful Lady Cassia, played by a rather dull Emily Browning, who just so happens to be the daughter of the city ruler, Severus. I’m sure you can guess the plot…

What ensues is a cheesy mess of terrible acting and stilted dialogue that jars with the period nature of the film. Only the knowing of what is to come from Mt Vesuvius, which is beautifully rendered in CGI, stops the film from grinding to a halt.

Kiefer Sutherland dons a downright ridiculous English accent for the role of Senator Corvus, the chief antagonist in the film. He is on business in Pompeii to see if trade can be established and investment can be agreed with the great city of Rome – though this plot point gets lost along the way.

Another issue is the true story which Pompeii is based on. The great tale of tragedy and mother nature showing her ruthless side is one we all know – but all we really want to see is the mountain going boom. Unfortunately we must wait whilst Anderson tries his best to make us care about the characters with their sickly back-stories, for which he fails in breathtaking fashion.

Finally after nearly an hour of what feels like a poor-mans Gladiator we are treat to a stunning spectacle, as Mt Vesuvius explodes in rip-roaring style. As the mountain blows and the fireballs rage Anderson once again tries to get us interested in the paper-thin story, thankfully not pushing too hard this time, and he lets the special effects take over.

Historical accuracy is, surprisingly, very good. According to the director, Pompeii was faithfully recreated for the film with aerial shots of the city as it stands today topped up with CGI to show the thriving metropolis we see in the film.

Unfortunately, scientific accuracy takes a back-seat for the sake of high drama, which is the case with many films of this nature. The iconic pyroclastic flow, attributed to killing the majority of Pompeii’s inhabitants due to its huge speed and massive temperatures is slowed right down to ensure the film can last another ten minutes or so – though this is perhaps to be expected.

Overall, Paul W.S. Anderson has created a film which certainly looks the part, but is lacking in so many other areas. Kiefer Sutherland’s villain is completely upstaged by the constant shots of the volcano, which are almost pantomime like in their ‘it’s behind you’ staging, and the rest of the cast are wooden and not particularly likeable.

However, what it lacks in story and acting finesse it makes up in the beautiful special effects and engaging cinematography. It’s worth a watch just to see Pompeii get obliterated – which is probably not a very nice thing to say at all.

https://moviemetropolis.net/2014/05/03/pompeii-3d-review/
  
Ink and Bone (The Great Library #1)
Ink and Bone (The Great Library #1)
Rachel Caine | 2015 | Dystopia, Science Fiction/Fantasy, Young Adult (YA)
8
8.4 (7 Ratings)
Book Rating
Ink and Bone was probably one of those books where I originally wasn’t 100% sold on reading it when it came out – it wasn’t something I thought I would enjoy not like I enjoyed the Weather Warden and Outcast Season books and although it’s taken me over a year to get round to reading it I have to say I’m certainly glad that I did.

For those of you who have never read Rachel Caine’s other books this is probably as good a place as any to start however if you have read her other stuff but haven’t read this yet? Get in there.

So Ink and Bone is set in a Dystopian universe where the Great Library of Alexandria was never destroyed and books are like gold dust (they should be anyway but this a whole new level of obsession) smugglers and Burners abound in this alternate reality and The Library hold all the cards. Real books are taken by the Library for archiving and they’re replicated into a new form called a blank – which is basically a copy of a book in particular.

The story starts with Jess Brightwell doing a run for a customer as per orders from his father – the head of one of the biggest smuggling rings in London – where an original copy of a book is to be delivered to the buyer no questions asked. As a young child Jess is – as expected – pretty impressionable but he also retains his own sense of purpose and sense of right and wrong unlike his twin brother. The “client” who requested the rare book is actually an ink-licker – a book eater – and Jess witnesses the ink-licker devouring this rare one of a kind book and he loses his flagging appreciation for the smuggling trade altogether.

His father makes a good point to Jess by accusing him of having ink in his blood as Jess has a bigger appreciation for the books he’s supposed to be smuggling than the family business. His twin -ok the other hand – is the exact opposite and loves being a smuggler and criminal. The ink-licker ends up dying due to a knife in the back and we find out later on that Brendon (Jess’s twin) potentially did it.

Jess’s father buys him a position into the Library testing to become a Scholar and so begins the story of Jess and the Library.

Jess is out through a series of gruelling tests and to be perfectly honest I think the worst of the lot is putting up with his stuck up roommate Dario but Jess prevails throughout these tests and the trials he and the other postulants go through – including a few near death (and certain death) experiences – Jess is a success even if his tutor is aware of his past and family connections.

I loved the writing style as it’s just so Rachel Caine and her work always keeps me intrigued. I also loved the potential (pretty sure and I ship it) relationship between Scholar Wolfe and Captain Santi, it’s got a very good and very clear backdrop and love is love – adore it.

Some of the other postulants were a little unlikeable at first but they did grow on me and the best postulant besides Jess is Thomas and man is he wicked smart.

I also didn’t like the Artifex Magnus – he just came across as totally slimy and 100% “I’ll do anything to make sure the Library stays in power” attitude and I mean anything.

It was all around a very good book with some good and humourous dialogue but also the very serious side to it in terms of the war between the English and the Welsh and the war between the Library and the Burners. Now Burners are a very interesting concept and I can’t wait to see where the next book Paper and Fire takes the series.
  
How to Keep a Secret
How to Keep a Secret
10
10.0 (1 Ratings)
Book Rating
How to Keep a Secret is written in a different style than we normally see from Sarah Morgan. As with all her other novels, this one flows story to story without hesitation blending all 4 women’s stories into one overall story. Not leaving you feel like you are reading separate stories, another 5 star, well done for Ms. Morgan.

How to Keep a Secret follows the stories of Mom Nancy, a painter who barely had time for her daughters while they grew up. Sisters Jenna, who longs for a baby with her husband (maybe too much), Lauren, who’s husband unexpectedly dies leaving her in chaos with her teenage daughter Mack, who isn’t much into supporting her mother right now. They each are well versed in secret keeping, will they come together as one to tackle them head on.

Each woman has her own story to tell and each is told with passion, compassion, dignity and grace from both their own perspectives and as seen from those around them. Once again Ms. Morgan uses her pen and paper to draw us into this world, surrounding us with new friends who we fight for, care about and are sad when they leave us.

Nancy’s story could be a mother’s story from any age or perspective. She is the breadwinner and leaves the care of the girls up to their dad, “the fun one”. She feels like she has neglected them their whole lives and has no clue how to be there for them now. Having lost her husband 5 years ago she has become a shell of her former self. She has to do some major life adjustments and clean outs to get back to being herself again. Maybe even find love again.

Lauren is dealing with the loss of her husband as well, though in the present not the past as her mother is. She has lost the close connection with her teenage daughter Mack, and has absolutely no idea what happened to cause the rift. At her husbands funeral she finally finds out the reason behind Mack’s sudden departure. As she packs and moves back home to Martha’s Vineyard, can she find peace with her daughter once again?

Jenna has suffered her own personal losses as of late she can’t get pregnant. She has no idea why or how come, she just knows she wants a baby more than anything isn’t being afforded the opportunity. If one more well-meaning person tells her how great a mom she’d be when she finally decided to have a baby, she would spit nails. She’s decided the universe has not. Can her marriage to Greg withstand the constant pressure that comes from trying to make a baby and failing?

Mack is a confused, upset, lonely and borderline angry teenage girl. She just lost her dad Ed and is now having to move across the pond with her mother into her grandmother’s house on Martha’s Vineyard. Nothing about life is fair at this moment. Can she start over in a new place, with new friends and new family?

Ms. Morgan once again tells a beautiful story that has you so wrapped up in the lives of the characters you are quite upset that it has ended. I received a copy of the novel in advance without any expectations for review. Any and all opinions expressed are solely my own. I would advise you to run, not walk, to the nearest place that sells Ms. Morgan’s books and pick up a copy today.
  
Dumb and Dumber To (2014)
Dumb and Dumber To (2014)
2014 | Comedy
5
4.9 (10 Ratings)
Movie Rating
It is hard to believe that it is been 20 years since Jim Carrey and Jeff Daniels brought the moronic Harry and Lloyd to the big screen. The comedic adventures of the well-meaning but idiotic best friends became a box office smash and has maintained a loyal worker fans despite the highly disappointing prequel that was made in an attempt to extend series. With the Farrelly brothers back in place to write and direct the long-awaited follow-up it should come as no surprise as to what viewers are in store for with “Dumb and Dumber To”.

Lloyd (Jim Carrey) has been an institution for the past two decades while Harry (Jeff Daniels), visits him lawyerly once a week. When the reason behind Lloyd’s institutionalization becomes clear Harry informs his old friend that is in desperate need of a kidney transplant. With his options limited, Harry visits his family whom he has not seen in quite some time and goes through some mail that had been delivered over the years.

Harry learns that an old acquaintance was pregnant and in an effort to see if the child he never knew he had could be a donor, the bumbling duo sets out to find child Harry never knew he had. This is easier said than done as the mother (Kathleen Turner), give the child up for adoption and her only effort to communicate resulted in a letter being returned to her with a note asking her not to write again.

Undaunted Harry and Lloyd set out from their Rhode Island home and venture down to Maryland before learning that the object of their quest is already left for New Mexico to attend a very important conference. The duo decided to head on to New Mexico with a third person in tow not knowing that he secretly is aiming to do away with them in a con limited inheritance scheme.

As anyone who’s seen the previous film will remember, traveling with Harry and Lloyd can be extremely dangerous to one’s physical and mental sanity and the ensuing years have done nothing to change this. In short time duo arrives at their goal but finds their natural tendencies to get in and cause trouble has followed them resulting in a series of chaotic misadventures.

While many of the jokes and situations were recycled from previous films including Lloyd’s daydreaming about a perfect date and various car pranks, one thing that is undeniable is the great chemistry and timing between the two leads. The material certainly strains its PG-13 rating in terms of suggestiveness but even though some of the jokes do not quite succeed and the plot is at best paper thin, it was sure good to see these two back in action.

The film is at best a guilty pleasure because it will be easy to say it was kind of dumb and meandering at points and that the two characters were not given much to do other than an act that was funny 20 years earlier but may seem a bit strange to date considering both Daniels and Carrey have shown they are capable of doing so much more.

For me I looked at it is a bit of a nostalgic guilty pleasure that despite the shortcomings and faults offered some enjoyable although mostly forgettable distractions in between some good laughs. For those willing to take more the same and can temper their expectations accordingly you will likely find this trip one worth taking if nothing else than for the nostalgia.

I for one am hoping that we haven’t seen the last these two in action but I certainly would like to see them come back with a better script and certainly do not want have to wait 20 years for this to happen.

http://sknr.net/2014/11/14/dumb-dumber/