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Silk Road (2021)
Silk Road (2021)
2021 | Crime, Drama, Thriller
Squandered a promising story
Silk Road is a 2021 thriller from writer/director Tiller Russell focusing on the true story of Ross Ulbricht who created and operated the darknet marketplace of the same name, selling drugs and other illegal items across the globe. On paper, Silk Road sounds like it should be a fascinating, interesting story and even the trailer makes it appear exciting, but unfortunately it never quite manages to pull off what it promises.

Ross Ulbricht (Nick Robinson) is a mid 20s libertarian from Texas who has a number of failed business ideas behind him, when he becomes convinced that he can strike a blow against the system by creating an illegal underground marketplace to seek drugs. The man on his tail is DEA Agent Rick Bowden (Jason Clarke), a former narc who botched his last undercover mission due to drug and alcohol addiction and transferred to Cyber Crime, where he’s introduced to the Silk Road marketplace. The story focuses on both men as they become increasingly involved in the darknet - Ross’s desperation to keep his site running and his identity hidden at all costs, even to the detriment of his relationship with girlfriend Julia (Alexandra Shipp), and Rick’s obsession to be back pursuing a case, resulting in corruption, extortion and even torture.

Silk Road promised so much, but unfortunately unlike Ross Ulbricht, just didn’t deliver. The story is fascinating and watching this has at least made me want to go out and read more about the truth behind this, as somehow this completely passed me by back in 2013. However Tiller Russell has taken this fascinating tale and turned it into something dull and clichéd. From the opening flash forward scenes to the cat and mouse chase between Ross and Bowden, there’s little originality on offer here. The story is long, dull and drawn out over 2 hours, and what makes it worse is that it seems to be lacking in any real detail on the true story. How Ross actually setup Silk Road has been glossed over in a brief montage, and the entire operation including Bowden’s entrapment and extortion haven’t faired much better and trying to figure out the timeline here too is impossible. I don’t know if Russell’s intentions were to avoid confusing and over facing the watcher with too much technical jargon, but whatever his motives, he only left us wanting more. There are ways to explain complicated technical matters without alienating the watcher (think The Big Short), but Silk Road just doesn’t bother.

On the surface Silk Road looks stylish and sleek, but on watching the entire film even the cinematography is questionable. Parts of the film look cheap and poorly made, and there are a lot of shots (especially those with any form of light involved) that seem hazy and have a lot of glare that detracts from the action in the scene. There was even some camerawork that made this look like a shaky cam documentary rather than the glossy thriller the trailer made it out to be.

The cast don’t fare much better either. Nick Robinson is a talented actor which was shown with Love, Simon, but here he’s given virtually nothing to work with as his character spends almost all the entire film staring at his phone or laptop. Alexandra Shipp too is sidelined as the generic girlfriend, and Jimmi Simpson, who I think is a rather engaging yet entirely underrated actor, is given the generic FBI agent role who barely gets a word in. Only Jason Clarke comes out of this unscathed, playing the most developed and interesting character (who incidentally isn’t actually real and an amalgamation of 2 agents on the real life Ulbricht’s tail), but even he suffers thanks to the faults with the story.

With a fascinating story and decent cast, Silk Road could’ve been good. In fact it could’ve been better than good. Instead it’s execution is it’s downfall, turning an intriguing story into a rather dull affair.
  
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Chris Sawin (602 KP) rated the PlayStation 4 version of Little Nightmares II in Video Games

Apr 9, 2021  
Little Nightmares II
Little Nightmares II
2020 | Action/Adventure, Horror
The incredible story. (3 more)
Great visuals and interactions with items both in the foreground and background.
Brilliant score.
Its gameplay and controls are mostly entertaining.
Some puzzles are difficult to solve without cheating. (2 more)
It is ridiculously difficult at times. Expect to die. A lot.
It is longer than the first game, but still feels short.
A Visually Creepy Masterpiece with a few Minor Flaws
Little Nightmares II is a vast improvement over the original game that still has a few flaws that could be ironed out in a sequel. The first game was creepy and a lot of fun, but it felt incredibly short. It was the type of game you bought, played through quickly, and traded in because it didn’t seem to have much replay value. Although I'm just now reading about the DLC for the game and the hidden ending to Little Nightmares II, but I digress.

Little Nightmares II has you playing as Mono, a young boy that wears a paper bag over his head; not unlike Ugly Bob from the Terrance & Phillip In Not Without My Anus on the first episode of the second season of South Park. The game is a lot like Limbo with more color. Mono is thrown into a world of bleak surroundings and even darker outcomes. Thankfully, you have Six from the previous game to assist you. However, Little Nightmares II is only one player which seems like a missed opportunity for this to be a two player game.

The format of each level is pretty similar other than the last one. You typically flee a major boss character that chases you while you search for the key to a locked door. Stealth is involved throughout the game. If you make too much noise, run too fast, or walk into the light from the shadows in view of a boss’s eyesight then you get eaten or killed. You use your surroundings to thwart the boss, which usually involves killing them yourself. The chase element is the same near the end of the game, but you're thrown into more surreal and dreamlike surroundings.

It does seem like you interact more with the background in comparison to the previous game. You can almost always run into the background on any level. It may result in you falling off a cliff, but that kind of exploration ability in a side-scroller is really cool. I played Little Nightmares II on a PS5 despite the game being for PS4. What’s cool is you can feel Mono’s heartbeat through the controller when situations are tense and seeing little dust particles float through the air as you explore is a nice addition.

The highlight of the game is the story. The world Little Nightmares and Little Nightmares II takes place in is so deliciously dreary with what feels like no hope for survival. You root for Mono and Six to stay together as friends, but that outcome seems less and less likely as the game progresses. You also gain powers as Mono later on; the most noteworthy one being able to use televisions as portals. All of the major bosses are fantastically terrifying, as well. You’re chased by a hunter with a shotgun, a teacher with a stretchy neck and an appetite, twitchy mannequins that only move in darkness, viewers obsessed with television, and The Thin Man who kidnaps Six.

The game can be frustrating at times. Not only is it difficult and will result in you dying over and over again, but certain puzzles are almost impossible to solve without looking up how to solve them first.

According to the internet, it seems as though this may be the end of the Little Nightmares franchise since the creators are moving on to something new and will focus less on sequels in the future. It’s unfortunate since Dave Mervik’s writing with the story of the game is so well done and the game as a whole is mostly very fun and entertaining to play while providing legitimate thrills and chills. Tobias Lilja’s musical score is a frightening delight. However, despite Little Nightmare II’s flaws, it’ll be impossible not to be invested in anything Tarsier Studios is involved with in the years to come.
  
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