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David McK (3188 KP) rated Indiana Jones and the Last Crusade (1989) in Movies

Dec 31, 2019 (Updated Apr 28, 2020)  
Indiana Jones and the Last Crusade (1989)
Indiana Jones and the Last Crusade (1989)
1989 | Action, Adventure
My personal favourite of the Indiana Jones films, due largely to the comic repartee between Harrison Ford's Indiana Jones and Sean Connery as his father, Henry Jones Senior.

This is the one that starts with a flash-back to Indy's early years (with River Phoenix taking on the role of the young Indiana), showing how he got the scar, his fear of snakes and this hat and bullwhip, before moving on to the late 1930s (1938, I think) with Indiana hired to find his dad, who has gone missing on the trail of a holy relic: the cup of Christ, the legendary Holy Grail itself.
  
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LeftSideCut (3778 KP) rated X-Men: The Last Stand (2006) in Movies

Jul 4, 2019 (Updated Jul 30, 2019)  
X-Men: The Last Stand (2006)
X-Men: The Last Stand (2006)
2006 | Action, Sci-Fi
5
6.2 (36 Ratings)
Movie Rating
It's all just a bit...meh
The Last Stand is not completely awful, but there is an absolutely huge setback here - the writers tried to cram the epic Dark Phoenix saga into one film.
Couple this with an interrupted production and you have a messy result.

A fair amount of what is likable about the first two is still intact - the strongest asset here being the strong cast, doing their absolute best with a sub par script and story.
As for newcomers - Kelsey Grammer is a welcome addition as Beast, as is Ellen Page as Shadowcat - unfortunately Angel is pretty wasted here, as are characters like Psylocke, who is relegated to an extended cameo. Whoever decided to cast Vinnie Jones as Juggernaut deserves a good slapping.

The Dark Phoenix storyline in the comics is pretty epic, a lot of it takes place in space, and the tragedy of the X-Men fighting one of their own is fleshed out very well - something that the movie adaption practically ignores. After being hinted at the end of X2, Jean Grey is promptly bought back, and turns to the dark side very quickly, without any real build up.
Some character story arcs are concluded abruptly and in emotionless ways, as the film just sort of limps along to a pretty underwhelming conclusion.

Bryan Singer left production midway through to helm Superman Returns, and it shows.
The slickness and solid narrative of X2 is replaced by a choppy mess, full of quips that don't land ("I'm the Juggernaut bitch" anyone!?), and Brett Ratners involvement was just a misfire.

This particular comic arc deserves so much better (and judging by what I've heard about the 2019 effort, this is still the case!)
  
Betwixt (Betwixt and Between #1)
Betwixt (Betwixt and Between #1)
Darynda Jones | 2021 | Fiction & Poetry, Paranormal, Science Fiction/Fantasy
7
7.0 (1 Ratings)
Book Rating
14 of 250
Kindle
Betwixt (Bitwixt&Between book 1)
By Darynda Jones

Once read a review will be written via Smashbomb and link posted in comments

Divorced, desperate, and destitute, former restaurateur Defiance Dayne finds out she has been bequeathed a house by a complete stranger. She is surprised, to say the least, and her curiosity gets the better of her. She leaves her beloved Phoenix and heads to one of the most infamous towns in America: Salem, Massachusetts.

She’s only there to find out why a woman she’s never met would leave her a house. A veritable castle that has seen better days. She couldn’t possibly accept it, but the lawyer assigned to the case practically begs her to take it off her hands, mostly because she’s scared of it. The house. The inanimate structure that, as far as Dephne can tell, has never hurt a fly.

Though it does come with some baggage. A pesky neighbor who wants her gone. A scruffy cat who’s a bit of a jerk. And a handyman bathed in ink who could moonlight as a supermodel for GQ.

She decides to give it three days, and not because of the model. She feels at home in Salem. Safe. But even that comes to a screeching halt when people begin knocking on her door day and night, begging for her help to locate their lost objects.

Come to find out, they think she’s a witch. And after a few mysterious mishaps, Dephne is beginning to wonder if they’re right.


It wasn’t a bad book it was very middle of the road compared to her other books. It’s got a decent story some good characters hoping we see the ex get his comeuppance a little more! I do love her little quotes at the start of each chapter it wouldn’t be a Darynda book without them!
  
Men in Black International (2019)
Men in Black International (2019)
2019 | Action, Sci-Fi
A complete waste of time
Aside from Avengers Endgame, 2019 is shaping up to be pretty disappointing when it comes to blockbuster movies. Godzilla received a bit of a panning from the critics (although I personally quite liked it), then Dark Phoenix took an even bigger hit in the reviews, which I completely agree with. And now we have a sequel that nobody asked for, to a movie which has already had a couple of fairly average sequels, which has also received a wave of early bad reviews this week. To be honest, the trailer for Men In Black International certainly looked a bit....meh. A bunch of random stuff happening, no real indication of any plot, some annoying looking CGI aliens and an attempt to just coast off the back of having Thor and Valkyrie reunited on screen. I still remember how memorable the original trailer for the 1997 MIB movie was when it featured in cinemas - the shades, the guns, the aliens, the massive flying saucer crash landing in front of a cool looking Will Smith and Tommy Lee Jones. This trailer had none of that wow factor, but I went in, hopeful as always that the reviews were wrong.

The movie begins in 2016, with Agent H (Chris Hemsworth) and High T (Liam Neeson) as they ascend the Eiffel Tower, interrupting a man who is about to propose to his partner, before saving the world from an incoming alien race called The Hive. Then we jump back 20 years into the past to a family who are disturbed one night by a cute little alien in their back garden. As the young daughter, Molly, hides the alien in her bedroom, she looks out of her window to see her parents as they are neuralysed by a couple of Men in Black.

Back in present day, Molly (Tessa Thompson) is now all grown up, but hasn't forgotten that eventful night. While working in a call centre, she uses her computer to connect to satellite equipment in order to track alien landings and therefore try and gain access to the Men in Black, and hopefully get a job with them. Eventually finding her way into their headquarters, she is recruited by Agent O (Emma Thompson) and sent on her first mission, where she partners up with Agent H. The pair get caught up in a mission involving an assassinated alien VIP and some kind of super weapon. And, as the title of the movie suggests, plenty of international travel, as we switch between New York, London, Paris and Marrakesh.

The problem is, whereas the original Men in Black boasted a lot of humour, along with some great visual gags and action and a great double act, in the form of Will Smith and Tommy Lee Jones, this movie does nothing to successfully recapture any of that. As much as I love Chris Hemsworth, I felt that he was the worst thing about this movie. Somebody simply thought they'd take the character of Thor and try to have that for the entire movie, but without making him funny, heroic or even that likeable in the process. As with Dark Phoenix recently, a great cast is let down by an awful script, with any attempts at humour or entertainment falling completely flat.

Elsewhere, the fun and wacky inventiveness behind the different alien species in the original movie is completely absent here. Apart from some interesting and formidable twin villains, there's a fairly wasted role for Rebecca Ferguson as a three armed ex lover of Agent H. Otherwise, the main alien throughout the movie is just an annoying little CGI character.

To be fair, there are a couple of fun action sequences and some nice visuals, but overall this is just a completely forgettable and unnecessary movie. Here's hoping that Toy Story 4 will finally bring us a worthy blockbuster when it opens later this week.
  
Indiana Jones and the Last Crusade (1989)
Indiana Jones and the Last Crusade (1989)
1989 | Action, Adventure
Returning to a much more balanced tone that the overly "cooky" Temple of Doom, the third Indiana Jones adventure gives Raiders of the Lost Ark some serious competition for best entry in the franchise (Raiders just about beats it for me based on the ratio of melting nazi face content).

The Last Crusade is a hugely entertaining movie from start to finish. It has a fantastic cast from the ever reliable Harrison Ford in the title role, to the convincingly menacing antagonist played by Julian Glover. Of course, Sean Connery is here for the ride this time around, as Indy's old man. The dynamic between Connery and Ford is great, and every scene with the two of them is cinema gold. Alison Doody makes for a welcome change with this films female protagonist (sort of), her character finally bucking the trend of typical love interest and having some depth, and a hell of a mean streak. Its nice to see John Rhys-Davies return from his ToD absence, and River Phoenix makes for an extremely memorable young Indiana in the movies opening flashback scene - on the subject of that scene, the transition from young Indy to Harrison Ford Indy is epic, thanks in part to another wonderful John Williams score, and is one of my highlights of the entire franchise!

The pacing is spot on - the over-two-hour runtime never once feels like a slog. The constant action is some of Spielberg's best work, and is suitably high octane. Everything in between boasts an engaging screenplay that develops all of the characters nicely, and the comedy elements are well done and sporadically placed, making the sillier moments genuinely funny (even the ridiculous Hitler scene)

All in all, The Last Crusade is a wonderful conclusion to the original trilogy, and is a genuinely fantastic adventure movie that stands toe to toe with the first film in its quality.
  
Paddington 2 (2017)
Paddington 2 (2017)
2017 | Animation, Comedy, Family
Bear faced brilliance.
I never went to see “Paddington 2” at the cinema when it came out. Well, it’s a kids film isn’t it? And my grandkids I thought… well, their probably a bit too young for the long haul on this one. But – after catching up with it recently on a transatlantic flight – I’m sorry I missed it. For it is brilliant in its own way.

Having not seen the first “Paddington”, also directed by Paul King, there is a useful little flashback to the Peruvian origins of the little chap before we pitch into the plot proper. Paddington (voiced by Ben Wishaw, “Spectre“) has nicely settled down to life with The Brown’s in their London home and is a well-loved member of the community (well, well loved that is by everyone except the cranky Mr Curry (Peter Capaldi, “Dr Who“, “World War Z“). But he longs to buy his Aunt Lucy (Imelda Staunton, “Finding Your Feet“) a special birthday present – a pop-up book of London scenes that he’s seen in a local antique shop. But for that he needs a lot of cash, and so proceeds to earn it through a variety of different jobs.

However, fading actor Phoenix Buchanan (Hugh Grant, “Florence Foster Jenkins“, “The Man From U.N.C.L.E.“) also shows an unhealty interest in the book and, after it disappears from the shop with Paddington’s paw prints all over the scene, the poor bear finds himself on the wrong side of the law.

This is a continually inventive movie, which rockets along with truly impressive verve and panache from scene to scene. As a particular example of this, an animated walk through the pop-up book is marvellously done: a tribute to the 2D retro nature (even in those days!) of the TV animation of the 70’s that will go over the heads of younger viewers. There are plenty of slapstick scenes – notably of Paddington trying window cleaning, and his job in a barber’s shop – which will not only delight younger children but also made this 57 year old laugh out loud too! The prison sequence also delights, with a laundry blunder by the bear leading into a comical showdown with the prison’s chief poisoner, sorry, head chef played by Brendan Gleeson (“Alone in Berlin“, “Live By Night“).

Vision AND sound! Paddington with incarcerated friends, including Brendan Gleeson (centre).
The cast all seem to revel in their parts, with Hugh Bonneville (“Viceroy’s House“, “The Monuments Men“) energetic as Mr Brown and Oscar runner-up (surely!) Sally Hawkins (“The Shape of Water“) very chirpy as Mrs Brown. All of the residents of Windsor Gardens are a who’s who of UK film and TV, and each cameo has a lovely little tale behind it: Julie Walters (“Brooklyn“) as Mrs Bird, the Brown’s help; Sanjeev Bhaskar as Dr Jafri, forever nearly locking himself out; Miss Kitts (Jessica Hynes) and the crusty Colonel Lancaster (Ben Miller) in a ‘will they/won’t they’ potential romance. Elsewhere, Jim Broadbent (“Bridget Jones Baby“, “Eddie the Eagle“) is great as the antique store owner; Tom Conti adds both gravitas and humour as Judge Biggleswade and Richard Ayoade (“The Double“) is very funny as a forensic expert.

The Brown family: from left; Mr Brown (Hugh Bonneville); Jonathan (Samuel Joslin); Mrs Brown (Sally Hawkins); Mrs Bird (Julie Walters); and Judy Brown (Madeleine Harris).
Head and shoulders above all of them though is Hugh Grant who is just outstandingly good as the puffed-up and self-important ham-actor. His Best Supporting Actor nomination for a BAFTA was surprising, but having seen the film so very much deserved. Hang around in the end credits for his last words of the film which are cornily hilarious! One can only hope that Phoenix Buchanen returns for Paddington 3.

A career best… Hugh Grant as the devilishly slippery Phoenix Buchanan.
I would have thought that some of the scenes towards the end of the film, particularly one where Paddington seems doomed to a watery end, might be a little frightening for younger viewers. Thank heavens Sally Hawkins has gills! 🙂

Overall, this is a movie I would gladly watch again, with or without kids. In a movie landscape that is pretty devoid of good comedy, here is a movie that really did make me laugh out loud.
  
Treasure Hunter
Treasure Hunter
2015 | Adventure, Card Game, Fantasy
Indiana Jones. Lara Croft. Benjamin Franklin Gates. These were all great treasure hunters. All of them had to overcome incredible riddles, curses, traps, and death-craving dark places to claim their loot. In Treasure Hunter you will be searching for your treasures using mules, scarecrows, and locals in a frozen tundra, a jungle, and a volcano. So, like, exactly the same as Indy and Tomb Raider and the dude from National Treasure.

Obviously I am making light of the theme of this card drafting, set collection, hand management game from Queen Games, but it’s just so fun to imagine yourself as a genuine treasure hunter. DO YOU HAVE WHAT IT TAKES??

DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T

To setup the game, shuffle the cards and the treasure tiles and place them in their respective resting spots. Place a treasure tile on the MIN and MAX sections of each terrain type on the main board. Assign three goblin tiles to their spots on the cave sections of the main board to be dealt with after your adventure round. Each player receives 15 starting gold to begin their adventure. Deal each player nine cards and you are ready to begin!

To start the game, look at the hand of cards that were dealt, choose one and pass the rest to the leftmost neighbor. This should be familiar if you have ever played any other card drafting game (like Sushi Go!, 7 Wonders, etc). Once you have your complete hand of nine cards you drafted, the hunt may begin. During you draft phase you will have already assessed the main board and decided how you would like your draft to go – do want the maximum red treasure? The minimum blue treasure? All the dogs?? Each terrain type will be scored in order from top down, so whomever has amassed the minimum number of blue values will receive the tile on the MIN section of the tundra, while they who gathered the most value in blue cards will receive the MAX tile. There are cards that can affect your values using a +/- mechanic so that you can hopefully come in the victor on your chosen field.

Once the main treasure hunt is complete and everyone has their treasure tiles, you must figuratively store your treasures in the cave. Predictably, goblins will visit your cave to try to steal your goods, so I hope you had drafted some guard dogs in the first phase of the game to protect your shinies. If not, you will be parting with some of your gold (which are ultimately VPs)! At the end of five rounds following this structure, and reversing draft direction, you flip over the main board to reveal the scoreboard where you can record your earnings (findings?) and determine victory for the greatest Treasure Hunter!

Components: this game comes with a good amount of components – just the way I like it. The main board, treasure tiles, money chits, and goblin tiles are all thick cardboard that are of great Queen Games quality. The cards are great quality too. I really like the double-sided game board that also serves as score board. Another great component collection from Queen Games!

Ok, so I really like this game a lot. I received this game from my wife, who has an uncanny ability to choose games for me that are not on my wish list, but that end up being simply wonderful (see Azul, Saboteur). I really enjoy card drafting games, and when you can go into a draft with a strategy that just is completely obliterated by someone else’s draft is unpredictable fun! So many times I have played this and just KNEW that my 2 of Red was going to win me the MIN tile. But then my opponent busts out a 3 of Red with a -2 card and snags it away from me. It can be frustrating, but it’s also just a testament to really good drafting and counter-strategy. Using the guard dogs to scare off goblins is cool, and the goblin tiles provide you with VPs too. I know it’s kinda kooky and silly, but I really enjoy this one. Richard Garfield has another hit on his hands for me, and I’m not the only one who recognizes it. Purple Phoenix Games gives this one a sneaky 14 / 18.
  
Wish You Were Here
Wish You Were Here
2018 | Deduction, Puzzle
I thought I was smart. I thought my wife was smarter. I thought that combined, we would have a great shot at figuring out anything thrown at us. Then The Enigma Emporium threw Wish You Were Here at us, and now we feel the American school system has failed us miserably. The level of defeat we feel is immense and can only hope to redeem ourselves during the next game.

Wish You Were Here is a puzzle-on-some-postcards-that-make-you-feel-like-a-Kindergarten-version-of-Indiana-Jones-minus-the-physical-adventuring game. I really cannot describe it any better for you, but will let you know what to expect and how we fared.

DISCLAIMER: We were provided a copy of the entire Wish You Were Here series of games for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your envelope. I do not intend to cover every single rule included in the rulebook, as there is no rulebook. For more information and to order your own, visit the publisher’s website. Also, I am purposely hiding or not showing certain things because I wish to avoid any spoilers. -T


To setup, make sure your phone or tablet are fully charged, grab yourself a nice chai tea latte (or three), a pad of paper and writing utensil, open the game envelope and pull out the five postcards. You are now ready to “play” Wish You Were Here.
Why am I being so sparse and cryptic? Well, Wish You Were Here is a game that is played by figuring out puzzles and clues printed on postcards to catch a criminal and suss out their crime(s). The postcards are simply full of different puzzles and different TYPES of puzzles. I am really unable to go into much further detail for fear of spoilers, but before you tackle this adventure, I would brush up on your Dan Brown to channel your inner Robert Langdon (the guy from the Da Vinci Code books and movies).

Inside the envelope are five postcards from which you will need to assemble a working idea of what is actually going on and what is being communicated to you through these clues. Speaking of clues, the publisher has thankfully included their website to visit when you are simply stuck on something provided.


Players will be tackling the puzzles provided by attacking separately or as a group and putting together their thoughts and findings. Once the players have it figured out (good luck) then they must collaborate their answers within the game.
Components. This game is five postcards in a paper envelope. The envelope is fine and holds the postcards well. The postcards themselves are normal postcard stock, but every little item on them may be important toward solving the case. They are all vastly different in style and, I’ll give you a tiny hint, each card may have its own theme. The components here are strange to try to review, but for being the type of game it is, the components are excellent..?

Okay so like I said in my intro, I found my wife and I to be highly intelligent people. We both have college degrees and one of us was a high school valedictorian (not me). So imagine my surprise as we are cookin’ on the first postcard, have some items and ideas written down, but then get super stuck on what it is trying to tell us. So we think that there is no harm in checking out the clues on the publisher website and check it out. Once we find what we are looking for, we realize that maybe we are in way over our heads here.

The clues are incredibly helpful to solving the information provided on each postcard. I just wish we didn’t become so dependent on them to figure out each card. Once we pulled up the clues site the first time, it became more and more tempting to just get as many clues as we could there and then the game became more an activity of following clue instructions and applying their suggestions than us actually trying to figure them out ourselves. It might have had something to do with the fact that we started the game at 10pm, and were nowhere near finished at midnight, but the chai and cookies helped a little.

All in all, this game is incredibly unique and really really tough, unless the players are all into ciphers and codices. Being able to recognize what puzzle style is being employed is the first step in solving each one. Using that information to apply to the puzzle at hand is the other side of that coin. That said, we at Purple Phoenix Games give this one a solid, but hidden 12 / 18. Our brains are still reeling from that playthrough, but we are determined to figure out more items independently once we attempt the next game in the series. If you are looking for a small footprint, brain-wrecking, incredibly thinky game to pull out with your more academic friends, then definitely order your copy of Wish You Were Here from theenigmaemporium.com, and grab all the others while you are there as well.
  
Relic Runners
Relic Runners
2013 | Exploration
YES! More adventuring games! I do love adventure games. Relic Runners has players, well, running all over the board searching for, well, relics to add to their collections to bring back to their homelands and become renowned elite adventuristas! One of my wife’s favorite games, a Days of Wonder title, and one for which I have lukewarm feelings. But why?


Relic Runners is a route-building, pick-up-and-deliver, set collection game that puts players in a central camp and has them exploring outward and around the jungle building familiar pathways and exploiting riches from temples and ruins searching for those sweet sweet relics. The winner is the player who collects the most amount of VP from coins, temple pieces, and relics. So let’s get exploring!
To setup, populate the board with toolboxes, shrines, and ruins per the rulebook. Give each player a playmat and all components of matching color. The explorer bust will begin the game in the camp in the middle of the board along with two rations per player. On each playmat place the pathways and rations in their spots, and the toolbox tokens in their spot with one (or more depending on player special power) at the bottom of the Progression Table. The game can now begin!

The game ends when, depending on player count, a specific number of relics have been claimed by the players. Relics are claimed by completing Relic Expeditions, though we always call them Relic Runs, because that’s kinda the title of the game. In order to make a Relic Run players will need to have explored ruins and removed layers of shrines in order to reveal the relics. Movement is unique in Relic Runners because players may move from one location to the next for free if it is a “familiar” path marked with a pathway token in their color plus one space either before or after the familiar pathways. So a player can effectively run through five or six spots on the board if they had previously been able to place pathway tokens on the paths between the spots. This is how effective Relic Runs are accomplished.

When players pass along water trails they may encounter toolboxes. When these toolboxes are flipped to their inactive side the player will be able to move one of their toolbox tokens up the Progression Table to add effectiveness to their player. These tech tree increments could include increased ability to explore and find additional supplies, improve movement, or even give players more actions and bonuses.


Players will be running all around the board trying to uncover shrine tiles for points and abilities, upgrading their characters for efficiency, and attempting multiple Relic Runs as often as possible to bring the game’s end. The player with the most coin, combinations of relics, and temple layers is the winner!
Components. I mentioned in my opener that this is a Days of Wonder game. So? Well, Days of Wonder only produce ONE new title every year, and they seem to put all their eggs into that one big game (not including expansions for other titles throughout the year). Relic Runners is no different. The components are truly wonderful. The board and cardboard bits are great. The temples are unique and interesting. The plastic bits that begin on playmats and the base camp are quite fine. The relics, however, are simply spectacular. There are four types of relics in the game and 20 relics are included in the box. It’s all very impressive and I have had no issues with the components here nor with any Days of Wonder game. They really know what they’re doing.

The gameplay, to me, is just not my thing. Like I mentioned earlier, my wife absolutely adores this game. I can see why she does, but I feel there are other adventure style games that I would prefer to play. Now, Relic Runners is a good game. Josh rated it a six, so he loves it too. For me some of the movement mechanics are weird in that you have to move every turn so that you can’t just travel to a shrine and dismantle it over three turns. I get it. I do, but I just don’t like it. It doesn’t make thematic sense that an explorer would run to a shrine, begin work, then leave it unattended for other explorers to finish the job. So there’s a disconnect for me.

Also, I would have loved to have seen more variation in the player Progression Table. Make each character truly unique to appeal to replayability and different players’ play styles. Obviously I’m no designer, but that would have made a difference for me.

I love the components, am just okay with the art style, and am okay or less with the gameplay. But, Josh and Kristin both love it, and it will certainly appeal to many gamers. I won’t be getting rid of it, but I also won’t be suggesting we play it very often at all. However, if your collection needs a unique adventure style game featuring some interesting movement mechanics and superb components, pick up a copy of Relic Runners. Purple Phoenix Games gives it a 14 / 18. I was hoping for more Indiana Jones but I got cross-country Dora the Explorer.
  
Solo: A Star Wars Story (2018)
Solo: A Star Wars Story (2018)
2018 | Action, Sci-Fi
Solo? So-so.
When the whole Disney “broaden out the Star Wars universe” thing was first mooted I was NOT enthusiastic about the prospect. Then, in Christmas 2016 “Rogue One” burst onto our screens as a breath of fresh air, and I thought “OK, I can be wrong!”. But even jolted by that pleasant surprise, I always thought that the second proposed diversion off the main hyperspace highway into “Radiator Springs” – a Han Solo back-story flick – might fall short. It just didn’t float my boat.

Add into that proposition the decision to give the film initially to “The Lego Movie” directors Phil Lord and Christopher Miller (why Disney? why?); them trying to forge it as a ‘comedy’; them falling horribly short and being fired by Disney; Disney bringing Ron Howard (“Inferno“, “Rush“) in to try to salvage the project; and Howard reportedly re-shooting 75% of the film and you have the makings of a turkey of galactic proportions.

With all that being said, I was surprised I enjoyed it as much as I did. But that’s off a very low base of expectation.

As you might guess, we go back to see Han… just Han… as a delinquent youth trying to keep his head above water under the thrall of the Fagin-like Lady Proxima (who – no pun intended – keeps her head under the water for most of the time). He is desperate to pull off a con that’s lucrative enough that it will get him and his girlfriend Qi’ra (Emilia Clarke, “Me Before You“; “Terminator: Genisys“; “Game of Thrones”) off-planet and into a free life. Things don’t go to plan though and Han – now Han Solo – finds himself a trooper of the Galactic Empire. He links up with fellow rogues Beckett (Woody Harrelson, “War for the Planet of the Apes“; “Three Billboards in Ebbing, Missouri“), Val (Thandie Newton, “Westworld”, “2012”), Rio (voiced by Jon Favreau, “Spider-Man: Homecoming“; “Iron Man Three“) and their assertive and rebellious droid L3-37 (voiced by Phoebe Waller-Bridge) in a get-rich-or-die mission for vicious gang-boss Dryden Vos (Paul Bettany, “Avengers: Infinity War“).

The film has its moments for sure:

There are some nice background touches: an army recruitment video plays to the sound of John William’s empire march (played I am assured by my more musical wife in a major key to sound more uplifting and positive!);
Han’s first meeting with that famous walking carpet (played by Joonas Suotamo) is memorable, as is the introduction to that “card player, gambler and scoundrel” Lando Calrissian (Donald Glover, “The Martian“, “Spider-Man: Homecoming“): all flamboyance, self-regard and well-dressed ego;
solo2
Never count your money while you’re sitting at the table. Lando Calrissian played by Donald Glover putting his ship (you probably haven’t heard of it) on the line. (Source: Lucasfilm).
the character of L3-37 is an excellent addition to the saga, forcefully demanding equality for droids: I would have liked to have seen much more of her;
there is a nice twist on the Greedo/Han “who shot first” debate;
production design and special effects are up to standard for a Star Wars film, and I enjoyed John Powell’s score, incorporating a new ‘young Han’ theme from John Williams himself;
and Erin Kellyman (in here movie debut) is just breathtaking and strikingly brilliant as the be-freckled renegade Enfys Nest.
But overall it’s all a bit disjointed and jumbled, probably as befits its growing pains. We are introduced to Solo within five seconds of the film’s opening….. BAM! No exquisite ‘reveal’ as we saw with River Phoenix in “Indiana Jones and the Last Crusade”. I found this disconcerting and it took me ten minutes to get into the film as a result.

When it gets going it rather tries too hard to join up more Star Wars dots than it needs to. “Rogue One” did that exceedingly well, but that was because it needed to as ‘Episode 3.5’. Here there are visual and verbal references everywhere as the screenwriters (Lawrence and Jonathan Kasdan) desperately try to knit their story into the canon. As an example, the action moves to the mines of Kessel at one point. Kessel? Kessel? Wasn’t that a throwaway C3PO line from the “A New Hope” about being “smashed to who knows what” in said mines?. So obviously, in the WHOLE GALAXY that’s where the story leads us, with the local lingo for the hyperspace fuel McGuffin at the heart of the plot being “spice”! It’s all a bit too trite for my liking.

And while a key protagonist appearing near the end of the film (no spoilers) is both a startling surprise and great fun, don’t get me started on the timeline implications…. (see the spoiler section below the trailer for more).

Alden Ehrenreich, who was just brilliant in “Hail Caesar” (“Was that it t’WERRRE so simple“) for me barely makes it past bland in the lead role. One of the defining characteristics of Harrison Ford’s Solo was his swagger and bravado and unfortunately Ehrenreich barely rates a three out of ten on the scale. I also found the chemistry with Emelia Clarke to be lukewarm. Clarke still seems to be struggling to make a significant breakthrough to the big screen…. “Me Before You” still seems to be her high water mark so far. Here she has a key and complex role, but comes over as just plain unconvincing and “meh”.

Ron Howard has clearly done a good job in buffing up a poisoned chalice so it can at least share space on the Star Wars shelf without being laughed out of the Cantina. Perhaps with a more coordinated and thought-through run-up to a Solo sequel (more Enfys Nest please!) this offshoot might have legs.