Dakotah Salazar (12 KP) rated the PlayStation 4 version of Crash Team Racing: Nitro Fueled in Video Games
Jul 1, 2019
Which is why I had to pick this up right away. And overall, it's a decent racer, but now were in the age of photo realistic racing games such as Forza, or living in the shadow of Mario Kart still in its multiplayer experience. Crash Team Racing has potential for expansion, but I was disappointed in that it's the same experience as before.
During the races, they are fast and lively. It brings the nostalgia in the controls and smooth gameplay. The power ups and attacks are the same, but are easy to operate. It also introduces the hyper slide, which may be difficult to master at first. The tracks don't give too much leverage in utilizing this. It could also be a disadvantage because it could ruin the flow of the race. It all depends really.
As for the modes, they have plenty to choose from. Adventure Mode, Online, Time Trial, etc. I would recommend this as a party game...because I think I could give the player a strong challenge. Adventure Mode, if you are an expert at this game, is WAY TOO EASY. I placed first in almost every race not trying to brag, but it doesn't challenge the player in anyway, even in the boss battles. Unless you are in a Single Race mode, then it offers an option of difficulty.
Characters to choose from is plentiful. Even adding options to modify the character and karts are wonderful designs. It's satisfying to earn them but if you are not an online player, then HALF of those modifications are not available to you. They depend on the usage of coins, which I'm assuming you can earn or purchase if your looking to earn the mods right away.
The game is a lot of fun. But I had to critically think about what the creators had for further potential. The remasters of the three original games were wonderful, but this is a copy and paste version of the original. It amplifies the nostalgia as a high, but once you come down, it really is a hollow experience.
KalJ95 (25 KP) rated God of War in Video Games
Jan 3, 2020
God of War engaged with me so much because at the time I was trying with my other half to have a child, and persistent family issues meant I no longer spoke to my father. Following the story of Kratos and Atreus really hit home, and I've never felt so gripped and emotionally attached to fictional characters. Every beat of the narrative is put there to for purpose, and to carry weight along this epic journey with a father and son. It packs so much intensity at times it becomes enthralling, almost addictive to continue its 25 hour length. This, I suppose, you could say is it's one part of two contained within the game.
Of course, there are levels upon levels to examine within this masterpiece, but simplifying it within two aspects seems the most appropriate way. The second is the combat.
God of War is brutal, bloody, bold. The simplicity to master the move sets is so brilliant and often bonkers. Throwing your trusty Leviathan Axe, and calling it back never, ever gets boring, and pushes you to become more intelligent with its system. The more the game enters its next stage, a curveball hits you, and you have to learn what you know already, and add even more creativity. By the end, you should be an expert. That is until you meet the Queen Valkyrie. That's all I'll say.
God of War is a masterpiece. Sure, there could of been a little more meat on the bone when it came to the endgame, more side mission content. But the story is so perfect, so masterful, it deserves every bit of praise it gathers.
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Gareth von Kallenbach (980 KP) rated Call of Duty: Infinite Warfare - Absolultion in Video Games
Jun 19, 2019
The maps are as follows…
Ember
This is a remake of the classic map “Resistance” From the castle lined landscape to the close-quarters fighting in rooms like gallows or a torture area this is a great map for those looking to run and gun.
Bermuda
This is a fun map based on a Shanty Town fishing village. There are locales ranging from a Fish Market to a Lighthouse and the mix of colors and action make this one really enjoyable.
Permafrost
This is a frozen landscape set in the ruins of a city. The map has several open areas where players can attack from above thanks to holes in the roof and streets. The debris strewn map offers plenty of cover but also numerous places for enemies to attack from all angles.
Fore
This is a large map that is so much fun to play. Set in a mini-golf course, players can run into the arcade, putting areas, and props to attack the enemy. There is plenty of cover and also terrain that is uneven giving a new and diverse set of challenges to players.
While the new maps are lots of fun, the main draw of the collection was the latest chapter in the Zombie mode where four aspiring actors are drawn into actual horror films by a demented Director.
The previous chapters have given us an 80s theme park, a 90s Summer Camp, and a 70s Disco Infused Martial Arts setting. This time out, Attack of the Radioactive things lets players play with and interact with Elvira in a 1950s Atomic Monster setting. The mode starts in Black and White before moving to color and even allows for a red tint Chroma mode.
Of course waves of Zombies and other terrors await and players must run and fight to survive.
This has been another winning collection for Infinite Warfare. While it does not offer anything radically new or different, it does offer plenty of fun and will increase your enjoyment of the game.
I am looking forward to seeing the final pack, around October ahead of the new Call of Duty: World War 2.
http://sknr.net/2017/08/13/call-duty-infinite-warfare-absolution-dlc/
Gareth von Kallenbach (980 KP) rated Call of Duty: Black Ops III - Descent in Video Games
Jun 19, 2019
Previously available earlier for the Playstation 4, the new map is the third of four planned DLC packs which will pave the way for the release of Call of Duty: Infinite Warfare in November which itself will spawn four packs of DLC content itself.
The four new maps are as follows….
Cryogen
Set in a remote cryogenic lab this tech laden map is a great place for gamers who love to run and gun and have close quarter battles. I had a really good round of Kill Confirmed in this locale but beware, there are numerous areas for enemy players to hide and strike when you least expect them to.
Berserk
A frozen Viking village is the setting for this map and it is an ideal setting for Domination and Hardpoint. The map is even filled with arrows in the woodwork and a nice jump that requires your attention to traverse. The action is intense but it does have more than a few camping spots which ruined it for me at times as Spawn Campers took advantage of this to shoot me before I could even move.
Rumble
A futuristic arena setting which has quickly become a favorite as players must battle behind the scenes and on the main floor to survive. I had a few nice escort and Team Deathmatch rounds on this impressive setting.
Empire
This is a reimagined version of Raid from Black Ops II where a classic Roman themed villa is the setting for intense action. There are long courtyards and elevated windows which also makes this ideal for camping snipers who can really take the fun out of a game. However when played with a nice balance of player styles this is an action lovers dream.
Fans of the Zombie mode will love Gorod Krovi which sets the four players in an alternate Stalingrad. As if the Zombies were not bad enough, there are also robotic enemies and a Dragon for players to contend with.
While the set is not offering any new weapons or any drastic changes, it does offer new maps for players to enjoy and a top-notch Zombie mode which will help tide players over until the fourth pack and Infinite Warfare arrives.
http://sknr.net/2016/08/13/call-duty-black-ops-3-descent-dlc/
Matthew Krueger (10051 KP) rated MediEvil in Video Games
Oct 29, 2019 (Updated Oct 29, 2019)
The game is set in the medieval Kingdom of Gallowmere and centres around the charlatan protagonist, Sir Daniel Fortesque, as he makes an attempt to stop antagonist Zarok's invasion of the kingdom whilst simultaneously redeeming himself.
Development began in 1995 at Millenium Interactive in Cambridge under the working title of Dead Man Dan. The visuals are heavily influenced by Tim Burton's The Nightmare Before Christmas. Originally conceived as an arcade-style shooter for platforms such as Windows and the Sega Saturn, Sony's purchase of SCE Cambridge Studio evolved the game into a PlayStation title.
The game takes place across a variety of levels, many of which require certain objectives to be performed to progress. Sir Daniel Fortesque can use a variety of weapons, consisting of close range weapons such as swords and clubs to long range weapons such as crossbows. When not possessing any items, Dan is able to rip his arm off and use it for both melee and ranged attacks. Dan can equip a shield alongside weapons for defence, but shields have a limited amount of strength and are therefore best used sparingly. Throughout the game, Dan can visit gargoyle heads of two varieties: green ones offer Dan information while blue ones allow Dan to buy services or ammunition by using the treasures he finds.
Lets talk about the plot: In the year 1286, an evil sorcerer named Zarok plotted to take over the kingdom of Gallowmere with his undead army. It is told in legend that the champion, Sir Daniel Fortesque, led the King of Gallowmere's army to victory and managed to kill Zarok before he succumbed to his mortal wounds. In reality, however, Dan was struck down by the first arrow fired in the battle, with the king choosing to cover it up and declare Dan the "Hero of Gallowmere.
It is a classic ps1 underrated game, that people should play, if you havent. Their have recently released it on the ps4. And on that remake you can play the original 1998 game can be unlocked in the remake by completing special objectives. Which is cool.
Lastly shout of to @Kevin Phillipson for getting the hints/clues for this review right.
A must play game.
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