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KalJ95 (25 KP) rated the PlayStation 4 version of Doom Eternal in Video Games
May 6, 2020
Until now.
DOOM Eternal is the best FPS ever made. There, I said it. Eternal is blistering, adrenaline fuelled slingshot into your bloodstream, cranking the notches consistently to eleven, and it never let's up.
The core of Eternal is in its gameplay. The best way to describe the gunplay is a juggling of instruments that make up an orchestra, whilst you're conductor...and you're running mercilessly for your life and ammo. Its massively overwhelming to begin with, and you'll die often, but once you gather the rhythm of the dance of the Doom Slayer, it's a sight of awe, followed by psychotic grin on your face. Following in the footsteps and benchmarks that DOOM 2016 cemented, Eternal improves upon everything. The gunplay is meaty and brass, the platforming is fluid and easy to pick up, the demons and monsters all provide a challenge from the explosive beginning, to the equally as explosive finale, and when all of this is accompanied by the killer soundtrack cheering you on, Eternal is bulletproof.
Whilst DOOM 2016 feels dark in colour and tone, Eternal embraces the ridiculous and runs with it. Levels burst with bright and bonkers imagination, the effect of that first chainsaw kill where ammo flies out like confetti, and the endless ways to glory kill never gets tiresome. Add in the arsenal the Doom Slayer carries with him, it becomes a game of what gun is best for each demon. Although, the Double Barrel Shotgun is just magnificent to shoot with.
When it comes to DOOM, the narrative takes the backseat over its core idea of free movement to kill, and that's the only criticism I can give this franchise. Eternal does provide a planet hopping path of destruction through the Slayer's history, but you never feel invested in the narrative as much as you want to kill everything you see. I didn't need to know anything at all from the Slayers past, the mystery serves the narrative more not knowing. Also, I must note the amount of times my Playstation 4 has crashed due to DOOM Eternal. It really brings you out of the experience when you're almost finished on level, only to start again level all over again. I think this is however a minor fault in an otherwise superb game, and problems like this will hopefully be fixed in further patches.
I can't recommend DOOM Eternal enough. If video games were made singularly for fun, you have found the answer. I can't wait to see what id Software and Bethesda do next with this franchise.
FINAL FANTASY TACTICS: THE WAR OF THE LIONS
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Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Tomb Raider Definitive Edition in Video Games
Jun 19, 2019
The game has been given updated graphics which really show off the amazing character facial animations of the series as well as the dynamic lighting and other graphical effects that are made possible with the new consoles.
This time out Lara is stranded on an island and must fight for survival against the dangerous people that occupy the island and will stop at nothing to protect its secret.
This is very dark and gritty game as its mature rating would suggest and with the power of the graphical engine you can see Lara in stunning detail down to the beads of sweat on her face, every stranded here, and of course the dirt and damage she takes in the course of fighting for her survival.
Being able to customize her weapons is but one of the many advantages to the series and there of course is puzzle solving which the series is famous for.
One early segment of the game had me moving through a dark cave in order to try to get an injured Lara safety but some very dangerous people in hot pursuit. These are not the typical serial adventure bad guys who shoot first with bad aim and hope to take the heroine hostage, rather these are bad guys intent on killing her and anyone else who gets in the way as brutally as they can.
The collection comes with bonus outfits and DLC and seeing the game in 1080 resolution running at 60 frames per second is truly eye-popping as to a casual observer it would be difficult to see what was gameplay and what were cut scenes. Upon seeing it for the first time, my wife was highly impressed the graphical abilities of the game and became interested in storyline and events unfolding as she sat down and offered me gameplay help and advice.
That is the beauty of the series as hard-core and casual, male and female, gamers are easily drawn to the character and her adventurous.
While I have spent a lot of attention on the graphics and look at the game is important that we focus on the game itself and I’m happy to say that both the solo and multiplayer aspects of the game offer plenty of entertainment. There’s a good mix of action and story to the game and the less linear nature of the game and open environments make it very enjoyable especially to somebody who’s used to the affirmation tombs of the original games. While there is puzzle solving to the game there is also the ability said a difficulty that is best suited to your level of gaming and like any game of this type players have to accept that they are going to have failed or along with their successes as that is the nature of an action adventure game.
I did not play the earlier versions the game as my time with the PS 4 version of the game is my most recent experience with the series in a while. That being said, the graphics and gameplay easily hooked me and reminded me why I became a fan of the original games and this imaginative and immersive new installment is the perfect mix for fans new and old alike looking to experience the game.
http://sknr.net/2014/04/01/tomb-raider-the-definitive-edition/
Gareth von Kallenbach (980 KP) rated Killzone: Shadow Fall in Video Games
Jun 19, 2019
Shortly before reaching their objective, tragedy strikes in Lucas witnesses his father brutally murdered at the hands of the Helghast. Lucas is saved by a soldier who cares for Lucas as his own, and recruits him into the military.
The game flashes 30 years forward when relations between the two sides are very strained and Lucas has recently returned by a prisoner exchange after being caught and detained on the Helghast side of the Wall. Tasked with doing missions on the enemy side, Lucas must infiltrate enemy territory to prepare his side for what is to come. What follows is an adventure filled with treachery, action, and suspense and some amazingly fast and smooth gameplay.
The game also features solid multi-play experiences had a very good variety of weapons for players to select from. The matchmaking is very quick and the responsiveness of the Dualshock 4 controller complemented the game well.
My biggest issue with the game was getting used to the navigation system as the game employs a sonar type system to scan an area and I was used to a key point on a map indicating which direction I needed to go. There is an assistant known as an Owl which players can command which allows them to do everything from former protective shield, attack enemies, hack computers, and unleash a zip line to allow travel between distant points.
Early in the game I found myself struggling to locate and disarm an enemy alarm in order to prevent reinforcements from continuing to arrive. I was eventually able to accomplish this through trial and error but required a very large pile of enemy bodies littering the map before I was able to do so. The game does employee larger maps that allow for a less linear style of gameplay as I had options as to how and if I chose to encounter various enemies and locales or simply avoid them altogether.
While the game was certainly enjoyable, it was not as engaging as I had hoped as well graphically it was very impressive the gameplay and story didn’t grab me the way that some contemporary First Person Shooters do. Part of this is the fact that I tend to play games of this type with the mouse and keyboard and find a console controller a bit cumbersome and awkward at times. While I’m able to get the control systems down easily enough to play the game, the online portion tends to suffer from a as I struggle against flesh and blood opponents due to my comfort level with a PC configuration.
That being said, I did enjoy the game and look for to seeing what the future holds for the franchise as well as for the planned DLC that will be coming for the game.
http://sknr.net/2013/12/30/killzone-shadow-fall/
Mothergamer (1546 KP) rated Yakuza Kiwami SteelBook Edition in Video Games
Jun 21, 2019
The story begins with Kiryu taking the fall for a friend and emerging from prison ten years later. This opens up a small tutorial for how the game controls work. Exploration and level grinding are a big part of Yakuza Kiwami as you progress in the main story and there are side quests as well. The night life of Tokyo is vibrant and colorful in the game adding to the atmosphere. I found myself stopping often just to look around at all the different things.
This wouldn't be Yakuza without the brawls of course and there are many. Often gangs roaming the streets will pick fights with Kiryu and this is where the game really shines. The fights are fun and being able to switch between Kiryu's four fighting styles; brawler, rush, and beast give you a feel for the fighting mechanics while feeling that raw criminal underworld vibe. However, there are times where the game fails to give you an idea about which fighting style works best and how they differ from each other. I did a lot of trial and error with many fights because of this. That didn't make the game any less fun for me though and successfully winning a fight felt great.
There is one thing that really bugged me about the game and that is all the fights with the character Majima. While I understood that Kiryu being forced to fight Majima was a way to get him back to his original top tier fighting shape after his long stint in prison, I felt incredibly annoyed at how often Majima turned up demanding a brawl especially when I was trying to get somewhere in the story. I did not want to have a constant detour of fighting him and yet he kept popping up everywhere. Majimi is an interesting character don't get me wrong, but I found these fights tedious. Of course the reward for all these fights is it unlocks Kiryu's dragon fighting form which is great, but the irritation of Majima fights sucked a bit of fun out of the game for me.
I enjoyed the story for Yakuza Kiwami a lot because I liked Kiryu and was invested in his journey. There are a lot of flashbacks explaining what happened to certain characters and shines a light on how they came to be where they are in the present. Sometimes the story feels a little slow in places, but it is well thought out and well done. Where it really stands out is with the intrigue and drama with plot reveals that give amazing cinematic cutscenes that feel like you're watching a movie. Overall the game is great and while it's not necessarily a long game, there is plenty to do with the side quests, mini games, and exploration of the city. Once you finish the game, you can also try new game plus which carries over all your learned abilities, mini games, and side quest stories. Yakuza Kiwami was a lot of fun for me to play and I'm glad I checked it out. Thanks for reading, see you at the next adventure!