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Jurassic World: Fallen Kingdom (2018)
Jurassic World: Fallen Kingdom (2018)
2018 | Action, Adventure, Sci-Fi
A bold new era
“We’re not on an island anymore” barks Chris Pratt’s Owen Grady towards the finale of Jurassic World: Fallen Kingdom. And he’s not wrong, the fifth film in the Jurassic franchise says goodbye to Isla Nublar in rip-roaring fashion, transforming itself into a a family friendly gothic horror film in its last hour.

Ok, ok, let’s start from the beginning. The Jurassic franchise has often been criticised for relying too heavily on the same story points to make a film. 2015’s Jurassic World, whilst becoming one of the highest-grossing films of all time, was lambasted for being a modern-day reimagining of 1993’s classic, Jurassic Park. And while some of that criticism was justified, it was still pure sugary, popcorn entertainment.

Now, three years later, director J.A. Bayona (The Impossible, A Monster Calls) takes over from Colin Trevorrow to bring us a film that starts out like we expect, but ends on a note that will transform the series beyond recognition. The question is, does it actually work?

Three years after the destruction of the Jurassic World theme park, Owen Grady (Pratt) and Claire Dearing (Bryce Dallas Howard) return to the island of Isla Nublar to save the remaining dinosaurs from a volcano that’s about to erupt. They soon encounter terrifying new breeds of gigantic dinos while uncovering a conspiracy that threatens the entire planet and our own existence.

Fallen Kingdom begins with a pre-title card sequence situated in the lagoon of Isla Nublar that is up there with the best in the series. J.A. Bayona masterfully uses light and shadow to create a really compelling opening that is sure to be one of the summer’s best action scenes. And that is a trait that is brought to the rest of the film. Fallen Kingdom is absolutely beautiful.

The cinematography is exquisite and much better than the staid filming style of Bayona’s predecessor. There are scenes throughout this film that feel like they could be pulled straight from the screen and hung in your living room: it’s gorgeous.

Despite Bayona’s inexperience at creating a juggernaut film like this, his previous films are felt throughout. There’s a deep, earthy colour palatte that is the polar opposite of what we saw in Jurassic World. Where that was clinical and far too blue, Bayona’s colourings feel real, raw and grounded in reality.

The cast is also an incredibly strong part of the film. Pratt and Bryce Dallas Howard both sizzle with on-screen chemistry and there’s a cheeky nod to the backlash Howard faced after wearing high-heels for much of Jurassic World’s runtime. Newcomers Justice Smith and Daniella Pineda are terrific as a jumpy IT wiz and veterinary surgeon respectively. James Cromwell is nicely ret-conned into the story as John Hammond’s business partner, Benjamin, and adds a touch of class to proceedings.

Rafe Spall is excellent as the slimy assistant of Benjami, Eli and Toby Jones hams up the screen as an auctioneer. So far, so good then?

The first half of the film, situated on Isla Nublar as it pops into life is astounding and features some of the best destruction ever put to film. The CGI is leaps and bounds ahead of its predecessor and the dinosaurs feel absolutely real throughout. What I didn’t expect however, is poignancy. There are moments in Fallen Kingdom that have real emotional whack, especially as the rescue operation leaves the island. A lone Brachiosaur standing at the dock is heart-breaking and beautifully done.

J.A. Bayona utilises his horror roots beautifully and there is no denying it is the best-looking film in the series
Unfortunately, Fallen Kingdom’s biggest selling point is also its biggest downfall. In trying to do something new, the film stalls as we head to a gothic-esque mansion for the final hour. The confines of the house slow the pacing right down and despite the constant onslaught of action, it really does lag. The special effects and animatronics remain flawless and the action is thrilling, but the script lets them down.

Speaking of the script, this was Jurassic World’s biggest weakness and the same can be said here. Colin Trevorrow and Derek Connelly should be applauded for bringing this franchise back from the edge of extinction, but my god, they cannot write dialogue to save their lives. The characters often converse in what feels like speech bubbles and this can really bring you out of the moment.

There’s also a laughably poor plot twist that feels like it was written by a five-year-old to add some wow factor to the film’s final third. It fails miserably. Then there’s the film’s ‘villain’, the Indoraptor. This genetically modified beast is a sorely underdeveloped entity throughout the film. Sure, she’s menacing enough, but it feels shoehorned in. Trevorrow has stated that Fallen Kingdom will be the last Jurassic movie to feature hybrid dinosaurs: this is absolutely the right decision.

Trevorrow has said that his Jurassic vision is a new trilogy, but the ending of Fallen Kingdom feels like it simply can’t be fixed in one more film. It’s Planet of the Apes-esque in scale.

When we take a look at the score, it’s a story of two halves. Michael Giacchino is one of the greatest composers working today and his music for Jurassic World was absolutely sublime. Here, however, the music is unrecognisable as Jurassic in its construction. John Williams’ iconic theme is rendered to a few bars here and there and that’s a real shame. It’s a good score most definitely, but it could have been so much better.

Finally, we have to circle back around to the cast and the elephant in the room: Jeff Goldblum. His return as Dr Ian Malcolm in this film adds a nice bookend, beginning and end, but you have seen all but two or three lines of his dialogue in the trailer. A horrifically underused presence, but a nice cameo nonetheless.

Overall, Jurassic World: Fallen Kingdom is a solid addition to the ever-expanding series. J.A. Bayona utilises his horror roots beautifully and there is no denying it is the best-looking film in the series with superb set pieces, well-choreographed action and gorgeous cinematography. However, once again the film is let down by poor scriptwriting from Trevorrow and Connelly and a second half that struggles to keep pace with the stunning first.

Is it better than Jurassic World? Well that’s for you to decide, but comparing them is almost impossible.


https://moviemetropolis.net/2018/06/07/jurassic-world-fallen-kingdom-review-a-bold-new-era/
  
Cindr
Cindr
2020 | Dice Game, Fantasy, Humor
Finally! A game to simulate dating dragons. I have been waiting for this theme all my life and it’s now a reality!! Well, okay, I have never really considered dating a dragon. But I know I would be signing up for a service app like Cindr to find my true dragon mate FO SHO if it were real. So how does a card game dragon sim play?

Cindr has players taking on the persona of a lonely fantasy creature looking for dragon love on a dating app. Players will be building their character by making choices and then swiping left or right to attempt going on dates with dragons that may be a great match. Roll the dice well and things may go to the Next Step, or even the Next Level. Roll poorly and your dear dragon date may send you home aflame.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. Furthermore I will be covering the game using the Solo rules (which are no different than the multiplayer rules). For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, each player (or just yourself if playing the solo rules as I am) will choose a Character Profile card, filling in the blanks and circling choices to build their new fantasy persona. Each player will take one Try Again card that is useful during game play. Shuffle each Cindr App Dragon Profile and Whelp App Location card deck and place near each other. The dice will be placed near all the cards as well and the game is ready to begin!
On a turn a player will do each of these steps in order: Choose a Dragon to Date, Assemble the Dice Pool, Draw a Location Card, Check Dragon Powers & Location Bonuses, The Date / Roll Dice, Burned by a Dragon, and End of Turn. In the solo game players will be playing long enough to complete five dragon dates.

Choosing a Dragon to Date consists of reading the profile on the top of the deck and deciding whether to date or not. If not, swipe the profile into The Dating Pool below the deck. Players may swipe twice for free, and pay for additional swipes. After a dragon has been chosen, players will Assemble the Dice Pool by flipping the profile card and comparing with the stats they had made for their character at the beginning of the game. For each match players will receive a green die. For each value one space away a blue die, and for two spaces away a red die. Each die color has a different value of faces, but all have hearts and fires. Next the player(s) will Draw a Location Card from the top of the deck, read the front, then flip to the back. The back of the card will list any die up/downgrades and bonuses that may activate at different times during the date. Checking Dragon Powers & Location Bonuses will happen next and are self-explanatory.

Now that a dragon date has been procured and a location chosen, The Date may occur! When on the date, players will roll the four dice up to three times. The first time they are rolled is considered the Meet Up. The Next Step and The Next Level are the second and third rolls respectively. To be considered a full date, players will need to at least roll a second time. It is during The Date that players will be collecting hearts and trying to avoid fires. Three fires and the hearts are lost and the turn over. Players may stop rolling any time they wish and bank the hearts they have won to that point. The hearts then transfer to Love Points that are tracked at the bottom of the Character Profile card.


Should a player roll three flames and have no way to mitigate them, they lose all earned hearts for that round and their turn is over. They were, after all, Burned by a Dragon. The End of Turn is a cleanup phase to setup for the next player (or next round if playing solo). Play continues in this fashion until a player reaches 21+ Love Points in a multiplayer game or after the solo player has gone on five complete dates. Total the points to see who is the winner, or compare against the Love Meter card to see where you stack up.
Components. I’m just going to come out and say it now: I love everything about the components in this game. The dice are excellent and feature GOOD colors (not just boring primary colors). The app cards look like a phone’s screen and that’s brilliant. The Location cards are using a review service named Whelp, and also a stroke of brilliance. The art is amazing, save for the somewhat boring Second Chance cards, and one of the fonts is the same as my favorite game of all time – Valeria: Card Kingdoms, so I am fan for sure.

It’s no use hiding the fact that I am giddy playing this game. Even solo! Yes, I missed out on being able to date dragons from other players’ Dating Pools, but I have access to all the dragons anyway! Being able to adjust your choices during the game as a result of dragon powers or location powers is a neat twist that I wasn’t expecting. Those powers and bonuses are great and can really change the game, and contribute to an already large replayability score from me. It’s just a superb game that I love more and more every time I play it.

Cindr will probably never make my Top 10 Games of All Time, but it will most certainly remain in my Top 100 for years. Again, I wish I had not missed out on the Kickstarter for this one as I am gluttonous for KS stretch goal extras, but I am quite happy with where this game is at retail level. If you are looking for a great game with a hilarious and wonderful theme, plays quickly, and is excellent as a solo game too, then check out Cindr. You will never look at dragon dating sites the same way again. I promise.
  
The Ghost of Villa Winter
The Ghost of Villa Winter
Isobel Blackthorn | 2020 | Crime, Mystery
3
6.5 (2 Ratings)
Book Rating
A cult (1 more)
Description of environment
All of the characters (1 more)
Amateur writing mistakes
Little does the reader know when they pick up a copy of The Ghost of Villa Winter by Isobel Blackthorn that a cult is lurking about inside the pages.

We begin our journey with Clarissa ,our main character, boarding a tour bus where she lets her personality shine through, which turns out to be extremely judgmental of anyone who isn't like her, or doesn't fit into the categories she places them in. For example, the driver of the tour bus is automatically labeled by Clarissa as a bad man because he has an uneven face and a French accent, and much of the same is said about the other seven passengers, as well. When she finally manages to stop judging the passengers, readers find out that Clarissa is somewhat of a psychic: "Ghosts spoke a language of their own and if a member of the spirit world inhabited the abandoned abode, she was sure to pick up on it. She was never wrong in these matters. Only three of the thirty or more premises she'd investigated on so-called ghost tours had contained a legitimate ghost. She prided herself on her mediumistic prowess. She was apt to pick up on preternatural inhabitants of places said not to be haunted. Sometimes she thought she could singlehandedly re-write history based on information she had gleaned, but that was being arrogant. She followed her dreams and her visions and her intuition, that was all. A natural psychic and a cynic to boot. "

It turns out that Clarissa is on the tour to see if she can encounter any spirits that may be at the infamous Villa Winter; a place that is believed to have been a secret Nazi base, as well as a place for human experiments - - - the tower was also believed to have been used as a lighthouse for German U-boats - - - which, in reality, Villa Winter is an actual place that exists on the Canary Islands in Spain.

The Ghost of Villa Winter is the fourth book in Blackthorn's Canary Islands Mysteries series, but it can be easily read as an introduction to it because you don't need any background information to understand what is going on. The novel takes on the usual tropes of a murder-mystery plot (a body is found, people are stranded and trying to figure out who among them is the murderer). Agatha Christie is one of the best authors of the murder-mystery genre who loved using her knowledge of poisons in her stories - - - Blackthorn treats the tropes with the right amount of respect which makes The Ghost of Villa Winter a pretty good story.

My major complaint for the Ghost of Villa Winter are the characters, which I found every single one quite unlikable, and even by the end, I couldn't bring myself to care at all for Clarissa. The way that she judged everyone so harshly, and her viewpoint that if no one acted the way she wanted them to, she would believe something was wrong with them that needed to be addressed in a rude manner: "He was the most anxious man she had come across in a long time. Anxious, unsure of himself and preoccupied. Far too self-conscious. The way he'd aligned his plate at lunch. That was obsessive-compulsive. And he certainly couldn't handle Fred Spice. She was sure he could be charming with pretty young ladies, patronizing even, but around her he was awkward. It was clear, too, that he was broken. It wouldn't be easy being an author knowing as you aged that all of your success was behind you and your future held nothing but diminishment. Writing was one of those activities you could pursue until you dropped and many successful authors did just that. As irritating as he could be, she felt sorry for him. "

The other characters are all seen from Clarissa's viewpoint, so they come off quite annoying, but at one point it seemed like Blackthorn was trying to redeem Clarissa's negative qualities by making her an advocate for a possibly wrongly convicted man. This story line didn't come off as redemption for me, but rather to fuel Clarissa's need to be important and in the right. Blackthorn failed to make any of the characters grow above pettiness. If a reader doesn't have a character to root for, the story becomes unenjoyable - - - which is the main reason I gave the book such a low rating; the murder-mystery was interesting, but the characters were not.

The murder, a woman who may have been part of a cult, is found inside a nailed-up crate with a tattoo of a number on her body being one of the only clues that puts Clarissa into sleuth-mode. After believing that one of the tourists is the killer, she decides to keep the discovery of the murder between her and Richard - - - a crime author who came to Villa Winter in hopes of a book inspiration. The two slowly begin to investigate their fellow tourists to figure out who had the mind and motive to kill the young woman, but this doesn't seem to be as easy as it is in Richard's books. I did have a problem though with the ending which ends up being very reminiscent of a majority of short stories: the ending came abruptly and the pieces fell into a place that was unbelievable.

I had never read any of Blackthorn's books before, so I didn't have much of an expectation reading the Ghost of Villa Winter. Unfortunately, I came away from this one pretty dissatisfied because all of the interesting points in the story (such as the cult) are rarely shown/explored further. Also, the fact that 'ghost' is in the title, I was pretty let down with only a couple of scenes where a ghost actually shows up, one such short-lived scene: "She [Clarissa] was about to carry on when a figure appeared in one of the uppermost tower windows. Appeared, and then was gone. At least, what she thought to be a figure. Could have been a ghost. " The scenes are so short that I believe 'ghost' shouldn't be in the title because it's misleading.

With quite a few amateur writing mistakes, and unlikable characters, I don't think I will read anymore of the books in this series. I loved the idea of a cult murder and a haunting in a possible Nazi base, but too much of the focus in the story was on Clarissa's judgmental outlook on everything that it ended up not being the story it could have been. I can only recommend this book to people who want a quick murder-mystery (what most call the genre 'cozy mystery'), but for paranormal lovers, the ghosts practically disappeared within a few pages.
  
It: Chapter Two (2019)
It: Chapter Two (2019)
2019 | Horror, Thriller
Part of this post is sponsored by 4DX Cinemas. With poignancy and heart on its side, 2017’s IT managed to avoid its occasional flaws to become an unnerving addition to the horror genre. While the film could never be classed as outright terrifying, the character of Pennywise, portrayed exceptionally by Bill Skarsgard, is an unsettling antagonist and one of the best in film.

Two years later, the town of Derry is back on the big screen in Andy Muschietti’s epic conclusion. But at nearly 3 hours long, is IT: Chapter Two just a bloated mess, or does it float to new heights?

Defeated by members of the Losers’ Club, the evil clown Pennywise returns 27 years later to terrorise the town of Derry, Maine, once again. Now adults, the childhood friends have long since gone their separate ways. But when people start disappearing, Mike Hanlon (Isaiah Mustafa) calls the others home for one final stand. Damaged by scars from the past, the united Losers must conquer their deepest fears to destroy the shape-shifting Pennywise – who is now more powerful than ever.

The film follows many of the same tropes as its predecessor, with beautiful cinematography and excellent performances masking some shoddy CGI and an over-reliance on jump scares, and while it does lack the simplicity and tightly-wound script of its predecessor, IT: Chapter Two is even more unsettling.

For director Andy Muschietti, it’s clear that the training wheels are off. After being guided through the process by Warner Bros. first time around, the success of IT (it grossed over $700million worldwide) now means he’s been free to splash his creative vision all over the screen – and it shows. A deeply disconcerting opening involving two of Derry’s LGBT community and some town bigots lets the audience know early on that this is going to be even darker and much more graphic than its predecessor.

From a casting point of view, they couldn’t have done better. Each adult version of the Loser’s Club nicely embodies their child counterpart, even if we spend more time with some than others. James McAvoy is as reliable as ever and Jessica Chastain plays Beverly nicely but it’s in Bill Hader and James Ransome that we find the perfect embodiments of their juvenile characters.

Hader and Ransome share the same chemistry that made Eddie and Richie so watchable in the first instalment and there is even some well-judged poignancy to go with their playful teasing. The Chinese restaurant scene, a fan favourite from the book and the TV mini-series, is present and correct and remains a highlight over the course of the running time.

IT: Chapter Two is a confident finale to one of 2017’s best films; filled with exceptional performances

Praise must be given to the scriptwriters here as ensembles of this size can all too often get lost with little character development. Thankfully, each cast member feels fully fleshed out, meaning we care for them a lot more than your typical horror-movie character.

However, this is Bill Skarsgard’s film and Pennywise is as menacing as ever. Skarsgard turns up the ante here with his physical performance being absolutely incredible. This portrayal is Heath Ledger Joker levels of good. It would be a shame if he wasn’t recognised officially for the exceptional work he has done to bring this wretched character to life.

While much of the film sees the Loser’s Club separate from each other as they try to locate tokens from their pasts, this allows the production team to create some truly staggering set pieces – although it’s unfortunate that many of them have been spoilt in the trailers. The much-marketed house of mirrors scene is brief but leaves a lasting impression and there’s a sequence early on involving a small girl that was really troubling.

Unfortunately, it’s not all good news. While the pacing for such a long film is spot on, the appearances of our titular character are not. Despite being billed as appearing more often, the movie’s gargantuan length means that Pennywise doesn’t feel like he’s on screen for any longer than in the first instalment. With such a great character and performance, it would have been nice to see him a little more.

And while you’ll have noticed me using adjectives like ‘unsettling’ and ‘unnerving’, the film isn’t truly scary unless Pennywise in clown form is on the screen. That’s mainly down to some of the CGI used to create the monsters. As in its predecessor, IT: Chapter Two’s monsters feel too glossy, lacking in any true sense of realism.

Nevertheless, IT: Chapter Two is a confident finale to one of 2017’s best films; filled with exceptional performances and the wit and humour that made its predecessor such a hit. While not reaching quite the same dizzy heights as that film and relying even more on jump scares, as a pair, it’s hard to think of a horror series that has made its mark in the last decade quite as much as IT.

⭐⭐⭐⭐ IT: Chapter Two in 4DX
I was unsure how a horror film would translate to 4DX but the good news is that the experience became even more immersive, with sight, smell and feel all being utilised to great effect.

Soaring over Derry, the advanced seating that 4DX provides means that you feel like you’re flying over the town too. Of course, while this is a pleasant experience when the film is playing nicely, as soon as the horror hits, 4DX jolts you back to reality with some well-timed movement, strobe lighting and weather effects.

A nice touch in this film was the use of smell, something not utilised in Hobbs & Shaw. Every time Pennywise was about to appear on screen, a sweet aroma would fill the cinema, lulling you into a false sense of security. It was a nice effect that added to the drama of the film beautifully.

Naturally, being a horror film, rain was utilised a lot and having the spray nozzle behind your seat was great. Although you are able to turn it off if you so wish, having the weather effects left on meant that you became immersed in what was happening on screen.

This was my first experience of 4D cinema utilised in a horror film and the overall impact was one that added to the terror rather than detracted from it. I would highly recommend viewing IT: Chapter Two in 4DX, and you can book tickets at 19 Cineworld locations across the UK.
  
Beauty and the Beast (2017)
Beauty and the Beast (2017)
2017 | Fantasy, Musical, Romance
Tail as old as Kline.
With the Disney marketing machine in full swing, its hard to separate the hype from the movie reality in this latest live-action remake of one of their classic animated features from 1991. If you are lucky enough to have children you will know that each child tends to have “their” Disney feature: for my second daughter (then 4) that film would be “Beauty and the Beast”. With a VHS video tape worn down to the substrate, this is a film I know every line of dialogue to (“I’m especially good at expectorating”). So seeing this movie was always going to be a wander down Nostalgia Avenue and a left turn into Emotion Crescent, regardless of how good a film it was. And so it proved.

Taking no chances with a beloved formula, most of the film is an almost exact frame-for-frame recreation of the original, with the odd diversion which, in the main, is to slot in new songs by original composer Alan Menken with Tim Rice lyrics. For, unlike “La La Land” this is a proper musical lover’s musical with songs dropping in regularly throughout the running time.
Which brings us to Emma Watson’s Belle. I’ve seen review comments that she ‘dials it in’ with a humourless and souless portrayal of the iconic bookworm. I can’t fathom what film those people were watching! I found Watson to be utterly mesmerising, confident and delightful with a fine (though possibly auto-tuned) singing voice. Her ‘Sound of Music’ moment (you’ll know the one) brought tears to my eyes. There are moments when her acting is highly reminiscent of Hermione Grainger, but this is about as crass a criticism as saying that Harrison Ford has done his “Knock it Off” snarl again.

I even felt that the somewhat dodgy bestiality/Stockholm-syndrome thing, inherent in the plot, was deftly handled by her. Curiously (and I feel guilty for even thinking this) the only part I felt slightly icky about was the age difference evident in the final kiss between Watson (now 27) and the transformed beast (sorry if this is a TERRIBLE spoiler for you!) played by Dan Stevens (“Downton Abbey”): even though with Stevens being only 35 this is only 8 years! I think the problem here is that it is still difficult for me to decouple the modern feminist woman that is Watson from the picture of the young Hermione as a schoolgirl in her first term at Hogwarts. (I know this is terrible typecasting, and definitely my bad, but that’s the way it is).
Stevens himself is fine as the cursed prince, albeit that most of his scenes are behind the CGI-created wet-rug that is the beast. Similarly, most of the supporting stars (Ewan McGregor as Lumière, Ian McKellen as Cogsworth, Emma Thompson as Mrs Potts and an almost unrecognisable Stanley Tucci as the maestro Cadenza) are similarly confined to voice parts for the majority of the film. Kevin Kline is great as the supremely huggable Maurice. But the performances that really shine though are those of Luke Evans (“The Girl on the Train“) as the odiously boorish Gaston and Josh Gad (Olaf in “Frozen”) as his hilariously adoring sidekick LeFou. Much has been made of the gay Disney angle to this element of the story, most of which is arrant homophobic nonsense since the scenes are pretty innocuous. In fact the most adventurous ‘non-heterosexual’ aspect of the film, and a scene that raises by far the biggest laugh, relates to a completely different character.

Most of the songs delivered in the film are OK without, in my view, surpassing the versions in the original. Only Dan Steven’s dramatic new song “Evermore”- as one of the few really new ‘full-length’ songs in the film – has ‘Oscar nomination’ written all over it. However, the film eschews the ‘live-filming’ approach to song production featured in recent musicals like “La La Land” and “Les Miserables”, with some degree of lip-sync evident. Whilst I understand that ‘imperfection’ is not a “Disney thing”, I found that lack of risk-taking a bit of a disappointment.

The makers of the original “Beauty and the Beast” would I’m sure have been bowled over by the quality of the special effects on show here. However, that was in 1991 and it is now 2017, when “The Jungle Book” has set the bar for CGI effects. By today’s standards, the special effects here are mediocre at best. I wondered at first if some of the dodgy green-screen work was delivered that way to make it seem more “cartoony”, but I doubt that – – why bother? More irritatingly, the animated chattels in the castle, especially the candlestick Lumière, are seriously unconvincing. Mrs Potts, the teapot, and her son Chip, the cup, are rendered as flat and two-dimensional. There should have been no shortage of money to thrown at the effects with a reported budget of $160 million. Where has the Disney magic gone?
The film also seems to be rendered primarily for a 3D showing (I saw it in 2D). I say this because some of the panning shots (notably one around the library) to me just ended up as an unimpressive blur of mediocrity. Most odd.

The director is Bill Condon responsible for the modestly well-respected but low-key “Dreamgirls” and “Mr Holmes” but also the much derided “Breaking Dawn” end to the “Twilight” series. As such this seems to have been quite a risk that Disney took with such a high profile property, and I would have been intrigued to see what a more innovative director like Chazelle or Iñárritu would have done with it.
However, despite my reservations it is bound to be a MONSTER hit in every sense of the word, and kids aged 5 to 10 will, I predict, absolutely adore it (be warned that kids under 5 may be seriously scared by some of the darker scenes, especially the two wolf-attacks). For a younger age group, I would rate it as an easy FFFFF. As an adult viewer, given that I have viewed it through the rosy tint of my nostalgia-glasses (unfortunately you cannot hire these at the cinema if you haven’t brought your own!), this was an enjoyable watch. Despite my (more than expected!) slew of criticisms above my rating is still….
  
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Daniel Boyd (1066 KP) rated the PlayStation 4 version of Injustice 2 in Video Games

Oct 17, 2017 (Updated Oct 3, 2018)  
Injustice 2
Injustice 2
2017 | Fighting
Technically sound (1 more)
Good online functionality
Naff character redesigns (1 more)
Lack of character motivations
Gods & Monsters
Quick disclaimer before I start the review, I am not a huge online gamer. Whilst playing through Injustice 2, I dabbled in a few online fights and played a few co op games with my better half, but for the most part, this is a review of the single player story portion of the game.

I was so pleasantly surprised when I played the first Injustice game. I am a big DC fan, but fighting games aren’t one of my preferred genres in gaming, yet this fighting game set in the DC universe blew me away. The story was intriguing, the characters were diverse and it was a unique taste on a beloved universe. Therefore, the sequel had a fair amount to live up to and while it is still a fun fighting game with a multitude of colourful characters, it doesn’t feel anywhere near as special as Gods Among Us did.

The setup this time around revolves around Brainiac descending upon the earth in search of Kal-El and Kara, the last two remaining Kryptonians and eliminating them. Since the events of the last game, Batman has been keeping Superman in a special prison that suppresses his powers and the world has remained relatively free of crime, however Brainaic’s arrival changes all this. From here onwards we have our superhero story, which sees epic battles occur and mortal enemies being forced to work together against a common evil.

Most importantly, the game is fun. Gameplay feels pretty tight, which is both a positive and a negative when compared to Gods Among Us. The controls feel more solid and purposeful, but also feel more restrictive and less forgiving since the last time. This makes button bashing a void method and forces you to learn intricate button sequences if you want to pull off a decent combo. Thankfully, the super-moves are really fun to watch and make you feel awesome when you manage to successfully pull them off.

 I’m going to delve deeper into the game’s story mode, so if you want to avoid spoilers, I would skip this paragraph. I was so looking forward to the story mode in this game, I loved the story mode in the first game and was relying on this one to deliver also, unfortunately I found it jarring and hard to swallow, even as a lifelong comic book fan. The story in Gods Among Us was controversial amongst DC fans, as it turned a number of iconic characters on their head, causing them to fight on the opposing side from what we are used to seeing. In that game though, I thought it worked, character motivations were clear and there was context given for the heroes and villains who switched sides. This time around, characters switch sides faster than a tennis ball at Wimbledon and half the time, there is no apparent reason for it. The most jarring moment came when Wonder Woman turned on Kara. In the mission that preceded it, Wonder Woman inhales Scarecrow’s toxin and through a hallucination and it is revealed that her worst fear is turning on her friends, yet in the mission immediately after this sequence, she turns on her friends in reality! With no apparent motive to do so other than she is unconditionally on Superman’s side, making no moral decisions for herself. It came across so awkwardly and felt lazy, it’s as if the writers totally forgot about the last scene that illustrated that the last thing that Wonder Woman wants to do is turn on her friends.

I did appreciate the graphics in the game. Netherealm have really stepped up their game since the first Injustice and there are some truly stunning moments throughout Injustice 2 and I don’t just mean the cut-scenes. The area transitions are gorgeous to look at, the super-moves are very visually impressive and the detailed locations where the fights take place are also effective. The multiple unique environmental hazards present in each environment add an extra layer of unpredictability and opportunity to the fights and they do a good job of helping a player on the back foot start a comeback against their opponent. Facial animations and voice acting across the stable of characters are also solid.

Although the game is technically sound and the graphics are good looking, I wasn’t a fan of the character design overall this time around. The last game updated a few character designs, but for the most part followed the traditional style that the characters are portrayed in. This time, a lot of the character’s costumes look goofy and come off looking like toy armour rather than something a superhero would realistically wear. Also the redesign of the Joker makes no sense. Not only did it look like they were trying too hard to make him look edgy, but in this universe, Joker was killed at the beginning of the first Injustice game and he didn’t look like that when he died. In this game he appears to Harley through one of Scarecrow’s hallucinations and looks similar to the Jared Leto version of the character, but why? As far as we know, he has never looked like that in this universe during the time he was alive and if you are going to redesign him, don’t base it on Leto’s Joker, (AKA the worst version of the character.)

The co-op is as much fun as you would expect and certain matchups are more interesting than others. As with the first Injustice, pulling off combos and super-moves on someone that is physically sitting next to you is a lot more satisfying than doing it to some AI or an online player thousands of miles away. There is nothing quite like the couch co-op experience when it comes to a fighting game. Injustice 2 is a lot of fun to play in a group as well, setting up a tournament and throwing in real life forfeits also makes things more interesting.

As for the online play, the few matches I did play ran pretty well, there were no sudden glitches present throughout my time, the lag time between the player pressing a button and the character executing the corresponding move wasn’t that noticeable and matchmaking was fairly quick.

In summary, other than some jarring moments in the story, unclear character motivations and some naff character redesigns, there is a fun fighting game here buried underneath all of the nonsense, it’s just a pity that you have to put up with all of these hindrances to get to it. If you are a fan of the first game, then sure, I would recommend you picking this up and playing through it, but if you aren’t familiar with the series and are looking to jump into it and are considering grabbing the latest entry, I would highly encourage you to avoid it. You would be much better served picking up the first game. It will be a great deal cheaper than the latest version, the character designs are better and it’s a lot simpler and more fun overall.
  
EP
Enthralled: Paranormal Diversions
6
6.0 (1 Ratings)
Book Rating
Journeys, literal or otherwise, are the theme of this young adult anthology. Appropriately enough, it was conceived as the result of a book tour.

"Giovanni’s Farewell" by [a:Claudia Gray|1192311|Claudia Gray|http://photo.goodreads.com/authors/1234643683p2/1192311.jpg] is a sweet, coming-of-age story of sorts. The twist is that it features a brother and sister, twins, rather than just one person. They visit Rome with a school group while dealing with major changes in their lives. There was too much background crammed into a short story, but it was interesting.

[a:Carrie Ryan|1443712|Carrie Ryan|http://photo.goodreads.com/authors/1343410049p2/1443712.jpg]'s "Scenic Route" is a disturbing, post-apocalyptic story set in the world of [b:The Forest of Hands and Teeth|3432478|The Forest of Hands and Teeth (The Forest of Hands and Teeth, #1)|Carrie Ryan|http://photo.goodreads.com/books/1320633297s/3432478.jpg|3473471] about two young sisters trying to survive in an isolated cabin. The older sister keeps the younger one occupied with the planning of a road trip that will never happen, always hoping against hope that the girl won't realize what their reality is. How long can they stay isolated enough to survive? Bloody, frightening, and visceral.

"Red Run" by [a:Kami Garcia|2895706|Kami Garcia|http://photo.goodreads.com/authors/1289693388p2/2895706.jpg] is the story of a girl who has lost the only person she loves in the world, and the trip she takes to avenge his death. How do you hunt a ghost? Maybe it isn't fair, coming right after Ryan's story, but I didn't truly feel the main character's feelings.

[a:Jackson Pearce|2761947|Jackson Pearce|http://photo.goodreads.com/authors/1336840299p2/2761947.jpg]'s "Things About Love" is a sweet story involving a jinn researching love. I felt like I'd come into the middle of something, so I checked and found that she's written a novel, [b:As You Wish|6750586|As You Wish|Jackson Pearce|http://photo.goodreads.com/books/1319175193s/6750586.jpg|6217232], in the same setting. While this story technically stands on its own, it would probably be enriched by having read As You Wish.

"Niederwald" by [a:Rachel Vincent|415967|Rachel Vincent|http://photo.goodreads.com/authors/1262900481p2/415967.jpg] is the first story I've read in her Soul Screamers series. Sabine, a macha (nightmare), takes a road trip with a human acquaintance and detours to Niederwald, Texas, home to the harpies. No, there's no way that could go wrong. Of course you know from the moment they hit the parking lot that it will go wrong, but at least it's an interesting sort of wrong.

[a:Melissa Marr|175855|Melissa Marr|http://photo.goodreads.com/authors/1192302741p2/175855.jpg]'s "Merely Mortal" feels as though it's probably set in the same world as her Wicked Lovely series.

"Facing Facts" by [a:Kelley Armstrong|7581|Kelley Armstrong|http://photo.goodreads.com/authors/1199068298p2/7581.jpg] is set in her Darkest Powers universe. I read the first of those books, but obviously a lot has passed since then, and there were spoilers in this story. It really centers around Chloe and Tori, with a little Derek tossed in. Tori learns something she doesn't want to know and reacts badly, running off on her own, which is dangerous. Chloe goes after her and they get into trouble. That seemed rather predictable to me, but at least the type of trouble wasn't what I expected. Tori doesn't seem to have changed since the first book, but Chloe is coming into control of her abilities.

[a:Sarah Rees Brennan|836009|Sarah Rees Brennan|http://photo.goodreads.com/authors/1254149255p2/836009.jpg]'s "Let’s Get this Undead Show on the Road" is about a boy band that features a vampire, Christian. He's an unusual vampire, all alone without a nest or a sire. His journey seems to be about his identity as a vampire, although the band is on tour and has another sort of journey to make, as well.
 
"Bridge" by [a:Jeri Smith-Ready|56019|Jeri Smith-Ready|http://photo.goodreads.com/authors/1204922569p2/56019.jpg] is told from a ghost's point of view, 233 days after death. It's frustrating being a ghost, because most people can't see or hear you. There are things you have to accomplish before moving on, though, that require communication with the living. Finding a "bridge" and working things out takes a lot of effort. This was a touching story, bittersweet and well-told.

[a:Kimberly Derting|2755160|Kimberly Derting|http://photo.goodreads.com/authors/1229976464p2/2755160.jpg]'s "Skin Contact" nearly broke me. Rafe is looking for his girlfriend. He knows where he needs to go, and he's guided by dreams. This story nearly broke me. It's told sparingly, and something feels perfectly right about it, but it hurts. According to her author biography, Rafe was introduced in her novel Desires of the Dead.

"Leaving" by [a:Ally Condie|1304470|Ally Condie|http://photo.goodreads.com/authors/1325882614p2/1304470.jpg] is a very literary story, about a girl left behind after her mother dies and her father leaves. She spends the story preparing to go after her father. It's hard to describe much more than that, or to have much of an opinion. It was well-written and I think I'll probably remember it for a long time.

[a:Jessica Verday|1290625|Jessica Verday|http://photo.goodreads.com/authors/1243816082p2/1290625.jpg]'s "At The Late Night, Double Feature, Picture Show" is a darkly funny story about a girl from a family of monster hunters. She's usually the bait, but tonight she has decided to be the hunter — without backup. I'd like to read more from Verday.

"IV League" by [a:Margaret Stohl|2895707|Margaret Stohl|http://photo.goodreads.com/authors/1241421033p2/2895707.jpg] just didn't hit me right. It's the story of a bunch of southern vampires on a college tour, which could have been funny but wasn't written that way. The whole thing just didn't sit well with me, perhaps because the main character seemed too unrealistically out of touch for someone who obviously had access to television and the internet.

[a:Mary E. Pearson|123463|Mary E. Pearson|http://photo.goodreads.com/authors/1238978651p2/123463.jpg]'s "Gargouille" is the most touching love story in the collection. Just read it.

"The Third Kind" by [a:Jennifer Lynn Barnes|164187|Jennifer Lynn Barnes|http://photo.goodreads.com/authors/1243935916p2/164187.jpg] is, on the surface, about a road trip to San Antonio. The real journey is much deeper, one of coming to understanding one's calling.

[a:Rachel Caine|15292|Rachel Caine|http://photo.goodreads.com/authors/1272650500p2/15292.jpg]'s Morganville is the setting for her "Automatic." I think I've read a Morganville novella, but my memory of it is dim. The Morganville Blood Bank introduces an automated withdrawal machine, essentially a soda can dispenser. Michael Glass is ordered to try it first, as a demonstration for the older, more traditional vampires, with unexpected results. His journey is one of self-knowledge. I didn't really care much about him, his journey, his girlfriend, or anything else. The setting and characters do nothing for me, but your mileage may vary.

Altogether, the anthology was worth reading. There were some low spots, but that's true of any collection. To be fair, I'm sure someone who is more enthusiastic about young adult fiction would also be more enthusiastic about the works here.
  
Eon: Dragoneye Reborn (Eon, #1)
Eon: Dragoneye Reborn (Eon, #1)
Alison Goodman | 2008 | Science Fiction/Fantasy, Young Adult (YA)
8
8.0 (8 Ratings)
Book Rating
Both books are extremely long, but Eon and Eona are one of the best dragon books I've read - out of the few I've read so far.

Eon does start out pretty slow. It takes awhile for something to happen, and there's a political struggle for a good chunk in the middle - a complete (and perhaps unnecessary at times) possibility as to why the book was extremely long in the first place.

Eona, as Eon at the time, was an extremely annoying character. It takes her AGES to connect all the dots and she's extremely desperate to fit in. It's almost as though she hates being a female, even though she gets points for being a sword-wielding, kick-butt, no-nonsense character.

Eona, on the other hand, is longer than Eon. After the events of Eon, the Empire of Celestial Dragons are in chaos, and Eona and her allies are on the run.

Eon has now stopped with her disguise, but I don't like her any better than I liked Eona puttering around like a boy. In Eon, Eona was just desperate to fit in and make herself seem worthy. In the sequel, Eona just argues FAR too much with Kygo.

Eona, however long, definitely makes up for the many dull moments in the first book. It's much more engrossing and action-packed, bringing a fantastic end to two very long books.

<b>Eon</b> - Full Review
Blog: <a href="http://bookwyrming-thoughts.blogspot.com/2014/12/review-eon-by-alison-goodman.html">http://bookwyrming-thoughts.blogspot.com/2014/12/review-eon-by-alison-goodman.html</a>;
Goodreads: <a href="https://www.goodreads.com/review/show/1038182170?book_show_action=false">https://www.goodreads.com/review/show/1038182170?book_show_action=false</a>;

<b>Eona</b> - Full Review
Blog: <a href="http://bookwyrming-thoughts.blogspot.com/2015/01/review-eona-by-alison-goodman.html">http://bookwyrming-thoughts.blogspot.com/2015/01/review-eona-by-alison-goodman.html</a>;
Goodreads: <a href="https://www.goodreads.com/review/show/1134057091?book_show_action=false">https://www.goodreads.com/review/show/1134057091?book_show_action=false</a>;

Merged review:

The entire idea behind Eon, according to the Alison Goodman's note at the very last page of the book, was inspired by the cultures and histories of China and Japan. Of course I would be completely excited because I'm Chinese myself and dragons are wonderfully majestic and mystic creatures. I had to read it!

I also had to read it because I would then have the opportunity to not only debate with the only guy in book club (who actually recommended the book to me in the first place... are you happy?), but I would also get to throw a book at said guy. Actually, it would be throwing the book first, run away, and then maybe debate about it. But one can't debate when one runs away.

In reality, I did get the chance to smack him with Eon. He then "abused" me with his scarf throughout Lit class. One day, I plan to steal that scarf and hide it.

I don't intend to ever give it back either.

Eon is a fabulous idea. And I mean, phenomenal. The best dragon book I've ever read despite the flaws and not so phenomenal things, even though the amount of dragon books I've read in the past is relatively small. Goodman has certainly done a fantastic job with the world building of the Empire of Celestial Dragons and the dragons itself – a brief history of the Dragoneyes and the Dragons are compressed at the very beginning of the book (it was a bit confusing to me) and the rest is filled in throughout the process of the book.

I have to say I'm impressed. Quite impressed compared to my latest reads (Okay, they're not shabby, but I wasn't overly excited about them either).

The beginning of the book lacked a bit of what would have made the book so much better. All Eon and the other Dragoneye candidates do is train, train, train. Eon is made fun of by everyone – including his Swordmaster! – because he's not like the others, etc. Basically, life is all about that misery for Eon and the book follows the same pattern over and over again: train, disdain, train, disdain, train, disdain.

Oh, and it doesn't help he's really a girl, though approximately 99.9% of the people don't know (they do know he's crippled). I'm pretty confused as to what gender to use in this particular review. That, however, does not mean I'm a sexist. All I can say to this entire ordeal is the mere fact that it seems Eon is trying too hard to hide her true self. Not a problem with me because of the time period Goodman sets Eon in. But with the amount of Sun drugs she takes later in the book – I think those so called Sun drugs are simply crack – in an attempt to connect with the Mirror Dragon, it's really obvious Eon is desperate enough to fit in and prove herself worthy of being a part of the Dragoneye council.

It's not until the anticipation of finding out who the new Rat Dragoneye apprentice will be does the book become interesting. The majority of the rest becomes more of a political struggle among the Dragoneye council and the Empire of Celestial Dragons as Eon continues her training as the one and only Mirror Dragoneye since the last 500 years, with the pressure of the Emperor's supporters resting on her shoulders.

Quite a burden to bear. Plus, the middle seemed to drag a bit (read: political struggle). It even got to the point where I actually thought Eon would be better off if the story had been split into two books and the series into a trilogy instead of duology.

It didn't help with Eon as a character either. She is, by far, one of the most annoying characters I've ever met. Here's a bit of a sidenote: There aren't many Asians as main characters. They're usually the peeps on the sidelines, and even that rarely happens. When they ARE main characters, they're usually a sword-wielding, kick-butt, no-nonsense type of character (or they seem to be annoyingly stereotyped and I hate it, so I don't even bother reading it in the first place). And while Goodman does incorporate all of that in Eon's character (the kick-butt, not the stereotype), it was still very annoying to see Eon puttering about and taking forever to connect the dots (read: desperate to fit in).

The ending gets better – much better – than the beginning and the middle (read: beginning = training + disdain, middle = political struggle + desperation). The fantastic ending probably made up for the hiccups earlier throughout and possibly changed my mind about wanting to split the book in half. Eon is a semi-phenomenal ending to a phenomenal idea in a not so phenomenal first book in a duology, and I've yet to decide whether I should give the sequel a whirl to see if it improves compared to Eon.
<blockquote>Friendship is not something that can be forced.</blockquote>
(Except for one of my friends. According to him, he forced his way into us being friends. *sigh*)
--------------------
Original Review posted at <a href="http://bookwyrming-thoughts.blogspot.com/2014/12/review-eon-by-alison-goodman.html">Bookwyrming Thoughts</a>
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Beautiful Creatures (Caster Chronicles, #1)
Beautiful Creatures (Caster Chronicles, #1)
Kami Garcia | 2009 | Fiction & Poetry, Paranormal, Romance
6
7.4 (34 Ratings)
Book Rating
Great story (1 more)
Witches and supernatural beings!
A lot of inconsistencies (1 more)
Bad writing
Given the great success of the 'Harry Potter' series, witchcraft has become a prevalent theme in most books written in the last decade. 'Beautiful Creatures' may not have a wizard school, but they do have the old town of Gatlin, South Carolina.

'Beautiful Creatures,' is a witchy novel series by Kami Garcia and Margaret Stohl, that brings the family of witches (among other supernatural creatures) to life: focusing on the niece, Lena, who just came to town to live with her shut-in uncle, Macon. Readers soon find out that Lena belongs to one of the oldest families in the Southern town of Gatlin.

Yet, the main character of this book isn't Lena, but a young man named Ethan Wate; a long time resident of Gatlin who attends the local high school. When we meet Ethan, we find out that he has been having dreams of a girl and a song for some time before Lena showed up, but when he overhears Lena playing the exact same song from his dream, he's sure it's her he's dreaming of.

Suddenly, the two, are able to communicate telepathically. This part is written in a way that is not believable for the reader because Ethan has been feeling that he is going crazy up until this point: hearing the song being played by Lena caused him to flee the school, as with some other things (not to give away too much), but when he can suddenly speak to Lena telepathically, it's as if this is completely normal to him. A more believable part would have had Ethan freaking out as he did before, maybe even more so.

The story takes a dramatic turn when Ethan finds an old locket out in a garden beside Macon's house. He and Lena are quickly transported to visions of a past event that happened nearby involving that very locket. For most of the book, the two are trying to find out more about this locket and who it belonged to. Each time Ethan and Lena touch the locket together, they are transported to another event in the same vision. They soon find out that the locket belonged to the loved one of a distant relative belonging to Lena's family from 1865. And as the reader continues, this locket and it's visions hold a very important key to the story.

Throughout the story, it's hinted at that Ethan may not just be a human, but may have some supernatural powers of his own, but unfortunately, this never comes to fruition. Being that this is the first of four books, and I have only read this one, the other books may bring light to this subject. Lena, on the other hand, is about to turn sixteen, and turning sixteen in her family means you will be 'claimed.' Lena explains: " 'In my family, when you turn sixteen, you're Claimed. Your fate is chosen for you, and you become Light, like Aunt Del and Reece, or you become Dark, like Ridley. Dark or Light, Black or White. There's no grey in my family. We can't choose, and we can't undo it once we're Claimed. ' " In summary, Lena's family either become good witches (or whatever supernatural being they are) or bad witches (and such). Lena, by family, is considered a Natural at this point, where she can control the weather, write on walls without her hands or a pen,and break glass at will, so they believe she is most likely to be a Light witch, and they try to reinforce this thought into her throughout the entire book.

'Beautiful Creatures' is a great story, but it has quite a few flaws. The flow of the story is good, but when you come across so many inconsistencies, it can break the connection between story and reader, such as Lena suddenly revealing that her family had a word for what they called the telepathic communication between her and Ethan:

" 'Who knew Kelting would save my life.'

I had missed something, as usual. 'What's Kelting?'

'That's what it's called, the way we're able to communicate with each other no matter where we are. Some Casters can Kelt, some can't. Ridley and I used to be able to talk to each other at school that way, but---' ." Up until this scene, the reader is left to believe that this has never happened to Lena before, so to just bring this out so suddenly leaves us to think that this was a quick add-on to give Lena and her sister, Ridley, more of a connection,. Another time is when the popular girls at the local high school have it out for Lena, Lena lets on that she can't face them, but the very next page she's telling Ethan that she has to:

" I tried to pull her up, but she pulled me back down. She shrunk back next to the tire. 'I just need a minute.'

'Are you okay?'

'Look at them. They think I'm a monster. They formed a club.'

'They can't stand outsiders, and you're the new girl. A window broke. They need someone to blame. This is just a ---'

'Witch hunt.'

I wasn't going to say that.

But you were thinking it.

I squeezed her hand and my hair stood on end.

You don't have to do this.

Yes I do. I let people like them run me out of my last school. I'm not going to let it happen again. "

The story continues with Lena fearing that she is going to go Dark, so her and Ethan come across a locket vision of a witchcraft book that may be of help called 'the Book of Moons.' This is, personally, one of my favorite parts of 'Beautiful Creatures' because, in order for them to get the book, they have to go to a specific grave and dig it up! In this very chapter, we get to see a ghost - and this is the only chapter we see a ghost - and it is done wonderfully:

" She was only partially materialized, a mix of cloudy haze and light, fading in and out as the air moved through her ghostly form, but there was no mistaking it. It was Genevieve, the woman in the painting. She had the same golden eyes and long, wavy red hair. Her hair blew gently in the wind, as if she was just a woman sitting on a bench at the bus stop, instead of an apparition sitting on a headstone in a graveyard. She was beautiful, even in her present state, and terrifying at the same time. "

The majority of the story involves Lena's family and Ethan trying everything they can to keep her from being claimed Dark. This seems to be a nod to reality, where all of us have a choice to be a good person or a bad person, but in 'Beautiful Creatures,' the authors play off of the fear that many people have: that they are just like their family, and have no control over who they are or will be. Overall, I believe readers of the 'Harry Potter' series would like this book, but would I read this again, although I gave it a very low rating? Yes, the story is that intriguing, but the writing could use quite a bit of work.
  
<b><i>"What a stupid book."</i></b>

That was my initial thought after turning the final page of <b>Sweet Valley Confidential: Ten Years Later</b>.

As a pre-teen, I was addicted to the <u>Sweet Valley High</u> series, and then later, the <u>Sweet Valley University</u> series as well. Before that even, I had read some of the Twins and Kids series, so when I heard this was coming out last year, I just knew I had to read it. I was excited beyond compare and went into full geek-out mode. Where are the perfect size-six Wakefield twins, and their friends and enemies, now? What are their occupations? Who are they dating or who'd they marry? And my questions kept going on and on. What has inspired this obsession? It's not like these books were high literature, but somehow they became ingrained into my life to this very day and I cannot help but remember SVH fondly.

It is nearly impossible to review the story within the covers without spoilers, but I am going to try my darnedest. Some cursing may or may not be involved.

<b>Short synopsis</b> (snarky comments in parentheses ;P):
Jessica has betrayed Elizabeth. <i>(Doesn't take a rocket scientist to figure out what she did. Anyone who's read the books could make an accurate guess.)</i> The Ultimate Betrayal. <i>(Oooooh!)</i> Elizabeth flees to New York. Elizabeth is a slightly sympathetic bitter victim/martyr who craves revenge throughout the book. Jessica is supposed to be a sympathetic betrayer/victim who's heartsick at destroying her sister. <i>(I don't buy it.)</i> Tons of reminiscing flashbacks ensue throughout the book, sometimes the same ones told by different characters, and take up about half of it, so there's barely any plot. Book ends with a thirteen-page <i>Where Are They Now?</i>-type epilogue that tells old fans what has happened to many major supporting characters from the original high school series. <i>(Apparently no one is allowed to be happy. And anyone you may have originally liked from SVH has turned into a big dick. WTF?)</i>

I expected to enjoy this as the usual over-the-top, soap opera stories I remember, but revamped a bit. Sadly, I was left feeling underwhelmed, disappointed, annoyed, and rather pissed off. For one thing, I could not buy the main betrayal -- <spoiler>Jessica and Todd?! In love!!?? Really? In what surreal dimension does that make any kind of sense? This broke the book for me. How can I believe anything else if this doesn't ring true. A passionate affair, sure. A one-night stand, why not? But actual 'til death do us part nonsense? Bull. Not when it's almost always been the Elizabeth and Todd, "made-for-each-other" type of thing. I actually wouldn't have minded if E & T hadn't ended up together, but for Todd to be with Jessica, that's just madness, plain and simple.</spoiler> -- it was just so unbelievable. And I mean that in a Sweet Valley way, which we all know is not steeped in any form of actual reality, so my standards are quite low and I expect the extraordinary and overwrought. So from this point on, which is within the first two chapters, I struggled, but somehow managed to read on. I admit, I gagged more than few times throughout the book. Who wouldn't when faced with passages such as this one,
<blockquote>"And what faces they were.

Gorgeous. Absolutely amazing. The kind you couldn't stop looking at. Their eyes were shades of aqua that danced in the light like shards of precious stones, oval and fringed with thick, light brown lashes long enough to cast a shadow on their cheeks. Their silky blond hair, the cascading kind, fell just below their shoulders. And to complete the perfection, their rosy lips looked as if they were penciled on. There wasn't a thing wrong with their figures, either. It was if billions of possibilities all fell together perfectly.

Twice."
-page 9/10</blockquote>
I hope you managed to hold onto your last meal. I barely did. I also had to endure "his beloved," "his love," and other similar nauseating descriptions.

This is not the PG-rated books from the past, the word "orgasm" is actually used. So is the F-bomb and other expletives. *gasp* Seriously, it does push the boundaries more than the innocent SVH series, but it's not very shocking by today's standards. Except that it does involve the Wakefield Twins, which was strange at first. Of course, current trends had to pop up, like Twitter and Facebook, Justin Timberlake and Beyonce, which always makes a book better and doesn't date it in the least. (That was heavy sarcasm in case you weren't sure.) The book does refer to some incidents and people from the SVU series, but only certain elements, otherwise it's mainly a continuation of high school and no one from the university days actually appears in the book.

Neither Elizabeth nor Jessica felt true to form, especially Jessica, and in fact, none of the characters, whether seen or just talked about, were right. Sure, some people change and some don't, but not a one was recognizable. Where did these strangers with the same names come from? Why couldn't there have been some semblance of the original shining through? Again, I have a hard time with the basis of the book, so that has severely colored my view of the entire thing, but as it stands, it was a complete waste of a good idea. I'd be willing to bet that any fan of SVH could come up with something a million times better than this dreck. Wasn't there an original ghostwriter available? You know, someone who might actually know the world and characters, and have the skill to develop them both in a believable manner?

The writing is rather clunky and purple-ly, often managing both at the same time. Redundancy abounds, editing mistakes, including wrong names and inconsistencies to previous events in SVH-iverse, and lots of use of the words "like" and "so", more-so in Jessica's narrative than anywhere else, which was really, really, so, like, irritating. Like, really. Ms. Pascal must have had a thesaurus at the ready, because there were big words awkwardly thrown into the narrative. While I appreciate authors utilizing lesser known or used words, some just don't blend well with the rest of the text and they pop-out unflatteringly. The structure needed fine-tuning and tenses were oddly used to differentiate the flashbacks from present day.

To put it succinctly, the writing isn't great and neither is the storyline, what there is of it. This was a bizarre read even by Sweet Valley standards and an insult to fans. Seriously, does Francine Pascal hate this universe and its readers? I think I'll stick to the <a href="http://www.goodreads.com/series/58723-sweet-valley-high">Sweet Valley High</a> series and make up my own stories about what happened afterward.

Slightly spoiler-ish lesson learned from this book:
<spoiler>Betrayal is okay as long as it's "Twu Luv."</spoiler>

Second lesson learned:
Everything always turns up fucking sunshine and roses and unicorns and lollipops for the worst person (or people) in the end.

I'd like to leave you with another winning description,
<blockquote>"There were no tears, but her mouth was twisted in a silent sob."
-page 17</blockquote>

<u>A thought a few hours after having finished this book:</u>
Maybe another "sequel" will eventually come out and it'll begin with Elizabeth waking up from the nightmare that is this book and we'll get the real ten years later story. Ahh, sweet dreams.

<u>Update: April 26, 2011:</u>
Oh yes, always good to blame the fans/readers for not liking their terrible book. By pointing out minor, petty reasons, I might add. <b>Warning:</b> book spoilers in article.
http://www.nytimes.com/2011/04/17/business/media/17sweet.html?_r=1