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Day Shift (2022)
Day Shift (2022)
2022 | Comedy, Horror
6
6.9 (8 Ratings)
Movie Rating
Vampires vs. The Bronx, Night Teeth, and now Day Shift. Someone over at Netflix really likes investing in vampire horror-comedies of varying quality. Day Shift, for the most part, is a competent and entertaining action flick, thanks in no small part to the cast. Jamie Foxx has shown time and again that he's more than capable of taking on lead duties, whether he's winning Oscars for music biopics, or kicking vampire ass up and down California. His chemistry with Dave Franco lays the foundation for much of the films humour, and introduces a kind of buddy cop dynamic into the mix. The cast is further bolstered with some smaller roles from industry veteran Peter Stormare, and living legend Snoop Dogg (patiently waiting for a Big John spin-off project).

The action scenes are a whole lot of fun. The vampires contort and twist in horrible ways, and are dispatched in equally horrible ways. There's plenty of blood and viscera, limbs flying about the place, decapitations. It's all well choreographed, fast paced, and hugely entertaining.

There's a lot going for Day Shift, but it does faulter at times. After an exciting opening scene, there's quite a lengthy dip in pacing. This leads to a lot of exposition dumps and world building. Crafting lore for a new IP is something that can be tricky to navigate, and Day Shift misses the mark in this instance. It's all well and good providing the audience with background information that would be everyday knowledge for these characters, but it's executed in a way that feels wayward and messy, and almost 100% through dialogue. And example of a film that does this kind of thing well would be Zombieland. Withing minutes, we know plenty of in-universe rules for surviving the zombie apocalypse, and it's done in a fun, breezy, and brisk manner. In contrast, Day Shift puts a pin in any sort of excitement to throw all sorts of exposition at us in a way that feels like it's relying on potential sequels for any kind of pay off. It's just a little deflating, and not even Foxx's charisma can keep it from becoming boring.
To add to the negative side of things, the villain of the piece is aggressively forgettable. There's a semi-clever reference to how estate realtors are evil, but other than that, she's just an uninspired bad guy that causes the protagonists mild peril. The narrative also suffers from the age old issue of characters doing stupid things to drive the plot forward. Some of the events that unfold don't make a huge amount of sense with what we've been told previously.

Despite these misgivings and a messy middle, Day Shift ends on a high note, with an entertaining final third, and ultimately manages to be a perfectly passable popcorn movie. What it lacks in substance, it's makes up for in style, and will surely leave most with a smile on their faces by the time the credits roll.
  
Vamp on the Batwalk
Vamp on the Batwalk
2021 | Card Game
I think I could be a vampire. Not that I THINK I’m a vampire, but I think I could live(?) with being a vamp. Not the sparkly kind. Just the normal kind. Or maybe the “What We Do in the Shadows” kind. Yeah. At least initially I don’t think I would care much about being the most fashionable vampire in the group, but I could see why some of the elder vampires would need SOMETHING over which to compete and obsess. Maybe I could be one of the judges.

Vamp on the Batwalk has players take on the personalities of one of these fashionable elder vampires competing in the latest fashion show. The only problem is that vampires are unable to see themselves in mirrors, so they cannot really assure themselves that they look marvelous; the other vampires will have that privilege. Which vampire can win the most fashion shows this year with limited knowledge of how they look? Who would… stake… their reputation on mere fashion shows anyway?

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup invert the bottom of the box and insert it into the back of the box top lid to create a runway. A “batwalk,” if you will. Each player will choose a vampire and place their standee on the batwalk Start space. They will also take the matching Reference Card. All Vamp Cards matching the vamps in play are collected, shuffled together, and five are dealt to each player. Whichever player is most fashionable goes first and the game may begin!
Vamp on the Batwalk is a trick-taking game where players know not which cards they hold. Instead, their hands are facing all other players in order to suss out which cards they may be holding. The first player will open the game by playing any card from their hand. The next player also will play any card they wish, and so on until all players have played a card.

Once each card is played the “lead” card may be switched depending on the rules of the game. Should all cards played be of the same suit the highest card played is the lead card and wins the trick. Similarly, if the first card played remains the highest card in that suit and no other cards played earn the lead card status, that highest card wins the trick.

However, when a card is played that is the same value (a three played on a three of a different suit) the newest card with the matching value “Steals the Show” and becomes the new lead card. Some cards feature a star for the value. These star cards will always take the lead unless a garlic card has been played to trump the star. Garlic cards typically are the lowest-ranking suit, but when played in the same hand as a star become the trump suit.


Luckily, the reference cards have handy reminders for these special rules. After all cards from the hand have been played, players check who is winning the fashion show based on points earned during the round. If this is the end of the third round the vamp with the most points wins! If not, the player to the left of the most recent first player then becomes the first player for the next round.
Components. This game features an ingenious scoreboard that is just so fun to use. Having the box double as the scoreboard runway was such a great decision and it works flawlessly. The cards are all large tarot-sized (I think, I’m no tarot-master) and feature some really great art. The player standees are fine, but only four or so can actually fit on a space on the runway without creating a mess. All in all I adore the components and art style here.

Now, several games also employ this mechanic of holding your hand of cards outward for opponents to see, but here the players never really are told which cards they hold. In Vamp on the Batwalk the card play is silly and mostly a guessing game, at least in my head. One can never truly know all the cards they hold because each round not all cards are used. This adds another layer of difficulty in trying to guess what you are holding. This may turn off certain gamers, but it’s a silly way to play the game and I love it.

At the end of the day, this is a game about vampires putting on a fashion show. I feel like once I decided not to take it so seriously I began enjoying it so much more. Sometimes it’s a surprise to win a trick with a 2 of garlic. A throwaway card usually can win if a star is played. Or thinking you have THE card to win the trick only to have someone else Steal the Show and beat you out. It’s just chaotic silliness and I’m smitten.

If you are at all anything like me and can put aside the need to win at all times and at all costs, you will enjoy this one. It is wacky, has an amazing theme and excellent components, and is just a fun game to relax with or to help recharge after a brain burning sesh. Purple Phoenix Games gives this one a blood-slurping 8 / 12. Even though I think the blue vamp is eerily similar to Travis McElroy, the almost-coolest-Travis, this one is a hit for me. Go grab it if you like fun games that don’t tax the brain a whole lot.
  
Castle Dice
Castle Dice
2013 | Dice Game, Medieval
Ahh castle building. One of my favorite pastimes. Well, medieval building games, anyway. I love ’em! So put together medieval building with a bunch of dice and that should make a hit right? Well, yes, but I fear this game has flown under the radar for too long! Why do I like it, but more importantly why does it get so little love?


Castle Dice is a dice and resource management game that pits players against each other to build the greatest castle in the land. It is played over seven rounds and when the seventh round is complete players will tally up VPs to declare a winner!
To setup place the Turn Tracker board where players can see it. Shuffle each of the differently-backed Castle Deck, Village Deck, and Market Deck from which players will be drawing cards throughout the game. Assemble piles of Villager Tokens, Animals, and all dice. Each player receives their own playmat and five Tracking Beads placed just like the photo above. The game may now begin!

Castle Dice spans seven rounds with each round following a strict order of play. This play order and any special effects of the round are conveniently printed on the playmats and Turn Tracker respectively. The Turn Tracker will display which type of dice each player will take from the pool, roll, and add to the World Pool – to which every player will have access. The turn order will show all the phases of each round (which will not be thoroughly covered in this review, but will be at least mentioned): Determine first player, Draw cards, “Choice Dice”, Roll dice, Gather dice, Market, Workers produce, Merchants, Build castle parts, Barbarians.


Players will be able to draw cards from either the Castle or Village decks to supply their hand limit of five and give the player options to build at different phases of the game. Each round players will have standard dice to cull and roll from the pile, but also a choice of any dice type they prefer to be added to the World Pool in the next phase. After the World Pool has been populated with all the dice the players have rolled, each player will then choose a die from the World Pool one at a time around the table in player order. These dice will show resources (Wood, Stone, Gold, Land, and Iron), animals (Pig, Chicken, Cow, Horse), and Barbarians. By hiring Workers and Guards players will be able to produce more resources and subsequently protect them from raiding Barbarians who wish to drain players of one of each of their resources at the end of the round. The Build action is self-explanatory as players will be spending resources gathered to build castle parts using cards from their hand. Play continues in this very structured fashion until the end of seven rounds. Whichever player has amassed the greatest amount of VP from having the most animals, most villagers, Bards, and built castle parts will be the winner!
Components. Castle Dice is sold in a large box – a little wider than Kingdomino’s box, about two inches longer, and about three times as tall (still taller or thicker than Legendary Marvel, Harry Potter Hogwart’s Battle, and The 7th Continent). So there are a lot of components, and they are all good quality. The cards are nice, the boards are thick, but glossy (boo), and the dice are all fine. I question the use of the red Tracking Beads, as they are a little too large to fit in the areas they are designed to track, and a simple wooden cube would have been just as effective and fit the space better. Perhaps I will de-bling mine to boring cubes, or find something else more suitable. The art style, though, is very lovable and cute. Except the Farmer, who seems to have a large dangle of snot hanging out of his or her nose. Being from the Midwest I see a lot of farmers, and I know that they aren’t always super snotty. Maybe they were back in the Medieval Period, but it is a strange detail in the art. Overall though I am very impressed with the quality of the components.

I am similarly impressed overall with the gameplay. I am not incredibly Type A, but I think I lean that way, and having a game with very strict phases of play with a definite end game trigger is very appreciated. I absolutely LOVE how each round is plainly shown on the Turn Tracker and similarly how each phase is clearly printed on each playmat. These notifications eliminate the need for reference cards/sheets/what have you, and I applaud the design team for this. One of my gaming pet peeves is needing to reference the rulebook every turn because I am unsure of what I do next or being worried that I have forgotten a step. No need here – it is all in front of me.

Playing the game is also quite enjoyable. I do not know many gamers who hate games utilizing dice, and typically the more dice the better. Well Castle Dice comes with 64 custom dice and it just feels good to be rolling seven or eight dice each round. But the coolest part is that each player has the standard dice to roll but also several “Choice Dice” that can be of any flavor. That doesn’t necessarily mean they will end up gathering those dice, but they will be options for all players. That is a unique twist that I thoroughly enjoy. Also the balancing act of wanting to do 34 things on your turn, but not having the time to accomplish it adds that level of danger I like in my games. Those dang Barbarians! Overall Purple Phoenix Games gives Castle Dice a non-boogery-farmer’s 14 / 18. It’s a great game and if you see it in the wild pick it up! You will have a good time with it.
  
The face of Brendan Brazier blazes across the opening page of the book, along with a full body shot of him again at the beginning of the introduction. He certainly has an intimidating litany of accomplishments, from a former profession as an Ironman triathlete and two-time Canadian 50 km Ultra Marathon champion to designing the Vega product line to supplement the plant-based diet taught in his previous books, Thrive: The Vegan Nutrition Guide to Optimal Performance in Sports and Life and Thrive Fitness: The Vegan-Based Training Program for Maximum Strength, Health, and Fitness. The list goes on, and this is only on the first page of the book.
The Introduction explains what drove Brazier to write this book, namely an avid curiosity about the source of a food's nutritional quality as well as the environmental cost of these sources. He then describes what each of the first five chapters focus on, followed by 200 recipes created with the help of top chefs, "all made with nutriet-dense, plant-based whole foods that are both health-boosting and easy on the environment." The contributing chefs are Julie Morris, Amanda Cohen, Matthew Kenney, Chad Sarno, and Tal Ronnen; and many recipes are also pulled from Brazier's favorite restaurants across Canada and the United States.
In the first chapter, Brazier discusses the hurdles he overcame in becoming an Ironman triathlete in regards to proper nutrition and how this drove him to study nutrition in-depth and formulate his own conclusions about how to achieve a proper diet. Chapter Two takes proper nutrition one step further by exploring the environmental impact of all aspects of the food industry with both high nutrient-dense foods and low nutrient-dense foods. Chapter Three investigates the various solutions offered for both the environmental toll of the food industry and the initiatives to achieve higher nutrient density in food, as well as compares the ratios of nutrients to environmental toll in various foods. Chapter Four lists the eight components of healthy food with its purpose, best sources, and specific benefits. Chapter Five uses the information from the previous chapter to list and discuss the most nutrient-dense foods available. In addition, each of the chapters have a quick summary of that chapter in "Thrive at a Glance" for quick reference.
The end of the book has a detailed Guide to Nutrients, which covers phytonutrients, antioxidants, vitamins, and minerals, followed by a list of Brazier's favorite restaurants and cafes, complete with addresses and short blurbs. The book concludes with a list of calculations that compare the emissions of a variety of foods to nutrient density that are discussed in chapter three, as well as a glossary and list of resources.
I was incredibly impressed with the knowledge that Brazier provides between the pages of this book, and how well he illustrates the knowledge so that anyone can understand it. While I do not completely agree with everything that Brazier is preaching with his"Thrive" diet, most of it does make sense and with the right amount of dedication I think that it could work for most people - and you don't have to be a triathlete to do it.
  
40x40

Maddi Zoe (6 KP) rated MANIA by Fall Out Boy in Music

Feb 8, 2018  
MANIA by Fall Out Boy
MANIA by Fall Out Boy
2018 | Indie, Pop, Punk
feet-tapping tunes (1 more)
light and dark
some songs are a bit samey (0 more)
Fresh new sound, still Fall Out Boy
Fall Out Boy return with their seventh studio album titled 'Mania', which continues to explore their heavy alternative rock sound.

Mania is very similar in sound to Fall Out Boy's previous album from 2015 'American Beauty/American Psycho'. It's a far cry from where they first began with hits such as 'Sugar We're Goin' Down' and 'Dance, Dance'. Although it was classic rock hits such as 'I Don't Care' that brought them out into the spotlight in the first place. But you can clearly see the evolution of their music through each and every album.

They started to turn to heavier rock in their stand out album, 'Save Rock and Roll' in 2013, and continued to explore this style through to their 2015 album. Mania follows again follows this same successful recipe. But it's still fresh, with Pete Wentz describing it as a 'palette cleanse'.

You can tell that Fall Out Boy are passionate about their music. It's taken two years to get this album to a point where they felt happy with the finished product. Patrick Stump and the band started writing the new album during their 2016 tour, and it was originally scheduled for release in September last year. The release was delayed because they felt it was 'too rushed' and they didn't want to give fans something they felt was 'sub-par'.

The lyrics are, as usual, clever and intricate. It is clear that a lot of thought has gone into writing all of these songs. Some songs do again hint towards religion, such as 'Church' and 'Heaven's Gate'. This is becoming a common theme for the band, yet they maintain their heavy ego pop musicality. Fans of the band may also know it is common for the lyrics to sometimes reference other artists or the music industry in general. Anyone with a keen ear will notice the Britney Spears references in 'Young and Menace'.

Stump's voice. It is outstanding. This new album is no different. It is something that makes Fall Out Boy stand out among other bands. It is so crucial, especially in recent years, and Fall Out Boy continue to distance themselves away from bog-standard guitar solos. More often than not they have a bridge that is different to the rest of the song. This gives them more time to show off Stump's incredible and unique voice.

While the album is heavier than the majority of their music, some tracks such as 'Hold Me Tight or Don't', which are a bit lighter, and hint back to their 'old style'. Yet they continue to remain completely fresh. Whilst tracks such as 'Young and Menace' and 'Stay Frosty Royal Milk Tea' almost have a dubstep/dance vibe to them.

All ten tracks on the new album are completely different from one another other. There is something for everyone. It is combines the 'old' Fall Out Boy which we first fell in love with and the 'newer, even fresher' Fall Out Boy. It is yet again, another outstanding album from the band.
  
City of Bones (The Mortal Instruments, #1)
City of Bones (The Mortal Instruments, #1)
Cassandra Clare | 2007 | Paranormal, Science Fiction/Fantasy, Young Adult (YA)
10
8.0 (18 Ratings)
Book Rating
City of Bones by Cassandra Clare [BOOK REVIEW]
I have already read this book back in 2014. This time, I decided to go with the whole series, as I stopped reading them for some reason.

City of Bones is the first book from The Mortal Instrument Series by Cassandra Clare. This is a book that is really distinctive for the fact that it takes you to a whole new world instantly, and you immediately feel comfortable with it.

The story starts when Clary and her friend Simon are in a night club, and a boy is being attacked. When Clary calls out for help, it seems that only she can see the attackers. And immediately, within a few pages, we are introduced to a paranormal world that is not visible to mundanes, and we discover all sorts of creatures: angels, demons, fae, vampires, werewolves…

And when Clary discovers that her mother, who used to be a part of a society, and kept it all hidden from her goes missing - she is determined to find her, save her, and find out about her past.

I liked the fact that we have a world so wonderfully constructed, and so thoughtfully created, that drags you in immediately. I usually am the person that struggles with new worlds and incredible amounts of creatures, but this was a great exception.


The characters were well-developed, and I was impressed by how the author managed to present some of today’s taboo topics in this novel. I find it really courageous. I straight-out don’t like Simon. Like, at all… He is a wonderful friend, and Clary means a lot to him, but he was just so dull the whole book.

I liked Clary, and I loved how she slowly discovered everything, but I wasn’t really that involved with her.

On the other side, I loved Jace. He is such a hottie. Sarcastic little cutsie thing! I also adored his honesty. It is something that not everyone has these days…

‘’He’s not a liar at all. Not about important things. He’ll tell you horrible truths, but he won’t lie.’’ She paused before she added quietly, ‘’That’s why it’s certainly better not to ask him anything unless you know you can stand to hear the answer.’’

I liked Luke’s story, and he had an amazing cliff-hanger around the end of the book. But Magnus is one of the people I wanted to see more of, and I wish there two places were swapped.

Isabelle and Alec - I really loved them. We didn’t get to see too much of them, but they were both really important in some of the crucial moments in this book.

All in all, I really loved the story. And I am a bit sad that the couple I was shipping for can’t be together, but it is what it is. I am going to put a Lannister reference here, and if you have read the book, you will understand: ‘’Oh, the things we do for love…’’

‘’To love is to destroy, and to be loved is to be the one destroyed.’’
  
Seven Dollar Paycheck by Arms Akimbo
Seven Dollar Paycheck by Arms Akimbo
8
8.0 (1 Ratings)
Album Rating
Arms Akimbo is a four-piece indie-rock band. Not too long ago, they released a heartfelt alternative tune, entitled, “Pitchfork”.

“I feel like the song is a letter to my band and my loved ones back home. I wanted to tell the people in my life that even though it’s not the easiest path that we’re on, it’s the right path and we’re not going to give up. We don’t play music because we want to. We play music because we have to. And, as we say in the song, ‘if we’re patient then we’ll make it eventually’.”

‘Pitchfork’ tells an interesting tale of a young musician who is out on the road, on tour in west New Mexico, very far away from a special woman who has his heart.

Apparently, it was hard for him to goodbye to her, and shortly after his departure, he felt that he had let her down. Her emotional wellbeing made him question if she will still want him when he returns home.

While on tour, he thinks about her text message which states how he always let love slip away. Deep down, he wishes she’s wrong about that statement.

Later, things aren’t the same and a tad bit quiet when they talk on the phone. Also, the thoughts of losing her and not fulfilling his musical goals scares him. But he remains patient and hopes that everything works out in his favor.

“I wrote ‘Pitchfork’ on a non-stop drive back to LA from Austin, Texas, after SXSW 2018. Facing the existential dread that comes with finishing a tour, I couldn’t help but think about the way that being a musician connects you with so many people while simultaneously being extremely isolating. Music is our form of communication to reach people who might be feeling the same way that we are and we use that to build a community. But functioning as a musician means being on the road and being away from the people that you care about. This dichotomy can be tough to balance.”

Arms Akimbo’s consists of Peter Schrupp (vocals, guitar), Chris Kalil (guitar, vocals), Matthew Sutton (drums), and Colin Boppell (bass).

They labeled their single ‘Pitchfork’ in reference to the lyrics at the end of the song.

The likable tune encourages those in the music industry to never give up. Also, it narrates the existential dread which comes with finishing a tour.

“The song was written in two parts, with the first section functioning almost like a tour diary, a vignette of our life on the road. The second part is more of a personal plea to my loved ones to stick by me on this journey. It’s also my attempt to explain why I have to play music and why it’s so deeply instilled into who I am.”

‘Pitchfork’ contains a relatable storyline, warm vocal tones, and summery instrumentation flavored with melodic guitars.

The song is featured on Arms Akimbo’s latest EP, entitled, “Seven Dollar Paycheck”.

https://www.bongminesentertainment.com/arms-akimbo-pitchfork/
  
DO
Dreaming of Antigone
6
6.0 (1 Ratings)
Book Rating
<i>This ARC was provided by the publisher via NetGalley in exchange for an honest review

Dreaming of Antigone</i> is a contemporary tragedy about sixteen-year-old Andria in the aftermath of the death of her twin sister Iris. It has been almost six months since Iris overdosed on heroin, and also the same amount of time since Andria last had an epileptic seizure. Feeling overwhelmed by her mother’s overprotectiveness, Andria is counting down the days until she can reapply for her driving license – freedom. Only fourteen days to go; unless she has another seizure…

Although she is not over her sister’s death, Andria is keeping her emotions in check; but then, Iris’ ex-drug addict boyfriend, Alex, comes back to school. Andria feels hatred toward him and angrily blames him for what happened to her sister. She is beyond frustrated to discover that she has to work alongside Alex in the library after school. However their love of poetry begins to bond them together, causing Andria to question how she really feels. When more tragedy strikes in the form of her stepfather, Andria is glad to have Alex by her side.

<i>Dreaming of Antigone</i> is a mix of high culture and pop culture. It is written for the contemporary teenager who enjoys love stories, yet it also contains a few highbrow topics. Firstly, as referenced in the title, is the Greek play <i>Antigone</i>. Andria is studying this tragedy at school and likens herself and Iris to the key characters, Antigone and Ismene. Secondly is astronomy. Andria is passionate about the stars and educates the reader a little about the names of constellations and the position of the stars and planets in the solar system. Thirdly, as already mentioned, there are lots of poetry citations.

I was a little disappointed that there was not more focus on <i>Antigone</i>, as this is what attracted me to the novel in the first place. Robin Bridges gives a brief overview of the play for the benefit of readers who are unfamiliar with it, however for readers, like myself, who have studied Sophocles’ tragedies, there is not much more to gain from this reference.

Bridges tackles quite a number of difficult subjects in <i>Dreaming of Antigone</i>. There is the obvious issue of drug abuse, which killed Iris. In this case, Iris was a victim of the addiction, however Bridges counters this with Alex, the survivor, thus saying that it is possible to recover from such a dangerous habit. Later on in the story other challenging problems crop up, for example suicide and sexual abuse. Thankfully Bridges deals with these in a mature and gentle manner, so as not to distress the reader. Having said this, some readers may struggle with this triggering content.

Overall, whilst this was not a terrible book, it was not exactly what I was expecting, and therefore a bit of a disappointment. It is for this reason that I am not giving <i>Dreaming of Antigone</i> more than three stars. Other readers with fewer expectations may enjoy this novel a lot more.
  
Ready Player One (2018)
Ready Player One (2018)
2018 | Sci-Fi
Directed by Steven Spielberg, Ready Player One is a fast paced action film full of fun pop culture nostalgia. Set in a dystopian 2045, the world’s number one resource is the Oasis. A virtual reality world where everyone either works or uses to escape the doldrums of everyday slum/trailer park life of Columbus Ohio.

When the creator of the Oasis, James Holiday (Mark Rylance) passes away, he leaves a Willy Wonka like challenge in the Oasis, where whoever is the first to find Holiday’s “Easter egg,” will inherit control of the Oasis and the fortune that comes with it. Naturally, we go on a “Goonies” like adventure where we follow the hunt for the egg through our hero Wade Watts/Parzival (Tye Sheridan) and his crew of friends Aech (Lena Waithe) and Art3mis (Olivia Cooke). They hope to keep the Oasis free for everyone and make it so no one will have to slave away working to pay off debt in the Oasis. Meanwhile, the wicked corporation, led by Nolan Sorrento (Ben Mendelsohn) that will do anything to win control of the Oasis as a way to make money and enslave people. Got that? Good. Because the film pretty much explains this in the first fifteen minutes or so. After that, the film becomes a fast paced adventure race to find each of the three key’s needed to find Holiday’s egg and win the challenge.

Since the majority of the film takes place in the Oasis, we find ourselves mostly watching animation and voice acting. The cast does an excellent job delivering their lines combined with top tier animation. These two things are melded so well, at times you barley even realize you are watching animation. Additionally, the Oasis is packed full with visual pop culture references and gags. Whether its video game or comic characters, a reference to a scene from a movie, soundtrack, or even certain famous sound cues, you will find yourself constantly looking at everything on screen and smiling with amusement. Even if you do not know the references very well, the film moves at a fast enough pace through each part of the adventure, you never feel alienated or as if you are out of the loop.

For those who are wondering, then film differs greatly from the hit 2011 novel by the same name, in that it is able to create a version of this story that is entirely its own. Thus it leaves the “book is better” conversations to the side. Instead, the book could be seen as a complement to the movie, for those looking for more depth in character, the real world of 2045 and the Oasis. I was surprised how much I enjoyed the changes from the book in the film, and yet, I want to re-read the novel to get more out of this rich environment.

In the end, I’d have to say that Ready Player One is worth the full price of admission. There is something for everyone to enjoy in this fun, fast paced, action film.