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Bong Mines Entertainment (15 KP) rated Love Don't Let Me Down by Bishara in Music
Jun 21, 2019
Bishara is a 16-year-old singer based in Linköping, Sweden. Not too long ago, he released a music video for his “Love Don’t Let Me Down” single.
“Never wanted to be friends. Never thought it could be more than stories when I saw it made no sense. Better safe than sorry. Didn’t want to play pretend. I stayed back hoping you’d ignore me. Now, I’m off the deep end. Oh, Lord have mercy.” – lyrics
‘Love Don’t Let Me Down’ tells an interesting tale of a young guy who is fearful of giving his heart to someone who he desires to be with.
Apparently, he’s seen a million hearts break before, so he doesn’t want that to happen to him. Later, he admits that he is ready for love if what he feels is considered real love.
‘Love Don’t Let Me Down’ contains a relatable storyline, ear-welcoming vocals, and stripped instrumentation scented with sentimental elements.
Check out Bishara’s music video for his “Love Don’t Let Me Down (Remix)” single.
Not too long ago, Bishara competed in the Swedish Melodifestivalen with his second single, entitled, “On My Own”.
His performance in the TV Show was the first time he ever stood on a stage. In the end, he received an honorable second place in the competition.
Shortly afterward, the song went straight to #2 on the Swedish Spotify Top 50. Also, it was added on Sweden’s biggest radio channels and has today reached gold status.
Bishara’s latest performance was with Benjamin Ingrosso at Gröna Lund where they performed ‘On My Own’ in front of a crowd of 11,000 people.
“Never wanted to be friends. Never thought it could be more than stories when I saw it made no sense. Better safe than sorry. Didn’t want to play pretend. I stayed back hoping you’d ignore me. Now, I’m off the deep end. Oh, Lord have mercy.” – lyrics
‘Love Don’t Let Me Down’ tells an interesting tale of a young guy who is fearful of giving his heart to someone who he desires to be with.
Apparently, he’s seen a million hearts break before, so he doesn’t want that to happen to him. Later, he admits that he is ready for love if what he feels is considered real love.
‘Love Don’t Let Me Down’ contains a relatable storyline, ear-welcoming vocals, and stripped instrumentation scented with sentimental elements.
Check out Bishara’s music video for his “Love Don’t Let Me Down (Remix)” single.
Not too long ago, Bishara competed in the Swedish Melodifestivalen with his second single, entitled, “On My Own”.
His performance in the TV Show was the first time he ever stood on a stage. In the end, he received an honorable second place in the competition.
Shortly afterward, the song went straight to #2 on the Swedish Spotify Top 50. Also, it was added on Sweden’s biggest radio channels and has today reached gold status.
Bishara’s latest performance was with Benjamin Ingrosso at Gröna Lund where they performed ‘On My Own’ in front of a crowd of 11,000 people.
Ian McCulloch recommended Raw Power by The Stooges in Music (curated)
Craig David recommended track Show Me Love by Robin Schulz in Sugar by Robin Schulz in Music (curated)
Emma @ The Movies (1786 KP) rated Nativity Rocks! (2018) in Movies
Sep 25, 2019
It's becoming a habit for me that I haven't seen previous films in franchises, I apologise, at some point I'll find the time to get them all in. I'm led to believe that the Nativity films are all very similar in concept though.
Nativity Rock! is what would happen if School Of Rock did a Christmas remix, and it was definitely an enthusiastic way to edge into Christmas.
The jokes flow quite freely and Jerry spends basically his entire time being the comedy relief. His childish character became frustrating fairly quickly, but I can't argue with the fact he was amusing. I really need to find out how to do the invisible dog trick he's mastered.
What occurred to me quite quickly is that this film is ridiculous. There are story lines aplenty. All equally implausible. Some that seemingly defy the laws of time and motion when it comes to geography. Where they all needed? Probably not.
As far as the cast goes it's a wide group of familiar faces who generally do a good job of their parts... but even as a villain Craig Revel Horwood is just terrible, what is he even famous for?
There won't be awards waiting for this one, it doesn't have a massive amount going for it apart from the fact it's entertaining. I spent most of my time smiling and tapping my foot. It's not a masterpiece but it'll make a good Christmas diversion.
What you should do
If you're looking for a festive family outing then this isn't a bad option. I'd pick it second to The Grinch but I think either way the kids will have a good time.
Movie thing you wish you could take home
Jerry's unrelenting optimism, mine occasionally fluctuates.
Nativity Rock! is what would happen if School Of Rock did a Christmas remix, and it was definitely an enthusiastic way to edge into Christmas.
The jokes flow quite freely and Jerry spends basically his entire time being the comedy relief. His childish character became frustrating fairly quickly, but I can't argue with the fact he was amusing. I really need to find out how to do the invisible dog trick he's mastered.
What occurred to me quite quickly is that this film is ridiculous. There are story lines aplenty. All equally implausible. Some that seemingly defy the laws of time and motion when it comes to geography. Where they all needed? Probably not.
As far as the cast goes it's a wide group of familiar faces who generally do a good job of their parts... but even as a villain Craig Revel Horwood is just terrible, what is he even famous for?
There won't be awards waiting for this one, it doesn't have a massive amount going for it apart from the fact it's entertaining. I spent most of my time smiling and tapping my foot. It's not a masterpiece but it'll make a good Christmas diversion.
What you should do
If you're looking for a festive family outing then this isn't a bad option. I'd pick it second to The Grinch but I think either way the kids will have a good time.
Movie thing you wish you could take home
Jerry's unrelenting optimism, mine occasionally fluctuates.
Purple Phoenix Games (2266 KP) rated Breakdancing Meeples in Tabletop Games
Oct 18, 2021
I think that I’ve mentioned in some of my previous reviews that I rarely buy games without first having played and/or researched them beforehand. Enter Breakdancing Meeples. One fine day, I was perusing the fine stock at my FLGS. While I was wandering and debating whether I should buy Reef or 7 Wonders Duel, my gaze fell upon a small tin with some funny artwork – a game titled Breakdancing Meeples. It was a small and fairly inexpensive game, so I figured, why not? I picked it up (along with 7 Wonders Duel this time) and brought it home to my collection. Was my faith misplaced, or does the game deliver on its first impression of simple fun? Keep reading to find out.
Breakdancing Meeples is a real-time game in which players are trying to amass the most Crowd Appeal (VP) by directing their dance crews to perform the baddest and most impressive dance routines of all time. To setup the game, give each player 6 Meeples, 6 cubes, and their starting Routine cards in their chosen color. Shuffle the remaining Routine cards to form a draw pile, open up the Breakdancing Meeples app (or just get a one-minute timer ready) and the dance battle is set to begin!
Each round is broken into two phases – Dance Off, and Remix. In the Dance Off, players will have one minute to roll their Meeples (yes, you read that correctly – rolling Meeples) to complete as their crew’s Routines as many times as they can to earn Crowd Appeal. When rolling Meeples, there are 4 stances in which the Meeples can land: Feet, Side, Head, or Back. These positions correspond to stances on your Routine cards. If you roll a Meeple in a stance that matches one on your card, you may place that Meeple on that card, moving you closer to completing that Routine. Once all stances have been filled on a Routine, you earn a Crowd Appeal cube, placing it on the leftmost available square at the bottom of that Routine card. You may then pick up all the Meeples from that card, and they are back in play. It is important to note that once a Meeple has been placed on a Routine, it may not be removed until the Routine is finished! If you are unable, or unwilling, to place a Meeple on a Routine card, you may reroll any unused Meeples. Continue rolling and placing your Meeples in this fashion until the one-minute timer runs out. When time has been called, all players will count up their Crowd Appeal – the points listed at the bottom of their Routine cards that are covered by cubes, signifying a successful rep of that Routine. The Dance Off phase is now over.
Now comes the Remix phase. Reveal as many face-up cards from the Draw deck as there are players plus one. Beginning with the player who has the lowest Crowd Appeal, players will take turns selecting a new Routine card to add to their repertoire for the next round. Players may only ever have 3 Routine cards, so in future rounds, players can choose to discard from their play area in favor of a new card. A new round now begins with another Dance Off, and continues as above until the fourth Dance Off has been completed. Players then tally their total Crowd Appeal, and the player with the highest score is the winner! Dare I say, the Dancing Queen? No? Ok…
With a fun theme and simple gameplay, does Breakdancing Meeples hold up? I would have to say yes. First let’s talk about the simplicity of gameplay. All you have to do is roll Meeples and match stances to cards. It may not sound exciting when stated that way, but add in the one-minute timer and suddenly you’ve got a more engaging and action-based game. Throw the Meeples into the mix (literally, in this game) and their disproportionate limbs and unique silhouettes provide an extra challenge in getting them to roll and land exactly as you want them to.
Another neat element of this game is the addition of Rally and Special cards to the Draw deck. Rally cards are purchased (with Crowd Appeal) in the Remix phase, and are then attached to one of your existing Routines. In the next Dance Off, when rolling your Meeples, Rally cards can provide extra Crowd Appeal points once their conditions have been met. These cards may cost some end-game points, but they could earn you much more if the conditions are right. It’s a risk, and adds some suspense to the gameplay. Special cards grant the player a ‘wild’ dancer. If you roll 2 Meeples in the same stance, you may exchange them to a single dancer in your chosen stance. Rally and Special cards can be removed from the game for a more simple gameplay, if playing with younger players for example, but add in an extra twist to the chaos of the real-time limitations.
Is Breakdancing Meeples my favorite game? Nope. But it’s a cute, fun, and fast little game that I can see myself pulling out often as a filler, or even a game to introduce newer gamers to the hobby. It is lighthearted in nature, with a unique theme, and it just is fun to play. I am glad that I bought this game on a whim, and I definitely will be keeping it in my collection. With that said, Purple Phoenix Games gives it a hoppin’ 7 / 12. Check it out, you might be surprised!
Breakdancing Meeples is a real-time game in which players are trying to amass the most Crowd Appeal (VP) by directing their dance crews to perform the baddest and most impressive dance routines of all time. To setup the game, give each player 6 Meeples, 6 cubes, and their starting Routine cards in their chosen color. Shuffle the remaining Routine cards to form a draw pile, open up the Breakdancing Meeples app (or just get a one-minute timer ready) and the dance battle is set to begin!
Each round is broken into two phases – Dance Off, and Remix. In the Dance Off, players will have one minute to roll their Meeples (yes, you read that correctly – rolling Meeples) to complete as their crew’s Routines as many times as they can to earn Crowd Appeal. When rolling Meeples, there are 4 stances in which the Meeples can land: Feet, Side, Head, or Back. These positions correspond to stances on your Routine cards. If you roll a Meeple in a stance that matches one on your card, you may place that Meeple on that card, moving you closer to completing that Routine. Once all stances have been filled on a Routine, you earn a Crowd Appeal cube, placing it on the leftmost available square at the bottom of that Routine card. You may then pick up all the Meeples from that card, and they are back in play. It is important to note that once a Meeple has been placed on a Routine, it may not be removed until the Routine is finished! If you are unable, or unwilling, to place a Meeple on a Routine card, you may reroll any unused Meeples. Continue rolling and placing your Meeples in this fashion until the one-minute timer runs out. When time has been called, all players will count up their Crowd Appeal – the points listed at the bottom of their Routine cards that are covered by cubes, signifying a successful rep of that Routine. The Dance Off phase is now over.
Now comes the Remix phase. Reveal as many face-up cards from the Draw deck as there are players plus one. Beginning with the player who has the lowest Crowd Appeal, players will take turns selecting a new Routine card to add to their repertoire for the next round. Players may only ever have 3 Routine cards, so in future rounds, players can choose to discard from their play area in favor of a new card. A new round now begins with another Dance Off, and continues as above until the fourth Dance Off has been completed. Players then tally their total Crowd Appeal, and the player with the highest score is the winner! Dare I say, the Dancing Queen? No? Ok…
With a fun theme and simple gameplay, does Breakdancing Meeples hold up? I would have to say yes. First let’s talk about the simplicity of gameplay. All you have to do is roll Meeples and match stances to cards. It may not sound exciting when stated that way, but add in the one-minute timer and suddenly you’ve got a more engaging and action-based game. Throw the Meeples into the mix (literally, in this game) and their disproportionate limbs and unique silhouettes provide an extra challenge in getting them to roll and land exactly as you want them to.
Another neat element of this game is the addition of Rally and Special cards to the Draw deck. Rally cards are purchased (with Crowd Appeal) in the Remix phase, and are then attached to one of your existing Routines. In the next Dance Off, when rolling your Meeples, Rally cards can provide extra Crowd Appeal points once their conditions have been met. These cards may cost some end-game points, but they could earn you much more if the conditions are right. It’s a risk, and adds some suspense to the gameplay. Special cards grant the player a ‘wild’ dancer. If you roll 2 Meeples in the same stance, you may exchange them to a single dancer in your chosen stance. Rally and Special cards can be removed from the game for a more simple gameplay, if playing with younger players for example, but add in an extra twist to the chaos of the real-time limitations.
Is Breakdancing Meeples my favorite game? Nope. But it’s a cute, fun, and fast little game that I can see myself pulling out often as a filler, or even a game to introduce newer gamers to the hobby. It is lighthearted in nature, with a unique theme, and it just is fun to play. I am glad that I bought this game on a whim, and I definitely will be keeping it in my collection. With that said, Purple Phoenix Games gives it a hoppin’ 7 / 12. Check it out, you might be surprised!
Lee (2222 KP) rated The Haunting of Hill House in TV
Oct 20, 2018
Outstanding
I'm not familiar with the book that this Netflix show is based on, but then from what I understand this is meant to be more a 'remix' of the book anyway. All I can say though is, faithful to the book or not, this is without a doubt one of the most incredibly brilliant shows I have seen in a very long time.
The Haunting of Hill House is all about the Crain family, flitting between then, now, yesterday and varying points in their lives. From their early years of living in a haunted house and having to leave quickly one night following their mothers suicide, to adulthood and trying to keep it all together in order to live some kind of normal life. The show takes a little while to settle in and to get comfortable with who is the adult version of which child (there are 5 children in total) and where they're all currently at in their lives, but after that the show just goes from strength to strength. Taking a few episodes to cover each child's story, all the while carefully taking the time occasionally to go back to their childhood life in the house, piecing things together for us. Continuing to add layers to each character and highlighting key points in those early years that subsequently affect their behaviour towards other family members as grown ups. It's like a much darker version of 'This is Us', with added horror and jump scares!
Whenever I read any positive reviews for the movie Hereditary, everything they describe about what made it great for them is totally what I got out of this show. It's the complete opposite to what I got from Hereditary, and I came away from that just feeling angry, frustrated and hugely disappointed. With The Haunting of Hill House though, every episode gripped me, sticking with me for a long time after. Episodes featuring beautifully elaborate long takes draw you into the drama, camera weaving between and around the characters and scenery, creating opportunities for some fantastic effects, especially within the house at night. Perfectly paced storytelling, effective without overly used scares, and some truly heartbreaking sadness at times. I loved it all, from start to finish.
The Haunting of Hill House is all about the Crain family, flitting between then, now, yesterday and varying points in their lives. From their early years of living in a haunted house and having to leave quickly one night following their mothers suicide, to adulthood and trying to keep it all together in order to live some kind of normal life. The show takes a little while to settle in and to get comfortable with who is the adult version of which child (there are 5 children in total) and where they're all currently at in their lives, but after that the show just goes from strength to strength. Taking a few episodes to cover each child's story, all the while carefully taking the time occasionally to go back to their childhood life in the house, piecing things together for us. Continuing to add layers to each character and highlighting key points in those early years that subsequently affect their behaviour towards other family members as grown ups. It's like a much darker version of 'This is Us', with added horror and jump scares!
Whenever I read any positive reviews for the movie Hereditary, everything they describe about what made it great for them is totally what I got out of this show. It's the complete opposite to what I got from Hereditary, and I came away from that just feeling angry, frustrated and hugely disappointed. With The Haunting of Hill House though, every episode gripped me, sticking with me for a long time after. Episodes featuring beautifully elaborate long takes draw you into the drama, camera weaving between and around the characters and scenery, creating opportunities for some fantastic effects, especially within the house at night. Perfectly paced storytelling, effective without overly used scares, and some truly heartbreaking sadness at times. I loved it all, from start to finish.
Nick Rhodes recommended Man-Machine by Kraftwerk in Music (curated)
Gareth von Kallenbach (980 KP) rated the PC version of Remember Me in Video Games
Jun 19, 2019
Cyberpunk is a phrase that has been tossed around often to describe a futuristic theme where technology becomes a necessity for survival along the lines of food, shelter, and water. Games ranging from Deus EX and System Shock as well as movies such as “Blade Runner” and “Total Recall” have depicted a future where humanity and technological integrations have overlapped into all elements of life and society including the replacement of biological appendages and functions.
In the new game Remember Me, players are set in Paris in 2084 where technology has allowed the population to upload their memories to the net. Not only can people share memories, but unpleasant memories can be removed as well.
The company behind this technology, Memorize is using the memories to control the population through never ending surveillance of a person’s memories. There are also individuals who have absorbed too many memories and have become mutated as a result.
The result of this is the rise of a resistance movement named Errorists who strive to bring down Memorize.
Players play as a female character named Nilin who escapes from Memorize detention before the last of her memories can be wiped away. Blessed with a gift to steal and remix memories, Nilin becomes part of a plan to capture the head of Memorize in an effort to alter his memories and save society.
Being able to replay and modify memories is a big part of the game as well as combat which can be upgraded from a Combo Lab to upgrade various fighting moves and styles.
With thousands of possible combos, being able to customize a style that works best for you is one of the great aspects of the game.
The platforming and combat in the game may become a bit repetitive for some and others may find it a bit frustrating. There are at times issues with save games as death can remove progress earned between save points.
The game has solid graphics and is to be praised for taking a new narrative to the genre and the introduction of memory manipulations was a nice touch. I also loved the characters in the game that despite some uneven writing and storylines stood out. In the end, Remember Me is a fun game and a great concept but falls short of being a classic due to several issues mentioned previously as well as camera and control issues.
http://sknr.net/2013/06/11/remember-me/
In the new game Remember Me, players are set in Paris in 2084 where technology has allowed the population to upload their memories to the net. Not only can people share memories, but unpleasant memories can be removed as well.
The company behind this technology, Memorize is using the memories to control the population through never ending surveillance of a person’s memories. There are also individuals who have absorbed too many memories and have become mutated as a result.
The result of this is the rise of a resistance movement named Errorists who strive to bring down Memorize.
Players play as a female character named Nilin who escapes from Memorize detention before the last of her memories can be wiped away. Blessed with a gift to steal and remix memories, Nilin becomes part of a plan to capture the head of Memorize in an effort to alter his memories and save society.
Being able to replay and modify memories is a big part of the game as well as combat which can be upgraded from a Combo Lab to upgrade various fighting moves and styles.
With thousands of possible combos, being able to customize a style that works best for you is one of the great aspects of the game.
The platforming and combat in the game may become a bit repetitive for some and others may find it a bit frustrating. There are at times issues with save games as death can remove progress earned between save points.
The game has solid graphics and is to be praised for taking a new narrative to the genre and the introduction of memory manipulations was a nice touch. I also loved the characters in the game that despite some uneven writing and storylines stood out. In the end, Remember Me is a fun game and a great concept but falls short of being a classic due to several issues mentioned previously as well as camera and control issues.
http://sknr.net/2013/06/11/remember-me/
Lee (2222 KP) rated Bill & Ted Face the Music (2020) in Movies
Sep 15, 2020
Back in 1991, I thought that Bill & Ted's Bogus Journey was the greatest movie of all time. Sure, Bill & Ted's Excellent Adventure was pretty incredible too, but with the addition of Death… Station… evil robot Bill & Ted… it was all just genius as far as I was concerned. My movie watching habits since the nineties have shown me that neither of those films is actually the greatest of all time (well, maybe top 50), but that certainly didn't stop me from getting ridiculously giddy with excitement at the prospect of a third outing. Even more so after successfully introducing my youngest daughter to both movies recently, at which point I also concluded that Excellent Adventure was, in fact, the better of the two!
So, here we are. 29 years on from Bogus Journey, and we find Bill & Ted at a very difficult time in their lives. Dwindling popularity and record sales mean that their destiny of uniting the world with a single song is now becoming increasingly unlikely. A wedding reception where Bill & Ted are unveiling their latest musical creation to a less than lukewarm reception gives us a nice nostalgic chance to see some familiar faces from the previous movies and also brings us quickly up to speed on the lives of our two heroes. Still married to the medieval princesses (Jayma Mays and Erinn Hayes), they now both have grown-up daughters, Thea (Brigette Lundy-Paine) and Billie (Samara Weaving). Both girls are like younger versions of their fathers, making heavy use of the word ‘dude’, and with extensive musical tastes and knowledge. They worship their fathers though and truly believe in their music.
Following the wedding reception, a trip to couples therapy shows us that it's not just their music career that's heading for the rocks. There's even talk of breaking up the band - “We’ve spent our entire lives trying to unite the world. And I’m tired, dude” Ted confesses to Bill. And as their destiny begins to fracture, reality also starts to unravel, with historical figures randomly being sucked from their own time and dumped into another.
Arriving just in the nick of time is a traveller from the future. Kelly (Kristen Schaal) lands in an egg-shaped time machine and whisks the boys into the future where they find that they are now no longer being worshipped in the same way as they were before. They are told in no uncertain terms that they have just 77 minutes to come up with the song they were destined to write, or the past, present and future are all going to collide, resulting in the world collapsing in on itself. Whoah!
Resigning themselves to the fact that if they haven't been able to come up with the song in the last couple of decades, they're unlikely to come up with it in the next 77 minutes, Bill & Ted land on the genius idea that they can simply go to the future and steal the song from their future selves. So, they begin jumping forward to various points in time and meeting up with different versions of themselves. We get overweight rock star Bill & Ted, complete with dodgy British accents, muscular prison inmate Bill & Ted and even OAP nursing home Bill & Ted.
Meanwhile, daughters Thea and Billie come up with a slightly more solid plan of action that involves picking up prominent musicians from history and forming them into the ultimate band, in the hopes that their combined talents will come up with the song that saves the world. It's a race against time as both missions play out simultaneously, taking in a trip to hell, recruiting ex-band member Death (William Sandler) and trying to outwit a robot who's out to kill them. It's basically a greatest hits remix of the first two movies.
It took some time for me to adjust to seeing Keanu Reeves outside of his role as John Wick, clean-shaven and considerably less dangerous. Both he and Alex Winter are obviously much older than when we last saw them as Bill & Ted, but it was surprising just how well they slipped right back into the roles. It honestly felt so good to be back in the company of these guys. The daughters are also a welcome addition, although they feel underused, and being separated from their fathers for much of the movie means that everything feels a lot more chaotic than we’re used to.
Bill & Ted Face the Music rattles along at a fairly brisk pace and the ending felt very rushed and abrupt. Something about the whole thing just doesn’t feel right and I didn’t feel as though we were ever getting very much time to explore or experience a particular scene before we were straight onto the next. It’s funny at times, but with most of it essentially reworking themes and ideas from earlier movies it ends up as the weakest of the trilogy, which is a real shame.
I’ve got so much love for these characters and movies that I feel bad about being negative in any way. However, I can’t help feeling that Face the Music teeters on the edge of ‘maybe they should have just left alone with the last movie’ a little too often. At the end of the day though, I can't really knock a movie that's essentially all about harmless fun and, more importantly, carries with it a message about uniting the world, being excellent to each other. I think we all could appreciate that philosophy in our lives right now.
So, here we are. 29 years on from Bogus Journey, and we find Bill & Ted at a very difficult time in their lives. Dwindling popularity and record sales mean that their destiny of uniting the world with a single song is now becoming increasingly unlikely. A wedding reception where Bill & Ted are unveiling their latest musical creation to a less than lukewarm reception gives us a nice nostalgic chance to see some familiar faces from the previous movies and also brings us quickly up to speed on the lives of our two heroes. Still married to the medieval princesses (Jayma Mays and Erinn Hayes), they now both have grown-up daughters, Thea (Brigette Lundy-Paine) and Billie (Samara Weaving). Both girls are like younger versions of their fathers, making heavy use of the word ‘dude’, and with extensive musical tastes and knowledge. They worship their fathers though and truly believe in their music.
Following the wedding reception, a trip to couples therapy shows us that it's not just their music career that's heading for the rocks. There's even talk of breaking up the band - “We’ve spent our entire lives trying to unite the world. And I’m tired, dude” Ted confesses to Bill. And as their destiny begins to fracture, reality also starts to unravel, with historical figures randomly being sucked from their own time and dumped into another.
Arriving just in the nick of time is a traveller from the future. Kelly (Kristen Schaal) lands in an egg-shaped time machine and whisks the boys into the future where they find that they are now no longer being worshipped in the same way as they were before. They are told in no uncertain terms that they have just 77 minutes to come up with the song they were destined to write, or the past, present and future are all going to collide, resulting in the world collapsing in on itself. Whoah!
Resigning themselves to the fact that if they haven't been able to come up with the song in the last couple of decades, they're unlikely to come up with it in the next 77 minutes, Bill & Ted land on the genius idea that they can simply go to the future and steal the song from their future selves. So, they begin jumping forward to various points in time and meeting up with different versions of themselves. We get overweight rock star Bill & Ted, complete with dodgy British accents, muscular prison inmate Bill & Ted and even OAP nursing home Bill & Ted.
Meanwhile, daughters Thea and Billie come up with a slightly more solid plan of action that involves picking up prominent musicians from history and forming them into the ultimate band, in the hopes that their combined talents will come up with the song that saves the world. It's a race against time as both missions play out simultaneously, taking in a trip to hell, recruiting ex-band member Death (William Sandler) and trying to outwit a robot who's out to kill them. It's basically a greatest hits remix of the first two movies.
It took some time for me to adjust to seeing Keanu Reeves outside of his role as John Wick, clean-shaven and considerably less dangerous. Both he and Alex Winter are obviously much older than when we last saw them as Bill & Ted, but it was surprising just how well they slipped right back into the roles. It honestly felt so good to be back in the company of these guys. The daughters are also a welcome addition, although they feel underused, and being separated from their fathers for much of the movie means that everything feels a lot more chaotic than we’re used to.
Bill & Ted Face the Music rattles along at a fairly brisk pace and the ending felt very rushed and abrupt. Something about the whole thing just doesn’t feel right and I didn’t feel as though we were ever getting very much time to explore or experience a particular scene before we were straight onto the next. It’s funny at times, but with most of it essentially reworking themes and ideas from earlier movies it ends up as the weakest of the trilogy, which is a real shame.
I’ve got so much love for these characters and movies that I feel bad about being negative in any way. However, I can’t help feeling that Face the Music teeters on the edge of ‘maybe they should have just left alone with the last movie’ a little too often. At the end of the day though, I can't really knock a movie that's essentially all about harmless fun and, more importantly, carries with it a message about uniting the world, being excellent to each other. I think we all could appreciate that philosophy in our lives right now.