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Hell’s Bell (Lizzie Grace #2)
Hell’s Bell (Lizzie Grace #2)
Keri Arthur | 2018 | Romance, Science Fiction/Fantasy
8
8.0 (1 Ratings)
Book Rating
161 of 250
Book
Hells Bell ( Lizzie Grace book 2)
By Keri Arthur

Once read a review will be written via Smashbomb and link posted in comments

When the church bell tolls thrice in the middle of the night, evil this way comes…

Lizzie Grace and Belle Kent, her witch familiar, are living and working on the Faelan Werewolf Reservation—one that has banned the use of magic within its borders. Although they have their supporters—including ranger Aiden O’Connor, who once hated all things witch—Lizzie and Belle now face possible eviction.

But the Faelan Reservation is a place filled with wild magic which—when left unprotected—quickly becomes a draw to those who walk the darker paths. As Christmas approaches, a new evil comes to town—one that eats the souls of the living and animates the flesh of the dead.

As the body count grows and the trail of clues leads them to the doorstep of the local vampire, Lizzie, Belle, and Aiden must find the killer before death comes calling on them.

But the biggest threat of all may come in the form of a witch who sees through the veils of Lizzie’s carefully constructed lies and suspects the truth of who she really is…


Hells Bell picks up from Blood Kissed and I have to say this is really becoming one of my favourite series by Keri. I love Lizzie’s and Bellas relationship they bounce of each other so well. The sexual tension is ramped up in this between Lizzie and Aiden which is handled so well! The big bad in this was a soul eater which is just a scary thought full stop! I’m also a little bit in love with our resident vampire!!!
  
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Josh Burns (166 KP) rated the PlayStation 4 version of The Bellows in Video Games

Jun 21, 2019  
The Bellows
The Bellows
2016 | Horror
Decent scares (1 more)
Accessable to nongamers
Dated character models (0 more)
Can you handle this VR haunted house simulator?
The Bellows was an early psvr horror experience that had a mixed to negative reception. It wasn't as "gamey" as most people expected, and it's also quite short. That being said, going into knowing what it is, I liked it. It's basically a VR haunted house that you walk through. It has a creepy atmosphere and some good jump scares (which are way more fun in VR). It's not something you'll play over and over, maybe when Halloween rolls around each year, but there is another big positive to this game. Something that makes it a must have if you like horror that even my beloved Here They Lie, or the acclaimed Resident Evil 7 (aside from the demos) doesn't have. Given it's short length, simple mechanics of... pretty much just walking, anyone can play it, making it a fantastic pass the headset game with friends. You can shut off the tv so no one sees what the player sees so everyone has the same surprises. I cannot say enough how fun it is to watch others get scared in VR. And finally, it has a very cheap price tag.
  
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Josh Burns (166 KP) rated the PlayStation 4 version of The Brookhaven Experiment in Video Games

Jun 21, 2019  
The Brookhaven Experiment
The Brookhaven Experiment
2016 | Horror, Shooter
Creepy, yet fun (0 more)
Lovecraftian horror VR waveshooter
This another wave shooter (for more on the psvr wave shooter overload/competition see my Wraith review) and uses either the Move controllers or Aim controller. Move controllers are for small guns and knives, Aim is for bigger guns. The world has gone to hell and is overrun by creepy mutants that have a Lovecraft vibe sometimes. You're out trying to find a solution. The sound design works great to track where enemies are coming from. There are a ton of different enemies, some are huge! The campaign is fun, atmospheric and gets very challenging. You buy upgrades and ammo between levels and there are hidden power ups that you can shoot to collect. There is also a survival mode that has an added map that is based on the mansion in Resident Evil. You can even see a red herb and a green herb flanking the stairs, but you can't use them. Theres a wide variety of environments from sewers, to labs, to city streets and more. It's a lot of fun, but difficult and combining that difficulty with creepiness can make it hard to want to revisit if your stuck on a level because they compliment each other.
  
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Lee KM Pallatina (951 KP) rated the PlayStation 4 version of Resident Evil 7 biohazard in Video Games

May 4, 2020 (Updated May 4, 2020)  
Resident Evil 7 biohazard
Resident Evil 7 biohazard
2017 | Action/Adventure
Horror (3 more)
Graphics
New characters
Survival horror
A triumphant return to it's dark roots
Contains spoilers, click to show
Resident Evil 7: Biohazard was a resounding success that managed to draw back gamers who were becoming a little weary of the franchise's somewhat failing previous titles with it's introduction of this first person survival horror that introduces you to "the baker family".
Admittedly that's not a very unnerving name but the family in question may make you rethink your choice In neighbours (you know the peace loving Jones's two doors down).

Completely flipping the idea box upside Down there hasn't really been a great RE: game since RE:4 until now, pitting you against the psychotic members of the baker family (& zoe?...who is so scary, she literally does nothing) & grandma??? (Seriously, she's the creepiest character..who manages to do less than zoe!?)

You play as newcomer Ethan, who has received a message from his fiance who's been missing for 3 years (and who's hair is exactly the same length as it was 3 years ago- that's right I'm calling them out on this one) who goes in search of her, leading him to a rundown mansion in rural Louisiana, USA, eventually things take a sinister turn as you come face to face with the Baker family.
  
Resident Evil: Afterlife (2010)
Resident Evil: Afterlife (2010)
2010 | Action, Horror, Mystery
3
6.5 (19 Ratings)
Movie Rating
Just when it seemed that these movies were getting slightly better each time, along comes Afterlife to extinguish whatever tiny flame of hope was still flickering.
Paul W.S. Anderson is back at the helm (joy to the world) it's clear that his main intention is to make Milla Jovovich look as "cool" as possible, quipping at every chance given to her. The opening sequence is sort of entertaining, but the over abundance of signature Anderson misplaced arrogant smugness and shoddy CGI violently soils anything positive.

The main bulk of the film is actually a fairly stripped back affair. It's low on scares as per, but I'm not mad at the more grounded feel to proceedings. Just a group of survivors surrounded by zombies, trying to find a solution to their problems. However, this respectable approach to the narrative is squandered. None of the characters are worth caring about, and the few that are, are given no development, as they go through the motions with the smartass-yet-boring script.
In terms of game connections, Ali Larter is back as Claire Redfield, and Wentworth Miller plays Chris Redfield. Kind of cool, of course, but he honestly could have just been playing a dude with a gun. The fact that he is Chris bears no importance to the film. Wesker is there as well but eh. The Majini infected from Resident Evil 5 are present as is The Executioner from the same game. They visually look pretty decent, and unlike previous films, aren't humanised like Nemesis and Tyrant were, so points for that.

The main issue then is all the action. Apart from the dodgy CGI, the set pieces suffer from a truly horrendous amount of slow motion. Not even exaggerating here, if there was no slow motion, the runtime would have been 20 minutes shorter. It's honestly painful. There's also a lot of gimmicky 3D shit being thrown at the camera which I don't really care for - there's just nothing exciting going on.
I'm not sure where else to mention this so I'll put it here, there's not 1, not 2, but 3 seperate scenes that consist of overhead shots of Alice flying a plane with edgy breakbeat music blaring out over it. (Not being chased or anything, just flying and relaxing) Make of that what you will, but basically, everything I hated about the first Resident Evil is still accounted for 8 years later. It's still poorly imitating The Matrix, 11 years later.

I know that these films have a lot of fans, so maybe I'm missing something and being overly spiteful, but I just find them mind numbingly shit. Maybe something will click for me during the last two, but as it stands, Afterlife is the worst of the bunch.
  
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Otway93 (567 KP) rated the PlayStation 3 version of Vanquish in Video Games

Jun 18, 2022  
Vanquish
Vanquish
Action/Adventure
Map and Scenery Design (2 more)
Character Design
Quality of Remaster
Repetitive (4 more)
Short
Range of Weapons
Clichéd Storyline
Range of enemies
Short, clichéd and repetitive.
This one is especially difficult for me because I'm a bit of a superfan of the game's director, the legendary Shinji Mikami (Resident Evil, Dino Crisis etc.).

But this game was probably one of the shortest game's I've ever played, which is a ble ssing in a way as every mission is exactly the same. Each level basically has two objectives, which are:
1. Destroy all enemies.
2. Reach the destination.
That is literally it, absolutely nothing to make you think, just constantly shooting down an incredibly small variety of enemies, with an equally small variety of weapons.

The storyline itself is also very basic. Futuristic, typical Russian antagonist, typical chain-smoking macho protagonist, predictable twists at the end.

But every game does have it's positives. The quality of the PlayStation 4 remaster is outstanding, and feels like a new PS4 game. The design of everything in the game is also excellent, although the characters themselves are pretty run-of-the-mill, their designs are somewhat unique and look great. The same can be said for the design of the the map and scenery.

Overall, a great looking game, that's let down terribly by the gameplay.

Sorry, Shinji, still love you!
  
Resident Evil: Apocalypse (2004)
Resident Evil: Apocalypse (2004)
2004 | Horror
4
7.0 (25 Ratings)
Movie Rating
The first 10 or so minutes of Resident Evil: Apocalypse are quite good. Raccoon City in panic, Jill Valentine and Carlos Oliveira, a few mentions of this movies big bad - an adaption of Resident Evil 3: Nemesis is something I am keen for. The whole set up isn't too bad, and then we get to a scene set in a church, Jill Valentine surrounded by Lickers, completely out of ammo, and then...
Like a drunken gym bro shouting and flexing his way through a bar of people just trying to have a nice evening, Alice (Milla Jovovich) comes crashing through the churches paned glass window on a motorcycle, sub machine gun in each hand, whilst shitty rock music starts blasting out of the screen, and I am once again abruptly reminded why I hate these films.

I just about prefer Apocalypse over the first movie, but only because of the Resi 3 vibe. I also think Nemesis looks pretty badass when he finally appears, and the whole thing just feels closer to the source material than before, but other than that I find it hard to get on board with.
For starters, the editing is all over the place, and director Alexander Witt seems hellbent on adding a weird choppy slow motion effect to any scenes involving mass zombies. Later on in the film, Alice and Nemesis engage in hand to hand combat (ridiculous) where there are so many edits, it's genuinely hard to make out what the fuck is happening, and results in a stupidly underwhelming climax. (Some googling revealed to me that Witt's only other directing credits are Land Rover commercials, so this kind of all makes sense).
On the subject of Nemesis, yeah he looks the part, but I remember playing Resi 3 as a kid and it scared the shit out of me, and that was all because of Nemesis. A big, lumbering, unstoppable beast who just wants nothing more than to kill you dead. In this movie, he's more inclined to take the side of the good guys, and is sometime known to be called by his real name, Matt. I know they had to follow through on the "stinger" from the first film but come on, I don't want to hear Nemesis refered to as Matt.

Other than that, everything else is just a bit predictable and meh. It's way more action orientated than horror, and all the set pieces are uninspired and ripped off from other movies. None of the side characters are particularly memorable (and not even surprise Iain Glen can fix that) and in terms of plot, nothing really happens until the last 5 minutes. I will give props to Sienna Guillory who plays Jill Valentine. She honestly feels like she's straight out of the game series, which would usually feel a bit silly, but when she's the best thing Apocalypse has going for it, then I welcome her inclusion with open arms.

In conclusion, Apocalypse is a forgettable film that has fleeting moments of entertainment value. Maybe worth a watch just the once if you're a fan of Resi 3...
  
Resident Evil 3 (Remake)
Resident Evil 3 (Remake)
2020 | Horror
Nemesis. Oh, Nemesis. (1 more)
An action focused plot works more for Jill's experience in Racoon City.
Unbelievably short campaign. (2 more)
Cut corners for both the narrative and Nemesis.
Feels like downloadable content for RE2.
Nemesis of their own making.
RE3 is an enigma. After last years remake for RE2, I think the bar was set very high for RE3 to be on par, if not even better due to the introduction of the ultimate weapon in Nemesis. And although the action is amped up significantly, the horror is still here in buckets. So, this is another Resident Evil classic, revamped from the ground up, a classic for the current generation, right?

No, not in the slightest.

RE3 feels rushed, as if Capcom listened to fans begging for their next slice of nostalgia, and wanted to capitalise on the success of RE2. While RE2 felt like a continuous flow of Leon/Claire's story, RE3 feels like segments, all separated within cutscenes. This is more evident when you keep flitting between Jill and Carlos, both of whom don't have as much charisma or emotional weight as Claire or Leon. The opening is a blast of adrenaline and bullets, all contained within the beautifully burning remains of Racoon City. There is just enough exploration, puzzles and zombies to keep you satisfied. That is until Nemesis enters the game. As soon as the indestructible behemoth appears for a second time, the cat and mouse chase begins. Reminiscent of Mr X but on steroids, he simply never lets up, constantly on your back, looking to kill Jill whatever it takes. It's utterly relentless, thrilling, heart-pounding. This section was everything I expected RE3 to be.

Then everything collapsed under sections of nothing more than point and shoot. I know, this is RE, but the fear feels drained from the experience. Nemesis himself becomes a background character, simply added to the story just for boss battles. His pursuit of Jill doesn't feel spontaneous, but scripted, exactly the opposite of Mr X. The realisation of how disappointed I felt towards RE3 was when I discovered sections of the game were simply reused from RE2. The creativity that went into RE2 was so meticulous, crafted and positioned for the players experience. When I entered the Police Station with Carlos, a mass onslaught of zombies gathered in one section, only meant for me to rain bullets upon them. And this is the issue with the entire experience. Its nothing more than a five hour storm of sections of shooting monsters.

I do hate this game though. RE3 is fun, and anything remotely like last years experience I will play and enjoy. The story of Jill's residency in Racoon City being turned upside down over the space of a few days is excellent, and the new sections are all well fleshed out and great to explore, especially Racoon City and the Hospital. Its extremely short, and for a full retail price I think its absolutely scandalous, but there's so much replay value here.

If I had to end the review here, I want to end it on a message solely centred at Capcom. Why, in the name of God did you focus your time on the multiplayer mode, Resistance, rather than properly making RE3 a full experience? The past tells you Resident Evil doesn't work well mixed with multiplayer. For as much fun I had within my four hours and thirty two minute playthrough, this game is nothing more than DLC for RE2. And that hurts.